Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.26 @ 18:06:18

Player: aoemica

Result: Escaped!

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (36)       7200
Robots Destroyed (745)     3725
Value Destroyed (38480)    38480
Prototype IDs (108)        2160
Alien Tech Used (16)       3200
Bonus (14114)              14114
              TOTAL SCORE: 73379

 Bonus
-------
Triggered High Security    500
High Alert Combat Kills    6355
Follower Combat Kills      1069
Network Hubs Disabled      600
Met Data Miner             300
Met Zhirov                 300
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
A7 Reached Mainframe       300
Met R17 at Cetus           500
Scanned by Researcher      500
Met Sigix                  2000
Win                        3000
Friendly Fire              -2310

 Cogmind 
---------
Core Integrity             908/1850
Matter                     250/300
Energy                     2285/2300
System Corruption          0%
Temperature                Cool (24)
Movement                   Treading (172) Ox1
Location                   To Epsilon Eridani

 Parts 
-------
>               --- POWER (2) --------
                Vortex Chain Reactor
>               --- PROPULSION (4) ---
   Experimental Biometal Heavy Treads
       Advanced Heavy Siege Treads
>               --- UTILITY (14) -----
  High-capacity Storage Unit
  High-capacity Storage Unit
  High-capacity Storage Unit
  High-capacity Storage Unit
       Advanced Energy Well
       Advanced Energy Well
       Advanced Targeting Computer
                Thermal Barrier
                EM Dispersion Field
>               --- WEAPON (6) -------
                Helical Railgun
                Multirail
>               --- INVENTORY (38) ---
          Light Quantum Reactor
       Improved Quantum Reactor
   Experimental Biometal Heavy Treads
       Improved Antigrav System
                Coolant Network
       Improved Energy Well (600)
                YI-UF0's Bottomless Matter Pit (1500)
     Long-range Sensor Array
                Quantum Capacitor
       Advanced Transmission Jammer
   Experimental Weapon Shielding
       Advanced Force Field
                Phase Redirector
                Transdimensional Reconstructor
                Matter Drive
       Enhanced Quantum Rifle
          Heavy Disruptor Cannon
                BFG-9k Vortex Edition
                KE Penetrator
       Improved KE Penetrator
                Hardcell Cannon
                Z-bomb Delivery System

 Peak State 
------------
>               --- POWER ------------
                Vortex Chain Reactor
>               --- PROPULSION -------
   Experimental Biometal Heavy Treads
   Experimental Biometal Heavy Treads
>               --- UTILITY ----------
  High-capacity Storage Unit
  High-capacity Storage Unit
  High-capacity Storage Unit
  High-capacity Storage Unit
       Enhanced Optical Array
       Advanced Targeting Computer
                Quantum Capacitor
         Medium Regenerative Plating
                SHELL Armor
                Thermal Barrier
   Experimental Force Field
>               --- WEAPON -----------
                BFG-9k Vortex Edition
>               --- INVENTORY --------
       Advanced Heavy Siege Treads
       Improved Antigrav System
                Coolant Network
       Improved Energy Well
       Advanced Energy Well
       Advanced Energy Well
                YI-UF0's Bottomless Matter Pit
     Long-range Sensor Array
       Advanced Transmission Jammer
   Experimental Weapon Shielding
   Experimental Weapon Shielding
                EM Dispersion Field
       Advanced Force Field
                Phase Redirector
                Transdimensional Reconstructor
                Integrity Redistributor
                Matter Drive
          Heavy Disruptor Cannon
                KE Penetrator
       Improved KE Penetrator
                Helical Railgun
                Multirail
                Hardcell Cannon
                Z-bomb Delivery System
[Rating: 245]

 Favorites 
-----------
Power                      Heavy Antimatter Reactor
  Engine                   Reinforced Deuterium Engine
  Power Core               Light Nuclear Core
  Reactor                  Heavy Antimatter Reactor
Propulsion                 Centrium Heavy Treads
  Treads                   Centrium Heavy Treads
  Wheel                    Armored Wheel
  Hover Unit               Aerolev Unit
Utility                    High-capacity Storage Unit
  Device                   Long-range Sensor Array
  Storage                  High-capacity Storage Unit
  Processor                Advanced Signal Interpreter
  Hackware                 Advanced Hacking Suite
  Protection               Damper Plating
  Artifact                 Phase Redirector
Weapon                     Improved KE Penetrator
  Energy Gun               EM Pulse Gun
  Energy Cannon            Heavy Ion Cannon
  Ballistic Gun            Improved KE Penetrator
  Ballistic Cannon         Flak Cannon
  Launcher                 Advanced EMP Blaster
  Special Weapon           Advanced Remote Datajack
  Slashing Weapon          Great Axe

 Build                          | -11 -10 -10 -10 -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  
-------                    Run  | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc 
Slots Evolved              18   | .   .   .   .   .   4   .   2   .   .   .   .   2   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   .   .   2   .   2   .   .   2   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Propulsion               2    | .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  12   | .   .   .   .   .   3   .   1   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   2   .   .   .   
  Weapon                   3    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
Parts Attached             809  | 6   15  3   3   8   42  34  60  3   11  .   9   10  36  15  4   16  10  11  14  8   1   11  8   37  11  28  6   16  4   .   56  87  10  80  91  45  
  Power                    36   | 1   2   .   1   .   7   1   3   .   1   .   .   .   .   1   .   .   .   1   .   .   .   1   .   .   .   2   .   .   .   .   3   4   .   1   5   2   
    Engine                 12   | 1   2   .   .   .   4   1   3   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   4    | .   .   .   1   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reactor                20   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   1   .   .   .   2   .   .   .   .   3   4   .   1   5   2   
  Propulsion               71   | 2   2   1   .   7   15  5   6   1   .   .   1   1   5   2   .   .   1   .   1   .   .   .   .   1   .   1   .   .   .   .   .   5   3   7   3   1   
    Treads                 48   | 1   1   .   .   3   10  2   .   .   .   .   .   1   5   2   .   .   1   .   1   .   .   .   .   1   .   1   .   .   .   .   .   5   3   7   3   1   
    Leg                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  22   | 1   1   1   .   4   5   2   6   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  453  | 1   4   2   1   .   9   13  23  2   7   .   4   7   14  3   3   11  6   7   10  4   .   9   1   16  8   12  5   11  4   .   37  57  5   53  73  31  
    Device                 317  | .   .   .   .   .   4   9   9   .   5   .   2   5   8   1   1   7   4   5   9   3   .   4   1   9   5   9   5   9   4   .   29  46  4   34  63  23  
    Storage                32   | 1   4   2   1   .   3   1   4   .   .   .   1   1   1   .   .   .   .   .   1   .   .   2   .   2   .   2   .   .   .   .   1   .   .   1   1   3   
    Processor              7    | .   .   .   .   .   2   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   1   .   .   .   
    Hackware               3    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   
    Protection             83   | .   .   .   .   .   .   3   7   2   2   .   1   1   5   2   2   4   2   2   .   1   .   3   .   4   2   .   .   2   .   .   6   11  .   13  5   3   
    Artifact               11   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   4   2   
  Weapon                   249  | 2   7   .   1   1   11  15  28  .   3   .   4   2   17  9   1   5   3   3   3   4   1   1   7   20  3   13  1   5   .   .   16  21  2   19  10  11  
    Energy Gun             29   | 2   7   .   .   .   2   1   3   .   2   .   .   .   2   1   .   3   .   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   1   .   2   
    Energy Cannon          49   | .   .   .   1   .   2   3   12  .   .   .   1   1   2   .   .   .   .   .   1   .   .   .   1   4   .   4   .   1   .   .   4   4   .   5   2   1   
    Ballistic Gun          113  | .   .   .   .   1   3   2   6   .   .   .   .   1   7   7   1   .   2   2   2   2   1   1   4   13  3   9   1   4   .   .   11  12  1   7   4   6   
    Ballistic Cannon       8    | .   .   .   .   .   .   3   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   2   .   
    Launcher               32   | .   .   .   .   .   4   4   4   .   1   .   3   .   5   1   .   2   .   .   .   2   .   .   2   1   .   .   .   .   .   .   .   .   .   .   2   1   
    Special Weapon         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        17   | .   .   .   .   .   .   2   3   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   1   4   .   1   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  42   | .   .   1   .   .   2   1   3   .   1   .   1   .   .   4   .   .   .   .   .   .   .   4   .   .   .   .   .   .   3   .   1   4   1   8   8   .   
Parts Lost                 50   | .   7   .   .   3   6   4   2   .   .   .   1   1   3   .   .   1   .   .   1   2   1   .   .   3   .   2   .   .   .   .   .   2   1   .   .   10  
  Power                    4    | .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   
  Propulsion               9    | .   1   .   .   1   3   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   
  Utility                  13   | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   1   2   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   6   
  Weapon                   24   | .   6   .   .   2   2   2   1   .   .   .   .   1   3   .   .   .   .   .   .   .   1   .   .   1   .   1   .   .   .   .   .   .   1   .   .   3   
  Highest Loss Streak      9    | .   3   .   .   2   2   2   1   .   .   .   1   1   1   .   .   1   .   .   1   2   1   .   .   1   .   1   .   .   .   .   .   1   1   .   .   9   
Average Slot Usage (%)     85   | .   91  100 91  83  88  88  88  92  91  92  91  92  95  88  87  86  88  77  77  72  77  85  88  83  80  79  80  82  90  90  87  85  91  84  72  77  
  Engine                   2    | .   14  14  8   .   6   9   6   7   7   7   7   6   6   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reactor                  4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   6   6   5   5   5   5   5   5   5   5   5   4   5   5   5   5   8   8   8   7   8   6   
  Treads                   9    | .   14  14  14  15  17  17  1   .   .   .   .   6   14  13  12  12  11  11  11  11  11  11  11  10  10  9   10  10  10  10  9   11  11  11  8   7   
  Wheel                    4    | .   13  14  14  11  8   9   16  15  14  14  13  12  6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Device                   10   | .   .   .   .   .   8   8   12  7   8   14  13  16  10  .   3   7   11  11  11  6   11  10  13  9   5   5   10  11  15  15  16  10  22  15  11  10  
  Storage                  17   | .   26  28  20  14  9   9   15  23  21  21  21  18  18  18  18  18  16  16  16  16  16  16  16  19  20  20  20  20  20  20  18  18  16  16  16  15  
  Processor                8    | .   .   .   .   .   17  14  3   7   7   7   7   6   6   6   6   6   5   5   5   5   5   5   5   5   9   10  10  10  10  10  9   9   11  12  12  10  
  Protection               5    | .   .   .   .   .   .   3   4   3   5   .   .   1   7   17  15  10  15  5   5   4   5   14  13  9   5   5   5   6   10  10  4   4   4   5   4   6   
  Energy Gun               2    | .   21  28  22  13  2   1   1   .   6   7   7   4   .   1   .   3   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Energy Cannon            2    | .   .   .   5   7   1   6   10  7   7   7   .   1   6   .   .   .   .   .   1   .   .   .   .   1   .   1   .   .   .   .   .   .   .   1   3   .   
  Ballistic Gun            11   | .   .   .   .   6   9   2   3   7   7   7   7   7   10  12  17  18  16  21  20  21  22  22  21  17  20  18  20  19  20  20  17  16  14  5   1   10  
  Slashing Weapon          2    | .   .   .   .   .   .   .   5   7   7   7   7   6   6   6   6   1   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   3   4   2   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             269  | 10  73  73  90  90  129 106 151 128 137 133 135 138 160 160 172 169 156 186 185 184 183 184 157 222 219 218 215 217 195 181 246 253 218 265 253 269 
  Greatest Support         170  | 20  20  20  16  40  42  42  40  40  40  40  40  40  108 160 160 160 160 160 160 160 160 160 160 160 160 160 155 155 155 155 155 155 155 160 170 170 
  Greatest Overweight (x)  9    | .   4   4   5   5   9   8   9   3   3   3   3   3   4   1   1   1   .   1   1   1   1   1   .   1   1   2   1   1   1   1   1   3   1   3   2   1   
  Average Overweight (x)   1    | .   2   3   4   4   5   5   3   3   3   3   3   3   2   .   .   .   .   .   1   1   1   .   .   .   1   1   1   1   1   1   1   1   1   1   1   1   
Largest Inventory Capacity 44   | 6   20  20  24  24  32  44  40  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  44  36  36  36  36  36  36  36  36  36  36  38  38  
  Average Capacity         31   | 5   16  19  21  24  24  24  30  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  35  36  36  36  36  36  36  36  36  36  36  36  38  
  Most Carried             38   | 6   20  20  24  24  25  24  32  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  36  36  36  36  36  36  36  36  36  36  36  37  38  
  Average Carried          30   | 3   14  19  20  23  23  23  30  27  27  28  27  27  27  27  28  27  27  27  27  25  26  27  27  31  35  35  35  35  35  36  35  35  35  35  36  37  
  Final Capacity           38   | 6   20  20  24  24  24  24  32  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  36  36  36  36  36  36  36  36  36  36  36  38  38  
  Final Carried            37   | 6   20  20  24  24  24  24  32  28  28  28  28  28  28  28  28  28  28  28  28  24  28  28  28  36  36  36  36  36  36  36  36  36  36  36  37  37  

