Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.20 @ 22:52:48 Player: morimori Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (167) 835 Value Destroyed (3585) 3585 Prototype IDs (57) 1140 Alien Tech Used (0) 0 Bonus (3368) 3368 TOTAL SCORE: 16628 Bonus ------- High Alert Combat Kills 68 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1578/1600 Matter 185/300 Energy 218/385 System Corruption 0% Temperature Cool (3) Movement Flying (37) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Neutrino Core Light Antimatter Reactor > --- PROPULSION (7) --- Nuclear Pulse Array Impulse Thruster Flying Fortress v7 > --- UTILITY (14) ----- Large Storage Unit Structural Scanner Enhanced Optical Array Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield Improved System Guard > --- WEAPON (2) ------- Enhanced Nova Cannon Power Sword > --- INVENTORY (15) --- Particle Reactor Micro Antimatter Reactor Quantum Reactor Field Propulsion Drive Field Propulsion Drive Advanced Terrain Scan Processor Advanced Transmission Jammer Advanced ECM Suite Advanced Cloaking Device System Restoration Module Drone Bay (2/2) Heavy Phase Cannon Magnetic Acceleration Cannon Gamma Bomb Array Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Impulse Thruster Flying Fortress v7 > --- UTILITY ---------- Large Storage Unit Structural Scanner Enhanced Optical Array Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Transmission Jammer Advanced Cloaking Device Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Enhanced Nova Cannon Power Sword > --- INVENTORY -------- Particle Reactor Micro Antimatter Reactor Quantum Reactor Field Propulsion Drive Field Propulsion Drive Advanced Terrain Scan Processor Advanced ECM Suite System Shield Improved System Guard System Restoration Module Drone Bay Heavy Phase Cannon Magnetic Acceleration Cannon Gamma Bomb Array Fusion Bomb Launcher [Rating: 157] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Wheel Wheel Wheel Flight Unit Flying Fortress v7 Utility Hacking Suite Device Structural Scanner Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Cannon Energy Gun Small Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Fusion Bomb Launcher Impact Weapon Powered Hammer Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . 2 2 2 2 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . Propulsion 5 | . . . . . . . 2 . . . . . . 2 . 1 Utility 12 | . . . 2 . . . . 2 . . 2 2 2 . 1 1 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 197 | 9 13 9 30 6 1 . 25 15 . 24 6 5 20 11 9 14 Power 20 | 1 4 1 3 . . . 3 2 . 2 . . 1 1 2 . Engine 14 | 1 4 1 3 . . . 3 1 . 1 . . . . . . Core 4 | . . . . . . . . 1 . . . . 1 1 1 . Reactor 2 | . . . . . . . . . . 1 . . . . 1 . Propulsion 29 | 2 2 2 8 1 . . 10 1 . . . . . 2 . 1 Treads . | . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 22 | 2 2 2 7 1 . . 8 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 7 | . . . 1 . . . 2 1 . . . . . 2 . 1 Utility 98 | 3 1 3 10 3 1 . 4 11 . 19 4 5 17 3 5 9 Device 58 | 2 . 3 3 . 1 . 1 7 . 16 1 2 11 2 4 5 Storage 6 | 1 1 . 1 . . . . 1 . 1 . . 1 . . . Processor 6 | . . . 1 . . . 1 . . . . 1 2 . . 1 Hackware 13 | . . . . . . . . 2 . 1 2 2 1 1 1 3 Protection 15 | . . . 5 3 . . 2 1 . 1 1 . 2 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 50 | 3 6 3 9 2 . . 8 1 . 3 2 . 2 5 2 4 Energy Gun 10 | 2 1 1 5 1 . . . . . . . . . . . . Energy Cannon 6 | . . . . . . . . . . 1 . . . 2 . 3 Ballistic Gun 8 | 1 3 1 . 1 . . 2 . . . . . . . . . Ballistic Cannon 16 | . . . 4 . . . 3 1 . 1 1 . 2 2 2 . Launcher 7 | . 2 1 . . . . 2 . . . . . . 1 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 3 . . . 