Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.25 @ 17:00:04 Player: Nalzok Result: Destroyed by as-82795 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (70) 350 Value Destroyed (1241) 1241 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (2469) 2469 TOTAL SCORE: 8120 Bonus ------- Follower Combat Kills 259 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -390 Cogmind --------- Core Integrity 0/700 Matter 12/300 Energy 484/1100 System Corruption 0% Temperature Cool (12) Movement Core (1200) Ox23 Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Assembled Alloy Leg > --- UTILITY (6) ------ Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit Assembled Biocell Array GOLEM Unit > --- WEAPON (4) ------- Heavy Battle Rifle > --- INVENTORY (20) --- Experimental Heat Sink Improved Cooling System Kinecellerator Zionite Weapon Casing Zionite Weapon Casing Mobile Refinery Mk. CCLXVII Hacking Drone Bay (1/1) Zionite Laser-M Advanced Assault Cannon Proton Missile Launcher Chainsword CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Flexi-carbon Leg Assembled Alloy Leg > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit Assembled Biocell Array GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Heavy Battle Rifle Advanced Assault Cannon > --- INVENTORY -------- Deuterium Engine Improved Deuterium Engine Experimental Heat Sink Improved Cooling System Kinecellerator Zionite Weapon Casing Zionite Weapon Casing Mobile Refinery Mk. CCLXVII Hacking Drone Bay Zionite Laser-S Zionite Laser-S Zionite Laser-M Heavy Battle Rifle AWS/Gauss Advanced Assault Cannon Slug Cannon Proton Missile Launcher Chainsword CR-A16's Pointy Stick [Rating: 83] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Fission Core Reactor Zionite Light DM Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Hover Unit Zionite Glidesys I Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Layered Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Phase Gun Energy Cannon Heavy Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Slashing Weapon Chainsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Slots Evolved 6 | . . . . . 4 2 . . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 4 | . . . . . 2 2 . . . Weapon 2 | . . . . . 2 . . . . Parts Attached 119 | . 4 5 . . 17 23 2 19 49 Power 9 | . . 1 . . 1 . . . 7 Engine 6 | . . 1 . . 1 . . . 4 Core 2 | . . . . . . . . . 2 Reactor 1 | . . . . . . . . . 1 Propulsion 19 | . 1 1 . . 4 2 . 5 6 Treads 1 | . . . . . . . . . 1 Leg 17 | . 1 1 . . 4 2 . 5 4 Wheel . | . . . . . . . . . . Hover 1 | . . . . . . . . . 1 Flight . | . . . . . . . . . . Utility 42 | . 3 1 . . 5 6 . 6 21 Device 12 | . 2 . . . 2 1 . 4 3 Storage 4 | . 1 . . . . . . 1 2 Processor 1 | . . 1 . . . . . . . Hackware 1 | . . . . . . 1 . . . Protection 24 | . . . . . 3 4 . 1 16 Artifact . | . . . . . . . . . . Weapon 49 | . . 2 . . 7 15 2 8 15 Energy Gun 16 | . . . . . . 8 . 3 5 Energy Cannon 1 | . . . . . 1 . . . . Ballistic Gun 17 | . . 1 . . 6 3 . 3 4 Ballistic Cannon 9 | . . 1 . . . 3 1 1 3 Launcher 2 | . . . . . . . 1 . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 . . 2 Piercing Weapon 1 | . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 1 . . 2 7 Parts Lost 32 | . . . . . . 2 . . 30 Power 6 | . . . . . . . . . 6 Propulsion 3 | . . . . . . . . . 3 Utility 9 | . . . . . . 2 . . 7 Weapon 14 | . . . . . . . . . 14 Highest Loss Streak 12 | . . . . . . 1 . . 12 Average Slot Usage (%) 98 | . 95 100 100 100 99 99 100 100 93 Engine 7 | . 14 14 14 14 9 7 7 7 2 Leg 17 | . 