Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.25 @ 04:08:32 Player: H3-RMN Result: Destroyed by M Guard with Graviton Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (329) 1645 Value Destroyed (14057) 14057 Prototype IDs (122) 2440 Alien Tech Used (3) 600 Bonus (7015) 7015 TOTAL SCORE: 37257 Bonus ------- High Alert Combat Kills 2363 Follower Combat Kills 193 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Friendly Fire -241 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 6/100 System Corruption 41% Temperature Cool (0) Movement Core (200) Ox3 Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Actuator Array Graphene Brace > --- WEAPON (5) ------- Phasing Sabre > --- INVENTORY (5) ---- Light Quantum Reactor Advanced Melee Analysis Suite Graphene Brace Ragnarok Missile Launcher Peak State ------------ > --- POWER ------------ Compact Particle Reactor Compact Particle Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Biometal Leg Biometal Leg Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Medium Storage Unit Experimental Melee Analysis Suite Advanced Target Analyzer Improved Armor Integrity Analyzer Nanoactuators Nanoactuators Advanced Actuator Array Centrium Medium Armor Plating Centrium Heavy Armor Plating Light Regenerative Plating Beam Splitter > --- WEAPON ----------- Phasing Sabre Phasing Sabre Phasing Sabre Particle Cleaver Force Lance > --- INVENTORY -------- Light Quantum Reactor High-density Centrium Heavy Treads Centrium Leg Centrium Leg Advanced Actuator Array Advanced Phase Shifter Graphene Brace Transdimensional Reconstructor Neutron Missile Launcher [Rating: 201] Favorites ----------- Power Compact Particle Reactor Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Compact Particle Reactor Propulsion Light Treads Treads Light Treads Leg Biometal Leg Wheel Wheel Hover Unit Cooled Gravmag System Flight Unit Cooled Cesium-ion Thruster Utility Medium Storage Unit Device Nanoactuators Storage Medium Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Light Armor Plating Weapon Phasing Sabre Energy Gun Advanced Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Autogun Launcher Tiamat Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Phasing Sabre Piercing Weapon Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . 2 . . . . 2 . . . . 2 . . . . 2 . . . . . . 2 2 2 . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Utility 10 | . . . 1 . . . 1 . . 1 . . . . 1 . . . . 2 . . . . 2 . . . . . . . 1 1 . Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Parts Attached 506 | 7 31 1 44 14 4 6 19 21 14 54 7 . . 1 57 1 . 4 5 14 2 1 5 5 5 3 23 12 4 18 2 28 36 25 33 Power 38 | 1 2 . 3 . . . 1 2 1 3 . . . . 4 . . . . 2 . . . 1 . . 5 2 . 3 1 3 3 . 1 Engine 15 | 1 2 . 3 . . . . . . 1 . . . . 1 . . . . . . . . . . . 4 . . . 1 2 . . . Core 13 | . . . . . . . 1 2 1 1 . . . . 3 . . . . 2 . . . 1 . . . 2 . . . . . . . Reactor 10 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 3 . 1 3 . 1 Propulsion 117 | 2 7 . 13 1 . 1 9 7 6 11 . . . . 11 . . 1 . 4 . . 2 1 2 1 2 . . 5 . 3 14 7 7 Treads 35 | 1 2 . 12 . . 1 8 4 2 . . . . . . . . . . . . . . . . . . . . . . . 1 2 2 Leg 22 | . . . . . . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . 8 5 5 Wheel 9 | 1 5 . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 17 | . . . . . . . . . 3 10 . . . . 1 . . . . 1 . . . . 2 . . . . . . . . . . Flight 34 | . . . . . . . . . 1 1 . . . . 9 . . 1 . 3 . . 2 1 . 1 2 . . 5 . 3 5 . . Utility 244 | 2 9 . 14 9 . 3 4 8 5 31 7 . . 1 36 1 . 1 1 8 . . 3 2 3 . 14 7 3 4 . 20 14 14 20 Device 146 | 1 3 . 2 7 . 1 1 5 1 24 6 . . 1 29 . . . . 5 . . . . 3 . 5 6 2 2 . 11 11 9 11 Storage 8 | 1 1 . 2 . . . . . 1 . . . . . 1 . . . . . . . 1 . . . 1 . . . . . . . . Processor 26 | . . . . . . . . . . 4 1 . . . 2 1 . 1 . . . . . 2 . . 2 1 1 1 . 2 2 2 4 Hackware 13 | . . . . . . . . . 2 1 . . . . 1 . . . . 3 . . 1 . . . 3 . . . . 1 . . 1 Protection 51 | . 5 . 10 2 . 2 3 3 1 2 . . . . 3 . . . 1 . . . 1 . . . 3 . . 1 . 6 1 3 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 107 | 2 13 1 14 4 4 2 5 4 2 9 . . . . 6 . . 2 4 . 2 1 . 1 . 2 2 3 1 6 1 2 5 4 5 Energy Gun 8 | . . . . . . . 2 2 . 2 . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Energy Cannon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Ballistic Gun 30 | 2 9 . 9 2 2 1 2 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 21 | . 1 1 4 1 . 1 . . . 3 . . . . 2 . . . 1 . 1 . . . . 1 . 1 . . . 1 1 1 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . 2 Slashing Weapon 31 | . . . . . . . . . 2 3 . . . . 3 . . 2 2 . 1 1 . 1 . 1 2 . 1 3 . 1 4 2 2 Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Special Melee Weapon 6 | . 3 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 45 | . . . 1 . . . 1 . . 7 . . . . 7 . . . . . . . 2 . . . 1 . . 7 . 5 8 6 . Corrupted Parts 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . 1 System Corruption 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 3 . 12 . 7 Parts Lost 108 | . 2 . 4 . . 4 7 15 . 1 . . . . 5 1 . . 2 1 12 1 . . . . 9 1 . 1 . 4 2 4 32 Power 12 | . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . . . . 3 . . 1 . 2 . . 3 Propulsion 30 | . 1 . . . . . 3 8 . . . . . . 2 . . . 1 1 5 . . . . . 1 . . . . . . . 8 Utility 45 | . . . 2 . . 3 1 5 . . . . . . 2 1 . . . . 5 . . . . . 4 1 . . . 2 2 3 14 Weapon 21 | . . . 2 . . 1 2 2 . 1 . . . . 1 . . . . . 2 1 . . . . 1 . . . . . . 1 7 Highest Loss Streak 20 | . 1 . 2 . . 2 6 8 . 1 . . . . 2 1 . . 2 1 11 1 . . . . 6 1 . 1 . 2 3 1 20 To Critical Strikes 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 100 99 91 88 87 86 88 84 98 92 92 92 92 97 99 100 100 97 90 51 18 34 65 82 89 85 79 88 88 90 94 89 91 88 Engine 4 | . 13 14 10 11 11 11 5 . . 2 . . . . . . . . . . . . . . . . 8 . . . 1 3 . . . Core 2 | . . . . . . . 3 9 9 2 . . . . 5 6 6 6 5 2 1 . . 3 5 5 . 4 5 . . . . . . Reactor 2 | . . . . . . . . . . 1 7 7 7 7 6 6 6 6 6 5 1 . . . . . . 5 5 5 5 4 5 8 7 Treads 8 | . 16 14 22 14 11 11 19 16 10 . . . . . . . . . . . . . . . . . . . . . . . . 4 4 Leg 3 | . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . 7 16 15 Wheel 3 | . 11 14 11 11 11 11 8 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . 9 34 38 38 38 38 6 . . . . 1 3 . . . 6 6 . . . . . . . . . Flight 7 | . . . . . . . . . 2 2 . . . . 25 33 33 33 32 22 7 . 7 15 15 19 20 15 15 20 21 22 13 . . Device 11 | . 3 . 3 8 11 10 9 13 14 9 15 15 15 15 19 17 13 9 6 10 4 . . . 7 10 6 16 20 15 15 16 18 21 21 Storage 7 | . 14 14 11 11 11 11 9 9 9 7 7 7 7 7 6 6 6 6 6 5 3 . 3 5 5 5 5 5 5 5 5 4 4 4 3 Processor 6 | . . . . . . . . . . 9 15 15 15 15 8 7 13 16 20 17 13 11 11 15 21 21 19 9 10 14 15 13 15 9 8 Hackware 2 | . . . . . . . . . 1 6 . . . . 1 . . . . 6 6 5 9 11 10 10 14 10 10 10 10 6 . . . Protection 8 | . 10 14 17 13 11 10 13 8 10 3 . . . . 4 6 6 6 5 2 . . . 5 5 5 4 5 5 4 5 3 5 8 7 Energy Gun 1 | . . . . . . . 4 8 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 7 | . 26 22 21 19 12 22 11 9 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . 5 11 7 7 7 7 9 13 13 13 11 11 3 1 . 