Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.10 @ 20:39:20 Player: CallMeBiggSexy Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (99) 495 Value Destroyed (2412) 2412 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (79) 79 TOTAL SCORE: 4606 Bonus ------- High Alert Combat Kills 79 Cogmind --------- Core Integrity 0/550 Matter 139/300 Energy 162/240 System Corruption 3% Temperature Critical (629) Movement Treading (250) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Armored Treads Armored Treads > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (3) ------- Minigun Heavy Hammer > --- INVENTORY (15) --- Aluminum Leg Light Armored Exoskeleton Structural Scanner Improved Sensor Array ECM Suite ECM Suite EM Pulse Cannon Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Treads Light Armored Exoskeleton > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Targeting Computer System Shield > --- WEAPON ----------- EM Pulse Cannon Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Nuclear Core Armored Treads Armored Treads Light Armored Exoskeleton Large Storage Unit Structural Scanner ECM Suite ECM Suite Light Armor Plating Heavy Particle Cannon Heavy Particle Cannon Rocket Launcher Datajack Heavy Hammer [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Light Armored Exoskeleton Wheel Wheel Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 126 | 5 17 57 47 Power 11 | 1 3 4 3 Engine 5 | 1 3 1 . Core 6 | . . 3 3 Reactor . | . . . . Propulsion 27 | 1 4 10 12 Treads 19 | . 2 10 7 Leg 3 | . 2 . 1 Wheel 5 | 1 . . 4 Hover . | . . . . Flight . | . . . . Utility 36 | 1 5 16 14 Device 23 | . 2 14 7 Storage 4 | 1 2 . 1 Processor 4 | . 1 1 2 Hackware 1 | . . . 1 Protection 4 | . . 1 3 Artifact . | . . . . Weapon 52 | 2 5 27 18 Energy Gun 11 | 2 1 7 1 Energy Cannon 7 | . . 2 5 Ballistic Gun 15 | . 2 8 5 Ballistic Cannon . | . . . . Launcher 5 | . . 4 1 Special Weapon . | . . . . Impact Weapon 13 | . 2 6 5 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes 1 | . . 1 . Parts Lost 21 | . 3 2 16 Power 3 | . 1 . 2 Propulsion 8 | . 1 2 5 Utility 6 | . . . 6 Weapon 4 | . 1 . 3 Highest Loss Streak 9 | . 2 2 9 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 96 99 94 Engine 5 | . 13 1 . Core 6 | . . 9 8 Treads 20 | . 22 21 17 Leg 1 | . 2 . 3 Wheel 1 | . 1 . 1 Device 11 | . 2 18 12 Storage 11 | . 14 11 9 Processor 7 | . 10 3 9 Hackware 1 | . . . 4 Energy Gun 8 | . 17 6 2 Energy Cannon 6 | . . 6 11 Ballistic Gun 9 | . 6 12 9 Impact Weapon 3 | . 3 6 1 Peak Build Rating 36 | 5 11 19 36 Average Rating 17 | 3 9 16 26 On Entrance 8 | . 5 11 18 Naked Turns . | . . . . Heaviest Build 51 | 13 29 45 51 Greatest Support 69 | 10 40 46 69 Greatest Overweight (x) 13 | 1 2 1 13 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 13 15 15 Most Carried 15 | 8 15 15 15 Average Carried 13 | 5 12 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 7 15 15 9 Class Distribution -------------------- 53% | Mutant 13% | Gunner 11% | Scavenger-Gunner 11% | Scavenger-Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1853 | 215 204 566 868 Remotely . | . . . . Salvage Created 3445 | . 827 1094 1524 Parts 195 | . 40 65 90 Haulers Intercepted 8 | . 1 3 4 Recyclers Shooed 3 | . . 2 1 Parts Field Recycled 5 | . . 5 . Retrieved Matter 71 | . . 71 . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 68 | . 18 26 24 Melee 1 | . 1 . . Guns 34 | . 15 11 8 Cannons 21 | . . 7 14 AOE 9 | . . 7 2 Classes Destroyed 11 | . 6 2 3 Worker 7 | . 1 2 4 Builder 4 | . . . 4 Hauler 8 | . 1 3 4 Recycler 3 | . . 1 2 Operator 1 | . 1 . . Watcher 8 | . 3 3 2 Swarmer 19 | . 3 9 7 Grunt 39 | . 15 13 11 Brawler 1 | . . . 1 Sentry 8 | . . 4 4 Hunter 1 | . . . 1 Best Kill Streak 7 | . 7 5 7 Combat Bots Only 4 | . 3 4 4 Max Kills in Single Turn 5 | . 1 4 5 Gunslinging . | . . . . Exploded 2 | . . 2 2 Melee 1 | . 1 . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 412 | . 93 96 223 Missed 70 | . 15 20 35 Damage Taken 4694 | . 851 935 2908 Core 887 | . 138 167 582 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 83 | . . 83 . Core Remaining (%) 67 | 100 44 58 . Volleys Fired 218 | . 72 60 86 Largest 3 | . 2 3 3 Hottest 193 | . 