Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.14 @ 17:30:52 Player: Annull999 Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (27) 135 Value Destroyed (668) 668 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (223) 223 TOTAL SCORE: 2366 Bonus ------- High Alert Combat Kills 32 Follower Combat Kills 191 Cogmind --------- Core Integrity 0/400 Matter 188/300 Energy 148/280 System Corruption 0% Temperature Hot (244) Movement Rolling (125) Ox3 Location -9/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Wheel > --- UTILITY (3) ------ Hacking Suite Drone Bay (2/2) Drone Bay (1/2) > --- WEAPON (2) ------- Beamcaster Heavy Particle Cannon > --- INVENTORY (5) ---- Drone Bay (2/2) Rocket Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Wheel > --- UTILITY ---------- Hacking Suite Drone Bay Drone Bay > --- WEAPON ----------- Beamcaster Heavy Particle Cannon > --- INVENTORY -------- Drone Bay Rocket Launcher [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 26 | . 3 2 8 13 Power 4 | . . . 1 3 Engine 4 | . . . 1 3 Core . | . . . . . Reactor . | . . . . . Propulsion 9 | . . . 5 4 Treads . | . . . . . Leg 4 | . . . 4 . Wheel 4 | . . . 1 3 Hover 1 | . . . . 1 Flight . | . . . . . Utility 5 | . 1 . 1 3 Device 3 | . 1 . . 2 Storage . | . . . . . Processor . | . . . . . Hackware 1 | . . . 1 . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 8 | . 2 2 1 3 Energy Gun 5 | . 2 1 1 1 Energy Cannon 1 | . . 1 . . Ballistic Gun 1 | . . . . 1 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 14 | . . . 4 10 Power 1 | . . . 1 . Propulsion 7 | . . . 1 6 Utility 2 | . . . . 2 Weapon 4 | . . . 2 2 Highest Loss Streak 5 | . . . 4 5 To Critical Strikes . | . . . . . Average Backups 6 | . 6 7 7 6 Power 1 | . 1 . . 1 Propulsion 1 | . 2 2 2 . Utility . | . . . . . Weapon 3 | . 3 3 4 3 Tool/Special . | . . . . . Unused Backups 20 | . 9 3 2 6 Power 5 | . 1 1 1 2 Propulsion 5 | . 4 . . 1 Utility 1 | . 1 . . . Weapon 9 | . 3 2 1 3 Tool/Special . | . . . . . Average Slot Usage (%) 87 | . 97 100 97 71 Engine 11 | . 14 14 11 8 Leg 18 | . 28 28 31 2 Wheel 6 | . . . . 15 Hover 1 | . . . . 2 Device 9 | . 12 14 11 5 Storage 10 | . 14 14 11 6 Hackware 6 | . . . 9 11 Protection 1 | . . . . 2 Energy Gun 18 | . 25 27 22 9 Ballistic Gun 2 | . 3 . . 4 Peak Build Rating 25 | . 7 10 15 25 Average Rating 11 | . 6 7 13 13 On Entrance 8 | 6 6 7 8 14 Avg Prop Armor Cover (%) 7 | . . . 17 5 Naked Turns . | . . . . . Heaviest Build 31 | 11 13 17 13 31 Greatest Support 39 | 20 20 20 39 36 Greatest Overweight (x) 5 | . . . . 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 Average Capacity 7 | . 8 8 8 6 Most Carried 8 | . 8 8 8 8 Average Carried 6 | . 6 7 7 6 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 6 7 8 7 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 464 | 200 . 37 75 152 Remotely . | . . . . . Salvage Created 779 | . . 20 179 580 Parts 60 | . . 1 15 44 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 24 | . . 1 5 18 Guns 19 | . . 1 4 14 Cannons 2 | . . . . 2 AOE 2 | . . . . 2 Classes Destroyed 6 | . . 1 3 2 Builder 1 | . . . . 1 Operator 1 | . . . 1 . Watcher 1 | . . . 1 . Swarmer 11 | . . 1 3 7 Grunt 7 | . . . . 7 Sentry 6 | . . . 2 4 Best Kill Streak 5 | . . 1 3 5 Combat Bots Only 5 | . . 1 3 5 Max Kills in Single Turn 2 | . . 1 1 2 Gunslinging 1 | . . . . 1 Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 214 | . 7 12 76 119 Missed 59 | . 