1 1 . 2 . . 1 . . . Parts Lost 18 | . 2 3 2 1 . . 6 . . . . 1 3 . . . Power 3 | . 1 1 . . . . 1 . . . . . . . . . Propulsion 7 | . 1 1 1 . . . 4 . . . . . . . . . Utility 7 | . . . 1 1 . . 1 . . . . 1 3 . . . Weapon 1 | . . 1 . . . . . . . . . . . . . . Highest Loss Streak 5 | . 1 3 1 1 . . 5 . . . . 1 3 . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 99 94 99 99 100 100 93 75 76 75 80 82 83 79 80 83 Engine 7 | . 13 10 10 11 11 11 8 6 7 6 6 5 . . . . Core 1 | . . . . . . . . . . . . . 4 3 4 4 Wheel 12 | . 28 26 22 21 22 22 30 . . . . . . . . . Flight 3 | . . . . . . . . 6 7 7 6 5 5 9 8 12 Device 13 | . 14 14 12 11 11 11 9 14 15 14 12 17 16 19 17 15 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 6 5 5 4 4 4 Processor 4 | . . . 2 . . . 7 7 7 . . 5 15 14 13 12 Hackware 11 | . . . . . . . . 15 15 22 33 29 24 19 21 24 Protection 6 | . . . 17 21 22 22 9 . . . . . . . . . Energy Gun 4 | . 13 . 12 13 11 11 . . . . . . . . . . Ballistic Gun 3 | . 13 27 . 8 11 11 5 . . . . . . . . . Ballistic Cannon 4 | . . . 9 . . . 9 6 7 7 6 5 4 3 2 . Slashing Weapon 2 | . . . . . . . 2 7 7 5 2 5 5 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 108 | 13 90 90 108 101 101 101 102 47 40 45 46 46 50 54 62 69 Greatest Support 70 | 26 26 26 22 20 20 20 50 50 50 50 50 50 50 65 63 70 Greatest Overweight (x) 10 | . 3 8 10 10 5 5 9 . . . . . . . . . Average Overweight (x) 1 | . 2 4 4 8 5 5 2 . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 15 15 15 15 15 15 15 15 Average Capacity 19 | 7 23 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 Most Carried 25 | 8 25 25 25 25 25 25 25 24 15 15 15 15 15 15 15 15 Average Carried 18 | 3 17 24 24 24 24 24 24 15 15 14 14 13 14 14 14 14 Final Capacity 25 | 8 25 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 Final Carried 25 | 8 24 25 25 25 25 25 25 15 15 15 15 15 13 15 15 15 Class Distribution -------------------- 26% | Mutant 23% | Hacker-Ninja 22% | Scavenger-Mutant 17% | Hacker-Mutant 8% | Wizard-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Hacker-Ninja | -7/Factory Hacker-Ninja | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Ninja | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Wizard-Ninja | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Matter Collected 4200 | 280 354 48 878 141 . 21 664 250 . 666 70 62 239 171 229 127 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4972 | 196 408 45 1108 355 . . 861 117 . 846 84 . 328 233 229 162 Parts 382 | 11 35 3 96 18 . . 67 8 . 58 13 . 26 19 15 13 Haulers Intercepted 4 | . 1 . 2 . . . 1 . . . . . . . . . Recyclers Shooed 9 | . . . 2 . . . 3 1 . 3 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 90 | . 12 15 22 8 . . 19 1 . 2 1 . 4 5 . 1 Melee 13 | . . . . . . . 4 1 . 2 1 . 4 . . 1 Guns 22 | . 8 2 5 7 . . . . . . . . . . . . Cannons 22 | . . . 16 . . . 6 . . . . . . . . . AOE 32 | . 4 13 . 1 . . 9 . . . . . . 5 . . Classes Destroyed 16 | 3 5 1 3 1 . . 2 1 . . . . . . . . Worker 24 | 2 1 . 2 . . . 7 . . 4 1 . . 2 4 1 Builder 23 | . 2 1 5 . . . 4 . . 7 2 . . 2 . . Tunneler 8 | 4 . . . . . . 2 . . 2 . . . . . . Hauler 4 | . 1 . 2 . . . 1 . . . . . . . . . Recycler 14 | 1 1 . 2 . . . 1 . . 6 . . 1 1 1 . Operator 3 | . . . 3 . . . . . . . . . . . . . Watcher 16 | . 2 . 4 . . . 3 2 . 2 . . . . 1 2 Swarmer 26 | . 9 . 5 . . . 7 . . . . . . 5 . . Grunt 24 | . 3 . 10 4 . . 7 . . . . . . . . . Brawler 4 | . . . 1 3 . . . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . Sentry 8 | . . . 6 . . . 2 . . . . . . . . . Specialist 2 | . . . . . . . 2 . . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . Programmer 9 | . . . . . . . . 