28 28 28 28 18 15 15 15 14 Device 10 | . 9 7 . . 8 10 15 9 14 Storage 12 | . 14 14 14 14 9 7 7 13 19 Processor 6 | . . 6 14 14 9 7 7 7 . Protection 10 | . . . . . 9 18 15 14 7 Energy Gun 10 | . 14 8 . . . 8 15 15 13 Ballistic Gun 7 | . 14 14 14 14 21 12 . . 2 Ballistic Cannon 10 | . . 5 14 14 9 8 14 14 9 Naked Turns . | . . . . . . . . . . Heaviest Build 118 | 11 40 45 45 45 60 85 85 116 118 Greatest Support 40 | 20 20 27 27 27 34 37 35 40 40 Greatest Overweight (x) 30 | . 1 1 1 1 2 2 2 3 30 Average Overweight (x) 1 | . . 1 1 1 1 1 2 2 2 Largest Inventory Capacity 20 | 6 12 12 12 12 12 12 12 20 20 Average Capacity 15 | 6 6 12 12 12 12 12 12 18 20 Most Carried 20 | 5 8 12 12 12 12 12 12 20 20 Average Carried 14 | 2 4 11 11 12 11 11 12 16 18 Final Capacity 20 | 6 12 12 12 12 12 12 12 20 20 Final Carried 20 | 2 8 12 12 12 12 12 12 20 12 Class Distribution -------------------- 29% | Mutant 25% | Hauler-Mutant 12% | Skirmisher 11% | Scavenger-Tank 10% | Hauler-Tank 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -7/Factory Tank | -7/Lower Caves Hauler-Mutant | -6/Zion Scavenger-Tank | -6/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Matter Collected 2047 | 200 43 161 . . 271 473 29 349 521 Remotely . | . . . . . . . . . . Salvage Created 1560 | . 155 51 . . 311 342 54 . 647 Parts 73 | . 6 6 . . 19 17 2 . 23 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 5 | . 3 . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . 2 7 . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Combat Hostiles Destroyed 61 | . 1 3 . . 9 5 3 . 40 Melee 1 | . . . . . . 1 . . . Guns 12 | . 1 2 . . 5 . 2 . 2 Cannons 13 | . . 1 . . 4 2 . . 6 AOE 33 | . . . . . . . 1 . 32 Classes Destroyed 13 | . 3 2 . . 3 1 . . 4 Worker 1 | . . 1 . . . . . . . Builder 1 | . . . . . 1 . . . . Recycler 2 | . 1 . . . . 1 . . . Watcher 1 | . 1 . . . . . . . . Swarmer 6 | . . 3 . . . . 3 . . Grunt 5 | . 1 . . . 4 . . . . Sentry 6 | . . . . . 4 2 . . . Hunter 1 | . . . . . 1 . . . . Programmer 3 | . . . . . . 3 . . . Enhanced Grunt 1 | . . . . . . . . . 1 Assembler 2 | . . . . . . . . . 2 Assembled 38 | . . . . . . . . . 38 Golem 1 | . . . . . . . . . 1 Savage 1 | . . . . . . . . . 1 Best Kill Streak 32 | . 2 4 . . 2 1 3 . 32 Combat Bots Only 32 | . 1 3 . . 2 1 3 . 32 Max Kills in Single Turn 8 | . 1 1 . . 2 1 2 . 8 Gunslinging . | . . . . . . . . . . Exploded 8 | . . . . . . . 1 . 8 Melee 1 | . . . . . . 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Damage Taken 6535 | . 33 131 . . 521 772 60 . 5018 Core 824 | . 10 32 . . 44 44 . . 694 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 91 | 100 . . . 83 92 . . . . Volleys Fired 124 | . 11 9 . . 22 21 2 . 59 Largest 4 | . 2 2 . . 4 4 4 . 4 Hottest 293 | . 70 69 . . 169 213 253 . 293 Shots Fired 408 | . 22 18 . . 88 59 9 1 211 Gun 268 | . 22 9 . . 54 46 3 1 133 Cannon 131 | . . 9 . . 34 13 5 . 70 Launcher 9 | . . . . . . . 1 . 8 Special . | . . . . . . . . . . Kinetic 262 | . 11 18 . . 76 35 5 . 117 Thermal 132 | . 11 . . . 12 19 3 1 86 Explosive 9 | . . . . . . . 1 . 8 Electromagnetic 5 | . . . . . . 5 . . . Robot Hit Streak 12 | . 9 2 . . 12 11 2 . 11 Robot Miss Streak 8 | . 1 8 . . 8 4 1 . 6 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Autonomous 50 | . . . . . . . . . 50 Shots Hit Robots 261 | . 17 10 . . 57 42 2 . 133 Core Hits 172 | . 5 4 . . 21 15 3 . 124 Critical Hits 6 | . . . . . 2 . . . 4 Critical Kills 1 | . . . . . 1 . . . . Critical Parts Destroyed 5 | . . . . . 1 . . . 4 Melee Attacks 6 | . . . . . . 4 . . 2 Impact . | . . . . . . . . . . Slashing 6 | . . . . . . 