Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.09 @ 23:32:34 Player: User15V Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (40) 200 Value Destroyed (1509) 1509 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (10896) 10896 TOTAL SCORE: 16445 Bonus ------- Pure Core 2449 Scavenger 4000 Simple Hacker 1519 Sticky Parts 2000 Pacifist 200 Follower Combat Kills 544 Entered Garrisons 200 Friendly Fire -16 Cogmind --------- Core Integrity 93/850 Matter 295/300 Energy 100/100 System Corruption 0% Temperature Cool (49) Movement Core (100) Ox1 Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Visual Processing Unit Transport Network Coupler Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON (2) ------- Gatling Laser > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Visual Processing Unit Transport Network Coupler Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON ----------- Heavy Gauss Cannon Phasing Sabre > --- INVENTORY -------- (None) [Rating: 68] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Compact Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Processor Visual Processing Unit Hackware System Shield Protection Light Armor Plating Weapon Plasma Cannon Energy Gun Beamcaster Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Gauss Cannon Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Gar Slots Evolved 8 | . . . 2 2 2 2 . . . Power 1 | . . . . . . 1 . . . Propulsion 2 | . . . 1 1 . . . . . Utility 5 | . . . 1 1 2 1 . . . Weapon . | . . . . . . . . . . Parts Attached 60 | 5 . . 4 10 4 . 2 4 31 Power 10 | 1 . . . 1 . . . 1 7 Engine 5 | 1 . . . 1 . . . . 3 Core 4 | . . . . . . . . 1 3 Reactor 1 | . . . . . . . . . 1 Propulsion 23 | 2 . . 2 4 . . . 3 12 Treads 4 | . . . . . . . . . 4 Leg 9 | . . . . . . . . 1 8 Wheel 7 | 2 . . 1 4 . . . . . Hover 2 | . . . . . . . . 2 . Flight 1 | . . . 1 . . . . . . Utility 16 | . . . 2 3 2 . 2 . 7 Device 7 | . . . 1 1 . . 1 . 4 Storage . | . . . . . . . . . . Processor 6 | . . . 1 1 1 . . . 3 Hackware 1 | . . . . . 1 . . . . Protection 2 | . . . . 1 . . 1 . . Artifact . | . . . . . . . . . . Weapon 11 | 2 . . . 2 2 . . . 5 Energy Gun 5 | . . . . 2 . . . . 3 Energy Cannon 1 | . . . . . 1 . . . . Ballistic Gun 3 | 2 . . . . 1 . . . . Ballistic Cannon 1 | . . . . . . . . . 1 Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 55 | . . . 1 8 3 . . 3 40 Power 11 | . . . . 1 . . . 1 9 Propulsion 23 | . . . 1 3 1 . . 2 16 Utility 11 | . . . . 1 1 . . . 9 Weapon 10 | . . . . 3 1 . . . 6 Highest Loss Streak 22 | . . . 1 6 2 . . 3 22 To Critical Strikes 1 | . . . 1 . . . . . . Average Backups . | . . . . . . . . . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility . | . . . . . . . . . . Weapon . | . . . . . . . . . . Tool/Special . | . . . . . . . . . . Unused Backups . | . . . . . . . . . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility . | . . . . . . . . . . Weapon . | . . . . . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 81 | . 71 71 71 70 88 73 83 97 79 Engine 7 | . 14 14 11 8 7 6 12 9 2 Core 1 | . . . . . . . . 2 2 Treads 3 | . . . . . . . . . 11 Leg 2 | . . . . . . . . 4 5 Wheel 15 | . 28 28 26 18 28 20 20 12 . Hover 1 | . . . . . . . . 6 1 Device 13 | . . . 5 13 15 13 13 20 14 Processor 14 | . . . 5 10 10 13 13 13 24 Hackware 2 | . . . . . 5 6 6 6 . Protection 2 | . . . . 3 6 . 3 6 . Energy Gun 2 | . . . . 7 6 . . . 1 Energy Cannon 2 | . . . . . 5 6 6 6 . Ballistic Gun 5 | . 28 28 22 5 . 6 6 6 . Ballistic Cannon 1 | . . . . . . . . . 3 Slashing Weapon 1 | . . . . . . . . . 4 Peak Build Rating 68 | 5 5 5 11 23 31 28 40 55 68 Average Rating 33 | 3 5 5 8 16 28 28 32 49 50 On Entrance 20 | . 