Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.02 @ 19:56:28 Player: Cinder Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (86) 430 Value Destroyed (3166) 3166 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1107) 1107 TOTAL SCORE: 9903 Bonus ------- High Alert Combat Kills 308 Follower Combat Kills 99 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 97/100 System Corruption 5% Temperature Cool (67) Movement Core (400) Ox7 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (11) ----- Large Storage Unit Visual Processing Unit Enhanced Optical Array Advanced Melee Analysis Suite Advanced Melee Analysis Suite Hacking Suite > --- WEAPON (2) ------- Power Sword > --- INVENTORY (15) --- Hybrid Deuterium Engine Neutrino Core Micro Fission Core Medium Storage Unit Improved Actuator Array Relay Coupler [NC] (31) Relay Coupler [NC] (31) Relay Coupler [Grunt] (29) Improved System Restoration Module High-powered Shotgun High-powered Shotgun High-powered Shotgun Missile Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Actuator Array Phase Shifter Hardened Medium Armor Plating Improved Medium Armor Plating Hacking Suite Authchip [R/Combat] Authchip [R/Combat] > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Hybrid Deuterium Engine Fission Core Micro Fission Core Improved Treads Medium Storage Unit Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Improved System Restoration Module High-powered Shotgun High-powered Shotgun High-powered Shotgun Missile Launcher Plasma Cutter Power Sword [Rating: 60] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Flight Unit Utility Authchip [R/Combat] Device Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Hackware Authchip [R/Combat] Protection Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Improved Proton Missile Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Greatsword Build | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac DSF Fac Fac Slots Evolved 10 | . . . . 4 . . 2 . . . 2 2 Power . | . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . 1 Utility 9 | . . . . 4 . . 2 . . . 2 1 Weapon . | . . . . . . . . . . . . . Parts Attached 109 | 7 2 . 8 12 32 11 3 1 1 2 14 16 Power 13 | 1 . . . 1 5 2 . . 1 . 1 2 Engine 8 | 1 . . . 1 5 . . . . . 1 . Core 5 | . . . . . . 2 . . 1 . . 2 Reactor . | . . . . . . . . . . . . . Propulsion 34 | 2 . . 5 4 8 3 1 . . 1 3 7 Treads 10 | . . . . 2 6 . . . . . 1 1 Leg 5 | . . . . . 2 . . . . . . 3 Wheel 17 | 2 . . 3 2 . 3 1 . . 1 2 3 Hover . | . . . . . . . . . . . . . Flight 2 | . . . 2 . . . . . . . . . Utility 41 | 2 . . 1 7 9 5 1 1 . 1 8 6 Device 8 | 1 . . . . 3 . . . . . 3 1 Storage 6 | 1 . . . 1 1 3 . . . . . . Processor 13 | . . . 1 5 1 . . . . . 2 4 Hackware 4 | . . . . . 1 1 . . . 1 1 . Protection 10 | . . . . 1 3 1 1 1 . . 2 1 Artifact . | . . . . . . . . . . . . . Weapon 21 | 2 2 . 2 . 10 1 1 . . . 2 1 Energy Gun 7 | . 2 . 1 . 4 . . . . . . . Energy Cannon 1 | . . . . . 1 . . . . . . . Ballistic Gun 5 | 2 . . . . 2 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 2 | . . . . . 1 . . . . . 1 . Special Weapon 2 | . . . 1 . 1 . . . . . . . Impact Weapon 2 | . . . . . 