4 5 5 5 5 5 10 10 8 10 15 8 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 115 | 11 36 36 104 104 104 104 111 102 94 33 32 30 30 30 44 40 40 40 38 33 32 3 7 17 18 18 38 43 43 61 46 51 79 108 115 Greatest Support 168 | 20 40 10 40 28 28 28 80 60 40 72 49 49 49 63 49 40 51 40 40 42 35 3 12 27 18 18 43 43 43 46 46 54 168 116 118 Greatest Overweight (x) 31 | 1 3 3 10 10 3 3 8 8 31 . . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 1 1 1 3 Average Overweight (x) . | . 1 3 5 3 3 3 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 10 10 10 10 10 10 10 10 10 Average Capacity 15 | 7 14 15 21 25 25 25 25 25 20 10 10 10 10 10 10 10 10 10 10 10 8 5 5 5 5 5 9 10 10 10 10 10 10 10 9 Most Carried 25 | 5 15 15 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 10 10 10 10 10 10 10 10 10 Average Carried 14 | 3 14 15 20 24 24 24 24 24 20 9 9 10 10 10 9 9 10 9 10 10 8 4 4 4 4 4 8 9 10 9 10 9 9 9 8 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 10 10 10 10 10 10 10 10 5 Final Carried 25 | 5 15 15 24 25 24 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 9 10 10 10 10 10 10 9 4 Class Distribution -------------------- 32% | Trapper-Mutant 13% | Trapper-Sprinter 13% | Scavenger-Gladiator 11% | Scavenger-Mutant 9% | Mutant 3% | Hacker-Sprinter 3% | Trapper-Gladiator Dominant Class ---------------- Mutant | -10/Materials Trapper-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Trapper-Mutant | -9/Mines Trapper-Mutant | -9/Exiles Trapper-Mutant | -8/Mines Trapper-Mutant | -8/Materials Trapper-Mutant | -8/Garrison Trapper-Mutant | -8/Materials Trapper-Mutant | -7/Factory Trapper-Gladiator | -7/Lower Caves Trapper-Gladiator | -7/Lower Caves Trapper-Gladiator | -7/Data Miner Trapper-Gladiator | -6/Proximity Caves Trapper-Sprinter | -6/Factory Trapper-Sprinter | -6/Lower Caves Trapper-Sprinter | -6/Lower Caves Trapper-Sprinter | -6/Zion Trapper-Sprinter | -5/Proximity Caves Trapper-Sprinter | -5/Factory Trapper-Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Sprinter | -4/Proximity Caves Derelict-Sprinter | -4/Factory Derelict-Sprinter | -4/Waste Hacker-Sprinter | -4/Factory Trapper-Sprinter | -4/Upper Caves Trapper-Sprinter | -4/Upper Caves Hacker-Mutant | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Scavenger-Ninja | -3/Research Scavenger-Gladiator | -2/Research Scavenger-Gladiator | -1/Access Scavenger-Gladiator | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Matter Collected 8713 | 274 740 98 1680 263 58 319 357 406 . 663 158 . . 27 634 10 . 40 77 88 70 56 . 37 199 . 405 153 53 176 15 276 444 270 667 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16544 | 88 957 42 2136 45 . 336 689 801 . 541 234 . . 158 1835 70 . . 325 101 246 . . . 199 . 783 180 . . 20 627 215 1905 4011 Parts 814 | 4 66 4 149 10 . 19 34 36 . 34 15 . . 16 67 3 . . 8 2 10 . . . 4 . 34 14 . . 3 42 3 90 147 Haulers Intercepted 22 | . 2 . 4 . . . 2 . . 2 . . . . 3 . . . . 1 . . . . 2 . 1 . . . . 2 2 1 . Recyclers Shooed 4 | . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 68 | . . . . . . . . . . . 14 . . 16 . 3 3 6 17 . 4 . . . . . . 3 . . 2 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Combat Hostiles Destroyed 240 | . 23 3 44 4 . 9 11 17 . 6 1 . . 7 12 1 . . 6 . 5 . . . . . 3 5 . . 2 7 . 20 54 Melee 98 | . . . . . . . . . . 5 1 . . 7 12 1 . . 4 . . . . . . . 3 1 . . 2 3 . 20 39 Guns 87 | . 20 . 34 1 . 9 6 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 46 | . 3 3 10 3 . . . . . 1 . . . . . . . . 2 . 5 . . . . . . 4 . . . 4 . . 11 Classes Destroyed 21 | 2 6 . 6 . . 1 . 2 . . 1 . . 1 1 . . . . . . . . . . . . 1 . . . . . . . Worker 17 | . 2 1 3 1 . . . . . 5 . . . . 2 . . . . . . . . . . . . . . . . . . 3 . Builder 9 | . . . 1 . . . 1 . . . . . . . 2 . . . . . . . . . . . 1 . . . . 3 . 1 . Tunneler 3 | 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 22 | . 2 . 4 . . . 2 . . 2 . . . . 3 . . . . 1 . . . . 2 . 1 . . . . 2 2 1 . Recycler 16 | 1 1 . 1 . . . 1 . . . . . . . 6 . . . . . . . . . . . 3 . . . . 1 . 1 1 Minesweeper 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . Mechanic 4 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 Operator 7 | . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . 1 . 1 . Drone 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 2 . . . . Watcher 12 | . 1 . 4 . . . . . . 2 . . . . 1 . . . . . . . . . . . 1 . . . . 1 . 1 1 Swarmer 41 | . 6 3 7 4 . 3 . . . . . . . 4 . . . . . . . . . . . . . 4 . . . 4 . . 6 Cutter 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Grunt 101 | . 17 . 21 . . 4 9 7 . . 1 . . . 4 . . . 2 . 4 . . . . . . . . . . . . 8 24 Brawler 9 | . . . 2 . . . . 1 . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . 3 Duelist 7 | . . . 3 . . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Protector 3 | . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 26 | . . . 10 . . . 2 4 . 1 . . . . 1 . . . 1 . 1 . . . . . 1 . . . . . . 1 4 Specialist 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 13 | . . . . . . 1 . 1 . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . 2 6 Programmer 31 | . . . . . . . . 1 . 2 . . . 1 2 . . . 1 . . . . . . . 2 . . . . 3 . 9 10 Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 16 | 2 3 4 7 3 . 3 6 4 . 2 2 . . 4 4 1 . . 2 1 5 . . . 1 . 4 4 . . 2 6 1 6 16 Combat Bots Only 14 | . 3 3 5 3 . 3 5 4 . 2 1 . . 4 3 1 . . 2 . 5 . . . . . 2 4 . . 2 4 . 6 14 Max Kills in Single Turn 5 | 1 1 2 5 3 . 1 1 2 . 1 1 . . 1 1 1 . . 2 1 2 . . . 1 . 1 4 . . 1 3 1 1 3 Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 2 4 3 . . . . . 1 . . . . . . . . 2 . 2 . . . . . . 4 . . . 3 . . 3 Melee 1 | . . . . . . . . . . 1 1 . . 1 1 1 . . 1 . . . . . . . 1 1 . . 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Hostile Shots Fired 1769 | . 106 2 171 23 . 66 90 182 . 60 3 2 . 17 53 13 5 . 35 19 136 21 . 12 22 . 46 10 9 . . 70 2 102 492 Missed 625 | . 22 2 52 8 . 13 22 45 . 34 1 2 . 3 22 6 2 . 10 8 60 8 . 11 17 . 21 2 6 . . 34 1 37 176 Damage Taken 23893 | . 843 . 1645 118 . 530 1084 2162 . 494 32 . . 216 793 137 57 . 607 195 1369 234 . 22 101 . 1165 161 128 52 . 875 91 1425 9357 Core 4187 | . 183 . 213 17 . 41 177 278 . 68 15 . . 27 228 21 20 . 88 50 725 179 . . . . 140 14 12 13 . 124 . . 1554 Absorbed by Shields 328 | . . . 144 . . 184 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 26 | . . . . . . . . 8 . . . . . . 18 . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 772 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . 58 707 Regen/Repaired (Parts) 1753 | . 75 . 104 . . . . . . . . . . . 55 32 45 37 118 82 . . 6 31 44 . 208 102 42 139 . 108 168 133 224 Core Remaining (%) 59 | 100 . 26 . . . 32 . . 17 . . . . 84 . . . . 58 . . . . 4 . . . . . . 84 90 100 . . Volleys Fired 494 | 12 94 2 169 8 . 39 47 99 . . . . . . . . . . 2 . 6 . . . . 1 . 1 . . . 3 . . 11 Largest 2 | 2 2 1 2 2 . 2 2 2 . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . 1 . . 1 Hottest 89 | 40 46 30 46 46 . 46 86 89 . . . . . . . . . . 46 . 46 . . . . . . 46 . . . 46 . . 70 Shots Fired 884 | 24 173 2 324 17 . 78 94 148 . . . . . . . . . . 2 . 6 . . . . 1 . 1 . . . 3 . . 11 Gun 830 | 24 170 . 315 16 . 78 79 148 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 15 | . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 38 | . 3 2 9 1 . . . . . . . . . . . . . . 1 . 6 . . . . 1 . 1 . . . 3 . . 11 Special 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Kinetic 716 | 24 170 . 315 16 . 78 55 58 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 129 | . . . . . . . 39 90 . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 38 | . 3 2 9 1 . . . . . . . . . . . . . . 1 . 6 . . . . 1 . 1 . . . 3 . . 11 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 22 | 5 15 4 18 1 . 7 13 22 . . . . . . . . . . 3 . 9 . . . . . . 10 . . . 11 . . 4 Robot Miss Streak 7 | 3 4 . 4 4 . 7 4 3 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 11 | . 2 . 2 . . 1 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1091 | 15 117 2 221 6 4 42 69 90 3 31 9 . . 8 63 6 1 . 23 4 7 . . . 3 . 21 9 . . 2 23 5 94 213 Core Hits 481 | 5 49 4 89 5 . 18 29 36 . 14 4 . . 7 27 2 . . 10 2 12 . . . 2 . 9 7 . . 2 15 1 39 93 Critical Kills 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 16 | . 1 . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Critical Strikes 95 | . 1 . 1 . . 1 4 2 1 3 1 . . . 6 1 . . 3 3 . . . . . . 3 1 . . . 5 2 13 44 Burn 4 | . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 5 | . 1 . 1 . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Sever 56 | . . . . . . . . . 1 3 1 . . . 6 1 . . 3 3 . . . . . . 3 1 . . . . 1 11 22 Impale 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 2 8 Melee Attacks 819 | . . . . 2 4 . . . 8 58 12 . . 15 90 6 1 . 36 19 1 . . . 9 . 40 10 . . 2 54 19 175 258 Impact 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 Slashing 657 | . . . . . . . . . 8 58 12 . . 15 90 6 1 . 36 19 1 . . . 9 . 40 10 . . 2 16 8 153 173 Piercing 106 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 11 22 35 Sneak Attacks 70 | . . . . 2 4 . . . 1 9 2 . . 1 19 . . . . 1 . . . . 2 . 6 1 . . . 6 2 12 2 Combat Hostiles 7 | . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . 4 . Follow-up Attacks 162 | . . . . . . . . . . 3 . . . . 2 1 . . 4 . . . . . . . . . . . . 6 1 56 89 Damage Inflicted 44060 | 109 1641 214 4216 205 . 619 1337 1971 129 1563 707 . . 478 3379 245 67 . 959 192 820 . . . 291 134 1480 780 . . 111 1858 357 5557 14641 Guns 8623 | 109 1471 . 3399 69 . 619 985 1971 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 352 | . . . . . . . 352 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 7868 | . 170 214 817 136 . . . . . . . . . . . . . . 234 . 737 . . . . 134 . 358 . . . 609 . . 4459 Melee 27217 | . . . . . . . . . 129 1563 707 . . 478 3379 245 67 . 725 192 83 . . . 291 . 1480 422 . . 111 1249 357 5557 10182 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7412 | 109 1471 . 3399 69 . 619 665 1080 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1563 | . . . . . . . 672 891 . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 7868 | . 170 214 817 136 . . . . . . . . . . . . . . 234 . 737 . . . . 134 . 358 . . . 609 . . 4459 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 2179 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2179 Slashing 22110 | . . . . . . . . . 129 1563 707 . . 478 3379 245 67 . 725 192 83 . . . 291 . 1480 422 . . 111 200 37 5109 6892 Piercing 2928 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1049 320 448 1111 Highest Corruption 41 | . . . 1 1 1 1 . 1 1 2 2 2 2 4 4 . . . 2 3 10 10 10 10 . . 9 9 9 9 12 3 12 6 41 Average Corruption 4 | . . . 1 1 1 1 . 1 1 1 2 2 2 2 3 . . . 2 2 7 10 10 10 . . 5 9 9 9 9 2 12 4 18 Corruption Purged 5 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . 1 . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . Effects 216 | . . . 18 8 4 3 . 11 3 11 4 1 1 6 23 . . . 7 2 7 7 8 . . . 1 8 3 . 3 4 . 17 56 Message Errors 64 | . . . 6 . 2 . . 2 . 2 1 . . 1 8 . . . 4 1 1 2 4 . . . 1 2 . . 1 2 . 6 18 Matter Fused 47 | . . . . 1 2 2 . 4 1 5 . 1 . 2 6 . . . . . 1 1 1 . . . . 3 1 . 1 . . 3 12 Heat Flow Errors 16 | . . . 3 1 . 1 . 1 1 . . . . 1 3 . . . . 1 . 1 . . . . . 1 . . . 1 . . 1 Energy Discharges 30 | . . . 2 2 . . . 2 1 1 . . 1 1 3 . . . 1 . . . . . . . . 1 . . . 1 . 2 12 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Parts Fused 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 Data Loss (minor) 23 | . . . 2 . . . . . . 3 1 . . . 2 . . . 2 . 3 2 1 . . . . . 2 . 1 . . 1 3 Data Loss (major) 12 | . . . 1 2 . . . . . . 1 . . . 1 . . . . . 1 1 1 . . . . . . . . . . 3 1 Misfires 6 | . . . 2 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alerts 6 | . . . 1 . . . . 1 . . 1 . . 1 . . . . . . . . 1 . . . . . . . . . . 1 . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 Weapon Failures 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3774 | . . . 33 . . . . . . 208 89 . . 6 326 . . . 45 . 43 . . . . . 306 71 . . . 531 210 563 1343 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 359 | . . . 33 . . . . . . . . . . . . . . . . . 43 . . . . . . . . . . 26 . . 257 Melee 3415 | . . . . . . . . . . 208 89 . . 6 326 . . . 45 . . . . . . . 306 71 . . . 505 210 563 1086 Knockbacks 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Impact 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 365 | . . . 41 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 . . 283 Shots 7 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 358 | . 74 . 218 106 . 224 108 358 220 . . . . 257 234 38 119 45 36 137 262 76 . . . . . 90 247 323 . 219 . . 260 Average Temperature 35 | . 16 . 33 28 . 49 43 114 116 . . . . 138 29 18 21 13 12 43 138 56 . . . . . 56 136 158 . 112 . . 83 Received Heat Transfer 4493 | . 360 . 431 . . 211 630 882 . 63 36 . . 9 162 18 27 . 72 45 613 54 . . 18 . 102 67 18 . . 27 9 90 549 Effects 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 4 Impact Corruptions 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2977 | . . . . . . . 1369 1608 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Peak Influence 1687 | 10 446 160 619 241 . 155 169 1549 829 708 . . . . 295 . . . . 867 . . . . 219 162 250 . . . . 460 320 494 1687 Initial 754 | . 6 78 62 241 . . 33 51 754 376 . . . . 2 . . . . 681 . . . . . 76 113 . . . . 6 258 76 309 Average 354 | 3 280 109 270 129 . 103 70 609 761 511 . . . . 163 . . . . 746 . . . . 40 117 143 . . . . 72 241 363 867 Maximum Alert Level 5 | . 2 . 2 1 . . . 4 3 3 . . . . 1 . . . . 3 . . . . 1 . 1 . . . . 2 1 2 5 Low Security (%) 40 | 100 13 100 49 67 . 100 100 21 . . . . . . 77 . . . . . . . . . 97 100 73 . . . . 95 33 11 . Level 1 30 | . 81 . 21 32 . . . 25 . 30 . . . . 22 . . . . . . . . . 2 . 26 . . . . 3 66 60 23 Level 2 17 | . 5 . 29 . . . . 20 . 67 . . . . . . . . . 17 . . . . . . . . . . . . . 28 26 Level 3 5 | . . . . . . . . 9 100 1 . . . . . . . . . 82 . . . . . . . . . . . . . . 12 Level 4 5 | . . . . . . . . 23 . . . . . . . . . . . . . . . . . . . . . . . . . . 26 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 95 | . 6 . 8 . . . 2 . 2 13 . . . . 16 . . . 1 8 . 1 . . 2 . 5 . . . . 6 2 10 13 Investigation 43 | . 5 . 5 . . . 1 . . 7 . . . . 7 . . . . 7 . . . . 2 . 4 . . . . 1 1 2 1 Extermination 15 | . . . . . . . . . . 3 . . . . 2 . . . . . . . . . . . 1 . . . . 2 . 3 4 Reinforcement 15 | . 1 . 