Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.02 @ 16:51:02 Player: Bardic Entropy Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (34) 170 Value Destroyed (717) 717 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (67) 67 TOTAL SCORE: 1874 Bonus ------- Follower Combat Kills 67 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 95/100 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Location -9/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Wheel Subdweller Monowheel > --- UTILITY (2) ------ Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- Improved Light Cannon Makeshift Axe > --- INVENTORY (15) --- Improved Heat Sink High-capacity Storage Unit High-capacity Matter Pod (200) Sensor Array Seismic Detector Improved Targeting Computer Improved Targeting Computer Medium Armor Plating Medium Armor Plating Autogun Autogun Grenade Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Wheel Subdweller Monowheel > --- UTILITY ---------- Large Storage Unit Signal Interpreter > --- WEAPON ----------- Improved Light Cannon Makeshift Axe > --- INVENTORY -------- Improved Heat Sink High-capacity Storage Unit High-capacity Matter Pod Sensor Array Seismic Detector Improved Targeting Computer Improved Targeting Computer Medium Armor Plating Medium Armor Plating Autogun Autogun Grenade Launcher [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Weapon Autogun Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 32 | 7 8 6 8 3 Power 5 | 1 2 2 . . Engine 4 | 1 2 1 . . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 9 | 2 . 3 3 1 Treads 4 | 1 . 2 1 . Leg . | . . . . . Wheel 5 | 1 . 1 2 1 Hover . | . . . . . Flight . | . . . . . Utility 4 | 2 2 . . . Device 1 | 1 . . . . Storage 2 | 1 1 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 14 | 2 4 1 5 2 Energy Gun 4 | 2 2 . . . Energy Cannon 2 | . . . 2 . Ballistic Gun 5 | . 2 1 2 . Ballistic Cannon 1 | . . . . 1 Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 9 | . . 2 7 . Power 1 | . . . 1 . Propulsion 6 | . . 2 4 . Utility . | . . . . . Weapon 2 | . . . 2 . Highest Loss Streak 4 | . . 1 4 . To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 99 97 94 85 Engine 8 | . 14 6 12 . Core 3 | . . 7 . . Treads 10 | . 14 11 11 . Wheel 15 | . 14 14 13 28 Device 2 | . 9 . . . Storage 14 | . 14 14 14 14 Processor 11 | . 4 14 14 14 Energy Gun 2 | . 13 . . . Energy Cannon 2 | . . . 13 . Ballistic Gun 20 | . 14 28 13 14 Ballistic Cannon 1 | . . . . 12 Peak Build Rating 14 | 7 11 13 12 14 Average Rating 11 | 5 9 12 11 12 On Entrance 8 | . 7 11 12 10 Naked Turns . | . . . . . Heaviest Build 38 | 11 30 33 38 27 Greatest Support 32 | 20 10 10 20 32 Greatest Overweight (x) 10 | 3 2 3 10 1 Average Overweight (x) 2 | . 1 2 2 . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 Most Carried 15 | 3 14 15 15 13 Average Carried 12 | 1 10 14 14 12 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 3 14 15 12 12 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Mutant | -9/Recycling Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 1157 | 255 109 555 143 95 Remotely . | . . . . . Salvage Created 967 | 91 123 368 247 138 Parts 54 | 4 8 14 22 6 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 16 | . . . 16 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 24 | . 4 9 10 1 Melee 1 | . . . . 1 Guns 18 | . 4 9 5 . Cannons 5 | . . . 5 . Classes Destroyed 9 | 2 3 2 2 . Worker 1 | . . 1 . . Tunneler 3 | 2 . 1 . . Recycler 2 | 1 . . . 1 Turret 2 | . . . 2 . Watcher 2 | . 2 . . . Swarmer 13 | . 3 3 7 . Grunt 5 | . 1 4 . . Sentry 3 | . . 2 . 1 Subdweller 3 | . . . 3 . Best Kill Streak 5 | 2 5 2 4 2 Combat Bots Only 4 | . 4 2 4 1 Max Kills in Single Turn 2 | 1 2 2 1 1 Gunslinging 1 | . 1 1 . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 230 | . 22 46 154 8 Missed 74 | . 8 12 51 3 Damage Taken 1546 | . 149 436 894 67 Core 259 | . 10 55 182 12 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 104 | 14 21 32 37 . Largest 2 | 2 2 2 2 . Hottest 140 | 80 100 46 140 . Shots Fired 200 | 28 42 64 66 . Gun 167 | 28 42 64 33 . Cannon 30 | . . . 30 . Launcher 3 | . . . 3 . Special . | . . . . . Kinetic 113 | . 16 64 33 . Thermal 84 | 28 26 . 30 . Explosive 3 | . . . 3 . Electromagnetic . | . . . . . Robot Hit Streak 18 | 18 13 11 7 . Robot Miss Streak 5 | 2 3 5 4 . Penetration Max . | . . . . . Secondary Targets 5 | . 1 3 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 126 | 23 25 38 33 7 Core Hits 46 | 4 10 14 17 1 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 5 | . 4 . 1 . Burn 3 | . 3 . . . Meltdown 1 | . . . 1 . Destroy 1 | . 1 . . . Melee Attacks 8 | . . . . 8 Impact . | . . . . . Slashing 8 | . . . . 8 Piercing . | . . . . . Sneak Attacks 2 | . . . . 2 Combat Hostiles 1 | . . . . 1 Follow-up Attacks . | . . . . . Damage Inflicted 2032 | 255 316 582 541 338 Guns 1362 | 255 316 582 209 . Cannons 279 | . . . 279 . Explosions 53 | . . . 53 . Melee 338 | . . . . 338 Ramming . | . . . . . Kinetic 869 | . 78 582 209 . Thermal 772 | 255 238 . 279 . Explosive 53 | . . . 53 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 338 | . . . . 338 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 53 | . . . 9 44 Projectiles 9 | . . . 9 . Explosions . | . . . . . Melee 44 | . . . . 44 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 395 | 164 395 98 165 . Average Temperature 83 | 68 164 30 55 . Received Heat Transfer 633 | . 