Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.16 @ 23:47:39 Player: Az Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (87) 435 Value Destroyed (2711) 2711 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (157) 157 TOTAL SCORE: 7423 Bonus ------- High Alert Combat Kills 132 Follower Combat Kills 276 Friendly Fire -251 Cogmind --------- Core Integrity 0/850 Matter 108/300 Energy 81/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Advanced Signal Interpreter > --- WEAPON (6) ------- (None) > --- INVENTORY (4) ---- Light Angular Momentum Engine Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Small Storage Unit Advanced Sensor Array > --- WEAPON ----------- Beamcaster Storm Laser Heavy Missile Launcher > --- INVENTORY -------- Light Angular Momentum Engine Advanced Treads Lightning Gun Heavy Laser Rocket Array [Rating: 52] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Carbon-fiber Leg Wheel Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Heavy Missile Launcher Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Zio Pro Fac Slots Evolved 8 | . . . 2 2 . 2 . . . 2 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 4 | . . . . 2 . . . . . 2 Weapon 4 | . . . 2 . . 2 . . . . Parts Attached 64 | 6 6 5 7 3 12 2 2 4 3 14 Power 5 | 1 . 1 . 1 2 . . . . . Engine 4 | 1 . 1 . 1 1 . . . . . Core 1 | . . . . . 1 . . . . . Reactor . | . . . . . . . . . . . Propulsion 10 | 2 . 3 . . 2 . . . . 3 Treads 2 | . . . . . 2 . . . . . Leg 5 | 2 . 3 . . . . . . . . Wheel 3 | . . . . . . . . . . 3 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 10 | 1 2 . . 2 1 1 . 1 . 2 Device 7 | . 2 . . 1 1 1 . 1 . 1 Storage 1 | 1 . . . . . . . . . . Processor 1 | . . . . . . . . . . 1 Hackware 1 | . . . . 1 . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 39 | 2 4 1 7 . 7 1 2 3 3 9 Energy Gun 21 | 1 3 1 6 . 3 1 1 1 3 1 Energy Cannon 5 | . . . . . 3 . . . . 2 Ballistic Gun 8 | 1 1 . 1 . 1 . 1 1 . 2 Ballistic Cannon 1 | . . . . . . . . . . 1 Launcher 4 | . . . . . . . . 1 . 3 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 . . 3 . . Parts Lost 33 | . 1 1 . . 12 . . . 1 18 Power 2 | . . . . . 1 . . . . 1 Propulsion 6 | . . . . . 2 . . . . 4 Utility 5 | . . . . . 1 . . . . 4 Weapon 20 | . 1 1 . . 8 . . . 1 9 Highest Loss Streak 6 | . 1 1 . . 5 . . . 1 6 Average Slot Usage (%) 80 | . 93 95 97 97 74 81 91 91 67 52 Engine 8 | . 14 14 11 7 7 7 7 7 7 5 Treads 8 | . . . . . 14 15 15 15 15 3 Leg 7 | . 28 27 22 18 2 . . . . . Wheel 1 | . . . . . . . . . . 6 Device 13 | . 9 14 11 18 11 15 15 15 15 12 Storage 8 | . 14 14 11 9 9 7 7 7 7 2 Hackware 3 | . . . . 7 9 7 7 5 . . Energy Gun 21 | . 14 25 41 36 9 20 26 25 21 10 Ballistic Gun 5 | . 12 . . . 5 7 10 12 . 2 Naked Turns . | . . . . . . . . . . . Heaviest Build 46 | 12 16 22 26 27 27 27 32 36 43 46 Greatest Support 44 | 20 20 30 30 30 44 22 22 22 22 22 Greatest Overweight (x) 15 | . . 5 1 . 4 1 1 1 1 15 Average Overweight (x) . | . . . . . . 1 1 1 1 1 Largest Inventory Capacity 6 | 6 6 6 6 6 6 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 6 6 6 6 6 4 Most Carried 6 | 3 6 6 6 6 6 6 4 6 5 5 Average Carried 4 | 1 4 5 5 5 4 4 4 5 3 2 Final Capacity 6 | 6 6 6 6 6 6 6 6 6 6 4 Final Carried 6 | 3 6 5 6 6 4 4 4 5 3 1 Class Distribution -------------------- 40% | Executioner 18% | Mutant 14% | Scavenger-Mutant 10% | Skirmisher 10% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Mutant | -8/Storage Skirmisher | -7/Factory Executioner | -7/Lower Caves Executioner | -7/Zion Executioner | -6/Proximity Caves Executioner | -6/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Mat Sto Fac Low Zio Pro Fac Matter Collected 953 | 202 108 71 70 30 150 34 . 