Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.11 @ 11:14:53 Player: Lunishko Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (38) 190 Value Destroyed (1217) 1217 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3207 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 207/300 Energy 97/100 System Corruption 10% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- EM Pulse Gun Assault Rifle Light Assault Rifle Mining Laser Great Maul Peak State ------------ > --- POWER ------------ Light Ion Engine Subdweller Power Source > --- PROPULSION ------- Titanium Leg > --- UTILITY ---------- Medium Storage Unit Light Armor Plating Recalibrator > --- WEAPON ----------- Rocket Launcher Great Maul > --- INVENTORY -------- Subdweller Power Source High-capacity Storage Unit EM Pulse Gun Assault Rifle Light Assault Rifle Mining Laser Great Maul [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Titanium Leg Utility Propulsion Shielding Device Subdweller Optics Storage Small Storage Unit Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Great Maul Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 31 | 6 4 5 4 12 Power 8 | 1 1 1 . 5 Engine 8 | 1 1 1 . 5 Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . . 1 3 Treads 3 | 2 . . 1 . Leg 3 | . . . . 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 1 3 1 2 Device 2 | . . . 1 1 Storage 4 | 1 . 3 . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . 1 . . 1 Artifact . | . . . . . Weapon 9 | 2 2 1 2 2 Energy Gun 2 | 1 . . . 1 Energy Cannon . | . . . . . Ballistic Gun 4 | 1 2 . 1 . Ballistic Cannon . | . . . . . Launcher 2 | . . 1 1 . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 21 | . 2 . 4 15 Power 5 | . . . 1 4 Propulsion 6 | . . . 1 5 Utility 4 | . . . 1 3 Weapon 6 | . 2 . 1 3 Highest Loss Streak 6 | . 2 . 2 6 To Critical Strikes . | . . . . . Average Backups 6 | 1 4 7 7 7 Power 1 | . 2 2 2 . Propulsion . | . . . . . Utility 1 | . . 2 1 1 Weapon 3 | . 2 3 4 5 Tool/Special . | . . . . . Unused Backups 8 | . 4 . . 4 Power 4 | . 4 . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 4 | . . . . 4 Tool/Special . | . . . . . Average Slot Usage (%) 87 | . 91 100 84 57 Engine 13 | . 14 14 10 12 Treads 23 | . 28 28 27 2 Leg 1 | . . . . 10 Device 2 | . . . 10 5 Storage 13 | . 14 14 14 9 Protection 9 | . 13 14 . 2 Energy Gun 1 | . 4 . . 1 Ballistic Gun 15 | . 16 23 10 4 Launcher 3 | . . 4 10 2 Impact Weapon 1 | . . . . 7 Peak Build Rating 18 | 6 9 9 10 18 Average Rating 8 | 5 6 8 8 13 On Entrance 6 | . 6 9 9 10 Avg Prop Armor Cover (%) . | . . . . . Naked Turns 2 | . . . . 2 Heaviest Build 49 | 10 14 49 21 30 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 3 | 2 . 1 . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 8 20 10 10 Average Capacity 8 | 7 8 8 10 9 Most Carried 10 | 2 8 9 9 10 Average Carried 6 | 1 4 7 7 7 Final Capacity 10 | 8 8 10 10 5 Final Carried 9 | 2 7 8 9 5 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 852 | 171 196 108 136 241 Remotely . | . . . . . Salvage Created 1118 | . 189 16 203 710 Parts 58 | . 9 6 9 34 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 2 | . . . 2 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 30 | . 6 3 6 15 Melee 1 | . . . . 1 Guns 8 | . 6 . 1 1 AOE 20 | . . 3 5 12 Classes Destroyed 10 | . 3 . 1 6 Worker 1 | . . . . 1 Builder 3 | . . . . 3 Recycler 3 | . . . . 3 Mechanic 1 | . . . . 1 Swarmer 6 | . 3 3 . . Grunt 13 | . 2 . . 11 Brawler 1 | . . . . 1 Sentry 3 | . . . 1 2 Hunter 1 | . . . . 1 Subdweller 6 | . 1 . 5 . Best Kill Streak 13 | . 3 3 2 13 Combat Bots Only 8 | . 3 3 2 8 Max Kills in Single Turn 3 | . 