Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 17:27:42 Player: CrossedViper Result: Destroyed by MAIN.C with Heavy Quantum Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (608) 3040 Value Destroyed (27213) 27213 Prototype IDs (81) 1620 Alien Tech Used (0) 0 Bonus (22045) 22045 TOTAL SCORE: 65218 Bonus ------- Triggered High Security 500 Triggered Max Security 1000 High Alert Combat Kills 10336 Follower Combat Kills 592 Entered Garrisons 600 Aligned with FarCom 300 Met Data Miner 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 706 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Met Warlord at Command 2000 Friendly Fire -1589 Cogmind --------- Core Integrity 0/1600 Matter 295/300 Energy 228/240 System Corruption 38% Temperature Cool (26) Movement Walking (117) Location -1/Command Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION (6) --- Flexi-carbon Leg Flexi-carbon Leg Biometal Leg Centrium Leg > --- UTILITY (12) ----- Advanced Heat Sink Advanced Visual Processing Unit Advanced Melee Analysis Suite Femtoactuators System Mapper > --- WEAPON (4) ------- Enhanced Nova Cannon Phasing Sabre Phasing Sabre Phasing Sabre > --- INVENTORY (5) ---- Experimental Coolant Injector Huge Storage Unit Compact HERF Cannon Peak State ------------ > --- POWER ------------ Cooled Fission Core Light Antimatter Reactor Improved Quantum Reactor > --- PROPULSION ------- Improved Heavy Treads Armored Heavy Treads Improved Heavy Siege Treads > --- UTILITY ---------- Advanced Cooling System Experimental Coolant Injector Huge Storage Unit Experimental Core Analyzer Experimental Transmission Jammer Layered Heavy Armor Plating Graphene Brace Experimental Focal Shield Advanced Force Field > --- WEAPON ----------- Advanced Variable Charge Gun Heavy Dispersion Rifle Heavy Neutron Cannon Enhanced Nova Cannon > --- INVENTORY -------- Armored Medium Treads Armored Medium Treads Armored Heavy Treads Armored Heavy Treads Experimental Coolant Injector Experimental Coolant Injector Improved Energy Well Experimental Core Analyzer Armor Integrity Analyzer Femtoactuators Cloak of Protection Improved Heavy Armor Plating Advanced Hacking Suite System Mapper Improved System Shield Authchip [Device] Long-range Tractor Beam Compact HERF Cannon Vortex Cannon Heavy Autocannon Micro-nuke Launcher [Rating: 193] Favorites ----------- Power Cooled Fission Core Engine Heavy Ion Engine Power Core Cooled Fission Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Leg Centrium Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Experimental Core Analyzer Hackware Advanced Hacking Suite Protection Hardened Heavy Armor Plating Weapon Enhanced Autogun Energy Gun Heavy Dispersion Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Slug Cannon Launcher Rocket Launcher Impact Weapon Flail Slashing Weapon Phasing Sabre Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Tes Acc Com Slots Evolved 18 | . . . . . 4 . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 2 . 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Propulsion 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Utility 10 | . . . . . . . . . . . . 2 . . . . 2 . . . . 1 . . . . 2 . . . 1 . 2 . Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 557 | 7 2 . 3 1 39 12 26 18 3 10 8 31 16 6 26 13 72 8 8 3 3 14 3 9 21 1 2 12 24 34 12 17 20 73 Power 38 | 1 . . . . 4 . 1 4 . . 1 1 . 1 1 1 3 1 . . . 2 2 . 1 . . . 2 . 2 2 2 6 Engine 10 | 1 . . . . 4 . 1 2 . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Core 14 | . . . . . . . . 2 . . 1 1 . 1 1 . 2 1 . . . 2 1 . . . . . 2 . . . . . Reactor 14 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . 2 2 2 6 Propulsion 138 | 2 . . . . 16 4 8 7 1 2 4 4 . 1 1 6 14 2 1 . 1 1 . 1 4 . . 4 4 6 1 4 6 33 Treads 93 | 2 . . . . 14 4 8 7 1 2 4 3 . . . 3 11 2 1 . 1 1 . 1 3 . . 4 4 6 1 4 . 6 Leg 38 | . . . . . 2 . . . . . . . . 1 . 1 3 . . . . . . . 1 . . . . . . . 6 24 Wheel 4 | . . . . . . . . . . . . 1 . . 1 2 . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 179 | 2 2 . 1 1 1 3 1 1 . . 1 10 2 1 10 1 22 5 4 . . 8 1 5 10 1 2 4 13 21 7 9 8 22 Device 123 | 1 1 . . 1 . 2 . . . . . 3 . 1 7 1 18 5 4 . . 5 1 5 8 1 2 3 11 17 5 4 5 12 Storage 13 | 1 1 . 1 . . . 1 1 . . . 1 1 . . . 2 . . . . 1 . . . . . . . 2 . . 1 . Processor 15 | . . . . . 1 1 . . . . 1 1 . . 2 . 1 . . . . . . . . . . . . . . 3 2 3 Hackware 9 | . . . . . . . . . . . . 3 . . 1 . . . . . . . . . . . . . . . . 1 . 4 Protection 19 | . . . . . . . . . . . . 2 1 . . . 1 . . . . 2 . . 2 . . 1 2 2 2 1 . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 202 | 2 . . 2 . 18 5 16 6 2 8 2 16 14 3 14 5 33 . 3 3 2 3 . 3 6 . . 4 5 7 2 2 4 12 Energy Gun 80 | 2 . . 2 . 11 2 8 2 . . 1 3 3 2 5 2 19 . 2 1 2 3 . 1 3 . . . . 4 . . 1 1 Energy Cannon 35 | . . . . . 1 1 1 1 . 1 . 4 2 . . . 2 . . 1 . . . 1 2 . . 4 5 3 2 . 1 3 Ballistic Gun 42 | . . . . . 5 1 2 1 2 3 1 3 6 1 8 2 1 . 1 1 . . . 1 1 . . . . . . . . 2 Ballistic Cannon 4 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . 1 Launcher 33 | . . . . . . 1 5 2 . 4 . 5 3 . 1 1 10 . . . . . . . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 47 | . . . . . 7 . 1 . . . 1 3 . . 3 . 14 . . . . . . . 7 . . 1 . 4 2 3 . 1 Corrupted Parts 7 | . . . . . . . . . . . . . . 1 . 2 . 1 . . . . . . . . . . . . . . . 3 System Corruption 26 | . . . . . . . . . . . . . . 6 . 8 . 2 . . . . . . . . . . . . . . . 10 Parts Lost 138 | . . . . . 2 . 4 1 . . . 4 8 5 3 12 24 . 2 . 1 2 . 2 2 . . . 1 4 . 10 2 49 Power 11 | . . . . . . . . . . . . . . 1 1 . 2 . . . . . . . . . . . 1 . . 1 . 5 Propulsion 39 | . . . . . 2 . 2 . . . . 3 . 1 1 5 2 . . . 1 . . . . . . . . . . 2 1 19 Utility 37 | . . . . . . . . . . . . . 1 1 . 1 5 . . . . . . 2 1 . . . . 2 . 6 1 17 Weapon 51 | . . . . . . . 2 1 . . . 1 7 2 1 6 15 . 2 . . 2 . . 1 . . . . 2 . 1 . 8 Highest Loss Streak 25 | . . . . . 1 . 2 1 . . . 2 5 4 3 6 11 . 1 . 1 2 . 1 1 . . . 1 3 . 8 1 25 To Critical Strikes 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 100 100 74 100 97 99 99 100 99 100 99 97 84 85 85 71 84 93 85 67 92 89 88 87 83 82 83 83 81 79 83 67 83 76 Engine 2 | . 14 14 14 14 9 9 9 6 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . . 2 9 9 9 7 7 6 7 3 2 6 6 6 6 11 11 11 2 . . . . 9 6 3 . . Reactor 1 | . . . . . . . . . . . . . . . . 3 2 . . . . . . . 2 5 5 5 4 . 5 4 7 7 Treads 20 | . 28 28 28 28 27 35 35 36 36 36 36 26 15 10 7 7 13 20 19 20 19 16 17 17 17 17 15 15 12 13 13 13 3 . Leg 3 | . . . . . 7 . . . . . . . . 3 7 5 11 . . . . . . . . . . . . . . . 20 20 Device 12 | . 14 14 14 14 1 1 . . . . . 3 10 14 14 7 23 26 24 26 26 20 17 16 20 17 25 25 25 23 26 19 19 13 Storage 7 | . 14 14 14 14 9 9 9 9 9 9 9 7 7 7 7 7 6 6 6 6 6 4 5 5 5 5 5 5 5 4 4 3 3 2 Processor 6 | . . . . . 7 7 9 9 9 9 9 4 . . 2 10 4 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 13 13 Hackware 1 | . . . . . . . . . . . . 9 7 7 5 . . . . . . . . . . . . . . . . . 2 5 Protection 1 | . . . . . . . . . . . . 3 3 . . . . . . . . 3 5 5 1 5 5 5 5 4 4 3 . 2 Energy Gun 11 | . 28 28 3 28 18 8 20 16 2 . . 1 6 12 6 7 14 20 13 . 19 18 23 19 18 17 15 . . 5 11 5 2 . Energy Cannon 3 | . . . . . . 5 2 2 9 8 9 6 3 . . . . 6 6 . . . . . . . . 