Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.04 @ 13:39:52 Player: Floating Point Exception Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (143) 715 Value Destroyed (3225) 3225 Prototype IDs (62) 1240 Alien Tech Used (2) 400 Bonus (3593) 3593 TOTAL SCORE: 17673 Bonus ------- High Alert Combat Kills 173 Aligned with FarCom 300 Met Zhirov 300 Win 3000 Friendly Fire -180 Cogmind --------- Core Integrity 1600/1600 Matter 219/300 Energy 247/260 System Corruption 4% Temperature Cool (8) Movement Flying (21) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Makeshift Power Source Light Quantum Reactor > --- PROPULSION (4) --- Experimental Cesium-ion Thruster Experimental Cesium-ion Thruster Improved Q-thruster Improved Q-thruster > --- UTILITY (17) ----- Medium Storage Unit Triangulator Experimental Signal Interpreter Experimental Terrain Scan Processor Advanced Transmission Jammer Advanced Reaction Control System Advanced Cloaking Device Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Advanced System Shield Advanced System Shield Advanced System Shield Advanced System Shield > --- WEAPON (2) ------- Lance > --- INVENTORY (8) ---- Makeshift Power Source Light Antimatter Reactor Light Quantum Reactor Improved VTOL Module Power Amplifier Long-range Sensor Array Dimensional Node Initializer Stasis Projector Peak State ------------ > --- POWER ------------ Makeshift Power Source Light Quantum Reactor > --- PROPULSION ------- Experimental Cesium-ion Thruster Experimental Cesium-ion Thruster Improved Q-thruster Improved Q-thruster > --- UTILITY ---------- Medium Storage Unit Triangulator Experimental Signal Interpreter Experimental Terrain Scan Processor Advanced Transmission Jammer Advanced Reaction Control System Advanced Cloaking Device Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Advanced System Shield Advanced System Shield Advanced System Shield Advanced System Shield > --- WEAPON ----------- Lance > --- INVENTORY -------- Makeshift Power Source Light Antimatter Reactor Light Quantum Reactor Improved VTOL Module Power Amplifier Long-range Sensor Array Dimensional Node Initializer Stasis Projector [Rating: 162] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Advanced Hacking Suite Device Improved Terrain Scanner Storage Medium Storage Unit Processor Experimental Signal Interpreter Hackware Advanced Hacking Suite Protection Experimental Power Shielding Weapon Lance Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher EMP Blaster Special Weapon Plasma Cutter Slashing Weapon Katana Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . 2 2 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 . Propulsion 2 | . . . 1 . . . . . . . . . . . . . . . 1 . Utility 15 | . . . 1 . . . 2 2 . . 2 2 2 . . . . 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 198 | . 11 14 44 8 3 4 34 16 1 . 8 7 7 4 . 5 . 14 12 6 Power 15 | . 1 2 3 . . . 1 1 . . 1 1 . 1 . . . . 3 1 Engine 10 | . 1 2 3 . . . 1 . . . . . . 1 . . . . 2 . Core 3 | . . . . . . . . 1 . . 1 1 . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 1 1 Propulsion 40 | . 3 3 9 4 . 1 8 3 . . 1 . 1 . . . . 3 2 2 Treads 9 | . . . 5 . . . 4 . . . . . . . . . . . . . Leg 2 | . 1 . . . . . 1 . . . . . . . . . . . . . Wheel 17 | . 2 3 4 4 . 1 3 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 12 | . . . . . . . . 3 . . 1 . 1 . . . . 3 2 2 Utility 65 | . 3 . 3 . 3 . 4 9 1 . 4 5 6 1 . 5 . 11 7 3 Device 28 | . 1 . 1 . . . 4 . 1 . . 1 . 1 . 3 . 9 5 2 Storage 9 | . 2 . 2 . 3 . . 1 . . . . . . . 1 . . . . Processor 3 | . . . . . . . . 1 . . . . 1 . . . . . . 1 Hackware 24 | . . . . . . . . 7 . . 4 4 5 . . . . 2 2 . Protection 1 | . . . . . . . . . . . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 78 | . 4 9 29 4 . 3 21 3 . . 2 1 . 2 . . . . . . Energy Gun 9 | . 2 5 1 . . . 1 . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . 3 . . . . . . . . . . . . . Ballistic Gun 22 | . 1 . 13 . . . 8 . . . . . . . . . . . . . Ballistic Cannon 7 | . . . 2 2 . 1 2 . . . . . . . . . . . . . Launcher 17 | . 1 4 6 2 . 2 2 . . . . . . . . . . . . . Special Weapon 12 | . . . 7 . . . 5 . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 2 . . 1 . . . . . . . . . Piercing Weapon 5 | . . . . . . . . 1 . . 1 1 . 2 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 2 . . . 3 . . . . . . . . 4 . 2 1 1 Parts Lost 24 | . 5 3 5 1 . 2 5 . . . . . . . . . . 2 1 . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 13 | . 2 1 4 1 . 1 3 . . . . . . . . . . . 1 . Utility 3 | . . . 1 . . . . . . . . . . . . . . 2 . . Weapon 8 | . 3 2 . . . 