3 2 20 34 Hits 155 | . 4 10 56 85 Melee 1 | . . . . 1 Projectile 154 | . 4 10 56 84 Critical Strikes 6 | . . . 4 2 Damage Taken 1805 | . 31 82 636 1056 Core 436 | . . 26 128 282 Absorbed by Shields . | . . . . . Core Remaining (%) 94 | 100 . 89 . . Volleys Fired 67 | . 1 4 21 41 Largest 2 | . 2 2 2 2 Hottest 150 | . 100 100 100 150 Shots Fired 124 | . 2 8 42 72 Gun 107 | . 2 8 42 55 Cannon 14 | . . . . 14 Launcher 3 | . . . . 3 Special . | . . . . . Kinetic 16 | . . . . 16 Thermal 105 | . 2 8 42 53 Explosive 3 | . . . . 3 Electromagnetic . | . . . . . Robot Hit Streak 17 | . 1 3 7 17 Robot Miss Streak 8 | . 1 3 8 2 Penetration Max . | . . . . . Secondary Targets 3 | . . . 1 2 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 79 | . 1 3 24 51 Core Hits 41 | . . 2 9 30 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . . 2 1 Burn 3 | . . . 2 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1502 | . 19 57 318 1108 Guns 992 | . 13 51 315 613 Cannons 225 | . . . . 225 Explosions 260 | . . . . 260 Melee . | . . . . . Ramming 25 | . 6 6 3 10 Kinetic 167 | . . . . 167 Thermal 1050 | . 13 51 315 671 Explosive 260 | . . . . 260 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 31 | . . . . 31 Projectiles 16 | . . . . 16 Explosions 15 | . . . . 15 Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 4 | . . . . 4 Shots . | . . . . . Rammed 3 | . . . . 3 Targets Rammed 9 | . 3 2 1 3 Kicked 6 | . 3 2 1 . Crushed . | . . . . . Highest Temperature 588 | . 9 24 29 588 Average Temperature 123 | . 6 12 11 151 Received Heat Transfer 606 | . . 6 189 411 Effects 10 | . . . . 10 Shutdowns 1 | . . . . 1 Energy Bleed 2 | . . . . 2 Interference 1 | . . . . 1 Matter Decay 1 | . . . . 1 Short Circuit 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Damage (major) 3 | . . . . 3 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 6 | . . . 5 1 Heat Transferred 2812 | . 37 148 1073 1554 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Maximum Alert Level 2 | . . . . 2 Low Security (%) 77 | . 100 100 100 46 Level 1 13 | . . . . 31 Level 2 9 | . . . . 21 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 432 | . . 118 75 432 Initial 29 | . . . 29 15 Average 111 | . . 31 29 233 Influence Increases 1160 | . . 208 166 786 Destroy 0b10 Robot/C 660 | . . 160 100 400 Destroy 0b10 Robot/NC 20 | . . . 10 10 Destroy Leader 152 | . . 30 32 90 Allied During Kill 55 | . . 18 . 37 Successful Hack 9 | . . . 9 . Destroy Structure 24 | . . . . 24 Lose Combat Pursuer 240 | . . . 15 225 Influence Decreases 739 | . . 130 206 403 Entered New Map 72 | . . . 49 23 Time Decay 437 | . . 90 117 230 Lost Part 140 | . . . 40 100 Lost Ally 90 | . . 40 . 50 Squads Dispatched 6 | . 2 1 . 3 Investigation 2 | . . 1 . 1 Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 4 | . . . 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 61 | . 6 7 10 38 Peak Tracking Total 13 | . 8 3 4 13 Tactical Retreats 8 | . . . 1 7 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 3 | . . . 3 . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 5 | . . 1 2 2 Terminals 4 | . . . 2 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 10 | . . 1 7 2 Successful 7 | . . 1 4 2 Failed 3 | . . . 3 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . . . 2 . Terminals 9 | . . . 7 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . . 1 2 2 Open Door 2 | . . 1 . 1 Branch Access Points 1 | . . . 