90 154 193 Shots Fired 518 | . 141 151 226 Gun 373 | . 141 110 122 Cannon 137 | . . 34 103 Launcher 8 | . . 7 1 Special . | . . . . Kinetic 190 | . 14 71 105 Thermal 299 | . 127 73 99 Explosive 8 | . . 7 1 Electromagnetic 21 | . . . 21 Robot Hit Streak 18 | . 15 18 15 Robot Miss Streak 7 | . 5 3 7 Penetration Max . | . . . . Secondary Targets 4 | . 4 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 318 | . 89 92 137 Core Hits 139 | . 40 43 56 Critical Kills . | . . . . Critical Parts Destroyed 2 | . 1 1 . Critical Strikes 9 | . 4 5 . Burn 7 | . 3 4 . Destroy 1 | . . 1 . Smash 1 | . 1 . . Melee Attacks 38 | . 12 10 16 Impact 36 | . 12 10 14 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . . . 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 6682 | . 1147 2224 3311 Guns 3114 | . 1003 894 1217 Cannons 2494 | . . 575 1919 Explosions 930 | . . 755 175 Melee 144 | . 144 . . Ramming . | . . . . Kinetic 1607 | . 57 540 1010 Thermal 3717 | . 946 929 1842 Explosive 930 | . . 755 175 Electromagnetic 284 | . . . 284 Impact 144 | . 144 . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 23 | . . . 23 Message Errors 6 | . . . 6 Matter Fused 8 | . . . 8 Heat Flow Errors 2 | . . . 2 Energy Discharges 2 | . . . 2 Parts Rejected 1 | . . . 1 Data Loss (minor) 2 | . . . 2 Misfires 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 195 | . 70 93 32 Projectiles 20 | . . 5 15 Explosions 105 | . . 88 17 Melee 70 | . 70 . . Knockbacks 1 | . 1 . . Impact 1 | . 1 . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 69 | . . 69 . Shots 2 | . . 2 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 1054 | . 455 387 1054 Average Temperature 136 | . 105 93 193 Received Heat Transfer 2016 | . 441 243 1332 Effects 37 | . 5 2 30 Shutdowns 8 | . 1 1 6 Energy Bleed 4 | . 1 . 3 Interference 8 | . . . 8 Matter Decay 3 | . . . 3 Short Circuit 4 | . . 1 3 Damage (minor) 2 | . . . 2 Damage (major) 4 | . 3 . 1 Damage (core) 4 | . . . 4 Siege Activations . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Fried 5 | . 5 . . Impact Corruptions 3 | . 3 . . Robots Melted 2 | . 1 1 . Combat Hostiles 2 | . 1 1 . Parts Melted 20 | . 9 3 8 Heat Transferred 7392 | . 2655 2110 2627 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 506 | . 177 506 487 Initial 192 | . . . 192 Average 210 | . 41 330 263 Maximum Alert Level 2 | . . 2 2 Low Security (%) 40 | 100 100 11 9 Level 1 47 | . . 57 87 Level 2 11 | . . 31 2 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 14 | . 4 5 5 Investigation 10 | . 3 4 3 Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 9 | . 1 3 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 118 | . 30 35 53 Peak Tracking Total 7 | . 3 7 7 Tactical Retreats 17 | . . 2 15 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . . 3 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . . 3 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 21 | . 9 8 4 Terminals 14 | . 7 6 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 3 | . 2 . 1 Scanalyzers 2 | . . 1 1 Garrison Access 1 | . . . 1 Total Hacks 80 | . 35 29 16 Successful 35 | . 13 17 5 Failed 45 | . 22 12 11 Catastrophic 10 | . 6 4 . Database Lockouts . | . . . . Manual 26 | . 14 11 1 Terminals 54 | . 30 20 4 Fabricators . | . . . . Repair Stations 3 | . . 3 . Recycling Units 9 | . 5 . 4 Scanalyzers 11 | . . 6 5 Garrison Access 3 | . . . 3 Terminal Hacks 20 | . 11 9 . Branch Access Points 1 | . . 1 . Emergency Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Scanalyzer Index 1 | . 1 . . Alert Level 4 | . 2 2 . Unreport Threat 2 | . 2 . . Locate Traps 6 | . 3 3 . Hauler Manifests 1 | . . 1 . Zone Layout 3 | . 1 2 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 5 | . 2 . 3 Process 1 | . . . 1 Report Inventory 3 | . 2 . 1 Retrieve Matter 1 | . . . 1 Scanalyzer 8 | . . 6 2 Insert Component 4 | . . 3 1 Analyze 4 | . . 3 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 21 | . 9 8 4 Full Trace Events 13 | . 5 5 3 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 4 | . . 3 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 44 | . . 44 . Parts Recycled . | . . . . Recycled Matter 118 | . . . 118 Retrieved Matter 118 | . . . 