Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.20 @ 18:42:44 Player: jumpy Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (23) 4600 Robots Destroyed (85) 425 Value Destroyed (3236) 3236 Prototype IDs (31) 620 Alien Tech Used (5) 1000 Bonus (1916) 1916 TOTAL SCORE: 15797 Bonus ------- Follower Combat Kills 359 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 274 Friendly Fire -17 Cogmind --------- Core Integrity 0/1450 Matter 125/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Spectral Analyzer Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Spectral Analyzer Phase Armor Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor > --- PROPULSION ------- Antigrav System Antigrav System Cooled Gravmag System Cooled Gravmag System Improved Antigrav System Combat Antigrav System > --- UTILITY ---------- Advanced Power Amplifier Spectral Analyzer Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Corruption Screen > --- WEAPON ----------- Core Stripper > --- INVENTORY -------- Light Quantum Reactor Spectral Analyzer Phase Armor Light Antimatter Cannon [Rating: 152] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Cooled Gravmag System Flight Unit Field Propulsion Array Utility Improved Signal Interpreter Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Artifact Phase Armor Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon HERF Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Antimatter Cannon Launcher Mini Grenade Launcher Impact Weapon Core Stripper Slashing Weapon Power Sword Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Slots Evolved 16 | . . 2 . 2 2 . . . . 2 2 . . . . 2 . . . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . 1 . 1 . . . . . . . . . . . . . . . . 2 . . Utility 9 | . . 1 . 1 1 . . . . 2 1 . . . . 1 . . . . . . 2 Weapon 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . Parts Attached 138 | 8 1 7 . 5 6 1 2 6 1 19 4 13 2 10 1 7 1 1 6 4 8 10 15 Power 16 | 1 1 . . . . . 1 1 . 2 . 1 . 1 . 1 . . . . 1 3 3 Engine 6 | 1 1 . . . . . . 1 . 2 . . . . . 1 . . . . . . . Core 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . Reactor 8 | . . . . . . . . . . . . 1 . 1 . . . . . . . 3 3 Propulsion 39 | 2 . 1 . 1 3 . . 2 . 6 1 4 1 2 . 2 . . 3 . 1 2 8 Treads 12 | 2 . 1 . 1 3 . . 2 . 2 . . . . . 1 . . . . . . . Leg 12 | . . . . . . . . . . 4 1 4 1 2 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . . . . . . . . . . . 3 . 1 2 3 Flight 6 | . . . . . . . . . . . . . . . . 1 . . . . . . 5 Utility 47 | 2 . 2 . 2 2 . . 1 1 4 1 2 1 4 . 3 1 1 3 4 5 4 4 Device 23 | 1 . 1 . 1 2 . . . 1 1 1 . . 4 . 1 1 . 1 1 4 1 2 Storage 4 | 1 . 1 . . . . . . . . . . 1 . . . . . 1 . . . . Processor 10 | . . . . 1 . . . 1 . 2 . . . . . 2 . . . 1 1 2 . Hackware 6 | . . . . . . . . . . . . . . . . . . 1 1 2 . . 2 Protection 3 | . . . . . . . . . . 1 . 2 . . . . . . . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 36 | 3 . 4 . 2 1 1 1 2 . 7 2 6 . 3 1 1 . . . . 1 1 . Energy Gun 16 | 1 . 2 . . 1 1 . 2 . . 1 5 . 2 1 . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Ballistic Gun 9 | 2 . 2 . . . . 1 . . 4 . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Launcher 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . Slashing Weapon 5 | . . . . 2 . . . . . 1 1 . . 1 . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . 1 . . . . . . . 1 . . . 1 . 1 . . 4 . 3 4 1 Parts Lost 80 | . . . . . . 3 2 . 3 13 2 11 . 11 3 . . . . 2 3 . 27 Power 9 | . . . . . . . . . . 1 . 2 . . 1 . . . . . 1 . 4 Propulsion 29 | . . . . . . 1 . . 1 6 1 4 . 5 . . . . . . . . 11 Utility 23 | . . . . . . 1 1 . . 2 1 3 . 1 1 . . . . 2 1 . 10 Weapon 19 | . . . . . . 1 1 . 2 4 . 2 . 5 1 . . . . . 1 . 2 Highest Loss Streak 12 | . . . . . . 2 2 . 3 4 1 8 . 6 3 . . . . 2 2 . 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 9 | 4 6 7 13 14 14 14 12 13 14 13 10 8 8 8 6 3 3 3 3 1 1 3 3 Power 1 | . 1 2 2 2 2 2 2 2 2 1 . . . . 1 . . . . . . . . Propulsion 1 | 1 2 2 2 2 3 3 3 3 3 3 4 1 . . . . 1 1 1 1 . . . Utility 3 | . 2 1 3 3 3 5 5 5 6 5 4 5 5 4 3 2 1 1 1 . . 2 2 Weapon 2 | . 1 2 6 6 5 3 2 2 3 3 1 2 3 3 . . . 1 . . . 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 19 | 1 1 1 . 3 2 . . 1 . 4 . . . 1 . 1 1 . . . . 2 1 Power 5 | . 1 . . . . . . 1 . 2 . . . . . 1 . . . . . . . Propulsion 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . Utility 6 | 1 . . . 1 . . . . . . . . . 1 . . 1 . . . . 1 1 Weapon 6 | . . 1 . 1 2 . . . . 1 . . . . . . . . . . . 