5 5 5 11 23 28 28 40 55 Naked Turns . | . . . . . . . . . . Heaviest Build 42 | 7 7 7 8 19 26 22 30 30 42 Greatest Support 90 | 26 26 26 36 52 52 42 42 42 90 Greatest Overweight (x) 5 | . . . . 5 . . . 2 4 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity . | . . . . . . . . . . Average Capacity . | . . . . . . . . . . Most Carried . | . . . . . . . . . . Average Carried . | . . . . . . . . . . Final Capacity . | . . . . . . . . . . Final Carried . | . . . . . . . . . . Class Distribution -------------------- 87% | Scavenger-Mutant 12% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Gar Matter Collected 1005 | 189 . . 130 99 40 . 10 75 462 Remotely . | . . . . . . . . . . Salvage Created 1499 | . . . 206 367 161 . . 100 665 Parts 62 | . . . 16 11 11 . . 5 19 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 5 | . . . . 4 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Gar Combat Hostiles Destroyed 33 | . . . 8 2 4 . . 3 16 Melee 1 | . . . . . . . . . 1 Guns 20 | . . . 8 2 2 . . 2 6 Cannons 12 | . . . . . 2 . . 1 9 Classes Destroyed 10 | . . . 4 2 3 . . 1 . Worker 2 | . . . 1 1 . . . . . Recycler 3 | . . . . 3 . . . . . Operator 1 | . . . . . 1 . . . . Watcher 1 | . . . . 1 . . . . . Swarmer 8 | . . . 6 . 2 . . . . Grunt 10 | . . . 1 . . . . 2 7 Sentry 10 | . . . 1 2 . . . . 7 Specialist 1 | . . . . . . . . 1 . Hunter 1 | . . . . . 1 . . . . Programmer 3 | . . . . . 1 . . . 2 Best Kill Streak 6 | . . . 6 4 2 . . 2 5 Combat Bots Only 5 | . . . 5 2 2 . . 2 5 Max Kills in Single Turn 2 | . . . 2 1 1 . . 1 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Gar Hostile Shots Fired 880 | . . . 51 46 34 . . 14 735 Missed 342 | . . . 20 14 12 . . 6 290 Hits 538 | . . . 31 32 22 . . 8 445 Projectile 538 | . . . 31 32 22 . . 8 445 Critical Strikes 16 | . . . 3 3 . . . 1 9 Damage Taken 4817 | . . . 242 379 246 . . 276 3674 Core 883 | . . . 35 83 8 . . 31 726 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 1460 | . . . 74 106 74 . . 74 1132 Regen/Repaired (Parts) 110 | . . . . . . . 40 70 . Core Remaining (%) 94 | 100 . 100 91 84 98 . . . . Volleys Fired 141 | . 2 . 23 31 13 . . 8 64 Largest 2 | . 2 . 2 2 2 . . 2 2 Hottest 155 | . 40 . 40 76 155 . . 108 134 Shots Fired 214 | . 4 . 46 46 24 . . 16 78 Gun 148 | . 4 . 46 46 11 . . 8 33 Cannon 66 | . . . . . 13 . . 8 45 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 120 | . 4 . 46 19 2 . . 8 41 Thermal 94 | . . . . 27 22 . . 8 37 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 18 | . 3 . 10 18 9 . . 12 16 Robot Miss Streak 3 | . 1 . 3 2 3 . . 3 3 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 3 | . . . 3 . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . Shots Hit Robots 174 | . 3 . 33 39 17 . . 13 69 Core Hits 88 | . 1 . 17 14 7 . . 17 32 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 14 | . . . . 2 2 . . . 10 Burn 4 | . . . . 2 2 . . . . Blast 9 | . . . . . . . . . 9 Sever 1 | . . . . . . . . . 1 Melee Attacks 3 | . . . . . . . . . 3 Impact . | . . . . . . . . . . Slashing 3 | . . . . . . . . . 3 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3727 | . 27 . 283 541 411 . . 331 2134 Guns 1818 | . 27 . 283 541 150 . . 176 641 Cannons 1793 | . . . . . 261 . . 155 1377 Explosions . | . . . . . . . . . . Melee 116 | . . . . . . . . . 116 Ramming . | . . . . . . . . . . Kinetic 1945 | . 27 . 283 123 18 . . 176 1318 Thermal 1666 | . . . . 418 393 . . 155 700 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 116 | . . . . . . . . . 116 Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 21 | . . . . . 21 . . . . Projectiles 21 | . . . . . 21 . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 4 | . . . . . . . . . 