1 . 1 . . . . . Slashing Weapon 2 | . . . . . . . . . . . 1 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . 2 . Parts Lost 65 | . . . 5 1 20 9 2 . . 3 6 19 Power 7 | . . . 1 . 2 1 . . . . 1 2 Propulsion 25 | . . . 4 1 3 4 1 . . 1 2 9 Utility 22 | . . . . . 8 3 1 . . 2 1 7 Weapon 11 | . . . . . 7 1 . . . . 2 1 Highest Loss Streak 9 | . . . 2 1 9 3 2 . . 3 5 5 To Critical Strikes 2 | . . . . . 1 1 . . . . . . Average Backups 9 | 1 6 8 6 7 9 11 13 14 14 14 13 14 Power 1 | . 1 1 1 1 . 1 1 1 1 1 1 2 Propulsion 1 | . 2 2 1 1 2 1 1 1 1 3 1 . Utility 3 | . 1 3 2 . 3 4 4 5 5 4 5 5 Weapon 2 | . 2 2 2 3 2 3 4 6 6 5 4 4 Tool/Special . | . . . . . . . . . . . . . Unused Backups 24 | . 1 . 2 1 3 2 . . 1 . 3 11 Power 4 | . . . 1 . 1 . . . . . . 2 Propulsion 3 | . . . . . 1 . . . 1 . . 1 Utility 9 | . . . 1 . 1 1 . . . . 1 5 Weapon 8 | . 1 . . 1 . 1 . . . . 2 3 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 97 100 95 77 83 70 65 67 70 79 64 74 Engine 6 | . 14 14 11 . 8 4 . . . . 3 2 Treads 9 | . . . . 5 16 12 . . . . 4 1 Wheel 7 | . 28 28 22 4 . 4 13 15 15 15 6 9 Flight 1 | . . . 3 6 . . . . . . . . Device 6 | . 14 14 2 . 11 2 . . . . 6 6 Storage 9 | . 14 14 14 6 8 8 7 7 7 7 6 5 Processor 11 | . . . 11 29 10 9 7 7 7 4 1 19 Hackware 5 | . . . . . 3 11 7 7 7 15 17 10 Protection 4 | . . . . 3 5 2 12 13 15 13 3 5 Energy Gun 9 | . 7 28 22 18 9 3 . . . . . . Ballistic Gun 1 | . 18 . . . 3 . 5 . . . . . Impact Weapon 3 | . . . . . 3 9 9 15 15 15 5 . Peak Build Rating 60 | 9 12 12 12 39 41 21 22 23 26 29 54 60 Average Rating 21 | 5 9 12 10 32 18 16 21 22 24 27 32 50 On Entrance 20 | . 9 12 12 11 38 18 18 19 23 26 24 54 Avg Prop Armor Cover (%) 10 | . . . . 8 12 . . . . . 10 18 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 58 | 14 17 17 17 27 31 33 32 35 42 42 50 58 Greatest Support 40 | 20 20 20 30 40 40 40 26 26 26 26 23 36 Greatest Overweight (x) 4 | 1 . . 3 2 2 2 2 1 1 2 4 2 Average Overweight (x) . | . . . . . . . 1 1 1 1 2 1 Largest Inventory Capacity 15 | 8 8 8 8 10 10 15 15 15 15 15 15 15 Average Capacity 10 | 7 8 8 8 9 10 14 15 15 15 15 15 15 Most Carried 15 | 5 8 8 8 10 10 15 14 14 15 14 15 15 Average Carried 10 | 1 6 8 7 8 9 11 13 14 14 13 13 14 Final Capacity 15 | 8 8 8 8 10 10 15 15 15 15 15 15 15 Final Carried 15 | 5 8 8 8 10 10 13 14 14 15 13 15 14 Class Distribution -------------------- 48% | Scavenger-Mutant 38% | Mutant 5% | Gunner 3% | Gladiator Dominant Class ---------------- Mutant | -10/Mines Mutant | -10/Subcaves Gunner | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac DSF Fac Fac Matter Collected 1843 | 221 . 37 212 130 723 137 60 . 20 5 145 153 Remotely . | . . . . . . . . . . . . . Salvage Created 2927 | 10 . 37 159 98 914 634 146 . 27 . 373 529 Parts 133 | 5 . 4 12 11 50 17 2 . 3 . 6 23 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . 7 . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac DSF Fac Fac Combat Hostiles Destroyed 60 | . . 3 10 1 24 10 3 . . . 1 8 Melee 15 | . . . . . . 5 1 . . . 1 8 Guns 32 | . . 3 10 1 18 . . . . . . . Cannons 2 | . . . . . 2 . . . . . . . AOE 4 | . . . . . 4 . . . . . . . Classes Destroyed 14 | 1 . 1 2 2 3 2 . . . . . 