1 2 . . . . . . . . . . . . . Highest Loss Streak 4 | . 4 1 3 1 . 1 2 . . . . . . . . . . 1 1 . Average Slot Usage (%) 94 | . 89 90 98 99 93 86 88 99 100 100 99 98 94 90 94 93 94 91 95 95 Engine 6 | . 14 13 11 11 11 11 9 . . . . . . 1 5 5 5 4 8 4 Core 1 | . . . . . . . . 6 7 7 5 5 5 3 . . . . . . Treads 3 | . . . 16 11 . . 3 . . . . . . . . . . . . . Leg 1 | . 16 . . . . . . . . . . . . . . . . . . . Wheel 10 | . 11 22 15 20 33 31 22 . . . . . . . . . . . . . Flight 8 | . . . . . . . . 23 23 23 20 17 15 15 15 15 15 14 17 16 Device 5 | . 3 . 3 . . . 16 . 6 7 . . . 5 5 4 5 7 13 15 Storage 14 | . 17 28 29 33 26 22 18 7 7 7 6 5 5 5 5 5 5 4 4 4 Processor 2 | . . . . . . . . 6 7 7 6 5 5 5 5 5 5 4 4 8 Hackware 22 | . . . . . . . . 37 30 30 46 51 57 52 52 52 52 50 43 40 Energy Gun 1 | . 14 18 . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | . 7 . 13 6 . . 8 . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . 9 22 11 2 . . . . . . . . . . . . . Launcher 1 | . 3 6 2 6 . 10 1 . . . . . . . . . . . . . Special Weapon 1 | . . . 5 . . . 3 . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . 6 7 7 5 5 5 1 5 5 5 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 136 | 10 43 43 80 86 134 135 136 18 18 18 17 18 17 17 17 17 17 18 22 36 Greatest Support 46 | 20 26 26 40 40 30 30 34 18 18 18 18 18 18 18 18 18 18 21 27 46 Greatest Overweight (x) 12 | . 3 2 6 3 4 6 12 . . . . . . . . . . . . 11 Average Overweight (x) . | . . 1 1 1 2 4 4 . . . . . . . . . . . . . Largest Inventory Capacity 32 | . 16 16 24 24 32 32 32 32 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 16 | . 8 16 21 24 28 32 32 8 8 8 8 8 8 8 8 8 8 8 8 8 Most Carried 32 | . 11 15 24 24 30 31 32 32 8 8 8 8 8 8 8 8 8 8 8 8 Average Carried 16 | . 6 12 21 23 26 30 31 8 7 7 7 7 6 7 8 8 8 7 7 7 Final Capacity 32 | 6 16 16 24 24 32 32 32 8 8 8 8 8 8 8 8 8 8 8 8 8 Final Carried 32 | 6 11 14 24 24 30 31 32 8 7 8 8 8 8 8 8 8 8 8 8 8 Class Distribution -------------------- 36% | Wizard-Sprinter 32% | Hauler-Mutant 12% | Mutant 7% | Hauler-Skirmisher 7% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Wizard-Sprinter | -6/Factory Wizard-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Zhirov Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 3793 | 200 158 224 966 255 . 61 1195 73 88 19 . 45 79 40 36 120 . 60 130 44 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 4611 | . 498 177 1667 231 . 61 1283 73 . . . 45 79 . . 189 . 144 120 44 Parts 310 | . 23 14 122 8 . 18 95 7 . . . 6 5 . . 2 . 2 6 2 Haulers Intercepted 11 | . 1 . 5 . . . 4 . . . . . . . . . . 1 . . Recyclers Shooed 7 | . . 1 2 . . . 4 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . . . . . . 2 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 90 | . 8 8 33 7 . 11 23 . . . . . . . . . . . . . Guns 48 | . 7 6 22 3 . . 10 . . . . . . . . . . . . . Cannons 11 | . . . 1 1 . 4 5 . . . . . . . . . . . . . AOE 31 | . 1 2 10 3 . 7 8 . . . . . . . . . . . . . Classes Destroyed 14 | . 5 3 2 1 . . 3 . . . . . . . . . . . . . Worker 13 | . 1 . 4 2 . . 1 . . . . . 5 . . . . . . . Builder 3 | . . 1 . . . . 2 . . . . . . . . . . . . . Tunneler 5 | . . . 2 2 . 1 . . . . . . . . . . . . . . Hauler 11 | . 1 . 5 . . . 4 . . . . . . . . . . 1 . . Recycler 2 | . . . . . . . 2 . . . . . . . . . . . . . Operator 12 | . 3 . 6 . . . 1 . . . . 2 . . . . . . . . Watcher 15 | . 2 . 3 . . . 3 2 . . . . . . . . . 1 3 1 Swarmer 31 | . . 3 10 . . 11 7 . . . . . . . . . . . . . Grunt 34 | . 8 3 16 . . . 7 . . . . . . . . . . . . . Brawler 1 | . . . . . . . 1 . . . . . . . . . . . . . Sentry 13 | . . . 7 . . . 6 . . . . . . . . . . . . . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . Hunter 2 | . . . . . . . 2 . . . . . . . . . . . . . Assembled 8 | . . 2 . 6 . . . . . . . . . . . . . . . . Best Kill Streak 12 | . 3 3 12 3 . 4 5 1 . . . 1 2 . . . . 1 1 1 Combat Bots Only 7 | . 2 3 7 2 . 4 3 . . . . . . . . . . . . . Max Kills in Single Turn 5 | . 1 1 5 2 . 3 3 1 . . . 1 1 . . . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 1 3 1 . 3 3 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Damage Taken 4062 | . 613 390 961 312 . 277 1039 19 25 18 35 . . . 43 . . 156 132 42 Core 698 | . 105 115 95 135 . 45 104 12 . . . . . . 43 . . 44 . . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 82 | 100 . 12 . . . 31 81 . . 98 100 100 . . . . 96 86 100 100 Volleys Fired 405 | . 72 26 116 23 . 19 149 . . . . . . . . . . . . . Largest 2 | . 2 2 2 2 . 2 2 . . . . . . . . . . . . . Hottest 112 | . 90 80 98 77 . 101 112 . . . . . . . . . . . . . Shots Fired 636 | . 111 35 190 42 . 27 231 . . . . . . . . . . . . . Gun 420 | . 