4 Impact . | . . . . . . . . . . Kinetic 4 | . . . . . . . . . 4 Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 228 | . . . 24 25 . . . 23 228 Average Temperature 58 | . . . 11 9 . . . 12 78 Received Heat Transfer 2212 | . . . 87 207 . . . 75 1843 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 7 | . . . . 2 4 . . . 1 Heat Transferred 3492 | . . . . 999 820 . . 300 1373 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Gar Maximum Alert Level 1 | . . . . . . . . 1 1 Low Security (%) 97 | 100 100 100 100 100 100 100 100 85 98 Level 1 2 | . . . . . . . . 14 1 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 302 | . . . 197 63 46 10 2 302 218 Initial 179 | . . . . 63 . 10 2 . 179 Average 52 | . . . 112 28 12 10 . 93 88 Influence Increases 1538 | . . . 287 127 150 . . 442 532 Destroy 0b10 Robot/C 960 | . . . 220 60 80 . . 220 380 Destroy 0b10 Robot/NC 40 | . . . 10 25 5 . . . . Destroy Leader 174 | . . . 42 32 30 . . 50 20 Allied During Kill 194 | . . . 5 1 . . . 132 56 Successful Hack 32 | . . . . . 4 . . 28 . Disable Machine 27 | . . . 9 9 . . . 9 . Destroy Structure 21 | . . . 1 . 1 . . 3 16 Partial Spotted 15 | . . . . . 15 . . . . Lose Combat Pursuer 75 | . . . . . 15 . . . 60 Influence Decreases 1427 | . . . 110 304 124 16 10 150 713 Entered New Map 251 | . . . . 114 . 16 8 . 113 Time Decay 373 | . . . 80 122 89 . 2 80 . Lost Part 478 | . . . 10 48 30 . . 30 360 Lost Ally 320 | . . . 20 20 . . . 40 240 Purge Threat 5 | . . . . . 5 . . . . Squads Dispatched 5 | . . . . . 2 . . 3 . Investigation 1 | . . . . . 1 . . . . Extermination 1 | . . . . . 1 . . . . Reinforcement 1 | . . . . . . . . 1 . Assault . | . . . . . . . . . . Garrison 2 | . . . . . . . . 2 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Gar Distress Signals 4 | . . . 1 1 . . . . 2 Communications Jammed 1 | . . . . . . . . 1 . Distress Signals 1 | . . . . . . . . 1 . Times Spotted 73 | . 1 . 14 6 6 . . 12 34 Peak Tracking Total 10 | . 1 . 6 3 4 . . 5 10 Tactical Retreats 4 | . . . . . 1 . . . 3 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Gar Traps Triggered 4 | . . . . . . 1 . . 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Gar Machines Disabled 3 | . . . 1 1 . . . 1 . Max in Single Turn . | . . . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Gar Machines Accessed 11 | . 2 . . . 5 . . 2 2 Terminals 9 | . 2 . . . 4 . . 1 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . Total Hacks 32 | . 6 . . . 14 . . 10 2 Successful 18 | . 4 . . . 8 . . 4 2 Failed 14 | . 2 . . . 6 . . 6 . Catastrophic 3 | . . . . . 2 . . 1 . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 27 | . 6 . . . 11 . . 8 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 5 | . . . . . 3 . . 2 . Terminal Hacks 17 | . 4 . . . 8 . . 3 2 Part Schematic 1 | . . . . . 1 . . . . Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 Scanalyzer Index 1 | . . . . . . . . 1 . Unreport Threat 1 | . . . . . 1 . . . . Locate Traps 3 | . 1 . . . 2 . . . . Dispatch Records 1 | . . . . . 1 . . . . Transport Status 1 | . . . . . 1 . . . . Hauler Manifests 2 | . . . . . 1 . . 1 . Registered Components 2 | . . . . . 1 . . 1 . Patrol Navigation 1 | . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used 1 | . . . . . 1 . . . . Hacking Detections 6 | . 1 . . . 4 . . 1 . Full Trace Events 2 | . 1 . . . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 Programmers 3 | . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Gar Total Allies 22 | . . 2 . . . . 20 . . Largest Group 20 | . . 2 2 1 . . 20 20 12 Highest-Rated Group 763 | . . 45 45 31 . . 763 763 526 Highest-Rated Ally 50 | . . 31 31 31 . . 