Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.24 @ 11:44:12 Player: canerib Result: Destroyed by Striker with Compact Linear Accelerator Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (116) 580 Value Destroyed (3812) 3812 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (311) 311 TOTAL SCORE: 12363 Bonus ------- High Alert Combat Kills 11 Met Data Miner 300 Cogmind --------- Core Integrity 0/1300 Matter 266/300 Energy 99/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cloaking Device Makeshift Light Armor Plating Improved Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Antigrav System VTOL Module Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster > --- UTILITY ---------- Power Amplifier Energy Well Enhanced Optical Array Improved Propulsion Shielding System Shield Improved System Shield Mini Drone Bay > --- WEAPON ----------- Improved Arc Projector Wave Gun > --- INVENTORY -------- Angular Momentum Engine Light Angular Momentum Engine Gyrokinetic Inverter Improved Propulsion Shielding [Rating: 92] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Leg Improved Titanium Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Cooled Cesium-ion Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Propulsion Shielding Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Res Tes Slots Evolved 14 | . . . 2 . 2 2 . . . . 2 2 . . 2 . . 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . . . Propulsion 6 | . . . 2 . 1 1 . . . . 1 . . . . . . 1 . Utility 6 | . . . . . 1 . . . . . . 2 . . 2 . . 1 . Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . Parts Attached 161 | 6 1 1 18 13 40 8 12 . 1 5 12 17 6 . 5 3 . 5 8 Power 18 | 1 . . 1 1 4 1 2 . 1 . 1 2 2 . . 1 . 1 . Engine 9 | 1 . . . . . 1 2 . . . 1 . 2 . . 1 . 1 . Core 9 | . . . 1 1 4 . . . 1 . . 2 . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion 73 | 2 . . 10 5 20 1 6 . . 2 8 10 1 . 1 . . 1 6 Treads . | . . . . . . . . . . . . . . . . . . . . Leg 29 | . . . 9 5 11 1 . . . . 3 . . . . . . . . Wheel 4 | 2 . . 1 . 1 . . . . . . . . . . . . . . Hover 8 | . . . . . 5 . . . . . . . . . 1 . . 1 1 Flight 32 | . . . . . 3 . 6 . . 2 5 10 1 . . . . . 5 Utility 33 | 1 1 . 2 1 7 5 2 . . . 1 3 1 . 4 1 . 3 1 Device 13 | 1 . . 1 . 2 3 . . . . . 1 1 . 1 . . 2 1 Storage 6 | . 1 . 1 . . 2 1 . . . . 1 . . . . . . . Processor 3 | . . . . . 1 . 1 . . . . 1 . . . . . . . Hackware 4 | . . . . . 1 . . . . . 1 . . . 1 1 . . . Protection 7 | . . . . 1 3 . . . . . . . . . 2 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 37 | 2 . 1 5 6 9 1 2 . . 3 2 2 2 . . 1 . . 1 Energy Gun 18 | 2 . . . . 6 1 1 . . 1 2 1 2 . . 1 . . 1 Energy Cannon 1 | . . . . . . . . . . . . 1 . . . . . . . Ballistic Gun 3 | . . 1 . . 1 . . . . 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . 2 . . 1 . . . . . . . . . . . . Special Weapon 2 | . . . 1 . . . . . . 1 . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . Slashing Weapon 9 | . . . 4 4 1 . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 . . . . . . 1 . . . . . . 3 Parts Lost 83 | . . . 4 10 15 2 6 1 . 5 6 8 . . . 9 . . 17 Power 11 | . . . . 2 2 1 . . . 1 1 . . . . 3 . . 1 Propulsion 40 | . . . 4 4 9 . 2 . . 2 3 5 . . . 2 . . 9 Utility 17 | . . . . 2 2 1 1 . . 1 . 1 . . . 3 . . 6 Weapon 15 | . . . . 2 2 . 3 1 . 1 2 2 . . . 1 . . 1 Highest Loss Streak 11 | . . . 2 4 6 1 5 1 . 3 4 3 . . . 6 . . 11 To Critical Strikes 1 | . . . . 1 . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 92 100 94 85 86 93 85 86 84 84 66 80 78 88 91 73 52 66 37 Engine 1 | . 14 14 . . . 1 6 7 . . 3 . 2 5 5 3 . 