1 . . . . . 2 2 . . . . 3 . . . . 1 . . . . . . . . . . . 3 1 1 . Assault 15 | . . . 2 . . . . . . 1 . . . . 1 . . . 1 . . 1 . . . . . . . . . . . 1 8 Garrison 7 | . . . . . . . 1 . . . . . . . 3 . . . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Distress Signals 28 | . 4 . 3 . . . 4 . . 2 . . . . 1 . . . . 1 . . . . . . 2 . . . . . 5 5 1 Communications Jammed 78 | . . . . . . . . . . 67 . . . 1 5 . . . . . . . . . . . . . . . 1 4 . . . Distress Signals 69 | . . . . . . . . . . 66 . . . . 1 . . . . . . . . . . . . . . . . 2 . . . Times Spotted 554 | . 34 3 58 6 . 13 13 17 4 24 1 1 . 11 31 10 9 . 25 29 11 15 . 5 10 6 21 6 4 . 2 30 16 39 100 Peak Tracking Total 21 | . 5 3 7 3 . 4 5 5 2 4 1 1 . 4 4 6 9 . 6 13 7 11 . 5 8 6 8 4 4 . 2 21 5 5 17 Tactical Retreats 58 | . 2 . 1 . . 1 2 . 1 3 . . . 3 3 2 3 . 6 6 2 4 . . 2 . 2 1 1 . . 2 1 2 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Traps Triggered 17 | . 1 . 1 . . . 1 6 . . . . . . 2 . . . . 1 . . . . 1 . 2 . 1 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 138 | . 112 . 4 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 13 | . 8 . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 23 | . . . 1 . . . . . . 10 . . . . 6 . . . . . . . . . . . . . . 5 . 1 . . . Traps Reconfigurated 21 | . . . . . . . . . . 13 . . . . 7 . . . . . . . . . . . 1 . . . . . . . . Traps Extracted 32 | . 8 . . 10 . . . . . 6 . . . . 7 . . . . . . . . . . . . . . . . 1 . . . Installed 35 | . . . . 8 . . . . . 13 . . . . 7 . . . . . . . . . . . . . . 5 . 2 . . . Triggered 37 | . . . 1 . . . . . . 12 . . . . 6 . 1 . . . . . . . . . . . . 16 . 1 . . . Most Traps Carried 14 | . 8 8 8 14 14 14 14 14 14 14 10 10 10 10 10 10 10 10 10 10 10 4 4 4 4 4 4 10 10 10 5 5 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Machines Disabled 19 | . . . 2 . . . 1 7 . 1 . . . . 1 . . 1 1 . . . . . . . . 2 . . . . . 2 1 Max in Single Turn 2 | . . . 1 . . . 1 2 . 1 . . . . 1 . . . 1 . . . . . . . . 1 . . . . . 1 1 Garrison Access 8 | . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . 2 . . . . . 1 1 . Garrison Relay 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Machines Accessed 151 | . 8 . 17 1 2 . 3 2 3 22 . . 3 . 16 1 . . . 12 . . 3 . 7 . 20 1 2 6 . 9 2 5 6 Terminals 83 | . 5 . 11 . . . 2 2 3 11 . . . . 8 . . . . 9 . . . . 6 . 9 . 1 . . 7 1 4 4 Fabricators 11 | . . . . . . . . . . 3 . . . . 3 . . . . 2 . . . . . . 3 . . . . . . . . Repair Stations 6 | . 1 . 2 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 Recycling Units 13 | . 2 . 2 . . . . . . 2 . . . . 2 . . . . . . . . . 1 . 2 . . . . 1 . . 1 Scanalyzers 10 | . . . 2 . . . . . . 3 . . . . 1 . . . . 1 . . . . . . 3 . . . . . . . . Garrison Access 10 | . . . . . . . 1 . . 3 . . . . 1 . . . . . . . . . . . 2 . . . . 1 1 1 . Total Hacks 423 | . 23 . 76 1 5 . 4 4 10 52 . . 25 . 41 1 . . . 37 . . 13 . 17 . 55 1 2 18 . 17 4 8 9 Successful 244 | . 14 . 43 1 5 . 1 . 7 27 . . 25 . 20 1 . . . 18 . . 13 . 3 . 34 1 2 18 . 7 2 1 1 Failed 178 | . 9 . 32 . . . 3 4 3 25 . . . . 21 . . . . 19 . . . . 14 . 21 . . . . 10 2 7 8 Catastrophic 52 | . 2 . 8 . . . 1 2 1 9 . . . . 5 . . . . 6 . . . . 2 . 4 . . . . 2 1 5 4 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 98 | . 12 . 24 . 1 . 1 . 9 11 . . . . 14 . . 1 . 1 . . . . 3 . 15 . . 1 . 2 . . 3 Terminals 220 | . 15 . 48 . . . 3 4 10 28 . . . . 23 . . . . 22 . . . . 13 . 23 . 1 . . 13 3 7 7 Fabricators 32 | . . . . . . . . . . 6 . . . . 9 . . . . 7 . . . . . . 10 . . . . . . . . Repair Stations 15 | . 3 . 6 . . . . . . . . . . . 2 . . . . . . . . . . . 3 . . . . . . . 1 Recycling Units 35 | . 5 . 8 . . . . . . 4 . . . . 3 . . . . . . . . . 4 . 9 . . . . 1 . . 1 Scanalyzers 40 | . . . 14 . . . . . . 8 . . . . 2 . . . . 8 . . . . . . 8 . . . . . . . . Garrison Access 16 | . . . . . . . 1 . . 6 . . . . 2 . . . . . . . . . . . 2 . . . . 3 1 1 . Terminal Hacks 135 | . 8 . 19 1 5 . . . 4 9 . . 25 . 6 1 . . . 5 . . 13 . 2 . 9 1 2 18 . 5 1 1 . Record 27 | . . . . . 4 . . . . . . . 6 . . . . . . . . . 5 . . . . 1 1 10 . . . . . Part Schematic 22 | . 1 . 3 . . . . . . . . . 11 . 1 . . . . 1 . . . . . . 4 . . . . 1 . . . Robot Schematic 8 | . 2 . . . . . . . . . . . 5 . . . . . . 1 . . . . . . . . . . . . . . . Robot Analysis 9 | . 1 . 3 . . . . . . . . . . . . . . . . 1 . . 4 . . . . . . . . . . . . Prototype ID Bank 21 | . 3 . 2 . . . . . . 1 . . 3 . 2 . . . . . . . 4 . . . . . . 6 . . . . . Open Door 5 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . 1 2 . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Level Access Points 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Branch Access Points 5 | . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . Emergency Access Points 3 | . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Terminal Index 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . Fabricator Index 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 10 | . 1 . 4 . . . . . 1 2 . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Recall Extermination 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Zone Layout 6 | . . . 2 . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 18 | . . . . . . . . . . 2 . . . . 5 . . . . 5 . . . . . . 6 . . . . . . . . Load Schematic 12 | . . . . . . . . . . 2 . . . . 3 . . . . 3 . . . . . . 4 . . . . . . . . Build 6 | . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . 2 . . . . . . . . Repair Station Hacks 10 | . 2 . 4 . . . . . . . . . . . 2 . . . . . . . . . . . 2 . . . . . . . . Scan Component 5 | . 1 . 2 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Repair 5 | . 1 . 2 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 14 | . 2 . 3 . . . . . . 2 . . . . 2 . . . . . . . . . 1 . 3 . . . . 1 . . . Report Inventory 12 | . 2 . 2 . . . . . . 2 . . . . 2 . . . . . . . . . 1 . 2 . . . . 1 . . . Retrieve Components 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzer 32 | . . . 11 . . . . . . 6 . . . . . . . . . 8 . . . . . . 7 . . . . . . . . Insert Component 17 | . . . 6 . . . . . . 3 . . . . . . . . . 4 . . . . . . 4 . . . . . . . . Analyze 15 | . . . 5 . . . . . . 3 . . . . . . . . . 4 . . . . . . 3 . . . . . . . . Garrison Access Hacks 6 | . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . 2 . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 5 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 2 . . . . . 1 . . Unauthorized Hacks 29 | . 2 . 6 . . . . . 3 6 . . . . 5 . . . . . . . . . . . 5 . . . . 1 . . 1 Terminals 12 | . . . 3 . . . . . 3 2 . . . . 2 . . . . . . . . . . . 1 . . . . 1 . . . Track 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 5 | . . . . . . . . . 1 1 . . . . 2 . . . . . . . . . . . 1 . . . . . . . . Botnet 4 | . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . . . . 3 . . . . 2 . . . . . . . . . . . 1 . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recompile 4 | . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 2 . 3 . . . . . . 1 . . . . 1 . . . . . . . . . . . 3 . . . . . . . 1 Reject 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Mask 3 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . Tunnel 5 | . 2 . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hacking Detections 121 | . 7 . 17 . . . 3 2 2 21 . . . . 15 . . . . 12 . . . . 7 . 16 . . . . 7 1 5 6 Full Trace Events 35 | . 3 . 5 . . . . . . 5 . . . . 5 . . . . 7 . . . . 2 . 3 . . . . 1 1 2 1 Feedback Events 5 | . . . 1 . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . 1 . . Corruption 4 | . . . 1 . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . 2 . . . . . . . . . . . 5 . . . . . . 1 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . 1 . 7 . . . . . . 1 . . 11 . 1 . . . . 5 . . . . . . 7 . . . . 1 . . . Parts Built 4 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . 1 . . . . . . . . Authchips 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . Time 550 | . . . . . . . . . . . . . . . 228 . . . . 225 . . . . . . 97 . . . . . . . . Total Part Build Rating 19 | . . . . . . . . . . . . . . . 10 . . . . 3 . . . . . . 6 . . . . . . . . Parts Repaired 5 | . 1 . 2 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Time 168 | . 26 . 52 . . . . . . . . . . . 22 . . . . . . . . . . . 68 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . . . 10 . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Parts Scanalyzed 12 | . . . 4 . . . . . . 1 . . . . . . . . . 4 . . . . . . 3 . . . . . . . . Part Schematics Acquired 12 | . . . 4 . . . . . . 1 . . . . . . . . . 4 . . . . . . 3 . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . 1 4 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Non-combat 4 | . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . parse_system 5 | . . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Relay Couplers Released 20 | . . . . . . . . 16 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 2 . Machine Destruction 20 | . . . . . . . . 16 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . 1 . . . . . . . . 1 1 . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Total Allies 14 | . . . . 1 . . . . . 2 . . . . 2 . . 5 2 1 . . . . . . 1 . . . . . . . . Largest Group 5 | . . . . 1 . . . . . 2 . . . . 1 . . 5 5 1 . . . . . . 1 . . . . . . . . Highest-Rated Group 165 | . . . . 31 . . . . . 28 . . . . 10 . . 131 165 65 . . . . . . 26 . . . . . . . . Highest-Rated Ally 85 | . . . . 31 . . . . . 26 . . . . 10 . . 31 85 65 . . . . . . 26 . . . . . . . . Warlord Squad Rendezvous 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Dakka 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Infantry 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Geek 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Total Orders 11 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 9 . DROP 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . PICKUP 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 70 | . . . . 16 . . . . . . . . . . . . . 1 53 . . . . . . . . . . . . . . . . Total Damage 1412 | . . . . 212 . . . . . . . . . . . . . 10 1190 . . . . . . . . . . . . . . . . Kills 10 | . . . . 2 . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Robot Analysis Total 9 | . 1 . 3 . . . . . . . . . . . . . . . . 1 . . 4 . . . . . . . . . . . . Derelict Logs Recovered 15 | . . . . 1 . . . . . . . . . 1 . 1 1 3 3 . 1 1 . 2 . . . . 1 . . . . . . Drone Launches 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Drone Recoveries 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Decoded 0b10 Intel 35 | . . . . . . . . . . . . . . . . . . . . 10 . . . . 4 . 21 . . . . . . . . Traps 29 | . . . . . . . . . . . . . . . . . . . . 10 . . . . 3 . 16 . . . . . . . . Emergency Access 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 . . . . . . . . Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Turns Passed 26476 | 120 2078 226 3039 1220 569 563 831 3122 338 1700 315 98 28 502 2082 316 134 399 737 492 179 252 214 93 228 45 942 307 125 546 77 748 603 1829 1379 Spaces Moved 23642 | 62 849 168 1183 541 372 199 350 903 198 2167 428 288 83 611 2434 451 547 957 1068 1135 320 498 172 291 510 123 1445 453 364 573 214 1131 752 994 808 Core 710 | 10 . . . . . . . . 1 . . . . . . . . . . . 92 498 108 . . . . . . . . . . . 1 Treads 1162 | 29 213 . 239 . . . 3 523 59 . . . . . . . . . . . . . . . . . . . . . . . . 93 3 Legs 2045 | . . . . . . . . 108 . . . . . . . . . . . . . . . . . . . . . . . . 232 901 804 Wheels 3502 | 23 636 168 944 541 372 199 347 272 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 4519 | . . . . . . . . . 138 2167 428 288 83 611 743 . . . . . 60 . . . 1 . . . . . . . . . . Flight 11704 | . . . . . . . . . . . . . . . 1691 451 547 957 1068 1135 168 . 64 291 509 123 1445 453 364 573 214 1131 520 . . Fastest Speed 6 | 50 95 125 125 145 145 145 145 210 52 15 34 34 34 22 21 23 6 23 23 16 27 50 32 20 29 29 27 32 32 24 29 20 23 107 110 Average Speed 70 | 117 137 125 198 148 145 145 156 291 141 42 34 34 34 33 29 23 22 23 23 26 46 50 43 28 29 29 27 32 32 86 29 23 57 117 112 Slowest Speed 1600 | 160 240 125 320 230 145 145 480 680 1600 52 34 34 34 34 105 23 23 23 26 112 80 50 50 32 110 29 32 32 32 117 106 94 190 215 200 Overloaded Moves 126 | . . . . . . . . . . 10 . . . 8 13 . 9 . 1 37 4 . . 36 . . . . . . . 8 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 39 | . . . . . . . . . . 1 . . . . 16 . 2 . . 8 . . . 2 1 . 4 . . . . 5 . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 55 | 5 97 34 96 96 78 57 27 82 20 50 50 54 70 71 48 70 80 85 91 41 53 76 60 54 19 75 36 62 59 70 40 26 19 26 23 Regions Visited 35 Branch Regions 21 Pre-discovered Areas 15 | . 2 . 2 . 1 . . . . . 1 . 1 1 1 . . 3 . . . . 3 . . . . . . . . . . . . Known Exits Taken 9 | . . . 1 . . . 1 . 1 1 . . . . 1 . . . . 1 . . . 1 . . . . . . 1 1 . . . Unknown Exits Taken 23 | 1 1 1 . 1 1 1 . . . . 1 1 1 1 . 1 1 1 1 . 1 1 1 . . . 1 1 1 1 . . 1 1 . Scrap Searched 35 | . . 1 . 2 . 1 . . . . . 2 . 1 . 3 3 5 3 . 1 3 . 3 . . . 3 2 . 2 . . . . Spaces Dug 148 | . . . . . . . . . 3 15 2 . . 2 10 . . . 3 11 . . . . 5 . 12 . . . . 17 5 27 36 Terrain Destroyed 581 | . 12 9 41 5 . . . 88 3 15 2 . . 2 10 . . . 17 11 35 . . . 5 13 12 20 . . . 86 5 27 163 Melee 114 | . . . . . . . . . 3 15 2 . . 2 10 . . . 3 11 . . . . 5 . 12 . . . . 17 5 27 2 Projectile 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 466 | . 12 9 41 5 . . . 87 . . . . . . . . . . 14 . 35 . . . . 13 . 20 . . . 69 . . 161 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Total 31780 | 86 1618 181 1591 946 402 402 544 1244 249 2857 572 287 82 883 3649 658 553 1137 1516 1298 341 501 308 296 569 131 1911 598 371 619 224 1539 906 1602 1109 Wait 5945 | 1 493 11 152 331 14 156 97 189 11 512 123 . . 256 1051 197 8 167 408 141 7 . 129 2 42 1 368 113 . 7 7 313 74 469 95 Move 23536 | 61 848 167 1182 540 371 198 350 902 197 2164 427 287 82 610 2405 450 542 956 1067 1118 319 497 171 287 508 122 1436 452 363 572 213 1120 751 993 808 Hop 34 | . . . . . . . . . . 1 . . . . 12 . 2 . . 8 . . . 1 1 . 4 . . . . 5 . . . Pick Up 177 | 5 21 . 16 10 4 3 16 3 5 16 1 . . . 10 3 . 4 . . 2 2 2 1 2 1 15 3 . 1 . 8 5 9 9 Fast Attach 215 | 7 4 . 6 1 . 1 4 12 4 17 . . . . 21 . . 2 3 10 . . 4 4 4 3 13 6 4 15 1 17 24 11 17 Attach 89 | . 3 . 6 1 1 3 8 3 8 7 . . . . 7 1 . 1 . . . 1 2 1 1 . 5 4 . . . 