Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.14 @ 20:39:01 Player: Demise Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (77) 385 Value Destroyed (1704) 1704 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (3683) 3683 TOTAL SCORE: 8912 Bonus ------- Gauntlet 3421 High Alert Combat Kills 262 Cogmind --------- Core Integrity 0/850 Matter 230/300 Energy 0/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Cesium-ion Thruster Cesium-ion Thruster Improved Cooling System Long-range Terrain Scanner Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved VTOL Module Xenon Bombardment Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Medium Storage Unit Advanced Signal Interpreter Layered Light Armor Plating Hacking Suite > --- WEAPON ----------- Improved Plasma Cutter Katana > --- INVENTORY -------- Improved Flight Unit Improved Cooling System High-capacity Storage Unit Improved Sensor Array Long-range Terrain Scanner Advanced Terrain Scan Processor System Shield Improved Grenade Launcher [Rating: 49] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Treads Light Treads Wheel Wheel Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Katana Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . 1 . . . Propulsion 4 | . . 1 1 1 1 Utility 3 | . . . 1 1 1 Weapon . | . . . . . . Parts Attached 164 | 8 23 55 13 42 23 Power 21 | 1 2 7 2 7 2 Engine 16 | 1 1 6 1 5 2 Core 5 | . 1 1 1 2 . Reactor . | . . . . . . Propulsion 41 | 2 5 14 1 10 9 Treads 15 | 2 2 8 . . 3 Leg . | . . . . . . Wheel 1 | . . . . . 1 Hover . | . . . . . . Flight 25 | . 3 6 1 10 5 Utility 49 | 3 8 12 2 17 7 Device 22 | 1 1 6 1 9 4 Storage 12 | 2 5 2 . 3 . Processor 4 | . . . . 3 1 Hackware 4 | . . 1 1 . 2 Protection 7 | . 2 3 . 2 . Artifact . | . . . . . . Weapon 53 | 2 8 22 8 8 5 Energy Gun 12 | 2 2 6 . 1 1 Energy Cannon . | . . . . . . Ballistic Gun 20 | . 2 10 5 1 2 Ballistic Cannon . | . . . . . . Launcher 11 | . 1 6 2 1 1 Special Weapon 8 | . 3 . . 5 . Impact Weapon 1 | . . . . . 1 Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . 1 1 1 1 1 Parts Lost 44 | . 3 11 2 8 20 Power 8 | . . 3 1 2 2 Propulsion 15 | . . 3 . 5 7 Utility 6 | . 1 . . . 5 Weapon 15 | . 2 5 1 1 6 Highest Loss Streak 8 | . 1 5 2 3 8 Average Slot Usage (%) 83 | . 95 87 89 98 37 Engine 7 | . 10 6 4 10 1 Core 4 | . 3 8 12 2 . Treads 5 | . 2 18 . . 1 Flight 24 | . 25 13 36 37 5 Device 6 | . 3 8 9 6 3 Storage 8 | . 16 11 9 7 2 Processor 3 | . . . . 6 6 Hackware 5 | . . . 4 7 11 Energy Gun 3 | . 12 7 4 . . Ballistic Gun 5 | . 12 9 4 2 . Special Weapon 1 | . 2 . . 4 . Slashing Weapon 3 | . . . 3 7 1 Naked Turns . | . . . . . . Heaviest Build 44 | 15 44 27 23 31 25 Greatest Support 60 | 40 40 60 24 33 40 Greatest Overweight (x) 7 | . 4 4 . 7 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 14 | 8 14 12 8 12 8 Average Capacity 7 | 6 6 7 8 7 5 Most Carried 8 | 8 8 8 8 8 8 Average Carried 6 | 3 5 7 7 7 4 Final Capacity 8 | 6 6 8 8 8 4 Final Carried 8 | 6 6 8 8 8 4 Class Distribution -------------------- 43% | Sprinter 18% | Mutant 17% | Scavenger-Mutant 12% | Hacker-Mutant 8% | Scavenger-Sprinter Dominant Class ---------------- Sprinter | -10/Materials Scavenger-Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 2178 | 280 154 797 292 428 227 Remotely . | . . . . . . Salvage Created 2576 | 217 205 1017 139 515 483 Parts 177 | 15 16 71 20 39 16 Haulers Intercepted 8 | . 