1 . Emergency Access Points 1 | . . . . 1 Disarm Traps 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . . . 2 . Terminals 2 | . . . 2 . Botnet 2 | . . . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . . . 2 . Used . | . . . . . Hacking Detections 2 | . . . 1 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies 4 | . . 2 . 2 Largest Group 2 | . . 2 . 2 Highest-Rated Group 62 | . . 45 . 62 Highest-Rated Ally 31 | . . 31 . 31 Total Orders . | . . . . . Ally Attacks 43 | . . 23 . 20 Total Damage 619 | . . 385 . 234 Kills 10 | . . 7 . 3 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches 6 | . . . . 6 Drone Recoveries 5 | . . . . 5 Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 1166 | . 130 268 283 485 Spaces Moved 826 | 1 90 180 156 399 Core 168 | . . . . 168 Treads . | . . . . . Legs 412 | 1 90 180 141 . Wheels 244 | . . . 15 229 Hover 2 | . . . . 2 Flight . | . . . . . Fastest Speed 50 | 120 120 120 100 50 Average Speed 100 | 120 120 120 118 80 Slowest Speed 300 | 120 120 120 120 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 1 28 38 13 53 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 26 | . . . . 26 Melee . | . . . . . Projectile 3 | . . . . 3 AOE 23 | . . . . 23 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 1045 | . 110 224 213 498 Wait 60 | . 4 30 14 12 Move 822 | . 89 179 155 399 Hop . | . . . . . Pick Up 33 | . 6 4 9 14 Fast Attach . | . . . . . Attach 23 | . 1 . 6 16 Detach 4 | . . . . 4 Swap 8 | . 2 2 3 1 Drop 19 | . 4 3 4 8 Fire 67 | . 1 4 21 41 Melee . | . . . . . Ram 3 | . . . . 3 Kick 6 | . 3 2 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: Min x2 / *Sto) -9/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Discovered new exit (range 12) 131 | -10/Materials | Entered Mines 313 | -10/Mines | Build established: Mutant 319 | -10/Mines | Discovered new exit (range 5) 353 | -10/Mines | Met a Derelict shopkeep closing up shop 399 | -10/Mines | Entered Materials 399 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 470 | -9/Materials | Identified exit to Mines 470 | -9/Materials | Identified exit to Storage 682 | -9/Materials | Entered Storage 683 | -9/Storage | Lost 4 parts (1p1n2w) 808 | -9/Storage | Met a pair of Derelict thieves 898 | -9/Storage | Core integrity fell below 50% 991 | -9/Storage | Core integrity fell below 20% 1016 | -9/Storage | Lost 5 parts (3n1u1w) 1167 | -9/Storage | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 01151_ Overheating: Short circuit. 01152_ Power failure, Hvy. Ion Engine shutdown. 01152_ Overheating: Energy bleed (-18). 01152_ G-34 Mercenary heat spikes uncontrollably. 01153_ G-34 Mercenary overheating. 01154_ Overheating: System interference. 01154_ Beamcaster temporarily disabled. 01154_ G-34 Mercenary overheating. 01155_ Overheating: Drone Bay damaged (-16). 01155_ Overheating: Drone Bay damaged (-10). 01155_ Overheating: Beamcaster damaged (-26). 01155_ G-34 Mercenary heat spikes uncontrollably. 01155_ G-34 Mercenary overheating. 01158_ Acquired 51 matter. 01159_ G-34 Mercenary heat damages Aluminum Leg, Aluminum Leg, Heat Sink. 01159_ G-34 Mercenary overheating. 01165_ M-13 Machinist repairs G-34 Mercenary Aluminum Leg. 01166_ Overheating: Energy bleed (-35). 01167_ G-34 Mercenary heat damages Aluminum Leg. 01167_ M-13 Machinist repairs G-34 Mercenary Aluminum Leg. 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