Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.02 @ 13:22:44 Player: ywiktor Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (67) 335 Value Destroyed (2098) 2098 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (610) 610 TOTAL SCORE: 8783 Bonus ------- Follower Combat Kills 20 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -10 Cogmind --------- Core Integrity 788/1000 Matter 196/300 Energy 150/150 System Corruption 3% Temperature Cool (9) Movement Flying (109) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (6) --- Improved VTOL Module Impulse Thruster > --- UTILITY (7) ------ Improved Heat Sink Medium Storage Unit Advanced Signal Interpreter Hacking Suite Improved Hacking Suite Makeshift System Shield Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Nuclear Core Weight Redist. System Improved Light Armor Plating System Shield Heavy EM Shotgun Plasma Rifle Wave Gun Magnetic Acceleration Cannon Heavy Rocket Launcher Precision Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Fission Core > --- PROPULSION ------- Improved Flight Unit Improved VTOL Module Improved VTOL Module Impulse Thruster Impulse Thruster Impulse Thruster > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Enhanced Optical Array Advanced Signal Interpreter Hacking Suite Makeshift System Shield Advanced System Shield > --- WEAPON ----------- Magnetic Acceleration Cannon Maul > --- INVENTORY -------- Light Nuclear Core Weight Redist. System Improved Light Armor Plating Improved Hacking Suite System Shield Heavy EM Shotgun Plasma Rifle Wave Gun Heavy Rocket Launcher Precision Rocket Launcher [Rating: 79] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Hacking Suite Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Shock Bomb Launcher Impact Weapon Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Fac Slots Evolved 10 | . . . 2 . . . 2 . . 4 . . . 2 Power 1 | . . . . . . . . . . 1 . . . . Propulsion 4 | . . . 2 . . . . . . 1 . . . 1 Utility 5 | . . . . . . . 2 . . 2 . . . 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 126 | 6 10 1 7 . 7 . 15 32 1 20 . . 8 19 Power 22 | 1 2 . 1 . . . 4 6 1 2 . . 1 4 Engine 14 | 1 2 . 1 . . . 3 4 . 1 . . 1 1 Core 8 | . . . . . . . 1 2 1 1 . . . 3 Reactor . | . . . . . . . . . . . . . . . Propulsion 37 | 2 4 . 4 . . . 3 14 . 5 . . . 5 Treads . | . . . . . . . . . . . . . . . Leg 22 | 2 4 . 4 . . . 3 9 . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 15 | . . . . . . . . 5 . 5 . . . 5 Utility 23 | 1 2 . . . 3 . 6 2 . 5 . . 1 3 Device 3 | . 1 . . . 1 . . . . . . . . 1 Storage 4 | 1 . . . . 1 . 1 . . 1 . . . . Processor 3 | . . . . . . . 1 . . 2 . . . . Hackware 8 | . . . . . . . 2 1 . 2 . . 1 2 Protection 5 | . 1 . . . 1 . 2 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 44 | 2 2 1 2 . 4 . 2 10 . 8 . . 6 7 Energy Gun 9 | 1 1 . . . 1 . 1 5 . . . . . . Energy Cannon 2 | . . . 1 . 1 . . . . . . . . . Ballistic Gun 6 | 1 1 1 . . 1 . 1 1 . . . . . . Ballistic Cannon 10 | . . . 1 . 1 . . 1 . 4 . . . 3 Launcher 9 | . . . . . . . . 3 . 1 . . 4 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 8 | . . . . . . . . . . 3 . . 2 3 Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 3 . . 7 . . . . . 1 Parts Lost 29 | . 2 . . . . . 4 5 . 3 . . 5 10 Power 7 | . . . . . . . 1 1 . 1 . . 2 2 Propulsion 12 | . . . . . . . 1 2 . 1 . . 2 6 Utility 4 | . . . . . . . 1 1 . 1 . . . 1 Weapon 6 | . 2 . . . . . 1 1 . . . . 1 1 Highest Loss Streak 5 | . 1 . . . . . 2 2 . 1 . . 5 3 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . Average Slot Usage (%) 92 | . 95 100 100 100 97 100 93 98 90 87 93 93 86 83 Engine 7 | . 14 14 11 11 11 11 8 4 4 6 6 6 5 . Core 2 | . . . . . . . . 