3 Worker 18 | . . . . 2 . 6 1 . 1 . 5 3 Tunneler 2 | 1 . . . 1 . . . . . . . . Recycler 5 | . . . . . . 2 . . . . 2 1 Operator 1 | . . . . . . 1 . . . . . . Watcher 3 | . . . . 1 . 1 . . . . . 1 Swarmer 17 | . . 3 4 . 7 3 . . . . . . Grunt 16 | . . . . . 9 4 3 . . . . . Brawler 3 | . . . . . 2 1 . . . . . . Sentry 10 | . . . 1 1 5 1 . . . . 1 1 Specialist 2 | . . . . . . . . . . . . 2 Hunter 3 | . . . . . 1 1 . . . . . 1 Programmer 1 | . . . . . . . . . . . . 1 Subdweller 5 | . . . 5 . . . . . . . . . Assembled 3 | . . . . . . . . . . . . 3 Best Kill Streak 5 | 1 . 3 4 1 3 5 4 . 1 . 4 4 Combat Bots Only 4 | . . 3 4 1 3 3 3 . . . 1 4 Max Kills in Single Turn 2 | 1 . 1 2 1 2 1 1 . 1 . 1 1 Gunslinging 1 | . . . 1 . 1 . . . . . . . Exploded 2 | . . . . . 2 . . . . . . . Melee 1 | . . . . . . 1 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac DSF Fac Fac Hostile Shots Fired 717 | . . 6 42 17 203 105 14 . . 28 98 204 Missed 222 | . . . 17 9 51 28 6 . . 11 44 56 Hits 495 | . . 6 25 8 152 77 8 . . 17 54 148 Melee 10 | . . . . . 1 3 . . . . . 6 Projectile 485 | . . 6 25 8 151 74 8 . . 17 54 142 AOE 4 | . . . . . . . . . . . . 4 Critical Strikes 19 | . . . 2 1 9 2 . . . 1 . 4 Part Disruptions 1 | . . . . . . . . . . . . 1 Damage Taken 8326 | . . 46 534 131 2258 1024 164 . . 455 382 3332 Core 1853 | . . . 125 . 325 188 . . . 72 126 1017 Absorbed by Shields . | . . . . . . . . . . . . . Ignored by Resistances 22 | . . . . . . . . . . . . 22 Core Remaining (%) 66 | 100 . . 50 . . 6 . . . 89 85 . Volleys Fired 137 | 2 . 3 52 5 75 . . . . . . . Largest 3 | 2 . 2 2 3 3 . . . . . . . Hottest 195 | 40 . 130 130 195 195 . . . . . . . Shots Fired 227 | 4 . 6 70 15 131 1 . . . . . . Gun 167 | 4 . 6 38 15 103 1 . . . . . . Cannon 20 | . . . . . 20 . . . . . . . Launcher 8 | . . . . . 8 . . . . . . . Special 32 | . . . 32 . . . . . . . . . Kinetic 34 | 4 . . . . 30 . . . . . . . Thermal 185 | . . 6 70 15 93 1 . . . . . . Explosive 8 | . . . . . 8 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 34 | 2 . 2 34 23 24 . . . . . . . Robot Miss Streak 9 | 1 . 9 6 3 4 1 . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 6 | . . . 4 . 2 . . . . . . . Max Gunslinging Chain 1 | . . . 1 . 1 . . . . . . . Shots Hit Robots 243 | 2 . 5 37 11 97 36 8 . 1 . 17 29 Core Hits 176 | 2 . 6 52 21 70 5 1 . 1 . 4 14 Critical Kills 3 | . . . . . . 2 . . 1 . . . Critical Parts Destroyed 8 | . . . . . 1 6 1 . . . . . Critical Strikes 21 | . . . . . 5 9 1 . 1 . . 5 Burn 4 | . . . . . 4 . . . . . . . Smash 12 | . . . . . 1 9 1 . 1 . . . Sever 5 | . . . . . . . . . . . . 5 Melee Attacks 150 | . . . . . 42 46 10 . 1 . 19 32 Impact 114 | . . . . . 42 46 10 . 1 . 15 . Slashing 36 | . . . . . . . . . . . 4 32 Piercing . | . . . . . . . . . . . . . Sneak Attacks 26 | . . . . . . 10 1 . 1 . 7 7 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . 1 . . . . . Damage Inflicted 8155 | 21 . 47 675 176 2472 1739 308 . 77 . 826 1814 Guns 2170 | 21 . 47 675 176 1251 . . . . . . . Cannons 350 | . . . . . 350 . . . . . . . Explosions 385 | . . . . . 385 . . . . . . . Melee 5250 | . . . . . 486 1739 308 . 77 . 