 Class Distribution 
--------------------
 37% | Hauler-Mutant
 20% | Hauler-Assassin
 11% | Hauler-Skirmisher
  9% | Hauler-Tank
  9% | Scavenger-Tank
  4% | Scavenger-Mutant
  3% | Scavenger-Skirmisher

 Dominant Class 
----------------
               Mutant | -10/Materials
        Hauler-Mutant | -10/Mines
        Hauler-Mutant | -10/Exiles
        Hauler-Mutant | -9/Mines
        Hauler-Mutant | -8/Materials
        Hauler-Mutant | -8/Storage
        Hauler-Mutant | -7/Factory
        Hauler-Mutant | -7/Lower Caves
    Hauler-Skirmisher | -7/Lower Caves
      Hauler-Assassin | -7/Data Miner
      Hauler-Assassin | -6/Proximity Caves
      Hauler-Assassin | -6/Factory
      Hauler-Assassin | -6/Extension
        Hauler-Mutant | -6/Cetus
       Scavenger-Tank | -6/Archives
       Scavenger-Tank | -6/Hub_04(d)
       Scavenger-Tank | -5/Factory
 Scavenger-Skirmisher | -5/Waste
 Scavenger-Skirmisher | -5/Factory
       Scavenger-Tank | -5/Upper Caves
       Scavenger-Tank | -5/Upper Caves
     Scavenger-Mutant | -5/Zhirov
       Scavenger-Tank | -4/Proximity Caves
          Hauler-Tank | -4/Factory
    Hauler-Skirmisher | -4/Waste
    Hauler-Skirmisher | -4/Factory
    Hauler-Skirmisher | -4/Upper Caves
        Hauler-Mutant | -4/Upper Caves
        Hauler-Mutant | -4/Warlord
        Hauler-Mutant | -3/Proximity Caves
          Hauler-Tank | -3/Research
    Hauler-Skirmisher | -3/Testing
    Hauler-Skirmisher | -2/Research
      Hauler-Assassin | -2/Quarantine
      Hauler-Assassin | -2/Section 7
      Hauler-Assassin | -1/Access

 Resources                       | -11  -10  -10  -10  -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   
-----------                Run   | Scr  Mat  Min  Exi  Min  Mat  Sto  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Res  Tes  Res  Qua  Sec  Acc  
Matter Collected           26063 | 260  355  178  400  612  1323 708  1080 44   210  .    221  37   734  357  220  797  308  501  942  88   291  160  464  1635 602  1087 388  468  45   .    2027 3121 376  978  1854 3192 
  Remotely                 417   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    417  
Salvage Created            45233 | .    592  237  .    504  1905 1540 2290 66   254  .    265  37   965  1064 388  2688 340  1794 1699 75   162  100  979  3466 1679 1431 571  593  .    .    2600 2504 554  2511 5549 5831 
  Parts                    2164  | .    34   8    .    16   89   82   138  .    11   .    20   4    43   32   12   134  16   37   94   9    11   2    41   172  39   68   23   26   .    .    132  163  19   163  283  243  
Haulers Intercepted        26    | .    1    .    .    .    5    6    7    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    1    
Recyclers Shooed           17    | .    .    1    .    1    2    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    2    .    .    .    .    .    .    2    1    1    .    2    4    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      177   | .    .    .    .    .    .    .    .    .    22   .    18   .    .    .    .    .    .    .    .    3    11   2    22   .    .    .    20   26   53   .    .    .    .    .    .    .    
  Prevented                27    | .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    1    .    .    18   .    .    .    .    .    5    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -10 -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  
-------                    Run  | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc 
Combat Hostiles Destroyed  569  | .   10  1   .   4   35  24  31  .   5   .   16  1   9   13  4   32  2   6   24  9   2   .   17  43  6   20  9   10  .   .   28  41  2   37  70  58  
  Melee                    62   | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   23  36  1   
  Guns                     339  | .   10  1   .   2   23  4   3   .   .   .   3   .   4   .   4   25  2   6   20  .   2   .   11  33  6   18  9   10  .   .   28  40  2   9   11  53  
  Cannons                  51   | .   .   .   .   1   3   15  18  .   3   .   .   1   .   .   .   .   .   .   2   .   .   .   .   1   .   2   .   .   .   .   .   .   .   .   3   2   
  AOE                      68   | .   .   .   .   1   8   5   7   .   2   .   13  .   1   3   .   6   .   .   2   9   .   .   4   3   .   .   .   .   .   .   .   .   .   .   2   2   
Classes Destroyed          24   | .   4   1   .   2   5   2   1   .   .   .   .   .   1   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   1   3   
  Worker                   37   | .   .   .   .   .   .   3   1   .   .   .   .   .   2   .   .   13  .   .   3   .   .   .   .   6   .   .   .   .   .   .   1   .   1   .   1   6   
  Builder                  25   | .   .   .   .   .   1   1   3   .   .   .   .   .   2   .   .   2   .   .   4   .   .   .   .   6   .   .   .   .   .   .   .   1   .   1   .   4   
  Tunneler                 3    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   26   | .   1   .   .   .   5   6   7   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   1   
  Recycler                 30   | .   .   1   .   3   2   1   3   .   .   .   .   .   1   .   .   1   1   .   .   .   .   .   .   2   .   1   .   .   .   .   2   .   2   1   2   7   
  Mechanic                 3    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   
  Operator                 7    | .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   1   .   
  Watcher                  37   | .   2   .   .   .   3   .   3   .   .   .   .   .   .   2   .   4   3   .   3   .   .   .   .   4   .   3   .   .   .   .   2   2   1   .   2   3   
  Swarmer                  97   | .   .   .   .   2   10  3   4   .   .   .   14  .   .   .   .   3   .   .   4   9   .   .   4   5   .   6   5   3   .   .   4   13  .   8   .   .   
  Saboteur                 3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   
  Grunt                    170  | .   10  1   .   4   17  12  15  .   4   .   1   .   2   6   .   11  1   .   8   .   .   .   9   16  .   1   1   6   .   .   9   4   .   .   9   23  
  Brawler                  16   | .   .   .   .   1   1   .   .   .   1   .   1   .   .   1   .   1   .   .   .   .   .   .   1   1   .   1   .   .   .   .   .   1   .   .   4   2   
  Duelist                  14   | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   2   .   1   .   1   .   .   .   .   .   .   3   2   
  Protector                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Sentry                   65   | .   .   .   .   .   5   9   5   .   .   .   .   .   3   .   4   9   1   .   6   .   .   .   .   3   .   5   1   .   .   .   6   .   2   .   4   2   
  Specialist               3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   
  Hunter                   38   | .   .   .   .   .   1   .   2   .   .   .   .   .   3   1   .   1   .   .   2   .   1   .   2   2   .   .   2   .   .   .   2   2   .   .   8   9   
  Programmer               125  | .   .   .   .   .   .   .   5   .   .   .   .   1   .   .   .   2   .   .   4   .   .   .   1   13  .   6   .   .   .   .   7   17  .   21  35  13  
  Behemoth                 4    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Compactor                12   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   
  Cetus Guard              5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Quarantine Guard         5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   
  S7 Guard                 4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   
  Lightning                3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   
  Investigator             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Striker                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Executioner              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   
  Alpha 7                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Packrat                  1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Thug                     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Butcher                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           21   | .   5   2   .   3   9   11  5   .   2   .   5   1   4   12  2   21  3   1   8   5   1   .   10  17  4   6   4   7   .   .   5   5   2   5   5   14  
  Combat Bots Only         14   | .   3   1   .   2   6   5   4   .   2   .   5   1   2   11  1   7   1   1   5   5   1   .   10  14  4   4   4   7   .   .   4   5   1   4   5   12  
Max Kills in Single Turn   11   | .   1   1   .   3   2   3   3   1   2   .   3   1   2   2   1   11  1   1   4   3   1   .   2   3   2   2   2   3   .   .   2   3   1   1   2   3   
  Gunslinging              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   1   2   .   1   1   2   .   .   1   2   .   .   .   1   
  Exploded                 3    | .   .   .   .   1   2   2   3   .   2   .   3   .   1   2   .   2   .   .   2   3   .   .   2   1   .   .   .   .   .   .   .   .   .   .   1   2   
  Melee                    1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   1   1   
Uniques/NPCs Destroyed     1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  YI-UF0 (-10/Mines)

