Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.13 @ 22:09:30 Player: jumpy Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (308) 1540 Value Destroyed (16493) 16493 Prototype IDs (26) 520 Alien Tech Used (3) 600 Bonus (7029) 7029 TOTAL SCORE: 33482 Bonus ------- High Alert Combat Kills 1010 Follower Combat Kills 1147 Entered Garrisons 1400 Used RIF Installer 3500 Friendly Fire -28 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 33% Temperature Cool (0) Movement Core (50) Location -3/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Hacking Suite Authchip [R/NC] Relay Coupler [NC] (31) Relay Coupler [NC] (31) Relay Coupler [Hunter] (18) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Graviton Reactor > --- PROPULSION ------- Advanced Heavy Treads Myomer Leg Myomer Leg Myomer Leg Advanced Myomer Leg Biometal Leg > --- UTILITY ---------- Improved Cooling System Advanced Cooling System Huge Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Powered Armor Relay Coupler [Grunt] > --- WEAPON ----------- Quantum Rifle Quantum Rifle Quantum Rifle > --- INVENTORY -------- Particle Reactor Flexi-carbon Leg Advanced Signal Interpreter Transmission Jammer Layered Light Armor Plating Layered Light Armor Plating Graphene Brace Advanced Force Field Advanced Hacking Suite Authchip [R/NC] Authchip [R/NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Hunter] Relay Coupler [Proto] Relay Coupler [Proto] Plasma Rifle Plasma Rifle KE Penetrator Tesla Bomb Launcher Advanced Remote Datajack Improved Plasma Cutter Power Sword [Rating: 145] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Utility Advanced Targeting Computer Device Seismic Detector Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection Improved Medium Armor Plating Artifact Spacefold Activator Weapon Gauss Rifle Energy Gun Plasma Rifle Energy Cannon Nova Cannon Ballistic Gun Gauss Rifle Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Power Sword Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Sec Slots Evolved 14 | . . 2 2 . 2 . . . 2 . . . 2 . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . . 1 . . Propulsion 5 | . . . 1 . 1 . . . 1 . . . 1 . 1 . . . . Utility 7 | . . 1 1 . 1 . . . 1 . . . 1 . 1 . 1 . . Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . Parts Attached 257 | 8 . 2 9 9 18 20 3 12 2 10 6 10 26 19 14 30 18 22 19 Power 37 | 1 . . 1 2 3 2 . 2 1 1 1 1 5 3 1 2 6 2 3 Engine 14 | 1 . . . 2 3 2 . 2 . 1 1 . 2 . . . . . . Core 9 | . . . 1 . . . . . 1 . . . 3 3 . 1 . . . Reactor 14 | . . . . . . . . . . . . 1 . . 1 1 6 2 3 Propulsion 81 | 2 . . 1 4 4 6 1 4 . 3 1 4 10 7 7 11 4 8 4 Treads 27 | 2 . . 1 4 4 6 1 4 . 3 1 . . . . . . 1 . Leg 54 | . . . . . . . . . . . . 4 10 7 7 11 4 7 4 Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 76 | 3 . . 5 . 7 4 1 1 1 2 3 1 7 7 4 11 6 7 6 Device 23 | 2 . . . . 2 . . . 1 . . . 5 2 1 6 . 2 2 Storage 5 | 1 . . 2 . 1 . . . . . . . . . . . 1 . . Processor 10 | . . . 1 . 3 . . . . . 1 . . 1 1 . 1 . 2 Hackware 18 | . . . 1 . . 2 . 1 . 1 1 . . 3 1 1 2 4 1 Protection 19 | . . . 1 . 1 2 1 . . 1 1 1 2 1 1 4 2 1 . Artifact 1 | . . . . . . . . . . . . . . . . . . . 1 Weapon 63 | 2 . 2 2 3 4 8 1 5 . 4 1 4 4 2 2 6 2 5 6 Energy Gun 14 | . . . . . 1 . . . . . . . . . . 5 2 2 4 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 39 | 2 . 2 2 3 1 6 . 4 . 4 1 4 3 2 1 1 . 2 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . 1 . 1 . . . . . 1 . . . . . . Special Weapon 4 | . . . . . . 2 . 1 . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . 1 . . 2 . 1 . . . . . 3 . 2 . 2 1 5 Parts Lost 124 | . . . . 3 4 8 . 6 . 12 2 11 7 11 2 21 1 14 22 Power 11 | . . . . . . 1 . 1 . 1 . . 3 . . 1 . 1 3 Propulsion 51 | . . . . 1 . 3 . 3 . 5 1 6 . 4 1 10 1 7 9 Utility 26 | . . . . . 3 . . 1 . 1 1 1 2 4 1 5 . 3 4 Weapon 36 | . . . . 2 1 4 . 1 . 5 . 4 2 3 . 5 . 3 6 Highest Loss Streak 9 | . . . . 2 1 4 . 6 . 7 1 7 2 6 1 8 1 9 9 To Critical Strikes 2 | . . . . . . . . . . . . . . . . 1 . . 1 Average Backups 20 | 4 7 7 9 15 21 22 24 22 20 19 19 23 24 24 24 21 24 22 19 Power 2 | . 1 1 1 2 2 2 3 1 1 3 3 3 1 . 2 2 1 . 2 Propulsion 3 | 1 2 2 1 3 5 5 6 4 4 1 1 1 2 5 6 1 . . 1 Utility 10 | . 2 1 2 6 10 10 11 9 9 8 10 14 15 12 10 11 16 15 11 Weapon 3 | 1 2 2 3 2 1 2 2 4 4 4 4 4 2 2 2 3 4 4 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 49 | . . 2 1 1 8 1 . 1 . . 1 5 3 3 3 6 2 . 12 Power 12 | . . . 1 . 2 . . . . . 1 1 . 1 1 3 . . 2 Propulsion 5 | . . 1 . . 1 . . . . . . . 1 1 1 . . . . Utility 25 | . . 1 . . 3 1 . 1 . . . 3 1 1 1 3 1 . 9 Weapon 5 | . . . . 1 1 . . . . . . 1 1 . . . 1 . . Tool/Special 2 | . . . . . 1 . . . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 100 88 95 99 98 94 100 97 98 96 93 79 95 94 97 87 98 90 90 Engine 3 | . 14 11 1 4 7 6 7 7 4 6 6 1 2 1 . . . . . Core 1 | . . . 