Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.19 @ 01:52:48 Player: oshi0ne1 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (121) 605 Value Destroyed (3999) 3999 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (561) 561 TOTAL SCORE: 10045 Bonus ------- Follower Combat Kills 407 Aligned with FarCom 300 Friendly Fire -146 Cogmind --------- Core Integrity 0/850 Matter 130/300 Energy 84/100 System Corruption 0% Temperature Cool (9) Movement Core (500) Ox9 Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Core Analyzer > --- WEAPON (4) ------- Remote Datajack Katana Heavy Pick > --- INVENTORY (15) --- Nuclear Core Light Angular Momentum Engine Light Angular Momentum Engine Gravmag Array Hardened Heavy Armor Plating Hardened Heavy Armor Plating Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Core Analyzer > --- WEAPON ----------- Flak Gun Coil Gun Gauss Cannon Bore Cannon > --- INVENTORY -------- Deuterium Engine Nuclear Core Gravmag Array Hardened Heavy Armor Plating Hardened Heavy Armor Plating Rocket Launcher Scatter Rocket Array Remote Datajack Katana Heavy Pick [Rating: 63] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Flight Unit VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Assault Cannon Energy Gun Heavy Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Maul Slashing Weapon Katana Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Was Fac Fac Ext Slots Evolved 8 | . . 2 . . . 2 . 2 . . 2 . Power 1 | . . . . . . 1 . . . . . . Propulsion 2 | . . . . . . . . 2 . . . . Utility 3 | . . 2 . . . . . . . . 1 . Weapon 2 | . . . . . . 1 . . . . 1 . Parts Attached 98 | 6 2 4 3 . 3 16 18 2 5 4 20 15 Power 23 | 1 . 1 . . 1 6 4 . . 2 3 5 Engine 5 | 1 . . . . . 1 1 . . . 1 1 Core 18 | . . 1 . . 1 5 3 . . 2 2 4 Reactor . | . . . . . . . . . . . . . Propulsion 22 | 2 . . 2 . 1 2 4 1 3 . 3 4 Treads 16 | 2 . . 2 . 1 2 4 1 2 . 2 . Leg 5 | . . . . . . . . . 1 . . 4 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . 1 . Utility 18 | 1 1 1 1 . 1 2 4 . . . 5 2 Device 8 | . . . 1 . 1 1 2 . . . 2 1 Storage 3 | 1 1 . . . . . . . . . 1 . Processor 6 | . . 1 . . . 1 1 . . . 2 1 Hackware . | . . . . . . . . . . . . . Protection 1 | . . . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . Weapon 35 | 2 1 2 . . . 6 6 1 2 2 9 4 Energy Gun 8 | . . . . . . . 2 1 . 1 3 1 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 8 | 2 . . . . . 1 1 . . 1 2 1 Ballistic Cannon 12 | . 1 2 . . . 5 1 . 1 . 1 1 Launcher 3 | . . . . . . . . . 1 . 2 . Special Weapon 1 | . . . . . . . . . . . . 1 Impact Weapon 1 | . . . . . . . 1 . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . 1 . Parts Lost 51 | . . . 1 . . 8 14 . . . 5 23 Power 12 | . . . . . . 4 2 . . . 1 5 Propulsion 14 | . . . 1 . . . 4 . . . 1 8 Utility 4 | . . . . . . 1 1 . . . 1 1 Weapon 21 | . . . . . . 3 7 . . . 2 9 Highest Loss Streak 10 | . . . 1 . . 3 8 . . . 3 10 To Critical Strikes 2 | . . . . . . 1 . . . . 1 . Average Backups 11 | 1 7 14 14 14 14 13 10 11 12 12 11 10 Power 2 | . 1 4 5 5 4 3 1 3 3 2 2 2 Propulsion 3 | . 4 5 4 4 4 5 5 4 3 3 2 1 Utility 2 | . . . . . 1 . 2 3 4 5 3 2 Weapon 2 | . 1 4 5 5 5 4 1 1 1 2 2 3 Tool/Special . | . . . . . . . . . . . . . Unused Backups 13 | . . 3 . . . 1 . . 2 1 1 5 Power 4 | . . 1 . . . . . . . 1 . 2 Propulsion 4 | . . . . . . 1 . . 2 . . 1 Utility 3 | . . . . . . . . . . . 1 2 Weapon 2 | . . 2 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 85 72 80 88 88 87 92 99 90 92 91 83 Engine 3 | . 