4 . Core 5 | . . . 10 8 6 5 . . 7 3 . 6 8 5 5 2 . . . Leg 21 | . . . 32 37 27 39 7 . . . 5 . . . . . . . . Wheel 2 | . 28 28 6 . 1 . . . . . . . . . . . . . . Hover 1 | . . . . . 2 . . . . . . . . . 4 5 5 9 4 Flight 11 | . . . . . 4 . 32 46 46 44 28 39 34 35 31 24 21 19 11 Device 6 | . 14 14 11 . 2 9 7 7 7 6 . 4 2 5 5 4 . 4 4 Storage 8 | . 7 14 11 11 9 8 7 7 7 7 6 5 5 5 5 5 5 4 2 Processor 2 | . . . . . 1 . 4 7 7 7 6 11 11 11 8 5 5 4 4 Hackware 3 | . . . . . 8 3 . . . . 6 5 5 5 10 9 5 4 2 Protection 1 | . . . . 5 3 . . . . . . . . . 5 10 10 14 4 Energy Gun 7 | . 28 18 1 . 7 23 14 2 . . 6 4 5 11 10 2 . . . Slashing Weapon 6 | . . . 19 20 6 . . . . . . . . . . . . . . Peak Build Rating 92 | 6 7 8 20 19 40 47 43 34 32 39 43 72 77 76 92 84 50 77 79 Average Rating 34 | 4 6 7 17 15 29 43 34 31 31 32 33 64 67 76 87 68 50 70 44 On Entrance 38 | . 6 7 8 19 11 39 43 34 30 32 25 36 57 76 76 89 50 50 77 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 53 | 7 17 17 32 34 53 40 39 14 12 19 17 32 36 32 35 30 9 30 30 Greatest Support 107 | 20 20 20 43 43 92 107 40 17 17 21 50 57 34 34 37 34 22 22 31 Greatest Overweight (x) 10 | . . . 1 1 10 1 . . . . 1 . 1 . 1 . . 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . 1 . Largest Inventory Capacity 15 | 5 10 10 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 11 | 5 7 10 13 15 15 15 8 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 5 7 10 15 15 15 15 15 5 5 5 5 5 5 3 5 5 4 3 4 Average Carried 9 | 2 5 9 11 12 11 14 7 4 4 3 3 2 2 3 3 3 4 1 2 Final Capacity 15 | 5 10 10 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 4 7 10 15 10 13 15 4 5 4 5 4 2 3 3 3 4 4 1 3 Class Distribution -------------------- 57% | Mutant 16% | Gunner 13% | Sprinter 6% | Scavenger-Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Sprinter | -5/Factory Derelict-Sprinter | -5/Upper Caves Derelict-Sprinter | -5/Upper Caves Derelict-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Mutant | -3/Research Mutant | -3/Testing Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Res Tes Matter Collected 2100 | 260 . 22 165 190 455 151 146 45 . 290 30 . 290 . . 45 . . 11 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 4285 | 59 . 114 801 190 1552 589 404 65 . 254 203 . . . . 54 . . . Parts 177 | 8 . 12 50 5 52 24 9 4 . 8 5 . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . 8 4 . 7 . . 3 . . . . . . Prevented 1 | . . . . . . . . . . . . . 1 . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Res Tes Combat Hostiles Destroyed 109 | . . 3 16 20 30 13 10 2 . 10 3 . . . . 2 . . . Melee 34 | . . . 16 6 12 . . . . . . . . . . . . . . Guns 35 | . . 3 . . 7 12 8 . . 2 2 . . . . 1 . . . AOE 27 | . . . . 14 1 . 1 2 . 8 . . . . . 1 . . . Classes Destroyed 15 | 1 . 1 5 3 2 2 . . . 1 . . . . . . . . . Worker 8 | . . . . . 7 1 . . . . . . . . . . . . . Builder 4 | . . . . 1 3 . . . . . . . . . . . . . . Tunneler 5 | 2 . 3 . . . . . . . . . . . . . . . . . Recycler 4 | . . . 2 . 2 . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . 2 . . . . . . . . . Watcher 2 | . . . 1 . 1 . . . . . . . . . . . . . . Swarmer 19 | . . 3 3 3 7 1 . . . . . . . . . 2 . . . Grunt 41 | . . . 8 . 14 4 7 1 . 5 2 . . . . . . . . Brawler 4 | . . . . 1 . 1 1 . . 1 . . . . . . . . . Duelist 4 | . . . 1 . 1 1 . . . 1 . . . . . . . . . Sentry 14 | . . . 4 . 6 2 1 . . . 1 . . . . . . . . Specialist 2 | . . . . . 2 . . . . . . . . . . . . . . Hunter 4 | . . . . . . 1 1 1 . 1 . . . . . . . . . Programmer 3 | . . . . . . 3 . . . . . . . . . . . . . Assembled 16 | . . . . 16 . . . . . . . . . . . . . . . Best Kill Streak 13 | 2 . 