44 46 198 Remotely . | . . . . . . . . . . . Salvage Created 3280 | . 215 146 126 273 767 71 . . 215 1467 Parts 172 | . 18 8 3 15 40 4 . . 10 74 Haulers Intercepted 1 | . . . . . 1 . . . . . Recyclers Shooed 8 | . 1 . . 1 1 . . . . 5 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . 1 14 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Zio Pro Fac Combat Hostiles Destroyed 55 | . 7 3 2 5 16 1 . . 3 18 Guns 34 | . 7 3 1 4 7 1 . . 2 9 Cannons 9 | . . . . . 7 . . . . 2 AOE 9 | . . . . 1 1 . . . . 7 Classes Destroyed 11 | . 4 2 . . 2 . . . 1 2 Worker 10 | . 2 . . . . . . . . 8 Builder 12 | . . . . . 1 . . . . 11 Hauler 1 | . . . . . 1 . . . . . Recycler 5 | . . 1 . . . . . . . 4 Watcher 3 | . 1 . . 1 . . . . . 1 Swarmer 15 | . 5 2 . . 4 . . . . 4 Grunt 30 | . 2 . 3 5 8 . . . 2 10 Duelist 1 | . . . . . . . . . . 1 Sentry 7 | . . 1 . . 4 1 . . . 1 Hunter 2 | . . . . . . . . . . 2 Behemoth 1 | . . . . . . . . . 1 . Best Kill Streak 10 | . 5 2 2 5 9 1 . . 2 10 Combat Bots Only 9 | . 4 2 2 5 9 1 . . 2 4 Max Kills in Single Turn 3 | . 2 1 1 1 2 1 . . 1 3 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . 1 1 . . . . 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Mat Sto Fac Low Zio Pro Fac Damage Taken 4345 | . 335 133 124 224 937 129 . . 40 2423 Core 1125 | . 37 37 17 32 126 17 . . . 859 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 86 | 100 . 70 95 . 71 . . . 97 . Volleys Fired 166 | . 29 8 3 10 55 3 . 1 4 53 Largest 4 | . 2 2 4 4 3 4 . 1 3 4 Hottest 380 | . 85 140 200 200 150 206 . 250 380 380 Shots Fired 340 | . 51 11 12 40 88 11 . 1 10 116 Gun 263 | . 51 11 12 40 52 11 . 1 10 75 Cannon 66 | . . . . . 36 . . . . 30 Launcher 11 | . . . . . . . . . . 11 Special . | . . . . . . . . . . . Kinetic 72 | . 22 . . . 15 3 . . . 32 Thermal 157 | . 20 11 . . 47 5 . 1 7 66 Explosive 11 | . . . . . . . . . . 11 Electromagnetic 100 | . 9 . 12 40 26 3 . . 3 7 Robot Hit Streak 15 | . 7 8 7 11 15 13 . . 6 8 Robot Miss Streak 8 | . 3 1 1 1 3 4 . . 4 8 Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . 2 . . 1 2 . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . . Shots Hit Robots 219 | . 27 9 8 21 66 4 . . 10 74 Core Hits 169 | . 15 6 2 12 33 3 . . 11 87 Critical Hits 2 | . 1 . . 1 . . . . . . Critical Kills 1 | . 1 . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7648 | . 319 163 248 586 1413 64 . . 472 4383 Guns 3910 | . 306 162 114 419 747 64 . . 472 1626 Cannons 818 | . . . . . 458 . . . . 360 Explosions 2878 | . . . 134 162 208 . . . . 2374 Melee . | . . . . . . . . . . . Ramming 42 | . 13 1 . 5 . . . . . 23 Kinetic 596 | . 93 . . . 181 14 . . . 308 Thermal 3888 | . 146 162 134 162 672 34 . . 417 2161 Explosive 1990 | . . . . . 142 . . . . 1848 Electromagnetic 1132 | . 67 . 114 419 418 16 . . 55 43 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 410 | . . . . 26 33 . . . . 351 Projectiles . | . . . . . . . . . . . Explosions 410 | . . . . 26 33 . . . . 351 Melee . | . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . 2 Impact . | . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 674 | . 3 . 34 2 68 . . . . 567 Shots 12 | . . . 1 . 1 . . . . 10 Rammed 8 | . 3 1 . 1 . 1 . . . 2 Targets Rammed 10 | . 5 1 . 1 . 1 . . . 2 Kicked 2 | . 2 . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 613 | . 68 81 172 68 562 168 . 80 170 613 Average Temperature 135 | . 23 32 77 25 210 69 . 47 75 161 Received Heat Transfer 954 | . 