1 2 2 3 Gunslinging . | . . . . . Exploded 3 | . . 2 2 3 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 184 | . 46 2 21 115 Missed 52 | . 12 2 5 33 Hits 132 | . 34 . 16 82 Melee 12 | . . . . 12 Projectile 120 | . 34 . 16 70 Critical Strikes 3 | . . . . 3 Damage Taken 2304 | . 407 47 284 1566 Core 641 | . 60 . 30 551 Absorbed by Shields . | . . . . . Redirected to Shielding 50 | . 34 14 2 . Core Remaining (%) 82 | 100 . . 64 . Volleys Fired 84 | . 36 5 12 31 Largest 2 | . 2 2 2 2 Hottest 80 | . 60 40 63 80 Shots Fired 126 | . 64 6 20 36 Gun 95 | . 64 2 13 16 Cannon . | . . . . . Launcher 31 | . . 4 7 20 Special . | . . . . . Kinetic 70 | . 47 2 13 8 Thermal 25 | . 17 . . 8 Explosive 31 | . . 4 7 20 Electromagnetic . | . . . . . Robot Hit Streak 12 | . 10 . 12 8 Robot Miss Streak 5 | . 3 3 1 5 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 81 | . 40 . 18 23 Core Hits 67 | . 13 3 9 42 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 2 | . . . . 2 Smash 2 | . . . . 2 Melee Attacks 12 | . . . . 12 Impact 12 | . . . . 12 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 3 | . . . . 3 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3357 | . 455 135 654 2113 Guns 812 | . 455 . 166 191 Cannons . | . . . . . Explosions 2176 | . . 135 488 1553 Melee 369 | . . . . 369 Ramming . | . . . . . Kinetic 546 | . 320 . 166 60 Thermal 266 | . 135 . . 131 Explosive 2176 | . . 135 488 1553 Electromagnetic . | . . . . . Impact 369 | . . . . 369 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 10 | . . . . 10 Average Corruption 10 | . . . . 10 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 18 | . . . . 18 Message Errors 5 | . . . . 5 Matter Fused 3 | . . . . 3 Heat Flow Errors 1 | . . . . 1 Energy Discharges 2 | . . . . 2 Data Loss (minor) 1 | . . . . 1 Data Loss (major) 2 | . . . . 2 Misdirections 2 | . . . . 2 Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 78 | . . . . 78 Projectiles . | . . . . . Explosions 3 | . . . . 3 Melee 75 | . . . . 75 Knockbacks 2 | . . . . 2 Impact 2 | . . . . 2 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 138 | . . 47 23 68 Shots 6 | . . 2 2 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 203 | . 147 . . 203 Average Temperature 66 | . 76 . . 59 Received Heat Transfer 768 | . 105 . 78 585 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 2 | . . . . 2 Combat Hostiles 1 | . . . . 1 Parts Fried 2 | . . . . 2 Impact Corruptions 5 | . . . . 5 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 450 | . 300 . . 150 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Maximum Alert Level 1 | . . . . 1 Low Security (%) 92 | 100 100 100 . 64 Level 1 7 | . . . . 35 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 324 | . 70 105 . 324 Initial . | . . . . . Average 41 | . 9 15 . 150 Influence Increases 830 | . 129 105 20 576 Destroy 0b10 Robot/C 480 | . 100 60 20 300 Destroy 0b10 Robot/NC 40 | . . . . 40 Destroy Leader 100 | . 20 10 . 70 Successful Hack 9 | . 9 . . . Disable Machine 60 | . . 15 . 45 Destroy Structure 111 | . . 20 . 91 Lose Combat Pursuer 30 | . . . . 30 Influence Decreases 620 | . 129 105 20 366 Time Decay 460 | . 109 105 20 226 Lost Part 160 | . 20 . . 140 Squads Dispatched 6 | . 2 . . 4 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 4 | . 1 . . 3 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 45 | . 11 3 5 26 Peak Tracking Total 6 | . 4 3 2 6 Tactical Retreats 2 | . 1 . . 1 Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 4 | . . 1 . 3 Max in Single Turn 2 | . . 1 . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 5 | . 