5 5 13 8 4 4 1 . 4 2 . . . . 2 . . . Combat Bots Only 12 | . . 3 5 12 5 3 4 1 . 4 2 . . . . 2 . . . Max Kills in Single Turn 4 | 1 . 1 2 4 3 1 2 1 . 2 1 . . . . 1 . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 3 1 . 1 1 . 2 . . . . . 1 . . . Melee 2 | . . . 2 1 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Res Tes Hostile Shots Fired 1067 | . . 12 87 97 259 50 70 16 . 40 74 54 22 . 8 56 . 8 214 Missed 412 | . . 5 28 24 69 20 27 7 . 21 27 21 14 . 6 23 . 1 119 Damage Taken 10015 | . . 54 695 1135 2199 527 662 108 . 346 522 600 120 . 39 689 . 190 2129 Core 3045 | . . 7 128 223 521 91 103 36 . 45 145 154 28 . 18 220 . . 1326 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 216 | . . . . . . . . . . . . . . . 13 124 . 19 60 Ignored by Resistances 62 | . . . . . 62 . . . . . . . . . . . . . . Regen/Repaired (Parts) 18 | . . . 18 . . . . . . . . . . . . . . . . Core Remaining (%) 64 | 100 . 97 . 12 5 . . . . 60 82 . . 81 . . 79 . . Volleys Fired 177 | 4 . 9 1 12 36 26 25 5 . 22 20 3 . . . 13 . . 1 Largest 3 | 2 . 2 1 1 2 3 3 2 . 2 1 1 . . . 1 . . 1 Hottest 240 | 80 . 60 100 33 160 240 240 110 . 99 85 85 . . . 81 . . 81 Shots Fired 275 | 7 . 11 1 12 59 63 43 7 . 35 20 3 . . . 13 . . 1 Gun 237 | 7 . 11 . . 59 63 41 2 . 17 20 3 . . . 13 . . 1 Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 36 | . . . . 12 . . 2 5 . 17 . . . . . . . . . Special 2 | . . . 1 . . . . . . 1 . . . . . . . . . Kinetic 32 | . . 2 . . 14 . . . . 16 . . . . . . . . . Thermal 187 | 4 . 9 1 . 37 63 41 2 . 1 20 3 . . . 5 . . 1 Explosive 36 | . . . . 12 . . 2 5 . 17 . . . . . . . . . Electromagnetic 19 | 3 . . . . 8 . . . . . . . . . . 8 . . . Robot Hit Streak 40 | 7 . 11 . 3 9 40 21 4 . 3 13 6 . . . 8 . . . Robot Miss Streak 6 | . . 1 . 6 6 5 3 1 . 4 2 . . . . 4 . . 5 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 303 | 7 . 8 49 16 96 51 33 4 . 12 17 3 . . . 7 . . . Core Hits 219 | 2 . 6 18 29 40 47 33 5 . 27 7 . . . . 5 . . . Critical Kills 2 | . . . . . 2 . . . . . . . . . . . . . . Critical Parts Destroyed 8 | . . . . . 8 . . . . . . . . . . . . . . Critical Strikes 20 | . . . 5 1 11 . . . . . 2 1 . . . . . . . Burn 3 | . . . . . . . . . . . 2 1 . . . . . . . Smash 10 | . . . . . 10 . . . . . . . . . . . . . . Sever 7 | . . . 5 1 1 . . . . . . . . . . . . . . Melee Attacks 188 | . . . 70 21 97 . . . . . . . . . . . . . . Impact 70 | . . . . . 70 . . . . . . . . . . . . . . Slashing 118 | . . . 70 21 27 . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . 2 1 9 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . . Follow-up Attacks 24 | . . . 9 3 12 . . . . . . . . . . . . . . Damage Inflicted 11044 | 83 . 86 1623 1232 3882 1338 1013 197 . 1073 297 54 . . . 166 . . . Guns 3903 | 83 . 86 . . 927 1338 886 23 . 107 297 54 . . . 102 . . . Cannons . | . . . . . . . . . . . . . . . . . . . . Explosions 2297 | . . . . 811 155 . 127 174 . 966 . . . . . 64 . . . Melee 4844 | . . . 1623 421 2800 . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 199 | . . . . . 92 . . . . 107 . . . . . . . . . Thermal 3770 | 43 . 86 . . 949 1338 886 23 . . 297 54 . . . 94 . . . Explosive 2078 | . . . . 811 . . 127 174 . 966 . . . . . . . . . Electromagnetic 153 | 40 . . . . 41 . . . . . . . . . . 72 . . . Impact 2355 | . . . . . 2355 . . . . . . . . . . . . . . Slashing 2489 | . . . 1623 421 445 . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . 6 . 5 5 5 5 5 . 6 6 6 . 4 4 . 10 Average Corruption 4 | . . . . 5 . 3 5 5 5 5 . 5 6 6 . 2 4 . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 52 | . . . . 