Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.07 @ 21:18:32 Player: BlackCaro Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (71) 355 Value Destroyed (1801) 1801 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (430) 430 TOTAL SCORE: 9426 Bonus ------- Follower Combat Kills 130 Met Data Miner 300 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 65/100 System Corruption 21% Temperature Cool (21) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (13) ----- Advanced Signal Interpreter Advanced Signal Interpreter Experimental Terrain Scan Processor Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Micro Fission Core Light Particle Reactor Stasis Canceller Heavy Pick Peak State ------------ > --- POWER ------------ Micro Fission Core Light Particle Reactor > --- PROPULSION ------- Nuclear Pulse Array Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Small Storage Unit Small Battery Inertial Stasis Machine Advanced Signal Interpreter Advanced Signal Interpreter Experimental Terrain Scan Processor Advanced Transmission Jammer System Shield Improved System Shield Experimental System Shield > --- WEAPON ----------- Gamma Rifle Lance > --- INVENTORY -------- Micro Fission Core Field Propulsion Drive Impulse Thruster Array Stasis Canceller Heavy Pick [Rating: 116] Favorites ----------- Power Micro Fission Core Engine Angular Momentum Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Improved Flight Unit Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Advanced Signal Interpreter Device Advanced Weight Redist. System Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Improved System Shield Protection Hardened Light Armor Plating Weapon Lance Energy Gun Heavy Riot Gun Ballistic Gun Shotgun Launcher Long-range Missile Launcher Special Weapon Mining Laser Impact Weapon Mace Slashing Weapon Axe Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Res Slots Evolved 14 | . . 2 . 2 2 . . . . 2 2 . . 2 2 Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . . . . . . 2 . . . . . Utility 11 | . . 2 . 2 2 . . . . . 1 . . 2 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 132 | 6 3 31 1 9 5 1 4 . 2 12 5 2 1 20 30 Power 21 | 1 . 4 . 2 . . 1 . . 2 2 . . 5 4 Engine 7 | 1 . 4 . 1 . . . . . 1 . . . . . Core 12 | . . . . 1 . . 1 . . 1 2 . . 4 3 Reactor 2 | . . . . . . . . . . . . . . 1 1 Propulsion 26 | 2 . 6 1 . . . . . . 2 . . . 1 14 Treads . | . . . . . . . . . . . . . . . . Leg 2 | . . 2 . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 22 | . . 4 1 . . . . . . 2 . . . 1 14 Utility 46 | 1 3 8 . 4 2 . 1 . 1 5 2 1 . 12 6 Device 25 | . 1 4 . 2 1 . . . 1 4 1 1 . 6 4 Storage 7 | 1 1 2 . 1 . . 1 . . . . . . . 1 Processor 7 | . 1 2 . 1 . . . . . . 1 . . 2 . Hackware 4 | . . . . . . . . . . 1 . . . 2 1 Protection 3 | . . . . . 1 . . . . . . . . 2 . Artifact . | . . . . . . . . . . . . . . . . Weapon 39 | 2 . 13 . 3 3 1 2 . 1 3 1 1 1 2 6 Energy Gun 10 | . . 6 . . . . . . . 2 . . 1 . 1 Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 6 | 2 . 1 . 1 2 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 8 | . . 