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 99 87 100 92 99 93 85 86 92 85 77 82 82 90 63 11 31 34 48 65 71 70 51 Engine 3 | . 14 11 11 9 7 7 1 1 7 5 5 . . 3 . . 5 5 5 5 4 . . Treads 12 | . 28 24 33 29 30 30 30 30 30 14 . . . . . . . . . . . . . Leg 7 | . . . . . . . . . . 9 20 22 23 22 4 . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . 6 15 16 16 9 Device 8 | . 14 19 22 18 23 16 8 7 9 9 6 4 . 4 6 1 8 10 12 10 11 8 3 Storage 5 | . 14 11 11 9 7 7 7 7 7 6 5 5 5 5 4 . . . . . . . . Processor 14 | . . . . 8 7 7 7 9 15 17 23 23 23 23 22 5 10 10 10 12 15 19 17 Hackware 1 | . . . . . . . . . . . . . . . . . . 3 7 15 14 14 11 Protection 1 | . . . . . . . . . . 3 5 1 5 4 . . . . . . . . . Energy Gun 13 | . 13 5 22 17 22 22 16 21 21 . 1 12 17 16 16 . . . . . . . . Ballistic Gun 1 | . 14 16 . . . . 5 1 . 10 3 . . . . . . . . . . . . Peak Build Rating 152 | 7 9 20 20 27 39 39 35 43 46 57 56 70 60 87 59 48 47 43 71 78 103 138 152 Average Rating 49 | 6 7 13 20 25 37 36 32 36 42 45 51 58 59 69 50 14 38 42 58 72 90 117 93 On Entrance 42 | . 7 9 20 20 27 39 35 32 43 36 45 53 55 59 52 2 42 38 43 71 78 82 138 Naked Turns 30 | . . . . . . . . . . . . . . . 19 11 . . . . . . . Heaviest Build 83 | 15 17 35 33 33 36 36 35 34 32 45 45 56 63 83 67 15 15 11 19 19 49 49 52 Greatest Support 96 | 40 40 60 60 80 88 88 88 96 96 96 60 60 61 76 16 15 15 15 33 48 49 60 74 Greatest Overweight (x) 5 | . . . . . . . . . . 2 . 1 2 4 4 1 . . 1 . . 1 5 Average Overweight (x) . | . . . . . . . . . . . . . 1 1 2 . . . . . . . . Largest Inventory Capacity 20 | 8 8 15 15 15 15 15 15 15 15 15 15 15 20 20 20 5 5 5 5 5 5 5 5 Average Capacity 14 | 7 8 9 15 15 15 15 15 15 15 15 15 15 18 20 19 5 5 5 5 5 5 5 5 Most Carried 15 | 6 8 13 13 15 15 15 13 15 15 15 13 13 9 12 9 5 4 3 5 3 3 5 5 Average Carried 9 | 4 6 8 13 14 14 13 12 13 14 13 11 9 9 9 6 4 3 3 3 2 2 4 3 Final Capacity 20 | 8 8 15 15 15 15 15 15 15 15 15 15 15 20 20 5 5 5 5 5 5 5 5 5 Final Carried 15 | 6 7 13 13 15 15 13 12 15 14 11 13 10 9 9 5 4 3 3 3 2 3 5 3 Class Distribution -------------------- 21% | Derelict-Tank 17% | Mutant 14% | Derelict-Gunner 8% | Skirmisher 8% | Scavenger-Gunner 7% | Scavenger-Skirmisher 6% | Hacker-Scout 3% | Gunner 3% | Scout 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Gunner | -7/Zion Derelict-Gunner | -6/Proximity Caves Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Derelict-Tank | -5/Upper Caves Derelict-Tank | -5/Warlord Derelict-Gunner | -4/Proximity Caves Mutant | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Hacker-Scout | -4/Zhirov Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Quarantine Hacker-Mutant | -2/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Matter Collected 1900 | 350 . 65 . 140 50 30 35 40 20 234 66 252 20 120 20 . 56 50 . 110 105 46 91 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4035 | 331 . 65 . 442 96 472 159 . . 1245 66 515 . 30 184 . . . . 76 247 46 61 Parts 180 | 30 . 11 . 18 5 8 5 . . 53 2 18 . 1 13 . . . . 3 6 . 7 Haulers Intercepted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 68 | . . . . . . 8 5 . 15 . . 17 2 . 13 . 5 . . 3 . . . Prevented 5 | . . . . . . . . . 1 . . 4 . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Combat Hostiles Destroyed 55 | . . 1 . 5 1 9 3 . . 11 1 7 . 2 8 . . . . 3 3 . 1 Melee 8 | . . . . . . . . . . 2 1 4 . . . . . . . . . . 1 Guns 30 | . . 1 . 4 1 6 2 . . 4 . 3 . 2 7 . . . . . . . . Cannons 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . AOE 5 | . . . . . . . . . . 4 . . . . . . . . . . 1 . . Classes Destroyed 15 | 3 . 3 . 2 . 2 . . . 4 . . . 1 . . . . . . . . . Worker 3 | 2 . . . 1 . . . . . . . . . . . . . . . . . . . Builder 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . Tunneler 10 | 9 . . . 1 . . . . . . . . . . . . . . . . . . . Hauler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Recycler 8 | 1 . . . 1 . . . . . 6 . . . . . . . . . . . . . Operator 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Watcher 4 | . . 1 . 1 1 . . . . . . . . . . . . . . . . 1 . Swarmer 13 | . . . . . . 1 . . . . . . . 1 8 . . . . 3 . . . Grunt 21 | . . . . 3 . 4 3 . . 2 1 6 . . . . . . . . 2 . . Duelist 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . Sentry 9 | . . 1 . 2 1 1 . . . 2 . 1 . . . . . . . . 1 . . Specialist 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Hunter 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 8 | 2 . 2 . 2 1 4 3 . . 8 1 2 . 1 4 . . . . 3 2 1 1 Combat Bots Only 4 | . . 1 . 2 1 4 3 . . 4 1 2 . 1 4 . . . . 3 2 . 