826 1814 Ramming . | . . . . . . . . . . . . . Kinetic 393 | 21 . . . . 372 . . . . . . . Thermal 2127 | . . 47 675 176 1229 . . . . . . . Explosive 385 | . . . . . 385 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact 3127 | . . . . . 486 1739 308 . 77 . 517 . Slashing 2123 | . . . . . . . . . . . 309 1814 Piercing . | . . . . . . . . . . . . . Highest Corruption 15 | . . . . . 10 15 . . . . . 5 Average Corruption 9 | . . . . . 9 12 . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 142 | . . . . . 110 26 . . . . . 6 Message Errors 37 | . . . . . 31 4 . . . . . 2 Matter Fused 33 | . . . . . 26 6 . . . . . 1 Heat Flow Errors 17 | . . . . . 11 5 . . . . . 1 Energy Discharges 22 | . . . . . 19 3 . . . . . . Parts Rejected 2 | . . . . . . 1 . . . . . 1 Parts Fused 3 | . . . . . 3 . . . . . . . Data Loss (minor) 13 | . . . . . 9 3 . . . . . 1 Data Loss (major) 6 | . . . . . 3 3 . . . . . . Misfires 5 | . . . . . 4 1 . . . . . . Alerts 1 | . . . . . 1 . . . . . . . Weapon Failures 3 | . . . . . 3 . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1374 | . . . . . 153 584 99 . . . 278 260 Projectiles . | . . . . . . . . . . . . . Explosions 16 | . . . . . 16 . . . . . . . Melee 1358 | . . . . . 137 584 99 . . . 278 260 Knockbacks 17 | . . . . . 6 8 1 . . . 2 . Impact 16 | . . . . . 5 8 1 . . . 2 . Kinetic . | . . . . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . Self-Inflicted Damage 74 | . . . . . 74 . . . . . . . Shots 2 | . . . . . 2 . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 480 | . . 207 398 108 480 227 . . . . . 146 Average Temperature 115 | . . 105 126 60 134 98 . . . . . 40 Received Heat Transfer 2570 | . . . 425 90 1053 333 63 . . . 96 510 Effects 7 | . . . 4 . 3 . . . . . . . Shutdowns 2 | . . . 1 . 1 . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . Interference 2 | . . . 2 . . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 18 | . . . . . 1 10 3 . . . 4 . Combat Hostiles 7 | . . . . . . 5 2 . . . . . Parts Fried 23 | . . . . . . 15 3 . . . 5 . Impact Corruptions 34 | . . . . . 2 22 4 . . . 6 . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 6 | . . . 2 . 4 . . . . . . . Heat Transferred 3618 | . . 60 845 220 2493 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac DSF Fac Fac Maximum Alert Level 5 | . . . . . 5 3 2 . . . . . Low Security (%) 44 | 100 100 100 . 100 24 . . 100 100 100 100 100 Level 1 7 | . . . . . 10 . 69 . . . . . Level 2 11 | . . . . . 20 . 30 . . . . . Level 3 20 | . . . . . 15 100 . . . . . . Level 4 12 | . . . . . 23 . . . . . . . Level 5 3 | . . . . . 5 . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1773 | 5 6 70 . 33 1773 910 530 180 103 68 35 117 Initial 863 | . . . . 33 2 863 375 180 98 68 19 . Average 522 | . 1 58 . 7 743 858 402 161 96 60 5 25 Influence Increases 3328 | 5 6 70 130 68 2011 362 240 . 10 . 114 312 Destroy 0b10 Robot/C 1100 | . . 60 100 20 540 200 60 . . . 20 100 Destroy 0b10 Robot/NC 150 | 5 . . . 20 5 50 5 . 5 . 35 25 Destroy Leader 166 | . . 10 . 12 30 52 10 . . . 10 42 Allied During Kill 3 | . . . . . 3 . . . . . . . Trap Triggered on 0b10 10 | . . . . . 10 . . . . . . . Successful Hack 117 | . 