3 . 16 4 4 1 6 . 10 2 . . 2 . . 4 Message Errors 7 | . . . . 1 . 1 . 1 . 2 . . . . . 1 . . 1 Matter Fused 15 | . . . . 1 . 5 1 . . 2 . 5 1 . . . . . . Heat Flow Errors 6 | . . . . . . 4 1 . 1 . . . . . . . . . . Energy Discharges 5 | . . . . . . 1 . . . 1 . 2 . . . 1 . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 12 | . . . . 1 . 4 . 2 . 1 . 3 . . . . . . 1 Data Loss (major) 1 | . . . . . . . 1 . . . . . . . . . . . . Misfires 2 | . . . . . . 1 . 1 . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . 1 . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1241 | . . . 110 64 1012 . . . . 25 . . . . . 30 . . . Projectiles 30 | . . . . . 30 . . . . . . . . . . . . . . Explosions 82 | . . . . 6 21 . . . . 25 . . . . . 30 . . . Melee 1129 | . . . 110 58 961 . . . . . . . . . . . . . . Knockbacks 15 | . . . . . 15 . . . . . . . . . . . . . . Impact 14 | . . . . . 14 . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . . . . . . Self-Inflicted Damage 153 | . . . . 24 22 . . . . 52 . . . . . 55 . . . Shots 5 | . . . . 1 1 . . . . 2 . . . . . 1 . . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 614 | 54 . 20 16 22 422 614 287 101 269 5 228 425 155 15 40 125 . . 422 Average Temperature 111 | 28 . 18 10 8 114 243 80 69 143 3 109 82 52 10 10 28 . . 184 Received Heat Transfer 2110 | . . . 198 214 729 57 294 69 . 99 189 105 9 . . 81 . 36 30 Effects 14 | . . . . . 4 9 . . . . . 1 . . . . . . . Shutdowns 3 | . . . . . 1 2 . . . . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . . Interference 6 | . . . . . 2 4 . . . . . . . . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . . . . . Short Circuit 2 | . . . . . . 1 . . . . . 1 . . . . . . . Damage (major) 1 | . . . . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 15 | . . . . . 15 . . . . . . . . . . . . . . Combat Hostiles 9 | . . . . . 9 . . . . . . . . . . . . . . Parts Fried 20 | . . . . . 20 . . . . . . . . . . . . . . Impact Corruptions 35 | . . . . . 35 . . . . . . . . . . . . . . Robots Melted 4 | . . . . . 1 1 1 . . . 1 . . . . . . . . Combat Hostiles 4 | . . . . . 1 1 1 . . . 1 . . . . . . . . Parts Melted 12 | . . . . . 1 4 5 . . . 2 . . . . . . . . Heat Transferred 8470 | 100 . 200 . . 1950 2925 1975 50 . . 933 250 . . . 87 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . . . . . . . . . . 1 . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Res Tes Peak Influence 489 | 10 10 88 317 242 450 158 . . . . 193 219 . . 74 . . 80 489 Initial 123 | . 6 3 33 123 82 33 . . . . 103 89 . . 44 . . 11 45 Average 146 | 2 8 71 202 192 170 65 . . . . 143 104 . . 62 . . 32 224 Maximum Alert Level 2 | . . . 1 1 2 . . . . . . 1 . . . . . . 2 Low Security (%) 76 | 100 100 100 56 54 71 100 . . . . 100 96 . . 100 . . 100 50 Level 1 20 | . . . 43 45 25 . . . . . . 3 . . . . . . 20 Level 2 3 | . . . . . 3 . . . . . . . . . . . . . 29 Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . . . 5 . 3 7 . . . . 2 3 . . 1 . . . 3 Investigation 5 | . . . 1 . 1 . . . . . 1 1 . . . . . . 1 Extermination 5 | . . . . . . 3 . . . . . 1 . . . . . . 1 Reinforcement 12 | . . . 4 . 2 2 . . . . 1 1 . . 1 . . . 1 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . 2 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 Data Miner Redirects 2 | . . . . . . . . . . . . 1 . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Res Tes Distress Signals 11 | . . . 1 . 3 1 . . . 1 1 2 . . . . . . 2 Communications Jammed 8 | . . . . . . . . . . . . . . . . . . 8 . Distress Signals 8 | . . . . . . . . . . . . . . . . . . 8 . Times Spotted 279 | . 