7 4 . . . . 1 . . . 1 3 . . . . . Reactor 2 | . . . . . . . . . . . . 4 1 . 4 4 9 8 8 Treads 16 | . 28 22 27 26 30 29 30 29 33 29 26 5 . . . . . . . Leg 12 | . . . . . . . . . . . . 8 32 34 35 32 32 24 29 Device 6 | . 14 11 9 9 6 1 . . 4 4 . . 7 5 9 13 13 14 11 Storage 6 | . 14 11 9 9 7 7 7 7 6 6 6 6 5 5 5 5 4 4 3 Processor 17 | . . . 7 9 14 23 23 23 20 20 24 26 19 14 15 10 13 14 14 Hackware 1 | . . . 3 . . . . . . 1 3 . . 4 3 1 3 4 3 Protection 4 | . . . 3 9 5 2 7 6 6 6 4 5 4 4 5 4 4 3 2 Energy Gun 2 | . . . . . 3 . . . . . . . . . . 9 14 10 4 Ballistic Gun 16 | . 28 33 27 26 18 20 23 19 20 19 17 18 16 15 13 4 . 2 6 Peak Build Rating 145 | 7 8 11 22 28 49 48 48 53 51 50 52 54 81 79 111 113 127 145 145 Average Rating 61 | 5 7 9 19 25 38 41 44 48 49 44 48 50 73 73 104 94 118 122 125 On Entrance 52 | . 7 8 11 22 28 49 42 46 45 50 44 52 54 79 68 109 93 126 122 Avg Prop Armor Cover (%) 6 | . . . . . . . . . . . . . 5 . . . . 11 3 Naked Turns 26 | . . . . . . . . . . . . . . . . . . . 26 Heaviest Build 154 | 15 15 18 100 104 106 109 108 112 106 106 111 114 123 120 132 137 152 145 154 Greatest Support 178 | 40 40 40 60 60 94 94 97 97 114 114 80 80 116 109 165 160 163 178 175 Greatest Overweight (x) 33 | . . . 1 1 1 2 1 1 . 1 1 33 3 1 1 1 1 1 2 Average Overweight (x) . | . . . . 1 . . 1 1 . . 1 2 . . . . . . . Largest Inventory Capacity 25 | 8 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 8 8 15 25 22 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 7 8 8 10 21 25 25 25 25 21 22 25 25 25 25 25 25 25 25 23 Average Carried 20 | 4 7 7 9 15 21 22 24 22 19 19 19 23 24 24 24 21 24 22 19 Final Capacity 25 | 8 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 7 8 8 10 21 24 24 25 21 21 16 25 25 25 23 25 25 25 16 5 Class Distribution -------------------- 39% | Scavenger-Gunner 20% | Bothacker-Gunner 14% | Gunner 10% | Botlord-Gunner 7% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -7/Factory Gunner | -7/Garrison Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -6/Factory Bothacker-Gunner | -6/Garrison Bothacker-Gunner | -5/Factory Bothacker-Gunner | -5/Garrison Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Garrison Botlord-Gunner | -3/Research Botlord-Gunner | -3/Quarantine Botlord-Gunner | -3/Section 7 Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Sec Matter Collected 10712 | 388 6 27 336 417 790 1002 181 717 . 557 705 663 1199 703 733 867 198 367 856 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 14936 | 259 12 81 515 551 1630 1217 117 834 . 754 952 1048 1616 625 869 1404 763 469 1220 Parts 695 | 25 3 12 31 39 65 54 6 51 . 42 34 42 62 26 62 58 17 26 40 Haulers Intercepted 4 | . . . . . . . 1 . . . 1 . 2 . . . . . . Recyclers Shooed 11 | . . . . . 2 . . . . . 1 . 5 . 1 . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Sec Combat Hostiles Destroyed 262 | . . 6 11 16 28 29 1 22 . 24 11 19 15 8 15 26 12 6 13 Melee 2 | . . . . 1 . . . . . . . 1 . . . . . . . Guns 243 | . . 6 11 15 25 29 1 22 . 16 11 18 15 8 15 26 8 6 11 Cannons 1 | . . . . . . . . . . . . . . . . . . . 1 AOE 11 | . . . . . 3 . . . . 8 . . . . . . . . . Classes Destroyed 22 | 3 1 1 3 1 2 3 1 2 . . 1 1 1 . . 1 . . 1 Worker 9 | 1 . . 2 . 2 . . . . . . . 1 . 1 . 1 . 1 Builder 6 | . . . . . . . . . . . 1 . 3 . 2 . . . . Tunneler 8 | 7 . . . . . . 1 . . . . . . . . . . . . Hauler 4 | . . . . . . . 1 . . . 1 . 2 . . . . . . Recycler 10 | 1 . . . . 4 . . . . . 2 . 3 . . . . . . Mechanic 1 | . . . . . . . . . . . . . 1 . . . . . . Operator 4 | . . . 1 . . . . . . . . . 1 . . . 1 1 . Watcher 1 | . 1 . . . . . . . . . . . . . . . . . . Swarmer 65 | . . 6 3 7 . 8 . 8 . 10 2 3 . . 4 9 5 . . Cutter 2 | . . . . . . . . . . . . . . . . 2 . . . Saboteur 2 | . . . . . . . . . . . . 2 . . . . . . . Grunt 87 | . . . 3 2 22 12 1 3 . 7 3 8 8 2 . 7 2 1 6 Brawler 6 | . . . . . . 3 . . . 1 . 1 1 . . . . . . Duelist 7 | . . . . . 1 . . 2 . 1 . 1 . . . . 2 . . Protector 1 | . . . . . . 1 . . . . . . . . . . . . . Sentry 44 | . . . 5 4 1 4 . 3 . 3 2 2 4 4 3 5 1 . 3 Demolisher 1 | . . . . . . 1 . . . . . . . . . . . . . Specialist 3 | . . . . 3 . . . . . . . . . . . . . . . Hunter 10 | . . . . . . . . 1 . 2 1 . 1 2 . . . 2 1 Programmer 33 | . . . . . 4 . . 4 . . 3 2 1 . 8 2 2 4 3 Behemoth 3 | . . . . . . . . 1 . . . . . 1 . 1 . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 8 | 5 1 3 3 3 6 8 2 7 . 6 3 4 5 2 5 4 3 3 3 Combat Bots Only 8 | . . 3 3 3 4 8 1 7 . 6 3 4 4 2 4 4 3 3 3 Max Kills in Single Turn 3 | 1 1 1 2 3 3 2 1 3 . 3 1 2 2 1 2 1 1 1 1 Gunslinging 2 | . . . 1 2 . 1 . 2 . . . 1 1 . 1 . . . . Exploded 3 | . . . . . 3 . . . . 3 . . . . . . . . . Melee 1 | . . . . 1 . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Sec Hostile Shots Fired 2049 | . . 18 30 89 128 179 9 138 . 144 81 89 96 95 79 334 61 186 293 Missed 646 | . . 