Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.18 @ 14:55:47 Player: Lolterzard Result: Destroyed by as-41445 with Assembled Blade Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (286) 286 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 791 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (140) Ox4 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Wheel > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Ion Engine Light Treads Wheel Small Storage Unit Signal Interpreter Tractor Beam EM Pulse Gun Medium Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Compact Wheel Compact Wheel EM Pulse Gun [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 20 | 7 12 1 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 7 | 2 5 . Treads 3 | 2 1 . Leg . | . . . Wheel 4 | . 4 . Hover . | . . . Flight . | . . . Utility 6 | 2 3 1 Device 2 | 1 . 1 Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 4 | 2 2 . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 3 | 1 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 11 | . 6 5 Power 1 | . 1 . Propulsion 4 | . 2 2 Utility 3 | . 2 1 Weapon 3 | . 1 2 Highest Loss Streak 5 | . 3 5 To Critical Strikes . | . . . Average Backups 7 | 2 7 8 Power . | . . 1 Propulsion 3 | 1 4 2 Utility . | . . 3 Weapon 2 | . 2 2 Tool/Special . | . . . Unused Backups 4 | . 1 3 Power 1 | . . 1 Propulsion 1 | . 1 . Utility 1 | . . 1 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 92 | . 92 88 Engine 13 | . 13 14 Treads 20 | . 22 . Wheel 4 | . 2 25 Device 4 | . 3 11 Storage 16 | . 17 14 Protection 5 | . 5 . Energy Gun 3 | . 3 . Ballistic Gun 23 | . 23 22 Peak Build Rating 7 | 7 7 7 Average Rating 6 | 5 6 6 On Entrance 4 | . 7 7 Avg Prop Armor Cover (%) 28 | 28 . . Naked Turns . | . . . Heaviest Build 48 | 14 48 48 Greatest Support 40 | 40 40 32 Greatest Overweight (x) 4 | 4 1 4 Average Overweight (x) . | 1 . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 9 | 7 8 20 Most Carried 10 | 6 10 9 Average Carried 7 | 2 7 8 Final Capacity 20 | 8 20 20 Final Carried 10 | 6 10 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 497 | 278 219 . Remotely . | . . . Salvage Created 538 | 93 445 . Parts 34 | 11 23 . Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 12 | . 12 . Guns 12 | . 12 . Classes Destroyed 7 | 2 5 . Worker 3 | 2 1 . Tunneler 2 | 2 . . Hauler 1 | . 1 . Recycler 1 | . 1 . Watcher 2 | . 2 . Swarmer 8 | . 8 . Grunt 4 | . 4 . Best Kill Streak 5 | 2 5 . Combat Bots Only 5 | . 5 . Max Kills in Single Turn 2 | 1 2 . Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 168 | . 132 36 Missed 44 | . 32 12 Hits 124 | . 100 24 Melee 10 | . . 10 Projectile 114 | . 100 14 Critical Strikes 1 | . 1 . Damage Taken 1377 | . 891 486 Core 271 | . 164 107 Absorbed by Shields . | . . . Regen/Repaired (Parts) 120 | . 120 . Core Remaining (%) 100 | 100 . . Volleys Fired 68 | 8 60 . Largest 2 | 2 2 . Hottest 70 | 70 70 . Shots Fired 135 | 16 119 . Gun 135 | 16 119 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 116 | 8 108 . Thermal 19 | 8 11 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | 3 9 . Robot Miss Streak 4 | 2 4 . Penetration Max . | . . . Secondary Targets 7 | . 7 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 85 | 9 76 . Core Hits 41 | 4 37 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 736 | 101 635 . Guns 736 | 101 635 . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 586 | 26 560 . Thermal 150 | 75 75 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 90 | 80 90 . Average Temperature 21 | 30 19 . Received Heat Transfer 215 | . 135 80 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 444 | 222 222 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 90 | 10 90 . Initial . | . . . Average 17 | 1 20 . Influence Increases 400 | 20 380 . Destroy 0b10 Robot/C 240 | . 240 . Destroy 0b10 Robot/NC 45 | 20 25 . Destroy Leader 56 | . 56 . Successful Hack 59 | . 59 . Influence Decreases 400 | 20 380 . Time Decay 340 | 20 320 . Lost Part 60 | . 60 . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 36 | . 23 13 Peak Tracking Total 20 | . 6 20 Tactical Retreats 4 | . 2 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 9 | . 9 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 17 | . 17 . Successful 12 | . 12 . Failed 5 | . 5 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 10 | . 10 . Fabricators . | . . . Repair Stations 5 | . 5 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 7 . Branch Access Points 1 | . 1 . Locate Traps 2 | . 2 . Transport Status 1 | . 1 . Hauler Manifests 2 | . 2 . Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 10 | . 