Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.22 @ 18:19:27 Player: 3.14 Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (604) 3020 Value Destroyed (33654) 33654 Prototype IDs (79) 1580 Alien Tech Used (4) 800 Bonus (18782) 18782 TOTAL SCORE: 68336 Bonus ------- High Alert Combat Kills 6133 Follower Combat Kills 140 Entered Garrisons 600 Entered DSFs 500 Met Data Miner 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3844 Used Core Reset Matrix 3000 Scanned by Researcher 500 Win 3000 Friendly Fire -535 Cogmind --------- Core Integrity 550/1600 Matter 300/300 Energy 103/1400 System Corruption 6% Temperature Cool (0) Movement Core (1550) Ox30 Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Hybrid Graviton Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (14) ----- Huge Storage Unit Experimental Optical Array Advanced Signal Interpreter Advanced Target Analyzer Experimental Armor Integrity Analyzer Advanced Transmission Jammer Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Improved Energy Well (400) Experimental Energy Well (600) Experimental Energy Well (600) Matter Compressor (162) Experimental Matter Compressor (0) Advanced Transmission Jammer Layered Light Armor Plating Layered Light Armor Plating Advanced Thermal Defense Suite Advanced Force Field High-powered Tractor Beam Enhanced Nova Cannon Heavy Machine Gun Linear Accelerator Enhanced Hardcell Cannon Enhanced Hardcell Cannon Hellfire Missile Launcher Hellfire Missile Launcher Molecular Scythe Peak State ------------ > --- POWER ------------ Hybrid Graviton Reactor Vortex Chain Reactor > --- PROPULSION ------- Enhanced Armored Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Experimental Optical Array Advanced Signal Interpreter Advanced Target Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer Advanced Kinecellerator Experimental Transmission Jammer Centrium Medium Armor Plating Centrium Heavy Armor Plating Graphene Brace Experimental Remote Shield > --- WEAPON ----------- Heavy Hardcell Cannon Hypercooled Linear Accelerator Hypercooled Linear Accelerator > --- INVENTORY -------- Micro Antimatter Reactor Biometal Heavy Treads Enhanced Armored Heavy Treads Improved Energy Well Experimental Energy Well Experimental Energy Well Matter Compressor Advanced Matter Compressor Advanced Sensor Array Centrium Medium Armor Plating Advanced Thermal Defense Suite Experimental EM Shield Advanced Force Field High-powered Tractor Beam Dimensional Node Initializer Subatomic Replicator Enhanced Nova Cannon Linear Accelerator Hypercooled Linear Accelerator Enhanced Gamma Bomb Array Hellfire Missile Launcher Hellfire Missile Launcher Molecular Scythe [Rating: 238] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Vortex Chain Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Advanced Sensor Array Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Centrium Heavy Armor Plating Artifact Phase Armor Weapon Gauss Rifle Energy Gun Improved Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Hypercooled Linear Accelerator Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Axe Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Fac Upp Upp War Pro Fac DSF Res Tes Res Qua Frg Acc Com Slots Evolved 18 | . . 2 2 . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 . . 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Propulsion 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 12 | . . 1 1 . . . 1 . . . . 2 . . . . 2 . . . . 1 . 2 . 1 . . 1 . Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Parts Attached 330 | 2 6 15 3 13 7 11 37 6 1 . . 6 17 33 5 1 18 3 . 11 3 1 3 11 21 10 35 23 6 22 Power 37 | . 2 2 1 1 . 1 5 . . . . . . 4 1 . 2 . . . 1 1 . . 3 2 6 . 1 4 Engine 10 | . 1 2 1 1 . 1 2 . . . . . . 1 1 . . . . . . . . . . . . . . . Core 10 | . 1 . . . . . 3 . . . . . . 3 . . 2 . . . 1 . . . . . . . . . Reactor 17 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 2 6 . 1 4 Propulsion 76 | 2 1 3 2 5 5 4 16 1 . . . . 4 8 2 . 4 1 . 2 1 . 2 2 2 . 4 2 1 2 Treads 69 | 2 1 3 2 5 4 4 11 1 . . . . 4 7 2 . 4 1 . 2 1 . 2 2 2 . 4 2 1 2 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 7 | . . . . . 1 . 5 . . . . . . 1 . . . . . . . . . . . . . . . . Utility 137 | . 1 6 . 3 2 3 11 3 1 . . 4 5 13 2 1 7 2 . 7 1 . . 5 10 6 17 14 1 12 Device 58 | . . 2 . . 1 1 2 3 1 . . 2 1 3 . . 3 . . 3 . . . 3 5 2 12 7 1 6 Storage 8 | . . 2 . . . . 1 . . . . . . 1 . . . . . . . . . . 1 . 1 1 . 1 Processor 24 | . 1 . . 1 . . 3 . . . . . 2 3 . 1 2 2 . 2 . . . . 2 2 . 2 . 1 Hackware 5 | . . . . . . . 2 . . . . . . 3 . . . . . . . . . . . . . . . . Protection 41 | . . 2 . 2 1 2 3 . . . . 2 2 3 2 . 2 . . 2 1 . . 2 2 2 3 4 . 4 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 80 | . 2 4 . 4 . 3 5 2 . . . 2 8 8 . . 5 . . 2 . . 1 4 6 2 8 7 3 4 Energy Gun 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Gun 58 | . 1 3 . 3 . 3 3 1 . . . 2 8 7 . . 4 . . 2 . . 1 4 5 1 6 3 . 1 Ballistic Cannon 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 2 2 Launcher 7 | . 1 . . 1 . . . . . . . . . 1 . . 1 . . . . . . . . 1 . 1 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 55 | . . 1 . . 1 . . 1 . . . . . 1 . . 2 . . 5 . 1 . 4 5 6 13 12 1 2 Parts Lost 75 | . . 2 . . . 5 3 . . . . . 11 1 . . 1 . . 5 3 . 2 6 . . 4 8 2 22 Power 8 | . . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 1 . 3 Propulsion 20 | . . 1 . . . 1 . . . . . . 4 1 . . 1 . . 2 1 . 2 2 . . . 1 . 4 Utility 30 | . . . . . . 2 1 . . . . . 5 . . . . . . 1 . . . 3 . . 2 4 1 11 Weapon 17 | . . . . . . 1 2 . . . . . 2 . . . . . . 1 2 . . 1 . . 1 2 1 4 Highest Loss Streak 19 | . . 1 . . . 3 1 . . . . . 11 1 . . 1 . . 3 3 . 1 4 . . 1 3 2 19 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 21 | 6 6 14 18 24 24 23 18 24 25 25 25 23 21 18 21 21 21 23 23 21 18 17 19 20 19 21 22 21 22 22 Power . | 1 . . 1 1 1 . . 1 1 1 1 1 1 . 1 1 1 1 1 1 1 2 1 1 1 1 1 1 1 . Propulsion 3 | 4 1 2 2 4 4 4 5 7 7 7 7 7 5 4 4 3 2 2 2 2 1 1 1 2 3 3 2 1 2 1 Utility 9 | . 1 1 1 8 12 12 8 10 10 10 10 8 6 6 9 10 10 11 11 10 9 10 10 10 8 9 11 11 10 10 Weapon 6 | 1 3 10 13 10 7 4 3 5 6 6 6 6 7 6 5 5 5 7 7 6 4 3 4 5 5 6 5 5 6 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 75 | . 7 4 1 4 6 . 10 5 . . . . 3 8 1 . 2 . . 1 . . 2 4 . . 10 1 . 6 Power 6 | . 1 . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . 1 1 . . Propulsion 15 | . 4 . . . . . 3 . . . . . . 2 . . . . . . . . . 2 . . 4 . . . Utility 33 | . 1 1 1 . 4 . 6 5 . . . . 1 3 . . 2 . . 1 . . 1 . . . 2 . . 5 Weapon 21 | . 1 3 . 4 2 . . . . . . . 2 2 1 . . . . . . . . 2 . . 3 . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 91 99 99 100 100 99 92 99 100 78 100 99 99 94 99 100 94 94 94 93 93 89 87 72 80 87 85 80 80 85 Engine 1 | . 11 7 9 9 9 9 2 . . . . . . 1 . . . . . . . . . . . . . . . . Core 2 | . 2 2 . . . . 4 7 7 7 7 6 6 4 5 6 5 5 5 4 4 . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . 4 5 4 4 8 6 3 8 9 Treads 21 | . 28 32 36 36 36 36 22 29 30 30 30 26 25 18 26 26 23 23 23 22 23 21 19 10 9 8 7 7 8 8 Device 9 | . . 4 8 1 2 8 6 8 8 7 7 12 6 6 5 6 4 5 5 5 5 10 10 10 16 16 14 14 23 18 Storage 5 | . 14 11 9 9 9 9 5 7 7 7 7 6 6 4 6 6 5 5 5 5 5 5 5 4 4 4 4 4 4 4 Processor 21 | . 6 11 9 16 15 9 14 15 15 15 15 13 18 21 26 26 26 29 29 29 29 26 26 21 25 26 30 27 20 20 Protection 6 | . . 6 9 9 9 9 5 5 5 7 7 13 14 7 6 6 7 5 5 4 5 5 5 4 3 5 3 5 4 9 Ballistic Gun 15 | . 27 19 18 17 18 17 15 22 23 2 23 20 18 14 20 16 16 17 17 16 16 15 15 13 13 16 13 7 . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 8 10 12 Peak Build Rating 238 | 6 10 16 18 27 40 38 54 54 47 47 47 63 63 77 67 69 92 94 94 106 93 115 130 167 169 181 204 222 238 236 Average Rating 99 | 6 7 14 17 24 30 33 42 49 46 42 47 55 60 62 66 68 85 89 94 97 92 114 121 158 156 166 196 206 232 224 On Entrance 82 | 6 6 10 16 18 26 38 32 50 47 47 47 47 62 62 65 67 69 85 94 94 91 91 115 128 161 150 181 203 220 229 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 239 | 10 13 96 97 102 102 102 110 110 104 104 104 117 120 121 128 121 148 129 129 130 120 160 161 167 162 167 195 224 235 239 Greatest Support 170 | 40 40 60 80 80 87 87 106 88 68 68 68 68 92 130 102 102 117 104 104 112 104 104 110 160 160 160 170 170 160 155 Greatest Overweight (x) 30 | . . 