3 12 17 41 56 6 43 . 46 31 25 34 16 22 103 23 77 91 Hits 1403 | . . 15 18 72 87 123 3 95 . 98 50 64 62 79 57 231 38 109 202 Melee 28 | . . . . . . 4 . 2 . . . 7 2 . . 9 4 . . Projectile 1375 | . . 15 18 72 87 119 3 93 . 98 50 57 60 79 57 222 34 109 202 AOE 10 | . . . . . . 7 . . . . . . 2 . . . . . 1 Critical Strikes 82 | . . . 1 6 8 4 . 3 . 1 1 4 7 1 5 13 1 10 17 Part Disruptions 7 | . . . . . . . . . . . . . . . 2 . . 3 2 Damage Taken 24598 | . . 113 234 987 1246 1769 43 1803 . 1383 642 1113 1539 1533 766 3513 951 2467 4496 Core 2898 | . . 16 71 112 113 150 13 121 . 138 44 93 208 144 83 392 72 241 887 Absorbed by Shields 1964 | . . . . . . . . . . . . . 31 99 398 737 . 45 654 Regen/Repaired (Parts) 811 | . . . . . . . . . . . 147 . 74 . . . . . 590 Core Remaining (%) 74 | 100 100 96 . 66 . . . 43 . . . 67 . 64 . 58 . . . Volleys Fired 773 | 18 1 10 21 28 68 67 4 49 . 34 39 49 56 51 44 95 33 33 73 Largest 3 | 2 2 3 3 3 3 3 3 3 . 3 3 3 3 3 3 3 3 3 3 Hottest 282 | 40 40 60 69 74 116 79 79 96 . 84 93 93 94 99 94 219 263 282 263 Shots Fired 2007 | 36 2 30 63 84 191 165 13 126 . 86 100 129 166 125 125 198 99 81 188 Gun 1958 | 36 2 30 63 84 188 162 13 123 . 82 98 129 166 121 123 197 99 77 165 Cannon 19 | . . . . . . . . . . . . . . . . . . . 19 Launcher 7 | . . . . . 3 . . . . 4 . . . . . . . . . Special 23 | . . . . . . 3 . 3 . . 2 . . 4 2 1 . 4 4 Kinetic 1583 | 36 2 30 63 84 151 162 13 123 . 82 98 129 166 121 123 94 . 14 92 Thermal 387 | . . . . . 37 . . . . . . . . . . 103 99 63 85 Explosive 7 | . . . . . 3 . . . . 4 . . . . . . . . . Electromagnetic 7 | . . . . . . . . . . . . . . . . . . . 7 Robot Hit Streak 63 | 6 1 5 10 30 31 16 9 28 . 12 47 23 23 15 15 36 63 17 36 Robot Miss Streak 7 | 2 1 7 3 4 2 3 5 4 . 4 2 5 4 2 3 5 5 3 5 Penetration Max 1 | . . . . . 1 1 . 1 . . . 1 1 . 1 1 . 1 1 Secondary Targets 56 | . . . 2 9 1 7 1 7 . 7 1 5 2 1 2 6 1 2 2 Max Gunslinging Chain 2 | . . . 1 2 1 2 1 2 . 1 1 1 1 1 1 1 1 1 1 Shots Hit Robots 1468 | 23 1 9 38 70 147 124 11 102 . 70 82 89 133 98 67 149 72 47 136 Core Hits 859 | 10 1 6 23 24 71 77 15 85 . 133 32 56 98 29 31 69 29 19 51 Critical Kills 16 | . . . . . . . . 3 . . 1 1 3 . 3 2 . 1 2 Critical Parts Destroyed 12 | . . 1 . . . . . 1 . . 1 1 . 1 1 4 . . 2 Critical Strikes 51 | . . 1 . . 1 . . 4 . . 2 2 3 2 5 11 8 2 10 Burn 21 | . . . . . 1 . . . . . . . . . . 5 8 1 6 Meltdown 1 | . . . . . . . . . . . . . . . . . . . 1 Destroy 28 | . . 1 . . . . . 4 . . 2 2 3 2 4 6 . 1 3 Sever 1 | . . . . . . . . . . . . . . . 1 . . . . Melee Attacks 17 | . . . . . 5 . . 2 . . 2 1 . . 1 . . 4 2 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 17 | . . . . . 5 . . 2 . . 2 1 . . 1 . . 4 2 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 33252 | 305 15 116 618 1095 3091 2236 220 2500 . 1984 1901 1924 3400 2065 1959 3533 1796 1422 3072 Guns 31452 | 305 15 116 602 1088 2682 2236 217 2458 . 1451 1821 1924 3183 2065 1919 3491 1796 1422 2661 Cannons 411 | . . . . . . . . . . . . . . . . . . . 411 Explosions 1095 | . . . . . 348 . . . . 533 . . 214 . . . . . . Melee 152 | . . . . . . . . 33 . . 80 . . . 39 . . . . Ramming 142 | . . . 16 7 61 . 3 9 . . . . 3 . 1 42 . . . Kinetic 25163 | 305 15 116 602 1088 2194 2236 217 2458 . 1451 1821 1924 3183 2065 1919 1727 . 301 1541 Thermal 6566 | . . . . . 488 . . . . . . . . . . 1764 1796 1121 1397 Explosive 1095 | . . . . . 348 . . . . 533 . . 214 . . . . . . Electromagnetic 134 | . . . . . . . . . . . . . . . . . . . 134 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 152 | . . . . . . . . 33 . . 80 . . . 39 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 33 | . . . . . 1 4 4 5 . . 3 3 5 5 6 12 1 19 33 Average Corruption 5 | . . . . . 1 3 4 4 . . 2 3 5 5 4 11 1 10 21 Corruption Purged 2 | . . . . . 1 . . . . . . . . . . . . 1 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 321 | . . . . . 14 36 16 30 . . 12 32 11 23 7 56 3 18 63 Message Errors 77 | . . . . . 6 8 5 7 . . 3 11 2 5 2 16 1 3 8 Matter Fused 71 | . . . . . 1 6 4 7 . . 2 3 6 9 1 12 1 4 15 Heat Flow Errors 31 | . . . . . 1 4 2 3 . . 1 2 1 1 2 4 . 2 8 Energy Discharges 35 | . . . . . . 4 2 4 . . 3 6 . 1 1 6 . 4 4 Parts Rejected 7 | . . . . . . 1 . . . . . 1 1 1 . 1 . . 2 Parts Fused 4 | . . . . . 1 . . . . . . 1 . . . 1 . . 1 Data Loss (minor) 30 | . . . . . 1 3 1 3 . . 2 5 1 2 . 5 1 3 3 Data Loss (major) 17 | . . . . . 2 2 1 3 . . 1 . . 1 1 2 . 1 3 Misfires 9 | . . . . . . 2 1 . . . . 1 . 1 . 3 . . 1 Alerts 13 | . . . . . 1 5 . 2 . . . 1 . 2 . . . . 2 Misdirections 9 | . . . . . . . . . . . . . . . . 2 . . 7 Weapon Failures 18 | . . . . . 1 1 . 1 . . . 1 . . . 4 . 1 9 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 59 | . . . . . 13 . . . . 23 . . 23 . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 46 | . . . . . . . . . . 23 . . 23 . . . . . . Melee 13 | . . . . . 