Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.24 @ 19:22:00 Player: UniqueName Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (700) 700 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2015 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 288/300 Energy 265/265 System Corruption 0% Temperature Cool (12) Movement Hovering (52) Location -9/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Hover Unit Hover Unit Hover Unit > --- UTILITY (2) ------ Small Storage Unit Signal Interpreter > --- WEAPON (2) ------- Small Laser Heavy Assault Rifle > --- INVENTORY (8) ---- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Medium Storage Unit Weight Redist. System Improved Targeting Computer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Signal Interpreter > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Medium Storage Unit Weight Redist. System Improved Targeting Computer Heavy Assault Rifle Grenade Launcher [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 33 | 6 3 9 15 Power 6 | 1 1 2 2 Engine 6 | 1 1 2 2 Core . | . . . . Reactor . | . . . . Propulsion 15 | 2 . 4 9 Treads 2 | . . . 2 Leg 8 | . . 4 4 Wheel 2 | 2 . . . Hover 3 | . . . 3 Flight . | . . . . Utility 3 | 1 2 . . Device 1 | . 1 . . Storage 1 | 1 . . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 . 3 4 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 7 | 2 . 3 2 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 13 | . . 7 6 Power 4 | . . 2 2 Propulsion 4 | . . 4 . Utility . | . . . . Weapon 5 | . . 1 4 Highest Loss Streak 6 | . . 4 6 To Critical Strikes . | . . . . Average Backups 6 | 3 7 6 6 Power . | . . . . Propulsion 3 | 2 5 2 2 Utility 1 | . . 2 3 Weapon 1 | . . 2 1 Tool/Special . | . . . . Unused Backups 7 | . 4 . 3 Power 1 | . 1 . . Propulsion 2 | . 2 . . Utility 3 | . . . 3 Weapon 1 | . 1 . . Tool/Special . | . . . . Average Slot Usage (%) 84 | . 89 92 63 Engine 10 | . 14 10 6 Leg 16 | . . 37 9 Wheel 10 | . 28 . . Hover 1 | . . . 6 Device 1 | . 3 . . Storage 12 | . 14 11 11 Processor 7 | . . 11 11 Energy Gun 1 | . . . 4 Ballistic Gun 21 | . 28 22 9 Peak Build Rating 14 | 6 9 14 11 Average Rating 8 | 4 7 12 6 On Entrance 4 | . 6 8 5 Avg Prop Armor Cover (%) 8 | . . . 8 Naked Turns . | . . . . Heaviest Build 16 | 12 12 12 16 Greatest Support 52 | 26 32 52 40 Greatest Overweight (x) 5 | . . 2 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 6 8 8 8 Average Carried 6 | 4 7 6 6 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 6 8 8 7 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 729 | 224 108 178 219 Remotely . | . . . . Salvage Created 965 | . 215 464 286 Parts 67 | . 13 38 16 Haulers Intercepted 3 | . 1 2 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 23 | . 4 12 7 Guns 20 | . 4 12 4 AOE 3 | . . . 3 Classes Destroyed 5 | . 2 3 . Worker 1 | . . 1 . Hauler 3 | . 1 2 . Swarmer 7 | . . 7 . Grunt 10 | . 4 1 5 Sentry 6 | . . 4 2 Best Kill Streak 6 | . 2 6 3 Combat Bots Only 5 | . 2 5 3 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 233 | . 19 101 113 Missed 69 | . 2 21 46 Hits 164 | . 17 80 67 Projectile 164 | . 17 80 67 Critical Strikes 2 | . 1 1 . Damage Taken 1944 | . 210 985 749 Core 466 | . 60 246 160 Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 76 . . Volleys Fired 101 | . 26 50 25 Largest 2 | . 2 2 2 Hottest 63 | . 40 40 63 Shots Fired 187 | . 52 100 35 Gun 184 | . 52 100 32 Cannon . | . . . . Launcher 3 | . . . 3 Special . | . . . . Kinetic 175 | . 52 100 23 Thermal 9 | . . . 9 Explosive 3 | . . . 3 Electromagnetic . | . . . . Robot Hit Streak 14 | . 10 14 8 Robot Miss Streak 4 | . 3 3 4 Penetration Max . | . . . . Secondary Targets 3 | . . 2 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 129 | . 40 70 19 Core Hits 60 | . 14 32 14 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1321 | . 328 579 414 Guns 1097 | . 328 574 195 Cannons . | . . . . Explosions 219 | . . . 219 Melee . | . . . . Ramming 5 | . . 5 . Kinetic 1025 | . 328 574 123 Thermal 72 | . . . 72 Explosive 219 | . . . 219 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 29 | . . . 29 Projectiles . | . . . . Explosions 29 | . . . 29 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 34 | . . . 34 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed 2 | . . 2 . Kicked 2 | . . 