2 1 1 1 1 1 1 1 1 1 1 1 2 1 1 1 1 1 1 1 1 2 2 1 1 1 1 1 30 Average Overweight (x) . | . . . 1 1 1 1 . 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 . . . . 1 1 1 Largest Inventory Capacity 25 | 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 8 8 18 25 25 25 25 19 25 25 25 25 25 25 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 8 21 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 20 25 25 25 25 25 25 25 25 Average Carried 22 | 6 6 14 18 24 24 23 18 24 24 25 25 23 22 19 24 24 24 25 25 24 21 19 21 23 23 24 24 24 24 24 Final Capacity 25 | 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 8 18 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 21 21 19 25 25 25 25 25 24 22 19 Class Distribution -------------------- 37% | Scavenger-Gunner 16% | Scavenger-Mutant 11% | Gunner 9% | Skirmisher 8% | Scavenger-Tank 5% | Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Skirmisher | -6/Proximity Caves Tank | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -6/Factory Gunner | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Gunner | -5/Upper Caves Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/DSF Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Testing Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Quarantine Scavenger-Gunner | -2/Protoforge Scavenger-Tank | -1/Access Scavenger-Tank | -1/Command Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Fac Upp Upp War Pro Fac DSF Res Tes Res Qua Frg Acc Com Matter Collected 28829 | 199 225 583 130 455 422 682 1350 599 98 . 92 106 1258 2585 660 24 1809 415 169 769 730 . 191 1306 1385 749 3130 4045 1445 3218 Remotely 5069 | . . . . . . . . . . . . . . 175 . . 184 . . 299 . . . 727 246 . 279 1932 456 771 Salvage Created 31242 | . 416 1098 374 626 558 1148 1832 576 . . 57 194 1860 2767 389 . 3322 532 258 1049 584 . 364 1488 2182 810 2487 3467 1334 1470 Parts 1406 | . 23 76 19 45 26 65 80 15 . . 3 6 76 114 19 . 141 19 5 24 28 . 30 62 117 32 98 164 44 75 Haulers Intercepted 22 | . 2 3 1 . 2 . 2 1 . . . . . 2 . . 4 . . . . . . 1 1 1 1 . 1 . Recyclers Shooed 14 | . 1 3 . . . . 1 . . . . . . 3 . . 4 . . . . . . 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 82 | . . . . . . . . 15 3 . . . . . 18 . . 16 5 . 25 . . . . . . . . . Prevented 5 | . . . . . . . . . 4 . . . . . . . . 1 . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Fac Upp Upp War Pro Fac DSF Res Tes Res Qua Frg Acc Com Combat Hostiles Destroyed 470 | . 13 18 4 18 6 33 25 9 . . . 1 30 39 7 . 32 6 3 33 7 . 8 14 26 12 22 54 17 33 Melee 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Guns 306 | . 7 18 4 10 6 17 23 9 . . . 1 29 23 7 . 27 6 3 14 7 . 3 14 26 8 20 24 . . Cannons 68 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 27 17 23 AOE 92 | . 6 . . 8 . 16 2 . . . . . . 15 . . 5 . . 19 . . 5 . . 4 . 3 . 9 Classes Destroyed 29 | . 5 5 1 1 . 4 1 . . . 1 . 1 2 . . . 1 . 2 . . . . 2 1 1 1 . . Worker 29 | . 1 3 . . 1 . 7 . . . . . . 8 . . 1 . . . . . . 3 . . 1 2 1 1 Builder 16 | . . 1 . . . . 2 . . . . . . 2 . . 3 . . . . . . 2 2 . . 3 1 . Tunneler 4 | . . 1 . . 1 . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Hauler 22 | . 2 3 1 . 2 . 2 1 . . . . . 2 . . 4 . . . . . . 1 1 1 1 . 1 . Recycler 28 | . 1 2 1 . 1 . 2 . . . . 1 . 5 . . 8 . . . . . . 2 . . 1 . 1 3 Minesweeper 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Mechanic 5 | . . . 1 . . . . . . . . . . 1 . . . . . 2 . . . . . . . 1 . . Operator 8 | . . 1 1 . 2 . . . . . . . . 1 . . . . . . . . . . . 1 1 1 . . Drone 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Watcher 16 | . . 1 . 1 . . 1 . . . . . . 2 . . 1 . . . . . . . 2 . . 3 2 3 Swarmer 66 | . 6 4 . 7 . 9 . . . . . . 6 3 3 . 5 . . 3 . . 5 . . . . . . 15 Saboteur 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Grunt 162 | . 7 10 3 3 5 18 12 8 . . . . 11 17 4 . 10 5 2 8 7 . . 4 10 4 5 9 . . Brawler 23 | . . . . . . 1 5 . . . . . 1 2 . . . . 1 9 . . . . . . . 1 3 . Duelist 12 | . . . . . . 1 2 . . . . . 1 4 . . . . . 3 . . . . . . . . 1 . Protector 6 | . . . . . . . 2 . . . . . . 1 . . . . . 3 . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Sentry 36 | . . 4 1 6 1 . 1 1 . . . . 5 1 . . 3 1 . . . . . 1 3 . . 5 1 2 Demolisher 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . Specialist 5 | . . . . 2 . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 Hunter 51 | . . . . . . 2 2 . . . . . 1 6 . . 6 . . 1 . . 2 8 6 1 4 8 2 2 Programmer 51 | . . . . . . 2 1 . . . . 1 . 3 . . 6 . . 1 . . . . 6 1 . 13 7 10 Heavy 6 | . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 . . . . . 1 2 Q-Series 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . Behemoth 9 | . . . . . . . . . . . . . 3 . . . 1 . . . . . . 1 . . . 1 2 1 Quarantine Guard 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . Hotshot 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . Overlord 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Executioner 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Packrat 3 | . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 12 | . 7 7 2 6 3 12 9 5 . . . 1 11 9 4 . 10 3 3 12 4 . 5 5 7 6 10 8 6 8 Combat Bots Only 12 | . 6 6 2 6 3 12 6 5 . . . 1 11 9 4 . 5 3 3 11 4 . 5 3 5 6 10 5 6 8 Max Kills in Single Turn 5 | . 2 2 1 2 1 3 2 1 . . 1 1 2 4 2 . 5 1 1 4 2 . 3 2 2 3 2 3 2 4 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . 1 . . . 1 . . . . 1 . . . . Exploded 5 | . 1 . . 2 . 3 1 . . . . . . 4 . . 5 . . 3 . . 3 . . 3 . 3 . 4 Melee 1 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Fac Upp Upp War Pro Fac DSF Res Tes Res Qua Frg Acc Com Hostile Shots Fired 3277 | . 38 82 17 71 24 152 184 56 . . . 4 283 152 16 9 163 18 8 128 56 . 54 257 219 49 167 372 134 564 Missed 860 | . 13 28 5 18 7 46 63 15 . . . . 76 52 5 1 40 10 2 29 13 . 20 82 63 20 29 86 19 118 Hits 2417 | . 25 54 12 53 17 106 121 41 . . . 4 207 100 11 8 123 8 6 99 43 . 34 175 156 29 138 286 115 446 Melee 38 | . . . . . . 1 15 . . . . . 6 3 . . . . 2 . . . . . . 1 . . 3 7 Projectile 2379 | . 25 54 12 53 17 105 106 41 . . . 4 201 97 11 8 123 8 4 99 43 . 34 175 156 28 138 286 112 439 AOE 22 | . . . . . . . . . . . . . . . . . 2 . . 16 . . . . . 2 . 2 . . Critical Strikes 123 | . . 2 . 2 2 7 6 1 . . . . 8 2 . . 4 1 . 6 1 . 1 3 9 . 6 18 6 38 Actively Blocked 52 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 . 3 3 4 38 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Damage Taken 40922 | . 250 653 189 802 277 1321 1653 444 . . . 59 3359 1463 175 93 2054 129 175 2934 658 . 533 2238 1690 846 3919 4559 2050 8399 Core 3757 | . 54 64 14 120 14 131 218 70 . . . . 264 102 . 14 102 . . 360 84 . 28 203 133 66 438 228 80 970 Absorbed by Shields 11886 | . . . . . . 255 459 136 . . . . 649 354 18 . 432 6 . . . . 158 339 1153 250 1539 2370 911 2857 Reduced by Siege Mode 821 | . . . . . . . . . . . . . . . . . . . . . . . . 12 97 8 284 211 78 131 Redirected to Core 301 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 301 . . . Redirected to Shielding 328 | . . . . . . . . . . . . 9 139 1 . . . . . . . . . . . . . 179 . . Ignored by Resistances 3477 | . . . . . . 84 . . . . . . . . . 44 254 21 . 332 195 . 317 437 347 . . 898 160 388 Regen/Repaired (Parts) 796 | . . . . . . . . . . . . 6 . . . . 261 . . 226 . . . . . 295 . . 8 . Core Remaining (%) 65 | 100 78 84 . . . 49 . . . . 58 . . . . 55 . . . . 45 . 97 . 74 . . 49 . 34 Volleys Fired 1272 | . 45 75 15 50 29 72 79 30 . . 4 6 77 82 11 . 96 16 9 41 17 . 20 64 62 30 84 124 53 81 Largest 4 | . 2 2 2 2 2 2 3 3 . . 3 3 3 3 3 . 