50 50 46 Total Orders . | . . . . . . . . . . Ally Attacks 108 | . . . 20 9 . . . 37 42 Total Damage 2653 | . . . 229 150 . . . 856 1418 Kills 17 | . . . 4 1 . . . 9 3 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Gar Active Infowar (turns) 1907 | . . . 96 305 333 15 281 226 651 Optics 1907 | . . . 96 305 333 15 281 226 651 T.N.C. 1327 | . . . . . 154 15 281 226 651 Jamming 365 | . . . . . . . 29 199 137 Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Gar Turns Passed 2088 | 42 62 12 161 305 333 15 281 226 651 Spaces Moved 1461 | 39 63 14 107 221 319 17 241 161 279 Core 24 | 2 . . . 15 . . . . 7 Treads 162 | . . . . . . . . . 162 Legs 83 | . . . . . . . . . 83 Wheels 1102 | 37 63 14 107 206 319 17 241 98 . Hover 90 | . . . . . . . . 63 27 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 90 86 80 90 93 93 71 50 Average Speed 105 | 88 90 90 87 98 90 93 93 106 151 Slowest Speed 300 | 100 90 90 90 300 93 93 93 135 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 20 | 4 24 8 17 22 13 1 88 7 25 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . 1 . . . . . . 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 4 | . . . . . . . . . 4 Melee . | . . . . . . . . . . Projectile 4 | . . . . . . . . . 4 AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Gar Total 1771 | 43 64 13 135 261 336 17 296 197 409 Wait 104 | . . . 2 . 1 . 54 25 22 Move 1453 | 38 62 13 106 220 318 17 240 160 279 Hop . | . . . . . . . . . . Pick Up . | . . . . . . . . . . Fast Attach 60 | 5 . . 4 10 4 . 2 4 31 Attach . | . . . . . . . . . . Detach . | . . . . . . . . . . Swap . | . . . . . . . . . . Drop . | . . . . . . . . . . Fire 141 | . 2 . 23 31 13 . . 8 64 Melee 3 | . . . . . . . . . 3 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . 10 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/Garrison History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 43 | -11/Scrapyard | Entered Materials 72 | -10/Materials | Identified exit to Mines 105 | -10/Materials | Entered Mines 105 | -10/Mines | Discovered new exit (range 12) 117 | -10/Mines | Entered Materials 117 | -9/Materials | Accompanied by 2 allies 117 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 122 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 251 | -9/Materials | Discovered new exit (range 18) 278 | -9/Materials | Entered another Materials area 278 | -8/Materials | Accompanied by 1 ally 278 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 452 | -8/Materials | Lost 6 parts (1p2n1u2w) 567 | -8/Materials | Discovered new exit (range 13) 583 | -8/Materials | Entered Factory 583 | -7/Factory | Evolved 2 slots: Utility x2 707 | -7/Factory | Build established: Scavenger-Mutant 907 | -7/Factory | Discovered new exit (range 8) 916 | -7/Factory | Entered another Factory area 916 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 931 | -6/Factory | Sucked down chute 931 | -6/Factory | Entered Waste 932 | -6/Waste | Joined by Warlord forces that had cleared the area 1176 | -6/Waste | Discovered new exit (range 13) 1212 | -6/Waste | Entered Factory 1212 | -6/Factory | Accompanied by 20 allies 1337 | -6/Factory | Lost 3 parts (1p2n) 1350 | -6/Factory | Lost 8 allies 1419 | -6/Factory | Identified exit to Garrison 1438 | -6/Factory | Entered Garrison 1438 | -6/Garrison | Accompanied by 12 allies 1467 | -6/Garrison | Spotted B-75 Beast 1522 | -6/Garrison | Allies destroyed B-75 Beast 1562 | -6/Garrison | Lost 11 allies 1623 | -6/Garrison | Core integrity fell below 50% 1633 | -6/Garrison | Lost 22 parts (4p8n6u4w) 1725 | -6/Garrison | Lost 6 parts (2p3n1u) 2046 | -6/Garrison | Triggered checkpoint 2086 | -6/Garrison | Core integrity fell below 20% 2089 | -6/Garrison | Self-destructed Last Messages --------------- 02061_ Lgt. Treads destroyed. 