14 . . . . . 2 7 7 1 2 4 Core 11 | . . 10 11 11 11 12 14 7 7 13 10 7 Treads 17 | . 28 22 18 22 22 18 17 29 18 23 20 6 Leg 1 | . . . . . . . . . 2 . . 6 Device 8 | . . . 6 11 11 14 7 7 7 7 11 5 Storage 8 | . 14 11 11 11 11 9 9 7 7 7 6 6 Processor 11 | . . 6 11 11 11 9 9 15 15 15 13 20 Protection 1 | . . . . . . . 3 . . . . . Energy Gun 6 | . . . . . . . 7 16 20 10 10 4 Ballistic Gun 6 | . 23 1 . . . . 8 . . 4 6 8 Ballistic Cannon 9 | . 4 20 22 22 22 23 6 . 1 7 5 7 Impact Weapon 1 | . . . . . . . 3 5 . . . . Peak Build Rating 63 | 6 7 16 17 18 24 41 32 36 47 51 61 63 Average Rating 36 | 4 6 14 16 17 23 33 26 34 42 49 57 55 On Entrance 26 | . 6 7 16 17 18 24 32 28 35 47 51 59 Avg Prop Armor Cover (%) 14 | . . . . . . . . . 17 . 10 8 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 74 | 12 29 35 36 36 36 54 48 44 50 52 62 74 Greatest Support 112 | 40 40 40 40 40 42 42 42 82 112 112 112 72 Greatest Overweight (x) 3 | . . . 1 . . 1 1 . 2 . 1 3 Average Overweight (x) . | . . . . . . . . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 3 10 15 15 15 15 15 14 15 15 15 15 15 Average Carried 12 | 1 7 14 14 14 14 13 10 13 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 3 10 15 14 15 14 10 12 14 15 15 15 9 Class Distribution -------------------- 36% | Skirmisher 21% | Mutant 12% | Gunner 7% | Commander-Mutant 7% | Scavenger-Skirmisher 4% | Commander-Assassin 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Commander-Assassin | -7/Factory Skirmisher | -7/Waste Skirmisher | -7/Factory Skirmisher | -6/Factory Gunner | -6/Extension Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Was Fac Fac Ext Matter Collected 3557 | 235 94 135 47 . 320 444 856 30 45 58 788 505 Remotely . | . . . . . . . . . . . . . Salvage Created 4024 | . 239 270 24 . 263 325 909 158 . 92 1071 673 Parts 251 | . 21 23 1 . 19 21 60 10 . 5 70 21 Haulers Intercepted 3 | . . 1 . . . . 1 . . . 1 . Recyclers Shooed 3 | . . . . . 1 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Was Fac Fac Ext Combat Hostiles Destroyed 98 | . 9 7 2 . 10 13 22 3 . 2 19 11 Melee 10 | . . . . . . . 5 . . . . 5 Guns 37 | . 9 . . . . . 9 3 . 1 12 3 Cannons 46 | . . 7 2 . 10 13 7 . . 1 4 2 AOE 4 | . . . . . . . . . . . 3 1 Classes Destroyed 11 | . 2 2 1 . 1 3 . 1 . . 1 . Worker 7 | . . . . . . 1 1 1 . . 4 . Builder 7 | . . . . . 1 . . . . . 6 . Hauler 3 | . . 1 . . . . 1 . . . 1 . Recycler 2 | . . . . . . . . . . . 1 1 Watcher 3 | . . . . . . 2 1 . . . . . Swarmer 30 | . 6 2 . . 4 3 6 . . . 9 . Grunt 39 | . 3 2 1 . 5 5 9 2 . 1 6 5 Duelist 2 | . . . 1 . 1 . . . . . . . Sentry 20 | . . 3 . . . 2 7 . . . 2 6 Hunter 4 | . . . . . . 3 . . . 1 . . Programmer 3 | . . . . . . . . 1 . . 2 . Thug 1 | . . . . . . . . . . . 1 . Best Kill Streak 7 | . 6 3 2 . 5 3 6 2 . 2 7 2 Combat Bots Only 6 | . 6 3 2 . 4 3 6 2 . 2 4 2 Max Kills in Single Turn 3 | . 2 1 1 . 2 1 1 1 . 1 3 2 Gunslinging 1 | . 1 . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . 2 1 Melee 1 | . . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Was Fac Fac Ext Hostile Shots Fired 942 | . 37 21 15 . 27 167 209 8 . 1 118 339 Missed 250 | . 10 8 4 . 9 43 52 3 . . 25 96 Hits 692 | . 27 13 11 . 18 124 157 5 . 1 93 243 Melee 2 | . . . 2 . . . . . . . . . Projectile 690 | . 27 13 9 . 18 124 157 5 . 1 93 243 AOE 1 | . . . . . . . . . . . . 1 Critical Strikes 11 | . . . . . . 4 3 . . . 3 1 Damage Taken 9473 | . 254 150 162 . 225 1897 2193 81 . 70 1726 2715 Core 1504 | . 43 27 11 . 31 219 250 18 . 