1 3 1 3 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 41 | . 5 19 4 6 7 Melee 6 | . . . . 2 4 Guns 20 | . 2 16 1 . 1 AOE 15 | . 3 3 3 4 2 Classes Destroyed 12 | 3 4 2 1 2 . Worker 6 | 2 . 3 1 . . Builder 3 | . . 2 1 . . Tunneler 5 | 4 . . . . 1 Hauler 8 | . 1 3 1 3 . Recycler 5 | 1 . . . 2 2 Mechanic 1 | . . . 1 . . Operator 1 | . . . . 1 . Watcher 7 | . 1 2 1 3 . Swarmer 17 | . 3 3 3 4 4 Grunt 13 | . 2 8 . . 3 Sentry 9 | . . 8 1 . . Programmer 2 | . . . . 2 . Best Kill Streak 7 | 3 3 6 7 4 7 Combat Bots Only 5 | . 3 5 3 4 4 Max Kills in Single Turn 3 | 2 3 2 2 2 2 Gunslinging . | . . . . . . Exploded 3 | . 3 1 1 2 1 Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 4725 | . 384 1280 312 715 2034 Core 1376 | . 51 205 58 205 857 Absorbed by Shields . | . . . . . . Core Remaining (%) 77 | 100 79 48 89 70 . Volleys Fired 198 | 9 35 108 16 11 19 Largest 2 | 2 2 2 2 1 1 Hottest 120 | 90 120 75 75 36 36 Shots Fired 286 | 18 61 156 21 11 19 Gun 246 | 18 54 146 13 . 15 Cannon . | . . . . . . Launcher 28 | . 1 10 8 5 4 Special 12 | . 6 . . 6 . Kinetic 119 | . 25 74 5 . 15 Thermal 22 | 9 7 . . 6 . Explosive 28 | . 1 10 8 5 4 Electromagnetic 117 | 9 28 72 8 . . Robot Hit Streak 24 | 7 16 24 7 2 9 Robot Miss Streak 3 | 2 2 2 2 3 1 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 229 | 13 38 109 10 33 26 Core Hits 129 | 8 12 54 20 17 18 Critical Hits 3 | . . . . 3 . Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . . . . 3 . Melee Attacks 101 | . . . 8 76 17 Impact . | . . . . . . Slashing 101 | . . . 8 76 17 Piercing . | . . . . . . Sneak Attacks 13 | . . . . 10 3 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6328 | 189 524 1836 495 2199 1085 Guns 2341 | 189 380 1486 113 . 173 Cannons . | . . . . . . Explosions 1580 | . 144 344 382 429 281 Melee 2332 | . . . . 1709 623 Ramming 14 | . . 6 . . 8 Kinetic 1088 | . 114 746 55 . 173 Thermal 316 | 75 28 152 . 61 . Explosive 1350 | . 116 192 332 429 281 Electromagnetic 1228 | 114 266 740 108 . . Impact . | . . . . . . Slashing 2332 | . . . . 1709 623 Piercing . | . . . . . . Highest Corruption 8 | . . . . 8 1 Average Corruption 4 | . . . . 4 1 Corruption Purged . | . . . . . . Effects 25 | . . . . 24 1 Message Errors 8 | . . . . 7 1 Matter Fused 4 | . . . . 4 . Heat Flow Errors 3 | . . . . 3 . Energy Discharges 1 | . . . . 1 . Parts Rejected 1 | . . . . 1 . Data Loss (minor) 1 | . . . . 1 . Data Loss (major) 1 | . . . . 1 . Targeting Errors 6 | . . . . 6 . Overload Shots . | . . . . . . Overflow Damage 252 | . . . . 136 116 Projectiles . | . . . . . . Explosions 67 | . . . . 27 40 Melee 185 | . . . . 109 76 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 118 | . . 10 . 54 54 Shots 3 | . . 1 . 1 1 Rammed 2 | . . 1 . . 1 Targets Rammed 2 | . . 1 . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 427 | 150 159 222 154 427 . Average Temperature 62 | 55 49 58 34 73 . Received Heat Transfer 1221 | . 147 444 108 72 450 Effects 5 | . . . . 5 . Shutdowns 1 | . . . . 1 . Energy Bleed 2 | . . . . 2 . Interference 1 | . . . . 1 . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted 1 | . . 1 . . . Combat Hostiles . | . . . . . . Parts Fried 9 | 1 1 7 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 483 | 222 50 100 . 111 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 1 2 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 1023 | 35 318 523 628 1023 672 Initial 486 | . 22 121 182 285 486 Average 442 | 15 191 326 316 619 549 Maximum Alert Level 3 | . 1 2 2 3 2 Low Security (%) 17 | 100 51 20 41 . . Level 1 24 | . 48 48 33 12 . Level 2 48 | . . 30 25 61 100 Level 3 9 | . . . . 26 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 23 | . 1 3 2 15 2 Investigation 13 | . . 2 . 9 2 Extermination 3 | . . . . 3 . Reinforcement 5 | . 1 1 2 1 . Assault 2 | . . . . 2 . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 11 | . 3 5 2 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 155 | . 28 33 23 50 21 Peak Tracking Total 11 | . 7 6 11 10 6 Tactical Retreats 34 | . 4 3 3 17 7 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 9 | . . 2 . 5 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 7 | . 2 3 1 1 . Max in Single Turn 2 | . 1 2 1 1 . Garrison Access 2 | . . . . 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 44 | . 7 6 9 19 3 Terminals 22 | . 6 3 5 8 . Fabricators 6 | . . . . 4 2 Repair Stations 6 | . 1 1 1 3 . Recycling Units 5 | . . 1 2 2 . Scanalyzers 2 | . . 1 . 1 . Garrison Access 3 | . . . 1 1 1 Total Hacks 150 | . 20 24 37 58 11 Successful 84 | . 9 15 20 35 5 Failed 65 | . 11 8 17 23 6 Catastrophic 8 | . 4 1 . 2 1 Database Lockouts 1 | . . 1 . . . Manual 66 | . 15 13 18 19 1 Terminals 76 | . 17 13 24 22 . Fabricators 20 | . . . . 12 8 Repair Stations 19 | . 3 2 2 12 . Recycling Units 20 | . . 5 9 6 . Scanalyzers 6 | . . 4 . 2 . Garrison Access 9 | . . . 2 4 3 Terminal Hacks 20 | . 3 3 8 6 . Part Schematic 4 | . 1 . 2 1 . Robot Analysis 1 | . . 1 . . . Prototype ID Bank 1 | . . . 1 . . Level Access Points 4 | . 1 1 1 1 . Terminal Index 2 | . . . 1 1 . Fabricator Index 1 | . . . . 1 . Repair Station Index 1 | . . . 1 . . Unreport Threat 2 | . 1 . . 1 . Zone Layout 4 | . . 1 2 1 . Fabricator Hacks 9 | . . . . 6 3 Load Schematic 5 | . . . . 3 2 Build 4 | . . . . 3 1 Repair Station Hacks 16 | . 2 2 2 10 . Scan Component 8 | . 1 1 1 5 . Repair 8 | . 1 1 1 5 . Recycling Unit Hacks 9 | . . 2 4 3 . Report Inventory 5 | . . 1 2 2 . Retrieve Components 4 | . . 1 2 1 . Scanalyzer 6 | . . 4 . 2 . Insert Component 3 | . . 2 . 1 . Analyze 3 | . . 2 . 1 . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 23 | . 4 4 6 8 1 Terminals 18 | . 4 4 5 5 . Track 2 | . . 1 1 . . Assimilate 2 | . . . 1 1 . Botnet 10 | . 3 2 2 3 . Operators 4 | . 1 1 1 1 . Fabricators 2 | . . . . 1 1 Haulers 2 | . . . . 1 1 Repair Stations . | . . . . . . Recycling Units 2 | . . . 1 1 . Mask 2 | . . . 