3 3 3 3 3 . 3 3 3 4 4 4 4 4 Hottest 200 | . 40 79 46 56 56 56 79 74 . . 66 76 90 86 84 . 94 94 94 94 91 . 91 98 103 133 158 143 200 150 Shots Fired 3504 | . 82 150 30 90 57 128 232 79 2 . 12 18 227 224 34 . 285 50 28 105 45 . 48 182 184 101 309 427 128 247 Gun 2877 | . 74 150 30 80 56 113 230 73 2 . 12 18 227 216 34 . 283 50 28 96 45 . 45 182 184 98 301 237 . 13 Cannon 551 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 187 128 228 Launcher 76 | . 8 . . 10 1 15 2 6 . . . . . 8 . . 2 . . 9 . . 3 . . 3 . 3 . 6 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3310 | . 74 126 30 80 56 113 230 73 2 . 12 18 227 216 34 . 283 50 28 96 45 . 45 182 184 98 309 424 85 190 Thermal 118 | . . 24 . . . . . . . . . . . . . . . . . . . . . . . . . . 43 51 Explosive 76 | . 8 . . 10 1 15 2 6 . . . . . 8 . . 2 . . 9 . . 3 . . 3 . 3 . 6 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 71 | . 11 9 14 10 17 12 15 12 . . 12 9 27 22 14 . 41 10 6 17 16 . 20 16 24 17 71 37 32 35 Robot Miss Streak 12 | . 2 3 2 2 4 6 4 4 . . 1 1 5 12 3 . 5 2 3 5 2 . 3 5 1 3 5 6 4 3 Penetration Max 2 | . . . . . 1 1 1 1 . . . . 2 2 1 . 1 . . 1 1 . . 2 2 1 2 2 1 . Secondary Targets 69 | . . 4 . 2 . 6 9 2 . . . . 9 3 1 . 8 2 1 4 5 . . . 4 4 2 3 . . Max Gunslinging Chain 1 | . . 1 . 1 . 1 1 1 . . . . 1 1 1 . 1 1 1 1 1 . . . 1 1 1 1 . . Shots Hit Robots 2423 | . 53 98 24 41 38 68 160 44 . . 10 15 156 173 21 . 203 37 18 76 36 . 36 121 153 75 241 306 80 140 Core Hits 1546 | . 29 44 14 34 20 72 92 24 . . 3 6 80 210 17 . 111 19 7 199 16 . 18 64 80 31 121 144 38 53 Critical Kills 82 | . . . . . . 2 2 . . . . . 2 2 . . 7 1 1 3 5 . 2 5 13 4 20 12 . 1 Critical Parts Destroyed 98 | . . 1 . . 2 . 2 1 . . . . 3 2 . . 12 . . 6 2 . . 8 11 5 27 15 . 1 Critical Strikes 229 | . . 1 . . 2 2 4 1 . . . . 5 5 . . 22 1 2 10 7 . 2 13 24 10 55 47 5 11 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 192 | . . 1 . . 2 2 4 1 . . . . 5 4 . . 22 1 2 10 7 . 2 13 24 10 54 27 . 1 Blast 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 20 5 9 Sever 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Melee Attacks 97 | . . . . . . . 8 16 . . . . 3 39 . 1 7 . . . . . . 4 15 . 2 2 . . Impact 8 | . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . Slashing 89 | . . . . . . . . 16 . . . . 3 39 . 1 7 . . . . . . 4 15 . 2 2 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . . 3 . . . . . . 8 . . . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 76804 | . 1034 1514 391 1265 803 2215 3715 732 . . 137 240 3500 6725 492 . 5093 807 428 7096 820 . 1093 2624 3931 3063 4153 11676 5149 8108 Guns 43011 | . 505 1475 341 657 753 1065 3178 732 . . 137 240 3499 3463 492 . 4932 778 397 2195 820 . 634 2624 3865 1984 3876 4210 . 159 Cannons 18335 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 266 6372 5149 6548 Explosions 13942 | . 507 . . 608 38 1150 283 . . . . . . 2324 . . 142 . . 4901 . . 459 . . 1067 . 1094 . 1369 Melee 1187 | . . . . . . . 229 . . . . . . 892 . . . . . . . . . . 66 . . . . . Ramming 329 | . 22 39 50 . 12 . 25 . . . . . 1 46 . . 19 29 31 . . . . . . 12 11 . . 32 Kinetic 58412 | . 505 1252 341 657 753 1065 3178 732 . . 137 240 3499 3463 492 . 4932 778 397 2195 820 . 634 2624 3865 1984 4142 10582 3830 5315 Thermal 2952 | . . 223 . . . . 18 . . . . . . . . . . . . . . . . . . . . . 1319 1392 Explosive 13898 | . 507 . . 608 38 1150 239 . . . . . . 2324 . . 142 . . 4901 . . 459 . . 1067 . 1094 . 1369 Electromagnetic 26 | . . . . . . . 26 . . . . . . . . . . . . . . . . . . . . . . . Impact 229 | . . . . . . . 229 . . . . . . . . . . . . . . . . . . . . . . . Slashing 958 | . . . . . . . . . . . . . . 892 . . . . . . . . . . 66 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . 1 5 5 5 1 1 . . 2 2 2 5 5 5 5 . . . . 3 1 6 6 . 6 Average Corruption 3 | . . . . . . 1 5 5 4 1 1 . . 1 2 2 2 5 5 5 . . . . 2 1 3 4 . 2 Corruption Purged 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 342 | . . . . . . 20 12 51 18 3 5 . . 11 8 1 13 30 16 3 . . . . 18 2 51 52 . 28 Message Errors 86 | . . . . . . 7 3 15 5 1 1 . . 2 1 . 6 3 2 . . . . . 5 . 14 12 . 9 Matter Fused 71 | . . . . . . 3 3 14 3 1 2 . . 1 1 . 2 5 4 . . . . . 5 . 8 13 . 6 Heat Flow Errors 37 | . . . . . . 3 1 5 2 1 . . . 1 2 . . 3 1 . . . . . . . 9 5 . 4 Energy Discharges 58 | . . . . . . 4 1 7 3 . 2 . . 2 3 . 3 9 2 1 . . . . 5 2 4 7 . 3 Parts Rejected 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . 2 . . Parts Fused 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 1 . . Data Loss (minor) 32 | . . . . . . 2 1 2 1 . . . . 3 . 1 . 4 3 1 . . . . 2 . 6 5 . 1 Data Loss (major) 12 | . . . . . . 1 . 1 2 . . . . . . . 1 2 . . . . . . . . 3 1 . 1 Misfires 19 | . . . . . . . 1 3 2 . . . . . 1 . 1 2 2 1 . . . . . . 2 2 . 2 Alerts 9 | . . . . . . . 1 2 . . . . . 1 . . . 1 1 . . . . . . . 1 2 . . Weapon Failures 10 | . . . . . . . 1 2 . . . . . . . . . . 1 . . . . . . . 2 2 . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1557 | . 14 . . 2 . 34 61 . . . . . . 103 . . . 9 25 22 . . 55 . . . . 182 387 663 Projectiles 903 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 182 387 334 Explosions 456 | . 14 . . 2 . 34 . . . . . . . . . . . . . 22 . . 55 . . . . . . 329 Melee 198 | . . . . . . . 61 . . . . . . 103 . . . 9 25 . . . . . . . . . . . Knockbacks 57 | . 1 1 . . . . 2 . . . . . . 1 . . 1 . . . . . . . . . 3 31 4 13 Impact 7 | . 1 1 . . . . 2 . . . . . . 1 . . 1 . . . . . . . . . . . . 1 Kinetic 48 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 30 4 11 Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Self-Inflicted Damage 360 | . . . . 31 . 147 . . . . . . . . . . . . . 182 . . . . . . . . . . Shots 14 | . . . . 1 . 5 . . . . . . . . . . . . . 8 . . . . . . . . . . Rammed 26 | . 7 4 2 . 2 . 2 . . . . . . 1 . . 2 . 1 . . . . . . 1 1 . . 3 Targets Rammed 33 | . 8 4 3 . 3 . 3 . . . . . 1 2 . . 2 1 1 . . . . . . 1 1 . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 7 | . 1 . 1 . 1 . 1 . . . . . 1 1 . . . 1 . . . . . . . . . . . . Highest Temperature 337 | . 10 23 . 10 23 243 269 233 165 258 . . 337 235 227 . 207 277 209 263 163 . 136 254 236 139 254 217 140 234 Average Temperature 54 | . 5 5 . 3 6 64 31 53 83 141 . . 52 26 49 . 38 77 105 72 62 . 43 69 90 28 81 86 37 52 Received Heat Transfer 5613 | . 75 297 99 234 180 454 388 230 . . . . 1662 234 33 . 271 60 36 102 228 . . 80 83 5 197 538 . 127 Effects 8 | . . . . . . . . 1 . . . . 2 . 2 . . 3 . . . . . . . . . . . . Interference 8 | . . . . . . . . 1 . . . . 2 . 2 . . 3 . . . . . . . . . . . . Siege Activations 26 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 3 1 7 7 2 4 Total Turns 575 | . . . . . . . . . . . . . . 10 . . . . . . . . . 9 46 11 187 187 52 73 Longest Duration 118 | . . . . . . . . . . . . . . 10 . . . . . . . . . 9 22 11 118 69 42 54 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . 3 . . . . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . 5 . . . . . . 2 . . . . . . . . . . . . . . . . Impact Corruptions 11 | . . . . . . . 5 . . . . . . 1 . . . 1 3 . . . . . . . . . . 1 Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 17 | . . . . . . 1 . . . . . . . . . . . . . 8 . . . . . 1 1 . 2 4 Heat Transferred 2484 | . . 481 . . . . 50 . . . . . . . . . . . . . . . . . . . . . 977 976 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Fac Upp Upp War Pro Fac DSF Res Tes Res Qua Frg Acc Com Maximum Alert Level 5 | . . . . 2 1 4 4 . . . . . 4 5 . . 3 . . . . . 1 2 2 1 2 4 3 4 Low Security (%) 23 | 100 100 100 100 34 6 5 . . . . . 100 10 . . . 29 . . . . 100 67 38 4 69 10 6 . . Level 1 22 | . . . . 4 93 3 . . . . . . 11 . . . 23 . . . . . 32 36 74 30 61 32 . . Level 2 26 | . . . . 61 . 25 31 . . . . . 25 55 . . 36 . . . . . . 24 21 . 28 18 72 17 Level 3 18 | . . . . . . 38 33 . . . . . 33 32 . . 10 . . . . . . . . . . 39 27 54 Level 4 8 | . . . . . . 27 34 . . . . . 19 10 . . . . . . . . . . . . . 