13 . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 139 | . . . . . 33 25 . . . 81 . . . . . . . . . Shots 4 | . . . . . 1 1 . . . 2 . . . . . . . . . Rammed 6 | . . . 1 . 3 . 1 1 . . . . . . . . . . . Targets Rammed 17 | . . . 2 1 5 . 1 1 . . . . 1 . 1 5 . . . Kicked 7 | . . . . . . . . . . . . . 1 . 1 5 . . . Crushed 4 | . . . 1 1 2 . . . . . . . . . . . . . . Highest Temperature 440 | . . . 35 125 238 440 201 113 . 63 253 231 187 186 283 297 45 149 359 Average Temperature 52 | . . . 12 41 69 63 61 27 . 22 28 21 35 46 71 74 17 76 82 Received Heat Transfer 4905 | . . . 90 333 666 624 27 333 . 270 72 280 366 324 24 363 51 18 1064 Effects 2 | . . . . . . 2 . . . . . . . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . Damage (major) 1 | . . . . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . . . . . . . . . . . 4 . 1 Combat Hostiles 5 | . . . . . . . . . . . . . . . . . 4 . 1 Parts Melted 47 | . . . . . 1 . . . . . . . . . . 13 26 2 5 Heat Transferred 14121 | . . . . . 1258 . . . . . . . . . . 4307 4201 1549 2806 Parts Sabotaged 7 | . . . . . . . . . . . . 7 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Sec Maximum Alert Level 3 | . . . . 2 1 3 2 3 2 3 2 2 1 . . 1 1 . . Low Security (%) 62 | 100 100 100 100 48 74 . . . . . 64 46 97 100 100 63 96 100 100 Level 1 18 | . . . . 50 25 10 49 19 . 12 30 47 2 . . 36 3 . . Level 2 11 | . . . . 1 . 34 50 51 100 53 4 6 . . . . . . . Level 3 7 | . . . . . . 54 . 29 . 33 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 1070 | 15 7 129 89 416 397 1070 550 936 491 767 435 417 218 106 112 331 217 153 155 Initial 550 | . . . 28 6 218 266 550 222 491 329 388 2 218 . 44 48 186 27 57 Average 230 | 2 1 67 33 191 150 746 414 595 482 583 152 235 61 64 33 186 125 35 87 Influence Increases 7445 | 45 14 179 311 440 810 944 54 814 . 531 359 525 312 225 328 513 227 316 498 Destroy 0b10 Robot/C 4521 | . . 120 220 320 560 580 40 460 . 400 225 228 180 156 204 312 144 156 216 Destroy 0b10 Robot/NC 216 | 45 5 . 15 . 30 5 10 . . . 16 6 33 . 15 . 6 12 18 Destroy Leader 644 | . 2 20 70 10 110 30 2 30 . 42 66 24 46 6 56 24 24 30 52 Allied During Kill 158 | . . . . . . 9 2 10 . . 9 . . 24 17 . . 41 46 Successful Hack 97 | . 7 7 5 . 24 . . . . . . 18 . . . 9 11 13 3 Disable Machine 171 | . . . . . . 30 . . . . 24 9 27 . 9 . 9 27 36 Anti-Garrison Action 850 | . . . . 50 . 200 . 250 . 50 . 150 . 30 . 120 . . . Destroy Structure 431 | . . 2 1 . 26 45 . 64 . 15 7 45 26 9 18 21 6 28 118 Partial Spotted 15 | . . . . . 15 . . . . . . . . . . . . . . Lose Combat Pursuer 342 | . . 30 . 60 45 45 . . . 24 12 45 . . 9 27 27 9 9 Influence Decreases 7445 | 45 14 110 370 34 845 275 786 196 465 262 1095 112 729 140 344 251 509 262 601 Entered New Map 2369 | . . . 41 4 198 115 500 96 445 142 352 2 199 . 41 21 145 22 46 Time Decay 3645 | 45 14 110 329 . 616 . 286 . 20 . 553 . 480 . 263 . 334 203 392 Lost Part 1034 | . . . . 30 31 80 . 60 . 120 20 110 50 100 20 210 10 30 163 Lost Ally 397 | . . . . . . 80 . 40 . . 170 . . 40 20 20 20 7 . Squads Dispatched 44 | . . . 2 . 15 . 1 . . . 3 . 5 . 4 . 1 7 6 Investigation 3 | . . . 1 . 1 . . . . . . . 1 . . . . . . Extermination 17 | . . . . . 5 . 1 . . . 2 . 2 . 1 . 1 3 2 Reinforcement 19 | . . . 1 . 6 . . . . . 1 . 2 . 1 . . 4 4 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 5 | . . . . . 3 . . . . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . 2 . . . . 1 1 Haulers Reinforced 2 | . . . . . 2 . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Sec Distress Signals 14 | . . . . . 3 . . . . . 1 . 2 . 4 . . 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 393 | . 2 8 16 16 42 38 2 25 . 25 16 22 29 19 31 29 19 20 34 Peak Tracking Total 12 | . 1 4 3 5 5 7 2 6 . 5 4 5 4 3 7 9 4 5 12 Tactical Retreats 18 | . . 2 . 1 2 1 . . . 1 1 3 . . 1 2 2 1 1 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Sec Traps Triggered 42 | . . . 1 11 . 2 1 9 . 2 . 2 8 2 1 1 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Sec Machines Disabled 34 | . . . . 1 . 5 . 4 . . 2 5 3 1 1 4 1 3 4 Max in Single Turn 2 | . . . . 1 . 2 . 2 . . 1 2 2 1 1 1 1 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . Garrison Relay 11 | . . . . 1 . 1 . 2 . . . 2 . 1 . 4 . . . Phase Generator 3 | . . . . . . 1 . 1 . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . 1 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Sec Machines Accessed 32 | . 1 1 3 . 4 2 1 1 1 1 3 2 2 . 2 2 4 1 1 Terminals 17 | . 1 1 2 . . 2 . 1 . 1 1 2 . . . 2 2 1 1 Fabricators 3 | . . . . . 2 . . . . . 1 . . . . . . . . Repair Stations 4 | . . . . . 1 . . . . . . . 1 . 1 . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Total Hacks 53 | . 3 4 5 . 8 3 1 3 1 2 3 4 2 . 3 2 6 1 2 Successful 27 | . 1 1 2 . 5 1 1 . 1 . 2 2 2 . 2 1 4 1 1 Failed 26 | . 2 3 3 . 3 2 . 3 . 