1 1 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Jam 1 | . . . . 1 . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 39 | . 7 4 7 19 2 Full Trace Events 14 | . 1 3 1 7 2 Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 7 | . 1 2 2 2 . Parts Built 6 | . . . . 4 2 Matter 606 | . . . . 460 146 Time 150 | . . . . 114 36 Total Part Build Rating 22 | . . . . 16 6 Parts Repaired 8 | . 1 1 1 5 . Time 249 | . 51 26 32 140 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 11 | . . 5 4 2 . Parts Scanalyzed 3 | . . 2 . 1 . Part Schematics Acquired 3 | . . 2 . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies 2 | . . . 1 1 . Largest Group 1 | . . . 1 1 . Highest-Rated Group 10 | . . . 10 10 . Highest-Rated Ally 10 | . . . 10 10 . Total Orders 1 | . . . . 1 . STAY 1 | . . . . 1 . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 3879 | 128 380 972 387 1361 651 Spaces Moved 5442 | 53 472 720 663 2758 776 Core 603 | 3 1 1 . 4 594 Treads 337 | 50 10 237 . . 40 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 4502 | . 461 482 663 2754 142 Fastest Speed 24 | 50 32 29 26 24 34 Average Speed 40 | 153 44 74 26 25 62 Slowest Speed 400 | 160 250 315 29 400 245 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 46 | . 5 3 7 31 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 47 | 4 88 45 64 64 18 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug 58 | . 5 7 8 38 . Terrain Destroyed 196 | . 11 63 24 76 22 Melee 46 | . . . 8 38 . Projectile 5 | . 5 . . . . AOE 145 | . 6 63 16 38 22 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 6633 | 79 576 995 836 3250 897 Wait 593 | . 10 62 134 342 45 Move 5350 | 52 460 713 649 2700 776 Hop 40 | . 5 3 6 26 . Pick Up 66 | 8 10 19 5 22 2 Fast Attach 82 | 7 7 30 4 18 16 Attach 35 | . 9 5 6 8 7 Detach 27 | . 9 5 3 5 5 Swap 47 | 1 7 20 3 16 . Drop 83 | 2 15 29 2 26 9 Fire 198 | 9 35 108 16 11 19 Melee 101 | . . . 8 76 17 Ram 1 | . . . . . 1 Kick . | . . . . . . Crush 1 | . . 1 . . . Escape Stasis . | . . . . . . Rewire 9 | . 9 . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 129 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 13) 221 | -10/Materials | Discovered new exit (range 4) 234 | -10/Materials | Discovered new exit (range 12) 274 | -10/Materials | Identified exit to Materials 362 | -10/Materials | Repaired Imp. Flight Unit 509 | -10/Materials | Entered another Materials area 509 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 562 | -9/Materials | Discovered new exit (range 12) 679 | -9/Materials | Repaired Sensor Array 768 | -9/Materials | Discovered new exit (range 15) 782 | -9/Materials | Central database locked down 789 | -9/Materials | Lost 3 parts (1p2w) 895 | -9/Materials | Lost 5 parts (1p3n1w) 1103 | -9/Materials | Identified exit to Materials 1168 | -9/Materials | Build established: Scavenger-Mutant 1412 | -9/Materials | Core integrity fell below 50% 1481 | -9/Materials | Entered another Materials area 1481 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1758 | -8/Materials | Build established: Sprinter 1777 | -8/Materials | Discovered new exit (range 13) 1779 | -8/Materials | Identified exit to Factory 1826 | -8/Materials | Repaired Hvy. Assault Rifle? 