Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.14 @ 12:10:37 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (129) 645 Value Destroyed (4513) 4513 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (931) 931 TOTAL SCORE: 10209 Bonus ------- High Alert Combat Kills 715 Met Data Miner 300 Friendly Fire -84 Cogmind --------- Core Integrity 850/850 Matter 242/300 Energy 520/520 System Corruption 0% Temperature Cool (0) Movement Treading (162) Location -6/Factory Parts ------- > --- POWER (2) -------- Heavy Deuterium Engine Heavy Deuterium Engine > --- PROPULSION (5) --- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY (6) ------ Improved Cooling System High-capacity Storage Unit Improved Sensor Array Core Analyzer Improved Light Armor Plating Shield Generator > --- WEAPON (2) ------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (20) --- Heavy Deuterium Engine Light Treads Light Treads Light Treads Armored Treads Improved Heat Sink Hardened Heavy Armor Plating EM Disruption Field Hardlight Generator Shield Generator Improved Shield Generator Long-range Tractor Beam Long-range Tractor Beam Shock Rifle Heavy Particle Cannon Cooled Particle Cannon Cooled Particle Cannon Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Improved Sensor Array Core Analyzer Improved Light Armor Plating Shield Generator > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Heavy Deuterium Engine Light Treads Light Treads Light Treads Armored Treads Improved Heat Sink Hardened Heavy Armor Plating EM Disruption Field Hardlight Generator Shield Generator Improved Shield Generator Long-range Tractor Beam Long-range Tractor Beam Shock Rifle Heavy Particle Cannon Cooled Particle Cannon Cooled Particle Cannon Heavy Missile Launcher [Rating: 45] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Shield Generator Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Heavy Missile Launcher Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . 2 2 2 . . . . 2 Power 1 | . . . 1 . . . . . . Propulsion 3 | . . 1 . 1 . . . . 1 Utility 4 | . . 1 1 1 . . . . 1 Weapon . | . . . . . . . . . . Parts Attached 138 | . 10 30 12 63 7 5 3 7 1 Power 10 | . 2 2 2 3 . . . 1 . Engine 10 | . 2 2 2 3 . . . 1 . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 34 | . 3 10 4 15 1 1 . . . Treads 31 | . . 10 4 15 1 1 . . . Leg 3 | . 3 . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 41 | . 3 9 4 17 2 2 . 3 1 Device 23 | . . 5 2 8 2 2 . 3 1 Storage 4 | . 2 2 . . . . . . . Processor 2 | . . . . 2 . . . . . Hackware 2 | . . . . 2 . . . . . Protection 10 | . 1 2 2 5 . . . . . Artifact . | . . . . . . . . . . Weapon 53 | . 2 9 2 28 4 2 3 3 . Energy Gun 12 | . . 3 . 8 1 . . . . Energy Cannon 25 | . 1 1 2 13 3 1 2 2 . Ballistic Gun 5 | . 1 4 . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 11 | . . 1 . 7 . 1 1 1 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . 2 . 3 . . . . . Parts Lost 13 | . 2 1 1 8 . . . 1 . Power 2 | . 1 . . . . . . 1 . Propulsion 4 | . 1 1 . 2 . . . . . Utility 4 | . . . 1 3 . . . . . Weapon 3 | . . . . 3 . . . . . Highest Loss Streak 3 | . 1 1 1 3 . . . 1 . To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 97 | . 89 98 100 99 100 99 85 100 . Engine 14 | . 14 11 18 14 15 15 15 15 . Treads 24 | . . 33 27 29 30 29 30 30 . Leg 4 | . 25 . . . . . . . . Device 10 | . . 8 18 14 15 15 15 15 . Storage 9 | . 14 11 9 7 7 7 7 7 . Processor 3 | . . . . 6 7 7 7 7 . Protection 8 | . 7 11 9 7 7 7 7 7 . Energy Gun 3 | . 1 8 . 2 9 . . . . Energy Cannon 9 | . 12 2 17 11 5 15 1 14 . Ballistic Gun 5 | . 13 11 . . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 87 | 11 31 57 73 87 78 77 80 77 . Greatest Support 83 | 20 20 60 60 83 80 80 80 80 . Greatest Overweight (x) 1 | . 