 Combat                           | -11   -10   -10   -10   -9    -8    -8    -7    -7    -7    -7    -6    -6    -6    -6    -6    -6    -5    -5    -5    -5    -5    -5    -4    -4    -4    -4    -4    -4    -4    -3    -3    -3    -2    -2    -2    -1    
--------                   Run    | Scr   Mat   Min   Exi   Min   Mat   Sto   Fac   Low   Low   Dat   Pro   Fac   Ext   Cet   Arc   Hub   Fac   Was   Fac   Upp   Upp   Zhi   Pro   Fac   Was   Fac   Upp   Upp   War   Pro   Res   Tes   Res   Qua   Sec   Acc   
Damage Taken               38343  | .     609   94    .     347   1863  827   1964  .     154   .     328   110   1254  426   305   1556  276   .     1692  452   580   .     1000  3280  .     1084  311   702   189   .     684   1671  630   1699  3663  10593 
  Core                     2800   | .     76    25    .     64    177   106   250   .     29    .     46    .     77    .     18    125   .     .     79    13    .     .     81    168   .     14    18    15    .     .     78    156   .     248   341   596   
  Absorbed by Shields      11364  | .     .     .     .     .     .     .     .     .     .     .     .     .     .     139   .     .     .     .     .     .     .     .     .     .     .     .     .     29    15    .     723   797   162   1173  3050  5276  
  Reduced by Siege Mode    113    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     112   
  Redirected to Core       454    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     181   144   129   
Core Remaining (%)         68     | 100   .     .     .     34    .     48    .     .     .     .     53    .     .     .     .     74    .     .     .     .     .     .     82    .     .     .     .     .     .     81    .     82    .     .     82    49    
Volleys Fired              1652   | .     58    13    .     18    114   67    121   3     17    .     15    2     53    15    15    91    22    23    71    8     12    5     31    125   8     75    20    20    1     .     101   151   14    56    172   135   
  Largest                  4      | .     2     2     .     2     2     2     3     2     3     .     2     2     3     2     3     4     4     4     4     1     4     2     4     4     4     4     4     4     1     .     4     4     4     2     2     4     
  Hottest                  345    | .     105   80    .     100   85    107   186   93    148   .     83    118   208   60    105   345   178   131   138   39    138   70    136   216   136   138   134   136   35    .     140   148   136   113   110   300   
Shots Fired                4051   | .     100   26    .     34    183   109   227   6     41    .     19    4     113   16    45    241   46    92    212   8     48    10    75    383   32    216   77    77    1     .     356   416   51    89    207   491   
  Gun                      3343   | .     100   26    .     26    136   28    83    3     26    .     8     2     68    2     45    237   46    92    197   .     48    10    63    333   32    197   77    76    1     .     343   369   51    67    70    481   
  Cannon                   602    | .     .     .     .     8     24    73    136   3     13    .     .     2     35    .     .     .     .     .     15    .     .     .     4     44    .     19    .     1     .     .     13    47    .     22    134   9     
  Launcher                 106    | .     .     .     .     .     23    8     8     .     2     .     11    .     10    14    .     4     .     .     .     8     .     .     8     6     .     .     .     .     .     .     .     .     .     .     3     1     
  Special                  .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kinetic                  2986   | .     .     .     .     10    96    57    66    3     13    .     4     2     56    2     45    173   30    92    197   .     48    10    63    324   32    197   77    76    1     .     343   369   51    67    82    400   
  Thermal                  569    | .     87    .     .     8     51    16    95    3     13    .     .     2     18    .     .     64    16    .     15    .     .     .     4     37    .     19    .     1     .     .     13    24    .     2     .     81    
  Explosive                32     | .     .     .     .     .     .     .     2     .     2     .     11    .     .     .     .     2     .     .     .     8     .     .     3     .     .     .     .     .     .     .     .     .     .     .     3     1     
  Electromagnetic          455    | .     13    26    .     16    36    36    64    .     13    .     4     .     39    14    .     2     .     .     .     .     .     .     5     22    .     .     .     .     .     .     .     23    .     20    122   .     
  Entropic                 9      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     9     
  Robot Hit Streak         60     | .     13    7     .     9     13    10    15    2     7     .     8     9     24    15    6     22    15    43    18    1     14    13    8     33    5     16    36    16    .     .     31    23    17    14    23    60    
  Robot Miss Streak        6      | .     5     1     .     6     6     6     5     1     1     .     2     1     4     1     2     5     1     1     3     5     1     .     3     4     1     3     3     3     .     .     4     4     2     3     2     3     
  Penetration Max          2      | .     .     .     .     .     1     1     1     .     .     .     .     .     .     .     1     1     1     .     2     .     .     .     1     2     1     1     .     .     .     .     1     1     1     .     1     2     
  Secondary Targets        72     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     4     .     .     4     .     .     .     3     11    .     5     2     4     .     .     6     8     .     1     1     23    
    Max Gunslinging Chain  2      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     2     .     .     .     2     2     .     1     1     2     .     .     1     2     .     1     1     2     
  Capacitor                153    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     23    .     5     122   3     
Shots Hit Robots           2958   | .     67    20    .     17    129   82    142   3     25    .     11    2     78    8     32    140   27    68    132   1     37    10    43    242   18    149   46    61    .     .     250   283   31    134   264   406   
  Core Hits                1374   | .     28    4     .     13    82    60    66    2     8     .     17    1     25    23    12    102   12    17    57    13    7     2     40    120   9     54    19    24    .     .     91    99    16    49    107   195   
  Critical Hits            340    | .     .     .     .     .     2     1     2     .     .     .     .     .     2     .     10    18    1     13    27    .     2     2     5     45    7     23    4     5     .     .     18    31    3     31    43    45    
  Critical Kills           127    | .     .     .     .     .     .     .     1     .     .     .     .     .     1     .     3     5     1     4     10    .     .     .     2     13    6     8     3     3     .     .     5     13    2     12    18    17    
  Critical Parts Destroyed 186    | .     .     .     .     .     2     1     1     .     .     .     .     .     1     .     5     10    .     3     16    .     1     1     3     28    1     14    1     2     .     .     10    18    .     19    23    26    
Melee Attacks              585    | .     .     .     .     .     .     3     60    13    41    .     13    18    5     .     .     7     11    .     .     .     .     .     .     .     .     .     .     .     .     .     .     24    2     129   217   42    
  Impact                   .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 585    | .     .     .     .     .     .     3     60    13    41    .     13    18    5     .     .     7     11    .     .     .     .     .     .     .     .     .     .     .     .     .     .     24    2     129   217   42    
  Piercing                 .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Sneak Attacks            10     | .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     4     1     
    Combat Hostiles        .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Follow-up Attacks        .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Damage Inflicted           101457 | .     854   213   .     563   3510  2387  4560  69    634   .     1369  70    2464  2103  886   7470  760   1445  3430  707   823   260   1845  7446  243   3021  765   1252  .     .     6045  6604  1042  7724  13622 17271 
  Guns                     57038  | .     854   207   .     165   1838  478   1108  43    333   .     71    22    962   43    886   4133  760   1445  3116  .     823   260   890   5309  243   2574  765   1252  .     .     6041  6019  1029  1306  1693  12370 
  Cannons                  13786  | .     .     .     .     52    338   1156  2429  26    160   .     .     48    597   .     .     .     .     .     122   .     .     .     .     568   .     447   .     .     .     .     .     585   .     635   3149  3474  
  Explosions               16056  | .     .     .     .     346   1326  753   855   .     141   .     1298  .     600   2060  .     3229  .     .     163   707   .     .     955   1538  .     .     .     .     .     .     .     .     .     .     1504  581   
  Melee                    14478  | .     .     .     .     .     .     .     168   .     .     .     .     .     305   .     .     108   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     5783  7276  838   
  Ramming                  99     | .     .     6     .     .     8     .     .     .     .     .     .     .     .     .     .     .     .     .     29    .     .     .     .     31    .     .     .     .     .     .     4     .     13    .     .     8     
  Kinetic                  51460  | .     .     .     .     69    1376  832   844   43    132   .     .     22    635   43    886   3118  525   1445  3116  .     823   260   890   5163  243   2574  765   1252  .     .     6041  6019  1029  1306  2003  10006 
  Thermal                  10112  | .     668   .     .     398   722   448   1609  26    160   .     .     48    473   272   .     1043  235   .     285   .     .     .     .     815   .     447   .     .     .     .     .     65    .     .     34    2364  
  Explosive                5837   | .     .     .     .     .     .     .     326   .     141   .     1298  .     .     .     .     512   .     .     .     707   .     .     503   299   .     .     .     .     .     .     .     .     .     .     1470  581   
  Electromagnetic          15997  | .     186   207   .     96    1404  1107  1613  .     201   .     71    .     1051  1788  .     2689  .     .     .     .     .     .     452   1138  .     .     .     .     .     .     .     520   .     635   2839  .     
  Impact                   .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 14478  | .     .     .     .     .     .     .     168   .     .     .     .     .     305   .     .     108   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     5783  7276  838   
  Piercing                 .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Entropic                 3474   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3474  
Highest Corruption         7      | .     .     .     .     .     3     3     1     .     .     .     .     1     .     .     .     2     .     .     1     1     1     1     .     5     1     .     .     .     7     .     2     2     .     3     2     .     
  Average Corruption       1      | .     .     .     .     .     2     3     1     .     .     .     .     1     .     .     .     2     .     .     1     1     1     1     .     1     1     .     .     .     4     .     1     1     .     1     1     .     
  Corruption Purged        24     | .     .     .     .     .     .     .     2     .     .     .     .     2     .     .     .     .     .     .     .     .     .     1     .     6     1     .     .     .     .     .     .     4     .     6     2     .     
  Effects                  83     | .     .     .     .     .     11    27    1     .     .     .     .     .     .     .     .     .     .     .     .     3     .     2     .     25    .     .     .     .     1     .     7     3     .     2     1     .     
    Message Errors         23     | .     .     .     .     .     5     7     1     .     .     .     .     .     .     .     .     .     .     .     .     1     .     1     .     3     .     .     .     .     .     .     2     1     .     2     .     .     
    Matter Fused           7      | .     .     .     .     .     2     4     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     
    Heat Flow Errors       4      | .     .     .     .     .     3     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Energy Discharges      10     | .     .     .     .     .     .     5     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     1     .     1     1     .     .     1     .     
    Data Loss (minor)      17     | .     .     .     .     .     1     5     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     1     .     6     .     .     .     .     .     .     2     1     .     .     .     .     
    Data Loss (major)      1      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     
    Targeting Errors       19     | .     .     .     .     .     .     5     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     12    .     .     .     .     .     .     1     .     .     .     .     .     
    Weapon Failures        2      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     1     .     .     .     .     .     
Overload Shots             1      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Overflow Damage            2414   | .     .     .     .     15    115   12    90    .     .     .     50    .     57    .     .     208   .     .     .     21    .     .     16    53    .     104   .     .     .     .     .     6     .     751   640   276   
  Projectiles              266    | .     .     .     .     .     11    12    53    .     .     .     .     .     16    .     .     .     .     .     .     .     .     .     .     14    .     104   .     .     .     .     .     6     .     .     50    .     
  Explosions               653    | .     .     .     .     15    104   .     37    .     .     .     50    .     41    .     .     130   .     .     .     21    .     .     16    39    .     .     .     .     .     .     .     .     .     .     170   30    
  Melee                    1495   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     78    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     751   420   246   
Knockbacks                 18     | .     .     .     .     .     1     12    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     5     .     
  Impact                   1      | .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kinetic                  15     | .     .     .     .     .     .     10    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     5     .     
  Secondary                2      | .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Self-Inflicted Damage      626    | .     .     .     .     68    188   41    .     .     .     .     51    .     .     44    .     195   .     .     .     .     .     .     14    25    .     .     .     .     .     .     .     .     .     .     .     .     
  Shots                    25     | .     .     .     .     2     9     2     .     .     .     .     3     .     .     2     .     3     .     .     .     .     .     .     3     1     .     .     .     .     .     .     .     .     .     .     .     .     
  Rammed                   7      | .     .     1     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     1     .     .     .     .     .     .     1     .     1     .     .     1     
Targets Rammed             8      | .     .     1     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     2     .     .     .     .     .     .     1     .     1     .     .     1     
  Kicked                   .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Crushed                  1      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     
Highest Temperature        480    | .     200   36    .     270   207   220   207   36    280   .     18    42    144   33    263   256   168   91    113   .     195   .     100   234   77    153   163   231   .     .     227   247   .     246   252   480   
  Average Temperature      60     | .     64    8     .     94    49    44    37    18    108   .     9     25    39    17    113   68    47    46    27    .     94    .     40    60    40    32    54    110   .     .     71    79    .     135   86    135   
  Received Heat Transfer   6118   | .     342   39    .     12    612   306   519   .     72    .     .     .     210   53    54    378   36    .     270   .     60    .     159   504   .     72    9     207   42    .     161   105   4     93    180   1619  
  Effects                  9      | .     2     .     .     2     .     .     .     .     1     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     1     .     .     1     .     
    Energy Bleed           6      | .     .     .     .     1     .     .     .     .     1     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     1     .     .     1     .     
    Interference           3      | .     2     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Siege Activations          4      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     3     
  Total Turns              88     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     46    .     42    
  Longest Duration         46     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     46    .     22    
Robots Corrupted           55     | .     .     1     .     .     1     .     3     .     .     .     .     .     4     11    .     1     .     .     .     .     .     .     2     6     .     .     .     .     .     .     .     1     .     5     20    .     
  Combat Hostiles          49     | .     .     .     .     .     1     .     2     .     .     .     .     .     4     10    .     1     .     .     .     .     .     .     2     5     .     .     .     .     .     .     .     1     .     5     18    .     
  Parts Fried              111    | .     .     3     .     .     4     4     4     .     .     .     .     .     8     15    .     9     .     .     .     .     .     .     3     16    .     .     .     .     .     .     .     3     .     12    30    .     
  Impact Corruptions       .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Robots Melted              .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Combat Hostiles          .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Parts Melted             15     | .     3     .     .     .     1     1     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     1     .     1     .     .     .     .     .     .     .     .     4     2     
  Heat Transferred         14168  | .     1795  .     .     461   1641  655   2085  37    222   .     .     25    655   300   .     1308  296   .     300   .     .     .     .     950   .     550   .     .     .     .     .     100   .     .     50    2738  
Parts Sabotaged            3      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     2     
Parts Stolen               .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Stripped             .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Power Chain Reactions      20     | .     .     .     .     3     3     4     1     .     .     .     .     .     3     2     .     2     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     1     .     
Missiles Intercepted       .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     

