Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.31 @ 13:57:06 Player: Pimski Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (139) 695 Value Destroyed (3227) 3227 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (-1346) -1346 TOTAL SCORE: 7536 Bonus ------- High Alert Combat Kills 89 Follower Combat Kills 74 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Friendly Fire -3109 Cogmind --------- Core Integrity 688/700 Matter 300/300 Energy 139/150 System Corruption 0% Temperature Cool (9) Movement Flying (29) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Neutrino Core > --- PROPULSION (3) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY (7) ------ Large Storage Unit Gravity Neutralizing Apparatus Advanced Sensor Array Advanced Signal Interpreter Improved Utility Shielding Makeshift Hacking Suite Makeshift Hacking Suite > --- WEAPON (2) ------- Makeshift Sword > --- INVENTORY (10) --- Improved Flight Unit Superbattery (2000) Gravity Neutralizing Apparatus Zionite Weapon Casing Experimental Thermal Shield Phasing AFG 8R-AWN's Boregun 8R-AWN's Boregun Advanced EMP Blaster Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Light Neutrino Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Large Storage Unit Gravity Neutralizing Apparatus Enhanced Optical Array Advanced Signal Interpreter Improved Target Analyzer Advanced Core Analyzer Improved Utility Shielding > --- WEAPON ----------- 8R-AWN's Boregun 8R-AWN's Boregun > --- INVENTORY -------- Improved Flight Unit Gravity Neutralizing Apparatus AWS/Gauss [Rating: 68] Favorites ----------- Power Reinforced Fission Core Engine Improved Ion Engine Power Core Reinforced Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Large Storage Unit Device Gravity Neutralizing Apparatus Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Slots Evolved 6 | . . . 2 . . . 2 2 . . . . . Power . | . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . 1 . . . . . Utility 5 | . . . 2 . . . 2 1 . . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 143 | 2 6 5 20 . 21 4 44 15 2 . 5 19 . Power 7 | . 1 . 2 . 3 . . 1 . . . . . Engine 3 | . 1 . 2 . . . . . . . . . . Core 4 | . . . . . 3 . . 1 . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 35 | . 2 . 4 . 4 4 16 3 . . . 2 . Treads 27 | . 2 . 4 . 3 4 14 . . . . . . Leg 2 | . . . . . 1 . . . . . . 1 . Wheel . | . . . . . . . . . . . . . . Hover 1 | . . . . . . . 1 . . . . . . Flight 5 | . . . . . . . 1 3 . . . 1 . Utility 48 | 1 2 . 4 . 7 . 10 10 . . . 14 . Device 8 | 1 . . . . 1 . . 2 . . . 4 . Storage 15 | . 2 . 3 . 3 . 4 1 . . . 2 . Processor 4 | . . . . . . . . 3 . . . 1 . Hackware 6 | . . . . . . . 1 3 . . . 2 . Protection 15 | . . . 1 . 3 . 5 1 . . . 5 . Artifact . | . . . . . . . . . . . . . . Weapon 53 | 1 1 5 10 . 7 . 18 1 2 . 5 3 . Energy Gun 1 | . . . 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 36 | 1 1 4 9 . 5 . 11 . . . 3 2 . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 10 | . . 1 . . 2 . 6 . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . 1 1 1 . 2 1 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 1 . 5 . 3 . . . . 5 . Parts Lost 7 | . 1 . . . 1 1 4 . . . . . . Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 1 1 . . . . . . Utility . | . . . . . . . . . . . . . . Weapon 4 | . 1 . . . . . 3 . . . . . . Highest Loss Streak 2 | . 1 . . . 1 1 2 . . . . . . Average Slot Usage (%) 97 | . 99 100 95 100 99 100 99 91 92 92 95 91 . Engine 4 | . 14 14 10 11 8 . . . . . . . . Core 5 | . . . . . 2 11 9 7 7 7 7 7 . Treads 17 | . 25 28 21 22 21 22 17 1 . . . . . Flight 4 | . . . . . . . . 