4 . . 2 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9574 | . 212 151 . . 1197 776 180 . 7058 Guns 3903 | . 212 105 . . 721 606 72 . 2187 Cannons 1832 | . . 46 . . 370 141 . . 1275 Explosions 3683 | . . . . . 106 . 108 . 3469 Melee 127 | . . . . . . . . . 127 Ramming 29 | . . . . . . 29 . . . Kinetic 3573 | . 99 151 . . 916 390 . . 2017 Thermal 2150 | . 113 . . . 175 345 72 . 1445 Explosive 3683 | . . . . . 106 . 108 . 3469 Electromagnetic 12 | . . . . . . 12 . . . Impact . | . . . . . . . . . . Slashing 127 | . . . . . . . . . 127 Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . . 1 5 5 5 . Average Corruption 3 | . . . . . 1 3 5 5 . Corruption Purged . | . . . . . . . . . . Effects 33 | . . . . . 4 18 9 2 . Message Errors 8 | . . . . . 2 5 1 . . Matter Fused 3 | . . . . . . 2 1 . . Heat Flow Errors 5 | . . . . . . 3 2 . . Energy Discharges 3 | . . . . . 1 1 . 1 . Data Loss (minor) 5 | . . . . . . 3 2 . . Data Loss (major) 2 | . . . . . . 1 1 . . Misfires 5 | . . . . . . 2 2 1 . Targeting Errors 2 | . . . . . 1 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 245 | . . . . . 57 . 22 . 166 Projectiles 63 | . . . . . 14 . . . 49 Explosions 182 | . . . . . 43 . 22 . 117 Melee . | . . . . . . . . . . Knockbacks 7 | . . . . . 1 . . . 6 Impact . | . . . . . . . . . . Kinetic 7 | . . . . . 1 . . . 6 Secondary . | . . . . . . . . . . Self-Inflicted Damage 206 | . . . . . 58 7 . . 141 Shots 5 | . . . . . 1 . . . 4 Rammed 3 | . . . . . . 3 . . . Targets Rammed 6 | . . . . . . 6 . . . Kicked 3 | . . . . . . 3 . . . Crushed . | . . . . . . . . . . Highest Temperature 258 | . 81 81 . . 102 207 250 4 258 Average Temperature 61 | . 33 41 . . 36 44 103 3 90 Received Heat Transfer 1036 | . 18 . . . 225 132 . . 661 Effects 2 | . . . . . . . 2 . . Interference 2 | . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . 2 . . . Parts Melted 4 | . . . . . . 4 . . . Heat Transferred 3109 | . 333 . . . 259 660 111 . 1746 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Peak Influence 178 | . 42 75 . . 178 99 . . . Initial 21 | . . . . . . 21 . . . Average 42 | . 16 12 . . 63 52 . . . Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . . . Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 7 | . . 1 . . 2 4 . . . Investigation 2 | . . 1 . . 1 . . . . Extermination 3 | . . . . . . 3 . . . Reinforcement 2 | . . . . . 1 1 . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Distress Signals 2 | . 1 . . . 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 120 | . 2 3 . . 12 10 3 . 90 Peak Tracking Total 37 | . 1 2 . . 3 2 3 . 37 Tactical Retreats 11 | . . . . . 1 . . . 10 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Traps Triggered 4 | . . 1 . . . 3 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Machines Disabled 5 | . . . . . 2 . . . 3 Max in Single Turn 1 | . . . . . 1 . . . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Machines Accessed 17 | . 3 2 2 . 2 7 1 . . Terminals 8 | . 3 . . . 2 3 . . . Fabricators 2 | . . . . . . 2 . . . Repair Stations 1 | . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . Total Hacks 46 | . 11 2 2 . 9 21 1 . . Successful 24 | . 5 2 2 . 5 9 1 . . Failed 22 | . 6 . . . 4 12 . . . Catastrophic 4 | . 1 . . . 1 2 . . . Database Lockouts . | . . . . . . . . . . Manual 37 | . 11 . 1 . 8 10 . 7 . Terminals 32 | . 11 . . . 9 12 . . . Fabricators 4 | . . . . . . 4 . . . Repair Stations 1 | . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . Scanalyzers 4 | . . . . . . 4 . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 11 | . 