1 . 1 1 . . . . . Average Overweight (x) . | . . . 1 . . . . . . Largest Inventory Capacity 20 | . 15 20 20 20 20 20 20 20 20 Average Capacity 17 | . 12 16 20 20 20 20 20 20 20 Most Carried 20 | . 15 20 20 20 20 20 20 20 19 Average Carried 17 | . 10 16 19 19 19 20 20 19 19 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 Final Carried 20 | 6 15 20 20 20 20 20 20 20 19 Class Distribution -------------------- 54% | Scavenger-Mutant 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Matter Collected 2446 | 194 249 609 90 935 123 58 . 188 . Remotely . | . . . . . . . . . . Salvage Created 5144 | . 549 1289 470 2504 156 84 . 92 . Parts 255 | . 27 64 22 130 7 . . 5 . Haulers Intercepted 10 | . 2 4 . 4 . . . . . Recyclers Shooed 8 | . 2 2 . 4 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 7 | . . . . . 2 . . 5 . Prevented 5 | . . . . . 5 . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 101 | . 10 19 11 51 3 3 . 4 . Guns 22 | . 3 13 . 4 2 . . . . Cannons 40 | . 6 3 11 17 1 1 . 1 . AOE 35 | . 1 2 . 27 . 2 . 3 . Classes Destroyed 16 | . 5 3 1 7 . . . . . Worker 2 | . . . . 2 . . . . . Builder 1 | . . . . 1 . . . . . Tunneler 1 | . . . . 1 . . . . . Hauler 10 | . 2 4 . 4 . . . . . Recycler 8 | . 1 3 1 3 . . . . . Mechanic 1 | . . 1 . . . . . . . Watcher 5 | . 1 2 . 2 . . . . . Swarmer 20 | . 3 . 5 8 1 . . 3 . Grunt 46 | . 7 12 4 19 1 3 . . . Brawler 4 | . . 1 . 3 . . . . . Protector 1 | . . . . 1 . . . . . Sentry 12 | . . 6 1 4 1 . . . . Specialist 4 | . . . . 4 . . . . . Hunter 5 | . . . 1 3 . . . 1 . Programmer 8 | . . . . 8 . . . . . Heavy 1 | . . . . 1 . . . . . Best Kill Streak 14 | . 4 6 4 14 3 3 . 3 . Combat Bots Only 11 | . 3 5 4 11 3 3 . 3 . Max Kills in Single Turn 6 | . 1 2 1 6 1 1 . 1 . Gunslinging 1 | . . 1 . . . . . . . Exploded 5 | . 1 1 . 5 . 1 . 1 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Damage Taken 5068 | . 400 1244 636 2467 97 73 . 151 . Core 618 | . 65 154 51 337 11 . . . . Absorbed by Shields 1251 | . . . 238 892 40 25 . 56 . Redirected to Shielding 26 | . . 26 . . . . . . . Regen/Repaired (Parts) 112 | . 32 23 . 57 . . . . . Core Remaining (%) 75 | 100 74 61 90 . . . . 50 . Volleys Fired 351 | . 42 98 33 134 32 5 . 7 . Largest 2 | . 2 2 2 2 2 2 . 2 . Hottest 136 | . 80 91 136 136 100 136 . 136 . Shots Fired 649 | . 84 194 66 246 39 9 . 11 . Gun 298 | . 58 174 . 52 14 . . . . Cannon 322 | . 26 18 66 173 25 6 . 8 . Launcher 29 | . . 2 . 21 . 3 . 3 . Special . | . . . . . . . . . . Kinetic 138 | . 42 96 . . . . . . . Thermal 405 | . 42 96 66 162 25 6 . 8 . Explosive 29 | . . 2 . 21 . 3 . 3 . Electromagnetic 77 | . . . . 63 14 . . . . Robot Hit Streak 26 | . 15 26 5 13 4 5 . 4 . Robot Miss Streak 6 | . 3 4 6 5 2 2 . 4 . Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . 2 . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . Shots Hit Robots 401 | . 52 142 35 154 10 4 . 4 . Core Hits 218 | . 21 44 19 117 5 5 . 7 . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . Critical Strikes 9 | . . 7 . 2 . . . . . Burn 6 | . . 6 . . . . . . . Destroy 1 | . . 1 . . . . . . . Corrupt 2 | . . . . 2 . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11823 | . 867 2389 794 6759 230 401 . 383 . Guns 3135 | . 446 1949 . 605 135 . . . . Cannons 4188 | . 266 204 783 2782 28 21 . 104 . Explosions 4450 | . 155 236 . 3338 62 380 . 279 . Melee . | . . . . . . . . . . Ramming 50 | . . . 11 34 5 . . . . Kinetic 1469 | . 330 1139 . . . . . . . Thermal 5238 | . 537 1014 783 2689 90 21 . 104 . Explosive 4068 | . . 236 . 3173 . 380 . 279 . Electromagnetic 998 | . . . . 863 135 . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . 2 . . 4 4 4 4 4 . Average Corruption 2 | . 1 . . 1 4 4 4 4 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 65 | . 11 . . 15 12 11 3 13 . Message Errors 17 | . 3 . . 2 3 3 1 5 . Matter Fused 22 | . 4 . . 4 5 4 2 3 . Heat Flow Errors 4 | . . . . 3 1 . . . . Energy Discharges 8 | . 1 . . 3 2 . . 2 . Parts Rejected 1 | . . . . . . 1 . . . Data Loss (minor) 4 | . 2 . . 1 . 1 . . . Data Loss (major) 2 | . . . . . 1 . . 1 . Misfires 4 | . . . . 1 . 2 . 1 . Alerts 2 | . 1 . . . . . . 1 . Weapon Failures 1 | . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 260 | . 65 21 . 158 13 . . 3 . Projectiles 37 | . . 8 . 29 . . . . . Explosions 223 | . 65 13 . 129 13 . . 3 . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 324 | . 114 . . 210 . . . . . Shots 4 | . 1 . . 3 . . . . . Rammed 5 | . . . 2 2 1 . . . . Targets Rammed 5 | . . . 2 2 1 . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 286 | . 204 24 286 207 235 36 . 243 . Average Temperature 62 | . 59 8 96 48 118 16 . 88 . Received Heat Transfer 1433 | . 141 522 222 496 8 44 . . . Effects 3 | . . . . . . . . 3 . Interference 3 | . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . Robots Corrupted 3 | . . . . 3 . . . . . Combat Hostiles 3 | . . . . 3 . . . . . Parts Fried 7 | . . . . 7 . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . Parts Melted 24 | . . 5 3 14 . . . 2 . Heat Transferred 9363 | . 930 2886 1406 3795 87 37 . 222 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 1 . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Peak Influence 1183 | . 368 313 287 1183 . . . . . Initial 131 | . . 10 131 60 . . . . . Average 276 | . 154 172 123 547 . . . . . Maximum Alert Level 4 | . 1 1 1 4 . . . . . Low Security (%) 53 | . 72 53 80 24 . . . . 100 Level 1 29 | . 27 46 19 20 . . . . . Level 2 5 | . . . . 19 . . . . . Level 3 7 | . . . . 25 . . . . . Level 4 3 | . . . . 10 . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 20 | . 2 3 2 13 . . . . . Investigation 3 | . 1 2 . . . . . . . Extermination 4 | . . . . 4 . . . . . Reinforcement 7 | . 1 1 2 3 . . . . . Assault . | . . . . . . . . . . Garrison 6 | . . . . 6 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Distress Signals 9 | . 2 1 1 5 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 143 | . 22 25 19 67 3 3 . 4 . Peak Tracking Total 12 | . 5 5 4 12 2 3 . 3 . Tactical Retreats 7 | . 3 . 1 3 . . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Traps Triggered 3 | . 2 1 . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Machines Disabled 9 | . 4 2 . 3 . . . . . Max in Single Turn 3 | . 3 1 . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Machines Accessed 19 | . 5 6 2 2 . . 4 . . Terminals 11 | . 4 4 2 1 . . . . . Fabricators . | . . . . . . . . . . Repair Stations 3 | . 1 1 . 1 . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 75 | . 14 13 6 11 . . 31 . . Successful 47 | . 3 5 3 5 . . 31 . . Failed 28 | . 11 8 3 6 . . . . . Catastrophic 9 | . 3 2 1 3 . . . . . Database Lockouts . | . . . . . . . . . . Manual 23 | . 8 6 3 6 . . . . . Terminals 31 | . 10 9 6 6 . . . . . Fabricators . | . . . . . . . . . . Repair Stations 11 | . 4 2 . 5 . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 37 | . 1 1 3 1 . . 31 . . Record 11 | . . . . . . . 11 . . Part Schematic 13 | . . 1 . . . . 12 . . Robot Schematic 5 | . . . . . . . 5 . . Prototype ID Bank 3 | . . . . . . . 3 . . Branch Access Points 2 | . . . 1 1 . . . . . Unreport Threat 1 | . . . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 8 | . 2 2 . 4 . . . . . Scan Component 4 | . 1 1 . 2 . . . . . Repair 4 | . 1 1 . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . Insert Component 1 | . . 