21 23 23 23 23 . Device 2 | . 1 . . . . . . 13 15 15 15 9 . Storage 30 | . 26 28 32 33 33 44 41 9 7 7 7 5 . Processor 4 | . . . . . . . . 9 23 23 23 25 . Protection 7 | . . . 7 11 10 . 12 6 7 7 7 6 . Ballistic Gun 17 | . 23 28 22 22 21 22 17 1 . . 2 3 . Slashing Weapon 1 | . . . . . . . . 6 6 7 6 5 . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 163 | 14 41 43 96 96 123 123 163 155 29 29 35 29 29 Greatest Support 46 | 20 40 40 43 43 46 46 43 40 30 30 30 40 30 Greatest Overweight (x) 5 | . 1 1 2 2 5 2 5 3 . . 1 1 . Average Overweight (x) . | . . 1 1 2 1 2 3 . . . . . . Largest Inventory Capacity 44 | 6 16 16 26 26 32 32 44 40 10 10 10 10 10 Average Capacity 24 | 6 15 16 24 26 26 32 36 12 10 10 10 8 10 Most Carried 44 | 6 16 16 26 26 32 32 44 40 10 10 10 10 10 Average Carried 23 | 6 13 15 22 26 25 31 35 12 10 10 9 8 10 Final Capacity 40 | 6 16 16 26 26 32 32 40 10 10 10 10 10 10 Final Carried 40 | 6 16 16 26 26 32 32 40 10 10 10 10 10 10 Class Distribution -------------------- 64% | Hauler-Mutant 15% | Mutant 8% | Scavenger-Scout 4% | Scavenger-Sprinter 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Zion Scavenger-Sprinter | -7/Deep Caves Scavenger-Sprinter | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Matter Collected 3785 | 220 205 260 472 . 442 314 1295 193 30 . 40 314 . Remotely . | . . . . . . . . . . . . . . Salvage Created 6048 | 112 306 293 884 . 266 631 2633 453 82 . 60 328 . Parts 326 | 7 15 25 58 . 20 17 129 25 5 . 2 23 . Haulers Intercepted 15 | . . . 5 . . . 6 4 . . . . . Recyclers Shooed 10 | . 2 1 2 . . 3 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . 2 . . . . Prevented 3 | . . . . . . . . . 3 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Combat Hostiles Destroyed 75 | . 6 10 9 . 2 8 37 . 3 . . . . Guns 55 | . 6 7 9 . 1 8 24 . . . . . . AOE 19 | . . 3 . . 1 . 12 . 3 . . . . Classes Destroyed 15 | 2 2 1 3 . 2 2 1 1 . . . 1 . Worker 8 | . 1 . 3 . . . 3 1 . . . . . Builder 1 | . . . . . . . . 1 . . . . . Tunneler 3 | 1 . . . . . . 1 1 . . . . . Hauler 15 | . . . 5 . . . 6 4 . . . . . Recycler 18 | 1 1 1 3 . . 3 7 2 . . . . . Operator 1 | . . . . . . . 1 . . . . . . Watcher 8 | . . . 2 . . . 5 1 . . . . . Swarmer 16 | . . 6 . . . . 7 . 3 . . . . Grunt 41 | . 6 4 5 . . 5 21 . . . . . . Brawler 1 | . . . . . . 1 . . . . . . . Duelist 3 | . . . . . . 2 1 . . . . . . Sentry 12 | . . . 4 . . . 8 . . . . . . Enhanced Grunt 2 | . . . . . . . . . . . . 2 . Zionite 7 | . . . . . 7 . . . . . . . . Z-Technician 4 | . . . . . . . . . . . . 4 . Assembled 7 | . . . . . 7 . . . . . . . . Butcher 1 | . . . . . . . . . . . 1 . . Guerrilla 1 | . . . . . . . . . . . . 1 . Best Kill Streak 8 | 2 2 3 5 . 4 3 8 2 3 . . 3 . Combat Bots Only 6 | . 2 3 3 . 1 3 6 . 3 . . . . Max Kills in Single Turn 6 | 1 2 3 1 . 6 1 3 1 2 . 1 1 . Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . 3 . . 1 . 3 . 2 . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . 3 . . . . . . 1 . EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) 8R-AWN (-9/Exiles) Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Damage Taken 4189 | . 320 274 398 . 365 790 1964 . 30 . . 28 20 Core 484 | . 31 . 102 . 42 72 225 . 12 . . . . Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 73 | 100 . 87 . . . 46 59 . . . . . . Volleys Fired 342 | 2 36 29 47 . 14 47 151 . 2 . . 14 . Largest 2 | 2 2 2 2 . 2 2 2 . 1 . . 2 . Hottest 90 | 90 70 46 46 . 60 46 48 . 36 . . 60 . Shots Fired 692 | 4 72 57 94 . 62 94 288 . 2 . . 19 . Gun 671 | 4 72 56 94 . 58 94 274 . . . . 19 . Cannon . | . . . . . . . . . . . . . . Launcher 21 | . . 