2 3 31 24 42 20 10 3 . 11 8 48 10 . 5 9 . 3 50 Peak Tracking Total 18 | . 2 3 5 8 5 5 4 2 . 4 5 13 4 . 6 6 . 3 18 Tactical Retreats 26 | . . . 3 . 1 . . . . 1 1 5 3 . . 1 . . 11 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Res Tes Traps Triggered 4 | . . . 2 . . 2 . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed 7 | . . . . . 1 . . . . . . 6 . . . . . . . Reused 2 | . . . . . 1 . . . . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . 1 . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Res Tes Machines Disabled 1 | . . . . . 1 . . . . . . . . . . . . . . Max in Single Turn 1 | . . . . . 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Res Tes Machines Accessed 35 | . 1 . 6 1 8 3 . . 4 . 1 7 . . . 1 . 1 2 Terminals 24 | . 1 . 5 1 7 2 . . . . . 6 . . . . . . 2 Fabricators 2 | . . . . . . . . . . . 1 1 . . . . . . . Repair Stations 3 | . . . 1 . . 1 . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Total Hacks 123 | . 4 . 18 1 33 6 . . 27 . 3 20 . . . 1 . 3 7 Successful 66 | . 1 . 8 1 15 2 . . 27 . 1 7 . . . 1 . 1 2 Failed 57 | . 3 . 10 . 18 4 . . . . 2 13 . . . . . 2 5 Catastrophic 17 | . 1 . 3 . 3 2 . . . . 2 4 . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 30 | . 1 . 4 . 17 3 . . . . . 5 . . . . . . . Terminals 81 | . 4 . 15 1 31 5 . . . . . 18 . . . . . . 7 Fabricators 5 | . . . . . . . . . . . 3 2 . . . . . . . Repair Stations 7 | . . . 3 . . 1 . . . . . . . . . . . 3 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Terminal Hacks 55 | . 1 . 4 1 11 2 . . 27 . . 6 . . . 1 . . 2 Record 13 | . . . . . . 1 . . 11 . . . . . . . . . 1 Part Schematic 8 | . . . . . . . . . 8 . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . 3 . . 1 . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 2 | . . . . . 1 . . . . . . 1 . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . Alert Level 7 | . . . 1 . 5 . . . . . . 1 . . . . . . . Unreport Threat 2 | . . . . . 2 . . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . Reprogram Traps 2 | . . . . . 1 . . . . . . 1 . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . . . . . Security Status 1 | . . . 1 . . . . . . . . . . . . . . . . Investigation Status 2 | . . . 1 . . 1 . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . 1 Zone Layout 4 | . . . . 1 1 . . . . . . 2 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 3 | . . . 2 . . . . . . . . . . . . . . 1 . Scan Component 2 | . . . 1 . . . . . . . . . . . . . . 1 . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . . . 2 . 2 . . . . . . 1 . . . . . . . Terminals 5 | . . . 2 . 2 . . . . . . 1 . . . . . . . Botnet 5 | . . . 2 . 2 . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 1 . 6 1 7 3 . . . . 1 6 . . . . . 1 2 Full Trace Events 7 | . 1 . . . 3 . . . . . 1 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . 1 . . . 8 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . Time 38 | . . . 38 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Res Tes Total Allies . | . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Res Tes Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . 1 1 . 2 . . 1 . . 1 . . . Drone Launches 3 | . . . . . . . . . . . . . . . 3 . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Res Tes Turns Passed 6391 | 65 63 135 1131 312 1604 1047 180 132 44 273 139 445 106 4 56 149 5 108 393 Spaces Moved 5993 | 49 71 129 662 156 706 587 216 291 81 587 95 770 384 21 109 379 18 83 599 Core 67 | 7 . . . . 10 . . . . . . . . . . . . . 50 Treads . | . . . . . . . . . . . . . . . . . . . . Legs 1851 | . . . 