6 . . 16 21 . . . 5 . 33 36 Anti-Garrison Action 1400 | . . . . . 1250 . 150 . . . . . Destroy Structure 97 | . . . . . 92 . . . . . 1 4 Partial Spotted 30 | . . . . . 15 15 . . . . . . Lose Combat Pursuer 255 | . . . 30 . 45 45 15 . . . 15 105 Influence Decreases 3326 | 5 6 10 126 128 242 1310 550 375 52 60 151 311 Entered New Map 1852 | . . . 32 31 2 910 450 335 42 30 19 1 Time Decay 906 | 5 6 10 86 97 . 310 80 40 10 . 122 140 Lost Part 528 | . . . 8 . 200 90 20 . . 30 10 170 Lost Ally 40 | . . . . . 40 . . . . . . . Squads Dispatched 14 | . . . . . . 2 3 . . 1 1 7 Investigation 3 | . . . . . . . 1 . . . . 2 Extermination 2 | . . . . . . . . . . . 1 1 Reinforcement 7 | . . . . . . 2 . . . 1 . 4 Assault 2 | . . . . . . . 2 . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac DSF Fac Fac Distress Signals 9 | . . . . . . 5 . . . . 1 3 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 138 | . . 2 12 6 30 23 6 6 . 3 4 46 Peak Tracking Total 10 | . . . 6 7 4 6 5 6 . 3 3 10 Tactical Retreats 14 | . . . 1 . 3 2 1 . . . 1 6 ECM-based Alert Blocks 1 | . . . . . . . . . . . . 1 Traps | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac DSF Fac Fac Traps Triggered 9 | . . . 2 . 2 1 1 . . . . 3 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 1 | . . . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 1 | . . . . . 1 . . . . . . . Triggered 1 | . . . . . 1 . . . . . . . Most Traps Carried 1 | . . . 1 1 1 . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac DSF Fac Fac Machines Disabled 6 | . . . 1 . 4 . 1 . . . . . Max in Single Turn 1 | . . . 1 . 1 . 1 . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Garrison Relay 4 | . . . . . 4 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac DSF Fac Fac Machines Accessed 19 | . 1 . 1 4 4 . 1 . 1 . 4 3 Terminals 13 | . 1 . . 2 4 . . . 1 . 4 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 Scanalyzers 1 | . . . . 1 . . . . . . . . Garrison Access 3 | . . . . 1 . . 1 . . . . 1 Total Hacks 47 | . 3 . 9 9 9 . 2 . 1 . 7 7 Successful 22 | . 1 . 9 3 2 . . . 1 . 3 3 Failed 25 | . 2 . . 6 7 . 2 . . . 4 4 Catastrophic 5 | . 1 . . . 2 . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . Manual 15 | . 3 . . 4 . . . . . . 6 2 Terminals 27 | . 3 . . 4 9 . . . 1 . 7 3 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 Scanalyzers 2 | . . . . 2 . . . . . . . . Garrison Access 8 | . . . . 3 . . 2 . . . . 3 Terminal Hacks 13 | . . . 9 . 2 . . . 1 . . 1 Record 8 | . . . 8 . . . . . . . . . Open Door 1 | . . . . . 1 . . . . . . . Open DSF 1 | . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . . . . 1 Patrol Navigation 1 | . . . . . 1 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 1 | . . . . 1 . . . . . . . . Retrieve Study 1 | . . . . 1 . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . Unauthorized Hacks 7 | . 1 . . 1 . . . . . . 3 2 Terminals 6 | . 1 . . 1 . . . . . . 3 1 Assimilate 1 | . 1 . . . . . . . . . . . Botnet 4 | . . . . . . . . . . . 3 1 Operators 1 | . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 Recyclers 1 | . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 15 | . 1 . . 4 3 . 1 . . . 