1 Max Kills in Single Turn 7 | 1 . 1 . 2 1 1 2 . . 7 1 1 . 1 1 . . . . 1 1 1 1 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . 3 . . . . . . . . . . 1 . . Melee 1 | . . . . . . . . . . 1 1 1 . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Hostile Shots Fired 984 | . . 4 . 26 18 67 33 . 22 164 15 103 . 107 57 . . 6 . 12 56 . 294 Missed 357 | . . 3 . 7 5 20 12 . 3 47 4 27 . 42 17 . . 4 . 5 31 . 130 Hits 627 | . . 1 . 19 13 47 21 . 19 117 11 76 . 65 40 . . 2 . 7 25 . 164 Melee 14 | . . . . . . 4 . . . . . . . 8 . . . . . . 2 . . Projectile 613 | . . 1 . 19 13 43 21 . 19 117 11 76 . 57 40 . . 2 . 7 23 . 164 AOE 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Critical Strikes 29 | . . . . . . 2 2 . 3 4 . 2 . 5 . . . . . . 3 . 8 Part Disruptions 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Damage Taken 12028 | . . 14 . 312 92 604 337 . 510 1858 216 1461 . 1618 634 . . 32 . 158 517 72 3593 Core 2521 | . . . . 46 5 57 46 . 27 203 74 231 . 143 154 . . . . 22 48 . 1465 Absorbed by Shields 74 | . . . . . . . . . . . . . . . . . . . . . 74 . . Regen/Repaired (Parts) 149 | . . . . . . . . . . . . . . 17 . . . . . . . 132 . Core Remaining (%) 85 | 100 100 . 100 91 . . . . 80 76 . . . . 39 . . . . 89 . 96 . Volleys Fired 207 | 25 3 7 . 21 3 20 9 . 9 32 1 21 . 14 12 1 . . . 10 12 3 4 Largest 3 | 2 2 2 . 2 3 3 3 . 3 2 1 3 . 3 3 1 . . . 1 1 1 1 Hottest 247 | 70 70 46 . 122 183 183 183 . 172 56 28 237 . 247 185 51 . . . 51 88 51 51 Shots Fired 428 | 50 6 13 . 42 9 60 26 . 20 55 1 48 . 32 36 1 . . . 10 12 3 4 Gun 396 | 50 6 13 . 42 9 60 26 . 20 53 1 48 . 32 36 . . . . . . . . Cannon 30 | . . . . . . . . . . . . . . . . 1 . . . 10 12 3 4 Launcher 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 112 | 25 3 13 . . . . 5 . . 47 1 . . . . 1 . . . 10 . 3 4 Thermal 302 | 25 3 . . 42 9 60 21 . 20 6 . 48 . 32 36 . . . . . . . . Explosive 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Electromagnetic 12 | . . . . . . . . . . . . . . . . . . . . . 12 . . Robot Hit Streak 26 | 5 1 8 . 15 23 26 7 . 19 26 3 12 . 7 14 . . . . 3 6 . 2 Robot Miss Streak 6 | 3 2 2 . 1 . 1 3 . 1 6 2 3 . 2 3 . . . . 1 1 . 2 Penetration Max 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Secondary Targets 9 | . . . . 1 . 3 2 . . . . 1 . . 2 . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . 1 1 . . . . 1 . . 1 . . . . . . . . Shots Hit Robots 327 | 26 1 7 . 32 8 53 18 . 19 51 4 43 . 25 19 . . . . 4 10 1 6 Core Hits 149 | 13 . 6 . 20 5 16 8 . 2 36 2 17 . 8 9 . . . . 2 3 . 2 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 34 | 2 . . . 7 . 4 2 . 2 3 . 3 . 2 6 . . . . 2 1 . . Burn 30 | 2 . . . 7 . 4 2 . 2 2 . 3 . 2 6 . . . . . . . . Blast 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Sever 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Melee Attacks 46 | . . . . 2 . . . . . 19 5 13 . . . . . . . . . 1 6 Kinetic 7 | . . . . . . . . . . . . . . . . . . . . . . 1 6 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 32 | . . . . 2 . . . . . 19 5 6 . . . . . . . . . . . Piercing 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . . 4 . 2 . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 8546 | 323 12 139 . 622 136 904 320 . 347 2498 118 1123 . 521 348 . . . . 159 675 . 301 Guns 5175 | 322 12 134 . 622 136 904 320 . 347 758 17 734 . 521 348 . . . . . . . . Cannons 585 | . . . . . . . . . . . . . . . . . . . . 159 366 . 60 Explosions 1513 | . . . . . . . . . . 1204 . . . . . . . . . . 309 . . Melee 1255 | . . . . . . . . . . 536 101 389 . . . . . . . . . . 229 Ramming 18 | 1 . 5 . . . . . . . . . . . . . . . . . . . . 12 Kinetic 1498 | 159 . 134 . . . . 83 . . 657 17 . . . . . . . . 159 . . 289 Thermal 5263 | 163 12 . . 622 136 904 237 . 347 930 . 734 . 521 348 . . . . . 309 . . Explosive 375 | . . . . . . . . . . 375 . . . . . . . . . . . . . Electromagnetic 366 | . . . . . . . . . . . . . . . . . . . . . 366 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 901 | . . . . . . . . . . 536 101 264 . . . . . . . . . . . Piercing 125 | . . . . . . . . . . . . 125 . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . . 1 . . . . . . . . . . . . 4 Average Corruption 1 | . . . . . . . . . . 1 . . . . . . . . . . . . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 5 | . . . . . . . . . . . . . . 1 . . . . . . . . 4 Effects 12 | . . . . . . . . . . 8 . . . . . . . . . . . . 4 Message Errors 4 | . . . . . . . . . . 3 . . . . . . . . . . . . 