2 . 1 1 . . . 1 1 . 1 . 1 . Special Weapon 5 | . . 1 . . . 1 1 . . . . . . . 2 Impact Weapon 1 | . . 1 . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . . 1 . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . 1 2 Special Melee Weapon 4 | . . 2 . 1 . . . . . . . . . . 1 Unidentified Prototypes 6 | . . 1 . 1 . . . . . . . . . 2 2 Parts Lost 47 | . . 12 . 2 2 . . . 1 . . . . 4 26 Power 7 | . . 2 . 2 . . . . . . . . . . 3 Propulsion 11 | . . 2 . . . . . . . . . . . 2 7 Utility 19 | . . 2 . . 1 . . . 1 . . . . 2 13 Weapon 10 | . . 6 . . 1 . . . . . . . . . 3 Highest Loss Streak 17 | . . 6 . 2 2 . . . 1 . . . . 2 17 Average Slot Usage (%) 92 | . 97 73 88 89 90 90 98 100 93 98 99 99 100 98 89 Engine 2 | . 14 8 11 5 . . . . . 4 . . . . . Core 5 | . . . . 4 7 7 7 7 7 1 10 11 11 9 7 Wheel 1 | . 28 2 . . . . . . . . . . . . . Flight 15 | . . 2 22 18 15 15 15 15 15 26 23 23 23 20 14 Device 20 | . 11 21 11 11 19 15 15 15 19 27 29 28 29 24 20 Storage 6 | . 6 2 . 8 7 7 14 15 15 7 5 5 5 5 5 Processor 14 | . 7 11 22 26 23 23 23 23 16 10 10 11 11 10 14 Hackware 4 | . . . . . . . . . . 1 5 5 5 13 12 Protection 2 | . . . . . 4 7 7 7 7 2 . . . 1 2 Energy Gun 2 | . . 8 . . . . . . . 4 5 3 4 3 . Ballistic Gun 3 | . 28 4 11 5 4 7 7 7 1 . . . . . . Launcher 1 | . . 3 . 6 2 . . . . . . 1 . 1 2 Special Weapon 1 | . . . . . . 5 6 . . . . . . . . Slashing Weapon 1 | . . . . . . . . 7 7 6 5 5 5 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . 3 4 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 38 | 10 18 26 9 15 24 20 21 21 21 31 33 31 31 36 38 Greatest Support 63 | 32 32 32 18 21 27 21 21 21 21 35 35 35 35 42 63 Greatest Overweight (x) 3 | . . 3 . . . . . . . . . . . 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 6 10 10 4 6 6 6 6 6 6 6 6 6 6 6 6 Average Capacity 5 | 5 5 5 4 5 6 6 6 6 6 6 6 6 6 6 5 Most Carried 8 | 3 6 8 4 6 6 6 6 6 6 6 6 6 6 6 6 Average Carried 5 | 1 4 4 3 4 5 5 5 6 5 5 5 6 5 5 5 Final Capacity 6 | 6 4 4 4 6 6 6 6 6 6 6 6 6 6 6 4 Final Carried 6 | 3 4 4 4 5 6 6 6 6 6 6 6 6 6 6 4 Class Distribution -------------------- 38% | Mutant 21% | Hacker-Ninja 12% | Ninja 7% | Sprinter 6% | Scavenger-Mutant 6% | Hacker-Mutant 5% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Sprinter | -9/Mines Sprinter | -8/Materials Scout | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Ninja | -6/Factory Ninja | -5/Factory Ninja | -5/Upper Caves Ninja | -5/Upper Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Res Matter Collected 1878 | 148 217 285 . . 154 200 131 . 30 198 25 25 30 101 334 Remotely 171 | . . 171 . . . . . . . . . . . . . Salvage Created 1938 | . 278 477 . 75 77 44 80 . 27 78 25 . . 236 541 Parts 131 | . 17 23 . 7 4 . 1 . 3 13 3 . . 18 42 Haulers Intercepted 5 | . 2 1 . . 1 . . . . . . . . . 1 Recyclers Shooed 7 | . . 1 . . . . . . . 2 . . . 4 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . 1 6 . 7 . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Res Combat Hostiles Destroyed 47 | . 4 16 . 3 4 . . . 3 4 . . . 5 8 Melee 9 | . . 1 . . . . . . . . . . . . 8 Guns 14 | . 4 9 . 