4 4 5 13 Detach 9 | . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . 3 . . . . 1 1 1 Swap 205 | . 24 1 32 12 3 2 7 6 2 30 7 . . 1 29 . . 1 2 4 2 . . . . . 5 2 . 3 1 7 9 9 4 Drop 295 | . 19 . 23 11 5 . 15 6 15 40 . . . 1 21 2 . 6 2 1 4 1 . . 2 3 17 4 4 15 . 22 27 18 11 Fire 494 | 12 94 2 169 8 . 39 47 99 . . . . . . . . . . 2 . 6 . . . . 1 . 1 . . . 3 . . 11 Melee 562 | . . . . 2 4 . . . 7 51 12 . . 15 84 5 1 . 31 15 1 . . . 9 . 40 10 . . 2 38 11 84 140 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 32 | . . . . . . . . 24 . . . . . . . . . . . . . . . . . . 8 . . . . . . . . Rewire 13 | . . . . . . . . . . 6 2 . . . . . . . 1 1 . . . . . . . . . . . . . 3 . Trap 174 | . 112 . 4 30 . . . . . 13 . . . . 7 . . . . . . . . . . . . . . 6 . 2 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: Dee / [*Pro]) -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 5 exits: Res x4 / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x3 / Qua) -2/Research (discovered 4 exits: *Acc x2 / Tes x2) -1/Access -1/Command History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 470 | -10/Materials | Discovered new exit (range 5) 565 | -10/Materials | Discovered new exit (range 5) 594 | -10/Materials | Core integrity fell below 50% 700 | -10/Materials | Derelicts attacked the area 881 | -10/Materials | Repaired Lgt. Armor Plating 1323 | -10/Materials | Discovered new exit (range 4) 1786 | -10/Materials | Discovered new exit (range 11) 2199 | -10/Materials | Entered Mines 2412 | -10/Mines | Build established: Trapper-Mutant 2415 | -10/Mines | Discovered new exit (range 11) 2422 | -10/Mines | Assembled infested the area 2425 | -10/Mines | Entered Materials 2425 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2668 | -9/Materials | Discovered new exit (range 16) 3122 | -9/Materials | Identified exit to Mines 3612 | -9/Materials | Repaired Lgt. Armor Plating 3886 | -9/Materials | Central database locked down 3902 | -9/Materials | Build established: Scavenger-Mutant 4001 | -9/Materials | Discovered new exit (range 10) 4237 | -9/Materials | Discovered new exit (range 11) 4746 | -9/Materials | Repaired Lgt. Treads 4825 | -9/Materials | First assault squad dispatched 4960 | -9/Materials | Core integrity fell below 50% 5464 | -9/Materials | Entered Mines 5477 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5495 | -9/Mines | Met a Derelict bent on vengeance 5969 | -9/Mines | Discovered new exit (range 8) 5984 | -9/Mines | Learned 2 Materials zone layouts 6017 | -9/Mines | Escorted by a lone wolf Derelict 6094 | -9/Mines | Build established: Trapper-Mutant 6170 | -9/Mines | Found a hidden stash of uninstalled traps 6357 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6357 | -9/Mines | Discovered new exit (range 5) 6579 | -9/Mines | Discovered new exit (range 10) 6684 | -9/Mines | Entered Exiles 6703 | -9/Exiles | Discovered new exit (range 15) 6724 | -9/Exiles | Met 8R-AWN 6748 | -9/Exiles | Met EX-HEX 6804 | -9/Exiles | Met EX-DEC 6844 | -9/Exiles | Learned location of Zion (-6) 6870 | -9/Exiles | Met EX-BIN 6921 | -9/Exiles | Aligned with FarCom system 6922 | -9/Exiles | Given EX-Vault access code 6958 | -9/Exiles | Opened EX-Vault 6968 | -9/Exiles | Found Trap Reconfigurator 6975 | -9/Exiles | Found Longsword +1 7011 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7104 | -9/Exiles | Visited The Gauntlet 7242 | -9/Exiles | Discovered new exit (range 10) 7253 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 7253 | -9/Exiles | Entered Mines 7800 | -8/Mines | Discovered new exit (range 4) 7816 | -8/Mines | Entered Materials 7816 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8123 | -8/Materials | Lost 6 parts (3n1u2w) 8265 | -8/Materials | Discovered new exit (range 14) 8598 | -8/Materials | Garrison activated, responded to threat 8647 | -8/Materials | Identified exit to Garrison 8647 | -8/Materials | Entered Garrison 9041 | -8/Garrison | Garrison Relay disabled 9218 | -8/Garrison | Triggered checkpoint 9298 | -8/Garrison | Discovered new exit (range 10) 9472 | -8/Garrison | Triggered checkpoint 9500 | -8/Garrison | Core integrity fell below 50% 9566 | -8/Garrison | Lost 8 parts (4n3u1w) 9902 | -8/Garrison | Discovered new exit (range 10) 9982 | -8/Garrison | Triggered checkpoint 10104 | -8/Garrison | Garrison Relay disabled 10154 | -8/Garrison | Garrison Relay disabled 10357 | -8/Garrison | Build established: Scavenger-Mutant 10482 | -8/Garrison | Triggered checkpoint 10558 | -8/Garrison | Discovered new exit (range 10) 10672 | -8/Garrison | Triggered checkpoint 10680 | -8/Garrison | Core integrity fell below 20% 10775 | -8/Garrison | Garrison Relay disabled 10841 | -8/Garrison | Phase Generator disabled 11000 | -8/Garrison | Build established: Trapper-Mutant 11769 | -8/Garrison | Entered Materials 12046 | -8/Materials | Identified exit to Factory 12107 | -8/Materials | Entered Factory 12107 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12683 | -7/Factory | Identified exit to Storage 12683 | -7/Factory | Identified exit to Lower Caves 13048 | -7/Factory | Discovered new exit (range 5) 13290 | -7/Factory | Cargo convoy interrupted 13380 | -7/Factory | Found Prototype Processor 13380 | -7/Factory | Identified Exp. Signal Interpreter 13807 | -7/Factory | Entered Lower Caves 13813 | -7/Lower Caves | Met a Warlord Commander 13814 | -7/Lower Caves | Learned location of Warlord (-4) 13815 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 13816 | -7/Lower Caves | Found Encrypted Comm Array 13929 | -7/Lower Caves | Discovered new exit (range 13) 14122 | -7/Lower Caves | Entered another Lower Caves area 14125 | -7/Lower Caves | Discovered new exit (range 7) 14215 | -7/Lower Caves | Discovered new exit (range 12) 14220 | -7/Lower Caves | Entered Data Miner 14220 | -7/Data Miner | Discovered new exit (range 6) 14227 | -7/Data Miner | Met Data Miner 14235 | -7/Data Miner | Learned location of Section 7 (-2) 14235 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14240 | -7/Data Miner | Received God Mode back door access code from Data Miner 14248 | -7/Data Miner | Entered Proximity Caves 14319 | -6/Proximity Caves | Build established: Trapper-Gladiator 14660 | -6/Proximity Caves | Discovered new exit (range 10) 14668 | -6/Proximity Caves | Learned location of Extension (-6) 14750 | -6/Proximity Caves | Entered Factory 14750 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 14833 | -6/Factory | Joined by Warlord Dakka squad 15294 | -6/Factory | Joined by Warlord Geek squad 15327 | -6/Factory | Build established: Trapper-Mutant 15427 | -6/Factory | Repaired Mic. Nuclear Core 15632 | -6/Factory | Joined by Warlord Dakka squad 15688 | -6/Factory | Garrison activated, responded to threat 15736 | -6/Factory | Cargo convoy interrupted 15792 | -6/Factory | Found Prototype Device 15792 | -6/Factory | Identified Exp. Focal Shield 15876 | -6/Factory | Discovered new exit (range 13) 15879 | -6/Factory | Joined by Warlord Infantry squad 15892 | -6/Factory | Identified exit to Lower Caves 15892 | -6/Factory | Identified exit to Extension 16011 | -6/Factory | Fabricated Lgt. Regenerative Plating? 