10 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 392 | 43 275 74 Seismic 392 | 43 275 74 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1262 | 143 1028 91 Spaces Moved 641 | 66 500 75 Core 36 | 36 . . Treads 473 | 30 443 . Legs . | . . . Wheels 132 | . 57 75 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 105 Average Speed 150 | 159 154 118 Slowest Speed 250 | 250 160 140 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 40 | 3 93 24 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 817 | 86 654 77 Wait 68 | . 68 . Move 639 | 65 499 75 Hop . | . . . Pick Up 15 | 6 9 . Fast Attach 11 | 7 4 . Attach 6 | . 4 2 Detach . | . . . Swap 6 | . 6 . Drop 4 | . 4 . Fire 68 | 8 60 . Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 144 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Identified exit to Mines 253 | -10/Materials | Discovered new exit (range 7) 316 | -10/Materials | Build established: Mutant 579 | -10/Materials | Discovered new exit (range 11) 831 | -10/Materials | Core integrity fell below 50% 844 | -10/Materials | Derelicts attacked the area 870 | -10/Materials | Lost 3 parts (1n1u1w) 1011 | -10/Materials | Discovered new exit (range 15) 1064 | -10/Materials | Repaired Lgt. Assault Rifle 1091 | -10/Materials | Repaired Lgt. Assault Rifle 1172 | -10/Materials | Entered Mines 1191 | -10/Mines | Assembled infested the area 1230 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1252 | -10/Mines | Core integrity fell below 20% 1263 | -10/Mines | Destroyed by as-41445 with Assembled Blade Last Messages --------------- 01230_ A damaged part is partially visible under some rubble. There's a note attached: "Everyone keeps telling us we should avoid high-traffic areas because that's where patrols are more likely to show up, but that doesn't do us much good if we can't spot those areas until they're on top of us... With this we can! Deliver it to Megawrench for repairs then we'll never be afraid of an ambush while sneaking around Materials again, ha." 01232_ Lgt. Assault Rifle destroyed. 01232_ as-01801 sneak attacks. 01235_ T-07 Excavator system corrupted by crushing effect. 01236_ T-07 Excavator system terminally corrupted. 01240_ T-07 Excavator destroyed. 01242_ Com. Wheel destroyed. 01244_ The unstable cave ceiling collapses. 01247_ Seismic Detector destroyed. 01249_ Com. Wheel destroyed. 01254_ The unstable cave ceiling collapses. 01256_ Lgt. Assault Rifle destroyed. 01260_ YI-UF0: "WHOMP!" 01262_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????? ???????????????? | | ??????????????????????????????# ?????????????? | | ?????????????????????????????? ?????????????? | | ???????????????????????????### ??????????????? | | ???????????????????????????# # #??????????????? | | ??????????????????????????## #????#!%???????? | | ?????????????????????????## ????# ??????? | | ?????????????????????????# ###### #??????? | | ??????????????????????#### ?????? | | ??????????????????????? ! # #?????? | | ???????????????????????? % ?????? | | ????????????????????????# ????? | | ????????????????????????# # # ????? | | ????????????????????????#@# ????? | | ????????????????????????# aa ????? | | ????????????????????????### a# ## #?????? | | ??????????????????????????# # ##???????????????? | | ????????????????????????? # a #????????????????? | | ???????????????????????? #### ##????????????????? | | ??????????????????????? ????## #?????????????????? | | ?????????????????????? ??????# ##????????????????? | | ????????????????????? ??????## ##???????????????? | | ????????????????????#???????# #???????????????? | | ????????????????????????????# #??#####????????? | | ??????????????????????###???# ##?## #####???## | | ?????????????????????## #?## #??# ##?## | | ?????????????????????# ## #??# ### | | ?????????????????????# ##??# | | ?????????????????????## ##???# | | ??????????????????????## #????# | | ???????????????????????## ##???# ### | | ????????????????????????# ##?## #?## ### | | ????????????????????????# ### ##??### #?# | | ????????????????????????# ! #????## ### | | ????????????????????????## ##????# | | ?????????????????????????######## %###?????# | | ????????????????????????????????####?????### #### | | ????????????????????????????????????????## #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 307 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Assault Rifle | 18% | -10/Materials Lgt. Assault Rifle | 31% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hunted Challenges ------------ None Game ------ Seed MasterLegSheargun Manual? 0 Play Time 00:09:08 Cumulative 38.3 hours Start 2026.06.18 @ 14:47:57 End 2026.06.18 @ 14:55:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 20 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a8d0ea8-c857-40d7-99d3-355a7ede9f1c