36 357 512 Absorbed by Shields 176 | . . . . . . . . . . . 50 126 Regen/Repaired (Parts) 389 | . . . . . . . 48 . 58 18 265 . Core Remaining (%) 74 | 100 82 . . . 82 . 14 . . 92 . . Volleys Fired 260 | . 24 15 9 . 21 41 58 9 . 5 49 29 Largest 4 | . 2 2 2 . 2 3 3 3 . 3 4 4 Hottest 214 | . 50 74 74 . 74 111 121 186 . 145 214 208 Shots Fired 653 | . 48 30 18 . 42 102 143 23 . 15 147 85 Gun 340 | . 46 . . . . . 102 23 . 10 107 52 Cannon 307 | . 2 30 18 . 42 102 41 . . 5 38 29 Launcher 4 | . . . . . . . . . . . 2 2 Special 2 | . . . . . . . . . . . . 2 Kinetic 496 | . 48 30 18 . 42 102 109 . . 10 73 64 Thermal 151 | . . . . . . . 34 23 . 5 72 17 Explosive 4 | . . . . . . . . . . . 2 2 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 20 | . 18 5 6 . 10 9 20 3 . 6 13 12 Robot Miss Streak 13 | . 2 2 2 . 4 7 2 1 . 2 13 11 Penetration Max 1 | . . . . . . . . . . . 1 1 Secondary Targets 4 | . 2 . . . . . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . . Shots Hit Robots 434 | . 37 17 13 . 27 62 111 13 . 9 73 72 Core Hits 225 | . 21 8 3 . 17 26 48 7 . 4 51 40 Critical Kills 10 | . . . . . . . . . . . 9 1 Critical Parts Destroyed 9 | . 1 . . . . . 2 . . 2 2 2 Critical Strikes 33 | . 1 1 . . . 2 4 2 . 2 12 9 Burn 4 | . . . . . . . 1 2 . . 1 . Destroy 18 | . 1 . . . . . 1 . . 2 11 3 Blast 8 | . . 1 . . . 2 1 . . . . 4 Smash 1 | . . . . . . . 1 . . . . . Impale 2 | . . . . . . . . . . . . 2 Melee Attacks 28 | . . . . . . . 16 . . . 1 11 Impact 7 | . . . . . . . 7 . . . . . Slashing 11 | . . . . . . . 9 . . . . 2 Piercing 10 | . . . . . . . . . . . 1 9 Sneak Attacks 4 | . . . . . . . 2 . . . 1 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 9939 | . 344 419 322 . 642 1506 2061 206 . 193 2145 2101 Guns 3838 | . 312 . . . . . 1083 206 . 114 1296 827 Cannons 4315 | . 32 419 322 . 642 1455 544 . . 79 289 533 Explosions 921 | . . . . . . 45 . . . . 494 382 Melee 801 | . . . . . . . 376 . . . 66 359 Ramming 64 | . . . . . . 6 58 . . . . . Kinetic 6286 | . 344 419 322 . 642 1455 1228 . . 96 706 1074 Thermal 1867 | . . . . . . . 399 206 . 97 879 286 Explosive 876 | . . . . . . . . . . . 494 382 Electromagnetic 45 | . . . . . . 45 . . . . . . Impact 186 | . . . . . . . 186 . . . . . Slashing 250 | . . . . . . . 190 . . . . 60 Piercing 365 | . . . . . . . . . . . 66 299 Highest Corruption 1 | . . . . . . 1 1 . . . . . Average Corruption 1 | . . . . . . 1 1 . . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 25 | . . . . . . 7 18 . . . . . Message Errors 4 | . . . . . . 1 3 . . . . . Matter Fused 6 | . . . . . . 3 3 . . . . . Heat Flow Errors 3 | . . . . . . 1 2 . . . . . Energy Discharges 9 | . . . . . . 2 7 . . . . . Data Loss (minor) 2 | . . . . . . . 2 . . . . . Data Loss (major) 1 | . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 180 | . . 19 16 . 9 6 88 . . . 35 7 Projectiles 56 | . . 19 16 . 9 6 6 . . . . . Explosions 42 | . . . . . . . . . . . 35 7 Melee 82 | . . . . . . . 82 . . . . . Knockbacks 37 | . . 2 6 . 5 9 6 . . 1 3 5 Impact 1 | . . . . . . . 1 . . . . . Kinetic 32 | . . 2 6 . 4 8 5 . . 1 3 3 Secondary 4 | . . . . . 1 1 . . . . . 2 Self-Inflicted Damage 556 | . . . . . . 89 . . . . 228 239 Shots 15 | . . . . . . 2 . . . . 2 11 Rammed 28 | . . . . . . 2 26 . . . . . Targets Rammed 29 | . . . . . . 2 27 . . . . . Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . Highest Temperature 690 | . 12 45 135 . 26 153 366 497 . 252 690 594 Average Temperature 146 | . 7 17 70 . 13 21 74 212 . 