48 66 33 108 333 42 . . 9 315 Effects 18 | . . . . . 4 . . . . 14 Shutdowns 2 | . . . . . . . . . . 2 Energy Bleed 2 | . . . . . . . . . . 2 Interference 5 | . . . . . . . . . . 5 Matter Decay 3 | . . . . . 1 . . . . 2 Short Circuit 2 | . . . . . 2 . . . . . Damage (minor) 3 | . . . . . 1 . . . . 2 Damage (core) 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . 1 . 1 . . . . . Combat Hostiles 2 | . . . 1 . 1 . . . . . Parts Fried 2 | . . . . 1 1 . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Parts Melted 12 | . . 1 . . 2 . . . 3 6 Heat Transferred 5983 | . 370 370 150 150 1395 74 . . 636 2838 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . 1 1 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Zio Pro Fac Peak Influence 771 | . 222 139 203 269 441 192 . . . 771 Initial 147 | . . 86 53 85 113 147 . . . 39 Average 213 | . 95 96 122 155 301 159 . . . 341 Maximum Alert Level 3 | . 1 . 1 1 2 . . . . 3 Low Security (%) 58 | 100 77 100 81 69 15 100 . . . 32 Level 1 23 | . 22 . 18 30 57 . . . . 24 Level 2 15 | . . . . . 26 . . . . 35 Level 3 2 | . . . . . . . . . . 7 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 13 | . 2 . . 2 2 . . . . 7 Investigation 3 | . 1 . . 2 . . . . . . Extermination 1 | . . . . . . . . . . 1 Reinforcement 9 | . 1 . . . 2 . . . . 6 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 5 | . . . . . 1 . . . . 4 Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Sto Fac Low Zio Pro Fac Distress Signals 6 | . 3 . 1 . . . . . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 116 | . 20 7 6 11 25 2 . . 4 41 Peak Tracking Total 10 | . 7 3 4 4 7 1 . . 3 10 Tactical Retreats 14 | . 2 . 1 1 4 . . . . 6 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Zio Pro Fac Traps Triggered 2 | . 1 . . . 1 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . 1 . 1 . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Mat Sto Fac Low Zio Pro Fac Machines Disabled 32 | . 1 . . 1 3 . . . . 27 Max in Single Turn 15 | . 1 . . 1 2 . . . . 15 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Sto Fac Low Zio Pro Fac Machines Accessed 4 | . . . 1 1 2 . . . . . Terminals 2 | . . . . . 2 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . 1 1 . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 9 | . . . 4 3 2 . . . . . Successful 7 | . . . 3 2 2 . . . . . Failed 2 | . . . 1 1 . . . . . . Catastrophic 1 | . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 1 | . . . . . 1 . . . . . Terminals 2 | . . . . . 2 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 7 | . . . 4 3 . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 2 | . . . . . 2 . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . Open Door 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 5 | . . . 3 2 . . . . . . Scan Component 3 | . . . 2 1 . . . . . . Repair 2 | . . . 1 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 4 | . . . 1 1 2 . . . . . Full Trace Events 2 | . . . 1 1 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . 1 1 . . . . . . Time 63 | . . . 38 25 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Mat Sto Fac Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Mat Sto Fac Low Zio Pro Fac Total Allies 7 | . . 3 . . . . . 4 . . Largest Group 4 | . . 3 3 1 . . . 4 4 3 Highest-Rated Group 98 | . . 40 40 16 . . . 98 98 62 Highest-Rated Ally 31 | . . 16 16 16 . . . 31 31 26 Total Orders . | . . . . . . . . . . . Ally Attacks 99 | . . 17 22 4 . . . . 25 31 Total Damage 1328 | . . 204 277 32 . . . . 356 459 Kills 9 | . . 3 3 1 . . . . 