106 24 137 17 . . 136 . . . . . . . . . . . . . Cannon 99 | . . . 1 10 . 20 68 . . . . . . . . . . . . . Launcher 63 | . 5 11 21 15 . 7 4 . . . . . . . . . . . . . Special 54 | . . . 31 . . . 23 . . . . . . . . . . . . . Kinetic 389 | . 35 . 135 27 . 20 172 . . . . . . . . . . . . . Thermal 156 | . 67 . 34 . . . 55 . . . . . . . . . . . . . Explosive 23 | . . 11 . 1 . 7 4 . . . . . . . . . . . . . Electromagnetic 68 | . 9 24 21 14 . . . . . . . . . . . . . . . . Robot Hit Streak 22 | . 9 8 22 7 . 4 8 . . . . . . . . . . . . . Robot Miss Streak 8 | . 4 2 4 2 . 4 8 . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 2 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 401 | . 73 20 128 19 . 10 121 3 . . 1 4 8 . . 4 . 3 4 3 Core Hits 221 | . 27 17 75 19 . 15 53 2 . . . 2 4 . . 2 . 2 2 1 Critical Hits 17 | . 1 . 4 . . 4 6 . . . . 1 1 . . . . . . . Critical Kills 7 | . . . 1 . . 3 2 . . . . . 1 . . . . . . . Critical Parts Destroyed 10 | . 1 . 3 . . 1 4 . . . . 1 . . . . . . . . Melee Attacks 232 | . . . . . . . . 43 3 . 14 40 20 4 3 4 . 67 15 19 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 30 | . . . . . . . . 11 2 . 11 6 . . . . . . . . Piercing 202 | . . . . . . . . 32 1 . 3 34 20 4 3 4 . 67 15 19 Sneak Attacks 9 | . . . . . . . . . . . . 1 5 . . . . 2 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 10948 | . 931 716 2916 657 . 717 2620 168 . . 36 292 681 . . 427 . 274 257 256 Guns 3834 | . 807 225 1417 163 . . 1222 . . . . . . . . . . . . . Cannons 1018 | . . . 25 93 . 228 672 . . . . . . . . . . . . . Explosions 3355 | . 124 491 1254 401 . 489 596 . . . . . . . . . . . . . Melee 2391 | . . . . . . . . 168 . . 36 292 681 . . 427 . 274 257 256 Ramming . | . . . . . . . . . . . . . . . . . . . . . Kinetic 3677 | . 197 . 1429 256 . 228 1567 . . . . . . . . . . . . . Thermal 1435 | . 574 . 350 54 . . 457 . . . . . . . . . . . . . Explosive 2174 | . . 491 559 39 . 489 596 . . . . . . . . . . . . . Electromagnetic 1271 | . 160 225 578 308 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 36 | . . . . . . . . . . . 36 . . . . . . . . . Piercing 2355 | . . . . . . . . 168 . . . 292 681 . . 427 . 274 257 256 Highest Corruption 4 | . . . 2 2 2 2 2 . . . 1 . . . . . . . . 4 Average Corruption 2 | . . . 2 2 2 2 2 . . . 1 . . . . . . . . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Effects 55 | . . . 16 2 4 4 24 . . . 1 . . . . . . . . 4 Message Errors 21 | . . . 7 1 2 2 8 . . . . . . . . . . . . 1 Heat Flow Errors 11 | . . . 4 . . . 6 . . . . . . . . . . . . 1 Energy Discharges 9 | . . . 2 . 1 1 4 . . . 1 . . . . . . . . . Data Loss (minor) 8 | . . . 2 . 1 1 2 . . . . . . . . . . . . 2 Targeting Errors 6 | . . . 1 1 . . 4 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 766 | . . 2 71 50 . 33 12 22 . . . 7 238 . . 161 . 96 16 58 Projectiles 49 | . . . 7 17 . 13 12 . . . . . . . . . . . . . Explosions 119 | . . 2 64 33 . 20 . . . . . . . . . . . . . . Melee 598 | . . . . . . . . 22 . . . 7 238 . . 161 . 96 16 58 Knockbacks 4 | . . . . 1 . 1 2 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . 1 . 1 2 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 220 | . . 72 . 106 . 42 . . . . . . . . . . . . . . Shots 6 | . . 2 . 3 . 1 . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 266 | . 234 72 266 36 . 264 132 . . . . . . . . . . . . 148 Average Temperature 55 | . 65 26 54 17 . 105 32 . . . . . . . . . . . . 85 Received Heat Transfer 1175 | . 345 69 336 . . . 369 6 20 . . . . . . . . 21 9 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 9 | . 2 . 6 . . . . . . . . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . . . . . . . . . . . Heat Transferred 3625 | . 1584 . 955 50 . . 1036 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . 1 . 4 2 . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 642 | . 170 170 642 196 . 322 325 430 . . 144 481 407 . . . . 423 163 139 Initial 156 | . . . 62 156 . . 47 126 . . 90 . 14 . . . . . 123 97 Average 169 | . 65 98 477 136 . 227 107 55 . . 43 164 37 . . . . 119 87 83 Maximum Alert Level 2 | . . . 2 . . 1 1 2 . . . 2 2 . . . . 2 . . Low Security (%) 71 | . 100 100 9 100 . 31 82 88 . . 100 71 91 . . . . 73 100 100 Level 1 14 | . . . 15 . . 68 17 10 . . . 13 6 . . . . 26 . . Level 2 14 | . . . 75 . . . . . . . . 14 1 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 25 | . 3 . 4 . . . 1 3 . . 4 1 1 . . . . 6 1 1 Investigation 6 | . 1 . 1 . . . . 2 . . 2 . . . . . . . . . Extermination 9 | . . . . . . . . 1 . . 2 . 1 . . . . 3 1 1 Reinforcement 10 | . 2 . 3 . . . 1 . . . . 1 . . . . . 3 . . Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 19 | . 