4 4 3 6 6 4 6 Leg 21 | . 28 28 44 44 44 44 35 34 . . . . . . Flight 13 | . . . . . . . . 1 36 32 33 33 29 28 Device 1 | . 9 . . . . . . . . . . . . 2 Storage 8 | . 14 14 11 11 11 11 9 9 9 6 6 6 6 5 Processor 6 | . . . . . . . . 9 9 15 13 13 13 9 Hackware 10 | . . . . . . . 12 10 18 15 20 20 20 19 Protection 4 | . . 14 11 11 10 11 8 7 . . . . . . Energy Gun 5 | . 7 14 11 11 10 11 9 8 9 . . . . . Ballistic Gun 2 | . 20 14 . . . . 2 4 . . . . . . Ballistic Cannon 3 | . . . 8 11 10 11 6 2 . . . . . 1 Impact Weapon 1 | . . . . . . . . . . 3 6 6 2 4 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 33 | 14 20 20 23 23 28 28 29 33 19 29 26 26 29 32 Greatest Support 52 | 20 20 20 40 40 40 40 47 52 20 28 27 27 27 36 Greatest Overweight (x) 8 | 1 . . . . . . . 8 . 1 . . 1 5 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 8 8 8 8 10 10 10 10 10 10 10 10 10 Most Carried 10 | 4 8 8 8 8 9 9 10 10 10 10 10 10 10 10 Average Carried 8 | 3 7 8 7 8 8 9 9 9 9 9 10 10 9 9 Final Capacity 10 | 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 4 8 8 8 8 9 9 10 10 9 10 10 10 10 10 Class Distribution -------------------- 38% | Hacker-Sprinter 32% | Scavenger-Mutant 26% | Mutant 3% | Hacker-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Hacker-Sprinter | -8/Recycling Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Fac Matter Collected 2037 | 248 166 40 123 16 . . 300 330 207 95 119 . 161 232 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2057 | . 219 40 181 36 . . 458 630 . 96 . . 247 150 Parts 138 | . 25 4 12 5 . . 32 35 . 4 . . 10 11 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . . . 1 3 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . 2 . . . Prevented 9 | . . . . . . . . . . . . . 9 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Fac Combat Hostiles Destroyed 63 | . 9 3 4 3 . . 12 14 . 5 . . 6 7 Melee 1 | . . . . . . . . . . . . . 1 . Guns 28 | . 9 3 1 . . . 6 9 . . . . . . Cannons 26 | . . . 2 3 . . 6 4 . 4 . . . 7 AOE 6 | . . . . . . . . 1 . 1 . . 4 . Classes Destroyed 11 | . 3 . 1 . . . 3 2 . 1 . . 1 . Worker 1 | . . . . . . . . 1 . . . . . . Recycler 2 | . . . . . . . 1 1 . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . 2 . Swarmer 27 | . 6 3 . 3 . . 4 3 . 3 . . 1 4 Grunt 19 | . 3 . 2 . . . 3 8 . . . . 3 . Brawler 2 | . . . . . . . 1 1 . . . . . . Duelist 1 | . . . . . . . . 1 . . . . . . Sentry 6 | . . . 2 . . . 3 1 . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . Programmer 5 | . . . . . . . . . . 2 . . . 3 Best Kill Streak 10 | . 3 3 1 3 . . 6 10 . 3 . . 3 2 Combat Bots Only 8 | . 3 3 1 3 . . 6 8 . 3 . . 3 2 Max Kills in Single Turn 2 | . 1 1 1 1 . . 1 2 . 1 . . 2 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . 1 . 1 . . 2 . Melee 1 | . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Fac Hostile Shots Fired 439 | . 73 19 22 7 . . 73 63 . 49 . . 58 75 Missed 145 | . 18 8 5 2 . . 23 16 . 30 . . 23 20 Damage Taken 4169 | . 503 95 207 40 . . 628 767 . 335 . . 645 949 Core 971 | . 79 18 26 10 . . 139 160 . 106 . . 221 212 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 71 | 100 . 61 . . . 91 . . 45 . . . 61 . Volleys Fired 197 | . 37 7 9 4 . . 29 55 . 17 . . 13 26 Largest 2 | . 2 2 2 2 . . 2 2 . 1 . . 1 1 Hottest 118 | . 70 70 118 89 . . 95 94 . 53 . . 36 53 Shots Fired 325 | . 73 14 18 8 . . 58 98 . 17 . . 13 26 Gun 208 | . 73 14 9 4 . . 35 73 . . . . . . Cannon 98 | . . . 9 4 . . 23 22 . 14 . . . 26 Launcher 19 | . . . . . . . . 3 . 3 . . 13 . Special . | . . . . . . . . . . . . . . . Kinetic 183 | . 48 7 6 4 . . 29 49 . 14 . . . 26 Thermal 91 | . 25 7 12 4 . . 29 14 . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 51 | . . . . . . . . 35 . 3 . . 13 . Robot Hit Streak 18 | . 7 2 6 4 . . 17 18 . 6 . . 3 8 Robot Miss Streak 5 | . 4 5 2 2 . . 2 4 . 3 . . 3 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . Shots Hit Robots 213 | . 40 5 13 5 . . 42 69 . 11 . . 6 22 Core Hits 110 | . 15 4 6 3 . . 19 38 . 8 . . 10 7 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 12 | . 1 . 4 . . . 5 1 . . . . . 1 Burn 8 | . 1 . 4 . . . 2 1 . . . . . . Blast 4 | . . . . . . . 3 . . . . . . 1 Melee Attacks 52 | . . . . . . . . . . 21 . . 2 29 Impact 52 | . . . . . . . . . . 21 . . 2 29 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . 1 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 4750 | . 468 64 227 83 . . 727 1238 . 500 . . 611 832 Guns 1792 | . 468 64 94 26 . . 324 816 . . . . . . Cannons 2000 | . . . 133 57 . . 402 316 . 385 . . . 707 Explosions 786 | . . . . . . . . 103 . 115 . . 515 53 Melee 168 | . . . . . . . . . . . . . 96 72 Ramming 4 | . . . . . . . 1 3 . . . . . . Kinetic 2689 | . 293 26 93 57 . . 437 691 . 385 . . . 707 Thermal 963 | . 175 38 134 26 . . 289 281 . . . . 20 . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 926 | . . . . . . . . 263 . 115 . . 495 53 Impact 168 | . . . . . . . . . . . . . 96 72 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . . 2 2 2 2 3 Average Corruption 2 | . . . . . . . . . . 1 2 2 2 2 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 10 | . . . . . . . . . . 4 1 1 2 2 Message Errors 4 | . . . . . . . . . . 3 . . 1 . Matter Fused 1 | . . . . . . . . . . . 1 . . . Energy Discharges 2 | . . . . . . . . . . . . 1 1 . Data Loss (minor) 1 | . . . . . . . . . . . . . . 1 Data Loss (major) 2 | . . . . . . . . . . 1 . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 143 | . . . . . . . . . . 43 . . 66 34 Projectiles 40 | . . . . . . . . . . 38 . . . 2 Explosions 5 | . . . . . . . . . . 5 . . . . Melee 98 | . . . . . . . . . . . . . 66 32 Knockbacks 29 | . . . . . . . 5 16 . 5 . . . 3 Impact 1 | . . . . . . . . . . . . . . 1 Kinetic 25 | . . . . . . . 5 13 . 5 . . . 2 Secondary 3 | . . . . . . . . 3 . . . . . . Self-Inflicted Damage 136 | . . . . . . . . 44 . 37 . . 55 . Shots 8 | . . . . . . . . 1 . 2 . . 5 . Rammed . | . . . . . . . . . . . . . . . Targets Rammed 3 | . . . . . . . 1 2 . . . . . . Kicked 3 | . . . . . . . 1 2 . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 313 | . 138 167 198 108 . . 189 313 4 54 177 73 125 46 Average Temperature 45 | . 45 81 72 55 . . 74 91 4 16 81 34 45 9 Received Heat Transfer 852 | . 126 . 81 . . . 153 306 . 12 . . 84 90 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . Parts Fried 1 | . . . . . . . . . . . . . 1 . Impact Corruptions 3 | . . . . . . . . . . . . . 2 1 Robots Melted 1 | . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . Parts Melted 2 | . 1 . 1 . . . . . . . . . . . Heat Transferred 2999 | . 592 111 629 74 . . 925 618 . . . . 50 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 1 . . . . 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Fac Peak Influence 410 | . 216 93 183 75 . . 245 259 56 227 . . . 410 Initial 213 | . . 23 35 5 . . . 25 48 23 . . . 213 Average 118 | . 104 80 117 29 . . 80 154 52 102 . . . 236 Maximum Alert Level 2 | . 1 . . . . . 1 1 . 1 . . . 2 Low Security (%) 77 | 100 88 100 100 100 . 100 91 60 100 92 . . . 20 Level 1 22 | . 11 . . . . . 8 39 . 7 . . . 79 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 20 | . 2 . . . . . 2 3 . 5 . . . 8 Investigation 11 | . 2 . . . . . 1 1 . 3 . . . 4 Extermination 2 | . . . . . . . . . . 1 . . . 1 Reinforcement 6 | . . . . . . . 1 1 . 1 . . . 