 Alert                          | -11  -10  -10  -10  -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   
-------                    Run  | Scr  Mat  Min  Exi  Min  Mat  Sto  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Res  Tes  Res  Qua  Sec  Acc  
Peak Influence             2022 | .    195  81   .    112  519  731  612  .    .    .    .    61   280  328  235  1354 895  269  551  .    .    .    .    735  265  636  .    .    .    .    471  455  338  389  1283 2022 
  Average Influence        310  | .    38   29   .    68   291  375  320  .    .    .    .    27   91   115  180  282  769  120  190  .    .    .    .    412  219  306  .    .    .    .    152  251  239  168  583  1201 
Maximum Alert Level        5    | .    .    .    .    .    2    3    2    .    .    .    .    .    1    1    1    4    3    1    2    .    .    .    .    3    1    2    .    .    .    .    2    2    1    1    4    5    
  Low Security (%)         .    | 100  100  100  .    100  29   5    2    .    .    .    .    100  93   74   51   49   .    63   68   .    .    .    .    14   21   32   .    .    .    .    65   6    29   63   .    .    
  Level 1                  1    | .    .    .    .    .    38   58   15   .    .    .    .    .    6    25   48   13   .    36   23   .    .    .    .    32   78   22   .    .    .    .    28   93   70   36   29   .    
  Level 2                  .    | .    .    .    .    .    31   35   82   .    .    .    .    .    .    .    .    37   16   .    8    .    .    .    .    46   .    45   .    .    .    .    6    .    .    .    37   .    
  Level 3                  44   | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    83   .    .    .    .    .    .    6    .    .    .    .    .    .    .    .    .    .    25   45   
  Level 4                  24   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    25   
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            28   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    28   
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          132  | .    7    .    .    .    5    5    11   .    .    .    .    4    3    .    .    6    .    .    8    .    .    .    .    14   .    5    .    .    .    .    6    10   .    9    19   20   
  Investigation            18   | .    4    .    .    .    4    2    2    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    1    .    1    .    .    
  Extermination            46   | .    .    .    .    .    .    .    4    .    .    .    .    2    .    .    .    2    .    .    2    .    .    .    .    4    .    4    .    .    .    .    4    5    .    5    11   3    
  Reinforcement            31   | .    3    .    .    .    1    2    5    .    .    .    .    1    2    .    .    2    .    .    5    .    .    .    .    1    .    .    .    .    .    .    2    1    .    3    2    1    
  Assault                  28   | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    2    .    .    1    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    6    16   
  Garrison                 9    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    .    .    .    .    .    .    .    3    .    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       8    | .    .    .    .    .    .    .    2    .    .    .    .    .    1    .    .    2    .    .    2    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
Haulers Reinforced         4    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -10 -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  
---------                  Run  | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc 
Distress Signals           32   | .   .   .   .   .   8   3   2   .   .   .   .   .   .   2   .   3   1   .   1   .   .   .   .   4   .   1   .   .   1   .   3   .   2   .   .   1   
Communications Jammed      172  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   12  11  33  36  .   80  
  Distress Signals         170  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   12  11  33  36  .   78  
Times Spotted              908  | .   28  6   .   13  57  43  53  .   8   .   14  2   22  21  10  46  7   5   36  8   2   .   18  59  4   27  7   13  11  .   39  62  12  52  84  139 
  Peak Tracking Total      25   | .   3   3   .   15  5   6   5   .   3   .   4   1   5   10  1   18  2   2   6   5   1   .   8   12  2   6   4   4   12  .   5   6   9   4   6   25  
  Tactical Retreats        50   | .   5   .   .   1   6   7   5   .   2   .   .   .   .   1   .   3   .   .   .   .   .   .   1   2   .   1   .   2   .   .   2   .   .   5   1   6   

 Traps                          | -11 -10 -10 -10 -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  
-------                    Run  | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc 
Traps Triggered            35   | .   .   .   .   .   6   1   6   .   .   .   .   1   6   .   .   3   1   .   .   .   .   .   .   4   .   1   .   .   .   .   2   2   .   2   .   .   
  Indirectly               9    | .   .   .   .   .   2   .   1   .   .   .   .   .   3   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                11   | .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   7   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  
----------                 Run  | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc 
Machines Disabled          107  | .   .   1   .   .   3   3   7   .   .   .   .   .   3   3   3   25  1   .   4   .   .   .   4   13  .   6   .   .   .   .   .   5   .   12  11  3   
  Max in Single Turn       9    | .   .   1   .   .   2   1   2   .   .   .   .   .   2   3   1   9   1   .   1   .   .   .   1   2   .   3   .   .   .   .   .   1   .   1   2   1   
  Garrison Access          13   | .   .   .   .   .   .   .   3   .   .   .   .   1   .   .   .   1   .   .   1   .   .   .   .   1   .   1   .   .   .   .   1   1   1   1   .   1   
  Network Hub              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fab Network Shutdowns      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  
---------                  Run  | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc 
Machines Accessed          196  | .   8   1   1   .   9   12  20  1   .   4   .   6   17  4   .   12  5   .   4   .   2   8   .   10  .   10  .   1   3   .   6   13  2   17  13  7   
  Terminals                124  | .   5   1   .   .   6   8   9   1   .   .   .   4   17  4   .   11  2   .   2   .   1   .   .   4   .   6   .   .   .   .   3   10  1   12  11  6   
  Fabricators              3    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          19   | .   1   .   .   .   1   2   3   .   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   1   .   2   .   .   .   .   2   2   .   2   .   .   
  Recycling Units          9    | .   2   .   .   .   1   1   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              8    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   2   2   .   
  Garrison Access          15   | .   .   .   .   .   1   1   3   .   .   .   .   1   .   .   .   1   .   .   1   .   .   .   .   1   .   1   .   .   .   .   1   1   1   1   .   1   
Total Hacks                797  | .   28  2   1   .   23  29  52  2   .   27  .   12  50  16  .   30  42  .   20  .   20  43  .   61  .   75  .   1   6   .   24  63  5   84  54  27  
  Successful               440  | .   13  .   1   .   12  16  27  .   .   27  .   7   21  9   .   20  18  .   10  .   8   43  .   39  .   44  .   1   6   .   11  33  2   39  28  5   
  Failed                   355  | .   14  2   .   .   11  13  25  2   .   .   .   5   29  7   .   10  24  .   10  .   12  .   .   22  .   30  .   .   .   .   13  30  3   45  26  22  
    Catastrophic           66   | .   .   .   .   .   1   4   5   .   .   .   .   1   2   .   .   4   6   .   2   .   1   .   .   1   .   2   .   .   .   .   2   9   .   11  7   8   
  Database Lockouts        2    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Manual                   400  | .   17  2   .   .   9   18  28  2   .   .   .   7   47  14  .   18  19  .   7   .   18  .   .   17  .   32  .   .   1   .   6   37  2   57  32  10  
  Terminals                547  | .   25  2   .   .   18  19  30  2   .   .   .   9   50  16  .   29  28  .   12  .   19  .   .   30  .   52  .   .   .   .   14  49  4   65  48  26  
  Fabricators              15   | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   9   .   4   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          88   | .   1   .   .   .   3   7   8   .   .   .   .   .   .   .   .   .   8   .   7   .   .   .   .   4   .   17  .   .   .   .   9   13  .   11  .   .   
  Recycling Units          15   | .   2   .   .   .   1   1   4   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              32   | .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   10  .   .   .   .   .   .   .   .   .   6   6   .   
  Garrison Access          21   | .   .   .   .   .   1   2   4   .   .   .   .   1   .   .   .   1   .   .   1   .   .   .   .   3   .   2   .   .   .   .   1   1   1   2   .   1   
Terminal Hacks             237  | .   8   .   1   .   6   6   6   .   .   27  .   2   10  6   .   10  9   .   3   .   7   43  .   15  .   18  .   1   6   .   5   14  1   13  18  2   
  Record                   49   | .   .   .   1   .   .   .   .   .   .   11  .   .   .   .   .   .   1   .   .   .   1   35  .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematic           10   | .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Schematic          7    | .   .   .   .   .   .   .   .   .   .   7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        31   | .   2   .   .   .   1   .   1   .   .   3   .   .   3   1   .   .   3   .   .   .   2   4   .   .   .   4   .   .   4   .   .   3   .   .   .   .   
  Open Door                14   | .   .   .   .   .   .   2   .   .   .   .   .   1   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   1   2   .   .   .   .   1   5   .   
  Level Access Points      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Branch Access Points     7    | .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   1   .   1   .   .   .   .   1   .   .   .   .   .   
  Emergency Access Points  4    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Terminal Index           6    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   1   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   1   
  Fabricator Index         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Station Index     2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   
  Scanalyzer Index         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Index           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Alert Level              31   | .   1   .   .   .   2   2   1   .   .   .   .   .   2   1   .   2   1   .   .   .   1   .   .   2   .   4   .   .   .   .   2   3   .   2   5   .   
  Unreport Threat          34   | .   1   .   .   .   1   2   1   .   .   .   .   .   3   3   .   2   .   .   .   .   2   .   .   3   .   3   .   .   .   .   1   3   .   4   4   1   
  Locate Traps             15   | .   1   .   .   .   1   .   1   .   .   .   .   .   2   .   .   1   1   .   1   .   .   .   .   2   .   1   .   .   .   .   1   3   .   .   .   .   
  Dispatch Records         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Recall Investigation     3    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   
  Recall Reinforcements    3    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
  Recall Assault           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Hauler Manifests         2    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Zone Layout              12   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   1   .   2   .   .   .   .   .   .   1   3   3   .   
Fabricator Hacks           6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   2   .   .   .   .   .   .   .   .   .   .   
  Load Schematic           3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   
  Build                    3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       49   | .   .   .   .   .   2   5   4   .   .   .   .   .   .   .   .   .   3   .   4   .   .   .   .   2   .   12  .   .   .   .   4   6   .   7   .   .   
  Scan Component           29   | .   .   .   .   .   1   3   2   .   .   .   .   .   .   .   .   .   2   .   2   .   .   .   .   1   .   7   .   .   .   .   3   4   .   4   .   .   
  Repair                   20   | .   .   .   .   .   1   2   2   .   .   .   .   .   .   .   .   .   1   .   2   .   .   .   .   1   .   5   .   .   .   .   1   2   .   3   .   .   
Recycling Unit Hacks       5    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   
  Process                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Report Inventory         2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieve Matter          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieve Components      1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 18   | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   5   3   .   
  Insert Component         14   | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   5   3   .   
  Analyze                  4    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      14   | .   .   .   .   .   .   1   3   .   .   .   .   1   .   .   .   1   .   .   1   .   .   .   .   1   .   1   .   .   .   .   1   1   1   1   .   1   
  Unlock Access            1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Seal Access              13   | .   .   .   .   .   .   .   3   .   .   .   .   1   .   .   .   1   .   .   1   .   .   .   .   1   .   1   .   .   .   .   1   1   1   1   .   1   
Unauthorized Hacks         111  | .   5   .   .   .   4   4   11  .   .   .   .   4   11  3   .   9   3   .   2   .   1   .   .   8   .   11  .   .   .   .   1   12  .   13  7   2   
  Terminals                99   | .   3   .   .   .   3   2   9   .   .   .   .   3   11  3   .   9   3   .   2   .   1   .   .   6   .   9   .   .   .   .   1   12  .   13  7   2   
    Track                  27   | .   .   .   .   .   .   .   4   .   .   .   .   .   3   1   .   3   .   .   .   .   1   .   .   2   .   3   .   .   .   .   .   4   .   4   2   .   
    Assimilate             7    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   2   .   .   
    Botnet                 46   | .   2   .   .   .   3   2   3   .   .   .   .   2   5   2   .   3   2   .   2   .   .   .   .   2   .   4   .   .   .   .   1   3   .   4   4   2   
    Disrupt                8    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   1   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   1   .   2   .   .   
    Operators              11   | .   1   .   .   .   .   .   1   .   .   .   .   1   1   .   .   1   1   .   .   .   .   .   .   1   .   1   .   .   .   .   .   1   .   1   1   .   
  Fabricators              4    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   2   .   .   .   .   .   .   .   .   .   .   
    Prioritize             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
    Siphon                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   
    Haulers                1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          7    | .   2   .   .   .   1   1   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
    Recyclers              3    | .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
    Tunnel                 4    | .   2   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reprogram              1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         143  | .   6   1   .   .   7   10  17  1   .   .   .   4   17  4   .   10  3   .   3   .   1   .   .   7   .   7   .   .   .   .   5   10  1   13  10  6   
  Full Trace Events        4    | .   .   .   .   .   .   .   1   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  7    | .   .   .   .   .   .   .   .   .   .   7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Matter                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   14   | .   .   .   .   .   .   .   1   .   .   6   .   .   .   .   .   .   1   .   .   .   .   4   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Built              4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   1   .   .   .   .   .   .   .   .   .   .   
    Matter                 738  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   453 .   285 .   .   .   .   .   .   .   .   .   .   
    Time                   292  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   140 .   152 .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  22   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   17  .   5   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             20   | .   .   .   .   .   1   2   2   .   .   .   .   .   .   .   .   .   1   .   2   .   .   .   .   1   .   5   .   .   .   .   1   2   .   3   .   .   
  Time                     1069 | .   .   .   .   .   38  82  62  .   .   .   .   .   .   .   .   .   54  .   116 .   .   .   .   33  .   348 .   .   .   .   36  71  .   229 .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          63   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   63  .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         63   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   63  .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     10   | .   .   .   .   .   .   .   10  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           4    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired 4    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  
------------               Run  | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Machine Destruction      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             11   | .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   2   .   
Allies Hacked              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -10  -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   
--------                   Run  | Scr  Mat  Min  Exi  Min  Mat  Sto  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Res  Tes  Res  Qua  Sec  Acc  
Total Allies               40   | .    .    3    .    .    .    3    1    .    .    .    1    .    20   .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    5    .    .    2    .    1    2    .    
  Largest Group            10   | .    .    3    3    1    .    3    1    .    .    .    1    .    10   7    1    1    .    1    1    .    .    .    .    .    .    .    .    .    5    .    .    1    1    1    1    .    
  Highest-Rated Group      325  | .    .    40   40   8    .    48   10   .    .    .    94   .    325  325  150  26   .    31   31   .    .    .    .    .    .    .    .    .    275  .    .    26   26   10   64   .    
  Highest-Rated Ally       156  | .    .    16   16   8    .    16   10   .    .    .    94   .    156  156  150  26   .    31   31   .    .    .    .    .    .    .    .    .    60   .    .    26   26   10   64   .    
Total Orders               32   | .    .    4    .    .    .    3    .    .    .    .    .    .    .    .    .    11   .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    4    .    1    5    .    
  STAY                     3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
  GOTO                     16   | .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    3    .    1    4    .    
  FOLLOW                   9    | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    1    .    
  EXPLORE                  4    | .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
Ally Attacks               258  | .    .    12   .    5    .    26   .    .    .    .    11   .    91   67   .    .    .    35   1    .    .    .    .    .    .    .    .    .    8    .    .    .    .    .    2    .    
  Total Damage             5056 | .    .    129  .    32   .    381  .    .    .    .    277  .    2095 1295 .    .    .    533  20   .    .    .    .    .    .    .    .    .    206  .    .    .    .    .    88   .    
  Kills                    32   | .    .    4    .    .    .    9    .    .    .    .    1    .    11   6    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
Allies Corrupted           4    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    
Allies Melted              1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -10 -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  
-------                    Run  | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc 
Robot Analysis Total       1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    11   | .   .   1   .   1   .   .   .   1   2   .   1   .   .   .   .   .   .   .   .   2   1   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   
Drone Launches             13   | .   .   .   .   .   .   10  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -10  -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   
-------------              Run   | Scr  Mat  Min  Exi  Min  Mat  Sto  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Res  Tes  Res  Qua  Sec  Acc  
Turns Passed               53965 | 79   1586 1434 704  395  2189 1298 4087 793  1930 100  1349 694  1540 464  182  1701 604  1108 1538 348  517  1334 1071 2293 511  2121 1990 1195 933  1131 2037 2962 565  5105 4272 1805 
Spaces Moved               26091 | 43   817  959  467  216  1043 535  2368 581  1175 81   788  408  801  245  65   714  264  562  679  179  266  201  498  983  242  987  936  612  511  605  886  1272 271  2420 1822 589  
  Core                     1     | 1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Treads                   16917 | 38   329  9    .    10   171  258  .    .    .    .    .    .    293  245  65   714  264  562  679  179  266  201  498  983  242  987  936  612  511  605  886  1272 271  2420 1822 589  
  Legs                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   9173  | 4    488  950  467  206  872  277  2368 581  1175 81   788  408  508  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            50    | 50   100  130  100  150  150  160  120  125  125  125  125  125  125  160  160  160  160  160  180  180  180  160  160  160  180  172  172  172  172  172  172  165  160  166  155  155  
  Average Speed            157   | 151  156  140  144  153  165  181  127  125  125  125  125  125  147  162  178  172  160  178  180  180  180  171  160  179  180  177  172  172  172  172  172  167  166  167  156  155  
  Slowest Speed            250   | 160  220  220  150  240  250  225  180  125  125  125  125  125  220  185  180  180  160  180  180  180  180  180  160  180  180  200  172  172  172  172  172  205  169  250  175  172  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       63    | 5    97   99   76   31   68   96   63   85   94   69   94   14   81   82   74   82   11   87   22   45   50   62   72   24   86   20   97   77   79   70   23   91   8    95   83   22   
  Regions Visited          36
    Branch Regions         23
  Pre-discovered Areas     13    | .    2    1    .    .    1    1    .    .    1    1    1    .    .    .    .    .    .    .    .    .    .    3    1    .    .    .    1    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        26    | .    .    .    .    .    1    .    1    1    1    1    1    1    1    1    1    1    .    .    1    1    1    1    1    .    .    1    1    1    1    1    1    1    1    1    1    .    
  Unknown Exits Taken      6     | 1    1    1    1    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Scrap Searched             30    | .    .    2    .    1    .    .    .    8    2    .    3    .    .    .    .    .    .    .    .    1    2    .    3    .    .    .    2    4    .    2    .    .    .    .    .    .    
Spaces Dug                 391   | .    .    .    .    .    .    3    54   13   43   .    13   18   2    .    .    18   15   .    14   .    .    .    4    23   .    10   .    1    1    .    3    22   2    39   64   29   
Terrain Destroyed          1753  | .    .    .    .    14   39   16   83   13   64   .    162  19   18   24   10   600  24   5    59   80   5    .    53   109  4    73   20   15   1    .    15   37   4    40   81   66   
  Melee                    309   | .    .    .    .    .    .    3    54   13   41   .    13   18   2    .    .    6    11   .    .    .    .    .    .    .    .    .    .    .    .    .    .    15   2    38   64   29   
  Projectile               400   | .    .    .    .    .    .    .    14   .    5    .    .    1    2    .    10   71   13   5    46   .    5    .    19   67   4    49   20   15   1    .    15   22   2    2    1    11   
  AOE                      1044  | .    .    .    .    14   39   13   15   .    18   .    149  .    14   24   .    523  .    .    13   80   .    .    34   42   .    24   .    .    .    .    .    .    .    .    16   26   