1 4 2 . . . 7 1 . . . . . . . . . 2 . 2 Communications Jammed 17 | . . . . . . . . . . . . . . . . . . . . 17 Distress Signals 17 | . . . . . . . . . . . . . . . . . . . . 17 Times Spotted 257 | . 21 11 64 15 . 11 66 9 1 1 1 3 . 2 4 . . 25 7 16 Peak Tracking Total 10 | . 4 3 6 5 . 4 4 3 1 4 1 1 1 3 4 . . 8 4 10 Tactical Retreats 30 | . 1 2 2 2 . . 1 2 . . . . . . 3 . . 10 2 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 8 | . 1 . 3 . . . . 1 . . 1 . . . . . . . 1 1 Indirectly 2 | . . . 2 . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed 16 | . . . . . . . . . . . . . . . . . . 16 . . Reprogrammed 19 | . . . . . . . . . . . . 6 3 . . . . 6 4 . Reused 2 | . . . . . . . . . . . . . 1 . . . . . 1 . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . 1 . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 12 | . 1 . 3 . . 1 4 . 1 . . 1 . 1 . . . . . . Max in Single Turn 2 | . 1 . 2 . . 1 1 . 1 . . 1 . 1 . . . . . . Garrison Access 6 | . . . . . . . 1 . . . . 1 1 . . . . 1 . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 4 | . . . . . . . . 1 . . . 1 1 . . . . 1 . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 92 | . 5 . 6 . 5 . 10 8 1 . 5 13 6 2 2 8 . 10 4 7 Terminals 53 | . 5 . 4 . . . 7 5 . . 4 9 3 . 1 . . 7 4 4 Fabricators 6 | . . . . . . . . 1 . . . 2 1 . . . . 1 . 1 Repair Stations 2 | . . . . . . . . . . . 1 . 1 . . . . . . . Recycling Units 3 | . . . 1 . . . . 2 . . . . . . . . . . . . Scanalyzers 5 | . . . 1 . . . 2 . . . . 1 . . . . . 1 . . Garrison Access 6 | . . . . . . . 1 . . . . 1 1 . . . . 1 . 2 Total Hacks 460 | . 14 . 18 . 50 . 37 25 1 . 32 71 36 2 2 21 . 76 38 37 Successful 396 | . 4 . 9 . 50 . 28 19 1 . 25 61 36 2 2 21 . 71 30 37 Failed 62 | . 10 . 9 . . . 9 5 . . 7 9 . . . . . 5 8 . Catastrophic 6 | . 3 . 1 . . . . . . . . 1 . . . . . 1 . . Database Lockouts 2 | . . . . . . . . 1 . . . 1 . . . . . . . . Manual 199 | . 5 . 5 . 1 . 10 11 . . 28 42 23 2 2 1 . 31 20 18 Terminals 305 | . 14 . 12 . . . 20 19 . . 25 58 26 . 1 . . 60 38 32 Fabricators 27 | . . . . . . . . 3 . . . 6 6 . . . . 9 . 3 Repair Stations 10 | . . . . . . . . . . . 7 . 3 . . . . . . . Recycling Units 5 | . . . 2 . . . . 3 . . . . . . . . . . . . Scanalyzers 31 | . . . 4 . . . 15 . . . . 6 . . . . . 6 . . Garrison Access 7 | . . . . . . . 2 . . . . 1 1 . . . . 1 . 2 Terminal Hacks 296 | . 3 . 4 . 50 . 11 13 1 . 18 43 24 2 2 21 . 50 27 27 Record 75 | . . . . . 49 . . . . . . 1 . 1 1 9 . 5 2 7 Part Schematic 28 | . . . . . . . . 1 . . 6 9 . . . 4 . 4 3 1 Robot Schematic 4 | . . . . . . . . . . . . . 3 . . . . 1 . . Robot Analysis 13 | . . . . . . . . . . . . 3 . . . 4 . 2 3 1 Prototype ID Bank 8 | . . . . . . . 1 . . . . 2 1 . . 4 . . . . Open Door 4 | . . . . . . . . . 1 . . . . 1 1 . . . . 1 Level Access Points 6 | . . . . . . . . . . . 1 1 1 . . . . 1 1 1 Branch Access Points 9 | . . . 1 . . . 1 1 . . 1 1 1 . . . . 1 1 1 Emergency Access Points 5 | . . . . . . . . 1 . . . 1 . . . . . 1 1 1 Machine Index 6 | . . . . . . . . . . . 1 1 1 . . . . 1 1 1 Terminal Index 3 | . . . . . . . . 1 . . 1 . . . . . . 1 . . Fabricator Index 1 | . . . . . . . . 1 . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . 1 . . Alert Level 22 | . 1 . . . . . 2 1 . . 1 5 2 . . . . 5 3 2 Unreport Threat 21 | . 1 . 1 . . . 2 2 . . 1 3 2 . . . . 4 1 4 Locate Traps 12 | . . . 1 . . . . . . . . 3 2 . . . . 4 1 1 Disarm Traps 3 | . . . . . . . . . . . . . . . . . . 3 . . Reprogram Traps 6 | . . . . . . . . . . . 1 2 1 . . . . 1 1 . Security Status 1 | . . . . . . . . . . . . . 1 . . . . . . . Surveillance Status 1 | . . . . . . . . 1 . . . . . . . . . . . . Patrol Status 3 | . . . . . . . . . . . 1 . . . . . . 1 1 . Investigation Status 1 | . . . . . . . . . . . . . 1 . . . . . . . Extermination Status 2 | . . . . . . . . . . . . . 1 . . . . 1 . . Reinforcement Status 1 | . . . . . . . . . . . . . . . . . . 1 . . Recall Investigation 1 | . . . . . . . . . . . . 1 . . . . . . . . Recall Extermination 7 | . . . . . . . . . . . 1 . 1 . . . . 3 1 1 Recall Reinforcements 2 | . . . . . . . . . . . . 1 . . . . . 1 . . Hauler Manifests 5 | . . . 1 . . . 1 1 . . . . . . . . . 1 1 . Registered Components 7 | . 1 . . . . . . 1 . . . . 2 . . . . 1 1 1 Registered Prototypes 7 | . . . . . . . . . . . 1 1 2 . . . . 1 1 1 Zone Layout 30 | . . . . . . . 4 2 . . 2 8 2 . . . . 5 4 3 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 25 | . . . . . . . . 3 . . . 6 6 . . . . 8 . 2 Load Schematic 9 | . . . . . . . . 1 . . . 2 2 . . . . 3 . 1 Build 16 | . . . . . . . . 2 . . . 4 4 . . . . 5 . 1 Repair Station Hacks 8 | . . . . . . . . . . . 