3 Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 Data Miner Redirects 1 | . . . . . . . . . . . . . . 1 Construction Impeded 3 | . . . . . . . 1 . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Fac Distress Signals 17 | . . . . . . . 5 7 . 2 . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 148 | . 13 3 9 3 . . 24 18 1 26 5 . 14 32 Peak Tracking Total 9 | . 3 3 5 3 . . 8 9 1 4 4 . 8 7 Tactical Retreats 19 | . 1 . . . . . 2 3 . 5 1 . 2 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Fac Traps Triggered 7 | . 1 . . . . . 1 2 . 3 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Fac Machines Disabled 3 | . . . . . . . . 2 . . . . . 1 Max in Single Turn 1 | . . . . . . . . 1 . . . . . 1 Garrison Access 4 | . . . . . . . . 1 . 3 . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Fac Machines Accessed 52 | . 4 . 3 1 . . 5 6 8 11 . 4 . 10 Terminals 35 | . 4 . 3 1 . . 5 5 5 5 . . . 7 Fabricators 5 | . . . . . . . . . . 2 . . . 3 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . 3 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 . 3 . . . . Total Hacks 156 | . 12 . 11 2 . . 14 10 18 28 . 30 . 31 Successful 108 | . 4 . 9 . . . 11 6 10 23 . 30 . 15 Failed 47 | . 8 . 2 2 . . 2 4 8 5 . . . 16 Catastrophic 12 | . 3 . . . . . . 1 . . . . . 8 Database Lockouts 1 | . . . . . . . 1 . . . . . . . Manual 91 | . 12 . 11 2 1 . 15 5 10 16 . . . 19 Terminals 98 | . 12 . 11 2 . . 14 9 11 18 . . . 21 Fabricators 16 | . . . . . . . . . . 6 . . . 10 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 8 | . . . . . . . . . 7 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 . 3 . . . . Terminal Hacks 56 | . 1 . 5 . . . 5 4 2 8 . 30 . 1 Record 14 | . . . . . . . . . . 3 . 11 . . Part Schematic 15 | . . . 1 . . . 1 . 1 1 . 11 . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . Robot Analysis 3 | . . . 2 . . . . . . 1 . . . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . Open Door 3 | . . . . . . . . 3 . . . . . . Level Access Points 3 | . . . . . . . 1 1 . 1 . . . . Branch Access Points 4 | . 1 . 1 . . . 1 . . 1 . . . . Emergency Access Points 2 | . . . . . . . 1 . 1 . . . . . Fabricator Index 1 | . . . . . . . . . . 1 . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . Recall Investigation 2 | . . . . . . . 1 . . . . . . 1 Fabricator Hacks 12 | . . . . . . . . . . 5 . . . 7 Network Status 2 | . . . . . . . . . . 1 . . . 1 Load Schematic 5 | . . . . . . . . . . 2 . . . 3 Build 5 | . . . . . . . . . . 2 . . . 3 Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . . . 4 1 . . . . Report Inventory 4 | . . . . . . . . . 3 1 . . . . Retrieve Components 1 | . . . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . 1 . 3 . . . . Seal Access 4 | . . . . . . . . 1 . 3 . . . . Unauthorized Hacks 31 | . 3 . 4 . . . 6 1 4 6 . . . 7 Terminals 31 | . 3 . 4 . . . 6 1 4 6 . . . 7 Assimilate 4 | . 1 . 1 . . . 1 . . 1 . . . . Botnet 27 | . 2 . 3 . . . 5 1 4 5 . . . 7 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 38 | . 4 . 2 1 . . 3 5 6 7 . . . 10 Full Trace Events 8 | . 1 . . . . . . 1 . 2 . . . 4 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . 1 . . . 1 . 1 1 . 11 . . Parts Built 7 | . . . . . . . . . . 2 . . . 5 Authchips . | . . . . . . . . . . . . . . . Time 331 | . . . . . . . . . . 109 . . . 222 Total Part Build Rating 39 | . . . . . . . . . . 6 . . . 33 Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . 2 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Fac Total Allies 4 | . 1 . 1 . . . 1 . . . . . 1 . Largest Group 2 | . 1 1 2 2 2 1 1 1 . . . . 1 . Highest-Rated Group 96 | . 10 10 20 20 20 10 26 26 . . . . 96 . Highest-Rated Ally 96 | . 10 10 10 10 10 10 26 26 . . . . 