96 255 195 Received Heat Transfer 2716 | . 66 30 54 . 90 684 855 27 . 9 200 701 Effects 82 | . . . . . . . 2 2 . . 58 20 Shutdowns 23 | . . . . . . . . 1 . . 17 5 Energy Bleed 13 | . . . . . . . 1 . . . 8 4 Interference 18 | . . . . . . . . . . . 14 4 Matter Decay 6 | . . . . . . . 1 1 . . 3 1 Short Circuit 5 | . . . . . . . . . . . 5 . Damage (minor) 1 | . . . . . . . . . . . 1 . Damage (major) 14 | . . . . . . . . . . . 8 6 Damage (core) 2 | . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . . . Impact Corruptions 3 | . . . . . . . 3 . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . Parts Melted 12 | . . . . . . . 1 6 . . 4 1 Heat Transferred 4292 | . . . . . . . 1073 629 . 185 1850 555 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Was Fac Fac Ext Maximum Alert Level 1 | . . . . . . . 1 . . . . . Low Security (%) 93 | 100 100 100 100 . 100 100 78 100 100 100 100 100 Level 1 6 | . . . . . . . 21 . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 363 | . 160 161 86 . 116 151 363 155 45 123 190 74 Initial 155 | . . 28 54 . . 40 22 155 45 . 50 63 Average 74 | . 74 96 67 . 56 56 103 124 5 38 113 12 Influence Increases 3609 | . 222 233 52 . 246 455 1041 116 . 193 702 349 Destroy 0b10 Robot/C 2200 | . 180 140 40 . 200 260 580 80 . 100 400 220 Destroy 0b10 Robot/NC 130 | . . 5 . . 5 15 30 5 . . 65 5 Destroy Leader 524 | . 30 52 10 . 30 84 156 20 . 30 82 30 Allied During Kill 244 | . . . . . . . 143 11 . 60 30 . Successful Hack 52 | . 12 . . . . 4 11 . . . 18 7 Disable Machine 180 | . . 15 . . . 60 60 . . . 30 15 Destroy Structure 159 | . . 6 2 . 11 32 16 . . 3 62 27 Partial Spotted 15 | . . . . . . . 15 . . . . . Lose Combat Pursuer 105 | . . 15 . . . . 30 . . . 15 45 Influence Decreases 3609 | . 153 161 137 56 140 508 751 328 131 90 675 479 Entered New Map 675 | . . 41 87 56 . 66 31 188 86 . 53 67 Time Decay 2352 | . 153 120 40 . 140 380 561 80 45 70 522 241 Lost Part 302 | . . . 10 . . 62 59 . . . 50 121 Lost Ally 230 | . . . . . . . 100 60 . 20 50 . Purge Threat 50 | . . . . . . . . . . . . 50 Squads Dispatched 20 | . . 1 . . . 2 5 1 . 1 5 5 Investigation 11 | . . . . . . 1 2 1 . 1 3 3 Extermination 2 | . . . . . . . . . . . 2 . Reinforcement 7 | . . 1 . . . 1 3 . . . . 2 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Was Fac Fac Ext Distress Signals 10 | . . 1 . . . 2 2 . . . . 5 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 160 | . 14 10 2 . 9 22 40 5 . 5 29 24 Peak Tracking Total 7 | . 6 3 2 . 3 4 5 3 . 2 6 7 Tactical Retreats 6 | . . 1 . . . . 2 . . . 1 2 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Was Fac Fac Ext Traps Triggered 6 | . . . . . . 1 2 1 . . . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . 4 . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Was Fac Fac Ext Machines Disabled 12 | . . 1 . . . 4 4 . . . 2 1 Max in Single Turn 2 | . . 1 . . . 1 1 . . . 2 1 Energy Cycler 2 | . . . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Was Fac Fac Ext Machines Accessed 29 | . 4 1 . 1 . 2 5 2 . 2 8 4 Terminals 21 | . 4 . . . . 1 3 1 . 1 7 4 Fabricators 2 | . . . . . . . . 1 . 1 . . Repair Stations 2 | . . . . . . 1 1 . . . . . Recycling Units 3 | . . 1 . . . . 1 . . . 1 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 72 | . 9 2 . 1 . 7 12 4 . 3 19 15 Successful 36 | . 4 2 . 1 . 3 8 2 . 1 8 7 Failed 36 | . 5 . . . . 4 4 2 . 2 11 8 Catastrophic 5 | . 1 . . . . . 1 1 . . 1 1 Database Lockouts . | . . . . . . . . . . . . . Manual 2 | . . . . 1 . . 