531 156 539 587 4 . . . 34 . . . . . . . . Wheels 481 | 42 71 129 131 . 108 . . . . . . . . . . . . . . Hover 304 | . . . . . 49 . . . . . . . . . . . . 83 172 Flight 3290 | . . . . . . . 212 291 81 587 61 770 384 21 109 379 18 . 377 Fastest Speed 5 | 50 80 80 80 120 58 113 24 32 32 29 28 5 20 20 17 20 26 111 25 Average Speed 69 | 75 80 80 123 132 140 124 33 32 32 33 67 23 22 20 35 23 26 111 49 Slowest Speed 550 | 80 80 80 190 190 550 190 130 32 32 37 120 37 100 20 100 26 26 111 150 Overloaded Moves 28 | . . . . . . . . . . . . 16 . . 12 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 57 | . . . . . . . . 2 . . 2 21 5 . 4 8 . . 15 Cave-ins Triggered 1 | . . . . 1 . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 4 22 39 63 46 53 17 38 47 68 84 5 27 71 9 5 64 8 4 75 Regions Visited 19 Branch Regions 11 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . . . . . 1 . . . 1 . . . Unknown Exits Taken 17 | 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 . 1 1 . Scrap Searched 14 | . . . . 1 . . 1 1 . 2 . . 5 . . 4 . . . Spaces Dug 19 | . . . 6 . 13 . . . . . . . . . . . . . . Terrain Destroyed 251 | . . . 6 95 20 . 19 20 . 84 . . . . . 7 . . . Melee 18 | . . . 5 . 13 . . . . . . . . . . . . . . Projectile 2 | . . . 1 . . . . . . 1 . . . . . . . . . AOE 231 | . . . . 95 7 . 19 20 . 83 . . . . . 7 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Res Tes Total 7589 | 69 77 150 885 222 1107 847 275 320 98 626 147 1013 397 20 122 418 17 98 681 Wait 940 | 1 . 3 101 15 191 208 13 26 16 7 10 224 6 . 7 28 . 9 75 Move 5872 | 48 70 128 661 155 705 586 215 287 80 586 90 731 373 20 102 364 17 82 572 Hop 45 | . . . . . . . . 1 . . 2 17 5 . 2 6 . . 12 Pick Up 168 | 10 5 6 30 5 43 12 3 1 . 5 10 14 6 . 5 2 . 2 9 Fast Attach . | . . . . . . . . . . . . . . . . . . . . Attach 112 | 6 1 . 9 6 24 5 11 . 1 4 11 10 5 . 3 3 . 5 8 Detach 3 | . . . . . . . . . . . . . . . . 2 . . 1 Swap 49 | . . 1 9 7 16 3 1 . . 1 1 7 1 . 2 . . . . Drop 74 | . 1 3 17 4 18 7 7 . 1 1 3 7 1 . 1 . . . 3 Fire 177 | 4 . 9 1 12 36 26 25 5 . 22 20 3 . . . 13 . . 1 Melee 149 | . . . 57 18 74 . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min / [*Sto]) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/Testing History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Discovered new exit (range 15) 126 | -10/Materials | Discovered new exit (range 16) 129 | -10/Materials | Entered Mines 257 | -10/Mines | Discovered new exit (range 9) 264 | -10/Mines | Entered Materials 264 | -9/Materials | Evolved 2 slots: Propulsion x2 304 | -9/Materials | Build established: Mutant 459 | -9/Materials | Discovered new exit (range 2) 789 | -9/Materials | Discovered new exit (range 4) 880 | -9/Materials | Repaired Katana 1277 | -9/Materials | Discovered new exit (range 8) 1341 | -9/Materials | Build established: Scavenger-Mutant 1341 | -9/Materials | Discovered new exit (range 11) 1395 | -9/Materials | Entered Mines 1546 | -9/Mines | Assembled infested the area 1551 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1573 | -9/Mines | Core integrity fell below 50% 1589 | -9/Mines | Lost 4 parts (1p1n1u1w) 1595 | -9/Mines | Destroyed 12 combat bots 1652 | -9/Mines | Crushed by falling debris 1673 | -9/Mines | Discovered new exit (range 13) 1678 | -9/Mines | Core integrity fell below 20% 1700 | -9/Mines | Lost 4 parts (1p2n1w) 1707 | -9/Mines | Entered Materials 1707 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1840 | -8/Materials | Build established: Mutant 2014 | -8/Materials | Lost 5 parts (1p4n) 2124 | -8/Materials | Core integrity