1868 | -8/Materials | Entered Factory 1868 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1903 | -7/Factory | Repaired Sensor Array 1943 | -7/Factory | Repaired Lgt. Nuclear Core 1970 | -7/Factory | Repaired Med. Storage Unit 2227 | -7/Factory | Discovered new exit (range 4) 2228 | -7/Factory | Identified exit to Lower Caves 2233 | -7/Factory | Identified exit to Factory 2262 | -7/Factory | Repaired Nuclear Pulse Thruster? 2266 | -7/Factory | P-60 Hacker assimilated allied Technician 4a 2268 | -7/Factory | First assault squad dispatched 2431 | -7/Factory | Fabricated Hcp. Storage Unit? 2837 | -7/Factory | Repaired Lgt. Angular Momentum Engine 2855 | -7/Factory | Fabricated Imp. Plasma Cutter (x2) 3011 | -7/Factory | Discovered exit to Lower Caves (range 16) 3183 | -7/Factory | Fabricated Hacking Suite? 3229 | -7/Factory | Entered another Factory area 3229 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3253 | -6/Factory | Lost 3 parts (1p2n) 3320 | -6/Factory | Lost 5 parts (1p2n2w) 3461 | -6/Factory | Core integrity fell below 50% 3494 | -6/Factory | Lost 8 parts (1p3n2u2w) 3558 | -6/Factory | Build established: Hacker-Mutant 3675 | -6/Factory | Fabricated Cesium-ion Thruster (x2) 3739 | -6/Factory | Core integrity fell below 20% 3818 | -6/Factory | Lost 7 parts (2n3u2w) 3819 | -6/Factory | Discovered new exit (range 8) 3821 | -6/Factory | Identified exit to Lower Caves 3880 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 03761_ R-10 Processor collects Com. Wheel. 03762_ U-05 Engineer lays Concrete. 03787_ Flak Gun destroyed. 03787_ Dropped Lgt. Treads. 03787_ Drone sends a signal. 03787_ Dropped Lgt. Treads. 03819_ EXIT=FOUND (Blocked) 03821_ EXIT=IDENTIFIED: LOWER CAVES (Blocked) 03836_ Acquired Lrn. Sensor Array. 03842_ Acquired Cesium-ion Thruster. 03845_ KA23:2TBBXFHMVGOWEZ7ZGWGJH27 03846_ Acquired Prototype Engine. 03846_ Identified F-cell Engine. 03851_ Acquired F-cell Engine. 03874_ Dropped F-cell Engine. 03874_ Slug penetrates Wall. 03874_ Dropped F-cell Engine. 03877_ Penetrated by Slug. 03879_ Dropped Lyr. Light Armor Plating. 03880_ Penetrated by Slug. 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Storage Unit | -10/Materials | Hacked Imp. Flight Unit | -9/Materials | Scanalyzed Imp. Utility Shielding | -9/Materials | Scanalyzed System Shield | -8/Materials | Hacked Hacking Suite | -8/Materials | Hacked Cesium-ion Thruster | -7/Factory | Scanalyzed Imp. Plasma Cutter | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Imp. Plasma Cutter | x2 | -7/Factory Hacking Suite | x1 | -7/Factory Cesium-ion Thruster | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ Gauntlet Game ------ Seed ReflectivePowerPurifier Manual? 0 Play Time 01:31:06 Cumulative 124.0 hours Start 2020.12.14 @ 19:06:34 End 2020.12.14 @ 20:39:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 111 Rogue 111 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 61 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 09f072d6-054a-4934-a97f-ad35d1a8a221