96 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 7 | . . . . . . . . . . . . . 7 . Total Damage 235 | . . . . . . . . . . . . . 235 . Kills 1 | . . . . . . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Fac Robot Analysis Total 3 | . . . 2 . . . . . . 1 . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Fac Turns Passed 7073 | 52 581 71 434 535 377 58 1069 1041 209 1387 110 43 163 943 Spaces Moved 9669 | 41 346 42 299 405 297 43 753 666 778 3372 368 160 378 1721 Core 16 | 14 . . . . . . . 1 . . . . . 1 Treads . | . . . . . . . . . . . . . . . Legs 2817 | 27 346 42 299 405 297 43 753 605 . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 6836 | . . . . . . . . 60 778 3372 368 160 378 1720 Fastest Speed 23 | 50 120 120 120 120 120 120 120 26 26 24 26 26 26 23 Average Speed 54 | 97 120 120 120 120 120 120 121 116 26 25 26 26 31 30 Slowest Speed 485 | 120 120 120 120 120 120 120 123 485 26 103 26 26 100 300 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 21 | . . . . . . . . 1 13 6 . . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 3 49 16 24 84 61 19 43 48 82 52 49 74 62 27 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 . . Known Exits Taken 9 | . 1 . 1 . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . . . . . . . . Scrap Searched 4 | . . . . . . . . . . . 2 . 2 . Spaces Dug 49 | . . . . . . . . . . 21 . . . 28 Terrain Destroyed 62 | . . . . . . . . 5 . 23 . . 3 31 Melee 49 | . . . . . . . . . . 21 . . . 28 Projectile 5 | . . . . . . . . . . 2 . . . 3 AOE 8 | . . . . . . . . 5 . . . . 3 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Fac Total 10984 | 50 443 50 356 446 318 49 848 826 771 3832 381 160 403 2051 Wait 858 | . 36 . 38 38 7 7 33 50 2 387 14 1 . 245 Move 9616 | 40 345 41 298 404 296 42 752 663 754 3359 367 159 375 1721 Hop 18 | . . . . . . . . 1 10 6 . . 1 . Pick Up 40 | 4 7 . . . 1 . 6 4 1 10 . . . 7 Fast Attach 55 | 6 2 . 2 . 6 . 8 19 . 5 . . . 7 Attach 31 | . 2 . 2 . . . 2 6 . 9 . . 4 6 Detach 15 | . . . 1 . . . 2 3 . 4 . . 4 1 Swap 40 | . 6 1 3 . 1 . 5 7 1 6 . . 4 6 Drop 59 | . 8 1 3 . 7 . 10 16 3 8 . . . 3 Fire 197 | . 37 7 9 4 . . 29 55 . 17 . . 13 26 Melee 52 | . . . . . . . . . . 21 . . 2 29 Ram . | . . . . . . . . . . . . . . . Kick 3 | . . . . . . . 1 2 . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: Fac x3 / *Sto) -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 1 exit: *Ext) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 53 | -11/Scrapyard | Entered Materials 53 | -10/Materials | Discovered new exit (range 14) 325 | -10/Materials | Discovered new exit (range 16) 400 | -10/Materials | Discovered new exit (range 8) 482 | -10/Materials | Build established: Scavenger-Mutant 595 | -10/Materials | Identified exit to Mines 634 | -10/Materials | Entered Mines 634 | -10/Mines | Accompanied by 1 ally 684 | -10/Mines | Discovered new exit (range 5) 690 | -10/Mines | Discovered new exit (range 13) 705 | -10/Mines | Entered Materials 705 | -9/Materials | Accompanied by 1 ally 705 | -9/Materials | Evolved 2 slots: Propulsion x2 879 | -9/Materials | Identified exit to Mines 1009 | -9/Materials | Build established: Mutant 1139 | -9/Materials | Entered Mines 1139 | -9/Mines | Accompanied by 2 allies 1348 | -9/Mines | Discovered new exit (range 8) 1460 | -9/Mines | Discovered new exit (range 6) 1662 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1663 | -9/Mines | Discovered new exit (range 5) 1674 | -9/Mines | Entered Exiles 1674 | -9/Exiles | Accompanied by 2 allies 1704 | -9/Exiles | Met 8R-AWN 1722 | -9/Exiles | Met EX-HEX 1763 | -9/Exiles | Met EX-BIN 1776 | -9/Exiles | Aligned with FarCom system 