3 3 Full Trace Events 5 | . . . . 1 1 . 1 . . . . 2 Feedback Events 2 | . . . . 1 . . . . . . . 1 Corruption 2 | . . . . 1 . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . 1 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 18 | . . . . . 17 . 1 . . . . . Machine Destruction 18 | . . . . . 17 . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac DSF Fac Fac Total Allies 2 | . . . . . 2 . . . . . . . Largest Group 2 | . . . . . 2 . . . . . . . Highest-Rated Group 50 | . . . . . 50 . . . . . . . Highest-Rated Ally 25 | . . . . . 25 . . . . . . . Initial Warlord ECA Mod 6 | . . . . . . 6 5 5 5 5 4 3 Total Orders . | . . . . . . . . . . . . . Ally Attacks 7 | . . . . . 7 . . . . . . . Total Damage 262 | . . . . . 262 . . . . . . . Kills 3 | . . . . . 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac DSF Fac Fac Active Infowar (turns) 4365 | 4 43 38 203 . 2376 690 170 92 37 18 166 528 Optics 4077 | . . . . . 2376 690 170 92 37 18 166 528 Terrain 288 | 4 43 38 203 . . . . . . . . . ECM 112 | . . . . . . . . . . . . 112 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac DSF Fac Fac Turns Passed 7196 | 66 43 38 1320 408 3182 690 170 92 37 34 588 528 Spaces Moved 4824 | 47 41 37 1199 314 1726 395 137 91 30 30 412 365 Core 22 | 5 . . 3 . . 14 . . . . . . Treads 1864 | . . . . 51 1535 213 . . . . 41 24 Legs 54 | . . . . . 18 . . . . . . 36 Wheels 2646 | 42 41 37 1052 169 173 168 137 91 30 30 371 305 Hover . | . . . . . . . . . . . . . Flight 238 | . . . 144 94 . . . . . . . . Fastest Speed 50 | 50 80 80 80 85 100 50 100 100 100 85 85 90 Average Speed 121 | 77 80 80 88 111 154 125 100 100 100 98 118 109 Slowest Speed 270 | 100 80 80 200 240 260 240 100 100 100 100 240 270 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 32 | 3 12 7 78 25 83 30 8 98 1 44 16 13 Regions Visited 12 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . . 1 . . . . 1 . Scrap Searched 3 | . . . 3 . . . . . . . . . Spaces Dug 32 | . . . . . 29 . . . . . 1 2 Terrain Destroyed 62 | . . . . . 59 . . . . . 1 2 Melee 21 | . . . . . 18 . . . . . 1 2 Projectile . | . . . . . . . . . . . . . AOE 41 | . . . . . 41 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac DSF Fac Fac Total 5604 | 69 52 39 1321 359 2030 507 154 91 35 35 476 436 Wait 212 | 9 . . 50 12 98 22 . . . . 11 10 Move 4814 | 46 40 36 1198 314 1725 394 137 90 29 29 411 365 Hop . | . . . . . . . . . . . . . Pick Up 82 | 5 5 . 5 8 17 18 4 . 3 2 11 4 Fast Attach 63 | 7 2 . 2 5 14 10 . 1 . . 10 12 Attach 43 | . . . 3 7 13 3 3 . 1 2 5 6 Detach 17 | . 1 . . 4 5 2 . . . . 1 4 Swap 23 | . . . 7 1 11 2 1 . . . . 1 Drop 50 | . 4 . 4 3 16 10 . . 1 2 8 2 Fire 137 | 2 . 3 52 5 75 . . . . . . . Melee 149 | . . . . . 42 46 9 . 1 . 19 32 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 10 | . . . . . 10 . . . . . . . Rewire . | . . . . . . . . . . . . . Trap 1 | . . . . . 1 . . . . . . . Miscellaneous 3 | . . . . . 3 . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Materials -8/Garrison (discovered 3 exits: [*Mat x3]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Discovered new exit (range 8) 110 | -10/Materials | Entered Mines 125 | -10/Mines | Learned Materials terminal intel 140 | -10/Mines | Discovered new exit (range 6) 148 | -10/Mines | Entered Subcaves 314 | -10/Subcaves | Build established: Mutant 468 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 580 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 904 | -10/Subcaves | Visited 4L-MR0's lab 1148 | -10/Subcaves | A Subdweller sparked back to life 1148 | -10/Subcaves | A Subdweller sparked back to life 1148 | -10/Subcaves | A Subdweller sparked back to life 1211 | -10/Subcaves | Found Rainbow Chip 1410 | -10/Subcaves | Discovered new exit (range 8) 1429 | -10/Subcaves | Learned location of Storage (-8) 1468 | -10/Subcaves | Entered Materials 1468 | -8/Materials | Evolved 4 slots: Utility x4 1469 | -8/Materials | Loaded intel: 12 terminal locations 1469 | -8/Materials | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 1820 | -8/Materials | Build established: Gunner 1876 | -8/Materials | Identified exit to Garrison 1876 | -8/Materials | Entered Garrison 1894 | -8/Garrison | Triggered checkpoint 1937 | -8/Garrison | Garrison Relay disabled 2152 | -8/Garrison | Triggered checkpoint 2211 | -8/Garrison | System corruption reached 10% 2262 | -8/Garrison | Lost 9 parts (1p3n4u1w) 2330 | -8/Garrison | Lost 4 parts (2u2w) 2408 | -8/Garrison | Triggered checkpoint 2434 | -8/Garrison | Discovered new exit (range 11) 2512 | -8/Garrison | Build established: Scavenger-Mutant 2717 | -8/Garrison | Discovered new exit (range 10) 2738 | -8/Garrison | Rescued a captive Derelict 2741 | -8/Garrison | Rescued a captive Derelict 2840 | -8/Garrison | Triggered checkpoint 2957 | -8/Garrison | Garrison Relay disabled 3036 | -8/Garrison | Triggered checkpoint 3058 | -8/Garrison | Core integrity fell below 50% 3336 | -8/Garrison | Discovered new exit (range 12) 3384 | -8/Garrison | Triggered checkpoint 3435 | -8/Garrison | Garrison Relay disabled 3476 | -8/Garrison | Triggered checkpoint 3628 | -8/Garrison | Triggered checkpoint 3798 | -8/Garrison | Garrison Relay disabled 5058 | -8/Garrison | Entered Materials 5269 | -8/Materials | Lost 3 parts (1n2u) 5534 | -8/Materials | Core integrity fell below 20% 5719 | -8/Materials | Discovered new exit (range 18) 5745 | -8/Materials | Discovered new exit (range 18) 5748 | -8/Materials | Entered Factory 5748 | -7/Factory | Evolved 2 slots: Utility x2 5918 | -7/Factory | Sucked down chute 5918 | -7/Factory | Entered Waste 5926 | -7/Waste | Spotted C-40 Crusher 5934 | -7/Waste | Spotted C-40 Crusher 5937 | -7/Waste | Spotted C-40 Crusher 5941 | -7/Waste | Spotted C-40 Crusher 5950 | -7/Waste | Spotted C-40 Crusher 5965 | -7/Waste | Spotted C-40 Crusher 6001 | -7/Waste | Discovered new exit (range 10) 6010 | -7/Waste | Entered Factory 6019 | -7/Factory | Build established: Mutant 6047 | -7/Factory | Identified exit to DSF 6047 | -7/Factory | Entered DSF 6064 | -7/DSF | Discovered new exit (range 18) 6079 | -7/DSF | Additional patrols routed to DSF 6081 | -7/DSF | Entered Factory 6081 | -6/Factory | Evolved 2 slots: Utility x2 6110 | -6/Factory | Lost 3 parts (1n2u) 6216 | -6/Factory | Lost 5 parts (1p2n1u1w) 6639 | -6/Factory | Discovered