2 . 27 Level 5 . | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Peak Influence 1613 | . 176 126 55 552 301 1553 1180 . . . . 31 1498 1613 . . 764 . . . . 17 217 573 462 284 507 1159 883 1394 Initial 814 | . . 28 40 . 269 146 814 . . . . . 2 786 . . 337 . . . . 17 . 121 310 249 148 197 691 553 Average 507 | . 69 77 16 349 242 872 878 . . . . 3 724 784 . . 394 . . . . 10 92 283 306 111 355 596 672 936 Influence Increases 17038 | . 399 583 146 552 242 1497 1102 195 . . . 49 1606 1645 160 . 1081 135 70 625 160 . 227 738 817 390 991 1670 562 1396 Destroy 0b10 Robot/C 9360 | . 260 360 80 360 120 740 460 180 . . . 20 660 760 140 . 640 120 60 600 140 . 160 280 540 240 460 980 340 660 Destroy 0b10 Robot/NC 720 | . 20 60 20 5 35 10 80 5 . . . 5 5 115 . . 90 5 . 25 . . 5 40 25 10 20 75 30 35 Destroy Leader 1612 | . 44 88 22 20 34 30 96 10 . . . 10 40 168 20 . 170 10 10 . 20 . 20 72 76 62 152 216 66 156 Allied During Kill 28 | . . . . . . 15 . . . . . . 9 4 . . . . . . . . . . . . . . . . Successful Hack 230 | . 22 14 9 14 . . 66 . . . . 13 14 42 . . . . . . . . . . 12 . 24 . . . Disable Machine 810 | . . . . 15 45 . 120 . . . . . 15 240 . . 45 . . . . . . 15 105 . 75 75 45 15 Anti-Garrison Action 1750 | . . . . 100 . 650 . . . . . . 750 . . . . . . . . . . . . . 200 . . 50 Destroy Structure 1598 | . 38 1 . 38 8 37 40 . . . . 1 68 211 . . 106 . . . . . 42 16 44 78 45 279 81 465 Partial Spotted 75 | . . . . . . . 15 . . . . . . 15 . . 15 . . . . . . . 15 . 15 . . . Lose Combat Pursuer 555 | . 15 60 15 . . 15 225 . . . . . 45 90 . . 15 . . . . . . 15 . . . 45 . 15 Active Sensor Use 300 | . . . . . . . . . . . . . . . . . . . . . . . . 300 . . . . . . Influence Decreases 15859 | . 330 556 242 . 569 169 1529 994 327 . . 45 112 1534 958 275 873 766 183 101 656 28 10 402 927 569 904 868 850 1082 Entered New Map 5753 | . . 41 56 . 283 79 739 417 63 . . . 2 712 596 155 199 276 23 . 524 11 . 96 243 194 116 154 462 312 Time Decay 8876 | . 330 495 186 . 286 . 610 577 264 . . 45 . 642 362 120 664 490 160 51 122 17 . 246 534 375 748 634 368 550 Lost Part 720 | . . 20 . . . 50 30 . . . . . 110 10 . . 10 . . 50 10 . 10 60 . . 40 80 20 220 Lost Ally 60 | . . . . . . 40 . . . . . . . 20 . . . . . . . . . . . . . . . . Purge Threat 450 | . . . . . . . 150 . . . . . . 150 . . . . . . . . . . 150 . . . . . Squads Dispatched 89 | . 1 3 3 . 2 . 9 . . . . 2 . 15 . . 11 . . . . 1 1 7 10 1 6 7 4 6 Investigation 11 | . . . 1 . 1 . . . . . . 1 . 1 . . . . . . . 1 . 3 . . 2 1 . . Extermination 25 | . . . . . . . 3 . . . . 1 . 3 . . 3 . . . . . . . 4 . . 5 2 4 Reinforcement 36 | . 1 3 2 . 1 . 1 . . . . . . 6 . . 5 . . . . . 1 3 4 1 4 1 1 2 Assault 16 | . . . . . . . 5 . . . . . . 5 . . 3 . . . . . . 1 1 . . . 1 . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . . . 2 . . 2 . . . . . . 1 . . . . . . Construction Impeded 4 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 1 . . . . . Haulers Reinforced 7 | . . . . . . . . . . . . . . 2 . . 2 . . . . . . 1 . 1 . . 1 . Active Scanning Responses 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Fac Upp Upp War Pro Fac DSF Res Tes Res Qua Frg Acc Com Distress Signals 28 | . 2 3 1 . 1 . . . . . . . . 2 . . 2 . . . . . . 3 3 6 2 1 . 2 Communications Jammed 98 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 31 21 Distress Signals 79 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 24 20 Times Spotted 642 | . 23 31 15 21 13 38 47 9 . . . 1 32 54 6 1 44 6 3 58 7 . 8 21 32 22 20 64 19 47 Peak Tracking Total 13 | . 5 6 4 5 4 9 6 5 . . . 1 9 6 4 2 6 3 3 13 4 . 5 6 5 5 6 6 4 9 Tactical Retreats 20 | . 1 3 1 . . 1 4 . . . . . 2 3 . . 1 . . . . . . 1 . . . 2 . 1 Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Fac Upp Upp War Pro Fac DSF Res Tes Res Qua Frg Acc Com Traps Triggered 49 | . . . . 3 . 20 1 . . . . . 6 6 . . . . . . . . 3 . 2 . 3 1 . 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Fac Upp Upp War Pro Fac DSF Res Tes Res Qua Frg Acc Com Machines Disabled 69 | . . . . 6 3 4 8 . . . . . 4 16 . 1 3 . . . . . . 1 7 . 5 5 3 3 Max in Single Turn 7 | . . . . 2 1 1 7 . . . . . 1 6 . 1 1 . . . . . . 1 1 . 1 2 1 2 Garrison Access 5 | . . . . . . . 1 . . . . . . 1 . . 1 . . . . . . . . 1 1 . . . Garrison Relay 9 | . . . . 2 . 4 . . . . . . 3 . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Fac Upp Upp War Pro Fac DSF Res Tes Res Qua Frg Acc Com Machines Accessed 74 | . 7 7 3 3 2 4 10 1 . 4 . 4 3 8 1 1 1 1 . . . 1 . . 4 . 5 2 1 1 Terminals 49 | . 7 6 2 3 1 4 7 . . . . 1 3 6 . . 1 . . . . 1 . . 2 . 2 2 . 1 Fabricators 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . Repair Stations 3 | . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Recycling Units 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . Garrison Access 6 | . . . 1 . 1 . 1 . . . . 1 . 1 . . . . . . . . . . . . 1 . . . Total Hacks 187 | . 21 17 13 5 6 7 24 1 . 29 . 7 5 24 1 1 1 1 . . . 2 . . 10 . 6 4 1 1 Successful 104 | . 11 6 7 2 1 . 14 1 . 29 . 4 1 17 1 1 . 1 . . . 1 . . 2 . 3 1 . 1 Failed 83 | . 10 11 6 3 5 7 10 . . . . 3 4 7 . . 1 . . . . 1 . . 8 . 3 3 1 . Catastrophic 6 | . . 1 1 . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 94 | . 13 15 6 . 3 . 22 . . . . 4 . 16 . . . . . 1 . . . . 6 . 4 3 1 . Terminals 126 | . 21 15 10 5 3 7 20 . . . . 2 5 21 . . 1 . . . . 2 . . 7 . 2 4 . 1 Fabricators 4 | . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . 1 . Repair Stations 6 | . . 2 . . . . . . . . . 2 . . . . . . . . . . . . 2 . . . . . Recycling Units 3 | . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . Garrison Access 12 | . . . 3 . 3 . 1 . . . . 1 . 2 . . . . . . . . . . . . 2 . . . Terminal Hacks 60 | . 4 1 3 2 . . 3 1 . 29 . 1 1 7 1 1 . 1 . . . 1 . . 1 . 1 1 . 1 Record 13 | . . . . . . . . . . 11 . . . . . 1 . . . . . . . . . . 1 . . . Part Schematic 12 | . . . . . . . . . . 10 . . . 2 . . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . 2 1 2 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Open Door 3 | . . . . . . . . 1 . . . . . . 1 . . 1 . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Branch Access Points 3 | . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . Terminal Index 3 | . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Unreport Threat 3 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . . Locate Traps 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Extermination 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . 1 . 1 . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . Unlock Access 3 | . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 38 | . 7 5 3 . . . 10 . . . . 2 . 9 . . . . . . . . . . . . 2 . . . Terminals 32 | . 7 5 3 . . . 8 . . . . 1 . 8 . . . . . . . . . . . . . . . . Botnet 7 | . . . 1 . . . 2 . . . . 1 . 3 . . . . . . . . . . . . . . . . Operators 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Skim 23 | . 6 5 2 . . . 5 . . . . . . 5 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Patch 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . Reject 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Mask 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 56 | . 6 7 3 3 2 4 6 . . . . 2 3 6 . . 1 . . . . 1 . . 4 . 4 2 1 1 Full Trace Events 5 | . . . 1 . 1 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . 5 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . . . . . . . 10 . . . 2 . . . . . . . . . . 1 . 14 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Fac Upp Upp War Pro Fac DSF Res Tes Res Qua Frg Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 42 | . . . . 6 . 15 . . . . . . 13 . . . 2 . . . . . . . . 2 . 4 . . Machine Destruction 38 | . . . . 6 . 15 . . . . . . 13 . . . 2 . . . . . . . . 2 . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Fac Upp Upp War Pro Fac DSF Res Tes Res Qua Frg Acc Com Total Allies 5 | . . . . . . 2 . . . . . . 