6 . 2 . . . . . . . Scan Component 4 | . . . . . . . . . . . 3 . 1 . . . . . . . Repair 4 | . . . . . . . . . . . 3 . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 29 | . . . 4 . . . 13 . . . . 6 . . . . . 6 . . Insert Component 14 | . . . 2 . . . 6 . . . . 3 . . . . . 3 . . Analyze 15 | . . . 2 . . . 7 . . . . 3 . . . . . 3 . . Garrison Access Hacks 6 | . . . . . . . 1 . . . . 1 1 . . . . 1 . 2 Seal Access 6 | . . . . . . . 1 . . . . 1 1 . . . . 1 . 2 Unauthorized Hacks 32 | . 1 . 1 . . . 3 3 . . 1 5 3 . . . . 6 3 6 Terminals 27 | . 1 . 1 . . . 3 1 . . 1 5 2 . . . . 5 3 5 Track 17 | . . . . . . . 1 1 . . 1 3 2 . . . . 4 2 3 Assimilate 5 | . . . . . . . 1 . . . . 2 . . . . . 1 1 . Botnet 1 | . . . . . . . . . . . . . . . . . . . . 1 Disrupt 1 | . . . . . . . . . . . . . . . . . . . . 1 Operators 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Prioritize 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . . . . Mechanics 1 | . . . . . . . . . . . . . 1 . . . . . . . Recycling Units 2 | . . . . . . . . 2 . . . . . . . . . . . . Monitor 2 | . . . . . . . . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . . Hacking Detections 62 | . 5 . 6 . . . 9 6 . . 5 11 4 . . . . 9 4 3 Full Trace Events 3 | . . . . . . . . 1 . . 2 . . . . . . . . . Feedback Events 1 | . . . . . . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . 3 . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 38 | . . . 2 . . . 6 1 . . 5 10 . . . 4 . 6 3 1 Parts Built 13 | . . . . . . . . 2 . . . 2 3 . . . . 5 . 1 Matter 3052 | . . . . . . . . 380 . . . 424 709 . . . . 1122 . 417 Time 844 | . . . . . . . . 190 . . . 106 364 . . . . 147 . 37 Total Part Build Rating 74 | . . . . . . . . 10 . . . 12 17 . . . . 26 . 9 Parts Repaired 4 | . . . . . . . . . . . 3 . 1 . . . . . . . Time 131 | . . . . . . . . . . . 71 . 60 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 13 | . . . 2 . . . 6 . . . . 3 . . . . . 2 . . Part Schematics Acquired 13 | . . . 2 . . . 6 . . . . 3 . . . . . 2 . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Total Allies 2 | . . . . . . . . . . . . 1 . . . . . . 1 . Largest Group 1 | . . . . . . . . . . . . . . . . . . . 1 . Highest-Rated Group 19 | . . . . . . . . . . . . . . . . . . . 19 . Highest-Rated Ally 19 | . . . . . . . . . . . . . . . . . . . 19 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 13 | . . . . . . . . . . . . 3 . . . 4 . 2 3 1 Derelict Logs Recovered 4 | . . . . . . . . . . . . . . 3 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 14327 | . 781 241 2211 554 703 500 2504 896 167 27 506 757 889 168 220 79 710 1398 347 669 Spaces Moved 15800 | 1 497 64 1132 369 621 364 1566 1400 440 89 1081 1215 802 395 621 171 648 2136 784 1404 Core 3 | . 1 . . . . . . . . . . . . . . . . . . 2 Treads 804 | . . . 676 128 . . . . . . . . . . . . . . . . Legs 256 | 1 255 . . . . . . . . . . . . . . . . . . . Wheels 3553 | . 241 64 456 241 621 364 1566 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 11184 | . . . . . . . . 1400 440 89 1081 1215 802 395 621 171 648 2136 784 1402 Fastest Speed 18 | 120 90 100 96 100 100 120 116 29 29 29 29 29 29 29 29 29 29 19 18 21 Average Speed 55 | 120 109 105 148 127 109 122 127 29 29 29 29 29 29 29 29 29 29 23 18 21 Slowest Speed 600 | 120 200 120 220 200 120 140 200 29 29 29 29 29 29 29 29 29 29 29 21 600 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 38 | . . . . . . . . 3 . . 10 7 2 . . 2 . 6 2 6 Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 44 | 2 72 16 71 66 91 59 57 19 55 9 21 34 11 52 70 62 66 43 22 29 Regions Visited 20 Branch Regions 10 Pre-discovered Areas 5 | . . . . . 1 . . . . . . . . 1 . 3 . . . . Known Exits Taken 13 | . . . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 16 | . . 1 . . . . . . 3 2 . . . 3 4 . 3 . . . Spaces Dug 150 | . . 6 . . . . . 19 1 . 10 23 11 2 3 . . 55 9 11 Terrain Destroyed 443 | . 4 93 23 29 . 100 50 19 1 . 10 23 11 2 3 . . 55 9 11 Melee 144 | . . . . . . . . 19 1 . 10 23 11 2 3 . . 55 9 11 Projectile 27 | . . . . 5 . 14 8 . . . . . . . . . . . . . AOE 272 | . 4 93 23 24 . 86 42 . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Total 20299 | . 630 202 1445 408 644 388 1871 1839 475 89 1240 1559 1424 444 655 191 1169 2936 959 1731 Wait 3451 | . 35 89 92 . . . 54 368 32 . 146 301 591 33 32 6 522 708 140 302 Move 15706 | . 496 63 1131 368 620 363 1565 1394 439 88 1061 1200 797 394 620 166 647 2123 779 1392 Hop 35 | . . . . . . . . 2 . . 9 7 2 . . 2 . 6 2 5 Pick Up 136 | . 11 4 34 3 17 2 33 3 . 1 3 3 5 3 . 1 . 5 5 3 Fast Attach 47 | . 3 . 7 3 1 1 8 3 . . 3 4 . 1 . 6 . 