118 Retrieved Components . | . . . . Parts Scanalyzed 4 | . . 3 1 Part Schematics Acquired 4 | . . 3 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 2 | . . . 2 Non-combat 2 | . . . 2 Combat . | . . . . Robot Hacks Applied 2 | . . . 2 no_distress 2 | . . . 2 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 5652 | 60 1863 1892 1837 Spaces Moved 2535 | 50 959 846 680 Core 4 | 2 1 . 1 Treads 1992 | . 803 846 343 Legs 305 | . 74 . 231 Wheels 234 | 48 81 . 105 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 95 160 105 Average Speed 165 | 87 151 171 184 Slowest Speed 700 | 95 160 240 700 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 48 | 4 94 61 33 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 30 | . 5 10 15 Terrain Destroyed 103 | . 5 53 45 Melee 29 | . 5 10 14 Projectile 30 | . . 7 23 AOE 44 | . . 36 8 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 3485 | 66 1213 1142 1064 Wait 431 | . 121 126 184 Move 2532 | 49 958 845 680 Hop . | . . . . Pick Up 80 | 12 21 21 26 Fast Attach 9 | . 1 5 3 Attach 45 | 5 6 10 24 Detach 5 | . . 2 3 Swap 72 | . 10 42 20 Drop 55 | . 12 21 22 Fire 218 | . 72 60 86 Melee 38 | . 12 10 16 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x2 / Min x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 454 | -10/Materials | Discovered new exit (range 8) 738 | -10/Materials | Discovered new exit (range 9) 903 | -10/Materials | Discovered new exit (range 7) 969 | -10/Materials | Core integrity fell below 50% 1080 | -10/Materials | Discovered new exit (range 12) 1370 | -10/Materials | Discovered new exit (range 18) 1924 | -10/Materials | Entered another Materials area 1924 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2816 | -9/Materials | Discovered new exit (range 15) 2824 | -9/Materials | Identified exit to Mines 3419 | -9/Materials | Repaired Broken Imp. Treads 3488 | -9/Materials | Build established: Scavenger-Mutant 3551 | -9/Materials | Discovered new exit (range 13) 3816 | -9/Materials | Entered another Materials area 3816 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4929 | -8/Materials | Discovered new exit (range 11) 5034 | -8/Materials | Garrison activated, responded to threat 5337 | -8/Materials | Build established: Mutant 5634 | -8/Materials | Core integrity fell below 50% 5646 | -8/Materials | Core integrity fell below 20% 5654 | -8/Materials | Core destroyed Last Messages --------------- 05643_ Hvy. Ion Cannon destroyed. 05644_ Overheating: Core damaged (-60). 05644_ Lgt. Armor Plating destroyed. 05645_ K-01 Serf collects debris. 05646_ G-47 Trooper destroyed. 05646_ Destroyed Terrain Scanner. 05646_ U-05 Engineer destroyed. 05646_ K-01 Serf destroyed. 05646_ G-47 Trooper destroyed. 05646_ K-01 Serf destroyed. 05648_ Overheating: System interference. 05648_ Rocket Launcher temporarily disabled. 05648_ U-05 Engineer builds a Wall. 05649_ Power failure, Nuclear Core shutdown. 05649_ Arm. Treads broken. 05649_ Overheating: Short circuit. 05649_ Rocket Launcher destroyed. 05650_ Acquired Aluminum Leg. 05652_ K-01 Serf collects debris. 05654_ Overheating: Core damaged (-99). 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T #????????????????? | | ????? #????????????????? | | ?????###################### #????????????????? | | ???????????????????#??????## ##????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????+ #?????????????????? | | ???????????????????????????? ?????????????????? | | ???????????????????????????? ????????????????? | | ???????????????????????????? ???????????????? | | ???????????????????????????? ####??????????????? | | ???????????????????????????? #?????????????????? | | ???????????????????????????? #?????????????????? | | ???????????????????????????? #?????????????????? | | ????????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- Datajack | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Hvy. Particle Cannon | -9/Materials | Scanalyzed ECM Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TowerAbsorptionDoublenader Manual? 0 Play Time 01:27:14 Cumulative 9.1 hours Start 2025.02.09 @ 14:27:41 End 2025.02.10 @ 20:39:20 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2ae260d7-c7a7-476c-bf8b-891e5b4226f0