4 . . 1 Terminals 5 | . 4 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 15 | . 14 . . 1 Successful 4 | . 4 . . . Failed 11 | . 10 . . 1 Catastrophic 4 | . 3 . . 1 Database Lockouts . | . . . . . Manual 12 | . 11 . . 1 Terminals 15 | . 14 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Locate Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 3 . . . Terminals 3 | . 3 . . . Botnet 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 4 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Active Infowar (turns) 477 | . . . 387 90 Optics 477 | . . . 387 90 Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 3 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 3005 | 94 896 968 518 529 Spaces Moved 1501 | 55 403 516 292 235 Core 10 | 5 . . . 5 Treads 1287 | 50 403 516 292 26 Legs 204 | . . . . 204 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 50 Average Speed 160 | 152 160 160 160 166 Slowest Speed 240 | 160 160 240 160 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 5 46 98 18 23 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug 2 | . . . . 2 Terrain Destroyed 177 | . . 34 33 110 Melee 2 | . . . . 2 Projectile . | . . . . . AOE 175 | . . 34 33 108 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 1944 | 62 597 652 323 310 Wait 269 | . 138 119 10 2 Move 1497 | 54 402 515 291 235 Hop . | . . . . . Pick Up 32 | 2 12 4 4 10 Fast Attach 7 | 6 1 . . . Attach 16 | . 2 1 3 10 Detach . | . . . . . Swap 14 | . 1 4 3 6 Drop 13 | . 5 4 . 4 Fire 84 | . 36 5 12 31 Melee 12 | . . . . 12 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Discovered new exit (range 13) 313 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 4) 595 | -10/Materials | Derelicts attacked the area 886 | -10/Materials | Discovered new exit (range 15) 991 | -10/Materials | Entered Mines 998 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1292 | -10/Mines | Discovered new exit (range 7) 1481 | -10/Mines | Learned location of Zion (-6) 1690 | -10/Mines | Learned Materials security intel 1691 | -10/Mines | Discovered new exit (range 8) 1949 | -10/Mines | Discovered new exit (range 6) 1959 | -10/Mines | Entered Subcaves 2085 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2090 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2105 | -10/Subcaves | Discovered new exit (range 11) 2477 | -10/Subcaves | Entered Materials 2477 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2591 | -8/Materials | System corruption reached 10% 2802 | -8/Materials | Garrison activated, responded to threat 2865 | -8/Materials | Destroyed 8 combat bots 2900 | -8/Materials | Lost 4 parts (2p1u1w) 2950 | -8/Materials | Core integrity fell below 50% 2990 | -8/Materials | Discovered new exit (range 13) 3003 | -8/Materials | Core integrity fell below 20% 3006 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02923_ Titanium Leg destroyed. 02938_ KXDB HIYC&J67FH/OY&O0AA91MW:OQ1U4ZD9EZ W 02949_ Slug penetrates Wall. 02955_ Penetrated by Slug. 02955_ Sub. Power Source destroyed. 02956_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02957_ Recalibrator destroyed. 02958_ Slug penetrates Wall. 02962_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M006. 02978_ Acquired Lgt. Deuterium Engine. 02983_ Aluminum Leg destroyed. 02985_ Slug penetrates Wall. 02989_ System corrupted: Substantial component data lost. 02990_ EXIT=FOUND 02995_ Slug penetrates Wall. 02995_ Great Maul destroyed. 02999_ Lgt. Deuterium Engine destroyed. 03000_ Aluminum Leg destroyed. 03004_ Dropped Med. Storage Unit. 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