new exit (range 17) 6669 | -6/Factory | Entered another Factory area 6669 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6925 | -5/Factory | Assembled infested ambush trap array 6991 | -5/Factory | Lost 4 parts (2n2u) 6993 | -5/Factory | Identified exit to Upper Caves 7158 | -5/Factory | Lost 4 parts (2n2u) 7162 | -5/Factory | Core integrity fell below 50% 7197 | -5/Factory | Core integrity fell below 20% 7197 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07151_ T:O8 &53FZK#H0JIZ5D 07196_ T-07 Excavator destroyed. 07196_ Power Conduit explodes. 07196_ K-01 Serf destroyed. 07196_ Imp. VSS Leg destroyed. 07196_ Lgt. Fission Core destroyed. 07196_ Power Conduit explodes. 07196_ Destroyed Antimatter Reactor. Map ----- +----------------------------------------------------+ | ?????????# # "" ""########+ | | ?????????############+### " "#! !?? | | ?????????????????# " R"" ??? | | ?????????????????# " " ??? | | ?????????????????# " ""???? | | ?????????????????# """??? | | ?????????????????# """??? | | ?????????????????# ######" " """"?? | | ?????????????????# #????# " ???? | | ?????????????????# #????# "##?????? | | ?????????????????+ #????# #?????? | | ?????????????????#w #????# R% #??????? | | ?????????????????# #????# % #??????? | | ?????????????????# #????# ; % #??????? | | ?????????????????# #????# ; "##??????? | | ?????????????????# #???### ;#???????? | | ?????????????????#^ #??? ! *;#???????? | | ?????????????????# ^ #### ;;; #;;###???????? | | ?????????????????# w# ;###?????????? | | ?????????????????# # ;#???????????? | | ?????????????????# ; ;#???????????? | | ?????????????????# ;#???????????? | | ?????????????????# ;#???????????? | | ?????????????????# x #????????????? | | ?????????????????+ x #????????????? | | ?????????????????# @ #????????????? | | ?????????????????# #????????????? | | ?????????????????# #????????????? | | ?????????????????# #????????????? | | ?????????????????# #????????????? | | ???????????????? k ;;;####????????????? | | ?????????????? ??????????????? | | ???????????? gg ; ?????????????? | | ?????????? g g # ! #????????????? | | ????????? wk g # #????????????? | | ???????? ######### # #????????????? | | ?????????????????# # #????????????? | | ?????????????????# ?# #????????????? | | ?????????????????# ?# #????????????? | | ?????????????????# ?# #????????????? | | ?????????????????# ??# #????????????? | | ?????????????????# ??# #????????????? | | ?????????????????# ??# #????????????? | | ?????????????????# ????##+########??????????????? | | ?????????????????? ?????R???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 450 Resistance: EM 20 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 28 Melee Accuracy 16 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Challenges ------------ None Game ------ Seed ProtonRainbowLance Manual? 0 Play Time 01:06:30 Cumulative 118.6 hours Start 2026.06.02 @ 17:21:47 End 2026.06.02 @ 19:56:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 185 Rogue 185 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 47 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5de29a07-0a77-4433-8f6d-96e6f7176311