3 . . . . . . . . . . . . . . . . . Largest Group 3 | . . . . . . 2 . . . . . . 3 2 . . . . . . . . . . . . . . . . Highest-Rated Group 232 | . . . . . . 62 . . . . . . 232 84 . . . . . . . . . . . . . . . . Highest-Rated Ally 148 | . . . . . . 31 . . . . . . 148 46 . . . . . . . . . . . . . . . . Initial Warlord ECA Mod 216 | . . . . . 4 4 9 9 9 9 8 8 8 15 12 12 11 4 4 4 3 3 3 12 12 11 11 11 10 10 Warlord Squad Rendezvous 10 | . . . . . . . . . . . . . . 3 . . 7 . . . . . . . . . . . . . Dakka 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Geek 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Ranger 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Chimera 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Ghost 4 | . . . . . . . . . . . . . . 1 . . 3 . . . . . . . . . . . . . Total Orders 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Ally Attacks 23 | . . . . . . 15 . . . . . . 3 5 . . . . . . . . . . . . . . . . Total Damage 438 | . . . . . . 207 . . . . . . 115 116 . . . . . . . . . . . . . . . . Kills 7 | . . . . . . 4 . . . . . . 3 . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Fac Upp Upp War Pro Fac DSF Res Tes Res Qua Frg Acc Com Active Infowar (turns) 22971 | . . . . . . . 1181 1596 706 237 771 337 23 804 685 245 1677 1224 645 1510 . . . 519 1243 951 3942 2221 859 1595 Optics 8678 | . . . . . . . . . . . . . . . . . . . . . . . . . . 61 3942 2221 859 1595 Sensors 17288 | . . . . . . . 1181 1596 706 237 771 337 23 804 685 245 1675 1224 645 1510 . . . . 1180 890 1740 1092 747 . A.S.S. 576 | . . . . . . . . . . . . . . . . . . . . . . . . 519 57 . . . . . Terrain 601 | . . . . . . . . 322 . . . . . . . . . . . . . . . . 279 . . . . . Spoofing 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Jamming 4747 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 192 2104 857 1594 Robot Analysis Total 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Fac Upp Upp War Pro Fac DSF Res Tes Res Qua Frg Acc Com Turns Passed 37978 | 3 987 1334 558 1185 632 2280 1997 1767 706 237 771 391 2615 2309 838 245 2521 1281 645 1686 727 45 258 520 1507 1316 3942 2221 859 1595 Spaces Moved 15531 | 1 519 502 205 414 213 860 1647 570 219 94 299 144 913 1636 326 100 823 462 249 574 265 18 71 133 638 692 1571 630 261 482 Core 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Treads 13360 | 1 519 502 205 414 213 860 510 570 219 94 299 144 913 603 326 100 823 462 249 574 265 18 71 133 638 692 1571 630 261 481 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2170 | . . . . . . . 1137 . . . . . . 1033 . . . . . . . . . . . . . . . . Fastest Speed 26 | 160 160 160 240 240 232 232 26 246 246 246 246 246 238 27 238 238 238 245 247 245 242 242 240 160 160 160 160 245 245 152 Average Speed 197 | 160 160 200 240 240 236 232 88 246 246 246 246 246 242 95 238 238 242 246 247 246 244 242 245 191 173 160 216 245 245 249 Slowest Speed 1550 | 160 160 320 240 240 240 240 250 247 246 246 246 246 246 325 242 238 245 247 247 247 245 242 320 330 240 240 250 245 245 1550 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . 4 . . . . . . 6 . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 2 91 56 13 46 31 68 27 61 42 72 52 4 81 27 51 14 30 64 44 74 49 2 87 6 65 17 91 28 11 27 Regions Visited 30 Branch Regions 14 Pre-discovered Areas 8 | . . 3 . . . . . 1 . 1 . . . 2 . . . 1 . . . . . . . . . . . . Known Exits Taken 25 | . 1 1 1 . 1 . 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 16 | . . . . . . . . 5 4 . 2 . . . 1 1 . 1 1 . 1 . . . . . . . . . Spaces Dug 116 | . 8 . . 5 7 9 1 35 . . . . 1 8 . . 7 . . . . . . 2 5 . . 2 . 26 Terrain Destroyed 1134 | . 51 . . 24 7 18 38 62 . . . . 5 268 . . 49 4 1 168 1 . 21 8 26 41 20 96 23 203 Melee 42 | . . . . . . . 1 16 . . . . 1 8 . . 7 . . . . . . 2 5 . . 2 . . Projectile 236 | . . . . 1 . 1 1 1 . . . . 4 6 . . 6 4 1 4 1 . . 5 20 3 13 60 23 82 AOE 845 | . 51 . . 23 7 17 36 45 . . . . . 254 . . 36 . . 163 . . 21 . . 38 . 33 . 121 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Fac Upp Upp War Pro Fac DSF Res Tes Res Qua Frg Acc Com Total 20039 | 2 599 674 236 519 288 1012 2008 842 389 101 326 169 1149 2132 366 105 1100 564 258 749 308 21 117 265 905 849 1928 986 360 712 Wait 1518 | . 5 54 3 6 9 10 116 189 164 2 24 2 57 157 8 . 74 78 . 90 14 . 2 12 99 87 104 103 14 35 Move 15483 | . 518 501 205 413 213 859 1638 569 218 93 298 144 912 1623 325 99 822 461 248 573 264 17 70 132 637 691 1570 629 260 481 Hop 10 | . . . . . . . 4 . . . . . . 6 . . . . . . . . . . . . . . . . Pick Up 331 | . 7 15 4 13 10 10 44 7 2 . . 4 18 48 3 1 10 . . 5 5 1 9 15 13 5 36 19 5 22 Fast Attach 173 | . 1 2 . 1 2 . 22 3 2 3 . . 3 27 3 . 4 . . 10 1 . 2 4 13 11 32 11 3 13 Attach 130 | . . 3 2 2 2 9 15 1 . . . 2 13 10 2 . 4 . . 4 4 2 . 7 7 4 9 10 5 13 Detach 12 | . . . . . . . 4 . . . . . . 4 . . . . . . . . . . 1 2 . . . 1 Swap 422 | 2 9 11 2 14 5 8 18 16 . . . 7 11 42 5 3 63 7 . 10 1 . 3 12 35 4 23 64 15 32 Drop 421 | . 6 9 2 18 15 6 50 11 3 3 . 4 14 56 9 1 18 1 . 16 2 1 5 15 23 14 67 22 5 25 Fire 1272 | . 45 75 15 50 29 72 79 30 . . 4 6 77 82 11 . 96 16 9 41 17 . 20 64 62 30 84 124 53 81 Melee 97 | . . . . . . . 8 16 . . . . 3 39 . 1 7 . . . . . . 4 15 . 2 2 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 33 | . 8 4 3 . 3 . 3 . . . . . 1 2 . . 2 1 1 . . . . . . 1 1 . . 3 Escape Stasis 105 | . . . . 2 . 38 7 . . . . . 8 36 . . . . . . . . 6 . . . . 2 . 6 Rewire 32 | . . . . . . . . . . . . . 32 . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 2 exits: Sto / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Low x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Ext / DSF) -4/DSF -3/Research -3/Testing -2/Research -2/Quarantine (discovered 3 exits: *Acc / *Sec / *Frg) -2/Protoforge -1/Access -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 54 | -10/Materials | Discovered new exit (range 12) 207 | -10/Materials | Discovered new exit (range 3) 313 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 15) 462 | -10/Materials | Learned Storage stockpile data 513 | -10/Materials | Identified exit to Materials 554 | -10/Materials | Learned Storage trap positions 606 | -10/Materials | Identified exit to Subcaves 634 | -10/Materials | Learned 2 Storage zone layouts 664 | -10/Materials | Learned 4 Recycling zone layouts 703 | -10/Materials | Learned 4 Recycling zone layouts 991 | -10/Materials | Entered another Materials area 991 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 992 | -9/Materials | Identified exit to Materials 1935 | -9/Materials | Discovered new exit (range 13) 1997 | -9/Materials | Learned Storage stockpile data 2046 | -9/Materials | Learned location of Storage (-8) 2085 | -9/Materials | Identified exit to Mines 2133 | -9/Materials | Learned location of 1 exit from Recycling 2140 | -9/Materials | Learned Storage trap positions 2141 | -9/Materials | Learned location of Zion (-6) 2323 | -9/Materials | Build established: Scavenger-Mutant 2325 | -9/Materials | Entered another Materials area 2325 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2326 | -8/Materials | Identified exit to Storage 2883 | -8/Materials | Identified exit to Garrison 2883 | -8/Materials | Entered Garrison 2884 | -8/Garrison | Identified exit to Materials 2907 | -8/Garrison | Triggered checkpoint 2959 | -8/Garrison | Garrison Relay disabled 3039 | -8/Garrison | Triggered checkpoint 3213 | -8/Garrison | Discovered exit to Materials (range 5) 3292 | -8/Garrison | Triggered checkpoint 3338 | -8/Garrison | Triggered checkpoint 3671 | -8/Garrison | Triggered checkpoint 3780 | -8/Garrison | Discovered exit to Materials (range 81) 3780 | -8/Garrison | Discovered exit to Materials (range 60) 3780 | -8/Garrison | Discovered exit to Materials (range 10) 3780 | -8/Garrison | Discovered exit to Materials (range 69) 3820 | -8/Garrison | Garrison Relay disabled 4068 | -8/Garrison | Entered Materials 