1 2 2 . 3 2 1 . . Record 1 | . . . 1 . . . . . . Prototype ID Bank 1 | . . . . . . 1 . . . Open Door 3 | . . 2 . . . . 1 . . Branch Access Points 2 | . . . . . 1 1 . . . Unreport Threat 3 | . 1 . . . 2 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . Build 2 | . . . . . . 2 . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . Insert Component 1 | . . . . . . 1 . . . Analyze 1 | . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 9 | . 4 . . . 2 3 . . . Terminals 9 | . 4 . . . 2 3 . . . Track 1 | . 1 . . . . . . . . Botnet 5 | . 2 . . . 1 2 . . . Operators 3 | . 1 . . . 1 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 11 | . 3 . . . 2 6 . . . Full Trace Events 1 | . . . . . 1 . . . . Feedback Events 1 | . . . . . 1 . . . . Corruption 1 | . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 1 | . . . . . . 1 . . . Matter 153 | . . . . . . 153 . . . Time 40 | . . . . . . 40 . . . Total Robot Build Rating 1 | . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Built 2 | . . . . . . 2 . . . Matter 234 | . . . . . . 234 . . . Time 58 | . . . . . . 58 . . . Total Part Build Rating 14 | . . . . . . 14 . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Total Allies 8 | . . . . . . 1 . 7 . Largest Group 7 | . . . . . . 1 . 7 7 Highest-Rated Group 309 | . . . . . . 10 . 309 309 Highest-Rated Ally 94 | . . . . . . 10 . 94 94 Total Orders 2 | . . . . . . 1 . 1 . FOLLOW 1 | . . . . . . 1 . . . RETURN 1 | . . . . . . . . 1 . Ally Attacks 85 | . . . . . . . . . 85 Total Damage 2360 | . . . . . . . . . 2360 Kills 10 | . . . . . . . . . 10 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 2 . . 1 . . Drone Launches 1 | . . . . . . . . 1 . Drone Recoveries 1 | . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Turns Passed 10546 | 7 336 672 432 260 1152 1547 513 3446 2181 Spaces Moved 5022 | 5 217 265 278 153 520 774 269 1611 930 Core 1 | . . . . . . . . . 1 Treads . | . . . . . . . . . . Legs 5021 | 5 217 265 278 153 520 774 269 1611 929 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 120 | 120 120 150 155 155 155 155 185 185 185 Average Speed 182 | 120 123 152 155 155 170 168 185 205 193 Slowest Speed 1550 | 120 150 155 155 155 185 185 185 215 1550 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 41 | 2 30 47 69 23 36 23 25 87 68 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 4 | . . 1 1 . . . . 2 . Known Exits Taken 2 | . . . . . 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . Scrap Searched 5 | . . 1 . 2 . . . 2 . Spaces Dug 4 | . . . . . . 4 . . . Terrain Destroyed 90 | . . 4 . . 49 7 13 . 17 Melee 4 | . . . . . . 4 . . . Projectile 44 | . . 4 . . 15 3 5 . 17 AOE 42 | . . . . . 34 . 8 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Total 6186 | 8 264 519 280 179 743 969 279 1745 1200 Wait 731 | . 22 219 . 23 145 109 7 93 113 Move 5013 | 4 216 264 277 152 519 773 268 1610 930 Hop . | . . . . . . . . . . Pick Up 82 | . 7 12 1 2 16 11 . 15 18 Fast Attach 25 | . 1 . . . 4 8 . 1 11 Attach 24 | . . . . . 5 2 . . 17 Detach 3 | . . . . . 2 . . . 1 Swap 70 | . 3 5 . . 8 13 2 18 21 Drop 102 | 4 4 10 2 2 22 22 . 8 28 Fire 124 | . 11 9 . . 22 21 2 . 59 Melee 6 | . . . . . . 4 . . 2 Ram . | . . . . . . . . . . Kick 6 | . . . . . . 6 . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 3) 8 | -11/Scrapyard | Entered Materials 63 | -10/Materials | Discovered new exit (range 15) 321 | -10/Materials | Build established: Mutant 344 | -10/Materials | Entered Mines 357 | -10/Mines | Met a Derelict shopkeep closing up shop 527 | -10/Mines | Learned location of Mines (-9) 583 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 834 | -10/Mines | Discovered new exit (range 8) 1010 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1010 | -10/Mines | Discovered new exit (range 5) 1016 | -10/Mines | Entered Exiles 1037 | -10/Exiles | Discovered new exit (range 17) 1055 | -10/Exiles | Met 8R-AWN 1082 | -10/Exiles | Met EX-HEX 1147 | -10/Exiles | Met EX-DEC 1184 | -10/Exiles | Learned location of Zion (-6) 1210 | -10/Exiles | Met EX-BIN 1235 | -10/Exiles | Aligned with FarCom system 1237 | -10/Exiles | Given EX-Vault access code 1272 | -10/Exiles | Opened EX-Vault 1293 | -10/Exiles | Found AWS/Gauss 1328 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1435 | -10/Exiles | Discovered new exit (range 10) 1448 | -10/Exiles | Left Exiles lab with AWS/Gauss 1448 | -10/Exiles | Entered Mines 1535 | -9/Mines | Met a Derelict bent on vengeance 1547 | -9/Mines | Learned 2 Materials zone layouts 1553 | -9/Mines | Learned 8 Materials zone layouts 1568 | -9/Mines | Discovered new exit (range 7) 1708 | -9/Mines | Entered Materials 1708 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1709 | -8/Materials | Identified exit to Factory 1992 | -8/Materials | Build established: Skirmisher 2860 | -8/Materials | Entered Factory 2860 | -7/Factory | Evolved 2 slots: Utility x2 3307 | -7/Factory | Build established: Scavenger-Tank 3322 | -7/Factory | Identified exit to Lower Caves 3422 | -7/Factory | Fabricated Phase Gun (x2) 3767 | -7/Factory | Build established: Mutant 3911 | -7/Factory | Fabricated A-02 Transporter (x1) 3938 | -7/Factory | P-60 Hacker assimilated allied Transporter 4a 4407 | -7/Factory | Entered Lower Caves 4502 | -7/Lower Caves | Build established: Tank 4541 | -7/Lower Caves | Learned Factory trap positions 4914 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4920 | -7/Lower Caves | Entered Zion 5020 | -6/Zion | System corruption cleaned by Quarantine Array 5167 | -6/Zion | Build established: Mutant 5229 | -6/Zion | Visited the Megawrench Repair Shop 5348 | -6/Zion | Given A8's code to call for help 5525 | -6/Zion | Received a hallucinogenic algorithm 5622 | -6/Zion | Given the Hacking Drone Bay 5626 | -6/Zion | Found Prototype Device 5626 | -6/Zion | Identified Hacking Drone Bay 5939 | -6/Zion | Build established: Hauler-Mutant 5967 | -6/Zion | Rebuked by Imprinter 6135 | -6/Zion | Learned location of Armory (-3) 6167 | -6/Zion | Found Prototype Device 6168 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 6279 | -6/Zion | Found CR-A16's Pointy Stick 7508 | -6/Zion | Gained Derelict followers 7532 | -6/Zion | Discovered new exit (range 17) 7557 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 7999 | -6/Zion | Megawrench repaired 11 parts 8199 | -6/Zion | Opened final containment barrier to the Deep Caves 8230 | -6/Zion | Discovered new exit (range 3) 8230 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 8265 | -6/Zion | Enhanced Grunt warped into view, answering call for help 8268 | -6/Zion | Enhanced Grunt warped into view, answering call for help 8287 | -6/Zion | Build established: Hauler-Tank 8366 | -6/Zion | Entered Deep Caves 8366 | -6/Deep Caves | Accompanied by 7 allies 8518 | -6/Deep Caves | Attacked by Z-Imprinter 8531 | -6/Deep Caves | Destroyed Z-Imprinter 8572 | -6/Deep Caves | Found Prototype Protection 8572 | -6/Deep Caves | Identified Zio. Weapon Casing 8613 | -6/Deep Caves | Found Zio. Weapon Casing 8737 | -6/Deep Caves | Z-Facility disabled 8762 | -6/Deep