2 . Crushed . | . . . . Highest Temperature 34 | . 34 6 12 Average Temperature 9 | . 13 4 7 Received Heat Transfer 693 | . 144 222 327 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 150 | . . . 150 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 152 | . 50 152 133 Initial 55 | . . . 55 Average 38 | . 11 44 81 Influence Increases 669 | . 132 329 208 Destroy 0b10 Robot/C 460 | . 80 240 140 Destroy 0b10 Robot/NC 20 | . 5 15 . Destroy Leader 126 | . 12 64 50 Successful Hack 15 | . 5 10 . Destroy Structure 18 | . . . 18 Lose Combat Pursuer 30 | . 30 . . Influence Decreases 586 | . 132 198 256 Entered New Map 76 | . . . 76 Time Decay 380 | . 132 128 120 Lost Part 130 | . . 70 60 Squads Dispatched 5 | . . 1 4 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | . 8 15 13 Peak Tracking Total 6 | . 3 6 5 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 2 | . . 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 5 | . 2 2 1 Terminals 4 | . 1 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . 7 7 5 Successful 9 | . 3 4 2 Failed 10 | . 4 3 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 17 | . 5 7 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 2 4 2 Prototype ID Bank 2 | . 1 . 1 Emergency Access Points 1 | . 1 . . Alert Level 1 | . . 1 . Maintenance Status 1 | . . 1 . Transport Status 1 | . . 1 . Zone Layout 2 | . . 1 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 2 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 1 | . 1 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 1169 | 65 413 437 254 Spaces Moved 762 | 57 340 227 138 Core 53 | 2 . 1 50 Treads 10 | . . . 10 Legs 257 | . . 226 31 Wheels 395 | 55 340 . . Hover 47 | . . . 47 Flight . | . . . . Fastest Speed 50 | 50 90 120 52 Average Speed 103 | 87 90 120 117 Slowest Speed 300 | 90 90 150 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 4 55 20 16 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 18 | . . . 18 Melee . | . . . . Projectile . | . . . . AOE 18 | . . . 18 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 980 | 68 408 312 192 Wait 43 | . 23 16 4 Move 759 | 56 339 226 138 Hop . | . . . . Pick Up 23 | 6 9 4 4 Fast Attach 16 | 6 1 2 7 Attach 10 | . . 4 6 Detach 1 | . . . 1 Swap 10 | . 2 3 5 Drop 15 | . 8 5 2 Fire 101 | . 26 50 25 Melee . | . . . . Ram . | . . . . Kick 2 | . . 2 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials -9/Storage History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 16) 378 | -10/Materials | Discovered new exit (range 13) 442 | -10/Materials | Discovered new exit (range 15) 464 | -10/Materials | Identified exit to Materials 479 | -10/Materials | Entered another Materials area 479 | -9/Materials | Evolved 2 slots: Propulsion x2 865 | -9/Materials | Lost 4 parts (2p2n) 894 | -9/Materials | Discovered new exit (range 7) 902 | -9/Materials | Identified exit to Storage 911 | -9/Materials | Core integrity fell below 50% 916 | -9/Materials | Entered Storage 945 | -9/Storage | Lost 3 parts (2n1w) 998 | -9/Storage | Garrison activated, responded to threat 1036 | -9/Storage | Core integrity fell below 20% 1087 | -9/Storage | Lost 6 parts (2p4w) 1170 | -9/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01116_ U-05 Engineer lays Concrete. 01120_ Acquired Hvy. Assault Rifle. 01120_ U-05 Engineer builds a Wall. 01120_ U-05 Engineer lays Concrete. 01124_ U-05 Engineer builds a Wall. 01125_ U-05 Engineer lays Concrete. 01127_ U-05 Engineer builds a Wall. 01129_ K-01 Serf collects debris. 01130_ Acquired 27 matter. 01132_ Acquired 18 matter. 01132_ U-05 Engineer lays Concrete. 01133_ Acquired 5 matter. 01133_ K-01 Serf collects debris. 01133_ U-05 Engineer lays Concrete. 01136_ K-01 Serf collects debris. 01136_ U-05 Engineer lays Concrete. 01137_ U-05 Engineer builds a Wall. 01137_ U-05 Engineer lays Concrete. 01138_ U-05 Engineer builds a Wall. 01140_ K-01 Serf collects debris. 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""" # """ ## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeepHardlightShearcannon Manual? 0 Play Time 00:16:26 Cumulative 28.0 hours Start 2026.07.24 @ 19:07:56 End 2026.07.24 @ 19:22:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 27 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a92d4d4-7070-47cb-878d-193409bfe319