1 Matter Fused 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . Energy Discharges 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 370 | . . . . . . . . . . 331 . 24 . . . . . . . . . . 15 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 277 | . . . . . . . . . . 277 . . . . . . . . . . . . . Melee 93 | . . . . . . . . . . 54 . 24 . . . . . . . . . . 15 Knockbacks 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 2 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 154 | . . . . . . . . . . 148 . . . . . . . . . . . . 6 Shots 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . Rammed 6 | 1 . 2 . . . . . . . . . . . . . . . . . . . . 3 Targets Rammed 6 | 1 . 2 . . . . . . . . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 357 | 36 18 . . 324 126 276 233 . 357 . . 168 . 202 148 . . . . . 6 . 138 Average Temperature 80 | 12 9 . . 104 54 104 128 . 121 . . 58 . 95 70 . . . . . 3 . 50 Received Heat Transfer 2248 | . . 9 . 162 24 204 225 . 438 174 90 492 . 163 21 . . . . . 93 . 153 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Fried 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . 3 1 . . 1 . . . . 1 . . . . . . . . Combat Hostiles 6 | . . . . . . 3 1 . . 1 . . . . 1 . . . . . . . . Parts Melted 27 | 1 . . . 5 . 12 2 . . 1 . 4 . . 2 . . . . . . . . Heat Transferred 11834 | 629 37 . . 1887 296 2257 666 . 888 970 . 1621 . 1056 1327 . . . . . 200 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Maximum Alert Level 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Low Security (%) 97 | 100 100 100 100 100 100 . . . . 83 100 . . . . 100 . . . . 100 100 100 Level 1 1 | . . . . . . . . . . 8 . . . . . . . . . . . . . Level 2 1 | . . . . . . . . . . 7 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 420 | 5 . 30 . 64 55 . . . . 420 187 . . . . 15 . . . . 143 72 90 Initial 187 | . . . . . 18 . . . . . 187 . . . . . . . . . . 72 . Average 27 | . . 2 . 18 10 . . . . 65 168 . . . . . . . . . 50 29 25 Influence Increases 2986 | 60 . 42 . 272 104 205 70 . 292 618 20 290 . 205 180 15 . . . 100 218 53 242 Destroy 0b10 Robot/C 1400 | . . 20 . 160 60 180 60 . 200 220 20 140 . 40 160 . . . . 60 60 . 20 Destroy 0b10 Robot/NC 165 | 60 . 10 . 30 10 . . . . 45 . 5 . . . . . . . . . 5 . Destroy Leader 262 | . . 12 . 46 22 10 10 . 30 70 . 10 . . 20 . . . . 10 20 2 . Allied During Kill 82 | . . . . 20 . . . . 62 . . . . . . . . . . . . . . Successful Hack 18 | . . . . . 12 . . . . 5 . . . . . . . . . . . 1 . Disable Machine 285 | . . . . 15 . . . . . 210 . . . . . 15 . . . . . 45 . Destroy Structure 99 | . . . . 1 . . . . . 68 . . . . . . . . . . 18 . 12 Lose Combat Pursuer 675 | . . . . . . 15 . . . . . 135 . 165 . . . . . 30 120 . 210 Influence Decreases 2986 | 60 . 42 . 232 130 219 70 . 292 234 267 427 . 118 267 15 . . . 100 90 181 242 Entered New Map 420 | . . . . . 22 6 . . . . 197 52 . . 87 . . . . . . 56 . Time Decay 1977 | 60 . 42 . 178 101 183 70 . 195 181 50 272 . 65 180 15 . . . 80 60 125 120 Lost Part 441 | . . . . . . 30 . . 10 53 20 103 . 53 . . . . . 20 30 . 122 Lost Ally 148 | . . . . 54 7 . . . 87 . . . . . . . . . . . . . . Squads Dispatched 17 | . . . . 3 2 . . . . 4 . . . . . . . . . . 3 2 3 Investigation 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . Extermination 6 | . . . . . 1 . . . . 1 . . . . . . . . . . 1 1 2 Reinforcement 9 | . . . . 3 . . . . . 3 . . . . . . . . . . 1 1 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Distress Signals 5 | . . . . 1 . . . . . 1 . . . 2 . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 185 | . 2 4 . 11 2 10 4 . 5 18 2 16 . 40 10 . . 1 . 6 19 2 33 Peak Tracking Total 13 | . 1 1 . 4 1 5 4 . 4 4 1 5 . 13 4 . . 1 . 3 8 1 13 Tactical Retreats 25 | . . . . . . 1 . . . . . 5 . 6 . . . . . 1 5 . 7 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Traps Triggered 4 | . 1 . . . . . . . . . . . . . . . . . . . 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Machines Disabled 19 | . . . . 1 . . . . . 14 . . . . . 1 . . . . . 3 . Max in Single Turn 11 | . . . . 1 . . . . . 11 . . . . . 1 . . . . . 1 . Garrison Access 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Machines Accessed 21 | . 1 . . . 1 . . . . 1 . 1 . 5 . 1 . . 4 . 2 3 2 Terminals 6 | . 1 . . . . . . . . 1 . . . . . . . . . . 1 1 2 Fabricators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 1 . Total Hacks 53 | . 2 . . . 3 . . . . 2 . 1 . 10 . 2 . . 17 . 3 9 4 Successful 39 | . . . . . 1 . . . . 1 . 1 . 10 . 1 . . 17 . 1 7 . Failed 14 | . 2 . . . 2 . . . . 1 . . . . . 1 . . . . 