1 . . 4 . 14 . 2 . . . . Special . | . . . . . . . . . . . . . . Kinetic 651 | . 56 56 94 . 58 94 274 . . . . 19 . Thermal 18 | 2 16 . . . . . . . . . . . . Explosive 11 | . . 1 . . 4 . 6 . . . . . . Electromagnetic 12 | 2 . . . . . . 8 . 2 . . . . Robot Hit Streak 24 | 3 10 12 18 . 19 24 20 . . . . 4 . Robot Miss Streak 5 | . 2 4 3 . 2 4 5 . . . . 2 . Penetration Max 1 | . . . . . . . . . . . . 1 . Secondary Targets 9 | . 2 . 1 . . 4 2 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 . . . . . . Autonomous 34 | . . . . . 34 . . . . . . . . Shots Hit Robots 558 | 3 48 41 76 . 50 79 219 20 . . 4 18 . Core Hits 254 | 2 19 17 40 . 25 26 102 10 3 . 1 9 . Critical Hits 19 | . 1 1 . . . 1 2 2 . . 1 11 . Critical Kills 7 | . . 1 . . . . 2 2 . . . 2 . Critical Parts Destroyed 7 | . 1 . . . . 1 . . . . 1 4 . Melee Attacks 105 | . . . . . . . 1 41 6 . 41 16 . Impact . | . . . . . . . . . . . . . . Slashing 105 | . . . . . . . 1 41 6 . 41 16 . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 21 | . . . . . . . . 11 . . 4 6 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 12994 | 43 614 672 1045 . 1736 1216 4660 1542 126 . 341 999 . Guns 8208 | 43 614 512 1019 . 1212 1207 3350 . . . . 251 . Cannons . | . . . . . . . . . . . . . . Explosions 2086 | . . 149 . . 524 . 1287 . 126 . . . . Melee 2631 | . . . . . . . . 1542 . . 341 748 . Ramming 69 | . . 11 26 . . 9 23 . . . . . . Kinetic 8003 | . 452 512 1019 . 1212 1207 3350 . . . . 251 . Thermal 227 | 13 162 . . . . . 52 . . . . . . Explosive 1259 | . . 149 . . 524 . 586 . . . . . . Electromagnetic 805 | 30 . . . . . . 649 . 126 . . . . Impact . | . . . . . . . . . . . . . . Slashing 2631 | . . . . . . . . 1542 . . 341 748 . Piercing . | . . . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 445 | . . 1 . . 34 . 89 199 . . . 122 . Projectiles . | . . . . . . . . . . . . . . Explosions 124 | . . 1 . . 34 . 89 . . . . . . Melee 321 | . . . . . . . . 199 . . . 122 . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 72 | . . 32 . . . . 40 . . . . . . Shots 2 | . . 1 . . . . 1 . . . . . . Rammed 7 | . . 2 2 . . 1 2 . . . . . . Targets Rammed 8 | . . 2 3 . . 1 2 . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . Highest Temperature 216 | 40 162 4 16 . 24 75 216 . . . . . . Average Temperature 39 | 20 65 3 5 . 13 35 40 . . . . . . Received Heat Transfer 1743 | . 186 114 165 . . 342 909 . 9 . . 9 9 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . Parts Fried 7 | . . . . . . . 6 . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 568 | 37 481 . . . . . 50 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Peak Influence 598 | 10 181 215 231 55 . 110 598 174 . . . . . Initial 105 | . 6 . 13 55 . . . 105 . . . . . Average 127 | 9 47 93 93 55 . 42 210 102 . . . . . Maximum Alert Level 2 | . . 1 1 . . . 2 . . . . . . Low Security (%) 79 | 100 100 82 94 100 . 100 56 100 . . . . . Level 1 16 | . . 17 5 . . . 34 . . . . . . Level 2 3 | . . . . . . . 8 . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 10 | . 2 . 1 . . . 7 . . . . . . Investigation 6 | . 2 . . . . . 4 . . . . . . Extermination . | . . . . . . . . . . . . . . Reinforcement 3 | . . . 1 . . . 2 . . . . . . Assault 1 | . . . . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Distress Signals 7 | . 1 . 3 . . . 3 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 136 | . 10 13 23 . 9 9 54 3 6 4 . 3 2 Peak Tracking Total 5 | . 3 3 5 . 3 3 5 1 3 4 . 3 3 Tactical Retreats 8 | . 1 3 . . . . 3 . 1 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Traps Triggered 3 | . 