1778 | -9/Exiles | Given EX-Vault access code 1806 | -9/Exiles | Opened EX-Vault 1826 | -9/Exiles | Found Prototype Device 1826 | -9/Exiles | Identified Chronowheel 1826 | -9/Exiles | Activated Chronowheel 1842 | -9/Exiles | Found Prototype Ballistic Gun 1842 | -9/Exiles | Identified AWS/Gauss 1850 | -9/Exiles | Found Prototype Energy Cannon 1850 | -9/Exiles | Identified YOLO Cannon 1887 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1930 | -9/Exiles | Met EX-DEC 2033 | -9/Exiles | Discovered new exit (range 10) 2051 | -9/Exiles | Entered Mines 2051 | -8/Mines | Accompanied by 1 ally 2095 | -8/Mines | Discovered new exit (range 7) 2109 | -8/Mines | Entered Materials 2109 | -8/Materials | Accompanied by 1 ally 2109 | -8/Materials | Evolved 2 slots: Utility x2 2724 | -8/Materials | Build established: Scavenger-Mutant 2905 | -8/Materials | Identified exit to Factory 3008 | -8/Materials | Identified exit to Storage 3008 | -8/Materials | Central database locked down 3178 | -8/Materials | Entered Storage 3178 | -8/Storage | Accompanied by 1 ally 3430 | -8/Storage | Destroyed 8 combat bots 3707 | -8/Storage | Garrison activated, responded to threat 3751 | -8/Storage | Core integrity fell below 50% 4219 | -8/Storage | Used back door to open Recycling access 4219 | -8/Storage | Discovered new exit (range 3) 4219 | -8/Storage | Identified exit to Recycling 4219 | -8/Storage | Entered Recycling 4263 | -8/Recycling | Discovered new exit (range 4) 4264 | -8/Recycling | Identified exit to Factory 4428 | -8/Recycling | Entered Factory 4428 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 4451 | -6/Factory | Build established: Hacker-Sprinter 4880 | -6/Factory | Identified exit to Lower Caves 4880 | -6/Factory | Identified exit to Factory 4893 | -6/Factory | Fabricated System Shield? 5308 | -6/Factory | Fabricated System Shield? 5792 | -6/Factory | Cargo convoy interrupted 5815 | -6/Factory | Entered Lower Caves 5869 | -6/Lower Caves | Encountered a Warlord checkpoint 5922 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 5925 | -6/Lower Caves | Identified exit to Data Miner 5925 | -6/Lower Caves | Entered Data Miner 5925 | -6/Data Miner | Discovered new exit (range 6) 5929 | -6/Data Miner | Met Data Miner 5936 | -6/Data Miner | Learned location of Section 7 (-2) 5936 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5942 | -6/Data Miner | Received God Mode back door access code from Data Miner 5968 | -6/Data Miner | Identified exit to Proximity Caves 5968 | -6/Data Miner | Entered Proximity Caves 5972 | -5/Proximity Caves | Spotter reported a threat 6002 | -5/Proximity Caves | Learned 4 Factory zone layouts 6014 | -5/Proximity Caves | Spotted B-75 Beast 6090 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6115 | -5/Proximity Caves | Escorted by Enhanced Grunt 6127 | -5/Proximity Caves | Discovered exit to Factory (range 13) 6131 | -5/Proximity Caves | Entered Factory 6131 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6144 | -5/Factory | Lost 5 parts (2p2n1w) 6264 | -5/Factory | Fabricated Impulse Thruster? 6295 | -5/Factory | Incoming investigation squad redirected 6328 | -5/Factory | Fabricated Impulse Thruster (x2) 6431 | -5/Factory | Search patrols dispatched 6695 | -5/Factory | Discovered new exit (range 10) 6697 | -5/Factory | Identified exit to Extension 6712 | -5/Factory | Fabricated Imp. Hacking Suite? 7021 | -5/Factory | Lost 3 parts (3n) 7074 | -5/Factory | Self-destructed Last Messages --------------- 06991_ P-70 Sage knocked back. 06991_ U-05 Engineer lays Concrete. 06993_ P-70 Sage destroyed. 06993_ U-05 Engineer lays Concrete. 06995_ Acquired 24 matter. 