1 . 2 1 . 4 . . 1 Assembled 15 | . . 15 . . . . . . . . . . . . . . Best Kill Streak 16 | 7 4 16 5 4 . . 13 2 . 3 3 . 2 8 3 1 Combat Bots Only 15 | . 3 15 5 4 . . 8 1 . 1 1 . 2 5 . 1 Max Kills in Single Turn 5 | 1 2 5 1 2 . . 4 1 . 1 1 . 1 5 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 5 | . 1 5 . 1 . . 3 . . . . . . 3 . . Melee 1 | . . . . . . . 1 1 . 1 1 . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Damage Taken 3435 | . 338 294 930 347 . . 680 106 . 90 60 74 404 70 20 22 Core 448 | . 79 47 51 57 . . 115 . . . 14 . 63 . . 22 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 276 | . . . . . . . . 93 . . . . 123 60 . . Core Remaining (%) 90 | 100 . 49 . . . 73 79 . . 100 98 100 94 100 100 98 Volleys Fired 380 | 16 51 9 90 25 . . 37 16 . 70 4 5 13 24 8 12 Largest 2 | 2 2 2 2 2 . . 2 1 . 1 1 1 1 1 1 1 Hottest 120 | 70 80 50 88 85 . . 88 44 . 44 53 53 53 90 53 120 Shots Fired 605 | 32 102 18 179 48 . . 74 16 . 70 4 5 13 24 8 12 Gun 287 | 32 98 13 86 48 . . 10 . . . . . . . . . Cannon 301 | . . . 93 . . . 58 16 . 70 4 5 13 22 8 12 Launcher 17 | . 4 5 . . . . 6 . . . . . . 2 . . Special . | . . . . . . . . . . . . . . . . . Kinetic 390 | 16 47 13 93 17 . . 68 16 . 70 4 5 13 20 8 . Thermal 184 | 16 51 . 78 25 . . . . . . . . . 2 . 12 Explosive 17 | . 4 5 . . . . 6 . . . . . . 2 . . Electromagnetic 14 | . . . 8 6 . . . . . . . . . . . . Robot Hit Streak 8 | 6 8 4 8 7 . . 7 . . . . . . 1 . . Robot Miss Streak 6 | 2 6 2 5 3 . . 5 . . 2 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . Shots Hit Robots 359 | 20 50 10 111 33 . . 53 7 . 33 7 1 10 3 11 10 Core Hits 219 | 8 23 32 47 16 . . 44 3 . 15 2 . 4 13 6 6 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 . . . . . . Critical Strikes 13 | 2 1 . 4 1 . . 2 . . 1 . . 1 . 1 . Burn 4 | 2 1 . . 1 . . . . . . . . . . . . Blast 4 | . . . 4 . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . 1 . . . . . . Sever 4 | . . . . . . . 2 . . . . . 1 . 1 . Melee Attacks 339 | . . . . . . . 33 35 . 99 16 15 46 36 23 36 Impact 19 | . . . . . . . . . . 13 6 . . . . . Slashing 320 | . . . . . . . 33 35 . 86 10 15 46 36 23 36 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 45 | . . . . . . . 9 1 . 21 3 . 2 2 6 1 Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 13519 | 246 845 963 2017 564 . . 3226 292 . 2145 455 43 477 1073 700 473 Guns 2298 | 246 650 78 755 494 . . 75 . . . . . . . . . Cannons 1817 | . . . 1262 . . . 555 . . . . . . . . . Explosions 3411 | . 195 885 . 70 . . 1344 . . . . . . 917 . . Melee 5949 | . . . . . . . 1208 292 . 2145 455 43 477 156 700 473 Ramming 44 | . . . . . . . 44 . . . . . . . . . Kinetic 2606 | 119 336 78 1262 181 . . 630 . . . . . . . . . Thermal 1818 | 127 314 . 639 281 . . 457 . . . . . . . . . Explosive 2884 | . 195 885 . . . . 887 . . . . . . 917 . . Electromagnetic 218 | . . . 116 102 . . . . . . . . . . . . Impact 166 | . . . . . . . . . . 166 . . . . . . Slashing 5783 | . . . . . . . 1208 292 . 1979 455 43 477 156 700 473 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . 3 3 3 3 5 . . 6 1 . 4 . . 1 Average Corruption 2 | . . . 1 3 3 3 3 . . 3 1 . 3 . . 1 Corruption Purged 1 | . . . . . . . . . . . . . . . . 1 Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 117 | . . . 14 19 4 10 21 . . 36 . . 12 . . 1 Message Errors 29 | . . . 3 5 . 4 4 . . 8 . . 5 . . . Matter Fused 30 | . . . 1 5 2 1 9 . . 10 . . 2 . . . Heat Flow Errors 13 | . . . 2 1 1 2 . . . 4 . . 2 . . 1 Energy Discharges 13 | . . . . 1 1 3 1 . . 6 . . 1 . . . Parts Rejected 1 | . . . . 1 . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . 1 . . . . . . Data Loss (minor) 11 | . . . 4 2 . . 2 . . 1 . . 2 . . . Data Loss (major) 9 | . . . 1 3 . . 2 . . 3 . . . . . . Misfires 4 | . . . 2 . . . 1 . . 1 . . . . . . Alerts 5 | . . . 1 1 . . 2 . . 1 . . . . . . Weapon Failures 1 | . . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1507 | . 30 11 43 . . . 376 84 . 597 122 8 77 25 118 16 Projectiles 80 | . . . 43 . . . 37 . . . . . . . . . Explosions 201 | . 30 11 . . . . 135 . . . . . . 25 . . Melee 1226 | . . . . . . . 204 84 . 597 122 8 77 . 118 16 Knockbacks 18 | . . . 9 . . . 7 . . 2 . . . . . . Impact 3 | . . . . . . . 1 . . 2 . . . . . . Kinetic 15 | . . . 9 . . . 6 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 60 | . 6 . . 33 . . 21 . . . . . . . . . Shots 3 | . 1 . . 2 . . . . . . . . . . . . Rammed 3 | . . . . . . . 3 . . . . . . . . . Targets Rammed 3 | . . . . . . . 3 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 256 | 54 97 20 256 71 88 255 . 46 . 240 12 . 199 32 24 210 Average Temperature 43 | 23 25 10 60 23 58 110 . 19 . 40 6 . 101 11 11 76 Received Heat Transfer 792 | . 60 60 315 114 . . 216 9 . 9 . 9 . . . . Effects 4 | . . . 4 . . . . . . . . . . . . . Interference 4 | . . . 4 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . Parts Fried 9 | . . . 2 . . . . . . 7 . . . . . . Impact Corruptions 4 | . . . . . . . . . . 4 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 6 | 3 1 . . 2 . . . . . . . . . . . . Heat Transferred 3961 | 518 999 . 1450 694 . . 300 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Peak Influence 506 | 35 224 24 237 269 . . 506 351 182 169 63 108 117 286 283 129 Initial 210 | . 22 . . 22 . . . 210 122 127 19 30 36 8 107 69 Average 99 | 13 70 4 84 120 . . 267 195 151 59 21 52 44 144 176 64 Maximum Alert Level 2 | . 1 . 1 1 . . 2 1 . . . . . 1 1 . Low Security (%) 81 | 100 88 100 84 67 . 100 36 36 100 100 100 100 100 69 64 100 Level 1 14 | . 11 . 15 32 . . 19 63 . . . . . 30 35 . Level 2 4 | . . . . . . . 44 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 1 . 2 . . . 5 3 . 2 1 3 2 1 . 1 Investigation 7 | . 1 . . . . . 1 1 . . . 3 . 1 . . Extermination 7 | . . . . . . . . 1 . 2 1 . 2 . . 1 Reinforcement 6 | . . . 2 . . . 3 1 . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Distress Signals 6 | . . . 3 . . . 2 . . . . 1 . . . . Communications Jammed 50 | . . . . . . . . . . . . 22 . 2 12 14 Distress Signals 50 | . . . . . . . . . . . . 22 . 2 12 14 Times Spotted 192 | . 16 21 40 11 . . 28 11 6 14 3 11 9 8 9 5 Peak Tracking Total 15 | . 4 15 4 6 . . 6 4 6 3 3 6 3 4 4 1 Tactical Retreats 11 | . . . 1 2 . . 1 1 . 2 . 2 . . 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Traps Triggered 14 | . 2 . 1 . . . 3 1 . 2 . 1 2 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 5 | . . . . . . . . 5 . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Machines Disabled 16 | . 1 . 3 6 . . 5 . . . . . . 1 . . Max in Single Turn 6 | . 1 . 1 6 . . 3 . . . . . . 1 . . Garrison Access 14 | . . . . . . . 1 1 . 3 . 1 1 2 1 4 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Machines Accessed 126 | . 10 . 12 . 1 . 5 16 . 22 7 11 12 13 3 14 Terminals 81 | . 8 . 10 . . . 3 9 . 15 5 7 7 7 2 8 Fabricators 6 | . . . . . . . . 1 . 1 1 3 . . . . Repair Stations 3 | . . . . . . . . 1 . . . . 1 1 . . Recycling Units 14 | . 2 . 1 . . . 1 2 . 2 . . 2 2 . 2 Scanalyzers 6 | . . . 1 . . . . 2 . . 1 . 1 1 . . Garrison Access 15 | . . . . . . . 1 1 . 4 . 1 1 2 1 4 Total Hacks 314 | . 30 . 43 . 1 . 10 44 . 46 18 27 30 38 5 22 Successful 197 | . 15 . 27 . 1 . 3 27 . 26 12 21 22 21 3 19 Failed 115 | . 14 . 16 . . . 7 17 . 