fell below 50% 2615 | -8/Materials | Core integrity fell below 20% 2666 | -8/Materials | Lost 6 parts (3n1u2w) 3241 | -8/Materials | Discovered new exit (range 14) 3311 | -8/Materials | Entered Factory 3311 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3584 | -7/Factory | Build established: Gunner 4176 | -7/Factory | Garrison activated, responded to threat 4349 | -7/Factory | Discovered new exit (range 8) 4358 | -7/Factory | Entered Lower Caves 4413 | -7/Lower Caves | Lost 5 parts (2n1u2w) 4450 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4528 | -7/Lower Caves | Learned Factory stockpile data 4537 | -7/Lower Caves | Discovered new exit (range 7) 4538 | -7/Lower Caves | Entered another Lower Caves area 4548 | -7/Lower Caves | Learned location of 1 exit from Factory 4573 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4595 | -7/Lower Caves | Encountered a Warlord checkpoint 4667 | -7/Lower Caves | Discovered new exit (range 9) 4670 | -7/Lower Caves | Entered Data Miner 4671 | -7/Data Miner | Discovered new exit (range 6) 4679 | -7/Data Miner | Met Data Miner 4684 | -7/Data Miner | Learned location of Section 7 (-2) 4684 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4690 | -7/Data Miner | Received God Mode back door access code from Data Miner 4694 | -7/Data Miner | Build established: Sprinter 4714 | -7/Data Miner | Entered Proximity Caves 4749 | -6/Proximity Caves | Spotted B-75 Beast 4767 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 4772 | -6/Proximity Caves | Learned Factory trap positions 4980 | -6/Proximity Caves | Discovered new exit (range 12) 4987 | -6/Proximity Caves | Entered Factory 4987 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4988 | -6/Factory | Identified exit to Lower Caves 4989 | -6/Factory | Loaded intel: 79 trap records 4996 | -6/Factory | Lost 3 parts (1n1u1w) 5083 | -6/Factory | Lost 4 parts (2n2w) 5114 | -6/Factory | Discovered new exit (range 8) 5126 | -6/Factory | Entered another Factory area 5126 | -5/Factory | Evolved 2 slots: Utility x2 5149 | -5/Factory | Build established: Mutant 5386 | -5/Factory | Identified exit to Upper Caves 5405 | -5/Factory | Incoming investigation squad redirected 5422 | -5/Factory | Lost 3 parts (2n1w) 5541 | -5/Factory | Build established: Sprinter 5571 | -5/Factory | Entered Upper Caves 5576 | -5/Upper Caves | Learned Factory garrison access intel 5595 | -5/Upper Caves | Lost 3 parts (1n1u1w) 5664 | -5/Upper Caves | Encountered a Warlord checkpoint 5670 | -5/Upper Caves | Discovered new exit (range 12) 5677 | -5/Upper Caves | Entered another Upper Caves area 5680 | -5/Upper Caves | Discovered new exit (range 8) 5681 | -5/Upper Caves | Entered Factory 5681 | -4/Factory | Evolved 2 slots: Utility x2 5682 | -4/Factory | Loaded intel: 4 garrison access locations 5705 | -4/Factory | Discovered new exit (range 15) 5737 | -4/Factory | Entered Upper Caves 5776 | -4/Upper Caves | Identified exit to Upper Caves 5793 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5842 | -4/Upper Caves | Lost 6 parts (2p2n1u1w) 5886 | -4/Upper Caves | Entered another Upper Caves area 5888 | -4/Upper Caves | Discovered new exit (range 12) 5891 | -4/Upper Caves | Entered Research 5891 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5902 | -3/Research | Lost 3 parts (1p2u) 5977 | -3/Research | Discovered new exit (range 10) 5999 | -3/Research | Entered Testing 6083 | -3/Testing | Lost 4 parts (1p2n1u) 6210 | -3/Testing | Spotted PG-PJFB23B1JY 6215 | -3/Testing | Incoming investigation squad redirected 6271 | -3/Testing | Lost 11 parts (5n5u1w) 6282 | -3/Testing | Search patrols dispatched 6288 | -3/Testing | Core integrity fell below 50% 6348 | -3/Testing | Core integrity fell below 20% 6363 | -3/Testing | System corruption reached 10% 6386 | -3/Testing | Spotted Striker 6387 | -3/Testing | Spotted PL-09YMBF4370 6388 | -3/Testing | Spotted Striker 6392 | -3/Testing | Destroyed by Striker with Compact Linear Accelerator Last Messages --------------- 06255_ Identified Imp. Diametric Drive. 