2 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . . 2 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Mat Sto Fac Low Zio Pro Fac Turns Passed 4863 | 47 318 578 330 149 551 166 111 1197 510 906 Spaces Moved 2783 | 40 179 363 189 53 250 85 66 708 295 555 Core 94 | 18 . 2 . . 6 . . . . 68 Treads 1483 | . . . . . 212 85 66 708 295 117 Legs 836 | 22 179 361 189 53 32 . . . . . Wheels 370 | . . . . . . . . . . 370 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 165 165 165 165 50 Average Speed 144 | 88 120 146 121 120 148 165 165 165 165 121 Slowest Speed 800 | 120 120 300 150 120 250 165 165 165 165 800 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 33 | 3 37 94 18 9 42 3 16 73 55 13 Regions Visited 10 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . Scrap Searched 4 | . . 2 . . . . 1 1 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 172 | . . . 2 . 21 . . . . 149 Melee . | . . . . . . . . . . . Projectile 4 | . . . . . . . . . . 4 AOE 168 | . . . 2 . 21 . . . . 145 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Sto Fac Low Zio Pro Fac Total 3280 | 48 233 401 283 112 341 104 67 741 303 647 Wait 188 | . 8 13 72 44 23 11 . 5 1 11 Move 2773 | 39 178 362 188 52 249 84 65 707 294 555 Hop . | . . . . . . . . . . . Pick Up 36 | 3 3 3 7 2 1 1 . 9 1 6 Fast Attach 33 | 6 4 2 2 1 8 1 2 . . 7 Attach 25 | . . 1 5 2 4 1 . 3 3 6 Detach 11 | . 1 2 2 . 1 1 . 2 . 2 Swap 6 | . 2 2 . . . . . 1 . 1 Drop 32 | . 3 7 4 . . 1 . 13 . 4 Fire 166 | . 29 8 3 10 55 3 . 1 4 53 Melee . | . . . . . . . . . . . Ram 2 | . . . . . . . . . . 2 Kick 7 | . 5 1 . 1 . . . . . . Crush 1 | . . . . . . 1 . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 11) 366 | -10/Materials | Entered Mines 402 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 585 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 586 | -10/Mines | Learned Materials emergency access door positions 701 | -10/Mines | Build established: Scavenger-Mutant 795 | -10/Mines | Discovered new exit (range 12) 937 | -10/Mines | Discovered new exit (range 3) 944 | -10/Mines | Entered Materials 944 | -9/Materials | Accompanied by 3 allies 944 | -9/Materials | Evolved 2 slots: Weapon x2 945 | -9/Materials | Identified exit to Mines 1204 | -9/Materials | Discovered new exit (range 5) 1238 | -9/Materials | Build established: Scavenger-Gunner 1257 | -9/Materials | Repaired Shock Rifle 1274 | -9/Materials | Entered another Materials area 1274 | -8/Materials | Accompanied by 1 ally 1274 | -8/Materials | Evolved 2 slots: Utility x2 1328 | -8/Materials | Repaired Lgt. Angular Momentum Engine 1417 | -8/Materials | Discovered new exit (range 4) 1423 | -8/Materials | Entered Storage 1542 | -8/Storage | Lost 5 parts (2n1u2w) 1684 | -8/Storage | Lost 3 parts (1p2w) 1696 | -8/Storage | Destroyed 9 combat bots 1810 | -8/Storage | Build established: Mutant 1813 | -8/Storage | Discovered new exit (range 15) 1974 | -8/Storage | Entered Factory 1974 | -7/Factory | Evolved 2 slots: Weapon x2 2001 | -7/Factory | Discovered new exit (range 16) 2079 | -7/Factory | Discovered new exit (range 14) 2140 | -7/Factory | Entered Lower Caves 2237 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 2251 | -7/Lower Caves | Entered Zion 2276 | -7/Zion | Given A8's code to call for help 2491 | -7/Zion | Found Prototype Launcher 2493 | -7/Zion | Build established: Executioner 2495 | -7/Zion | Identified Rocket Array 2722 | -7/Zion | Gained Derelict followers 2822 | -7/Zion | Given the Hacking Drone Bay 2826 | -7/Zion | Found Prototype Device 2968 | -7/Zion | Learned location