20 6 6 8 16 2 3 Catastrophic 15 | . 2 . 5 . . . 1 1 . 1 . 1 2 2 . . Database Lockouts 2 | . 1 . . . . . . . . . . . . 1 . . Manual 114 | . 13 . 14 . 1 . 6 13 . 14 4 12 10 15 4 8 Terminals 216 | . 26 . 24 . . . 7 25 . 36 14 19 21 24 4 16 Fabricators 12 | . . . . . . . . 2 . 1 2 7 . . . . Repair Stations 8 | . . . . . . . . 2 . . . . 4 2 . . Recycling Units 24 | . 4 . 2 . . . 1 6 . 4 . . 2 3 . 2 Scanalyzers 34 | . . . 17 . . . . 8 . . 2 . 2 5 . . Garrison Access 19 | . . . . . . . 2 1 . 5 . 1 1 4 1 4 Terminal Hacks 107 | . 10 . 8 . 1 . . 13 . 17 8 14 12 10 2 12 Record 8 | . . . . . . . . . . 1 . 1 1 2 . 3 Part Schematic 9 | . 1 . . . . . . 1 . 1 1 2 1 2 . . Robot Analysis 13 | . 1 . 2 . . . . 2 . 2 2 1 2 . . 1 Prototype ID Bank 12 | . 2 . 2 . . . . 1 . 2 1 1 2 1 . . Open Door 1 | . . . . . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . . 1 . . . . . . Level Access Points 8 | . . . . . . . . 1 . 1 1 1 1 1 1 1 Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . Machine Index 2 | . . . . . . . . . . . . 1 1 . . . Terminal Index 6 | . . . . . . . . 1 . 1 1 . . 1 1 1 Fabricator Index 1 | . . . . . . . . 1 . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . 1 . . Alert Level 1 | . . . . . . . . . . . . 1 . . . . Unreport Threat 13 | . 2 . 2 . . . . . . 2 1 2 2 . . 2 Locate Traps 16 | . 1 . 1 . . . . 2 . 5 1 2 1 2 . 1 Disarm Traps 1 | . . . . . . . . 1 . . . . . . . . Recall Investigation 3 | . . . . . . . . 1 . . . 2 . . . . Registered Components 1 | . . . . . . . . . . . . . 1 . . . Zone Layout 8 | . 2 . 1 . . . . 2 . 1 . . . . . 2 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . . 2 . 1 1 6 . . . . Network Status 3 | . . . . . . . . . . 1 1 1 . . . . Load Schematic 4 | . . . . . . . . 1 . . . 3 . . . . Build 3 | . . . . . . . . 1 . . . 2 . . . . Repair Station Hacks 8 | . . . . . . . . 2 . . . . 4 2 . . Scan Component 4 | . . . . . . . . 1 . . . . 2 1 . . Repair 4 | . . . . . . . . 1 . . . . 2 1 . . Recycling Unit Hacks 13 | . 2 . 1 . . . 1 1 . 2 . . 2 2 . 2 Retrieve Components 13 | . 2 . 1 . . . 1 1 . 2 . . 2 2 . 2 Scanalyzer 27 | . . . 15 . . . . 6 . . 2 . 2 2 . . Insert Component 14 | . . . 7 . . . . 3 . . 1 . 1 2 . . Analyze 13 | . . . 8 . . . . 3 . . 1 . 1 . . . Garrison Access Hacks 14 | . . . . . . . 1 1 . 3 . 1 1 2 1 4 Seal Access 14 | . . . . . . . 1 1 . 3 . 1 1 2 1 4 Unauthorized Hacks 18 | . 3 . 3 . . . 1 2 . 3 1 . 1 3 . 1 Terminals 17 | . 3 . 3 . . . 1 2 . 3 . . 1 3 . 1 Assimilate 4 | . 1 . 1 . . . . 1 . . . . . 1 . . Botnet 13 | . 2 . 2 . . . 1 1 . 3 . . 1 2 . 1 Fabricators 1 | . . . . . . . . . . . 1 . . . . . Fabnet 1 | . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 101 | . 10 . 11 . . . 4 15 . 16 6 9 8 11 2 9 Full Trace Events 6 | . . . 1 . . . . 1 . . . 3 . 1 . . Feedback Events 2 | . . . 1 . . . . . . . . 1 . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . 1 . 7 . . . . 2 . 1 2 2 2 2 . . Parts Built 4 | . . . . . . . . 1 . . . 3 . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 173 | . . . . . . . . 36 . . . 137 . . . . Total Part Build Rating 17 | . . . . . . . . 3 . . . 14 . . . . Parts Repaired 4 | . . . . . . . . 1 . . . . 2 1 . . Time 199 | . . . . . . . . 19 . . . . 124 56 . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 36 | . 5 . 10 . . . . 7 . 6 . . 3 2 . 3 Parts Scanalyzed 12 | . . . 7 . . . . 2 . . 1 . 1 1 . . Part Schematics Acquired 10 | . . . 7 . . . . 1 . . 1 . 1 . . . Parts Damaged 2 | . . . 1 . . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . 1 . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . 3 1 . . . Autooverrided 1 | . . . . . . . . . . . . 1 . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Total Allies 2 | . . . . . . . . 1 . . . 1 . . . . Largest Group 1 | . . . . . . . . 1 . . . 1 . . . . Highest-Rated Group 29 | . . . . . . . . 10 . . . 29 . . . . Highest-Rated Ally 29 | . . . . . . . . 10 . . . 29 . . . . Total Orders 8 | . . . . . . . . . . . . . . . . 8 STAY 1 | . . . . . . . . . . . . . . . . 1 FOLLOW 1 | . . . . . . . . . . . . . . . . 1 EXPLORE 3 | . . . . . . . . . . . . . . . . 3 RETURN 3 | . . . . . . . . . . . . . . . . 3 Ally Attacks 3 | . . . . . . . . . . . . 3 . . . . Total Damage 58 | . . . . . . . . . . . . 58 . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Robot Analysis Total 13 | . 1 . 2 . . . . 2 . 2 2 1 2 . . 1 Derelict Logs Recovered 4 | . . 1 . 3 . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Turns Passed 15305 | 130 1198 464 2373 1134 334 521 1475 781 70 2114 612 539 1229 969 459 903 Spaces Moved 14912 | 65 751 292 1218 503 213 336 864 1160 136 2800 997 767 1526 1115 761 1408 Core 3 | 3 . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 4236 | 62 751 292 1218 503 213 336 861 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 10673 | . . . . . . . 3 1160 136 2800 997 767 1526 1115 761 1408 Fastest Speed 37 | 50 90 135 140 140 155 155 110 50 50 50 50 50 50 42 42 37 Average Speed 75 | 87 129 142 156 208 155 155 119 50 50 50 50 50 50 42 42 37 Slowest Speed 230 | 90 135 200 230 230 155 155 215 50 50 50 50 50 50 42 42 37 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 4 97 78 79 95 61 36 51 30 84 62 20 19 44 34 24 45 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . 2 . . . . . . . . . . . . Known Exits Taken 8 | . 1 . . 1 . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 . 1 1 . 1 1 1 . . . . . . . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . . . . . Spaces Dug 203 | . . . 2 . . . 7 19 . 54 10 12 28 35 10 26 Terrain Destroyed 413 | . 19 30 13 28 . . 66 20 . 63 12 15 37 64 12 34 Melee 187 | . . . . . . . . 19 . 54 8 12 26 34 9 25 Projectile 86 | . . . 13 . . . 16 1 . 9 4 3 11 17 3 9 AOE 140 | . 19 30 . 28 . . 50 . . . . . . 13 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Total 17914 | 102 874 320 1524 539 218 337 1197 1323 137 3337 1081 894 1911 1539 857 1724 Wait 1787 | 4 36 9 121 . . . 218 53 . 313 51 95 277 328 48 234 Move 14896 | 64 750 291 1217 502 212 335 863 1160 135 2799 996 766 1525 1114 760 1407 Hop . | . . . . . . . . . . . . . . . . . Pick Up 129 | 8 19 2 24 1 1 1 5 13 1 11 4 6 11 9 3 10 Fast Attach 70 | 7 3 1 12 3 . . 12 6 . 9 2 . 8 5 1 1 Attach 35 | . 2 2 2 . . . 3 4 . 1 2 3 5 2 4 5 Detach 20 | . . . 3 . . . 3 5 . 1 . . 1 2 3 2 Swap 93 | 2 8 6 16 3 1 . 10 5 . 14 2 2 8 4 4 8 Drop 157 | 1 5 . 39 5 4 1 10 26 1 20 4 2 17 10 3 9 Fire 380 | 16 51 9 90 25 . . 37 16 . 70 4 5 13 24 8 12 Melee 339 | . . . . . . . 33 35 . 99 16 15 46 36 23 36 Ram 3 | . . . . . . . 3 . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . 5 . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sto]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 5 exits: Fac x4 / [*Low]) -7/Waste -7/Factory (discovered 6 exits: *Fac x4 / [*Low x2]) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 6 exits: *Res x4 / [*Ext] / [Arm]) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 2 exits: *Sur / [Com]) To Epsilon Eridani History --------- Turn | Location | Event 14 | -11/Junkyard | Discovered new exit (range 16) 131 | -11/Junkyard | Entered Materials 312 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 13) 542 | -10/Materials | Identified exit to Mines 542 | -10/Materials | Central database locked down 704 | -10/Materials | Discovered new exit (range 4) 