2 1 2 . . 1 1 2 . 1 Catastrophic 4 | . . 1 . . . 1 . . . 1 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 17 | . 3 4 4 . . . . . . . 1 . 1 . 2 . 2 . . Terminals 33 | . 3 4 4 . . 3 . 3 . 2 1 4 . . . 2 4 1 2 Fabricators 6 | . . . . . 5 . . . . . 1 . . . . . . . . Repair Stations 6 | . . . . . 2 . . . . . . . 1 . 2 . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Terminal Hacks 11 | . 1 1 1 . . 1 . . . . . 2 . . . 1 2 1 1 Record 1 | . . . . . . . . . . . . . . . . . . 1 . Part Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . Robot Schematic 1 | . . 1 . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . Emergency Access Points 2 | . . . . . . . . . . . . 1 . . . 1 . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . 1 Garrison Registry 2 | . . . . . . 1 . . . . . 1 . . . . . . . Fabricator Hacks 3 | . . . . . 3 . . . . . . . . . . . . . . Load Schematic 2 | . . . . . 2 . . . . . . . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Unlock Access 7 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 4 | . . . . . . . . . . . 1 . 1 . 1 . 1 . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . Liberate 1 | . . . . . . . . . . . 1 . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . 1 . 1 . 1 . . Mechanics 2 | . . . . . . . . . . . . . . . 1 . 1 . . Patch 1 | . . . . . . . . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . . . . . . . . . . 1 1 . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 1 1 1 . 4 2 . 1 1 1 1 2 1 . 2 1 1 1 1 Full Trace Events 2 | . . . . . 1 . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . . . . . Parts Built 1 | . . . . . 1 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 51 | . . . . . 51 . . . . . . . . . . . . . . Total Part Build Rating 1 | . . . . . 1 . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Sec Used RIF Installer 7 | . . . . 1 . . . 1 . 1 . 1 . 2 . 1 . . . Command Fork 1 | . . . . . . . . . . . . . . . . 1 . . . Threat Obfuscator 2 | . . . . . . . . . . 1 . 1 . . . . . . . Zone Cloak 1 | . . . . . . . . 1 . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . 1 . . . . . Autooverride 1 | . . . . . . . . . . . . . . 1 . . . . . Robots Hacked 19 | . . . . . . 3 . 1 . . 2 . . 3 2 1 1 4 2 Non-combat 1 | . . . . . . . . . . . 1 . . . . . . . . Combat 18 | . . . . . . 3 . 1 . . 1 . . 3 2 1 1 4 2 Autooverrided 3 | . . . . . . . . . . . . . . 1 . . 1 1 . Robot Hacks Applied 19 | . . . . . . 3 . 2 . . 2 . . 3 2 1 . 3 3 parse_system 1 | . . . . . . . . . . . . . . . . . . . 1 amplify_resonance 1 | . . . . . . . . 1 . . . . . . . . . . . overwrite_iff 6 | . . . . . . . . 1 . . 1 . . 1 . 1 . . 2 streamctrl_high 1 | . . . . . . . . . . . . . . 1 . . . . . formatsys_low 1 | . . . . . . . . . . . 1 . . . . . . . . formatsys_high 9 | . . . . . . 3 . . . . . . . 1 2 . . 3 . Relay Couplers Released 40 | . . . . 5 . 4 . 6 . . . 8 . 3 . 14 . . . Machine Destruction 40 | . . . . 5 . 4 . 6 . . . 8 . 3 . 14 . . . Attached 16 | . . . . . . 2 . 1 . 1 1 . . 3 1 1 1 4 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Sec Total Allies 31 | . . . . . . 5 . 1 . . 11 . . 4 2 1 1 4 2 Largest Group 4 | . . . . . . 2 1 1 . . 4 . . 2 2 1 1 2 3 Highest-Rated Group 428 | . . . . . . 51 20 20 . . 101 . . 98 105 47 47 391 428 Highest-Rated Ally 344 | . . . . . . 32 20 20 . . 32 . . 85 58 47 47 344 344 Total Orders 1 | . . . . . . . . . . . 1 . . . . . . . . AID 1 | . . . . . . . . . . . 1 . . . . . . . . Ally Attacks 193 | . . . . . . 16 1 4 . . 53 . . 25 27 3 1 24 39 Total Damage 5632 | . . . . . . 274 54 90 . . 707 . . 616 773 116 37 1227 1738 Kills 36 | . . . . . . 1 1 1 . . 4 . . 5 4 . . 10 10 Allies Corrupted 2 | . . . . . . . . . . . . . . . 1 . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Sec Active Infowar (turns) 8197 | 121 132 262 987 1055 1547 . . . 48 530 . . 1095 . . . 719 963 738 Optics 101 | . . . . . . . . . . . . . . . . . . . 101 Sensors 3414 | . . . . . . . . . . . . . 1095 . . . 719 963 637 Seismic 4104 | 121 132 262 987 1055 1547 . . . . . . . . . . . . . . Jamming 703 | . . . . . . . . . 48 530 . . 125 . . . . . . Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Sec Turns Passed 19304 | 275 132 262 987 1055 2051 1552 635 1380 49 713 1713 1445 1410 987 846 1133 748 963 968 Spaces Moved 7980 | 133 81 135 406 379 796 534 255 484 25 239 602 392 590 382 547 579 444 463 514 Core 63 | 9 . . . . . . . . . . . 2 . . . . . . 52 Treads 4189 | 124 81 135 406 379 796 534 255 484 25 239 602 129 . . . . . . . Legs 3728 | . . . . . . . . . . . . 261 590 382 547 579 444 463 462 Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 160 162 240 240 160 160 240 240 121 121 120 120 118 118 50 Average Speed 191 | 152 160 160 178 240 201 240 240 240 160 238 240 315 184 191 123 132 123 154 122 Slowest Speed 1700 | 160 160 160 240 240 242 325 240 240 160 240 240 1700 330 193 190 190 188 190 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 8 23 14 42 47 26 73 11 58 1 32 17 55 21 39 18 58 17 40 26 Regions Visited 19 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . Spaces Dug 25 | . . . . . 