of 1 exit from Factory 3142 | -7/Zion | Learned location of 1 exit from Proximity Caves 3171 | -7/Zion | Found CR-A16's Pointy Stick 3211 | -7/Zion | Identified Hacking Drone Bay 3221 | -7/Zion | Found Prototype Energy Gun 3238 | -7/Zion | Identified Storm Laser 3423 | -7/Zion | Discovered new exit (range 15) 3448 | -7/Zion | Entered Proximity Caves 3448 | -6/Proximity Caves | Accompanied by 4 allies 3449 | -6/Proximity Caves | Identified exit to Factory 3534 | -6/Proximity Caves | Learned Factory trap positions 3555 | -6/Proximity Caves | Spotted B-75 Beast 3564 | -6/Proximity Caves | Destroyed B-75 Beast 3958 | -6/Proximity Caves | Entered Factory 3958 | -6/Factory | Accompanied by 3 allies 3958 | -6/Factory | Evolved 2 slots: Utility x2 3959 | -6/Factory | Identified exit to Factory 3960 | -6/Factory | Loaded intel: 101 trap records 4731 | -6/Factory | Lost 6 parts (2n1u3w) 4801 | -6/Factory | Core integrity fell below 50% 4833 | -6/Factory | Core integrity fell below 20% 4859 | -6/Factory | Lost 6 parts (1p1n1u3w) 4864 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04825_ Slug penetrates Wall. 04826_ Acquired 44 matter. 04827_ Slammed into H-66 Slayer. 04828_ Slug penetrates Wall. 04828_ Penetrated by Slug. 04828_ Adv. Sensor Array destroyed. 04829_ W-25 Informer sends out distress signal. 04831_ Slug penetrates Wall. 04831_ Penetrated by Slug. 04835_ K-01 Serf collects debris. 04837_ U-05 Engineer builds a Door. 04837_ U-05 Engineer builds a Wall. 04838_ K-01 Serf collects debris. 04846_ K-01 Serf cleans the Fabricator. 04852_ Slug penetrates Wall. 04852_ Acquired Hvy. Particle Cannon. 04855_ S-27 Virus destroyed. 04855_ Slug penetrates Wall. 04863_ Hvy. Particle Cannon destroyed. 04864_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????" # | | ????????????????????????????????????????????"" # | | ???????????????????????????????????????????""" # | | ???????????????????????????????????????????""" # | | ##???????????????????????????????????????? # | | ##?????????????????????????????????????? """" !# | | /?????????????????????????????????????? """" # | | #??????????????????????????????????????? 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"" "" | | #??????????????????????# | | ### #???????????????????# """"""""" | | #???????????????????# ^ % | | #####?????????????????###s## """"""""" | | ??????????????????????# ss# ^ | | ########??????????????#""%*# """"""""" | | #??????????????#""[ # ^ | | #??????????????#"" # """"""""" | | #??????????????#T # | | #??????????????#""@ # """"""""" | | #??????"""?????#"" # | | =[[ * #??????""""????#"" # """"""""" | | =[[= #????"""""? ??# # | | =[ #?????""""" ??###### | | = * #?????? ???????### ###/############# | | #+#############+############ #" " " | | %% ^ ## ### | | == ^ ## + | | ## ### | | ## #?# | | ! ## #?? | | ########+#############+######+##### #?? | | #?# #?# # #?? | | #?# #?# "" # #?? | | #?# = #?# "" # # #?? | | #?# #?# """ # # #?? | | #?# #?# """ # # #?? | | #?# #?# """ # ##############?? | | #?# #?# # #??????????????? | | #?# ! #?# # #??????????????? | | #?# #?# ###########??????????????? | | #?##########?##########????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab I Spy I'm Back, Baby! It Was An Accident, I Swear It's Just You Robot Respite Tourist Challenges ------------ None Game ------ Seed LinkedImprovedTerminator Manual? 0 Play Time 00:55:38 Cumulative 6.6 hours Start 2020.10.16 @ 22:54:01 End 2020.10.16 @ 23:47:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cd6c93aa-0520-4dd8-86c1-804a1c2d0173