06995_ U-05 Engineer lays Concrete. 06996_ Acquired 1 matter. 06996_ U-05 Engineer lays Concrete. 07001_ System corrupted: Component data lost. 07001_ U-05 Engineer lays Concrete. 07004_ U-05 Engineer builds a Wall. 07048_ System corrupted: Substantial component data lost. 07050_ Maul destroyed. 07051_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 07056_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F017. 07063_ Impulse Thruster destroyed. 07067_ Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | #??# #????????????????????????# """" # #???? | | #??# #????????????????????????# """" # #???? | | #### #????????????????????????# """" # #???? | | # #????????????????????????# """" + #???? | | # #????"" #????????????????# # #???? | | # # """ #????????????????# # #???? | | / + #????????????????# # #???? | | # # #???????????????## # #???? | | #### ##???####?????????????############# #???? | | # ############+###?????#! [ # #???? | | # #?????# # #???? | | " + +?????# % # #???? | | " # #?????#! "T # #???? | | " # ################?????# ""!% # ##### | | ### ###???# """"" ######## %% # # | | #?# #?????# """"" # ##########+### + """ | | #?# #?????# """ # # """ | | #?# #?????# + # "S | | #?# #?????# # # """ | | [### ###???# "" # g################## "" | | # #???# "F"" ## g##????????????????# | | ### #???# """" ## #?????????????????# | | ??# #?????########## #?????????????????##### | | ??# #??????????????+ #?????????????????????? | | ??# #??????????????# #?????????????????????? | | #### ##??????????????# @ #?????????????????????? | | # #???????????????# #?????????????????????? | | # #???????????????# #?????????????????????? | | "" + #???????????????# #?????????????????????? | | "" # #???????????????# #?????????????????????? | | "" # #???????????????# #?????????????????????? | | "" # #???????????????# #?????????????????????? | | / +???????????????# #?????????????????????? | | "" # #???????????????# #?????????????????????? | | "" # #??????????????? ?????????????????????? | | "" # #??????????????? ?????????????????????? | | "" # #??????????????? ?????????????????????? | | =# #??????????????? ?????????????????????? | | ##%# #??????????????? ?????????????????????? | | =# #???????????????#####?????????????????????? | | # #?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | + #?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | # ###?????????????????????????????????????????? | | # #???????????????????????????????????????????? | | # #???????????????????????????????????????????? | | #### #???????????????????????????????????????????? | | ???# #???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 27 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 65 Offensive Hacking 30 Defensive Hacking 25 Item Schematics ----------------- Grenade Launcher | -9/Materials | Hacked System Shield | -8/Materials | Hacked Cld. Ion Engine | -8/Recycling | Hacked Imp. Hacking Suite | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Imp. Kinecellerator | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free X-77 Beamer | -6/Data Miner | Free Fabricated ------------ System Shield | x1 | -6/Factory System Shield | x1 | -6/Factory Impulse Thruster | x2 | -5/Factory Impulse Thruster | x2 | -5/Factory Imp. Hacking Suite | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- \\IAMDERELICT Challenges ------------ None Game ------ Seed SubdwellerMassLegs Manual? 0 Play Time 02:00:05 Cumulative 27.7 hours Start 2024.07.01 @ 13:54:38 End 2024.07.02 @ 13:22:44 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 33 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 32ba239b-70c2-4f2d-86d4-fc38375f512e