16210 | -6/Factory | Build established: Trapper-Sprinter 16521 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 16832 | -6/Factory | Entered Lower Caves 17142 | -6/Lower Caves | Encountered a Warlord checkpoint 17142 | -6/Lower Caves | Discovered new exit (range 10) 17148 | -6/Lower Caves | Entered another Lower Caves area 17150 | -6/Lower Caves | Discovered new exit (range 9) 17170 | -6/Lower Caves | Learned Factory terminal intel 17212 | -6/Lower Caves | Encountered a Warlord checkpoint 17266 | -6/Lower Caves | Discovered new exit (range 9) 17282 | -6/Lower Caves | Entered Zion 17292 | -6/Zion | Discovered new exit (range 14) 17358 | -6/Zion | Gained Derelict followers 17399 | -6/Zion | Identified exit to Deep Caves 17403 | -6/Zion | Learned Factory emergency access door positions 17421 | -6/Zion | Received a visual enhancement algorithm 17470 | -6/Zion | Rebuked by Imprinter 17681 | -6/Zion | Entered Proximity Caves 17681 | -5/Proximity Caves | Accompanied by 5 allies 17683 | -5/Proximity Caves | Learned 4 Factory zone layouts 17722 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17766 | -5/Proximity Caves | Spotter reported a threat 17775 | -5/Proximity Caves | Spotted B-75 Beast 17792 | -5/Proximity Caves | Learned Factory terminal intel 17836 | -5/Proximity Caves | Spotter reported a threat 17875 | -5/Proximity Caves | Spotter reported a threat 17879 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 17883 | -5/Proximity Caves | Befriended a Behemoth using the annoying Tinkerer's hack 17895 | -5/Proximity Caves | Spotter reported a threat 17943 | -5/Proximity Caves | Learned location of 1 exit from Factory 18285 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 18338 | -5/Proximity Caves | Lost 4 allies 18414 | -5/Proximity Caves | Discovered new exit (range 9) 18418 | -5/Proximity Caves | Entered Factory 18418 | -5/Factory | Evolved 2 slots: Utility x2 18419 | -5/Factory | Identified exit to Factory 18422 | -5/Factory | Loaded intel: 25 terminal locations 18619 | -5/Factory | Fabricated Hacking Suite (x1) 18692 | -5/Factory | Discovered exit to Factory (range 9) 18718 | -5/Factory | Search patrols dispatched 18723 | -5/Factory | Identified exit to Upper Caves 18773 | -5/Factory | Fabricated Cld. Cesium-ion Thruster? 18910 | -5/Factory | Entered Upper Caves 18990 | -5/Upper Caves | Spotted B-75 Beast 19040 | -5/Upper Caves | Core integrity fell below 50% 19040 | -5/Upper Caves | System corruption reached 10% 19075 | -5/Upper Caves | Lost 11 parts (4n5u2w) 19078 | -5/Upper Caves | Discovered new exit (range 4) 19083 | -5/Upper Caves | Learned Factory stockpile data 19089 | -5/Upper Caves | Entered another Upper Caves area 19156 | -5/Upper Caves | Discovered exit to Factory (range 8) 19162 | -5/Upper Caves | Core integrity fell below 20% 19200 | -5/Upper Caves | Learned Factory terminal intel 19327 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 19337 | -5/Upper Caves | Discovered new exit (range 9) 19341 | -5/Upper Caves | Entered Zhirov 19341 | -5/Zhirov | Discovered new exit (range 4) 19346 | -5/Zhirov | Build established: Mutant 19351 | -5/Zhirov | Met Zhirov 19361 | -5/Zhirov | Learned location of Quarantine (-3) 19361 | -5/Zhirov | Learned location of Command (-1) 19364 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19377 | -5/Zhirov | Found Alien Artifact 19377 | -5/Zhirov | Identified Integrated Dissipator 19377 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 19541 | -5/Zhirov | Found Alien Artifact 19555 | -5/Zhirov | Entered Proximity Caves 19563 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19579 | -4/Proximity Caves | Learned Research stockpile data 19624 | -4/Proximity Caves | Learned location of 1 exit from Research 19642 | -4/Proximity Caves | Discovered exit to Factory (range 14) 19648 | -4/Proximity Caves | Entered Factory 19648 | -4/Factory | Evolved 2 slots: Utility x2 19650 | -4/Factory | Loaded intel: 26 terminal locations 19860 | -4/Factory | Discovered new exit (range 16) 19876 | -4/Factory | Sucked down chute 19876 | -4/Factory | Entered Waste 19879 | -4/Waste | Found Prototype Hackware 19881 | -4/Waste | Spotted C-40 Crusher 19885 | -4/Waste | Spotted C-40 Crusher 19899 | -4/Waste | Spotted C-40 Crusher 19901 | -4/Waste | Spotted C-40 Crusher 19904 | -4/Waste | Spotted C-40 Crusher 19905 | -4/Waste | Spotted C-40 Crusher 19911 | -4/Waste | Discovered new exit (range 16) 19921 | -4/Waste | Entered Factory 19922 | -4/Factory | Loaded intel: 25 terminal locations 20010 | -4/Factory | Identified Exp. Hacking Suite 20030 | -4/Factory | Fabricated Phasing Sabre (x1) 20040 | -4/Factory | Spotted B-86 Titan 20133 | -4/Factory | Discovered new exit (range 6) 20216 | -4/Factory | Repaired Impulse Thruster Array 20301 | -4/Factory | Build established: Hacker-Sprinter 20488 | -4/Factory | Identified Transdimensional Reconstructor 20774 | -4/Factory | Spotted B-86 Titan 20805 | -4/Factory | Crushed by falling debris 20813 | -4/Factory | Identified exit to Research 20836 | -4/Factory | Lost 6 parts (1p1n3u1w) 20863 | -4/Factory | Entered Upper Caves 20889 | -4/Upper Caves | Found Alien Artifact 21129 | -4/Upper Caves | Discovered new exit (range 6) 21136 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 21170 | -4/Upper Caves | Entered another Upper Caves area 21175 | -4/Upper Caves | Learned Research trap positions 21202 | -4/Upper Caves | Spotted B-86 Titan 21233 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 21234 | -4/Upper Caves | Build established: Trapper-Sprinter 21289 | -4/Upper Caves | Discovered new exit (range 7) 21295 | -4/Upper Caves | Entered Warlord 21320 | -4/Warlord | System corruption cleaned by Quarantine Array 21339 | -4/Warlord | Met Warlord 21342 | -4/Warlord | Opened Warlord's prototype stash 21355 | -4/Warlord | Found Prototype Reactor 21355 | -4/Warlord | Identified Vortex Chain Reactor 21361 | -4/Warlord | Found Prototype Device 21361 | -4/Warlord | Identified Thermal Barrier 21364 | -4/Warlord | Warlord's base attacked by MAIN.C 21365 | -4/Warlord | Found Prototype Processor 21365 | -4/Warlord | Identified Exp. Target Analyzer 21624 | -4/Warlord | Found Prototype Energy Gun 21624 | -4/Warlord | Identified Vortex Rifle 21648 | -4/Warlord | Build established: Hacker-Mutant 21714 | -4/Warlord | Warlord forces counterattacked 21801 | -4/Warlord | Opened side exit 21820 | -4/Warlord | Discovered new exit (range 15) 21841 | -4/Warlord | Entered Proximity Caves 21914 | -3/Proximity Caves | Discovered exit to Research (range 9) 21918 | -3/Proximity Caves | System corruption reached 10% 21918 | -3/Proximity Caves | Entered Research 21918 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 21919 | -3/Research | Identified exit to Quarantine 21920 | -3/Research | Loaded intel: 114 trap records 21952 | -3/Research | Identified exit to Research 22016 | -3/Research | Found Prototype Processor 22016 | -3/Research | Identified Spectral Analyzer 22213 | -3/Research | Found Prototype Protection 22213 | -3/Research | Identified Centrium Heavy Armor Plating 22571 | -3/Research | Build established: Scavenger-Ninja 