2 4 1 Attach 55 | . 4 8 6 . . 1 4 8 1 . 2 1 3 3 . . . 8 5 1 Detach 15 | . . 6 . . . . . . . . . 1 . 2 . . . 5 1 . Swap 98 | . 4 6 31 5 2 2 22 5 . . 3 2 4 . . . . 5 3 4 Drop 136 | . 5 . 28 6 4 . 36 22 1 . . 6 2 4 . 6 . 7 5 4 Fire 405 | . 72 26 116 23 . 19 149 . . . . . . . . . . . . . Melee 215 | . . . . . . . . 34 2 . 13 34 20 4 3 4 . 67 15 19 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / *Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 8 exits: *Fac x4 / Low x2 / Ext x2) -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory (discovered 7 exits: Res x4 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / *Tes x2) -2/Research (discovered 5 exits: *Acc x3 / Qua x2) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 5) 300 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 10) 495 | -10/Materials | Lost 4 parts (2n2w) 774 | -10/Materials | Discovered new exit (range 9) 782 | -10/Materials | Entered Mines 819 | -10/Mines | Excavation squad dispatched 819 | -10/Mines | A large section of the Mines collapsed 909 | -10/Mines | Core integrity fell below 50% 970 | -10/Mines | Core integrity fell below 20% 997 | -10/Mines | Discovered new exit (range 14) 1023 | -10/Mines | Entered Materials 1023 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1025 | -9/Materials | Discovered new exit (range 15) 1292 | -9/Materials | Destroyed 7 combat bots 1294 | -9/Materials | Discovered new exit (range 13) 1336 | -9/Materials | Discovered new exit (range 9) 1524 | -9/Materials | Discovered new exit (range 16) 1723 | -9/Materials | Lost 3 parts (2n1u) 1989 | -9/Materials | Discovered new exit (range 11) 2057 | -9/Materials | Build established: Hauler-Mutant 3142 | -9/Materials | Identified exit to Mines 3142 | -9/Materials | Identified exit to Storage 3234 | -9/Materials | Entered Mines 3235 | -9/Mines | Assembled infested the area 3240 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3334 | -9/Mines | Discovered new exit (range 15) 3442 | -9/Mines | Core integrity fell below 50% 3545 | -9/Mines | Found a hidden stash of uninstalled traps 3784 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3784 | -9/Mines | Discovered new exit (range 5) 3788 | -9/Mines | Entered Exiles 3812 | -9/Exiles | Met 8R-AWN 3830 | -9/Exiles | Met EX-HEX 3856 | -9/Exiles | Met EX-BIN 3869 | -9/Exiles | Met EX-DEC 3873 | -9/Exiles | Learned location of Zion (-7) 3928 | -9/Exiles | Visited The Gauntlet 4175 | -9/Exiles | Discovered new exit (range 12) 4341 | -9/Exiles | Aligned with FarCom system 4342 | -9/Exiles | Given EX-Vault access code 4371 | -9/Exiles | Opened EX-Vault 4379 | -9/Exiles | Found Cloak of Protection 4404 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4491 | -9/Exiles | Left Exiles lab with Cloak of Protection 4491 | -9/Exiles | Entered Mines 4657 | -8/Mines | Discovered new exit (range 6) 4665 | -8/Mines | Discovered new exit (range 13) 4991 | -8/Mines | Entered Materials 4991 | -8/Materials | Evolved 2 slots: Utility x2 5340 | -8/Materials | Build established: Hauler-Skirmisher 5988 | -8/Materials | Build established: Hauler-Mutant 6965 | -8/Materials | Build established: Hauler-Skirmisher 7090 | -8/Materials | Discovered new exit (range 15) 7495 | -8/Materials | Entered Factory 7495 | -7/Factory | Evolved 2 slots: Utility x2 7552 | -7/Factory | Identified exit to Lower Caves 7806 | -7/Factory | Build established: Hacker-Sprinter 8029 | -7/Factory | Central database locked down 8157 | -7/Factory | Fabricated Imp. Hacking Suite? 8283 | -7/Factory | Fabricated Imp. Hacking Suite? 8289 | -7/Factory | Local fabrication network quarantined 8391 | -7/Factory | Entered Lower Caves 8532 | -7/Lower Caves | Discovered new exit (range 10) 8541 | -7/Lower Caves | Identified exit to Lower Caves 8553 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 8558 | -7/Lower Caves | Entered another Lower Caves area 8569 | -7/Lower Caves | Discovered new exit (range 14) 8573 | -7/Lower Caves | Identified exit to Factory 8585 | -7/Lower Caves | Entered Factory 8585 | -6/Factory | Evolved 2 slots: Utility x2 8711 | -6/Factory | Identified exit to Lower Caves 8711 | -6/Factory | Identified exit to Extension 8776 | -6/Factory | Identified exit to Factory 8845 | -6/Factory | Crushed by falling debris 8886 | -6/Factory | Build established: Wizard-Sprinter 8966 | -6/Factory | Repaired Imp. VTOL Module 8986 | -6/Factory | Repaired Lgt. Nuclear Core 9009 | -6/Factory | Repaired Spear 9091 | -6/Factory | Entered another Factory area 9091 | -5/Factory | Evolved 2 slots: Utility x2 9236 | -5/Factory | Discovered new exit (range 19) 9329 