1193 | -10/Materials | Discovered new exit (range 4) 1329 | -10/Materials | Entered Mines 1330 | -10/Mines | Assembled infested the area 1347 | -10/Mines | Core integrity fell below 50% 1378 | -10/Mines | Destroyed 15 combat bots 1380 | -10/Mines | Lost 3 parts (1p1n1w) 1442 | -10/Mines | Met a Derelict bent on vengeance 1460 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1462 | -10/Mines | Found Prototype Device 1488 | -10/Mines | Identified Exp. Sensor Array 1587 | -10/Mines | Learned location of Zion (-7) 1782 | -10/Mines | Discovered new exit (range 9) 1793 | -10/Mines | Entered Materials 1793 | -9/Materials | Evolved 2 slots: Utility x2 1953 | -9/Materials | Discovered new exit (range 12) 2196 | -9/Materials | Discovered new exit (range 16) 2229 | -9/Materials | Discovered new exit (range 8) 2518 | -9/Materials | Discovered new exit (range 8) 3027 | -9/Materials | Discovered new exit (range 16) 3081 | -9/Materials | Build established: Scavenger-Mutant 3591 | -9/Materials | Discovered new exit (range 16) 4166 | -9/Materials | Entered Mines 4244 | -9/Mines | Discovered new exit (range 10) 4260 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4360 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4553 | -9/Mines | Learned location of Storage (-9) 4855 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5020 | -9/Mines | Discovered new exit (range 10) 5117 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5174 | -9/Mines | Identified exit to Exiles 5293 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5300 | -9/Mines | Entered Exiles 5339 | -9/Exiles | Met 8R-AWN 5364 | -9/Exiles | Met EX-HEX 5414 | -9/Exiles | Met EX-BIN 5432 | -9/Exiles | Aligned with FarCom system 5434 | -9/Exiles | Given EX-Vault access code 5469 | -9/Exiles | Opened EX-Vault 5484 | -9/Exiles | Found Flying Fortress v7 5519 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5564 | -9/Exiles | Met EX-DEC 5617 | -9/Exiles | Discovered new exit (range 14) 5634 | -9/Exiles | Left Exiles lab with Flying Fortress v7 5634 | -9/Exiles | Entered Mines 5943 | -8/Mines | Discovered new exit (range 5) 6155 | -8/Mines | Entered Materials 6155 | -8/Materials | Evolved 2 slots: Propulsion x2 6564 | -8/Materials | Garrison activated, responded to threat 6577 | -8/Materials | Build established: Mutant 6996 | -8/Materials | Destroyed 8 combat bots 7309 | -8/Materials | Lost 5 parts (1p3n1u) 7608 | -8/Materials | Discovered new exit (range 9) 7630 | -8/Materials | Entered Factory 7630 | -7/Factory | Evolved 2 slots: Utility x2 7934 | -7/Factory | Build established: Hacker-Ninja 8008 | -7/Factory | Repaired Assault Cannon 8025 | -7/Factory | Discovered new exit (range 6) 8098 | -7/Factory | Identified exit to Factory 8122 | -7/Factory | Fabricated Hacking Suite? 8411 | -7/Factory | Sucked down chute 8411 | -7/Factory | Entered Waste 8415 | -7/Waste | Spotted C-40 Crusher 8419 | -7/Waste | Spotted C-40 Crusher 8429 | -7/Waste | Spotted C-40 Crusher 8459 | -7/Waste | Spotted C-40 Crusher 8462 | -7/Waste | Spotted C-40 Crusher 8471 | -7/Waste | Discovered new exit (range 20) 8473 | -7/Waste | Spotted C-40 Crusher 8481 | -7/Waste | Entered Factory 8672 | -7/Factory | Identified exit to DSF 8795 | -7/Factory | Build established: Hacker-Mutant 9213 | -7/Factory | Discovered new exit (range 11) 10108 | -7/Factory | Discovered new exit (range 13) 10595 | -7/Factory | Entered another Factory area 10595 | -6/Factory | Evolved 2 slots: Utility x2 10610 | -6/Factory | Discovered new exit (range 4) 10622 | -6/Factory | Identified exit to Factory 11207 | -6/Factory | Entered another Factory area 11207 | -5/Factory | Evolved 2 slots: Utility x2 11225 | -5/Factory | Hacking Suite fried by hacking feedback 11385 | -5/Factory | Identified exit to Factory 11501 | -5/Factory | Fabricated Adv. Terrain Scan Processor? 