12 . . . . . 2 . . . 8 . . 3 . Terrain Destroyed 344 | . . . . . 25 75 . 87 . 16 12 87 16 6 16 1 . 3 . Melee 9 | . . . . . 5 . . . . . 1 . . . . . . 3 . Projectile 56 | . . . . . 3 3 . 4 . . 11 8 7 6 13 1 . . . AOE 276 | . . . . . 17 72 . 83 . 16 . 79 9 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Sec Total 10473 | 166 82 159 626 466 1101 659 269 596 33 315 784 498 783 559 654 823 580 634 686 Wait 904 | . . 8 174 18 158 3 2 5 3 20 115 7 50 68 16 71 44 96 46 Move 7954 | 132 80 134 405 377 795 532 254 482 24 237 601 390 589 380 546 577 443 462 514 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 161 | 7 1 3 7 10 24 5 1 8 2 3 12 12 14 7 10 16 14 . 5 Fast Attach 112 | 8 . . 2 . 2 5 1 2 . 2 1 13 21 4 4 20 4 8 15 Attach 95 | . . 1 2 3 6 7 . 7 2 9 3 5 8 9 4 10 3 10 6 Detach 2 | . . . . . . 1 . . . . . . . . . 1 . . . Swap 184 | . . 1 6 8 18 17 4 13 2 5 8 3 18 14 12 11 15 16 13 Drop 155 | 1 . 2 7 3 20 7 2 9 . 1 3 8 18 10 14 17 22 4 7 Fire 773 | 18 1 10 21 28 68 67 4 49 . 34 39 49 56 51 44 95 33 33 73 Melee 17 | . . . . . 5 . . 2 . . 2 1 . . 1 . . 4 2 Ram 1 | . . . . . . . . . . . . . . . . . . . 1 Kick 7 | . . . . . . . . . . . . . 1 . 1 5 . . . Crush 10 | . . . 2 1 5 . 1 1 . . . . . . . . . . . Escape Stasis 74 | . . . . 18 . 4 . 18 . 4 . 10 8 10 . . 2 . . Rewire 15 | . . . . . . 2 . . . . . . . 6 2 . . 1 4 Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 9 | . . . . . . 9 . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Fac / [*Mat]) -7/Factory -7/Garrison (discovered 4 exits: *Fac x4) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 3 exits: [*Upp] / [*Ext] / Gar) -5/Garrison -4/Factory (discovered 2 exits: [*Upp] / Gar) -4/Garrison (discovered 2 exits: *Res x2) -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine (discovered 2 exits: *Sec / *Frg) -3/Section 7 (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 276 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 5) 408 | -10/Materials | Entered another Materials area 408 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 603 | -9/Materials | Discovered new exit (range 16) 670 | -9/Materials | Entered another Materials area 670 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 691 | -8/Materials | Build established: Gunner 1166 | -8/Materials | Discovered new exit (range 15) 1655 | -8/Materials | Identified exit to Garrison 1657 | -8/Materials | Entered Garrison 1897 | -8/Garrison | Triggered checkpoint 2055 | -8/Garrison | Triggered checkpoint 2126 | -8/Garrison | Discovered new exit (range 5) 2283 | -8/Garrison | Build established: Scavenger-Gunner 2333 | -8/Garrison | Triggered checkpoint 2365 | -8/Garrison | Garrison Relay disabled 2645 | -8/Garrison | Discovered new exit (range 10) 2669 | -8/Garrison | Installed Relay Interface Framework 2712 | -8/Garrison | Entered Factory 2712 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2800 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 3486 | -7/Factory | Cargo convoy interrupted 3497 | -7/Factory | Garrison activated, responded to threat 4576 | -7/Factory | Build established: Gunner 4760 | -7/Factory | Identified exit to Garrison 4763 | -7/Factory | Entered Garrison 4787 | -7/Garrison | Triggered checkpoint 4827 | -7/Garrison | Garrison Relay disabled 4932 | -7/Garrison | Phase Generator disabled 5171 | -7/Garrison | Triggered checkpoint 5233 | -7/Garrison | Lost 4 parts (1p2n1w) 5235 | -7/Garrison | Destroyed 8 combat bots 5367 | -7/Garrison | Discovered new exit (range 9) 5476 | -7/Garrison | Build established: Mutant 5617 | -7/Garrison | Triggered checkpoint 5699 | -7/Garrison | Destroyed 7 combat bots 5730 | -7/Garrison | Discovered new exit (range 62) 5730 | -7/Garrison | Discovered new exit (range 34) 5730 | -7/Garrison | Discovered new exit (range 56) 5730 | -7/Garrison | Discovered new exit (range 60) 5846 | -7/Garrison | Build established: Scavenger-Gunner 5861 | -7/Garrison | Triggered checkpoint 5893 | -7/Garrison | Triggered checkpoint 6059 | -7/Garrison | Rescued a captive Derelict 6061 | -7/Garrison | Rescued a captive Derelict 6179 | -7/Garrison | Triggered checkpoint 6315 | -7/Garrison | Entered Factory 6315 | -7/Factory | Accompanied by 1 ally 6938 | -7/Factory | Identified exit to Garrison 6950 | -7/Factory | Entered Garrison 6950 | -7/Garrison | Accompanied by 1 ally 7080 | -7/Garrison | Triggered checkpoint 7141 | -7/Garrison | Garrison Relay disabled 7295 | -7/Garrison | Build established: Gunner 7325 | -7/Garrison | Destroyed 7 combat bots 7390 | -7/Garrison | Triggered checkpoint 