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 9381 | -5/Factory | Local fabrication network quarantined 9383 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 9476 | -5/Factory | Discovered new exit (range 15) 9596 | -5/Factory | Identified exit to Upper Caves 9677 | -5/Factory | Identified exit to Factory 9800 | -5/Factory | Central database locked down 9848 | -5/Factory | Entered another Factory area 9848 | -4/Factory | Evolved 2 slots: Utility x2 10011 | -4/Factory | Fabricated Exp. Signal Interpreter (x1) 10143 | -4/Factory | Fabricated Adv. System Shield (x1) 10252 | -4/Factory | Fabricated Adv. System Shield (x1) 10391 | -4/Factory | Discovered new exit (range 15) 10415 | -4/Factory | Identified exit to Upper Caves 10419 | -4/Factory | Identified exit to Armory 10419 | -4/Factory | Identified exit to Research 10542 | -4/Factory | Repaired Imp. VTOL Module 10660 | -4/Factory | Local fabrication network quarantined 10737 | -4/Factory | Entered Upper Caves 10754 | -4/Upper Caves | Found Alien Artifact 10833 | -4/Upper Caves | Learned Research non-interactive machine intel 10834 | -4/Upper Caves | Learned Research emergency access door positions 10885 | -4/Upper Caves | Learned location of Testing (-3) 10902 | -4/Upper Caves | Discovered new exit (range 7) 10905 | -4/Upper Caves | Identified exit to Upper Caves 10905 | -4/Upper Caves | Entered another Upper Caves area 10917 | -4/Upper Caves | Learned 4 Research zone layouts 10984 | -4/Upper Caves | Ambushed by wild Derelicts 11121 | -4/Upper Caves | Discovered new exit (range 6) 11125 | -4/Upper Caves | Identified exit to Zhirov 11125 | -4/Upper Caves | Entered Zhirov 11125 | -4/Zhirov | Discovered new exit (range 3) 11127 | -4/Zhirov | Identified exit to Proximity Caves 11131 | -4/Zhirov | Met Zhirov 11138 | -4/Zhirov | Learned location of Quarantine (-2) 11138 | -4/Zhirov | Learned location of Command (-1) 11143 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11148 | -4/Zhirov | Found Alien Artifact 11148 | -4/Zhirov | Identified Integrated Dissipator 11148 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11189 | -4/Zhirov | Found Alien Artifact 11204 | -4/Zhirov | Entered Proximity Caves 11664 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 11909 | -3/Proximity Caves | Discovered exit to Research (range 5) 11914 | -3/Proximity Caves | Entered Research 11914 | -3/Research | Evolved 2 slots: Utility x2 11916 | -3/Research | Identified Transdimensional Reconstructor 11916 | -3/Research | Warped through subspace 11917 | -3/Research | Loaded intel: 71 non-interactive machine locations 12003 | -3/Research | Identified Dimensional Node Initializer 12059 | -3/Research | Identified exit to Testing 12059 | -3/Research | Identified exit to Research 12271 | -3/Research | Spotted B-86 Titan 12373 | -3/Research | Fabricated Exp. Cesium-ion Thruster? 12420 | -3/Research | Fabricated Exp. Cesium-ion Thruster (x1) 12463 | -3/Research | Fabricated Exp. Cesium-ion Thruster (x1) 12486 | -3/Research | Fabricated Mic. Nuclear Core (x2) 12499 | -3/Research | Local fabrication network quarantined 13312 | -3/Research | Entered another Research area 13312 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 13319 | -2/Research | Identified exit to Quarantine 13348 | -2/Research | Identified exit to Access 13381 | -2/Research | Found Exp. Hacking Suite 13383 | -2/Research | Found Prototype Device 13383 | -2/Research | Identified Exp. Shield Generator 13657 | -2/Research | Found Prototype Processor 13659 | -2/Research | Entered Access 13659 | -1/Access | Evolved 2 slots: Utility x2 13659 | -1/Access | Identified Exp. Terrain Scan Processor 13773 | -1/Access | Spotted B-99 Colossus 13904 | -1/Access | Identified exit to Surface 13904 | -1/Access | Identified exit to Command 14052 | -1/Access | Fabricated Imp. Q-thruster (x1) 14328 | *** | Escaped! Last Messages --------------- Tracking enabled and active. >>Layout(Zone) Retrieving Zone 7N layout... Downloaded map data. >>Access(Emergency) Found 2 emergency access doors: (82,85) (82,87) Map updated. 14118_ Destroyed Antigrav System. 14122_ Connecting with Garrison Access... >>Seal Access door sealed. 14123_ K-01 Serf cleans the Spectral Interrupter. 14161_ System corrupted: Heat flow error (+178). 14215_ System corrupted: Component data lost. 14321_ Connecting with Terminal... >>Open Sealed Barrier opened. 14321_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????#b#?????? | | ?????????????????????????????????????????# #?????? | | ?????????????????????????????????????????# #?????? | | ?????????????????????????????????????????