4663 | -8/Materials | Discovered new exit (range 16) 4700 | -8/Materials | Identified exit to Garrison 4700 | -8/Materials | Entered Garrison 4804 | -8/Garrison | Triggered checkpoint 4923 | -8/Garrison | Lost 3 parts (2u1w) 4930 | -8/Garrison | Destroyed 12 combat bots 4946 | -8/Garrison | Triggered checkpoint 5136 | -8/Garrison | Discovered new exit (range 12) 5436 | -8/Garrison | Triggered checkpoint 5473 | -8/Garrison | Garrison Relay disabled 5505 | -8/Garrison | Rescued a captive Derelict 5506 | -8/Garrison | Rescued a captive Derelict 5618 | -8/Garrison | Discovered new exit (range 12) 5716 | -8/Garrison | Triggered checkpoint 6002 | -8/Garrison | Triggered checkpoint 6035 | -8/Garrison | Garrison Relay disabled 6077 | -8/Garrison | Discovered new exit (range 10) 6304 | -8/Garrison | Triggered checkpoint 6351 | -8/Garrison | Garrison Relay disabled 6454 | -8/Garrison | Triggered checkpoint 6523 | -8/Garrison | Triggered checkpoint 6532 | -8/Garrison | Core integrity fell below 50% 6571 | -8/Garrison | Garrison Relay disabled 6980 | -8/Garrison | Entered Factory 6980 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7360 | -7/Factory | Identified exit to Lower Caves 7380 | -7/Factory | First assault squad dispatched 7496 | -7/Factory | Build established: Hacker-Sprinter 7691 | -7/Factory | Learned 2 Extension zone layouts 7744 | -7/Factory | Loaded intel: 100 trap records 7822 | -7/Factory | Identified exit to Factory 7846 | -7/Factory | Learned 2 Proximity Caves zone layouts 7861 | -7/Factory | Learned 4 Extension zone layouts 7885 | -7/Factory | Learned location of 1 exit from Extension 7915 | -7/Factory | Loaded intel: 4 scanalyzer locations 8002 | -7/Factory | Learned 2 Extension zone layouts 8379 | -7/Factory | Build established: Tank 8781 | -7/Factory | Build established: Skirmisher 8838 | -7/Factory | Discovered exit to Factory (range 4) 8977 | -7/Factory | Entered Lower Caves 9018 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9030 | -7/Lower Caves | Met a Warlord Commander 9031 | -7/Lower Caves | Learned location of Warlord (-5) 9032 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 9038 | -7/Lower Caves | Found Encrypted Comm Array 9605 | -7/Lower Caves | Found Imp. Powered Armor 9641 | -7/Lower Caves | Found Imp. Powered Armor 10682 | -7/Lower Caves | Discovered new exit (range 9) 10741 | -7/Lower Caves | Identified exit to Lower Caves 10744 | -7/Lower Caves | Entered another Lower Caves area 11191 | -7/Lower Caves | Discovered new exit (range 15) 11445 | -7/Lower Caves | Identified exit to Data Miner 11450 | -7/Lower Caves | Entered Data Miner 11450 | -7/Data Miner | Discovered new exit (range 6) 11460 | -7/Data Miner | Identified exit to Proximity Caves 11499 | -7/Data Miner | Met Data Miner 11560 | -7/Data Miner | Learned location of Section 7 (-2) 11560 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11605 | -7/Data Miner | Received God Mode back door access code from Data Miner 11687 | -7/Data Miner | Entered Proximity Caves 12458 | -6/Proximity Caves | Entered Factory 12458 | -6/Factory | Evolved 2 slots: Utility x2 12782 | -6/Factory | Build established: Tank 12820 | -6/Factory | Identified exit to Lower Caves 12849 | -6/Factory | Identified exit to Garrison 12849 | -6/Factory | Entered Garrison 12977 | -6/Garrison | Triggered checkpoint 13050 | -6/Garrison | Garrison Relay disabled 13333 | -6/Garrison | Triggered checkpoint 13338 | -6/Garrison | Spotted B-75 Beast 13338 | -6/Garrison | Triggered checkpoint 13353 | -6/Garrison | Triggered checkpoint 13444 | -6/Garrison | Destroyed 11 combat bots 13482 | -6/Garrison | Destroyed B-75 Beast 13502 | -6/Garrison | Lost 11 parts (4n5u2w) 13711 | -6/Garrison | Triggered checkpoint 13773 | -6/Garrison | Spotted B-86 Titan 13785 | -6/Garrison | Build established: Scavenger-Gunner 13908 | -6/Garrison | Discovered new exit (range 10) 13943 | -6/Garrison | Triggered checkpoint 14163 | -6/Garrison | Destroyed B-86 Titan 14166 | -6/Garrison | Spotted B-75 Beast 14189 | -6/Garrison | Destroyed B-75 Beast 14271 | -6/Garrison | Rewired B-90 Cyclops 14459 | -6/Garrison | Discovered new exit (range 14) 14491 | -6/Garrison | Triggered checkpoint 14495 | -6/Garrison | Discovered new exit (range 57) 14495 | -6/Garrison | Discovered new exit (range 18) 14495 | -6/Garrison | Discovered new exit (range 64) 14546 | -6/Garrison | Garrison Relay disabled 15118 | -6/Garrison | Garrison Relay disabled 15349 | -6/Garrison | Build established: Scavenger-Mutant 15464 | -6/Garrison | Entered Factory 15464 | -6/Factory | Accompanied by 2 allies 15803 | -6/Factory | Build established: Scavenger-Gunner 16164 | -6/Factory | First assault squad dispatched 16189 | -6/Factory | Incoming assault squad redirected 16281 | -6/Factory | Discovered new exit (range 10) 16332 | -6/Factory | Joined by Warlord Geek squad 16395 | -6/Factory | Cargo convoy interrupted 16427 | -6/Factory | Joined by Warlord Ranger squad 16515 | -6/Factory | Found Prototype Launcher 16515 | -6/Factory | Identified Scatter Rocket Array 16531 | -6/Factory | Learned Extension stockpile data 16548 | -6/Factory | Build established: Hacker-Sprinter 16550 | -6/Factory | Joined by Warlord Ghost squad 16584 | -6/Factory | Learned 2 Lower Caves zone layouts 16626 | -6/Factory | Learned 2 Proximity Caves zone layouts 16658 | -6/Factory | Identified exit to Factory 16681 | -6/Factory | Learned location of Proximity Caves (-4) 16701 | -6/Factory | Learned location of 2 exits from Archives 16775 | -6/Factory | Learned location of 1 exit from Lower Caves 17242 | -6/Factory | Incoming assault squad redirected 17699 | -6/Factory | Destroyed 9 combat bots 17759 | -6/Factory | Specialist reinforcements revealed to be Infiltrators 17773 | -6/Factory | Entered Lower Caves 17774 | -6/Lower Caves | Identified exit to Lower Caves 17792 | -6/Lower Caves | Build established: Scavenger-Gunner 17829 | -6/Lower Caves | Found DCF Scrap (12 items) 18138 | -6/Lower Caves | Build established: Gunner 18196 | -6/Lower Caves | Encountered a Warlord checkpoint 18611 | -6/Lower Caves | Entered another Lower Caves area 18736 | -6/Lower Caves | Found Alien Artifact 18837 | -6/Lower Caves | Discovered exit to Factory (range 9) 18856 | -6/Lower Caves | Entered Factory 18856 | -5/Factory | Evolved 2 slots: Utility x2 18963 | -5/Factory | Joined by Warlord Geek squad 19165 | -5/Factory | Build established: Derelict-Gunner 19487 | -5/Factory | Joined by Warlord Ghost squad 19790 | -5/Factory | Joined by Warlord Ghost squad 19947 | -5/Factory | Found Prototype Launcher 19947 | -5/Factory | Identified Mni. Smartbomb Launcher 20051 | -5/Factory | Spotted B-75 Beast 20070 | -5/Factory | Destroyed B-75 Beast 20125 | -5/Factory | Build established: Gunner 20252 | -5/Factory | Joined by Warlord Ghost squad 20473 | -5/Factory | Build established: Scavenger-Gunner 20521 | -5/Factory | Incoming assault squad redirected 20524 | -5/Factory | Incoming assault squad redirected 20621 | -5/Factory | Joined by Warlord Chimera squad 21241 | -5/Factory | Joined by Warlord Dakka squad 21256 | -5/Factory | First assault squad dispatched 21326 | -5/Factory | Discovered new exit (range 5) 21334 | -5/Factory | Joined by Warlord Dakka squad 21348 | -5/Factory | Identified exit to Upper Caves 21377 | -5/Factory | Entered Upper Caves 21405 | -5/Upper Caves | Lost 8 allies 21838 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 22619 | -5/Upper Caves | Discovered new exit (range 13) 22646 | -5/Upper Caves | Identified exit to Upper Caves 22658 | -5/Upper Caves | Entered another Upper Caves area 22813 | -5/Upper Caves | Build established: Gunner 23295 | -5/Upper Caves | Discovered new exit (range 3) 23300 | -5/Upper Caves | Identified exit to Warlord 23303 | -5/Upper Caves | Entered Warlord 23385 | -5/Warlord | System corruption cleaned by Quarantine