2 2 4 Catastrophic 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 7 | . . . . . 3 . . . . . . . . . . . . . . . 2 . 2 Terminals 14 | . 2 . . . . . . . . 2 . . . . . . . . . . 2 4 4 Fabricators 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . . . . . . . 2 . . . . 1 3 . Terminal Hacks 33 | . . . . . . . . . . 1 . 1 . 10 . . . . 17 . . 4 . Record 11 | . . . . . . . . . . . . . . 5 . . . . 5 . . 1 . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 9 | . . . . . . . . . . 1 . . . 4 . . . . 4 . . . . Open Door 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 1 . Seal Access 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 1 . Unauthorized Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 9 | . 1 . . . 1 . . . . 1 . . . . . 1 . . . . 1 2 2 Full Trace Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . . 13 . . . . . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Time 44 | . . . . . . . . . . . . . . . . . . . . . . 44 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Total Allies 10 | . . . 3 . 2 . . 5 . . . . . . . . . . . . . . . Largest Group 5 | . . . 3 3 2 . . 5 5 . . . . . . . . . . . . . . Highest-Rated Group 152 | . . . 40 40 64 . . 152 152 . . . . . . . . . . . . . . Highest-Rated Ally 39 | . . . 16 16 32 . . 39 39 . . . . . . . . . . . . . . Total Orders 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Ally Attacks 120 | . . . . 31 4 . . . 85 . . . . . . . . . . . . . . Total Damage 1678 | . . . . 204 134 . . . 1340 . . . . . . . . . . . . . . Kills 17 | . . . . 4 3 . . . 10 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Active Infowar (turns) 8686 | 367 240 303 32 573 482 727 82 . . 210 100 1037 871 1436 590 124 110 160 85 189 259 373 336 Optics 1636 | . . . . . . . . . . . . . . . . 124 110 160 85 189 259 373 336 Sensors 2107 | . . . . 512 482 162 . . . . . . . . . 35 110 160 85 24 32 368 137 Terrain 3148 | . . 249 32 573 482 727 82 . . . . . . . . . 91 160 85 166 221 129 151 Seismic 1004 | 367 240 303 32 61 . . . . . . . . . 1 . . . . . . . . . Decoding 4244 | . . . . . . . . . . 210 100 1037 871 1436 590 . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 8 | . . . . . . 1 2 1 1 . . 1 1 . . . 1 . . . . . . Drone Launches 10 | . . . . . . . . . . . . . . . 10 . . . . . . . . Drone Recoveries 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . Decoded 0b10 Intel 21 | . . . . . . . . . . 14 7 . . . . . . . . . . . . Items 21 | . . . . . . . . . . 14 7 . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Turns Passed 11297 | 487 240 303 32 573 482 727 574 1055 430 612 100 1037 871 1436 619 135 110 160 85 189 259 373 408 Spaces Moved 7795 | 248 138 160 21 290 277 407 335 638 247 265 67 715 373 666 198 200 269 315 167 332 396 364 707 Core 423 | 4 . . . . . . . . . . . . . . 38 163 . . . . . . 218 Treads 2912 | 244 138 160 21 290 277 407 335 638 247 155 . . . . . . . . . . . . . Legs 2091 | . . . . . . . . . . 110 67 715 373 666 160 . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 1350 | . . . . . . . . . . . . . . . . . . . 92 332 396 364 166 Flight 1019 | . . . . . . . . . . . . . . . . 37 269 315 75 . . . 323 Fastest Speed 30 | 50 160 160 160 160 160 162 162 162 160 120 120 120 120 120 50 40 40 40 40 30 42 44 39 Average Speed 126 | 158 160 160 160 160 161 162 162 162 161 146 120 120 232 200 283 48 40 40 41 40 47 71 43 Slowest Speed 400 | 160 160 160 160 160 162 163 162 162 162 260 120 190 260 400 400 100 40 40 100 42 52 108 300 Overloaded Moves 29 | . . . . . . . . . . . . . . . . . . . . 29 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 20 | . . . . . . . . . . . . . . . . . 5 . . . . . 15 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 38 | 11 29 23 7 27 12 58 63 69 52 7 2 76 60 73 41 4 51 59 62 56 13 43 28 Regions Visited 23 Branch Regions 14 Pre-discovered Areas 8 | . . . . . . . . 3 . . . 1 . 1 . . . . 3 . . . . Known Exits Taken 18 | . . . . 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . . . . . . 1 . . . . . . . . Scrap Searched 16 | . . . . . . 2 . 4 1 . . 2 3 . . . 1 1 . 2 . . . Spaces Dug 10 | . . . . . . . . . . . . 4 . . . . . . . 4 . . 2 Terrain Destroyed 91 | . . . . . . . . . . 68 . 4 . 1 . . . . . 6 8 . 4 Melee 6 | . . . . . . . . . . . . 4 . . . . . . . . . . 2 Projectile 10 | . . . . . . . . . . 1 . . . 1 . . . . . 6 . . 2 AOE 75 | . . . . . . . . . . 67 . . . . . . . . . . 8 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Total 8775 | 289 152 193 20 356 305 429 346 663 259 410 80 833 376 742 228 235 266 347 180 372 455 470 769 Wait 457 | . 