1 . . . . . 2 . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Machines Disabled 16 | . . 1 3 . 6 . 3 . . . 2 1 . Max in Single Turn 2 | . . 1 1 . 2 . 1 . . . 1 1 . Garrison Access 1 | . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Machines Accessed 31 | . 5 . 2 . 2 . 14 7 . . 1 . . Terminals 17 | . 4 . 1 . . . 8 4 . . . . . Fabricators 2 | . . . . . . . . 2 . . . . . Repair Stations 3 | . . . 1 . . . 2 . . . . . . Recycling Units 3 | . 1 . . . . . 1 1 . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Total Hacks 96 | . 13 . 5 . 2 . 51 19 . . 6 . . Successful 64 | . 6 . 4 . 2 . 35 11 . . 6 . . Failed 32 | . 7 . 1 . . . 16 8 . . . . . Catastrophic 5 | . 1 . . . . . 2 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 41 | . 8 . 2 . 1 . 16 13 . . 1 . . Terminals 52 | . 12 . 3 . . . 24 13 . . . . . Fabricators 5 | . . . . . . . . 5 . . . . . Repair Stations 8 | . . . 2 . . . 6 . . . . . . Recycling Units 4 | . 1 . . . . . 2 1 . . . . . Scanalyzers 17 | . . . . . . . 17 . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . . Terminal Hacks 25 | . 4 . 1 . 2 . 9 3 . . 6 . . Record 1 | . . . . . 1 . . . . . . . . Part Schematic 6 | . . . . . . . . . . . 6 . . Robot Analysis 2 | . 2 . . . . . . . . . . . . Prototype ID Bank 3 | . 1 . . . . . 2 . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . Terminal Index 2 | . 1 . . . . . . 1 . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . Unreport Threat 3 | . . . . . . . 3 . . . . . . Locate Traps 2 | . . . 1 . . . 1 . . . . . . Recall Assault 1 | . . . . . . . 1 . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 3 . . . . . Load Schematic 2 | . . . . . . . . 2 . . . . . Build 1 | . . . . . . . . 1 . . . . . Repair Station Hacks 7 | . . . 2 . . . 5 . . . . . . Scan Component 4 | . . . 1 . . . 3 . . . . . . Repair 3 | . . . 1 . . . 2 . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . Scanalyzer 15 | . . . . . . . 15 . . . . . . Insert Component 6 | . . . . . . . 6 . . . . . . Analyze 9 | . . . . . . . 9 . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . Unauthorized Hacks 12 | . 2 . 1 . . . 5 4 . . . . . Terminals 8 | . 1 . 1 . . . 3 3 . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . Botnet 7 | . 1 . 1 . . . 3 2 . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . Siphon 1 | . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . 2 . . . . . . Mask 1 | . . . . . . . 1 . . . . . . Tunnel 2 | . 1 . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 24 | . 4 . 2 . . . 12 6 . . . . . Full Trace Events 2 | . 1 . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . 6 . . . 6 . . Parts Built 1 | . . . . . . . . 1 . . . . . Matter 213 | . . . . . . . . 213 . . . . . Time 152 | . . . . . . . . 152 . . . . . Total Part Build Rating 5 | . . . . . . . . 5 . . . . . Parts Repaired 3 | . . . 1 . . . 2 . . . . . . Time 179 | . . . 26 . . . 153 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . . 6 . . . . . . Part Schematics Acquired 6 | . . . . . . . 6 . . . . . . Parts Damaged 2 | . . . . . . . 2 . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Total Allies 8 | . . . . . . . . . . . 8 . . Largest Group 7 | . . . . . . . . . . . 7 7 . Highest-Rated Group 349 | . . . . . . . . . . . 349 349 . Highest-Rated Ally 94 | . . . . . . . . . . . 94 94 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 80 | . . . . . 8 . . . . . . 72 . Total Damage 1821 | . . . . . 482 . . . . . . 1339 . Kills 13 | . . . . . 3 . . . . . . 10 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Turrets Deployed 2 | . . . . . 2 . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Robot Analysis Total 2 | . 2 . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . 2 . 2 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Turns Passed 12246 | 29 813 1085 939 148 2340 1212 3197 577 223 84 875 718 6 Spaces Moved 8470 | 17 356 532 346 75 1090 510 1081 999 535 237 1327 1347 18 Core 22 | . . . . . . . . . . . 18 4 . Treads 3981 | . 331 532 346 75 1090 510 1081 16 . . . . . Legs 43 | 17 25 . . . . . . . . . . 1 . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 4424 | . . . . . . . . 983 535 237 1309 1342 18 Fastest Speed 29 | 120 120 180 180 200 180 200 200 29 29 29 29 29 29 Average Speed 112 | 120 175 180 184 200 199 200 221 32 29 29 46 29 29 Slowest Speed 260 | 120 180 180 200 200 260 200 260 225 29 29 100 120 29 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . 4 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 56 | 2 56 99 34 19 88 98 72 26 72 42 86 85 5 Regions Visited 13 Branch Regions 9 Pre-discovered Areas 6 | . 1 . . 1 1 . 1 . . . 2 . . Known Exits Taken 5 | . . . . . . . . 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . Scrap Searched 7 | . . 1 . . . 1 . . 2 1 2 . . Spaces Dug 49 | . . . . . . . 11 17 15 . 4 2 . Terrain Destroyed 135 | . . 8 . . 39 . 50 17 15 . 4 2 . Melee 30 | . . . . . . . 1 17 6 . 4 2 . Projectile 15 | . . . . . 15 . . . . . . . . AOE 90 | . . 8 . . 24 . 49 . 9 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Total 10450 | 20 476 604 559 74 1252 608 1598 1224 593 251 1534 1639 18 Wait 1066 | . 46 26 102 . 25 42 265 137 49 15 153 206 . Move 8449 | 16 355 531 345 74 1089 509 1080 990 534 236 1326 1346 18 Hop 4 | . . . . . . . . 4 . . . . . Pick Up 135 | . 20 4 21 . 46 3 26 2 . . 3 10 . Fast Attach 48 | 1 1 . 5 . 11 2 5 4 . . 4 15 . Attach 37 | . 1 . 2 . 7 2 9 11 . . 1 4 . Detach 15 | . 1 . 3 . 5 . 2 1 . . . 3 . Swap 58 | 1 4 5 13 . 3 . 30 . 2 . . . . Drop 183 | . 12 7 18 . 52 2 27 34 . . 6 25 . Fire 342 | 2 36 29 47 . 14 47 151 . 2 . . 14 . Melee 105 | . . . . . . . 1 41 6 . 41 16 . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 8 | . . 2 3 . . 1 2 . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Exi / *Zio) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / *Pro) -7/Deep Caves -6/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 3) 30 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 12) 684 | -10/Materials | Discovered new exit (range 9) 843 | -10/Materials | Entered Mines 1299 | -10/Mines | Learned Materials trap positions 1310 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1631 | -10/Mines | Discovered new exit (range 4) 1921 | -10/Mines | Discovered new exit (range 4) 1928 | -10/Mines | Entered Materials 1928 | -9/Materials | Evolved 2 slots: Utility x2 1929 | -9/Materials | Loaded intel: 8 trap records 2173 | -9/Materials | Repaired Lgt. Treads 2238 | -9/Materials | Build established: Hauler-Mutant 2766 | -9/Materials | Discovered new exit (range 16) 2867 | -9/Materials | Entered Mines 2868 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2887 | -9/Mines | Learned location of Zion (-7) 3007 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3007 | -9/Mines | Discovered new exit (range 5) 3015 | -9/Mines | Entered Exiles 3045 | -9/Exiles | Discovered new exit (range 15) 3069 | -9/Exiles | Met 8R-AWN 3099 | -9/Exiles | Met EX-HEX 3201 | -9/Exiles | Met EX-DEC 3357 | -9/Exiles | Met EX-BIN 3385 | -9/Exiles | Aligned with FarCom system 3387 | -9/Exiles | Given EX-Vault access code 3433 | -9/Exiles | Opened EX-Vault 3444 | -9/Exiles | Found Deploy-a-Sentry 3448 | -9/Exiles | Found