22666 | -3/Research | Entered another Research area 22666 | -2/Research | Warlord forces began assault on 0b10 22666 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 22676 | -2/Research | Identified exit to Testing 22676 | -2/Research | Adv. Hacking Suite fried by hacking feedback 22707 | -2/Research | Lost 3 parts (1p2u) 22729 | -2/Research | Discovered new exit (range 10) 22752 | -2/Research | Met up with Warlord 22773 | -2/Research | Found Prototype Device 22773 | -2/Research | Identified Exp. Force Field 22776 | -2/Research | Research machine network offline 22873 | -2/Research | Identified Dimensional Node Initializer 22873 | -2/Research | Initialized slip node 22952 | -2/Research | Spotted Executioner 22987 | -2/Research | Lost 5 allies 23076 | -2/Research | Spotted B-90 Cyclops 23088 | -2/Research | Spotted Striker 23098 | -2/Research | Found Hvy. Reflective Plating 23196 | -2/Research | Found Prototype Slashing Weapon 23196 | -2/Research | Identified Particle Cleaver 23225 | -2/Research | Discovered new exit (range 9) 23238 | -2/Research | Borebot progress halted 23268 | -2/Research | System corruption reached 10% 23269 | -2/Research | Entered Access 23269 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 23290 | -1/Access | Build established: Scavenger-Gladiator 23379 | -1/Access | P-80 Master assimilated allied SY-V6N(l) 24266 | -1/Access | Garrison activated, responded to threat 24518 | -1/Access | Found Prototype Processor 24518 | -1/Access | Identified Exp. Melee Analysis Suite 24538 | -1/Access | Found Prototype Device 24538 | -1/Access | Identified Beam Splitter 24739 | -1/Access | Found Prototype Device 24739 | -1/Access | Identified Exp. Cloaking Device 24747 | -1/Access | Found Prototype Launcher 24747 | -1/Access | Identified Ragnarok Missile Launcher 25090 | -1/Access | Discovered new exit (range 7) 25098 | -1/Access | Entered Command 25556 | -1/Command | Destroyed 7 combat bots 25598 | -1/Command | First assault squad dispatched 25657 | -1/Command | System corruption reached 10% 25699 | -1/Command | Destroyed 8 combat bots 25853 | -1/Command | Destroyed 8 combat bots 25967 | -1/Command | Destroyed 8 combat bots 26233 | -1/Command | Lost 4 parts (3u1w) 26236 | -1/Command | Destroyed 14 combat bots 26306 | -1/Command | System corruption reached 30% 26426 | -1/Command | Spotted M Guard 26427 | -1/Command | Spotted M Guard 26427 | -1/Command | Spotted Combat Programmer 26428 | -1/Command | Spotted Combat Programmer 26458 | -1/Command | Core integrity fell below 50% 26462 | -1/Command | Failed to warp due to unstable space 26475 | -1/Command | Core integrity fell below 20% 26477 | -1/Command | Destroyed by M Guard with Graviton Cannon Last Messages --------------- 26474_ C-30 ARC bursts open, deploying its payload. 26474_ G-73 Enforcer unfolds itself. 26474_ E-15 Imp unfolds itself. 26474_ Penetrated by EMDS Slug. 26475_ The unstable cave ceiling collapses. 26476_ Penetrated by EMDS Slug. 26476_ E-15 Imp destroyed. 26476_ C-30 ARC bursts open, deploying its payload. 26476_ G-73 Enforcer unfolds itself. 26476_ L-61 Swordsman unfolds itself. 26476_ G-73 Enforcer unfolds itself. 26476_ L-61 Swordsman unfolds itself. 26476_ E-15 Imp unfolds itself. 26476_ C-30 ARC bursts open, deploying its payload. 26476_ G-73 Enforcer unfolds itself. 26476_ M-36 Artificer unfolds itself. 26476_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? ???????????????? | | ??????????????????????????????# ???????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????#???????? | | ??????????????????????????????# #??### ###?????? | | ??????????????????????????????# #? #?????? | | ??????????????????????????????# # #?????? | | ??????????????????????????????# # # #????? | | ?????????????????????????????## ; #????? | | ????????????????????????????## ## #????? | | ????????????????????????????# #???? | | ???????????????????????#"""## # # #### ##?## | | ???????????????????????# # ## =#?# | | ???????????????????????# ## W ## gW %###% | | ???????????????????????# gg % [!* * | | ???????????????????????# glg % | | ???????????????????????# %p l gggm ! | | ???????????????????????# @ Y e | | ???????????????????????#p% gg | | ???????????????????????# Y# ## W ## ### | | ???????????????????????###### ### #?# #?# | | ??????????????????????????????#####?#####?#####?## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Coolant Potential 50 Energy Generation 55 Energy Capacity 805 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 18 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 4 Additional Mass Support 12 Corruption Containment 12 Corruption Block 40 Armor Coverage 975 Resistance: TH 75 Resistance: EM 15 Core Shielding 20 Utility Shielding 66 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 80 Melee Accuracy 28 Target Analysis 12 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 3 Matter Filtering 50 Energy Filtering 30 Force Boost 20 Salvage Targeting 3 Offensive Hacking 38 Defensive Hacking 10 Authchip Count 3 Trap Extractor Capacity 14 Item Schematics ----------------- Signal Interpreter | -10/Materials | Hacked Utility Shielding | -9/Materials | Hacked VTOL Module | -9/Materials | Hacked Welding Torch | -9/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Autogun | -9/Materials | Scanalyzed Transport Network Coupler | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Scanalyzed Core Analyzer | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Field Propulsion Array | -7/Data Miner | Free Point Defense Array | -7/Data Miner | Free Imp. Utility Shielding | -6/Factory | Hacked Phasing Sabre | -5/Factory | Scanalyzed Mak. Sword | -5/Factory | Scanalyzed Imp. Hacking Suite | -5/Factory | Scanalyzed Microactuators | -5/Factory | Scanalyzed Hyp. Railgun | -5/Factory | Hacked Impulse Thruster Array | -4/Factory | Hacked Exp. Hacking Suite | -4/Factory | Scanalyzed Adv. Melee Analysis Suite | -4/Factory | Scanalyzed Nanoactuators | -4/Factory | Hacked Med. Armored Exoskeleton | -4/Factory | Hacked Adv. Reaction Control System | -4/Factory | Scanalyzed Centrium Leg | -4/Factory | Hacked Adv. Actuator Array | -3/Research | Hacked Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked M-13 Machinist | -10/Materials | Hacked M-28 Smith | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free E-15 Imp | -5/Factory | Hacked Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory Cld. Cesium-ion Thruster | x1 | -6/Factory Hacking Suite | x1 | -5/Factory | Authchip Phasing Sabre | x1 | -4/Factory | Authchip Alien Tech Used ----------------- Integrated Dissipator Dimensional Node Initializer Transdimensional Reconstructor Achievements -------------- Minesweeper Challenges ------------ None Game ------ Seed ExperimentalTransportShotgun Manual? 0 Play Time 06:26:37 Cumulative 657.3 hours Start 2024.03.24 @ 20:23:44 End 2024.03.25 @ 04:08:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 252 Rogue 228 Adventurer 3 Explorer 21 Win Type - Total 15 Types 10/2/1/1/0/1/0/0/0 Lore% 90 Gallery% 96 Achievement% 83 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 672422db-6867-478d-9d12-425ad09e291a