Caves | Found Zio. Weapon Casing 8785 | -6/Deep Caves | Found Zio. Weapon Casing 8822 | -6/Deep Caves | Found Zio. Weapon Casing 8860 | -6/Deep Caves | Found Zio. Weapon Casing 9542 | -6/Deep Caves | Spotted as-21686 9578 | -6/Deep Caves | Exposed GOLEM chamber 9600 | -6/Deep Caves | Destroyed as-21686 9616 | -6/Deep Caves | Lost 11 parts (2p1n4u4w) 9816 | -6/Deep Caves | Found Zio. Weapon Casing 9856 | -6/Deep Caves | Found Zio. Weapon Casing 9871 | -6/Deep Caves | Found Zio. Weapon Casing 10174 | -6/Deep Caves | Found GOLEM Unit 10186 | -6/Deep Caves | Triggered Deep Caves wall 10200 | -6/Deep Caves | Spotted AS-49944 10225 | -6/Deep Caves | Destroyed 32 combat bots 10237 | -6/Deep Caves | Lost 3 parts (1p1u1w) 10375 | -6/Deep Caves | Destroyed AS-49944 10408 | -6/Deep Caves | Spotted AS-75346 10418 | -6/Deep Caves | Destroyed AS-75346 10458 | -6/Deep Caves | Spotted as-82795 10462 | -6/Deep Caves | Core integrity fell below 50% 10502 | -6/Deep Caves | Core integrity fell below 20% 10547 | -6/Deep Caves | Destroyed by as-82795 with Assembled Focal Cannon Last Messages --------------- 10489_ GOLEM Unit springs to life. 10490_ as-19917 GOLEM Unit beginning Asb. Alloy Leg integration. 10501_ Slug penetrates as-82795. 10501_ Flexi-carbon Leg destroyed. 10503_ Slug penetrates as-82795. 10504_ Zio. Laser-S destroyed. 10505_ Slug penetrates as-82795. 10508_ as-82795 suffers critical hit. 10508_ Destroyed Asb. Alloy Leg. 10509_ as-82795 GOLEM Unit beginning Asb. Alloy Leg integration. 10509_ Zio. Laser-S destroyed. 10510_ Slug penetrates as-82795. 10510_ Slug penetrates U4-YF8(g). 10510_ Destroyed Beamcaster. 10514_ Slug penetrates as-82795. 10522_ Slug Cannon destroyed. 10523_ Slug penetrates as-82795. 10534_ AWS/Gauss suddenly breaks down. 10540_ Broken AWS/Gauss destroyed. 10547_ Imp. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ??????????? ?? ????????????????? | | ??????????? ??????????????? | | ????????""" ????????????? | | ????????" ????????????? | | ????????" ??????????? | | ????????" ????????? | | ????????# ???????? | | ????????"! ???????? | | ????????"! ##???????? | | ????????" g ????????? | | ???????"" ! #??##?????? | | ???????? !!! #?? #?????? | | ??????###!G%!= * ;## ##????? | | ??""""" @ !*! * ; ????? | | ??" ! * G ##????? | | ??" b ###?# | | ??" ??# | | ??" * * #???# | | ??" ##?## | | ??" ### | | ??" ## | | ??""""" G!*! ## | | ??????### == ! !! #?# | | ??????# = ! ! #??# | | ??????# = h ! #???# | | ??????# #???# | | ??????#" ! != ##??# | | ???????" ! #??? | | ???????##!!!] #??? | | ????????" ! = #??# | | ????????" #### | | ????????" | | ????????""" ! | | ????????" | | ????????"" # | | ????????" #### | | ????????"" ##??? | | ????????" # # #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 27 Energy Capacity 1310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 550 Resistance: KI 20 Power Shielding 66 Weapon Shielding 100 Evasion (%) 40 Kinecelleration 30 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Phase Gun | x2 | -7/Factory | Preloaded A-02 Transporter | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NuclearTacticalMantle Manual? 0 Play Time 01:13:14 Cumulative 289.1 hours Start 2020.10.22 @ 20:57:54 End 2020.10.25 @ 17:00:04 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 435 Rogue 434 Adventurer 0 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 81 Achievement% 56 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 14/Cog Map View 72x54 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 0 RUN: c069f8ba-cd3f-489c-a7d3-431b504f6b4a