02063_ Y-54 Guardian suffers critical hit (Blast). 02067_ Y-54 Guardian destroyed. 02070_ G-50 Soldier destroyed. 02071_ Imp. Medium Treads destroyed. 02072_ G-50 Soldier Carbon-fiber Leg severed. 02075_ Acquired 57 matter. Garrison Door activated. 02078_ Imp. Deuterium Engine destroyed. 02079_ Lgt. Treads destroyed. 02082_ Hvy. Gauss Cannon destroyed. 02082_ Acquired Lgt. Angular Momentum Engine. 02082_ Phasing Sabre destroyed. 02083_ Lgt. Treads destroyed. 02084_ Adv. Heat Sink destroyed. 02084_ G-50 Soldier destroyed. 02086_ Acquired Gatling Laser. 02087_ Critical hit (Burn: +37). 02088_ Lgt. Angular Momentum Engine destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????##% | | ????????????????????????????????????????????????# | | ?????????????????????????????####???????????????# | | ?????????????????????????????#""#???????????????# | | ?????????????????????????????#T #???????????????# | | ?????????????????????????????#" #?????##+##?????#! | | ?????????????????????????????## #?????#!!!#######! | | ??????????????????????????????# ####### +[=+ | | ??????????????????????????????# + " [" | | ??????????????????????????????# #######]]]# #### | | ??????????????????????????????# #?????##### #??#! | | ??????????????????????????????# #?????????# #??#% | | ??????????????????????????????# #?????????# #??#% | | ??????????????????????????????# #?????????# #??#% | | ????????????????????????????###"###########++####+ | | ????????????????????????????# % | | ????????????????????????????# | | ????????????????????????????# % | | ????????????????????????????# ##+#### ######### | | ????????????????????????????# #?????# #???????# | | ????+???+??+????????????????# #?????# #???????? | | ??????????????????+?????????# ##????# #???????? | | ????????????????????????????# T#????# #???????? | | ??????????????????????####### ##????+ ???????? | | ??????????????????????#%=%!## #?????# ???????? | | ?????????????????## ##%[@%## +?????# ##??????? | | ?????????????+???# !% == #?????# #???????? | | ????????+ sss =!g * #???????? | | ????????# %! =%! #???????? | | ?????????######### ## [## ####+#####???????? | | ?????????????????# ??#s s## #????????????????? | | ???????????????? ?? +??????????????? | | ???????????????# ?? #??????????????? | | ???????????????# ?? ^ #??????????????? | | ???????????????#?" ^ +??????????????? | | ?????????????????# ## ## ###??????????????? | | ?????????????????#! ?# ## #???????+????????? | | ?????????????????+!*?? ????????????????? | | ????????????????!+!|?? s ????????????????? | | ???????????????### ?? s #????????????????? | | ?????????????????# ??## ###+##????????????????? | | ??????????????????????# s ??????????????????????? | | ??????????????????????#+###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????+???+???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????++??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 32 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Target Analysis 12 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Shock Absorption System | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ Pure Core Scavenger Simple Hacker Sticky Parts Game ------ Seed IntegrityReflectivePlating Manual? 0 Play Time 00:21:44 Cumulative 480.4 hours Start 2025.06.09 @ 23:12:29 End 2025.06.09 @ 23:32:34 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 208 Rogue 104 Adventurer 104 Explorer 0 Win Type - Total 30 Types 15/5/0/5/1/1/0/0/1/2 Lore% 85 Gallery% 90 Achievement% 85 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e29b11a9-6188-4f06-8e1e-efb32b575774