Array 23595 | -5/Warlord | Found Prototype Device 23595 | -5/Warlord | Identified Minesniffer Drone Bay 24132 | -5/Warlord | Opened Warlord's prototype stash 24146 | -5/Warlord | Found Prototype Processor 24146 | -5/Warlord | Identified Exp. Targeting Computer 24160 | -5/Warlord | Found Prototype Processor 24160 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 24169 | -5/Warlord | Found Prototype Device 24169 | -5/Warlord | Identified Exp. Focal Shield 24190 | -5/Warlord | Found Prototype Reactor 24315 | -5/Warlord | Met Warlord 24340 | -5/Warlord | Warlord's base attacked by MAIN.C 24690 | -5/Warlord | Warlord forces counterattacked 24734 | -5/Warlord | Spotted Striker 24784 | -5/Warlord | Spotted Executioner 24798 | -5/Warlord | Spotted Executioner 24859 | -5/Warlord | Lost 21 allies 24924 | -5/Warlord | Lost 5 allies 24931 | -5/Warlord | Destroyed 11 combat bots 24936 | -5/Warlord | Discovered new exit (range 14) 24937 | -5/Warlord | Lost 3 parts (2n1u) 24942 | -5/Warlord | Spotted Executioner 24942 | -5/Warlord | Spotted Executioner 24952 | -5/Warlord | Destroyed Executioner 24959 | -5/Warlord | Destroyed Executioner 24980 | -5/Warlord | Destroyed 11 combat bots 24987 | -5/Warlord | Identified exit to Proximity Caves 24989 | -5/Warlord | Entered Proximity Caves 25160 | -4/Proximity Caves | Build established: Scavenger-Gunner 25639 | -4/Proximity Caves | Core integrity fell below 50% 25667 | -4/Proximity Caves | Lost 3 parts (1n2w) 25679 | -4/Proximity Caves | Discovered new exit (range 13) 25713 | -4/Proximity Caves | Identified exit to Factory 25716 | -4/Proximity Caves | Entered Factory 25716 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 25717 | -4/Factory | Identified exit to Extension 25718 | -4/Factory | Identified Vortex Chain Reactor 25761 | -4/Factory | Identified exit to DSF 25761 | -4/Factory | Entered DSF 25806 | -4/DSF | Additional patrols routed to DSF 25923 | -4/DSF | Found Prototype Device 25944 | -4/DSF | Sterilization system engaged 25964 | -4/DSF | Ambient heat levels rising (+10) 25979 | -4/DSF | Ambient heat levels rising (+10) 25988 | -4/DSF | Discovered new exit (range 13) 25994 | -4/DSF | Ambient heat levels rising (+10) 26009 | -4/DSF | Ambient heat levels rising (+10) 26017 | -4/DSF | Identified exit to Research 26019 | -4/DSF | Entered Research 26019 | -3/Research | Evolved 2 slots: Utility x2 26020 | -3/Research | Identified Active Sensor Suite 26152 | -3/Research | Lost 4 parts (2n1u1w) 26441 | -3/Research | Discovered new exit (range 8) 26446 | -3/Research | Spotted B-86 Titan 26465 | -3/Research | Destroyed B-86 Titan 26488 | -3/Research | Found Hvy. Reflective Plating 26514 | -3/Research | Incoming investigation squad redirected 26519 | -3/Research | First assault squad dispatched 26537 | -3/Research | Identified exit to Testing 26539 | -3/Research | Entered Testing 26832 | -3/Testing | Spotted PX-T2DQW5ZVX1 26971 | -3/Testing | Found Prototype Device 26971 | -3/Testing | Identified Exp. Hardlight Generator 27136 | -3/Testing | Garrison activated, responded to threat 27185 | -3/Testing | Scanned by Researcher 27610 | -3/Testing | Discovered new exit (range 16) 28039 | -3/Testing | First assault squad dispatched 28045 | -3/Testing | Identified exit to Research 28046 | -3/Testing | Entered Research 28046 | -2/Research | Warlord forces began assault on 0b10 28046 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 28071 | -2/Research | Distinguished unit "Shockpunchers" dispatched to help 28071 | -2/Research | Distinguished unit "Cat Herders" dispatched to help 28075 | -2/Research | Discovered new exit (range 8) 28085 | -2/Research | Identified exit to Quarantine 28156 | -2/Research | Research machine network offline 28475 | -2/Research | Lost 6 allies 28491 | -2/Research | Found Prototype Launcher 28491 | -2/Research | Identified Hellfire Missile Launcher 28495 | -2/Research | Found Hellfire Missile Launcher 28630 | -2/Research | Borebot progress halted 28930 | -2/Research | Spotted Striker 28948 | -2/Research | Destroyed Striker 28963 | -2/Research | Lost 3 allies 29049 | -2/Research | Spotted Striker 29055 | -2/Research | Destroyed Striker 29056 | -2/Research | Spotted Striker 29071 | -2/Research | Destroyed Striker 29236 | -2/Research | Spotted Striker 29238 | -2/Research | Spotted Executioner 29251 | -2/Research | Destroyed Executioner 29254 | -2/Research | Destroyed Striker 29281 | -2/Research | Lost 10 allies 29288 | -2/Research | Found Prototype Processor 29288 | -2/Research | Identified Exp. Core Analyzer 29362 | -2/Research | Entered Quarantine 29391 | -2/Quarantine | Found Alien Artifact 29391 | -2/Quarantine | Identified Phase Armor 29568 | -2/Quarantine | Discovered new exit (range 16) 29594 | -2/Quarantine | Cryocooling Duct disabled 29597 | -2/Quarantine | Cryocooling Duct disabled 29609 | -2/Quarantine | Ambient heat levels rising (+20) 29609 | -2/Quarantine | Non-combat units ordered to evacuate 29612 | -2/Quarantine | Ambient heat levels rising (+20) 29612 | -2/Quarantine | Combat units ordered to evacuate 29712 | -2/Quarantine | Quarantine Guard activated 29730 | -2/Quarantine | Lost 6 allies 29738 | -2/Quarantine | Spotted Quarantine Guard 29738 | -2/Quarantine | Spotted Quarantine Guard 29743 | -2/Quarantine | Destroyed Quarantine Guard 29753 | -2/Quarantine | Spotted Quarantine Guard 29756 | -2/Quarantine | Spotted Quarantine Guard 29758 | -2/Quarantine | Spotted Quarantine Guard 29762 | -2/Quarantine | Spotted Quarantine Guard 29763 | -2/Quarantine | Spotted Quarantine Guard 29764 | -2/Quarantine | Destroyed Quarantine Guard 29764 | -2/Quarantine | Destroyed Quarantine Guard 29768 | -2/Quarantine | Destroyed Quarantine Guard 29768 | -2/Quarantine | Destroyed Quarantine Guard 29774 | -2/Quarantine | Spotted Quarantine Guard 29775 | -2/Quarantine | Destroyed Quarantine Guard 29783 | -2/Quarantine | Destroyed Quarantine Guard 29822 | -2/Quarantine | Destroyed Quarantine Guard 29843 | -2/Quarantine | Destroyed 10 combat bots 29907 | -2/Quarantine | Found Alien Artifact 29907 | -2/Quarantine | Identified Core Reset Matrix 29907 | -2/Quarantine | Identified Dimensional Node Initializer 29907 | -2/Quarantine | Used Core Reset Matrix 29911 | -2/Quarantine | Detected hypermatrix surge 29911 | -2/Quarantine | Sensed 10 artifacts in vicinity 29989 | -2/Quarantine | Spotted Quarantine Guard 30017 | -2/Quarantine | Destroyed Quarantine Guard 30411 | -2/Quarantine | Spotted Quarantine Guard 30422 | -2/Quarantine | Destroyed Quarantine Guard 30537 | -2/Quarantine | Found Subatomic Replicator 30929 | -2/Quarantine | Discovered new exit (range 18) 30929 | -2/Quarantine | Spotted Quarantine Guard 30938 | -2/Quarantine | Destroyed Quarantine Guard 30973 | -2/Quarantine | Identified exit to Access 31015 | -2/Quarantine | Build established: Scavenger-Assassin 31212 | -2/Quarantine | Spotted Fortress 31346 | -2/Quarantine | Destroyed Fortress 31371 | -2/Quarantine | Found Prototype Reactor 31371 | -2/Quarantine | Identified Vortex Chain Reactor 31378 | -2/Quarantine | Found Vortex Chain Reactor 31388 | -2/Quarantine | Found Centrium Heavy Armor Plating 31394 | -2/Quarantine | Found Prototype Device 31415 | -2/Quarantine | Identified Exp. Force Field 31479 | -2/Quarantine | Build established: Scavenger-Gunner 32281 | -2/Quarantine | Discovered new exit (range 6) 32281 | -2/Quarantine | Discovered new exit (range 7) 32281 | -2/Quarantine | Spotted Quarantine Guard 32284 | -2/Quarantine | Destroyed Quarantine Guard 32297 | -2/Quarantine | Identified exit to Section 7 33301 | -2/Quarantine | Identified exit to Protoforge 33304 | -2/Quarantine | Entered Protoforge 33305 | -2/Protoforge | Sensed 2 artifacts in vicinity 33315 | -2/Protoforge | Spotted Hotshot 33319 | -2/Protoforge | Superfortress began startup sequence 33536 | -2/Protoforge | Spotted Hotshot 