20 20 12 5 5 3 . Ballistic Gun 8 | . . . . . 15 22 12 16 24 26 26 19 12 10 16 6 . . . . 6 4 . 3 3 5 5 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 205 | 15 20 20 30 30 41 45 44 71 74 74 74 85 115 107 108 116 142 132 130 113 118 153 155 155 168 168 177 205 205 189 197 202 147 147 Greatest Support 215 | 40 40 40 40 40 92 89 83 87 87 87 87 90 28 28 28 28 132 135 135 135 125 125 125 125 132 129 129 129 150 215 210 210 175 178 Greatest Overweight (x) 4 | . . . . . . 1 . . . . . 2 4 3 3 4 4 . 1 . . 1 1 1 1 1 1 1 1 1 1 1 . 3 Average Overweight (x) . | . . . . . . . . . . . . . 3 3 3 3 . . . . . . 1 1 . 1 1 1 1 . . . . . Largest Inventory Capacity 25 | 8 10 10 15 15 15 15 15 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 20 | 7 9 10 13 15 15 15 15 18 20 20 20 20 24 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 23 23 16 Most Carried 25 | 5 10 10 13 13 15 15 15 20 20 20 20 20 24 23 25 25 25 21 25 25 25 25 25 25 25 23 25 25 25 25 25 25 9 18 Average Carried 18 | 3 7 10 10 12 14 14 14 17 20 20 20 18 22 20 23 18 19 16 23 25 23 22 24 23 23 22 22 24 24 23 23 20 7 9 Final Capacity 25 | 8 10 10 15 15 15 15 15 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 25 5 Final Carried 25 | 4 10 10 11 13 15 15 15 20 20 20 20 20 23 20 25 15 17 21 24 25 23 25 25 24 21 23 25 25 25 23 25 5 7 3 Class Distribution -------------------- 24% | Scavenger-Skirmisher 19% | Scavenger-Gunner 11% | Scavenger-Tank 11% | Mutant 10% | Skirmisher 7% | Gunner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -8/Garrison Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Derelict-Gunner | -7/Zion Gunner | -6/Proximity Caves Gunner | -6/Factory Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Tank | -4/Waste Scavenger-Tank | -4/Factory Scavenger-Tank | -3/Research Scavenger-Tank | -2/Research Tank | -2/Testing Gladiator | -1/Access Scavenger-Gladiator | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Tes Acc Com Matter Collected 12346 | 197 91 5 . 40 752 776 1145 960 199 589 268 887 615 119 233 285 1291 277 196 . 90 228 50 115 280 15 . 215 365 361 102 654 180 766 Remotely 953 | . . . . . . . . . . . . . . . . . 556 . . . . . . . . . . . . 70 . 327 . . Salvage Created 27849 | 80 493 36 . . 1519 952 2422 1201 317 985 601 2119 843 197 144 526 3870 124 498 . 110 859 259 467 201 81 39 1476 2224 1409 94 1210 1028 1465 Parts 1305 | 5 32 2 . . 81 61 159 57 20 65 39 123 43 5 7 20 156 2 17 . 4 58 5 21 8 5 2 13 98 58 3 20 41 75 Haulers Intercepted 31 | . 2 . . . 5 . 4 . 3 . 3 3 . . . . 5 . . . . 1 . . . . . . 2 1 1 1 . . Recyclers Shooed 9 | . 1 . . . 1 . 1 . 1 . . . . . . . 3 . . . . . . . . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 90 | . . . . . . . . . . . . . 24 5 . 14 . 1 13 . 4 . 5 19 . 5 . . . . . . . . Prevented 10 | . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Tes Acc Com Combat Hostiles Destroyed 472 | . 11 3 . . 16 22 48 29 1 30 7 41 19 4 1 15 60 2 10 . 3 18 3 10 6 1 . 6 25 18 . 36 11 16 Melee 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 15 Guns 239 | . 9 3 . . 14 18 34 24 1 6 3 14 10 4 1 9 32 1 7 . 3 18 2 10 5 1 . . . 8 . 1 . 1 Cannons 63 | . . . . . . 2 1 2 . 5 4 6 . . . . 2 1 3 . . . . . . . . 5 20 10 . 2 . . AOE 130 | . . . . . . 2 12 3 . 19 . 21 9 . . 6 25 . . . . . . . . . . . . . . 33 . . Classes Destroyed 26 | 2 5 . . . 5 4 2 . . . . 1 1 . 1 . 1 . . . . . 1 . 2 . . 1 . . . . . . Worker 31 | . 1 . . . 2 . 7 . 1 . 2 6 . . . . 7 . . . . 1 . . . . . . 1 3 . . . . Builder 28 | . 2 . . . . . 3 . 1 . . 11 . . . . 8 . . . . . . . . . . . 3 . . . . . Tunneler 3 | 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 31 | . 2 . . . 5 . 4 . 3 . 3 3 . . . . 5 . . . . 1 . . . . . . 2 1 1 1 . . Recycler 19 | 1 . . . . 3 . 1 . . . . 4 . . . . 7 . . . . . . . . . . . 1 . . . 1 1 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Mechanic 5 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . 1 Operator 11 | . . . . . 3 . 2 . . . 1 . . . . . . . . . . 2 . . . . . . . 1 . . . 2 Watcher 13 | . . . . . 2 . 1 . 1 . . . . . . . 1 . . . . 1 . . . . 1 . 4 1 . . . 1 Swarmer 95 | . 5 3 . . . 5 5 14 . 10 . 6 10 1 . 6 6 . 3 . 2 12 . 5 2 . . . . . . . . . Saboteur 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 . . Grunt 194 | . 6 . . . 8 6 32 7 1 15 5 22 4 1 . . 28 . 5 . . 1 . 3 1 . . . 10 8 . 22 6 3 Brawler 17 | . . . . . . 1 1 1 . . . 1 2 . . 5 . . . . . . 2 . . . . . . . . 2 . 2 Duelist 20 | . . . . . . 1 1 . . 1 . 2 2 . . 1 3 . 2 . . . . . . . . . . 1 . 4 1 1 Protector 6 | . . . . . . . 2 . . . . . . . . . 3 . . . . . . . . . . . . . . 1 . . Sentry 53 | . . . . . 5 5 6 6 . 4 2 5 1 1 . 1 2 . . . 1 . 1 . . 1 . . 5 1 . 4 1 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Specialist 5 | . . . . . 2 . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Hunter 22 | . . . . . 1 1 . . . . . 4 . 1 . 2 4 . . . . . . 2 1 . . . . 2 . . . 4 Programmer 37 | . . . . . . 2 . . . . . 1 . . . . 7 . . . . 5 . . . . . . 9 6 . . 3 4 Heavy 6 | . . . . . . . 1 . . . . . . . . . 3 . . . . . . . . . . . 1 . . . . 1 Behemoth 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Compactor 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Savage 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Butcher 3 | . . . . . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 37 | 3 4 3 . . 3 3 8 10 3 6 7 19 8 3 1 7 16 2 4 . 2 8 3 5 3 1 1 2 3 7 1 37 8 5 Combat Bots Only 36 | . 4 3 . . 3 3 5 10 1 6 3 9 8 3 1 7 9 2 4 . 2 7 3 5 3 1 . 2 3 7 . 36 5 4 Max Kills in Single Turn 9 | 1 2 1 . . 1 2 2 2 2 4 3 8 2 1 1 3 9 1 1 . 1 2 1 2 1 1 1 1 2 2 1 5 2 1 Gunslinging 1 | . 1 . . . . 1 1 1 . . . . 1 . . 1 1 . . . . 1 . . . . . . . . . . . . Exploded 5 | . . . . . . 1 2 2 . 4 . 4 2 . . 3 5 . . . . . . . . . . . . . . 5 . . Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 12-ASH (-7/Zion) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Tes Acc Com Hostile Shots Fired 2815 | . 35 11 . . 48 96 121 150 16 35 13 176 75 89 28 98 401 9 51 . 28 71 9 75 109 5 24 . 96 179 . 335 67 365 Missed 816 | . 9 3 . . 12 30 46 35 1 15 5 66 19 21 5 16 130 2 14 . 8 23 2 20 19 1 9 . 32 48 . 92 22 111 Intercepted 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Damage Taken 42184 | . 270 55 . . 616 914 1488 676 248 361 193 1286 1285 722 680 1717 5735 97 727 . 340 755 185 816 1968 84 236 . 1689 2484 6 5624 1077 9850 Core 3877 | . 46 8 . . 167 24 71 75 . 71 15 73 38 62 97 108 479 . 68 . 48 17 . 37 271 . 17 . 18 135 . 317 67 1548 Absorbed by Shields 715 | . . . . . . 17 . . . . . . . . . . . . . . . . . . 8 . 70 . . 182 7 431 . . Reduced by Siege Mode 697 | . . . . . . . . . . . . . . . . . . . 23 . 7 4 . . . . . . 15 15 . 587 . 46 Ignored by Resistances 858 | . . . . . . . . . . . . . . . . . . . . . . . . . 349 9 . . 178 173 6 143 . . Regen/Repaired (Parts) 1247 | . . . . . . . 145 . . . . . . . . . . . . . . 960 . . 142 . . . . . . . . . Core Remaining (%) 67 | 100 . . . 78 . . . . . . 23 . . . . 46 . . . . 30 . . . . 67 . . 96 89 . 78 . . Volleys Fired 1207 | 5 50 6 . . 63 71 97 152 15 64 18 78 57 15 47 24 118 4 25 . 8 38 12 19 31 1 3 12 60 55 4 31 11 13 Largest 4 | 2 2 2 . . 4 4 4 4 4 4 4 4 4 3 4 4 4 4 4 . 