 Actions                         | -11  -10  -10  -10  -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   
---------                  Run   | Scr  Mat  Min  Exi  Min  Mat  Sto  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Res  Tes  Res  Qua  Sec  Acc  
Total                      35055 | 54   1024 1020 499  247  1321 750  3116 619  1530 80   1110 554  1048 303  98   1001 398  619  864  195  283  1187 734  1288 303  1230 1284 717  569  696  1202 1832 346  3147 2713 1074 
  Wait                     4846  | .    101  27   3    .    66   75   389  16   281  .    274  110  87   1    12   162  86   6    92   .    .    952  193  108  33   107  312  59   .    92   115  190  38   346  303  210  
  Move                     26056 | 42   816  958  466  215  1042 534  2367 580  1174 80   787  407  800  244  64   713  264  561  678  178  265  200  497  983  241  986  935  611  510  604  885  1271 270  2419 1821 588  
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  436   | 6    24   12   21   1    31   13   57   2    2    .    6    4    12   5    1    6    4    3    5    .    5    6    2    16   2    16   6    5    3    .    18   45   5    40   34   18   
  Fast Attach              189   | 6    3    1    1    3    16   11   11   .    2    .    2    .    2    7    .    .    .    5    .    1    .    7    1    7    2    6    .    2    3    .    8    15   3    29   25   10   
  Attach                   159   | .    7    .    2    2    10   10   10   2    1    .    1    3    4    1    .    1    3    .    2    1    1    4    .    7    2    5    .    4    .    .    10   21   2    20   7    16   
  Detach                   48    | .    .    .    1    1    1    5    2    1    .    .    .    .    1    4    .    .    .    .    .    .    .    .    .    9    1    1    .    .    1    .    .    6    .    7    2    5    
  Swap                     475   | .    5    2    .    3    16   13   39   1    9    .    6    7    30   7    4    15   7    6    12   6    .    1    7    23   7    17   6    10   1    .    38   51   5    31   67   23   
  Drop                     498   | .    10   6    5    4    24   18   52   1    3    .    6    3    15   19   2    6    1    15   3    1    .    12   3    8    7    17   5    5    12   .    26   58   6    70   55   20   
  Fire                     1652  | .    58   13   .    18   114  67   121  3    17   .    15   2    53   15   15   91   22   23   71   8    12   5    31   125  8    75   20   20   1    .    101  151  14   56   172  135  
  Melee                    585   | .    .    .    .    .    .    3    60   13   41   .    13   18   5    .    .    7    11   .    .    .    .    .    .    .    .    .    .    .    .    .    .    24   2    129  217  42   
  Ram                      1     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    7     | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    2    .    .    .    .    .    .    1    .    1    .    .    1    
  Escape Stasis            26    | .    .    .    .    .    .    .    8    .    .    .    .    .    12   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    
  Rewire                   77    | .    .    .    .    .    .    1    .    .    .    .    .    .    27   .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    38   .    .    .    .    .    10   .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: [*Mat x3] / *Min x2)
-10/Mines (discovered 3 exits: [*Mat x2] / *Exi)
-10/Exiles
-9/Mines
-8/Materials (discovered 4 exits: *Fac x2 / *Sto x2)
-8/Storage (discovered 2 exits: *Fac / Gar)
-7/Factory (discovered 6 exits: *Fac x4 / *Low x2)
-7/Lower Caves (discovered 2 exits: *Low / *Zio)
-7/Lower Caves
-7/Data Miner
-6/Proximity Caves
-6/Factory (discovered 2 exits: *Fac / *Ext)
-6/Extension (discovered 2 exits: *Fac / *Cet)
-6/Cetus (discovered 2 exits: *Fac / *Arc)
-6/Archives (discovered 2 exits: *Fac / *Hub)
-6/Hub_04(d) (discovered 4 exits: *Fac x4)
-5/Factory (discovered 2 exits: Upp x2)
-5/Waste
-5/Factory (discovered 2 exits: *Upp x2)
-5/Upper Caves
-5/Upper Caves (discovered 2 exits: *Fac / *Zhi)
-5/Zhirov
-4/Proximity Caves
-4/Factory (discovered 3 exits: *Res / Upp x2)
-4/Waste
-4/Factory (discovered 4 exits: *Res x2 / *Upp x2)
-4/Upper Caves
-4/Upper Caves (discovered 2 exits: *Res / *War)
-4/Warlord
-3/Proximity Caves
-3/Research (discovered 4 exits: *Res / *Arm / *Tes x2)
-3/Testing
-2/Research
-2/Quarantine (discovered 2 exits: *Acc / *Sec)
-2/Section 7
-1/Access
To Epsilon Eridani