Deploy-a-Sentry 3451 | -9/Exiles | Found Deploy-a-Sentry 3455 | -9/Exiles | Found Superbattery 3464 | -9/Exiles | Found AWS/Gauss 3520 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4388 | -9/Exiles | DAS Turret deployed 4390 | -9/Exiles | DAS Turret deployed 4487 | -9/Exiles | Attacked by the Exiles 4487 | -9/Exiles | Allies destroyed EX-DEC 4495 | -9/Exiles | Allies destroyed EX-BIN 4527 | -9/Exiles | Destroyed 8R-AWN 4529 | -9/Exiles | Found Prototype Ballistic Gun 4529 | -9/Exiles | Identified 8R-AWN's Boregun 4533 | -9/Exiles | Found 8R-AWN's Boregun 4539 | -9/Exiles | Found Prototype Processor 4545 | -9/Exiles | Found Prototype Protection 4545 | -9/Exiles | Identified 8R-AWN's Armor/EX 4865 | -9/Exiles | Found Deploy-a-Sentry 5355 | -9/Exiles | Stole three prototypes: Superbattery, AWS/Gauss, Deploy-a-Sentry 5355 | -9/Exiles | Entered Mines 5477 | -8/Mines | Discovered new exit (range 14) 5638 | -8/Mines | Discovered new exit (range 10) 6401 | -8/Mines | Core integrity fell below 50% 6567 | -8/Mines | Entered Materials 6567 | -8/Materials | Evolved 2 slots: Utility x2 7453 | -8/Materials | Repaired Lgt. Neutrino Core 7954 | -8/Materials | Repaired Broken Imp. Assault Rifle 9090 | -8/Materials | Discovered new exit (range 7) 9367 | -8/Materials | First assault squad dispatched 9640 | -8/Materials | Identified Exp. Targeting Computer 9764 | -8/Materials | Entered Factory 9764 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9984 | -7/Factory | Fabricated Gravity Neutralizing Apparatus (x1) 10066 | -7/Factory | Identified exit to Lower Caves 10341 | -7/Factory | Entered Lower Caves 10343 | -7/Lower Caves | Learned location of 1 exit from Factory 10383 | -7/Lower Caves | Spotted B-75 Beast 10492 | -7/Lower Caves | Learned Factory stockpile data 10563 | -7/Lower Caves | Discovered new exit (range 6) 10564 | -7/Lower Caves | Identified exit to Lower Caves 10564 | -7/Lower Caves | Entered another Lower Caves area 10631 | -7/Lower Caves | Discovered new exit (range 17) 10633 | -7/Lower Caves | Spotted S7-XOY(f) 10633 | -7/Lower Caves | Spotted 7K-2QW(f) 10633 | -7/Lower Caves | Spotted 3P-T73(f) 10635 | -7/Lower Caves | Spotted RL-R71(f) 10636 | -7/Lower Caves | Encountered a Master Thief 10646 | -7/Lower Caves | Encountered a Master Thief 10647 | -7/Lower Caves | Encountered a Master Thief 10647 | -7/Lower Caves | Encountered a Master Thief 10648 | -7/Lower Caves | Identified exit to Zion 10648 | -7/Lower Caves | Entered Zion 10663 | -7/Zion | Learned Factory emergency access door positions 10666 | -7/Zion | Discovered new exit (range 9) 10669 | -7/Zion | Identified exit to Proximity Caves 10732 | -7/Zion | Given A8's code to call for help 10763 | -7/Zion | Learned location of Testing (-2) 10806 | -7/Zion | Learned Factory terminal intel 10857 | -7/Zion | Found Prototype Device 10936 | -7/Zion | Gained Derelict followers 10963 | -7/Zion | Received a hallucinogenic algorithm 11083 | -7/Zion | Gained Derelict followers 11132 | -7/Zion | Build established: Scavenger-Assassin 11448 | -7/Zion | Discovered new exit (range 5) 11449 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 11449 | -7/Zion | Identified exit to Deep Caves 11465 | -7/Zion | Build established: Scavenger-Scout 11468 | -7/Zion | Enhanced Grunt warped into view, answering call for help 11469 | -7/Zion | Enhanced Grunt warped into view, answering call for help 11523 | -7/Zion | Entered Deep Caves 11523 | -7/Deep Caves | Accompanied by 7 allies 11708 | -7/Deep Caves | Z-Facility disabled 11772 | -7/Deep Caves | Attacked by Z-Imprinter 11784 | -7/Deep Caves | Allies destroyed Z-Imprinter 11814 | -7/Deep Caves | Found Prototype Protection 11814 | -7/Deep Caves | Identified Zio. Weapon Casing 11976 | -7/Deep Caves | Discovered new exit (range 6) 11978 | -7/Deep Caves | Identified exit to Proximity Caves 12026 | -7/Deep Caves | Spotted as-84611 12097 | -7/Deep Caves | Found Prototype Device 12097 | -7/Deep Caves | Identified Exp. Thermal Shield 12109 | -7/Deep Caves | Found Exp. Thermal Shield 12241 | -7/Deep Caves | Entered Proximity Caves 12247 | -6/Proximity Caves | Self-destructed Last Messages --------------- 12109_ Acquired Exp. Thermal Shield. 12110_ Acquired 10 matter. 12129_ Discarded Imp. Target Analyzer. 12135_ Acquired Mak. Hacking Suite. 12141_ Discarded Enh. Optical Array. 12141_ Acquired Mak. Hacking Suite. 12149_ Acquired 20 matter. 12172_ Dropped Exp. Thermal Shield. 12172_ Acquired Deploy-a-Sentry. 12174_ Dropped AWS/Gauss. 12174_ Acquired Exp. Thermal Shield. 12183_ Acquired Zio. Weapon Casing. 12214_ Dropped Imp. Flight Unit. 12215_ Acquired Prototype Leg. 12215_ Identified Enh. Flexi-carbon Leg. 12217_ Dropped Enh. Flexi-carbon Leg. 12218_ Acquired Imp. Flight Unit. 12231_ Acquired 20 matter. LOCATION=PROXIMITY CAVES GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????##??????????????????????????? | | ?????????????????????# #?????????????????????????? | | ????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? ##???????????????????????? | | ??????????????????????? ###?????????????????????? | | ??????????????????????? ##????????????????????? | | ???????????????????????# #????????????????????? | | ??????????????????????## ####?????????????????? | | ?????????##??#####???## ### #??????????? | | ????????? ??? #??## #????????????? | | ?????????# ????# #### @ #?????????????? | | ?????????# ????# ## #?????????????? | | ?????????# ##??# ## ##???# #?????????????? | | ?????????# #??# ## ##??????? ??????????? | | ????????## #??# ## ##??????????? g ?????????? | | ???????## ##?# ### #???????????????g??????????? | | ####### ### #?# #??????????????????????????? | | #?# #??????????????????????????? | | #####?# ??????????????????????????? | | # ## ### ##?????# ?????????????????????????? | | ?????????####?????? # ?????????????????????????? | | ??????????????????? ????????????????????????? | | ??????????????????? ##????????????????????????? | | ??????????????????#### ??????????????????????????? | | ??????????????????????##?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 19 Energy Capacity 2150 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 450 Utility Shielding 66 Evasion (%) 64 Target Analysis 6 Core Analysis 10 Recoil Reduction 2 Offensive Hacking 22 Defensive Hacking 11 Item Schematics ----------------- Imp. VTOL Module | -8/Materials | Scanalyzed Gravity Neutralizing Apparatus | -8/Materials | Scanalyzed Lgt. Neutrino Core | -8/Materials | Scanalyzed Exp. Targeting Computer | -8/Materials | Scanalyzed Adv. Weapon Cycler | -8/Materials | Scanalyzed Adv. Core Analyzer | -8/Materials | Scanalyzed Arc Thrower | -7/Zion | Free Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Gravity Neutralizing Apparatus | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThunderMomentumBeamcaster Manual? 0 Play Time 02:09:41 Cumulative 773.3 hours Start 2020.12.21 @ 12:27:12 End 2020.12.31 @ 13:57:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 501 Rogue 501 Adventurer 0 Explorer 0 Win Type - Total 112 Types 76/7/8/10/5/1/4/0/1 Lore% 96 Gallery% 94 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d0a4da86-953a-42c4-9f8c-6302dfa268f8