1 . . . . . . . Analyze 1 | . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 15 | . 5 6 2 2 . . . . . Full Trace Events 3 | . 2 1 . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 14 | . . 2 . . . . 12 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 4 | . 1 1 . 2 . . . . . Time 116 | . 26 26 . 64 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Total Allies 1 | . . . . . . . . 1 . Largest Group 1 | . . . . . . . . 1 . Highest-Rated Group 96 | . . . . . . . . 96 . Highest-Rated Ally 96 | . . . . . . . . 96 . Total Orders . | . . . . . . . . . . Ally Attacks 3 | . . . . . . . . 3 . Total Damage 43 | . . . . . . . . 43 . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . 2 1 . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Turns Passed 6603 | . 1290 1595 733 1606 470 335 146 427 1 Spaces Moved 2908 | 1 626 740 252 524 237 195 87 246 . Core . | . . . . . . . . . . Treads 2281 | . . 740 252 524 237 195 87 246 . Legs 627 | 1 626 . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 120 | 120 120 160 240 160 162 162 162 162 . Average Speed 176 | 120 173 160 240 196 162 162 162 162 . Slowest Speed 240 | 120 190 160 240 240 162 162 162 162 . Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 44 | 1 87 61 28 23 41 41 69 49 . Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . 1 1 . . Known Exits Taken 2 | . . . . 1 . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 1 . . Scrap Searched 8 | . . . . . 2 1 . 5 . Spaces Dug 51 | . . . . 42 1 . . 8 . Terrain Destroyed 330 | . 42 17 . 191 7 42 . 31 . Melee . | . . . . . . . . . . Projectile 17 | . . . . 13 4 . . . . AOE 313 | . 42 17 . 178 3 42 . 31 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Total 3729 | . 749 972 320 844 285 204 92 262 1 Wait 164 | . 45 42 . 75 1 . 1 . . Move 2900 | . 625 739 252 523 236 194 86 245 . Hop . | . . . . . . . . . . Pick Up 75 | . 16 24 10 19 4 . . 2 . Fast Attach 27 | . 5 10 . 9 . 1 2 . . Attach 24 | . 1 2 4 12 2 . . 2 1 Detach . | . . . . . . . . . . Swap 87 | . 4 18 8 42 5 4 1 5 . Drop 97 | . 11 39 12 28 4 . 2 1 . Fire 351 | . 42 98 33 134 32 5 . 7 . Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 4 | . . . 1 2 1 . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 11) 310 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 3) 870 | -10/Materials | Discovered new exit (range 8) 1202 | -10/Materials | Repaired Assault Rifle 1291 | -10/Materials | Entered another Materials area 1291 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1575 | -9/Materials | Discovered new exit (range 8) 2167 | -9/Materials | Discovered new exit (range 16) 2190 | -9/Materials | Build established: Scavenger-Mutant 2396 | -9/Materials | Repaired Utility Shielding 2857 | -9/Materials | Discovered new exit (range 10) 2886 | -9/Materials | Entered another Materials area 2886 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3614 | -8/Materials | Discovered new exit (range 3) 3619 | -8/Materials | Entered Factory 3619 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3684 | -7/Factory | Discovered new exit (range 4) 3693 | -7/Factory | Identified exit to Factory 3865 | -7/Factory | Build established: Mutant 3931 | -7/Factory | Repaired Shield Generator 3965 | -7/Factory | Repaired Med. Armor Plating 4189 | -7/Factory | Garrison activated, responded to threat 4252 | -7/Factory | Destroyed 11 combat bots 4320 | -7/Factory | Identified exit to Storage 4320 | -7/Factory | Identified exit to Lower Caves 4343 | -7/Factory | Cargo convoy interrupted 4375 | -7/Factory | Destroyed 9 combat bots 4645 | -7/Factory | Garrison activated, responded to threat 4867 | -7/Factory | Lost 3 parts (1u2w) 5152 | -7/Factory | Build established: Scavenger-Mutant 5225 | -7/Factory | Entered Lower Caves 5292 | -7/Lower Caves | Learned location of 1 exit from Factory 5305 | -7/Lower Caves | Spotted B-75 Beast 5418 | -7/Lower Caves | Encountered a Warlord checkpoint 5432 | -7/Lower Caves | Learned Factory stockpile data 5589 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5620 | -7/Lower Caves | Discovered new exit (range 8) 5695 | -7/Lower Caves | Entered another Lower Caves area 5715 | -7/Lower Caves | Discovered exit to Factory (range 11) 5747 | -7/Lower Caves | Learned location of Zion (-6) 6015 | -7/Lower Caves | Discovered new exit (range 9) 6030 | -7/Lower Caves | Entered Data Miner 6030 | -7/Data Miner | Discovered new exit (range 6) 6065 | -7/Data Miner | Met Data Miner 6096 | -7/Data Miner | Learned location of Section 7 (-3) 6096 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6126 | -7/Data Miner | Received God Mode back door access code from Data Miner 6176 | -7/Data Miner | Entered Proximity Caves 6266 | -6/Proximity Caves | Escorted by Enhanced Grunt 6519 | -6/Proximity Caves | Learned Factory terminal intel 6587 | -6/Proximity Caves | Discovered exit to Factory (range 10) 6603 | -6/Proximity Caves | Entered Factory 6603 | -6/Factory | Accompanied by 1 ally 6603 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6604 | -6/Factory | Identified exit to Factory 6604 | -6/Factory | Self-destructed Last Messages --------------- 06440_ Dropped Shield Generator. 06442_ Acquired EM Disruption Field. 06447_ VIWA4UHG9HUVQ T&SKMBYJ9FJV5MUT44J 06499_ System corrupted: Substantial component data lost. 06504_ Searching scrap... 06504_ Found Com. Wheel. 06504_ Found Imp. Weapon Shielding. 06504_ Found Hcp. Storage Unit. 06504_ Found 24 Matter. 06505_ Acquired 24 matter. 06519_ Acquired derelict log, extracted data. Data stored: Factory terminal intel. 06534_ OT%<4VXTKT,7EFQ5T%RVRRAZOZRR=YWX,I S 06566_ HFKMFSR8V9#SUEC UL7HJ1URPAD0J>/S6UUY 06584_ JNJLGU7M8Z>FOASSMQCR|H 06587_ EXIT=FOUND: FACTORY PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=FACTORY GOAL=ESCAPE Loading 1 Factory exit... Map ----- +----------------------------------------------------+ | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ??#######????????????????????? | | ??# #????????????????????? | | ??# #????????????????????? | | ??# @ #????????????????????? | | ??# #????????????????????? | | ??# #????????????????????? | | ??# g #????????????????????? | | ??# #????????????????????? | | ??# #????????????????????? | | ??# #????????????????????? | | ??# ????????????????????? | | ??# ????????????????????? | | ??# ""???????????????????? | | ??# ""???????????????????? | | ??# "????????????????????? | | ??####* ????????????????????? | | ?????? ????????????????????? | | ?????? ????????????????????? | | ?????? ?????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Core Shielding 20 Utility Shielding 33 Evasion (%) 55 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Powered Armor | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Adv. Target Analyzer | -7/Data Miner | Free Adv. Coolant Injector | -7/Data Miner | Free Robot Schematics ------------------ M-28 Smith | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravitonGuidedSword Manual? 0 Play Time 00:35:56 Cumulative 857.3 hours Start 2023.12.14 @ 11:34:11 End 2023.12.14 @ 12:10:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1291 Rogue 1291 Adventurer 0 Explorer 0 Win Type - Total 81 Types 47/1/14/14/4/0/0/1/0 Lore% 92 Gallery% 92 Achievement% 85 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 49f46958-d204-4062-8c19-7eda9bc26cd1