 History 
---------
  Turn | Location           | Event
    32 | -11/Scrapyard      | Discovered new exit (range 16)
    80 | -11/Scrapyard      | Entered Materials
   280 | -10/Materials      | Discovered new exit (range 6)
   304 | -10/Materials      | Build established: Mutant
   579 | -10/Materials      | Lost 3 parts (3w)
   671 | -10/Materials      | Discovered new exit (range 7)
   689 | -10/Materials      | Discovered new exit (range 12)
   774 | -10/Materials      | Central database locked down
   781 | -10/Materials      | Discovered new exit (range 15)
   872 | -10/Materials      | Discovered new exit (range 15)
  1349 | -10/Materials      | Build established: Hauler-Mutant
  1666 | -10/Materials      | Entered Mines
  1669 | -10/Mines          | Assisted by bots powering up and referring to "LRC-V3"
  1676 | -10/Mines          | Met a Derelict bent on vengeance
  1995 | -10/Mines          | Destroyed YI-UF0
  2006 | -10/Mines          | Found Prototype Storage
  2157 | -10/Mines          | Discovered new exit (range 5)
  2656 | -10/Mines          | Identified YI-UF0's Bottomless Matter Pit
  2855 | -10/Mines          | Learned location of Storage (-8)
  2938 | -10/Mines          | Deemed a non-threat by the Exiles lab entrance
  2938 | -10/Mines          | Discovered new exit (range 5)
  2992 | -10/Mines          | Discovered new exit (range 9)
  3100 | -10/Mines          | Entered Exiles
  3100 | -10/Exiles         | Found Exiles lab abandoned
  3100 | -10/Exiles         | Accompanied by 3 allies
  3386 | -10/Exiles         | Discovered new exit (range 12)
  3804 | -10/Exiles         | Entered Mines
  3804 | -9/Mines           | Accompanied by 3 allies
  3806 | -9/Mines           | Core integrity fell below 50%
  3905 | -9/Mines           | Learned Materials security intel
  3991 | -9/Mines           | Discovered new exit (range 15)
  4179 | -9/Mines           | Assembled infested the area
  4199 | -9/Mines           | Entered Materials
  4199 | -8/Materials       | Evolved 4 slots: Propulsion x1, Utility x3
  5510 | -8/Materials       | Discovered new exit (range 14)
  5526 | -8/Materials       | Identified exit to Storage
  6012 | -8/Materials       | Discovered new exit (range 4)
  6326 | -8/Materials       | Repaired Adv. Treads?
  6388 | -8/Materials       | Entered Storage
  6755 | -8/Storage         | Repaired Gauss Rifle
  6986 | -8/Storage         | Identified exit to Garrison
  7313 | -8/Storage         | Repaired EM Pulse Cannon
  7588 | -8/Storage         | First assault squad dispatched
  7644 | -8/Storage         | Core integrity fell below 50%
  7651 | -8/Storage         | Discovered new exit (range 8)
  7686 | -8/Storage         | Entered Factory
  7686 | -7/Factory         | Evolved 2 slots: Utility x1, Weapon x1
  7874 | -7/Factory         | Repaired Adv. EMP Blaster
  8603 | -7/Factory         | Discovered new exit (range 15)
  8674 | -7/Factory         | Repaired Arm. Wheel?
  9498 | -7/Factory         | Discovered new exit (range 16)
  9919 | -7/Factory         | Identified exit to Factory
 10683 | -7/Factory         | Identified exit to Lower Caves
 10734 | -7/Factory         | Discovered exit to Factory (range 9)
 11222 | -7/Factory         | Discovered exit to Factory (range 7)
 11773 | -7/Factory         | Entered Lower Caves
 11778 | -7/Lower Caves     | Spotted B-75 Beast
 12137 | -7/Lower Caves     | Learned Factory interactive machine intel
 12438 | -7/Lower Caves     | A Derelict revealed a hidden shortcut to a safe place
 12442 | -7/Lower Caves     | Identified exit to Zion
 12549 | -7/Lower Caves     | Discovered new exit (range 11)
 12560 | -7/Lower Caves     | Identified exit to Lower Caves
 12566 | -7/Lower Caves     | Entered another Lower Caves area
 12712 | -7/Lower Caves     | Found Alien Artifact
 12712 | -7/Lower Caves     | Identified Core Expander
 12712 | -7/Lower Caves     | Installed Core Expander, added new Weapon slot
 12841 | -7/Lower Caves     | Encountered a Warlord checkpoint
 13252 | -7/Lower Caves     | Learned Factory emergency access door positions
 13392 | -7/Lower Caves     | Learned location of Zion (-6)
 13409 | -7/Lower Caves     | Build established: Hauler-Skirmisher
 14368 | -7/Lower Caves     | Build established: Hauler-Assassin
 14376 | -7/Lower Caves     | Discovered new exit (range 11)
 14495 | -7/Lower Caves     | Identified exit to Data Miner
 14496 | -7/Lower Caves     | Entered Data Miner
 14496 | -7/Data Miner      | Discovered new exit (range 6)
 14520 | -7/Data Miner      | Met Data Miner
 14559 | -7/Data Miner      | Learned location of Section 7 (-2)
 14559 | -7/Data Miner      | Acquired the access code to Warlord's prototype stash
 14568 | -7/Data Miner      | Received God Mode back door access code from Data Miner
 14595 | -7/Data Miner      | Identified exit to Proximity Caves
 14596 | -7/Data Miner      | Entered Proximity Caves
 14619 | -6/Proximity Caves | Escorted by Enhanced Grunt
 15436 | -6/Proximity Caves | Discovered exit to Factory (range 5)
 15945 | -6/Proximity Caves | Entered Factory
 15945 | -6/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
 15947 | -6/Factory         | Loaded intel: 48 interactive machine locations
 16041 | -6/Factory         | Discovered new exit (range 7)
 16058 | -6/Factory         | Identified exit to Factory
 16631 | -6/Factory         | Incoming investigation squad redirected
 16635 | -6/Factory         | Discovered new exit (range 5)
 16637 | -6/Factory         | Identified exit to Extension
 16639 | -6/Factory         | Entered Extension
 16724 | -6/Extension       | Rescued a captive Derelict
 16725 | -6/Extension       | Rescued a captive Derelict
 16768 | -6/Extension       | Rescued a captive Derelict
 16769 | -6/Extension       | Rescued a captive Derelict
 16900 | -6/Extension       | Rescued a captive Derelict
 16900 | -6/Extension       | Rescued a captive Derelict
 17023 | -6/Extension       | Rescued a captive Derelict
 17405 | -6/Extension       | Spotted B-75 Beast
 17423 | -6/Extension       | Spotted B-75 Beast
 17429 | -6/Extension       | Allies destroyed B-75 Beast
 17449 | -6/Extension       | Destroyed B-75 Beast
 17642 | -6/Extension       | Rescued a captive Derelict
 17655 | -6/Extension       | Rescued a captive Derelict
 17752 | -6/Extension       | Build established: Scavenger-Tank
 17838 | -6/Extension       | Rescued a captive Derelict
 17894 | -6/Extension       | Rescued a captive Derelict
 17895 | -6/Extension       | Rescued a captive Derelict
 17949 | -6/Extension       | Rescued a captive Derelict
 17950 | -6/Extension       | Rescued a captive Derelict
 17965 | -6/Extension       | Rescued a captive Derelict
 18037 | -6/Extension       | Rescued A7
 18140 | -6/Extension       | Discovered exit to Factory (range 10)
 18143 | -6/Extension       | Discovered new exit (range 6)
 18154 | -6/Extension       | Identified exit to Cetus
 18179 | -6/Extension       | Entered Cetus
 18179 | -6/Cetus           | Accompanied by 7 allies
 18184 | -6/Cetus           | Acquired a Cetus Manufacturing Module code from A7
 18206 | -6/Cetus           | Spotted Cetus Guard
 18207 | -6/Cetus           | Spotted Cetus Guard
 18207 | -6/Cetus           | Spotted Cetus Guard
 18208 | -6/Cetus           | Spotted Cetus Guard
 18223 | -6/Cetus           | Allies destroyed Cetus Guard
 18225 | -6/Cetus           | Allies destroyed Cetus Guard
 18228 | -6/Cetus           | Destroyed Cetus Guard
 18231 | -6/Cetus           | Allies destroyed Cetus Guard
 18290 | -6/Cetus           | Cetus Manufacturing Module disabled
 18338 | -6/Cetus           | Failed to start Cetus Manufacturing Module
 18348 | -6/Cetus           | Escorted A7 to Cetus Mainframe
 18440 | -6/Cetus           | Build established: Hauler-Mutant
 18467 | -6/Cetus           | Discovered new exit (range 16)
 18495 | -6/Cetus           | Spotted Cetus Guard
 18495 | -6/Cetus           | Spotted Cetus Guard
 18502 | -6/Cetus           | Destroyed Cetus Guard
 18502 | -6/Cetus           | Spotted Cetus Guard
 18503 | -6/Cetus           | Destroyed Cetus Guard
 18503 | -6/Cetus           | Spotted Cetus Guard
 18504 | -6/Cetus           | Destroyed Cetus Guard
 18507 | -6/Cetus           | Destroyed Cetus Guard
 18522 | -6/Cetus           | Discovered exit to Factory (range 16)
 18530 | -6/Cetus           | Met Revision 17
 18539 | -6/Cetus           | Destroyed 11 combat bots
 18638 | -6/Cetus           | Identified exit to Archives
 18643 | -6/Cetus           | Entered Archives
 18643 | -6/Archives        | Accompanied by 1 ally
 18648 | -6/Archives        | Received a hacking code to weaken MAIN.C
 18772 | -6/Archives        | Discovered exit to Factory (range 14)
 18798 | -6/Archives        | Discovered new exit (range 15)
 18823 | -6/Archives        | Identified exit to Hub_04(d)
 18825 | -6/Archives        | Entered Hub_04(d)
 18846 | -6/Hub_04(d)       | Build established: Scavenger-Tank
 19658 | -6/Hub_04(d)       | Destroyed 7 combat bots
 19875 | -6/Hub_04(d)       | First assault squad dispatched
 20006 | -6/Hub_04(d)       | Spotted B-75 Beast
 20509 | -6/Hub_04(d)       | Network Hub disabled
 20524 | -6/Hub_04(d)       | Network Hub disabled
 20524 | -6/Hub_04(d)       | Network Hub disabled
 20526 | -6/Hub_04(d)       | Entered Factory
 20526 | -5/Factory         | Evolved 2 slots: Utility x2
 20708 | -5/Factory         | Repaired Centrium Heavy Treads
 20931 | -5/Factory         | Identified exit to Upper Caves
 21130 | -5/Factory         | Sucked down chute
 21130 | -5/Factory         | Entered Waste
 21131 | -5/Waste           | Met a frightened Derelict
 21154 | -5/Waste           | Destroyed C-40 Crusher
 21187 | -5/Waste           | Found Damper Plating
 21217 | -5/Waste           | Spotted C-40 Crusher
 21222 | -5/Waste           | Destroyed C-40 Crusher
 21235 | -5/Waste           | Spotted C-40 Crusher
 21250 | -5/Waste           | Destroyed C-40 Crusher
 21271 | -5/Waste           | Found Damper Plating
 21283 | -5/Waste           | Found Damper Plating
 21317 | -5/Waste           | Spotted C-40 Crusher
 21326 | -5/Waste           | Destroyed C-40 Crusher
 21333 | -5/Waste           | Spotted C-40 Crusher
 21347 | -5/Waste           | Destroyed C-40 Crusher
 21463 | -5/Waste           | Spotted C-40 Crusher
 21468 | -5/Waste           | Destroyed C-40 Crusher
 21607 | -5/Waste           | Discovered new exit (range 10)
 21804 | -5/Waste           | Build established: Scavenger-Skirmisher
 21989 | -5/Waste           | Identified exit to Factory
 22238 | -5/Waste           | Entered Factory
 22238 | -5/Factory         | Accompanied by 1 ally
 23223 | -5/Factory         | Repaired Centrium Heavy Treads?
 23301 | -5/Factory         | Repaired Broken Imp. KE Penetrator?
 23738 | -5/Factory         | First assault squad dispatched
 23776 | -5/Factory         | Entered Upper Caves
 23954 | -5/Upper Caves     | Identified exit to Upper Caves
 24124 | -5/Upper Caves     | Entered another Upper Caves area
 24144 | -5/Upper Caves     | Build established: Scavenger-Tank
 24219 | -5/Upper Caves     | Discovered new exit (range 6)
 24349 | -5/Upper Caves     | Spotted B-75 Beast
 24368 | -5/Upper Caves     | Destroyed B-75 Beast
 24605 | -5/Upper Caves     | Learned 8 Factory zone layouts
 24621 | -5/Upper Caves     | Discovered new exit (range 12)
 24639 | -5/Upper Caves     | Identified exit to Zhirov
 24641 | -5/Upper Caves     | Entered Zhirov
 24641 | -5/Zhirov          | Discovered new exit (range 3)
 24674 | -5/Zhirov          | Met Zhirov
 24706 | -5/Zhirov          | Learned location of Quarantine (-2)
 24706 | -5/Zhirov          | Learned location of Testing (-3)
 24706 | -5/Zhirov          | Learned location of Command (-1)
 24742 | -5/Zhirov          | Zhirov requested help retrieving the SGEMP Prototype
 24770 | -5/Zhirov          | Found Alien Artifact
 24770 | -5/Zhirov          | Identified Integrated Dissipator
 24770 | -5/Zhirov          | Installed Integrated Dissipator, increased core heat dissipation (+2%)
 25127 | -5/Zhirov          | Build established: Scavenger-Mutant
 25875 | -5/Zhirov          | Found Alien Artifact
 25973 | -5/Zhirov          | Identified exit to Proximity Caves
 25975 | -5/Zhirov          | Entered Proximity Caves
 26192 | -4/Proximity Caves | Build established: Scavenger-Tank
 26215 | -4/Proximity Caves | Spotted B-86 Titan
 26534 | -4/Proximity Caves | Destroyed 10 combat bots
 26853 | -4/Proximity Caves | Discovered new exit (range 11)
 26870 | -4/Proximity Caves | Identified exit to Factory
 27016 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer
 27046 | -4/Proximity Caves | Entered Factory
 27046 | -4/Factory         | Evolved 2 slots: Utility x2
 27131 | -4/Factory         | Identified Transdimensional Reconstructor
 27267 | -4/Factory         | Identified exit to Upper Caves
 27692 | -4/Factory         | Build established: Hauler-Mutant
 27896 | -4/Factory         | Discovered new exit (range 12)
 28011 | -4/Factory         | Identified exit to Research
 28183 | -4/Factory         | Build established: Hauler-Tank
 28307 | -4/Factory         | Fabricated Hyp. Gauss Rifle (x2)
 28400 | -4/Factory         | Fabricated Imp. KE Penetrator (x1)
 28546 | -4/Factory         | First assault squad dispatched
 28738 | -4/Factory         | Garrison activated, responded to threat
 28815 | -4/Factory         | Incoming assault squad redirected
 29054 | -4/Factory         | Repaired Imp. KE Penetrator?
 29066 | -4/Factory         | Found Quantum Capacitor
 29129 | -4/Factory         | Garrison activated, responded to threat
 29206 | -4/Factory         | Destroyed 14 combat bots
 29339 | -4/Factory         | Sucked down chute
 29339 | -4/Factory         | Entered Waste
 29424 | -4/Waste           | Spotted C-40 Crusher
 29427 | -4/Waste           | Destroyed C-40 Crusher
 29437 | -4/Waste           | Destroyed C-40 Crusher
 29437 | -4/Waste           | Destroyed C-40 Crusher
 29440 | -4/Waste           | Spotted C-40 Crusher
 29445 | -4/Waste           | Destroyed C-40 Crusher
 29464 | -4/Waste           | Spotted C-40 Crusher
 29468 | -4/Waste           | Destroyed C-40 Crusher