51 138 417 27 Effects 1 | . 1 . . . Shutdowns 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles . | . . . . . Parts Melted 2 | . 1 1 . . Heat Transferred 1981 | 575 925 . 481 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Peak Influence 228 | 15 228 187 . 56 Initial 25 | . 9 25 . 9 Average 71 | 5 117 71 . 20 Maximum Alert Level 1 | . 1 . . . Low Security (%) 92 | 100 71 100 . 100 Level 1 7 | . 28 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 3 . . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Distress Signals 3 | . 3 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 42 | . 15 12 13 2 Peak Tracking Total 7 | . 7 3 6 1 Tactical Retreats 7 | . 5 . 2 . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . 1 . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 4 | . . 1 3 . Max in Single Turn 3 | . . . 3 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 16 | . 6 . 1 9 Terminals 9 | . 5 . . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . 1 . . 5 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 48 | . 16 . 4 28 Successful 30 | . 12 . 4 14 Failed 18 | . 4 . . 14 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual 32 | . 15 . 1 16 Terminals 32 | . 15 . . 17 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 12 | . 1 . . 11 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 1 . 4 2 Record 4 | . . . 4 . Prototype ID Bank 3 | . 1 . . 2 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 7 | . 1 . . 6 Report Inventory 5 | . 1 . . 4 Retrieve Components 2 | . . . . 2 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 16 | . 10 . . 6 Terminals 16 | . 10 . . 6 Assimilate 1 | . 1 . . . Botnet 8 | . 5 . . 3 Operators 2 | . 1 . . 1 Skim 5 | . 3 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 5 . . 6 Full Trace Events 3 | . 2 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . . . . 2 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Rec Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 . . Highest-Rated Group 49 | . . 49 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 15 | . . 15 . . Total Damage 270 | . . 270 . . Kills 3 | . . 3 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 2524 | 114 524 1105 436 345 Spaces Moved 1791 | 65 373 811 255 287 Core 9 | 8 . . 1 . Treads 1 | 1 . . . . Legs . | . . . . . Wheels 1781 | 56 373 811 254 287 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 95 110 110 100 Average Speed 115 | 90 109 121 126 100 Slowest Speed 550 | 200 110 125 550 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 47 | 5 62 100 17 54 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 4 | . . 1 3 . Spaces Dug 1 | . . . . 1 Terrain Destroyed 10 | . . . 9 1 Melee 1 | . . . . 1 Projectile 3 | . . . 3 . AOE 6 | . . . 6 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Total 2062 | 88 451 882 305 336 Wait 80 | . 24 29 1 26 Move 1787 | 64 372 810 254 287 Hop . | . . . . . Pick Up 26 | 3 17 2 3 1 Fast Attach 10 | 7 . 1 1 1 Attach 8 | . 2 2 4 . Detach . | . . . . . Swap 14 | . 6 3 3 2 Drop 15 | . 9 3 2 1 Fire 104 | 14 21 32 37 . Melee 8 | . . . . 8 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 10 | . . . . 10 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -9/Recycling History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 16) 453 | -10/Materials | Discovered new exit (range 16) 478 | -10/Materials | Identified exit to Materials 531 | -10/Materials | Discovered new exit (range 5) 536 | -10/Materials | Identified exit to Mines 639 | -10/Materials | Entered Mines 1090 | -10/Mines | Discovered exit to Materials (range 10) 1223 | -10/Mines | Discovered exit to Materials (range 12) 1731 | -10/Mines | Discovered new exit (range 13) 1742 | -10/Mines | Identified exit to Subcaves 1744 | -10/Mines | Entered Subcaves 1754 | -10/Subcaves | Discovered new exit (range 12) 1759 | -10/Subcaves | Shifting Twisted Machinery released Mak. Axe 1767 | -10/Subcaves | Identified exit to Materials 1790 | -10/Subcaves | Build established: Scavenger-Mutant 1967 | -10/Subcaves | Lost 3 parts (2n1w) 2024 | -10/Subcaves | Visited Clippyterm 2032 | -10/Subcaves | Learned Research machine intel 2032 | -10/Subcaves | Learned Factory stockpile data 2128 | -10/Subcaves | Core integrity fell below 50% 2130 | -10/Subcaves | Discovered new exit (range 16) 2144 | -10/Subcaves | Core integrity fell below 20% 2178 | -10/Subcaves | Identified exit to Recycling 2180 | -10/Subcaves | Lost 4 parts (1p2n1w) 2180 | -10/Subcaves | Entered Recycling 2181 | -9/Recycling | Met a Zionite searching for Scraptown 2431 | -9/Recycling | Build established: Mutant 2525 | -9/Recycling | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- >>Trojan(Skim) Trojan loaded successfully. Testing... Terminal linked with 1 system. Please expand to 3 more systems! >>Trojan(Operators) Trojan loaded successfully. Testing... Operator tracking enabled and active. 02484_ Connecting with Terminal... 02501_ Sneak attack on Y-45 Defender. 02501_ Y-45 Defender springs to life. 02503_ Y-45 Defender destroyed. 02505_ Acquired 52 matter. 02505_ R-06 Scavenger collects Imp. Ion Engine. 02509_ Sneak attack on R-06 Scavenger. 02509_ Destroyed Com. Wheel. 02509_ R-06 Scavenger destroyed. 02518_ Acquired 43 matter. 02520_ R-06 Scavenger collects Heat Sink. 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