4 4 4 4 4 4 4 4 4 4 4 4 2 2 Hottest 404 | 100 100 100 . . 175 161 212 212 207 179 179 263 263 175 205 250 372 372 372 . 274 300 300 300 313 263 263 350 390 390 404 404 185 88 Shots Fired 3182 | 10 101 13 . . 227 222 292 342 58 139 63 197 122 29 77 55 231 17 78 . 28 120 48 76 81 4 12 49 208 187 11 56 13 16 Gun 2391 | 10 101 13 . . 227 187 256 321 44 79 48 126 108 24 73 49 201 12 59 . 25 120 48 76 76 4 12 . . 52 8 15 2 15 Cannon 686 | . . . . . . 33 17 19 14 47 15 52 8 5 . . 15 5 19 . 3 . . . 5 . . 49 208 135 3 22 11 1 Launcher 105 | . . . . . . 2 19 2 . 13 . 19 6 . 4 6 15 . . . . . . . . . . . . . . 19 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1075 | . . . . . 99 134 141 190 40 79 48 120 70 19 22 28 17 . 7 . 8 16 . 10 9 1 3 . . . . 7 . 7 Thermal 1898 | 10 101 13 . . 128 86 132 150 18 47 15 52 8 10 51 21 153 17 71 . 20 104 48 66 72 3 9 37 206 187 11 30 13 9 Explosive 99 | . . . . . . 2 19 2 . 13 . 19 6 . 4 6 9 . . . . . . . . . . . . . . 19 . . Electromagnetic 96 | . . . . . . . . . . . . 6 38 . . . 52 . . . . . . . . . . . . . . . . . Entropic 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 2 . . . . . Robot Hit Streak 29 | 5 16 3 . . 14 15 26 29 8 6 10 12 24 27 7 14 16 8 15 . 16 12 13 11 6 4 10 11 10 18 5 16 . 10 Robot Miss Streak 6 | 1 3 2 . . 5 4 3 3 6 2 2 5 2 2 2 6 5 1 6 . 6 4 2 6 4 . 1 2 5 5 . 3 . 3 Penetration Max 2 | . . . . . 1 . 2 . 1 1 . 1 1 . . . . . . . . 1 . . . . . . . . . . . 1 Secondary Targets 39 | . 2 . . . 1 2 4 8 . . . . 3 1 . 2 3 . 1 . 1 5 . 1 4 . 1 . . . . . . . Max Gunslinging Chain 2 | . 1 . . . 1 1 1 1 . . . . 1 1 . 2 1 . 1 . 1 1 . 1 1 . 1 . . . . . . . Shots Hit Robots 1947 | 6 65 5 . . 130 113 198 208 25 44 33 107 79 24 27 37 164 12 31 . 17 55 32 47 37 4 9 34 99 93 4 41 48 119 Core Hits 1265 | 4 24 4 . . 53 44 133 68 11 49 22 114 37 7 8 31 232 3 17 . 5 35 11 25 13 3 3 13 51 40 2 126 23 54 Critical Kills 25 | . . . . . . . 6 . . 2 . . . . . . 5 1 2 . . . . . . . . 1 6 2 . . . . Critical Parts Destroyed 18 | . . . . . . 1 . . . . . . . . . . 6 1 4 . . . . . . . . . . 4 . 1 . 1 Critical Strikes 119 | . 9 1 . . 6 4 16 5 1 2 . . 1 . . . 13 2 7 . . 6 1 1 2 . . 4 7 6 . 4 8 13 Burn 48 | . 9 1 . . 6 3 10 5 1 . . . . . . . 2 . 1 . . 6 1 1 2 . . . . . . . . . Meltdown 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 1 . . . . Destroy 37 | . . . . . . 1 6 . . 2 . . . . . . 11 2 6 . . . . . . . . . . 5 . 3 . 1 Blast 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Corrupt 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impale 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 11 Sunder 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . . Melee Attacks 188 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 132 Impact 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Piercing 162 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 109 Sneak Attacks 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 9 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 29 Damage Inflicted 71424 | 85 872 81 . 31 2194 2225 5107 3429 704 2709 911 5775 2300 517 546 1914 12084 321 910 . 399 1537 722 1093 914 91 207 1565 4103 3738 122 8100 1719 4399 Guns 31146 | 76 859 67 . . 2194 1760 3123 3168 424 631 589 1654 1435 388 546 906 5697 240 828 . 342 1522 722 1093 914 82 207 . . 986 122 344 . 227 Cannons 12280 | . . . . . . 298 241 98 271 425 307 793 97 129 . . 299 81 82 . 57 . . . . . . 1565 3988 2693 . 841 . 15 Explosions 21828 | . . . . . . 167 1737 163 . 1653 15 3317 768 . . 1008 6052 . . . . . . . . . . . 33 . . 6915 . . Melee 5876 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1719 4157 Ramming 294 | 9 13 14 . 31 . . 6 . 9 . . 11 . . . . 36 . . . . 15 . . . 9 . . 82 59 . . . . Kinetic 11558 | . . . . . 930 1091 1435 1435 371 631 589 1589 971 263 344 297 324 . 116 . 124 167 . 76 153 26 49 . . . . 466 . 111 Thermal 31204 | 76 859 67 . . 1264 967 1929 1831 324 425 307 1021 177 254 202 609 5832 321 794 . 275 1355 722 1017 761 56 158 922 3960 3679 122 787 . 131 Explosive 19872 | . . . . . . 167 1737 163 . 1653 . 3089 688 . . 1008 4520 . . . . . . . . . . . . . . 6847 . . Electromagnetic 1916 | . . . . . . . . . . . 15 65 464 . . . 1372 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 981 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 981 Piercing 4895 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1719 3176 Entropic 704 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 643 61 . . . . . Highest Corruption 40 | . 1 1 1 1 9 9 2 2 2 2 4 1 1 7 7 12 2 5 5 5 5 2 2 2 2 . . 36 40 17 . 6 3 38 Average Corruption 7 | . 1 1 1 1 6 6 2 2 2 2 2 1 1 6 7 10 1 4 5 5 5 1 2 2 2 . . 18 37 11 . 5 2 20 Corruption Purged 9 | . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 112 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 111 Effects 591 | . 9 5 3 4 21 42 22 30 4 28 12 7 7 14 1 28 15 20 28 2 4 12 10 7 1 . . 22 123 15 . 1 2 92 Message Errors 158 | . 3 1 2 2 6 8 5 10 1 7 3 1 1 3 1 7 6 5 8 1 2 5 7 1 . . . 6 26 4 . . . 26 Matter Fused 143 | . 3 1 1 1 3 16 5 9 1 4 3 2 3 1 . 5 4 5 12 1 2 3 . 1 . . . 6 25 2 . . . 24 Heat Flow Errors 53 | . 1 . . . 1 1 6 3 . 3 . 1 1 3 . 2 1 4 1 . . . . 1 . . . 4 11 . . . 1 8 Energy Discharges 44 | . . . . 1 2 3 1 . 1 3 1 . . 1 . 4 . . 2 . . . 2 2 1 . . . 9 2 . 1 1 7 Parts Rejected 14 | . . . . . . 1 1 . . . . . . . . 1 . . . . . 1 . 1 . . . 1 5 . . . . 3 Parts Fused 6 | . . . . . . . . . . . 1 . . . . 1 1 . . . . . . . . . . . 1 1 . . . 1 Data Loss (minor) 74 | . 1 2 . . 3 3 2 2 . 7 1 2 1 4 . 4 2 1 3 . . 2 1 . . . . 2 19 1 . . . 11 Data Loss (major) 30 | . . . . . 2 6 . 2 1 1 1 1 . 1 . 1 . 1 . . . . . 1 . . . 2 6 2 . . . 2 Misfires 23 | . 1 1 . . 2 2 1 3 . 1 1 . . 1 . . . 2 . . . . . . . . . 1 5 . . . . 2 Alerts 16 | . . . . . 2 . 1 . . 2 1 . 1 . . 1 . 1 1 . . . . . . . . . 4 . . . . 2 Misdirections 6 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 5 Weapon Failures 24 | . . . . . . 2 . 1 . . . . . . . 1 1 1 1 . . 1 . . . . . . 12 3 . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1329 | . . . . . . 7 6 . 27 69 21 185 53 . . 28 263 3 . . . . . . . 3 . . 91 164 . 83 68 258 Projectiles 359 | . . . . . . . . . 27 . 21 48 . . . . 15 3 . . . . . . . . . . 91 154 . . . . Explosions 631 | . . . . . . 7 6 . . 69 . 137 53 . . 28 248 . . . . . . . . . . . . . . 83 . . Melee 339 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 10 . . 68 258 Knockbacks 5 | 1 . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . 1 . . . . . Impact 3 | 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Kinetic 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1229 | . . . . . . 29 77 . . 47 62 . 110 . . 161 411 . . . . . . . . . . . . 74 . 258 . . Shots 38 | . . . . . . 1 3 . . 1 2 . 3 . . 6 15 . . . . . . . . . . . . 1 . 6 . . Rammed 41 | 6 5 3 . 6 . . 1 . 2 . . 2 . . . . 6 . . . . 1 . . . 1 . . 7 1 . . . . Targets Rammed 46 | 6 5 3 . 6 . . 2 . 2 . . 3 . . . . 6 . . . . 1 . . . 1 . . 9 2 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 5 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 2 1 . . . . Highest Temperature 534 | 195 304 45 . . 339 382 468 488 372 332 337 424 336 429 84 403 501 534 415 . 127 424 372 471 364 93 211 342 294 400 172 197 168 145 Average Temperature 132 | 99 103 20 . . 