 29478 | -4/Waste           | Spotted C-40 Crusher
 29482 | -4/Waste           | Destroyed C-40 Crusher
 29499 | -4/Waste           | Found Damper Plating
 29660 | -4/Waste           | Discovered new exit (range 12)
 29729 | -4/Waste           | Found Damper Plating
 29848 | -4/Waste           | Identified exit to Factory
 29850 | -4/Waste           | Entered Factory
 29860 | -4/Factory         | Build established: Hauler-Skirmisher
 30465 | -4/Factory         | Discovered exit to Research (range 17)
 30681 | -4/Factory         | Central database locked down
 30976 | -4/Factory         | Discovered exit to Research (range 21)
 31081 | -4/Factory         | Repaired Broken Biometal Heavy Treads?
 31124 | -4/Factory         | Fabricated Exp. Weapon Shielding?
 31156 | -4/Factory         | Local fabrication network quarantined
 31206 | -4/Factory         | Repaired Exp. Weapon Shielding?
 31278 | -4/Factory         | Repaired Broken Imp. KE Penetrator?
 31360 | -4/Factory         | Repaired Hvy. Antimatter Reactor?
 31451 | -4/Factory         | Repaired KE Penetrator
 31971 | -4/Factory         | Entered Upper Caves
 32415 | -4/Upper Caves     | Encountered a Warlord checkpoint
 33507 | -4/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 33894 | -4/Upper Caves     | Discovered new exit (range 5)
 33913 | -4/Upper Caves     | Identified exit to Upper Caves
 33961 | -4/Upper Caves     | Entered another Upper Caves area
 34147 | -4/Upper Caves     | Discovered exit to Research (range 9)
 34560 | -4/Upper Caves     | Build established: Hauler-Mutant
 34743 | -4/Upper Caves     | Discovered new exit (range 17)
 34781 | -4/Upper Caves     | Identified exit to Warlord
 34870 | -4/Upper Caves     | Destroyed 7 combat bots
 35156 | -4/Upper Caves     | Entered Warlord
 35189 | -4/Warlord         | Build established: Hauler-Tank
 35215 | -4/Warlord         | System corruption cleaned by Quarantine Array
 35624 | -4/Warlord         | Build established: Hauler-Mutant
 35651 | -4/Warlord         | Visited the Vortex Lab
 35663 | -4/Warlord         | Warlord's base attacked by MAIN.C
 35669 | -4/Warlord         | Met EX-DEC
 35674 | -4/Warlord         | Found Prototype Energy Cannon
 35754 | -4/Warlord         | Met Warlord
 35774 | -4/Warlord         | Opened Warlord's prototype stash
 35781 | -4/Warlord         | Found Prototype Reactor
 35787 | -4/Warlord         | Found Prototype Device
 35787 | -4/Warlord         | Identified Exp. Cloaking Device
 35796 | -4/Warlord         | Found Prototype Device
 35796 | -4/Warlord         | Identified Thermal Barrier
 35909 | -4/Warlord         | Spotted B-90 Cyclops
 35912 | -4/Warlord         | Spotted B-86 Titan
 36008 | -4/Warlord         | Opened side exit
 36013 | -4/Warlord         | Warlord forces counterattacked
 36072 | -4/Warlord         | Discovered new exit (range 12)
 36087 | -4/Warlord         | Identified exit to Proximity Caves
 36089 | -4/Warlord         | Entered Proximity Caves
 37048 | -3/Proximity Caves | Discovered exit to Research (range 11)
 37220 | -3/Proximity Caves | Entered Research
 37220 | -3/Research        | Evolved 2 slots: Power x1, Utility x1
 37221 | -3/Research        | Identified exit to Armory
 37576 | -3/Research        | Build established: Hauler-Tank
 37771 | -3/Research        | Discovered new exit (range 10)
 37788 | -3/Research        | Identified exit to Testing
 38081 | -3/Research        | Discovered new exit (range 11)
 38097 | -3/Research        | Identified exit to Research
 38442 | -3/Research        | Found Exp. Thermal Defense Suite
 38577 | -3/Research        | Identified Vortex Chain Reactor
 38581 | -3/Research        | Identified BFG-9k Vortex Edition
 38592 | -3/Research        | Repaired Centrium Medium Armor Plating
 39257 | -3/Research        | Entered Testing
 39348 | -3/Testing         | Found Prototype Processor
 39355 | -3/Testing         | Identified Exp. Terrain Scan Processor
 39591 | -3/Testing         | Garrison activated, responded to threat
 40414 | -3/Testing         | Repaired Biometal Heavy Treads
 40450 | -3/Testing         | Repaired Adv. Force Field
 40612 | -3/Testing         | Build established: Hauler-Skirmisher
 40702 | -3/Testing         | Found Nanosword
 40807 | -3/Testing         | Found Prototype Device
 40825 | -3/Testing         | Identified Exp. Hardlight Generator
 41177 | -3/Testing         | Spotted Alpha 7
 41209 | -3/Testing         | Destroyed Alpha 7
 41224 | -3/Testing         | Found Prototype Ballistic Gun
 41224 | -3/Testing         | Identified Multirail
 41227 | -3/Testing         | Found Exp. ECM Suite
 41315 | -3/Testing         | Found Prototype Processor
 41318 | -3/Testing         | Identified Exp. Melee Analysis Suite
 41318 | -3/Testing         | Found Prototype Slashing Weapon
 41325 | -3/Testing         | Identified Particle Cleaver
 41809 | -3/Testing         | Found Prototype Protection
 41809 | -3/Testing         | Identified Med. Regenerative Plating
 41814 | -3/Testing         | Found Prototype Protection
 41869 | -3/Testing         | Discovered exit to Research (range 16)
 41936 | -3/Testing         | Found Prototype Launcher
 42107 | -3/Testing         | Identified SHELL Armor
 42219 | -3/Testing         | Entered Research
 42219 | -2/Research        | Accompanied by 1 ally
 42219 | -2/Research        | Warlord forces began assault on 0b10
 42219 | -2/Research        | Evolved 2 slots: Utility x2
 42329 | -2/Research        | Research machine network offline
 42437 | -2/Research        | Discovered new exit (range 21)
 42496 | -2/Research        | Borebot progress halted
 42510 | -2/Research        | Borebot progress halted
 42604 | -2/Research        | Found Prototype Device
 42620 | -2/Research        | Identified Z-bomb Delivery System
 42626 | -2/Research        | Identified Exp. Force Field
 42723 | -2/Research        | Spotted B-90 Cyclops
 42773 | -2/Research        | Spotted Striker
 42776 | -2/Research        | Spotted Striker
 42782 | -2/Research        | Identified exit to Quarantine
 42784 | -2/Research        | Entered Quarantine
 42805 | -2/Quarantine      | Found Alien Slashing Weapon
 42810 | -2/Quarantine      | Identified Sigix Broadsword
 42986 | -2/Quarantine      | Found Alien Artifact
 42986 | -2/Quarantine      | Identified Phase Armor
 43071 | -2/Quarantine      | Build established: Hauler-Assassin
 43491 | -2/Quarantine      | Found Alien Artifact
 43587 | -2/Quarantine      | Identified Subatomic Replicator
 43852 | -2/Quarantine      | Repaired Hvy. Antimatter Reactor?
 44873 | -2/Quarantine      | Repaired Broken Imp. KE Penetrator
 44935 | -2/Quarantine      | Repaired KE Penetrator?
 44937 | -2/Quarantine      | Found Alien Artifact
 44937 | -2/Quarantine      | Identified Matter Drive
 45015 | -2/Quarantine      | Met incapacitated Sigix Warrior
 45015 | -2/Quarantine      | Lockdown squad dispatched
 45151 | -2/Quarantine      | Spotted Lightning
 45160 | -2/Quarantine      | Spotted Lightning
 45160 | -2/Quarantine      | Spotted Lightning
 45206 | -2/Quarantine      | Destroyed Lightning
 45211 | -2/Quarantine      | Destroyed Lightning
 45234 | -2/Quarantine      | Build established: Hauler-Mutant
 45237 | -2/Quarantine      | Destroyed Lightning
 45264 | -2/Quarantine      | Found Prototype Device
 45264 | -2/Quarantine      | Identified EM Dispersion Field
 45535 | -2/Quarantine      | Cryocooling Duct disabled
 45547 | -2/Quarantine      | Cryocooling Duct disabled
 45550 | -2/Quarantine      | Ambient heat levels rising (+20)
 45550 | -2/Quarantine      | Non-combat units ordered to evacuate
 45558 | -2/Quarantine      | Build established: Hauler-Assassin
 45562 | -2/Quarantine      | Ambient heat levels rising (+20)
 45562 | -2/Quarantine      | Combat units ordered to evacuate
 45662 | -2/Quarantine      | Quarantine Guard activated
 45668 | -2/Quarantine      | Found Alien Artifact
 45668 | -2/Quarantine      | Identified Phase Redirector
 45753 | -2/Quarantine      | Spotted Quarantine Guard
 45885 | -2/Quarantine      | Discovered new exit (range 12)
 45885 | -2/Quarantine      | Spotted Quarantine Guard
 45909 | -2/Quarantine      | Destroyed Quarantine Guard
 45946 | -2/Quarantine      | Found Alien Artifact
 45975 | -2/Quarantine      | Identified Core Reset Matrix
 46202 | -2/Quarantine      | Spotted Quarantine Guard
 46251 | -2/Quarantine      | Found Alien Artifact
 46283 | -2/Quarantine      | Identified Terrabomb
 46291 | -2/Quarantine      | Spotted Quarantine Guard
 46331 | -2/Quarantine      | Spotted Quarantine Guard
 46341 | -2/Quarantine      | Destroyed Quarantine Guard
 46349 | -2/Quarantine      | Destroyed Quarantine Guard
 46686 | -2/Quarantine      | Destroyed Quarantine Guard
 47323 | -2/Quarantine      | Found Alien Energy Cannon
 47323 | -2/Quarantine      | Identified Core Cannon
 47739 | -2/Quarantine      | Destroyed Quarantine Guard
 47767 | -2/Quarantine      | Spotted Fortress
 47882 | -2/Quarantine      | Discovered new exit (range 5)
 47882 | -2/Quarantine      | Spotted Quarantine Guard
 47887 | -2/Quarantine      | Identified exit to Section 7
 47889 | -2/Quarantine      | Entered Section 7
 48109 | -2/Section 7       | Found Alien Artifact
 48109 | -2/Section 7       | Identified Integrity Redistributor
 48109 | -2/Section 7       | Used Integrity Redistributor, redistributed integrity from core (-74)
 48138 | -2/Section 7       | Spotted S7 Guard
 48174 | -2/Section 7       | Destroyed S7 Guard
 48286 | -2/Section 7       | Found Alien Artifact
 48286 | -2/Section 7       | Identified Integrated Heat Negator
 48286 | -2/Section 7       | Installed Integrated Heat Negator, increased core heat dissipation (+2%)
 48454 | -2/Section 7       | Found Integrated Dissipator
 48454 | -2/Section 7       | Installed Integrated Dissipator, increased core heat dissipation (+2%)
 48678 | -2/Section 7       | Spotted S7 Guard
 48718 | -2/Section 7       | Destroyed S7 Guard
 48729 | -2/Section 7       | Found Prototype Protection
 48729 | -2/Section 7       | Identified Hvy. Regenerative Plating
 48857 | -2/Section 7       | Found Alien Artifact
 48907 | -2/Section 7       | Identified Core Membrane
 48907 | -2/Section 7       | Installed Core Membrane, gained immunity to corruption
 49124 | -2/Section 7       | Spotted S7 Guard
 49223 | -2/Section 7       | Destroyed S7 Guard
 49327 | -2/Section 7       | Found Alien Artifact
 49669 | -2/Section 7       | First assault squad dispatched
 49684 | -2/Section 7       | Spotted S7 Guard
 49837 | -2/Section 7       | Destroyed S7 Guard
 49867 | -2/Section 7       | Found Alien Artifact
 49923 | -2/Section 7       | Identified Integrated Singularity Reactor
 50029 | -2/Section 7       | Identified Core Regenerator
 50051 | -2/Section 7       | Used Core Regenerator, restored core integrity (+362)
 50205 | -2/Section 7       | Incoming assault squad redirected
 50215 | -2/Section 7       | Found Integrity Redistributor
 50257 | -2/Section 7       | Found Alien Artifact
 50257 | -2/Section 7       | Identified Integrated Reactor
 50257 | -2/Section 7       | Installed Integrated Reactor, increased core energy generation (+2%)
 50285 | -2/Section 7       | Spotted Executioner
 50288 | -2/Section 7       | Spotted Executioner
 50367 | -2/Section 7       | Destroyed Executioner
 50371 | -2/Section 7       | Destroyed Executioner
 50400 | -2/Section 7       | Found Prototype Device
 50400 | -2/Section 7       | Identified Adv. Kinecellerator
 50669 | -2/Section 7       | Incoming assault squad redirected
 50687 | -2/Section 7       | Spotted Striker
 50687 | -2/Section 7       | Spotted Striker
 51011 | -2/Section 7       | Build established: Hauler-Mutant
 51255 | -2/Section 7       | Found Alien Artifact
 51255 | -2/Section 7       | Identified LRC Armor
 51255 | -2/Section 7       | Installed LRC Armor, increased core integrity (+250)
 51258 | -2/Section 7       | Found Alien Artifact
 51258 | -2/Section 7       | Identified LRC Storage
 51258 | -2/Section 7       | Installed LRC Storage, increased inventory capacity (+2)
 51408 | -2/Section 7       | Incoming assault squad redirected
 51711 | -2/Section 7       | Incoming assault squad redirected
 52070 | -2/Section 7       | Spotted B-90 Cyclops
 52137 | -2/Section 7       | Discovered new exit (range 5)
 52159 | -2/Section 7       | Identified exit to Access
 52161 | -2/Section 7       | Entered Access
 52161 | -1/Access          | Evolved 2 slots: Weapon x2
 52455 | -1/Access          | Spotted B-99 Colossus
 52457 | -1/Access          | Build established: Hauler-Assassin
 52614 | -1/Access          | Destroyed 7 combat bots
 52956 | -1/Access          | First assault squad dispatched
 53140 | -1/Access          | Destroyed 9 combat bots
 53598 | -1/Access          | High security lockdown imminent
 53678 | -1/Access          | High security lockdown engaged
 53701 | -1/Access          | Discovered new exit (range 4)
 53709 | -1/Access          | Spotted B-99 Colossus
 53709 | -1/Access          | Spotted B-99 Colossus
 53715 | -1/Access          | Used Subatomic Replicator to replicate Integrated Singularity Reactor
 53716 | -1/Access          | Installed Integrated Singularity Reactor, increased core energy generation (+2%)
 53725 | -1/Access          | Identified exit to Surface
 53726 | -1/Access          | Installed Integrated Singularity Reactor, increased core energy generation (+2%)
 53737 | -1/Access          | Destroyed B-99 Colossus
 53744 | -1/Access          | Destroyed B-99 Colossus
 53852 | -1/Access          | Spotted Striker
 53852 | -1/Access          | Spotted Executioner
 53852 | -1/Access          | Spotted Striker
 53878 | -1/Access          | Destroyed Striker
 53885 | -1/Access          | Used Integrity Redistributor, redistributed integrity from core (-346)
 53894 | -1/Access          | Destroyed Executioner
 53913 | -1/Access          | Destroyed Striker
 53937 | -1/Access          | Scanned by Researcher
 53949 | -1/Access          | Build established: Hauler-Tank
 53950 | -1/Access          | Destroyed Investigator
 53964 | -1/Access          | Core integrity fell below 50%
 53966 | ***                | Escaped!