1 . . . . . Terminals 54 | . 9 . . . . 3 6 2 . 2 17 15 Fabricators 3 | . . . . . . . . 2 . 1 . . Repair Stations 8 | . . . . . . 4 4 . . . . . Recycling Units 6 | . . 2 . . . . 2 . . . 2 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 23 | . 4 . . 1 . 2 3 . . . 6 7 Record 5 | . 1 . . . . . . . . . . 4 Open Door 1 | . . . . . . . . . . . 1 . Branch Access Points 2 | . 1 . . . . . 1 . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . Alert Level 3 | . . . . . . . 1 . . . 1 1 Unreport Threat 1 | . . . . . . . . . . . . 1 Locate Traps 2 | . . . . . . 1 . . . . 1 . Reprogram Traps 1 | . . . . . . 1 . . . . . . Dispatch Records 1 | . . . . . . . . . . . 1 . Recall Investigation 1 | . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . . . . . . 1 . Zone Layout 3 | . 1 . . . . . . . . . 1 1 Proto ID Catalog 1 | . . . . 1 . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 2 . 1 . . Network Status 2 | . . . . . . . . 1 . 1 . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks 4 | . . . . . . 1 3 . . . . . Scan Component 3 | . . . . . . 1 2 . . . . . Repair 1 | . . . . . . . 1 . . . . . Recycling Unit Hacks 6 | . . 2 . . . . 2 . . . 2 . Report Inventory 3 | . . 1 . . . . 1 . . . 1 . Retrieve Components 3 | . . 1 . . . . 1 . . . 1 . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 22 | . 2 1 . . . 2 3 2 . 1 7 4 Full Trace Events 12 | . 1 . . . . 1 3 1 . 1 3 2 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time 117 | . . . . . . . . 117 . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . Time 38 | . . . . . . . 38 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 15 | . . 2 . . . . 10 . . . 3 . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Was Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . 1 Robot Hacks Applied 2 | . . . . . . . . . . . . 2 parse_system 2 | . . . . . . . . . . . . 2 Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Was Fac Fac Ext Total Allies 32 | . . . . . . . 10 . 21 . . 1 Largest Group 21 | . . . . . . . 10 5 21 10 5 1 Highest-Rated Group 539 | . . . . . . . 173 93 539 232 149 31 Highest-Rated Ally 35 | . . . . . . . 29 29 35 35 35 31 Total Orders . | . . . . . . . . . . . . . Ally Attacks 136 | . . . . . . . 73 29 . 19 8 7 Total Damage 1842 | . . . . . . . 955 304 . 181 272 130 Kills 17 | . . . . . . . 9 3 . 3 2 . Allies Corrupted 1 | . . . . . . . . . . . 1 . Allies Melted 1 | . . . . . . . . . . . . 1 Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Was Fac Fac Ext Active Infowar (turns) 2802 | . . 152 95 349 297 598 272 178 467 185 209 . Optics 1288 | . . 152 95 349 297 395 . . . . . . Sensors 1311 | . . . . . . . 272 178 467 185 209 . Cloaking 597 | . . . . . . 597 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Was Fac Fac Ext Turns Passed 8870 | 89 400 259 95 349 297 1011 2753 178 467 185 1445 1342 Spaces Moved 3545 | 52 185 120 39 218 127 382 883 84 225 100 661 469 Core 5 | 5 . . . . . . . . . . . . Treads 3277 | 47 185 120 39 218 127 382 883 84 221 100 661 210 Legs 263 | . . . . . . . . . 4 . . 259 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 152 170 157 161 140 158 150 120 Average Speed 191 | 149 160 160 168 160 153 215 235 161 196 158 155 205 Slowest Speed 330 | 160 160 160 240 160 160 250 250 161 330 158 237 330 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 29 | 6 39 15 12 43 25 29 66 4 86 4 18 35 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken 3 | . . . . . . . 1 . . 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . Scrap Searched 1 | . . . . . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 173 | . . 4 2 . 11 29 13 . . 4 61 49 Melee . | . . . . . . . . . . . . . Projectile 82 | . . 4 2 . 11 22 13 . . 4 14 12 AOE 90 | . . . . . . 7 . . . . 46 37 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Was Fac Fac Ext Total 5005 | 60 250 159 50 218 189 488 1381 109 253 118 970 760 Wait 889 | . 32 5 . . 34 32 351 9 3 2 208 213 Move 3534 | 51 184 119 38 217 126 381 882 84 224 99 660 469 Hop . | . . . . . . . . . . . . . Pick Up 60 | 3 7 10 . 1 1 6 12 3 7 2 6 2 Fast Attach 42 | 6 1 1 1 . 1 4 5 . 2 2 10 9 Attach 51 | . . 1 1 . 1 9 15 2 2 . 9 11 Detach 9 | . . . . . . 1 4 . . . 2 2 Swap 39 | . 1 3 1 . 1 4 6 1 3 2 11 6 Drop 52 | . 1 5 . . 4 8 1 1 9 6 14 3 Fire 260 | . 24 15 9 . 21 41 58 9 . 5 49 29 Melee 28 | . . . . . . . 16 . . . 1 11 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 29 | . . . . . . 2 27 . . . . . Escape Stasis 7 | . . . . . . . 2 . . . . 5 Rewire 5 | . . . . . . . 2 . 3 . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -9/Exiles -8/Mines -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/Waste -7/Factory -6/Factory -6/Extension History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 5) 444 | -10/Materials | Identified exit to Mines 490 | -10/Materials | Entered another Materials area 490 | -9/Materials | Evolved 2 slots: Utility x2 661 | -9/Materials | Discovered new exit (range 13) 725 | -9/Materials | Discovered new exit (range 13) 749 | -9/Materials | Entered Mines 809 | -9/Mines | Learned location of Zion (-7) 838 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 838 | -9/Mines | Discovered new exit (range 5) 844 | -9/Mines | Entered Exiles 884 | -9/Exiles | Met 8R-AWN 912 | -9/Exiles | Met EX-HEX 961 | -9/Exiles | Met EX-BIN 980 | -9/Exiles | Aligned with FarCom system 982 | -9/Exiles | Given EX-Vault access code 1019 | -9/Exiles | Opened EX-Vault 1033 | -9/Exiles | Found Cloak of Protection 1069 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1170 | -9/Exiles | Discovered new exit (range 17) 1193 | -9/Exiles | Left Exiles lab with Cloak of Protection 1193 | -9/Exiles | Entered Mines 1475 | -8/Mines | Discovered new exit (range 9) 1490 | -8/Mines | Entered Materials 1490 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1777 | -8/Materials | Build established: Skirmisher 2228 | -8/Materials | Lost 3 parts (2p1w) 2486 | -8/Materials | Discovered new exit (range 6) 2501 | -8/Materials | Entered Storage 2747 | -8/Storage | Core integrity fell below 50% 2951 | -8/Storage | Lost 4 parts (1p1n2w) 4094 | -8/Storage | Core integrity fell below 20% 4125 | -8/Storage | Lost 8 parts (1p2n1u4w) 4318 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4623 | -8/Storage | Build established: Commander-Mutant 4711 | -8/Storage | Identified exit to Recycling 4727 | -8/Storage | Lost 3 allies 4961 | -8/Storage | Repaired Lgt. Nuclear Core 5212 | -8/Storage | Discovered new exit (range 15) 5251 | -8/Storage | Identified exit to Factory 5254 | -8/Storage | Entered Factory 5254 | -7/Factory | Accompanied by 5 allies 5254 | -7/Factory | Evolved 2 slots: Propulsion x2 5295 | -7/Factory | Build established: Commander-Assassin 5402 | -7/Factory | Lost 5 allies 5432 | -7/Factory | Sucked down chute 5432 | -7/Factory | Entered Waste 5433 | -7/Waste | Met a frightened Derelict 5433 | -7/Waste | Joined by Warlord forces that had cleared the area 5830 | -7/Waste | Build established: Skirmisher 5876 | -7/Waste | Discovered new exit (range 15) 5898 | -7/Waste | Identified exit to Factory 5899 | -7/Waste | Entered Factory 5899 | -7/Factory | Accompanied by 10 allies 5967 | -7/Factory | Lost 3 allies 6060 | -7/Factory | Discovered new exit (range 15) 6083 | -7/Factory | Identified exit to Factory 6084 | -7/Factory | Entered another Factory area 6084 | -6/Factory | Accompanied by 5 allies 6084 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6187 | -6/Factory | Lost 4 allies 6750 | -6/Factory | Lost 3 parts (1n1u1w) 7266 | -6/Factory | Found Prototype Launcher 7267 | -6/Factory | Identified Scatter Rocket Array 7517 | -6/Factory | Discovered new exit (range 10) 7528 | -6/Factory | Identified exit to Extension 7529 | -6/Factory | Entered Extension 7651 | -6/Extension | Build established: Gunner 7808 | -6/Extension | Energy Cycler disabled 7808 | -6/Extension | Rescued a captive Derelict 7809 | -6/Extension | Rescued a captive Derelict 7809 | -6/Extension | Rescued a captive Derelict 7810 | -6/Extension | Rescued a captive Derelict 7811 | -6/Extension | Rescued a captive Derelict 7814 | -6/Extension | Rescued a captive Derelict 7824 | -6/Extension | Rescued a captive Derelict 7839 | -6/Extension | Lost 3 parts (1n1u1w) 7988 | -6/Extension | Core integrity fell below 50% 8047 | -6/Extension | Lost 5 parts (1p3n1w) 8572 | -6/Extension | Lost 5 parts (2p1n2w) 8819 | -6/Extension | Spotted B-75 Beast 8850 | -6/Extension | Spotted B-75 Beast 8856 | -6/Extension | Core integrity fell below 20% 8871 | -6/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Deuterium Engine destroyed. The unstable cave ceiling collapses. Carbon-fiber Leg destroyed. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Carbon-fiber Leg destroyed. Knocked back. Flak Gun destroyed. U-05 Engineer lays Concrete. Jacked G-50 Soldier... >>parse_system Reading system data... U-05 Engineer lays Concrete. Jacked G-50 Soldier... >>parse_system Reading system data... U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????#"""#???????????????????????? | | ????????????????????##"T"###?????????????????????? | | ?????????????######?# ##????????????????????? | | ###########??# #?#""" "#????????????????????? | | #??# #?#"R ! 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BB ##???????????????? | | ??????????????????????# BB #???????????????? | | ??????????????????????## ""BBY ??????????????? | | ???????????????????????# # BB!u ????????????? | | ???????????????????????# # w ???????????? | | ???????????????????????### R ??????????? | | ?????????????????????????# ?????????? | | ????????????????????????? ??????????? | | ????????????????????????? ??????????? | | ????????????????????????? ????????????? | | ????????????????????????? ??????????????? | | ??????????????????????????? ?????????????????? | | ??????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 150 Point Defense Rating 80 Evasion (%) 45 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 4% | -8/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Just Browsing We Are Legion Challenges ------------ None Game ------ Seed ChipFirePropulsion Manual? 0 Play Time 01:07:47 Cumulative 22.5 hours Start 2025.11.18 @ 20:48:34 End 2025.11.19 @ 01:52:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 9 Adventurer 34 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 25 Achievement% 20 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a8e81b01-15e8-4276-a434-7c09650a2552