6 7 . 27 14 . . 9 1 57 . 67 1 42 16 18 . 32 . 27 31 63 39 Move 7737 | 247 137 159 20 289 276 406 334 637 246 264 66 714 372 665 197 199 258 314 166 331 395 363 682 Hop 15 | . . . . . . . . . . . . . . . . . 5 . . . . . 10 Pick Up 57 | 7 2 8 . 6 2 . . 5 . 6 3 3 . 4 . 2 . . 2 . 2 4 1 Fast Attach 78 | 7 1 1 . 2 . 1 . 1 2 11 2 6 1 1 . 6 1 1 7 3 6 6 12 Attach 46 | . . 1 . 1 2 2 1 . 1 7 2 5 1 6 2 4 . . 2 1 1 3 4 Detach 12 | . . . . 1 . . . . . . . . . 1 . 2 1 . . . 3 3 1 Swap 43 | 1 1 5 . 3 4 . 1 5 . 5 . 2 . 5 . . . . . . 2 6 3 Drop 56 | 1 2 3 . 4 4 . 1 6 . 9 1 2 1 2 1 3 1 . 3 . 3 5 4 Fire 207 | 25 3 7 . 21 3 20 9 . 9 32 1 21 . 14 12 1 . . . 10 12 3 4 Melee 46 | . . . . 2 . . . . . 19 5 13 . . . . . . . . . 1 6 Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | 1 . 2 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . . . . . . . . . . . 13 . Rewire 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / *Qua) -3/Quarantine -2/Research History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 488 | -11/Scrapyard | Entered Materials 489 | -10/Materials | Build established: Mutant 692 | -10/Materials | Discovered new exit (range 5) 728 | -10/Materials | Entered another Materials area 728 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 728 | -9/Materials | Discovered new exit (range 8) 936 | -9/Materials | Discovered new exit (range 14) 1031 | -9/Materials | Entered Mines 1035 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1051 | -9/Mines | Discovered new exit (range 7) 1063 | -9/Mines | Entered Materials 1063 | -8/Materials | Accompanied by 3 allies 1063 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1422 | -8/Materials | Build established: Skirmisher 1600 | -8/Materials | Met 7R-MNS 1628 | -8/Materials | Discovered new exit (range 8) 1635 | -8/Materials | Identified exit to Factory 1636 | -8/Materials | Entered Factory 1636 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1637 | -7/Factory | Caught up to 7R-MNS 2081 | -7/Factory | Discovered new exit (range 14) 2106 | -7/Factory | Identified exit to Lower Caves 2118 | -7/Factory | Entered Lower Caves 2222 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2392 | -7/Lower Caves | Build established: Scavenger-Skirmisher 2407 | -7/Lower Caves | Learned location of 2 exits from Factory 2822 | -7/Lower Caves | Discovered new exit (range 15) 2843 | -7/Lower Caves | Identified exit to Lower Caves 2845 | -7/Lower Caves | Entered another Lower Caves area 2868 | -7/Lower Caves | Encountered a Warlord checkpoint 3099 | -7/Lower Caves | Learned 4 Factory zone layouts 3104 | -7/Lower Caves | Learned 4 Factory zone layouts 3259 | -7/Lower Caves | Build established: Scavenger-Gunner 3394 | -7/Lower Caves | Discovered new exit (range 14) 3417 | -7/Lower Caves | Identified exit to Zion 3419 | -7/Lower Caves | Entered Zion 3649 | -7/Zion | Learned location of Warlord (-5) 4066 | -7/Zion | Learned Factory stockpile data 4115 | -7/Zion | Build established: Gunner 4172 | -7/Zion | Learned location of Armory (-4) 4438 | -7/Zion | Gained Derelict followers 4449 | -7/Zion | Discovered new exit (range 11) 4464 | -7/Zion | Identified exit to Proximity Caves 4474 | -7/Zion | Entered Proximity Caves 4474 | -6/Proximity Caves | Accompanied by 5 allies 4490 | -6/Proximity Caves | Build established: Derelict-Gunner 4539 | -6/Proximity Caves | Learned Factory emergency access door positions 4838 | -6/Proximity Caves | Spotted B-75 Beast 4866 | -6/Proximity Caves | Allies destroyed B-75 Beast 4888 | -6/Proximity Caves | Discovered new exit (range 11) 4896 | -6/Proximity Caves | Lost 3 parts (1n2w) 4903 | -6/Proximity Caves | Identified exit to Factory 4904 | -6/Proximity Caves | Entered Factory 4904 | -6/Factory | Evolved 2 slots: Utility x2 4905 | -6/Factory | Identified exit to Factory 4905 | -6/Factory | Identified exit to Lower Caves 5189 | -6/Factory | Lost 4 parts (1p1n2u) 5445 | -6/Factory | Lost 3 parts (3w) 5516 | -6/Factory | Entered another Factory area 5516 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5565 | -5/Factory | Discovered new exit (range 14) 5574 | -5/Factory | Build established: Mutant 5615 | -5/Factory | Identified exit to Upper Caves 5616 | -5/Factory | Entered Upper Caves 5727 | -5/Upper Caves | Lost 8 parts (1p3n2u2w) 6324 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6335 | -5/Upper Caves | Build established: Derelict-Gunner 6648 | -5/Upper Caves | Discovered new exit (range 