11515 | -5/Factory | Build established: Hacker-Ninja 11674 | -5/Factory | Fabricated Adv. Hacking Suite? 11746 | -5/Factory | Entered another Factory area 11746 | -4/Factory | Evolved 2 slots: Utility x2 12073 | -4/Factory | Discovered new exit (range 22) 12224 | -4/Factory | Identified exit to Research 12589 | -4/Factory | Lost 3 parts (3u) 12809 | -4/Factory | Discovered new exit (range 20) 12893 | -4/Factory | Repaired Lrn. Terrain Scanner 12956 | -4/Factory | Repaired Field Propulsion Array 12975 | -4/Factory | Entered Research 12975 | -3/Research | Evolved 2 slots: Propulsion x2 13069 | -3/Research | Repaired Neutrino Core 13079 | -3/Research | Identified exit to Research 13089 | -3/Research | Found Fusion Bomb Launcher 13469 | -3/Research | Found Prototype Processor 13596 | -3/Research | Central database locked down 13944 | -3/Research | Entered another Research area 13944 | -2/Research | Evolved 2 slots: Power x1, Utility x1 14180 | -2/Research | Identified exit to Access 14262 | -2/Research | Build established: Wizard-Ninja 14403 | -2/Research | Entered Access 14403 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 14726 | -1/Access | Found Gamma Bomb Array 14778 | -1/Access | Discovered new exit (range 22) 14998 | -1/Access | Spotted B-99 Colossus 15037 | -1/Access | Identified exit to Surface 15306 | *** | Escaped! Last Messages --------------- >>Layout(Zone) Retrieving Zone 6D layout... Downloaded map data. 15209_ W-44 Eye distress signal jammed. 15216_ Destroyed Antigrav System. 15216_ W-44 Eye distress signal jammed. 15219_ W-44 Eye destroyed. 15222_ Acquired 41 matter. 15227_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 1Y layout... Downloaded map data. >>Traps(Locate) Found 1 trap in 1 array: 1x Hellfire Trap Map updated. 15303_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 15304_ The Access Shell folds into the floor. 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" ? ? ?? ? ? ????? ????????? | | ???# ? ??? ?## ??? ?? #????? ?? ? ?? ???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 35 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 410 ECM Strength 2 Jamming Range 16 Cloak Strength 4 Armor Coverage 300 Resistance: TH 10 Evasion (%) 62 Offensive Hacking 78 Defensive Hacking 10 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Flight Unit | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Cld. Ion Engine | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Adv. ECM Suite | -7/Factory | Scanalyzed Imp. Propulsion Shielding | -7/Factory | Hacked KE Penetrator | -7/Factory | Hacked Drone Bay | -6/Factory | Hacked Adv. Terrain Scan Processor | -6/Factory | Scanalyzed Adv. Terrain Scanner | -5/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Impulse Thruster | -4/Factory | Scanalyzed Enh. Nova Cannon | -4/Factory | Hacked Exp. Terrain Scan Processor | -3/Research | Hacked Lgt. Quantum Reactor | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Adv. Terrain Scan Processor | x2 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiocellWardroneHammer Manual? 0 Play Time 03:21:40 Cumulative 136.8 hours Start 2024.01.20 @ 19:31:32 End 2024.01.20 @ 22:52:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 86 Adventurer 0 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 48 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 89834909-c077-4e0f-bef5-09a067537fe8