7540 | -7/Garrison | Spotted B-75 Beast 7557 | -7/Garrison | Core integrity fell below 50% 7590 | -7/Garrison | Destroyed B-75 Beast 7615 | -7/Garrison | Lost 6 parts (1p3n1u1w) 7785 | -7/Garrison | Discovered new exit (range 11) 7856 | -7/Garrison | Phase Generator disabled 7857 | -7/Garrison | Build established: Mutant 7914 | -7/Garrison | Triggered checkpoint 7972 | -7/Garrison | Triggered checkpoint 8029 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 8055 | -7/Garrison | Discovered new exit (range 14) 8108 | -7/Garrison | Triggered checkpoint 8151 | -7/Garrison | Garrison Relay disabled 8330 | -7/Garrison | Entered Factory 8330 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8377 | -6/Factory | Identified exit to Garrison 8379 | -6/Factory | Entered Garrison 8545 | -6/Garrison | Triggered checkpoint 8562 | -6/Garrison | Build established: Scavenger-Gunner 8630 | -6/Garrison | Expanded RIF knowledge: Threat Obfuscation 8815 | -6/Garrison | Triggered checkpoint 8829 | -6/Garrison | Triggered checkpoint 8893 | -6/Garrison | Triggered checkpoint 8940 | -6/Garrison | Lost 7 parts (1p1n1u4w) 9015 | -6/Garrison | Discovered new exit (range 10) 9092 | -6/Garrison | Entered Factory 9232 | -6/Factory | Spotted B-75 Beast 9562 | -6/Factory | Lost 3 allies 9924 | -6/Factory | Discovered new exit (range 15) 10803 | -6/Factory | Identified exit to Garrison 10805 | -6/Factory | Entered Garrison 10829 | -6/Garrison | Expanded RIF knowledge: Threat Obfuscation 10887 | -6/Garrison | Triggered checkpoint 10913 | -6/Garrison | Garrison Relay disabled 10977 | -6/Garrison | Phase Generator disabled 11243 | -6/Garrison | Lost 7 parts (4n1u2w) 11431 | -6/Garrison | Triggered checkpoint 11586 | -6/Garrison | Build established: Bothacker-Gunner 11603 | -6/Garrison | Triggered checkpoint 11795 | -6/Garrison | Discovered new exit (range 72) 11795 | -6/Garrison | Discovered new exit (range 77) 11795 | -6/Garrison | Discovered new exit (range 22) 11902 | -6/Garrison | Lost 3 parts (1n2w) 12163 | -6/Garrison | Garrison Relay disabled 12250 | -6/Garrison | Entered Factory 12250 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12357 | -5/Factory | Discovered new exit (range 2) 12490 | -5/Factory | Found Prototype Launcher 12490 | -5/Factory | Identified Tesla Bomb Launcher 12579 | -5/Factory | Discovered new exit (range 13) 13658 | -5/Factory | Identified exit to Garrison 13660 | -5/Factory | Entered Garrison 13682 | -5/Garrison | Expanded RIF knowledge: Autooverride 13724 | -5/Garrison | Rescued a captive Derelict 13774 | -5/Garrison | Triggered checkpoint 13790 | -5/Garrison | Garrison Relay disabled 14033 | -5/Garrison | Spotted B-75 Beast 14077 | -5/Garrison | Hijacked Beast 6a control node with streamctrl_high 14168 | -5/Garrison | Destroyed Beast 6a 14302 | -5/Garrison | Triggered checkpoint 14308 | -5/Garrison | Triggered checkpoint 14401 | -5/Garrison | Lost 6 parts (2n2u2w) 14410 | -5/Garrison | Heavy support dispatched to Factory 14416 | -5/Garrison | Triggered checkpoint 14552 | -5/Garrison | Expanded RIF knowledge: Structural Interface 14599 | -5/Garrison | Discovered new exit (range 5) 14620 | -5/Garrison | Triggered checkpoint 14647 | -5/Garrison | Entered Factory 14647 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14668 | -4/Factory | Build established: Scavenger-Mutant 15142 | -4/Factory | Discovered new exit (range 15) 15226 | -4/Factory | Build established: Scavenger-Gunner 15492 | -4/Factory | Identified exit to Garrison 15493 | -4/Factory | Entered Garrison 15530 | -4/Garrison | System corruption reached 10% 15584 | -4/Garrison | Found Relay Coupler [Proto] 15587 | -4/Garrison | Found Relay Coupler [Proto] 15627 | -4/Garrison | Triggered checkpoint 15653 | -4/Garrison | Garrison Relay disabled 15691 | -4/Garrison | Triggered checkpoint 15801 | -4/Garrison | Triggered checkpoint 15843 | -4/Garrison | Spotted B-86 Titan 15893 | -4/Garrison | Lost 5 parts (3n2w) 15967 | -4/Garrison | Lost 8 parts (4n2u2w) 15970 | -4/Garrison | Destroyed B-86 Titan 16073 | -4/Garrison | Triggered checkpoint 16073 | -4/Garrison | Lost 3 parts (2n1u) 16181 | -4/Garrison | Triggered checkpoint 16301 | -4/Garrison | Triggered checkpoint 16312 | -4/Garrison | Garrison Relay disabled 16340 | -4/Garrison | Expanded RIF knowledge: Command Fork 16408 | -4/Garrison | Discovered new exit (range 10) 16527 | -4/Garrison | Triggered checkpoint 16565 | -4/Garrison | Garrison Relay disabled 16578 | -4/Garrison | Garrison Relay disabled 16614 | -4/Garrison | Discovered new exit (range 10) 16626 | -4/Garrison | Entered Research 16626 | -3/Research | Evolved 2 slots: Power x1, Utility x1 16878 | -3/Research | Build established: Botlord-Gunner 16909 | -3/Research | Identified exit to Quarantine 17325 | -3/Research | Found Adv. Powered