5) 6652 | -5/Upper Caves | Identified exit to Upper Caves 6653 | -5/Upper Caves | Entered another Upper Caves area 6674 | -5/Upper Caves | Build established: Derelict-Tank 7433 | -5/Upper Caves | Discovered new exit (range 14) 7467 | -5/Upper Caves | Identified exit to Warlord 7498 | -5/Upper Caves | Learned Factory machine intel 7524 | -5/Upper Caves | Entered Warlord 7602 | -5/Warlord | Discovered new exit (range 9) 7864 | -5/Warlord | Met Warlord 7889 | -5/Warlord | Warlord's base attacked by MAIN.C 8004 | -5/Warlord | Found Prototype Device 8007 | -5/Warlord | Found Prototype Device 8008 | -5/Warlord | Identified Minesniffer Drone Bay (x2) 8188 | -5/Warlord | Learned Armory garrison access intel 8188 | -5/Warlord | Learned Research repair station intel 8189 | -5/Warlord | Learned 4 Research zone layouts 8189 | -5/Warlord | Learned 4 Quarantine zone layouts 8191 | -5/Warlord | Learned location of Testing (-2) 8239 | -5/Warlord | Warlord forces counterattacked 8564 | -5/Warlord | Warlord base infiltrated, sounded retreat 8587 | -5/Warlord | Spotted Executioner 8650 | -5/Warlord | Lost 9 allies 8674 | -5/Warlord | Spotted Executioner 8727 | -5/Warlord | Spotted Striker 8733 | -5/Warlord | Spotted Striker 8782 | -5/Warlord | Lost 12 allies 8787 | -5/Warlord | Spotted Striker 8812 | -5/Warlord | Spotted Executioner 8829 | -5/Warlord | Destroyed Striker 8837 | -5/Warlord | Spotted B-75 Beast 8852 | -5/Warlord | Lost 6 parts (2n1u3w) 8902 | -5/Warlord | Spotted Executioner 8955 | -5/Warlord | Lost 4 parts (3n1w) 8957 | -5/Warlord | Identified exit to Proximity Caves 8960 | -5/Warlord | Entered Proximity Caves 8962 | -4/Proximity Caves | Lost 4 allies 9084 | -4/Proximity Caves | Core integrity fell below 50% 9259 | -4/Proximity Caves | Build established: Derelict-Gunner 9560 | -4/Proximity Caves | Released all parts (8) 9576 | -4/Proximity Caves | Discovered new exit (range 6) 9579 | -4/Proximity Caves | Entered Factory 9579 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9580 | -4/Factory | Loaded intel: 270 machine locations 9587 | -4/Factory | Lost 3 parts (1p1u1w) 9664 | -4/Factory | Discovered new exit (range 8) 9714 | -4/Factory | Identified exit to Upper Caves 9714 | -4/Factory | Entered Upper Caves 9809 | -4/Upper Caves | Learned Research garrison access intel 9819 | -4/Upper Caves | Discovered new exit (range 13) 9824 | -4/Upper Caves | Identified exit to Upper Caves 9824 | -4/Upper Caves | Entered another Upper Caves area 9824 | -4/Upper Caves | Discovered new exit (range 19) 9884 | -4/Upper Caves | Spotted B-86 Titan 9953 | -4/Upper Caves | Build established: Scout 9979 | -4/Upper Caves | Discovered new exit (range 12) 9983 | -4/Upper Caves | Identified exit to Zhirov 9984 | -4/Upper Caves | Entered Zhirov 9984 | -4/Zhirov | Discovered new exit (range 3) 9992 | -4/Zhirov | Met Zhirov 10001 | -4/Zhirov | Found Alien Artifact 10001 | -4/Zhirov | Identified Integrated Dissipator 10001 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10007 | -4/Zhirov | Found Alien Artifact 10036 | -4/Zhirov | Identified Transdimensional Reconstructor 10036 | -4/Zhirov | Warped through subspace 10050 | -4/Zhirov | Learned location of Quarantine (-3) 10050 | -4/Zhirov | Learned location of Command (-1) 10053 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10069 | -4/Zhirov | Identified exit to Proximity Caves 10069 | -4/Zhirov | Entered Proximity Caves 10203 | -3/Proximity Caves | Discovered new exit (range 14) 10257 | -3/Proximity Caves | Identified exit to Research 10258 | -3/Proximity Caves | Entered Research 10258 | -3/Research | Evolved 2 slots: Propulsion x2 10259 | -3/Research | Identified exit to Research 10260 | -3/Research | Loaded intel: 4 repair station locations 10261 | -3/Research | Loaded intel: 4 garrison access locations 10458 | -3/Research | Build established: Hacker-Scout 10482 | -3/Research | Found Prototype Device 10482 | -3/Research | Identified Exp. Focal Shield 10512 | -3/Research | Discovered new exit (range 10) 10514 | -3/Research | Discovered exit to Research (range 13) 10517 | -3/Research | Identified exit to Quarantine 10517 | -3/Research | Entered Quarantine 10564 | -3/Quarantine | Repaired Enh. Fission Core 10586 | -3/Quarantine | Found Alien Reactor 10586 | -3/Quarantine | Identified Matter Drive 10597 | -3/Quarantine | Found Alien Artifact 10599 | -3/Quarantine | Identified Phase Armor 10629 | -3/Quarantine | Found Alien Impact Weapon 10629 | -3/Quarantine | Identified