33539 | -2/Protoforge | Spotted Hotshot 33545 | -2/Protoforge | Spotted Hotshot 33547 | -2/Protoforge | Spotted Hotshot 33552 | -2/Protoforge | Destroyed Hotshot 33564 | -2/Protoforge | Destroyed Hotshot 33571 | -2/Protoforge | Destroyed Hotshot 33581 | -2/Protoforge | Destroyed Hotshot 33992 | -2/Protoforge | Spotted B-90 Cyclops 34005 | -2/Protoforge | Destroyed B-90 Cyclops 34134 | -2/Protoforge | Spotted Hotshot 34310 | -2/Protoforge | Spotted Hotshot 34310 | -2/Protoforge | Spotted Hotshot 34310 | -2/Protoforge | Spotted Hotshot 34314 | -2/Protoforge | Spotted Hotshot 34424 | -2/Protoforge | Spotted Hotshot 34424 | -2/Protoforge | Spotted Hotshot 34424 | -2/Protoforge | Spotted Hotshot 34440 | -2/Protoforge | Destroyed Hotshot 34443 | -2/Protoforge | Destroyed Hotshot 34447 | -2/Protoforge | Destroyed Hotshot 34450 | -2/Protoforge | Destroyed Hotshot 34468 | -2/Protoforge | Destroyed Hotshot 34629 | -2/Protoforge | Spotted Overlord 34681 | -2/Protoforge | Destroyed Overlord 34734 | -2/Protoforge | Lost 3 parts (1p2w) 34736 | -2/Protoforge | Found Centrium Heavy Armor Plating 34746 | -2/Protoforge | Found Prototype Device 34747 | -2/Protoforge | Identified Adv. Kinecellerator 34776 | -2/Protoforge | Found Prototype Device 34777 | -2/Protoforge | Identified Exp. EM Shield 34781 | -2/Protoforge | Found Prototype Device 34801 | -2/Protoforge | Found Prototype Device 34801 | -2/Protoforge | Identified Exp. Transmission Jammer 34871 | -2/Protoforge | Identified Exp. Remote Shield 35152 | -2/Protoforge | Spotted AP7-3 35152 | -2/Protoforge | Spotted Hotshot 35152 | -2/Protoforge | Spotted Hotshot 35152 | -2/Protoforge | Spotted Hotshot 35152 | -2/Protoforge | Spotted Hotshot 35182 | -2/Protoforge | Core integrity fell below 50% 35300 | -2/Protoforge | Found Prototype Launcher 35308 | -2/Protoforge | Identified Enh. Gamma Bomb Array 35431 | -2/Protoforge | Discovered exit to Access (range 15) 35525 | -2/Protoforge | Entered Access 35525 | -1/Access | Evolved 2 slots: Power x1, Utility x1 35566 | -1/Access | Build established: Scavenger-Tank 36025 | -1/Access | First assault squad dispatched 36270 | -1/Access | Spotted B-99 Colossus 36299 | -1/Access | Spotted B-99 Colossus 36299 | -1/Access | Destroyed B-99 Colossus 36307 | -1/Access | Destroyed B-99 Colossus 36344 | -1/Access | Discovered new exit (range 3) 36349 | -1/Access | Identified exit to Command 36384 | -1/Access | Entered Command 36625 | -1/Command | Phase Generator disabled 36988 | -1/Command | Found Prototype Device 36988 | -1/Command | Identified Exp. Shield Generator 37067 | -1/Command | Spotted B-99 Colossus 37109 | -1/Command | Destroyed B-99 Colossus 37443 | -1/Command | Initialized slip node 37466 | -1/Command | Used Subatomic Replicator to replicate Centrium Medium Armor Plating 37589 | -1/Command | Destroyed 8 combat bots 37928 | -1/Command | Spotted Executioner 37928 | -1/Command | Spotted Executioner 37928 | -1/Command | Spotted Executioner 37928 | -1/Command | Spotted Executioner 37928 | -1/Command | Spotted Striker 37928 | -1/Command | Spotted Striker 37928 | -1/Command | Spotted Alpha 7 37928 | -1/Command | Spotted Alpha 7 37942 | -1/Command | Spotted B-99 Colossus 37956 | -1/Command | Discovered new exit (range 11) 37963 | -1/Command | Spotted B-99 Colossus 37974 | -1/Command | Identified exit to Surface 37979 | -1/Command | Core integrity fell below 50% 37979 | *** | Heading to fleet! Last Messages --------------- 37975_ Penetrated by Slug. 37975_ Lyr. Light Armor Plating destroyed. 37975_ Penetrated by Slug. 37975_ Slug penetrates Wall. 37975_ Penetrated by Slug. 37975_ Slug penetrates Wall. 37975_ Penetrated by Slug. 37976_ Slug penetrates Wall. 37977_ Biometal Heavy Treads destroyed. 37977_ Penetrated by Slug. 37977_ Slug penetrates Wall. 37977_ Penetrated by Slug. 37977_ Enh. Armored Heavy Treads destroyed. 37977_ Exp. Core Analyzer destroyed. 37978_ Penetrated by Slug. 37978_ Slug penetrates Wall. 37978_ Penetrated by Slug. 37978_ Slug penetrates Wall. 37979_ Penetrated by Slug. 37979_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ! # """" ### ######### | | ## # # +# ##### #### "" # | | ????????? ??????# ########### | | ????????# ???????# ## #?????# | | ????????#????????# ## # # #?????# | | ?????????????????# # # ####### | | ?????????????????# % | | ?????????????????# [ == | | ?????????????????# * [ == | | ?????????????????# = = | | ?????????????????# *%== | | ?????????????????#### # # ######## [ [% = | | ????????????????????## # # *= | | ?????????????????????## # + | | ??????????????????????# ==# # | | ??????????????????????+ ! * = ############## | | ??????????????????????############????????????# | | ??????????????????????????????????????????????# ## | | ???????????????????##############?????????????# #? | | ???????????????????# #?##??????????# ## | | ???????????????????# ## #######???## # | | ???????????????????# ^ %^% BB#%%%; # ;##??# ## | | ???????????????????# %% BB7 % #####% # | | ???????????????????# E 7 ^/ ^^ ; + | | ???????????????????# %" ^E%E m ^% ! %+% # | | ???????????????????# @" %^ ^^ %* ; | | ???????????????????# % ^ ^ ; | | ???????????????????# ^ E ^ #### | | ???????????????????# ^^ ; # # # ###??## # | | ???????????????????# BB#########?????## | | ???????????????????# BB#??????????????# # | | ???????????????????##############??????????????#!# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# # | | ???????????????????????????????????????????????# # | | ???????????????????????????????????????????????# # | | ???????????????????????????????????????????????# # | | ??????????????????????????????????????????????## | | ?????????????????????????????????????????????## # | | ?????????????????????????????????????????????# | | ???????????????????????????????????????? | | ???????????????????????????????????+ | | ???????????????????????????????????# | | ???????????????????????????????????###+####### | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Coolant Potential 120 Energy Generation 67 Energy Capacity 2000 Matter Stores 300 Matter Capacity 800 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 22 Armor Coverage 2100 Resistance: KI 30 Resistance: TH 30 Resistance: EM 75 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 90 Weapon Cycling 20 Evasion (%) 64 Targeting Accuracy 20 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 4 Kinecelleration 50 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- Imp. Matter Compressor | -2/Quarantine | Archive Adv. KE Penetrator | -2/Quarantine | Archive Exp. Core Shielding | -2/Quarantine | Archive Thunder Hammer | -2/Quarantine | Archive Centrium Heavy Armor Plating | -2/Quarantine | Archive Gravity Flail | -2/Quarantine | Archive Imp. Lightning Gun | -2/Quarantine | Archive Spectral Analyzer | -2/Quarantine | Archive Tesla Bomb Launcher | -2/Quarantine | Archive Quantum Shading Machine | -2/Quarantine | Archive Adv. Plasma Rifle | -2/Quarantine | Archive Prc. Phase Gun | -2/Quarantine | Archive Cld. Q-thruster | -2/Quarantine | Archive Exp. Actuator Array | -2/Quarantine | Archive Robot Schematics ------------------ G-73 Enforcer | -2/Quarantine | Archive T-07 Excavator | -2/Quarantine | Archive H-88 Terminator | -2/Quarantine | Archive B-74 Champion | -2/Quarantine | Archive Y-72 Warden | -2/Quarantine | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Phase Armor Core Reset Matrix Dimensional Node Initializer Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed ZioniteHybridBlade Manual? 0 Play Time 03:45:22 Cumulative 917.4 hours Start 2025.05.22 @ 14:37:24 End 2025.05.22 @ 18:19:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1500 Rogue 1500 Adventurer 0 Explorer 0 Win Type 2 Total 90 Types 54/1/16/14/4/0/0/1/0/0 Lore% 88 Gallery% 83 Achievement% 85 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ddc47e8-6749-4b73-96dd-88f061afa306