Armor 17374 | -3/Research | Entered Quarantine 17540 | -3/Quarantine | Found Alien Reactor 17540 | -3/Quarantine | Identified Matter Drive 18035 | -3/Quarantine | System corruption reached 10% 18052 | -3/Quarantine | Spotted Fortress 18061 | -3/Quarantine | Assimilated Fortress with formatsys_high 18116 | -3/Quarantine | Lost 9 parts (1p4n1u3w) 18306 | -3/Quarantine | Discovered new exit (range 6) 18306 | -3/Quarantine | Discovered new exit (range 6) 18311 | -3/Quarantine | Identified exit to Protoforge 18315 | -3/Quarantine | Identified exit to Section 7 18337 | -3/Quarantine | Entered Section 7 18337 | -3/Section 7 | Accompanied by 1 ally 18393 | -3/Section 7 | Found Alien Artifact 18393 | -3/Section 7 | Identified Integrity Redistributor 18393 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-103) 18571 | -3/Section 7 | Found Alien Artifact 18571 | -3/Section 7 | Identified Spacefold Activator 18594 | -3/Section 7 | Discovered new exit (range 7) 18614 | -3/Section 7 | Found Prototype Processor 18614 | -3/Section 7 | Identified Exp. Signal Interpreter 18951 | -3/Section 7 | P-80 Master assimilated allied Fortress 19061 | -3/Section 7 | Destroyed Fortress 19084 | -3/Section 7 | Lost 9 parts (3n3u3w) 19148 | -3/Section 7 | Lost 3 parts (1p1n1u) 19196 | -3/Section 7 | Spotted S7 Guard 19273 | -3/Section 7 | Core integrity fell below 50% 19273 | -3/Section 7 | System corruption reached 30% 19279 | -3/Section 7 | Released all parts (10) 19286 | -3/Section 7 | Core integrity fell below 20% 19305 | -3/Section 7 | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 19279_ Released Relay Coupler [Proto]. 19279_ Released Huge Storage Unit. 19279_ Released Adv. Targeting Computer. 19279_ Released Exp. Signal Interpreter. 19279_ Released Myomer Leg. 19279_ Released Adv. Heat Sink. 19279_ P-80 Master knocked back. 19282_ U-05 Engineer builds a Wall. 19282_ Knocked back. 19284_ Penetrated by Slug. 19287_ Slug penetrates Wall. 19289_ P-80 Master resets H-77 Assassin, system corruption cleaned. 19292_ Slug penetrates Wall. 19296_ O-32 Director sends out distress signal. 19296_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 19303_ System corrupted: Substantial component data lost. 19303_ O-32 Director uses terminal to summon reinforcements. 19303_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal 7018. 19303_ O-32 Director locks terminal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????#+#+##????????????????????????????????????? | | ???????# #????????????????????????????????????? | | #??????# #????????????????????????????????????? | | #??????# #????????????????????????????????????? | | ???????# +????????????????????????????????????? | | ???????# #????????????????????????????????????? | | ???????# #????????????????????????????????????? | | ???????# #############+########???????????????? | | ?????### #???????????????? | | ?????#"" "#??????????????? | | ?????#"" """"""" """"""" "#??????????????? | | ?????#"T """"""" """"""" "#??????????????? | | ?????#"" """"""" """"""" T#??????????????? | | ?????#"" @ "#??????????????? | | ####+### """"""" """"""" "#??????????????? | | ] """"""" """"""" "#??????????????? | | """"""" """"""" ##??????????????? | | #???????????????? | | o #???????????????? | | ####+######+##### """"T"""" # #???????????????? | | ?????????? ???#"""""""""""#?? ????????????????? | | ??????????!= ???########?????????????????????????? | | ??????????!= ???????????????????????????????????? | | ????????? != ???????????????????????????????????? | | ????????? !???????????????????????????????????? | | ????????? ??????????????????????????????????? | | ????????? ??????????????????????????????????? | | ????????* ???????????????????????????????????? | | ???????? ????????????????????????????????????? | | ??????????###????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Energy Generation 45 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Weapon Cycling 20 Evasion (%) 70 Targeting Accuracy 24 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 5 Offensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 62 Authchip Count 3 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ M-13 Machinist | -9/Materials | Hacked Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Matter Drive Integrity Redistributor Spacefold Activator Achievements -------------- Powerful Protocols Challenges ------------ None Game ------ Seed RegenerativeFieldthrustArmor Manual? 0 Play Time 01:45:28 Cumulative 279.4 hours Start 2025.11.13 @ 20:21:13 End 2025.11.13 @ 22:09:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 601 Rogue 601 Adventurer 0 Explorer 0 Win Type - Total 20 Types 14/0/4/1/1/0/0/0/0/0 Lore% 80 Gallery% 72 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: bb0baf98-d484-4015-bf3a-b023070fcbb7