101 116 156 153 126 93 132 153 168 198 31 117 163 189 148 . 47 165 182 169 159 57 97 144 64 91 77 104 70 58 Received Heat Transfer 6123 | . 99 . . . 180 168 567 246 135 162 63 273 72 225 . 9 1311 . 216 . 27 18 18 66 117 21 72 . 183 276 . 798 135 666 Effects 90 | . 4 . . . 7 4 13 12 . 6 3 7 1 2 . . 16 3 3 . . . 2 . 6 . . 1 . . . . . . Shutdowns 8 | . . . . . . . . 1 . . 1 . . 2 . . 2 1 . . . . 1 . . . . . . . . . . . Energy Bleed 28 | . 4 . . . 2 3 6 4 . . . 3 1 . . . 3 . . . . . 1 . 1 . . . . . . . . . Interference 38 | . . . . . 4 . 5 6 . 6 2 4 . . . . 5 . 3 . . . . . 3 . . . . . . . . . Matter Decay 4 | . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . 1 . . . . . . Short Circuit 6 | . . . . . 1 . 2 1 . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Damage (minor) 6 | . . . . . . 1 . . . . . . . . . . 4 . . . . . . . 1 . . . . . . . . . Siege Activations 10 | . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . . 3 2 . 1 . 1 Total Turns 162 | . . . . . . . . . . . . . . . . . . . 8 . 12 22 . . . . . . 33 22 . 51 . 14 Longest Duration 51 | . . . . . . . . . . . . . . . . . . . 8 . 12 22 . . . . . . 14 15 . 51 . 14 Robots Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 10 | . . . . . . . . . . . . . 1 . . . 7 . . . . . . . . . . . . 2 . . . . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Robots Melted 19 | . 3 . . . 2 . 1 . . . . . . . . . 3 . . . . . 1 . 1 . . 1 6 1 . . . . Combat Hostiles 14 | . 2 . . . 2 . 1 . . . . . . . . . 1 . . . . . 1 . 1 . . 1 5 . . . . . Parts Melted 118 | . 3 . . . 13 2 9 7 . . . 1 . 2 . 5 16 2 1 . 2 7 5 5 3 . . 1 18 15 . 1 . . Heat Transferred 49759 | 222 3145 259 . . 3234 2035 4736 4107 585 575 450 1250 200 385 146 958 7678 407 1073 . 446 2730 1349 1845 1347 111 259 1105 4247 4036 148 618 . 73 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . 1 . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Tes Acc Com Peak Influence 2602 | 15 267 70 . . 300 1256 1559 2290 1365 2232 1397 1658 . . . . 1680 . . . . 293 . . . . 176 75 707 492 307 2602 1692 1369 Initial 1557 | . 9 . . . . 177 612 960 1116 757 1088 544 . . . . . . . . . 56 . . . . . 61 . 349 276 60 1557 1100 Average 789 | 3 97 54 . . 125 661 1051 1664 1229 1554 1222 981 . . . . 928 . . . . 103 . . . . 45 61 287 393 284 2042 1590 1109 Maximum Alert Level 5 | . 1 . . . 1 4 4 5 4 5 4 5 . . . . 5 . . . . 1 . . . . . . 3 2 1 5 5 4 Low Security (%) 28 | 100 88 100 . 100 78 . . . . . . . . . . . 31 . . . . 92 . . . . 100 100 36 3 4 . . . Level 1 9 | . 11 . . . 21 12 . . . . . . . . . . . . . . . 7 . . . . . . 26 47 95 . . . Level 2 11 | . . . . . . 53 5 . . . . 38 . . . . 5 . . . . . . . . . . . 33 49 . . . . Level 3 15 | . . . . . . 29 60 6 . 22 10 23 . . . . 15 . . . . . . . . . . . 2 . . . . 45 Level 4 21 | . . . . . . 3 34 38 100 28 89 35 . . . . 21 . . . . . . . . . . . . . . . 70 54 Level 5 11 | . . . . . . . . 55 . 49 . 2 . . . . 26 . . . . . . . . . . . . . . . 16 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 . . Squads Dispatched 104 | . 3 . . . 3 . 11 . 5 . 2 14 . . . . 20 . . . . 3 . . . . 2 . 7 3 1 15 4 11 Investigation 14 | . 1 . . . 1 . 4 . . . . 4 . . . . 3 . . . . . . . . . . . . . . . . 1 Extermination 20 | . . . . . . . . . . . . 1 . . . . 4 . . . . 2 . . . . . . 4 3 . . 1 5 Reinforcement 29 | . 2 . . . 2 . 3 . 1 . 1 4 . . . . 9 . . . . 1 . . . . . . 2 . 1 1 2 . Assault 36 | . . . . . . . 4 . 3 . 1 4 . . . . 4 . . . . . . . . . 1 . 1 . . 12 1 5 Garrison 5 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 . . . . 2 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 6 | . . . . . . . 1 . . . 1 2 . . . . 2 . . . . . . . . . . . . . . . . . Haulers Reinforced 7 | . . . . . . . . . . . . 1 . . . . 3 . . . . 1 . . . . . . 1 . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Tes Acc Com Distress Signals 30 | . 3 . . . 1 . 2 . . . 3 2 . . . . 1 . . . . 4 . . . . . . 2 . 6 1 1 4 Communications Jammed 217 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 28 . . . . 188 Distress Signals 203 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 25 . . . . 177 Times Spotted 743 | . 29 3 . . 32 23 60 31 16 29 9 51 20 4 2 15 88 6 10 . 5 24 3 8 29 4 3 7 36 21 5 87 14 69 Peak Tracking Total 30 | . 7 3 . . 4 4 6 5 7 5 3 7 4 3 2 9 14 4 4 . 3 7 2 5 9 5 2 2 3 4 1 30 5 9 Tactical Retreats 22 | . . . . . . 1 3 2 1 . . 1 . . 1 . 3 . . . 1 1 . . 1 . . . . . . . . 7 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Tes Acc Com Traps Triggered 21 | . 1 . . . 1 4 1 2 . 4 . . . . . . . . . . . 1 . . . . 1 . 2 . . 1 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . . . . . . . 2 . . . . . . . . . . 1 13 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Tes Acc Com Machines Disabled 82 | . . . . . 3 8 3 8 . 9 3 6 1 . . 1 27 . . . . 1 . . . . 1 . 6 2 . 3 . . Max in Single Turn 19 | . . . . . 1 1 1 1 . 1 2 1 1 . . 1 19 . . . . 1 . . . . 1 . 2 1 . 1 . . Garrison Access 4 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . 1 . . . . . . . Garrison Relay 13 | . . . . . . 4 . 4 . 5 . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Tes Acc Com Machines Accessed 73 | . 5 . 1 . 8 4 8 4 4 4 3 6 . . 1 . 6 1 . 4 . 3 . 1 1 . . . 2 2 . . . 5 Terminals 51 | . 4 . . . 6 4 5 4 3 4 3 4 . . . . 4 . . . . 1 . 1 . . . . 2 1 . . . 5 Fabricators 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . 1 . 1 . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 4 | . . . . . 1 . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . Total Hacks 196 | . 9 . 1 . 28 6 23 5 10 6 10 24 . . 2 . 16 1 . 29 . 8 . 1 1 . . . 3 5 . . . 8 Successful 106 | . 5 . 1 . 14 3 9 4 4 1 4 11 . . 2 . 1 1 . 29 . 7 . 1 1 . . . . 4 . . . 4 Failed 90 | . 4 . . . 14 3 14 1 6 5 6 13 . . . . 15 . . . . 1 . . . . . . 3 1 . . . 4 Catastrophic 24 | . 1 . . . 4 2 2 . . 3 2 2 . . . . 4 . . . . . . . . . . . 2 . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 73 | . 5 . 1 . 19 . 11 . 6 . 1 16 . . . . 9 . . . . 2 . . 1 . . . . 1 . . . 1 Terminals 132 | . 8 . . . 23 6 17 5 8 6 10 17 . . . . 13 . . . . 4 . 1 . . . . 3 3 . . . 8 Fabricators 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . Repair Stations 12 | . . . . . 4 . 3 . . . . . . . . . 1 . . . . 4 . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Garrison Access 6 | . . . . . 1 . 1 . 2 . . . . . . . 2 . . . . . . . . . . . . . . . . . Terminal Hacks 76 | . 3 . 1 . 8 3 4 4 3 1 4 4 . . 2 . . 1 . 29 . 2 . 1 1 . . . . 1 . . . 4 Record 11 | . . . . . . . . . . . . . . . . . . . . 10 . . . 1 . . . . . . . . . . Part Schematic 15 | . . . . . 1 . . . . . . 1 . . 2 . . . . 11 . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Robot Analysis 7 | . 2 . . . 4 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . 1 . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Open Door 6 | . . . . . . 1 . 1 . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 Branch Access Points 4 | . 1 . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . Emergency Access Points 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 5 | . . . . . 1 . 1 . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Zone Layout 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . . . . . 1 . 2 . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Scan Component 4 | . . . . . 1 . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Repair 3 | . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Garrison Access Hacks 4 | . . . . . 1 . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . Unlock Access 3 | . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 14 | . 2 . . . 4 . 2 . . . . 4 . . . . . . . . . 1 . . . . . . . 1 . . . . Terminals 11 | . 1 . . . 4 . 1 . . . . 3 . . . . . . . . . 1 . . . . . . . 1 . . . . Assimilate 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Botnet 8 | . . . . . 3 . 1 . . . . 2 . . . . . . . . . 1 . . . . . . . 1 . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . 2 Used 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Hacking Detections 50 | . 3 . . . 8 2 5 2 3 3 3 5 . . . . 6 . . . . 2 . 1 . . . . 2 1 . . . 4 Full Trace Events 13 | . 1 . . . 1 1 2 . . 1 . 3 . . . . 3 . . . . . . . . . . . . . . . . 1 Feedback Events 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Corruption 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . 1 . . . . . . 1 . . 2 . . . . 11 . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 47 | . . . . . . . . . . . . 47 . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Time 148 | . . . . . . . 60 . . . . . . . . . . . . . . 88 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 70 | . . . . . . 18 . 16 . 25 . 1 . . . . 2 . . . . 4 . . . . 1 . 3 . . . . . Machine Destruction 59 | . . . . . . 18 . 16 . 21 . 1 . . . . 2 . . . . . . . . . 1 . . . . . . . Programmers 11 | . . . . . . . . . . 4 . . . . . . . . . . . 4 . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . 5 . . . 4 . . . . . 2 . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Tes Acc Com Total Allies 14 | . . . . . 1 5 . 2 . 4 . . . . . 2 . . . . . . . . . . . . . . . . . . Largest Group 4 | . . . . . 1 3 . 2 2 4 . . . . . 2 2 . . . . . . . . . . . . . . . . . Highest-Rated Group 115 | . . . . . 10 49 . 62 62 115 . . . . . 58 58 . . . . . . . . . . . . . . . . . Highest-Rated Ally 39 | . . . . . 10 39 . 31 31 39 . . . . . 29 29 . . . . . . . . . . . . . . . . . Warlord Squad Rendezvous 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Dakka 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Ghost 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Total Orders 7 | . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 . . . . 3 . . . . STAY 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . RETURN 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . Ally Attacks 162 | . . . . . . 36 . . 46 57 . . . . . . 23 . . . . . . . . . . . . . . . . . Total Damage 2102 | . . . . . . 459 . . 541 839 . . . . . . 263 . . . . . . . . . . . . . . . . . Kills 21 | . . . . . . 4 . . 6 9 . . . . . . 2 . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Tes Acc Com Robot Analysis Total 7 | . 2 . . . 4 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 2 . 1 . . . . . . . . 2 1 2 . . 2 1 . 1 . . 1 . 2 . . . . . . . . Drone Launches 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 . . . . Drone Recoveries 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Tes Acc Com Turns Passed 36170 | 114 1359 451 686 476 1794 1805 1631 2212 417 1884 427 1345 981 494 1927 1097 2048 851 1061 153 379 1334 809 603 1427 1363 74 449 2060 1106 418 254 543 2138 Spaces Moved 17282 | 53 636 95 425 290 871 799 687 1071 189 974 219 661 531 306 1193 582 790 471 551 92 215 448 318 221 584 551 25 144 690 471 222 105 353 1449 Core 133 | 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 15 71 Treads 12307 | 42 636 95 425 290 871 799 687 1071 189 974 219 499 . . . . 429 471 551 92 215 448 318 221 584 551 25 144 690 471 222 69 . 9 Legs 1979 | . . . . . . . . . . . . . . . . . 335 . . . . . . . . . . . . . . . 338 1306 Wheels 2800 | . . . . . . . . . . . . 162 531 306 1193 582 26 . . . . . . . . . . . . . . . . . Hover 63 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 162 162 162 162 130 130 145 145 130 160 160 160 160 160 160 240 240 160 246 246 246 240 160 166 50 50 50 Average Speed 169 | 137 160 160 160 160 160 160 165 163 162 162 162 154 148 145 145 150 188 160 167 160 160 238 240 240 219 246 246 255 250 164 167 129 117 114 Slowest Speed 330 | 160 160 160 160 160 160 240 170 167 162 162 162 250 160 145 145 160 330 160 240 160 160 240 240 240 246 246 246 256 256 240 246 173 120 330 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 68 21 69 55 73 81 57 89 22 82 33 24 65 56 85 70 35 61 67 69 41 14 48 46 92 82 2 87 27 17 12 19 9 39 Regions Visited 34 Branch Regions 17 Pre-discovered Areas 8 | . 1 1 . . . . 1 . . . . . 2 . 1 . . . . 1 . . . . . 1 . . . . . . . . Known Exits Taken 9 | . 1 . . 1 1 . 1 . 1 . . 1 . . . . . . . . . 1 . 1 . . . . . 1 . . . . Unknown Exits Taken 20 | 1 . 1 1 . . . . . . . 1 . 1 1 1 1 1 1 1 1 1 . 1 . 1 1 . . 1 . 1 1 1 . Scrap Searched 21 | . . 1 . 1 . . . . . . . . 1 1 4 1 . 3 4 . . . 2 . . 3 . . . . . . . . Spaces Dug 206 | . . . . . 2 2 40 2 . 22 . 21 2 . 54 . 9 . 12 . . 6 . . 4 . . . 4 5 3 . 11 7 Terrain Destroyed 1019 | . . . . . 3 3 122 4 7 73 4 117 35 1 58 49 154 2 39 . 3 14 3 6 15 1 2 8 103 75 3 92 11 12 Melee 7 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Projectile 334 | . . . . . 1 . . . 7 13 4 25 6 1 25 1 20 2 39 . 3 14 3 6 15 1 2 8 75 36 3 6 11 7 AOE 678 | . . . . . . 3 122 4 . 60 . 92 29 . 33 48 134 . . . . . . . . . . . 28 39 . 86 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Tes Acc Com Total 22059 | 81 874 382 433 298 1156 1220 1016 1322 269 1187 260 837 630 334 1330 751 1126 561 639 98 235 657 339 261 694 555 33 196 867 672 265 184 443 1854 Wait 2021 | . 177 275 . . 113 235 176 56 55 81 5 34 10 8 31 90 62 60 45 . 10 129 5 7 14 . 1 13 57 79 4 7 10 172 Move 17252 | 52 635 94 424 289 871 798 687 1070 189 973 218 660 530 305 1192 581 789 470 550 91 214 447 317 220 583 550 25 143 689 470 221 104 352 1449 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 264 | 11 4 2 3 2 20 3 11 10 1 . 3 11 10 . 11 3 35 10 7 . . 23 1 3 13 2 2 5 8 12 10 . 6 22 Fast Attach 229 | . 1 . . . 25 8 10 7 2 . 2 11 6 3 15 2 28 3 1 3 . 6 . 2 7 . . 7 16 11 4 4 13 32 Attach 203 | 7 . . 2 . 4 1 5 4 . . . 10 6 3 5 10 41 4 5 . 2 5 . 3 9 . 2 1 4 9 5 11 7 38 Detach 55 | . 1 . . . 2 . . . . . . 1 2 . 2 1 14 . 2 1 . 2 . . 6 . . . 1 1 2 1 2 14 Swap 125 | . 1 . 1 1 10 3 11 7 1 10 6 10 4 . 6 1 3 1 2 . 1 3 3 4 5 1 . 4 4 14 3 2 . 3 Drop 323 | . . 2 3 . 45 10 17 16 4 2 8 19 5 . 21 1 30 9 2 3 . 3 1 3 26 . . 11 19 19 12 17 2 13 Fire 1207 | 5 50 6 . . 63 71 97 152 15 64 18 78 57 15 47 24 118 4 25 . 8 38 12 19 31 1 3 12 60 55 4 31 11 13 Melee 141 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 98 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 46 | 6 5 3 . 6 . . 2 . 2 . . 3 . . . . 6 . . . . 1 . . . 1 . . 9 2 . . . . Escape Stasis 8 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Rewire 185 | . . . . . . 90 . . . 57 . . . . . 38 . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: [*Fac] / *Upp / Ext) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory -3/Research (discovered 5 exits: *Res x3 / Qua x2) -2/Research -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 498 | -10/Materials | Identified exit to Mines 688 | -10/Materials | Discovered new exit (range 6) 1474 | -10/Materials | Entered Mines 1481 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1497 | -10/Mines | Learned location of Zion (-7) 1512 | -10/Mines | Discovered new exit (range 7) 1840 | -10/Mines | Discovered new exit (range 3) 1917 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1918 | -10/Mines | Discovered new exit (range 5) 1925 | -10/Mines | Entered Exiles 1965 | -10/Exiles | Met 8R-AWN 1993 | -10/Exiles | Met EX-HEX 2038 | -10/Exiles | Met EX-BIN 2059 | -10/Exiles | Met EX-DEC 2410 | -10/Exiles | Aligned with FarCom system 2412 | -10/Exiles | Given EX-Vault access code 2448 | -10/Exiles | Opened EX-Vault 2460 | -10/Exiles | Found Cloak of Protection 2494 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2595 | -10/Exiles | Discovered new exit (range 10) 2611 | -10/Exiles | Left Exiles lab with Cloak of Protection 2611 | -10/Exiles | Entered Mines 2615 | -9/Mines | Met a Derelict bent on vengeance 2857 | -9/Mines | Identified exit to Materials 3087 | -9/Mines | Entered Materials 3087 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 3687 | -8/Materials | Build established: Scavenger-Skirmisher 4373 | -8/Materials | Discovered new exit (range 5) 4599 | -8/Materials | Discovered new exit (range 5) 4881 | -8/Materials | Identified exit to Garrison 4881 | -8/Materials | Entered Garrison 5030 | -8/Garrison | Triggered checkpoint 5058 | -8/Garrison | Garrison Relay disabled 5059 | -8/Garrison | Build established: Skirmisher 5107 | -8/Garrison | Triggered checkpoint 5118 | -8/Garrison | Triggered checkpoint 5206 | -8/Garrison | Discovered new exit (range 8) 5228 | -8/Garrison | Triggered checkpoint 5266 | -8/Garrison | Discovered new exit (range 5) 5354 | -8/Garrison | Lost 4 allies 5503 | -8/Garrison | Spotted B-75 Beast 5572 | -8/Garrison | Destroyed B-75 Beast 5582 | -8/Garrison | Discovered new exit (range 12) 5994 | -8/Garrison | Discovered new exit (range 14) 5994 | -8/Garrison | Discovered new exit (range 60) 5994 | -8/Garrison | Discovered new exit (range 87) 5994 | -8/Garrison | Discovered new exit (range 101) 6031 | -8/Garrison | Garrison Relay disabled 6137 | -8/Garrison | Triggered checkpoint 6247 | -8/Garrison | Garrison Relay disabled 6282 | -8/Garrison | Triggered checkpoint 6309 | -8/Garrison | Build established: Scavenger-Skirmisher 6619 | -8/Garrison | Garrison Relay disabled 6686 | -8/Garrison | Entered Materials 7029 | -8/Materials | Discovered new exit (range 15) 7086 | -8/Materials | First assault squad dispatched 7291 | -8/Materials | Build established: Skirmisher 7896 | -8/Materials | Repaired Enh. Autogun 8317 | -8/Materials | Identified exit to Garrison 8317 | -8/Materials | Entered Garrison 8384 | -8/Garrison | Triggered checkpoint 8425 | -8/Garrison | Triggered checkpoint 8432 | -8/Garrison | Core integrity fell below 50% 8459 | -8/Garrison | Garrison Relay disabled 8506 | -8/Garrison | Build established: Scavenger-Skirmisher 8573 | -8/Garrison | Learned Materials security intel 8606 | -8/Garrison | Discovered new exit (range 11) 8740 | -8/Garrison | Triggered checkpoint 8758 | -8/Garrison | Garrison Relay disabled 8837 | -8/Garrison | Triggered checkpoint 8905 | -8/Garrison | Destroyed 10 combat bots 8906 | -8/Garrison | Triggered checkpoint 9120 | -8/Garrison | Discovered new exit (range 11) 9304 | -8/Garrison | Triggered checkpoint 9343 | -8/Garrison | Garrison Relay disabled 9657 | -8/Garrison | Spotted B-75 Beast 9772 | -8/Garrison | Destroyed B-75 Beast 10011 | -8/Garrison | Garrison Relay disabled 10040 | -8/Garrison | Discovered new exit (range 15) 10076 | -8/Garrison | Rescued a captive Derelict 10077 | -8/Garrison | Rescued a captive Derelict 10277 | -8/Garrison | Discovered new exit (range 11) 10277 | -8/Garrison | Discovered new exit (range 52) 10277 | -8/Garrison | Discovered new exit (range 63) 10529 | -8/Garrison | Entered Materials 10529 | -8/Materials | Accompanied by 2 allies 10902 | -8/Materials | Garrison activated, responded to threat 10929 | -8/Materials | First assault squad dispatched 10929 | -8/Materials | Discovered new exit (range 16) 10946 | -8/Materials | Identified exit to Garrison 10946 | -8/Materials | Entered Garrison 10946 | -8/Garrison | Accompanied by 1 ally 11094 | -8/Garrison | Triggered checkpoint 11184 | -8/Garrison | Triggered checkpoint 11226 | -8/Garrison | Discovered new exit (range 6) 11305 | -8/Garrison | Triggered checkpoint 11616 | -8/Garrison | Triggered checkpoint 11674 | -8/Garrison | Triggered checkpoint 11722 | -8/Garrison | Discovered new exit (range 12) 11814 | -8/Garrison | Triggered checkpoint 11893 | -8/Garrison | Garrison Relay disabled 12026 | -8/Garrison | Discovered new exit (range 8) 12066 | -8/Garrison | Garrison Relay disabled 12094 | -8/Garrison | Triggered checkpoint 12098 | -8/Garrison | Garrison Relay disabled 12252 | -8/Garrison | Discovered new exit (range 12) 12332 | -8/Garrison | Triggered checkpoint 12397 | -8/Garrison | Garrison Relay disabled 12661 | -8/Garrison | Garrison Relay disabled 12830 | -8/Garrison | Entered Materials 13195 | -8/Materials | Discovered new exit (range 11) 13230 | -8/Materials | First assault squad dispatched 13257 | -8/Materials | Entered Factory 13257 | -7/Factory | Evolved 2 slots: Utility x2 13410 | -7/Factory | Discovered new exit (range 15) 13554 | -7/Factory | Identified exit to Lower Caves 13657 | -7/Factory | First assault squad dispatched 13759 | -7/Factory | Destroyed 7 combat bots 13865 | -7/Factory | Destroyed 9 combat bots 14122 | -7/Factory | Garrison activated, responded to threat 14335 | -7/Factory | Found Powered Armor 14409 | -7/Factory | Fabricated Weapon Mount (x2) 14602 | -7/Factory | Entered Lower Caves 14623 | -7/Lower Caves | Met a Warlord Commander 14624 | -7/Lower Caves | Learned location of Warlord (-5) 14625 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 14631 | -7/Lower Caves | Found Encrypted Comm Array 14918 | -7/Lower Caves | Build established: Scavenger-Gunner 15042 | -7/Lower Caves | Destroyed 8 combat bots 15052 | -7/Lower Caves | Lost 5 parts (1u4w) 15071 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 15124 | -7/Lower Caves | Lost 3 parts (3w) 15352 | -7/Lower Caves | Discovered new exit (range 9) 15400 | -7/Lower Caves | Encountered a Warlord checkpoint 15583 | -7/Lower Caves | Entered another Lower Caves area 15585 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 15587 | -7/Lower Caves | Discovered new exit (range 13) 15649 | -7/Lower Caves | Lost 4 parts (1p1u2w) 15951 | -7/Lower Caves | Learned Factory interactive machine intel 16040 | -7/Lower Caves | Discovered new exit (range 9) 16077 | -7/Lower Caves | Entered Zion 16140 | -7/Zion | System corruption cleaned by Quarantine Array 16191 | -7/Zion | Discovered new exit (range 16) 16203 | -7/Zion | Learned Factory terminal intel 16246 | -7/Zion | Learned Factory trap positions 16385 | -7/Zion | Build established: Mutant 16587 | -7/Zion | Found GAL Module 16652 | -7/Zion | Found Prototype Energy Gun 16652 | -7/Zion | Identified Storm Laser 16879 | -7/Zion | Build established: Derelict-Gunner 17491 | -7/Zion | Given the Hacking Drone Bay 17781 | -7/Zion | Attacked by Zionites 17831 | -7/Zion | 12-ASH came to Zion's defense 17852 | -7/Zion | Destroyed 12-ASH 17869 | -7/Zion | Build established: Scavenger-Gunner 17877 | -7/Zion | Lost 3 parts (1p1n1w) 17890 | -7/Zion | Found Prototype Processor 17969 | -7/Zion | Found Prototype Device 18004 | -7/Zion | Entered Proximity Caves 18414 | -6/Proximity Caves | Lost 6 parts (2n4w) 18540 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 18548 | -6/Proximity Caves | System corruption reached 10% 18550 | -6/Proximity Caves | Core integrity fell below 50% 18572 | -6/Proximity Caves | Destroyed 7 combat bots 18590 | -6/Proximity Caves | Lost 4 parts (2n1u1w) 18857 | -6/Proximity Caves | Build established: Gunner 18918 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 18981 | -6/Proximity Caves | Discovered new exit (range 15) 19101 | -6/Proximity Caves | Entered Factory 19101 | -6/Factory | Accompanied by 2 allies 19101 | -6/Factory | Evolved 2 slots: Utility x2 19102 | -6/Factory | Loaded intel: 109 trap records 19103 | -6/Factory | Loaded intel: 51 interactive machine locations 19104 | -6/Factory | Loaded intel: 26 terminal locations 19435 | -6/Factory | Joined by Warlord Dakka squad 19436 | -6/Factory | Joined by Warlord Ghost squad 19596 | -6/Factory | Found Prototype Launcher 19598 | -6/Factory | Found Prototype Launcher 19602 | -6/Factory | Identified Scatter Rocket Array (x2) 19603 | -6/Factory | Found Scatter Rocket Array 19772 | -6/Factory | Destroyed 9 combat bots 19801 | -6/Factory | First assault squad dispatched 19906 | -6/Factory | Destroyed 9 combat bots 19941 | -6/Factory | Lost 5 parts (1p1u3w) 20170 | -6/Factory | Cargo convoy interrupted 20201 | -6/Factory | Destroyed 9 combat bots 20216 | -6/Factory | Lost 4 parts (4w) 20278 | -6/Factory | Destroyed 7 combat bots 20547 | -6/Factory | Lost 11 parts (1p1n3u6w) 20573 | -6/Factory | Identified Exp. Core Analyzer 20574 | -6/Factory | Identified Hacking Drone Bay 20588 | -6/Factory | Core integrity fell below 50% 21027 | -6/Factory | Build established: Skirmisher 21082 | -6/Factory | Discovered new exit (range 12) 21145 | -6/Factory | Discovered new exit (range 10) 21149 | -6/Factory | Entered Lower Caves 21248 | -6/Lower Caves | Encountered a Warlord checkpoint 21441 | -6/Lower Caves | Build established: Gunner 21541 | -6/Lower Caves | Attacked by a faux Warlord 21734 | -6/Lower Caves | Learned Factory emergency access door positions 21764 | -6/Lower Caves | Discovered new exit (range 7) 21887 | -6/Lower Caves | Build established: Scavenger-Gunner 22000 | -6/Lower Caves | Entered another Lower Caves area 22000 | -6/Lower Caves | Discovered new exit (range 7) 22007 | -6/Lower Caves | Learned Factory terminal intel 23004 | -6/Lower Caves | Discovered new exit (range 9) 23061 | -6/Lower Caves | Entered Data Miner 23063 | -6/Data Miner | Discovered new exit (range 6) 23094 | -6/Data Miner | Met Data Miner 23139 | -6/Data Miner | Learned location of Section 7 (-3) 23139 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 23155 | -6/Data Miner | Received God Mode back door access code from Data Miner 23214 | -6/Data Miner | Entered Proximity Caves 23216 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23425 | -5/Proximity Caves | Learned Factory garrison access intel 23506 | -5/Proximity Caves | Discovered new exit (range 4) 23593 | -5/Proximity Caves | Entered Factory 23593 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 23594 | -5/Factory | Identified exit to Upper Caves 23594 | -5/Factory | Identified exit to Extension 23596 | -5/Factory | Loaded intel: 27 terminal locations 23597 | -5/Factory | Loaded intel: 4 garrison access locations 23747 | -5/Factory | Repaired Huge Storage Unit 24096 | -5/Factory | Discovered new exit (range 12) 24214 | -5/Factory | Destroyed 7 combat bots 24391 | -5/Factory | Repaired Imp. Heavy Treads 24545 | -5/Factory | Build established: Scavenger-Skirmisher 24927 | -5/Factory | Entered Upper Caves 25043 | -5/Upper Caves | Build established: Scavenger-Gunner 25648 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 25703 | -5/Upper Caves | Discovered new exit (range 13) 25736 | -5/Upper Caves | Entered another Upper Caves area 26202 | -5/Upper Caves | Identified exit to Warlord 26233 | -5/Upper Caves | Spotted B-75 Beast 26339 | -5/Upper Caves | Entered Warlord 26419 | -5/Warlord | System corruption cleaned by Quarantine Array 26853 | -5/Warlord | Met Warlord 26868 | -5/Warlord | Opened Warlord's prototype stash 26875 | -5/Warlord | Found Prototype Device 26875 | -5/Warlord | Identified Exp. Focal Shield 26876 | -5/Warlord | Warlord's base attacked by MAIN.C 26887 | -5/Warlord | Found Exp. Core Analyzer 26895 | -5/Warlord | Found Prototype Hackware 26919 | -5/Warlord | Found Prototype Reactor 26919 | -5/Warlord | Identified Vortex Chain Reactor 27225 | -5/Warlord | Found Prototype Energy Cannon 27225 | -5/Warlord | Identified Vortex Cannon 27226 | -5/Warlord | Warlord forces counterattacked 27230 | -5/Warlord | Found Vortex Cannon 27353 | -5/Warlord | Spotted Striker 27385 | -5/Warlord | Lost 9 allies 27416 | -5/Warlord | Spotted Executioner 27447 | -5/Warlord | Destroyed Executioner 27456 | -5/Warlord | Lost 9 allies 27503 | -5/Warlord | Found Prototype Ballistic Cannon 27551 | -5/Warlord | Warlord base infiltrated, sounded retreat 27568 | -5/Warlord | Spotted Executioner 27627 | -5/Warlord | Build established: Scavenger-Tank 27700 | -5/Warlord | Spotted Executioner 27700 | -5/Warlord | Spotted B-86 Titan 27735 | -5/Warlord | Lost 4 allies 27735 | -5/Warlord | Discovered new exit (range 15) 27766 | -5/Warlord | Entered Proximity Caves 27921 | -4/Proximity Caves | Learned Research garrison access intel 28092 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 28262 | -4/Proximity Caves | Learned location of Quarantine (-3) 29114 | -4/Proximity Caves | Discovered new exit (range 5) 29129 | -4/Proximity Caves | Entered Factory 29129 | -4/Factory | Evolved 2 slots: Utility x2 29181 | -4/Factory | Garrison activated, responded to threat 29203 | -4/Factory | Sucked down chute 29203 | -4/Factory | Entered Waste 29218 | -4/Waste | EMP discharged 29242 | -4/Waste | Spotted C-40 Crusher 29249 | -4/Waste | Destroyed C-40 Crusher 29305 | -4/Waste | Spotted C-40 Crusher 29318 | -4/Waste | EMP discharged 29318 | -4/Waste | System corruption reached 10% 29319 | -4/Waste | Destroyed C-40 Crusher 29325 | -4/Waste | Spotted C-40 Crusher 29333 | -4/Waste | Destroyed C-40 Crusher 29345 | -4/Waste | Spotted C-40 Crusher 29345 | -4/Waste | Spotted C-40 Crusher 29377 | -4/Waste | Found Prototype Device 29377 | -4/Waste | Identified Exp. Shock Absorption System 29418 | -4/Waste | EMP discharged 29422 | -4/Waste | Spotted C-40 Crusher 29423 | -4/Waste | Destroyed C-40 Crusher 29513 | -4/Waste | Destroyed C-40 Crusher 29518 | -4/Waste | EMP discharged 29520 | -4/Waste | Destroyed C-40 Crusher 29618 | -4/Waste | EMP discharged 29618 | -4/Waste | System corruption reached 30% 29626 | -4/Waste | Discovered new exit (range 11) 29652 | -4/Waste | Entered Factory 31119 | -4/Factory | Build established: Tank 31641 | -4/Factory | Discovered new exit (range 7) 31692 | -4/Factory | First assault squad dispatched 31712 | -4/Factory | Entered Research 31712 | -3/Research | Evolved 2 slots: Propulsion x2 31713 | -3/Research | Loaded intel: 4 garrison access locations 31874 | -3/Research | Identified exit to Quarantine 31976 | -3/Research | Identified System Mapper 31976 | -3/Research | Identified Hvy. Autocannon 31981 | -3/Research | Build established: Scavenger-Tank 32018 | -3/Research | Identified exit to Research 32208 | -3/Research | Destroyed 7 combat bots 32537 | -3/Research | System corruption reached 10% 32572 | -3/Research | Lost 3 parts (1u2w) 32818 | -3/Research | Entered another Research area 32818 | -2/Research | Warlord forces began assault on 0b10 32818 | -2/Research | Evolved 2 slots: Power x1, Utility x1 32843 | -2/Research | Distinguished unit "Offensive Angels" dispatched to help 32843 | -2/Research | Distinguished unit "Magnificent Bastards" dispatched to help 32854 | -2/Research | Spotted B-90 Cyclops 32928 | -2/Research | Research machine network offline 32944 | -2/Research | Found Prototype Device 32949 | -2/Research | Found Prototype Device 32950 | -2/Research | Identified Femtoactuators (x2) 32971 | -2/Research | Lost 4 allies 33147 | -2/Research | Found Prototype Device 33147 | -2/Research | Identified Exp. Transmission Jammer 33225 | -2/Research | Discovered new exit (range 3) 33236 | -2/Research | Entered Testing 33237 | -2/Testing | Maximum security lockdown engaged 33303 | -2/Testing | Found Prototype Processor 33303 | -2/Testing | Identified Exp. Signal Interpreter 33375 | -2/Testing | Garrison activated, responded to threat 33393 | -2/Testing | Lost 5 allies 33429 | -2/Testing | Lost 8 parts (1p1n5u1w) 33447 | -2/Testing | Destroyed 36 combat bots 33460 | -2/Testing | Spotted Investigator 33464 | -2/Testing | Scanned by Researcher 33474 | -2/Testing | Spotted Executioner 33483 | -2/Testing | Discovered new exit (range 16) 33486 | -2/Testing | Spotted PG-OIJ7IXI31J 33490 | -2/Testing | Entered Access 33490 | -1/Access | Evolved 2 slots: Utility x2 33766 | -1/Access | First assault squad dispatched 33966 | -1/Access | High security lockdown imminent 33970 | -1/Access | Build established: Gladiator 34024 | -1/Access | Discovered new exit (range 7) 34033 | -1/Access | Entered Command 34311 | -1/Command | First assault squad dispatched 34504 | -1/Command | System corruption reached 10% 34780 | -1/Command | Lost 4 parts (3n1u) 34811 | -1/Command | Disengaged cave seal 34811 | -1/Command | Derelicts emerged from the dark tunnel 34811 | -1/Command | Welcomed Warlord to Command 34840 | -1/Command | Build established: Scavenger-Gladiator 35100 | -1/Command | Lost 5 allies 35149 | -1/Command | Build established: Hacker-Gladiator 35227 | -1/Command | Spotted Combat Programmer 35228 | -1/Command | Spotted Combat Programmer 35229 | -1/Command | Spotted M Guard 35232 | -1/Command | Spotted M Guard 35243 | -1/Command | Warlord commented on Warlord statues 35277 | -1/Command | Lost 13 allies 35282 | -1/Command | System corruption reached 30% 35298 | -1/Command | Core integrity fell below 50% 35326 | -1/Command | Core integrity fell below 20% 35346 | -1/Command | All MAIN.C guards destroyed 35356 | -1/Command | Lost 25 parts (3p12n7u3w) 35362 | -1/Command | Incoming assault squad redirected 35566 | -1/Command | Found Prototype Slashing Weapon 35566 | -1/Command | Identified Particle Cleaver 35800 | -1/Command | Disengaged cave seal 35800 | -1/Command | Derelicts emerged from the dark tunnel 35842 | -1/Command | Build established: Scavenger-Gladiator 35884 | -1/Command | Lost 6 allies 36098 | -1/Command | Met MAIN.C 36103 | -1/Command | Warlord shut down involuntarily 36106 | -1/Command | 0b10 Conduit disabled 36171 | -1/Command | Destroyed by MAIN.C with Heavy Quantum Rifle Last Messages --------------- 36136_ Armor Integrity Analyzer destroyed. 36139_ Adv. Cryofiber Web destroyed. 36143_ Flexi-carbon Leg destroyed. 36151_ System corrupted: Adv. Sensor Array rejected. 36151_ Acquired Adv. Sensor Array. 36153_ MAIN.C suffers critical hit (Burn). 36155_ C6-DTC(g) destroyed. 36158_ Acquired Corrupted Flexi-carbon Leg. 36158_ Integrated Corrupted Flexi-carbon Leg (+1). 36160_ Acquired 40 matter. 36161_ Flexi-carbon Leg destroyed. 36161_ Myomer Leg destroyed. 36162_ Acquired Flexi-carbon Leg. 36163_ MAIN.C suffers critical hit (Burn). 36165_ Adv. Sensor Array destroyed. 36166_ System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????###################??????????????? | | ??????????????"""""" """" #??????????????? | | ??????????????" "" #??????????????? | | ???????????????""" "" ################ | | ??????????????"""""""""" g/ W | | ?????????????" " """ ! / | | ??????????????? """""" %g/ | | ?????????????"" """""" @ * ################ | | ????????????? " """""" MMM #??????????????? | | ????????????? " "" MMM m #??????????????? | | ????????????? " " MMM #??????????????? | | ?????????????""""""""" ""#??????????????? | | ????????????#"" """"#??????????????? | | ????????????# """"" """""#??????????????? | | ????????????# " " " " #??????????????? | | ????????????# " " " " #??????????????? | | ????????????? " " " """" " #??????????????? | | ????????????? """ " " """" #??????????????? | | ????????????? " " " " #??????????????? | | ????????????? """""""""" " #??????????????? | | ????????????? " ?"" " """"""""#??????????????? | | ????????????? ????????" " " #??????????????? | | ???????????????????????############??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 138 Coolant Potential 360 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 22 Cloak Strength 5 Additional Mass Support 12 Base Temperature (-) 200 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 10 Point Defense Rating 160 Weapon Cycling 25 Melee Speed Boost 50 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 20 Melee Accuracy 16 Core Analysis 12 Armor Integrity Analysis 30 Recoil Reduction 10 Energy Filtering 50 Salvage Targeting 1 Offensive Hacking 46 Defensive Hacking 14 Authchip Count 2 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Hacked Weapon Mount | -7/Factory | Hacked Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Imp. Remote Shield | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Enh. Gauss Cannon | -6/Data Miner | Free Biometal Medium Treads | -6/Data Miner | Free Robot Schematics ------------------ X-72 Disruptor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free Fabricated ------------ Weapon Mount | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EtherialSpliceBiocell Manual? 0 Play Time 04:24:08 Cumulative 753.6 hours Start 2024.04.03 @ 19:23:35 End 2024.04.13 @ 17:27:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 489 Rogue 482 Adventurer 0 Explorer 7 Win Type - Total 54 Types 20/5/19/2/0/1/5/1/1 Lore% 87 Gallery% 95 Achievement% 83 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3fb69d9f-3202-41a9-a4b4-cc7fda18c17f