06255_ Faulty integration triggers heat surge (+468). 06256_ Dropped Faulty Imp. Diametric Drive. 06282_ ALERT: Heightened foreign activity detected, dispatching search patrol. 06308_ Dark Matter Chamber disabled. 06338_ System corrupted: Component data lost. 06342_ Emergency Access malfunctions. 06343_ Gyrokinetic Inverter destroyed. 06344_ Acquired Q-thruster. 06345_ P-80 Master resets P-80 Master, system corruption cleaned. 06355_ System corrupted: Q-thruster rejected. 06355_ Acquired Q-thruster. 06365_ Slug penetrates Wall. 06371_ DH367OOBEO0/KIMOWKLA 06390_ Slug penetrates Wall. 06390_ Knocked back. 06391_ Q-thruster destroyed. 06391_ Knocked back. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????????????????????????????????### ###? | | ?????????????????????????????????# # | | ???????????????????????#+######### # | | ??????????????????????# + | | ??????????????????????? ######### # | | ??????????????????????? ????????# = # | | ??????????????????????? ????????#### ### | | ??????????????????????? #??????????# # | | ??????????????????????# #??????????# + | | ??????????????????????# #??????????# # | | ??????????????????????# #??????????# # | | ??????????????????????# #??????????# #? | | ??????????????????????# #??????????# #? | | ??????????????????????# #??????????# #?? | | ??????????????????????# #?????????## ##? | | ??????????????????????# ?????????# ## | | ??????????????????????# ?????????# | | ??????????????????????# #?????????# ## | | ??????????????????????# #?????????## ### | | ??????????????????????# ############ ### | | ??????????????????????# # | | ????????????????#####?# ############ # | | ????????????????# Y#?# #???????#??# # | | ????????????????# % ### ##????""#??# # | | ??????????## #### %## #??""""#??# # | | ??????????+ K @ # """#??# # | | ??????????+ K + """"#??# # | | ??????????## ######### # ""#??# ### | | ????????????????#######+###??" "#??# #?? | | ????????????????# / #????###??# #?? | | ????????????????# #?????????# #?? | | ????????????????# ########### ### | | ????????????????# + | | ????????????????# ###########+### | | ????????????????#* #???????? ? | | ????????????????# #?????? | | ????????????????# ! #?????# """ """ | | ????????????????###########?????# """S""" | | ????????????????????????????????######### | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 32 Energy Capacity 715 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Power Amplification 30 Base Temperature (-) 100 Armor Coverage 225 Resistance: KI 30 Propulsion Shielding 66 Evasion (%) 66 Targeting Accuracy 8 Target Analysis 5 Defensive Hacking 26 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Ambidextrous Back For More Exterminator Origins Supersonic Challenges ------------ None Game ------ Seed MultinovaSpacefoldJammer Manual? 0 Play Time 01:47:03 Cumulative 36.7 hours Start 2024.10.24 @ 10:01:13 End 2024.10.24 @ 11:44:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 34 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 76x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6a026a6-d982-4a68-9d0b-83cbb9167988