#g#?????? | | ?????????????????????????????????????????# #?????? | | ?????????????????????????????????????????#g#?????? | | ?????????????????????????????????????????# ####### | | ?????????????????????????????????????????# ## | | ?????????????????????????????????????????# ## | | ???????????????????????????????????????### ## | | ??! ######+########################## # | | ?? "" # | | ?? k T" # | | ?? ####### ""#"####### # | | ?????###????????????# ""##"####### ## | | ????????????????????# ""### !# ## | | ????????????????????# T#?# # ## | | ????????????????????# ""#?# / ## | | ????????????????????# ""#?# # ###+##+ | | ???????????????????## ""### # k k | | ???????????????????# ## # | | ???????????????????## ### ! # ####### | | ????????????????????# #?# !# # | | ????????????????????# #?# # # | | ????????????????????# #?# # + | | ????????????????????# @" #?# # # | | ????????????????????# "" #?# # # | | ????????????????????# #?# # # | | ????????????????????# #?# # #?????? | | ????????????????????# #?###+#### #?????? | | ????????????????????#""""""""""#???# #??? #?????? | | ?????????????????????????????????###+#### #?????? | | ?????????????????????????????????# # #?????? | | ?????????????????????????????????# # #?????? | | ?????????????????????????????????# # #?????? | | ??????????????????????BB????BB???# # #?????? | | ??????????????????????BB????BB???# #^ #?????? | | ?????????????????????????????????# # ####### | | ?????????????????????????????????# + # | | ?????????????????????????????????# # # ] | | ?????????????????????????????????# # # | | ?????????????????????????????????#| # # | | ?????????????????????????????????# # # " | | ?????????????????????????????????# # # """ | | ?????????????????????????????????# " # """" | | ???????????????????????# ????????######## # """ | | ???????????????????????# ############# # """ | | ???????????????????????# # " | | ???????????????????????# + | | ???????????????????????# ############# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 35 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 1010 Jamming Range 16 Cloak Strength 4 Power Amplification 30 Base Temperature (-) 100 Evasion (%) 79 Recoil Reduction 2 Offensive Hacking 104 Defensive Hacking 56 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Adv. Signal Interpreter | -8/Materials | Scanalyzed Imp. ECM Suite | -8/Materials | Scanalyzed Axe | -8/Materials | Scanalyzed Imp. Hacking Suite | -7/Factory | Hacked Imp. System Shield | -6/Factory | Hacked Lrn. Sensor Array | -6/Factory | Hacked Cloaking Device | -6/Factory | Hacked Nuclear Pulse Thruster | -6/Factory | Hacked Lgt. Fission Core | -6/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Exp. Hacking Suite | -5/Factory | Hacked Triangulator | -5/Factory | Scanalyzed Adv. Sensor Array | -5/Factory | Scanalyzed Mic. Nuclear Core | -5/Factory | Scanalyzed Adv. System Shield | -5/Factory | Hacked Power Sword | -5/Factory | Hacked Exp. Signal Interpreter | -5/Factory | Hacked Exp. Cesium-ion Thruster | -5/Factory | Hacked Adv. ECM Suite | -5/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Adv. Transmission Jammer | -3/Research | Scanalyzed Mak. Power Source | -3/Research | Scanalyzed Imp. Q-thruster | -3/Research | Hacked Enh. Quantum Rifle | -3/Research | Hacked Exp. Cloaking Device | -3/Research | Hacked Ragnarok Missile Launcher | -3/Research | Hacked Enh. Nova Cannon | -2/Research | Hacked Adv. Heavy Siege Treads | -2/Research | Hacked Quantum Capacitor | -2/Research | Hacked Biometal Heavy Treads | -1/Access | Hacked Robot Schematics ------------------ G-67 Veteran | -4/Factory | Hacked Y-64 Sentinel | -4/Factory | Hacked H-77 Assassin | -4/Factory | Hacked A-02 Transporter | -3/Research | Hacked Fabricated ------------ Imp. Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Exp. Signal Interpreter | x1 | -4/Factory Adv. System Shield | x1 | -4/Factory Adv. System Shield | x1 | -4/Factory Exp. Cesium-ion Thruster | x1 | -3/Research Exp. Cesium-ion Thruster | x1 | -3/Research Exp. Cesium-ion Thruster | x1 | -3/Research Mic. Nuclear Core | x2 | -3/Research Imp. Q-thruster | x1 | -1/Access Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Production Line l33t h4x0r Challenges ------------ None Game ------ Seed WarpLightpackSteel Manual? 0 Play Time 04:42:40 Cumulative 105.0 hours Start 2022.01.03 @ 16:26:57 End 2022.01.04 @ 13:39:52 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type 0 Total 4 Types 3/0/1/0/0/0/0/0/0 Lore% 57 Gallery% 58 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6b3d1bd2-3b2c-4c99-874b-f2a56783bf2a