 Last Messages 
---------------
53961_ P-80 Master stasis bubble strength at 123.
53961_ Stasis bubble strength at 140.
53962_ P-80 Master stasis bubble strength at 112.
53962_ G-73 Enforcer stasis bubble strength at 177.
53962_ Stasis bubble strength at 110.
53963_ P-80 Master stasis bubble strength at 101.
53963_ G-73 Enforcer stasis bubble strength at 154.
53963_ Stasis bubble strength at 80.
53964_ Imp. KE Penetrator destroyed.
53964_ K-01 Serf collects debris.
53964_ G-73 Enforcer stasis bubble strength at 131.
53964_ Stasis bubble strength at 50.
53965_ Core Membrane filtered system corruption (1).
53965_ G-73 Enforcer stasis bubble strength at 108.
53965_ Railgun destroyed.
53965_ Stasis bubble strength at 20.
53966_ G-73 Enforcer stasis bubble strength at 85.
53966_ Stasis bubble bursts.
[Achievement: Punisher]
[Achievement: Victory By Combat]

 Map 
-----
+----------------------------------------------------+
| ?????????????????????????????????????????????????? |
|    ??????????????????????????????????????????????? |
|    ??????????????????????????????????????????????? |
|    ??????????????????????????????????????????????? |
|    ??????????????????????????????????????????????? |
|    ??????????????????????????????????????????????? |
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|    ???????    ???????????????????????????????????? |
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|    ??????? "" ???????????????????????????????????? |
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|   #???????#  #???????????????????????????????????? |
|   #???????#  #???????????????????????????????????? |
|   #??######  #???????????????????????????????????? |
|   #??#    #%"#???????????????????????????????????? |
|   #??#    #%"#?????#?????????????????????????????? |
|   #??#    #" #?????#;#????????????#??????????????? |
|   #??#    #  ####### #####################???????? |
|   #??#    #  "  T"""  !%                 #???????? |
|   #??#    #  %%      b!%]!               #???????? |
|   ####    #   %    %*m%!k!=              ####????? |
|      +    #      m %gg%g/%%=                  ???? |
|   ####    #  %  g [=pg!=*%=m                  ???? |
|  ##### ####    %=!*!i!/b!@[g       !%*        ???? |
|          ## % =!! %g!ggl=*!!%       %         ???? |
|     =    ## %=!!%==!!=!g%=%=      %      ###?????? |
|          ##=%=%!/  ***gp|!!              #???????? |
|          ##[[%/[*  [==m![  %!            #???????? |
| """ """  ##!!######; ;####################???????? |
| """G"""  ##%%###??##;##??????????????????????????? |
| ###########  #?#############?????????????????????? |
|           #  #             #?????????????????????? |
| !         #  #             #?????????????????????? |
|           +  +             #?????????????????????? |
|    ""     #  #             #?????????????????????? |
|    ""     #  #     """"""  #?????????????????????? |
|  """"""  ?#  #?    """""" ?#?????????????????????? |
|  """"""  ?#  #?    """""?????????????????????????? |
|    ""   ??#  #??   """""?????????????????????????? |
|    ""   ??#  #??   """""?????????????????????????? |
| ??     ???#  #???       ?????????????????????????? |
| ?      ???#  #???       ?????????????????????????? |
| ######????#  #????#######????????????????????????? |
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| ?????????#    #        "   #?????????????????????? |
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| ?????????#    #       "    #?????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           132
Energy Generation          105
Energy Capacity            2300
Matter Stores              300
Matter Capacity            1800
Sight Range                22
Robot Scan Range           20
Terrain Scan Range         24
Terrain Scan Density       10
ECM Strength               5
Jamming Range              16
Cloak Strength             4
Armor Coverage             2850
Resistance: KI             30
Resistance: TH             50
Resistance: EM             90
Utility Shielding          66
Weapon Shielding           90
Weapon Cycling             25
Evasion (%)                40
Targeting Accuracy         8
Armor Integrity Analysis   50
Recoil Reduction           4
Particle Charging          25
Offensive Hacking          14

 Item Schematics 
-----------------
           Hcp. Storage Unit | -7/Factory    | Scanalyzed
            Combat Drone Bay | -7/Data Miner | Free
   Lgt. Regenerative Plating | -7/Data Miner | Free
    Exp. Cesium-ion Thruster | -7/Data Miner | Free
                Triangulator | -7/Data Miner | Free
 Tactical Coordination Suite | -7/Data Miner | Free
              Exp. ECM Suite | -7/Data Miner | Free
          Imp. KE Penetrator | -5/Factory    | Scanalyzed
           Assault Drone Bay | -5/Zhirov     | Free
              Exp. Heat Sink | -5/Zhirov     | Free
          Exp. Optical Array | -5/Zhirov     | Free
            Imp. Arc Thrower | -5/Zhirov     | Free
       Exp. Weapon Shielding | -4/Factory    | Scanalyzed
            Hyp. Gauss Rifle | -4/Factory    | Scanalyzed

 Robot Schematics 
------------------
     S-27 Virus | -7/Data Miner | Free
   G-50 Soldier | -7/Data Miner | Free
   G-67 Veteran | -7/Data Miner | Free
   L-41 Fighter | -7/Data Miner | Free
 X-72 Disruptor | -7/Data Miner | Free
    H-66 Slayer | -7/Data Miner | Free
     I-36 Angel | -7/Data Miner | Free

 Fabricated
------------
      Hyp. Gauss Rifle | x2 | -4/Factory 
    Imp. KE Penetrator | x1 | -4/Factory 
 Exp. Weapon Shielding | x1 | -4/Factory 

 Alien Tech Used 
-----------------
Core Expander
Integrated Dissipator
Sigix Broadsword
Phase Armor
Matter Drive
Phase Redirector
Core Cannon
Integrity Redistributor
Integrated Heat Negator
Core Membrane
Core Regenerator
Integrated Reactor
LRC Armor
LRC Storage
Subatomic Replicator
Integrated Singularity Reactor

 Achievements 
--------------
Gunslinger
Main Advantage
Oops
Punisher
Treasure Hunter
Victory By Combat

 Challenges 
------------
None

 Game 
------
Seed              ResetKineticSuperbattery
  Manual?         0
Play Time         10:39:27
  Cumulative      210.8 hours
  Start           2020.08.16 @ 11:57:24
  End             2020.08.26 @ 18:06:18
Sessions          15
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          99
  Rogue           98
  Adventurer      1
  Explorer        0
Win Type          0
  Total           9
  Types           7/1/0/1/0/0/0
Lore%             85
Gallery%          87
Achievement%      68
Wizard Run        0

 Options 
---------
ASCII             1
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 9f305af0-93a8-41ea-b87b-63eb184db769