Core Stripper 10682 | -3/Quarantine | Found Prototype Processor 10682 | -3/Quarantine | Identified Spectral Analyzer 10689 | -3/Quarantine | Found Faulty Spectral Analyzer 10692 | -3/Quarantine | Found Spectral Analyzer 10890 | -3/Quarantine | Entered Research 10890 | -2/Research | Evolved 2 slots: Utility x2 11072 | -2/Research | Lost 12 parts (2p5n3u2w) 11083 | -2/Research | Found Exp. Hacking Suite 11092 | -2/Research | Spotted B-90 Cyclops 11153 | -2/Research | Core integrity fell below 50% 11229 | -2/Research | Lost 3 parts (1p2n) 11281 | -2/Research | Core integrity fell below 20% 11292 | -2/Research | Spotted B-90 Cyclops 11298 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 11282_ Impulse Thruster Array destroyed. 11282_ Slug penetrates A-15 Conveyor. 11282_ Hacking Suite destroyed. 11283_ Slug penetrates A-15 Conveyor. 11283_ Slug penetrates Wall. 11284_ Penetrated by Slug. 11285_ Slug penetrates H-88 Terminator. 11285_ Penetrated by Slug. 11285_ Impulse Thruster Array destroyed. 11286_ Slug penetrates A-15 Conveyor. 11286_ A-15 Conveyor destroyed. 11287_ Slug penetrates Wall. 11287_ Lgt. Quantum Reactor destroyed. 11288_ Penetrated by Slug. 11288_ Slug penetrates H-88 Terminator. 11288_ U-05 Engineer suffers critical hit (Destroy). 11288_ K-01 Serf collects debris. 11293_ Slug penetrates Wall. 11295_ Adv. Corruption Screen destroyed. 11298_ Adv. Sensor Array destroyed. Map ----- +----------------------------------------------------+ | ?????????# #??????????????????????????????????? | | ?????????# #??????????????????????????????????? | | ?????????# #??????????????????????????????????? | | ?????????# #??????????????????????????????????? | | ?????????# #####+##???????????????????????????? | | ????###/## *=! #???????????????????????????? | | ????# =%=! #???????????????????????????? | | ????# !== #???????????????????????????? | | #???# ### #???????????????????????????? | | #???# #?####"### #???????????????????????????? | | ##### #??? # #???????????????????????????? | | #? # ######+########?????????????? | | ## # u #?????????????? | | ##+###### # A #?????????????? | | # ???# = # #?????????????? | | # ?# # "" +?????????????? | | # #############+####p "" #?????????????? | | # #?????????? ?# Y" #?????????????? | | # #???????? #; "" #?????????????? | | # #??????# """ ## "" #?????????????? | | ########??????# = """ ## g #########?????? | | ??????????????# """ ## gb g/ #????? | | ??????????????# ## ## #????? | | ??????????????# #; #??? #????? | | ??????????????# ! ## #??????? #????? | | ??????????????# ##@ #?????????????? | | ??????????????########## #?k???????????? | | ???????????????????????# !! #?????????????? | | ???????????????????????# !! ! #?????????????? | | ???????????????????????# !! #?????????????? | | ???????????????????????# ##;BB###?????????????? | | ???????????????????????# #?#BB#???????????????? | | ?????????????????k?????# #??###???????????????? | | ???????????????????????# ????????????????????? | | ???????????????????????+ ????????????????????? | | ???????????????????????# ???????????????????? | | ???????????????????????+ ???????????????????? | | ???????????????????????####+##???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 51 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 Power Amplification 30 Corruption Block 20 Armor Coverage 225 Evasion (%) 62 Recoil Reduction 4 Offensive Hacking 52 Item Schematics ----------------- Chainsword | -7/Zion | Archive Focal Shield | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Imp. Dynamic Insulation System | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Jamming Amplifier | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Matter Filter | -7/Zion | Archive Hyp. Gauss Cannon | -7/Zion | Archive Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Assault Drone Bay | -4/Zhirov | Free Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Enh. Fission Core | 12% | -3/Quarantine Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Matter Drive Phase Armor Core Stripper Achievements -------------- Sunderer Challenges ------------ None Game ------ Seed MinesnifferShockBattery Manual? 0 Play Time 01:07:18 Cumulative 174.1 hours Start 2025.07.20 @ 17:26:52 End 2025.07.20 @ 18:42:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 423 Rogue 423 Adventurer 0 Explorer 0 Win Type - Total 7 Types 5/0/1/1/0/0/0/0/0/0 Lore% 72 Gallery% 64 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: 6bc87852-4fdf-4705-8050-2c39b026d062