1 . . . . . . . . . . . AOE 24 | . . 6 . 2 4 . . . 3 4 . . . 5 . Classes Destroyed 12 | . 3 4 . 1 . . 1 . . 1 . . . 1 1 Worker 4 | . . 1 . . . . . . . 3 . . . . . Builder 3 | . . . . . . . . . . . . . . 1 2 Tunneler 2 | . . . . . . . . . . 1 1 . . . . Hauler 5 | . 2 1 . . 1 . . . . . . . . . 1 Recycler 2 | . . . . 1 . . . . . . . . . 1 . Watcher 3 | . 1 . . . . . . . . . . . . 2 . Swarmer 27 | . . 3 . 3 4 . . . 3 4 . . . 5 5 Grunt 14 | . 4 10 . . . . . . . . . . . . . Brawler 1 | . . 1 . . . . . . . . . . . . . Sentry 2 | . . 2 . . . . . . . . . . . . . Programmer 3 | . . . . . . . . . . . . . . . 3 Decomposer 2 | . . . . . . 2 . . . . . . . . . Samaritan 3 | . . . . . . . 3 . . . . . . . . Best Kill Streak 7 | . 3 5 . 4 4 . . . 3 7 1 . . 7 5 Combat Bots Only 5 | . 2 5 . 3 4 . . . 3 4 . . . 5 3 Max Kills in Single Turn 4 | . 1 3 . 1 4 1 1 . 2 4 1 . . 4 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . 3 . 1 4 . . . 2 2 . . . 3 . Melee 1 | . . 1 . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Res Damage Taken 5646 | 2 184 1005 13 236 205 52 40 . 99 57 . . . 467 3286 Core 1950 | 2 34 356 . 80 47 11 . . 10 . . . . 107 1303 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 82 | 99 85 . 11 85 . . . . 90 100 . . 100 90 . Volleys Fired 125 | . 20 60 . 6 5 8 18 . 3 2 . . . 3 . Largest 2 | . 2 2 . 2 1 1 1 . 1 1 . . . 1 . Hottest 100 | . 40 80 . 55 39 100 100 . 39 39 . . . 43 . Shots Fired 184 | . 40 93 . 12 5 8 18 . 3 2 . . . 3 . Gun 138 | . 40 69 . 6 3 3 17 . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher 29 | . . 13 . 6 2 . . . 3 2 . . . 3 . Special 17 | . . 11 . . . 5 1 . . . . . . . . Kinetic 91 | . 40 22 . 6 3 3 17 . . . . . . . . Thermal 64 | . . 58 . . . 5 1 . . . . . . . . Explosive 29 | . . 13 . 6 2 . . . 3 2 . . . 3 . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 17 | . 12 17 . 16 8 6 8 . 1 2 . . . 1 . Robot Miss Streak 3 | . 2 3 . 1 1 . 2 . 2 1 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 178 | . 29 70 1 12 4 3 16 . 1 4 2 . . 5 31 Core Hits 129 | . 12 34 . 10 7 3 13 . 4 13 1 . . 16 16 Critical Hits 2 | . . . . . . . . . . . . . . . 2 Critical Kills 2 | . . . . . . . . . . . . . . . 2 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Melee Attacks 117 | . . 4 1 3 . . . . 5 8 5 . . 21 70 Impact 2 | . . 2 . . . . . . . . . . . . . Slashing 22 | . . . . . . . . . 5 8 5 . . 4 . Piercing 85 | . . . . . . . . . . . . . . 17 68 Sneak Attacks 14 | . . 2 1 2 . . . . . 3 1 . . 2 3 Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . 3 Damage Inflicted 6486 | 5 251 1292 . 434 498 39 302 . 267 852 155 . . 950 1441 Guns 1310 | . 251 556 . 104 58 39 302 . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions 2880 | . . 688 . 330 440 . . . 267 531 . . . 624 . Melee 2268 | . . 26 . . . . . . . 321 155 . . 326 1440 Ramming 6 | 5 . . . . . . . . . . . . . . 1 Kinetic 950 | . 251 196 . 104 58 39 302 . . . . . . . . Thermal 382 | . . 382 . . . . . . . . . . . . . Explosive 2880 | . . 688 . 330 440 . . . 267 531 . . . 624 . Electromagnetic . | . . . . . . . . . . . . . . . . Impact 26 | . . 26 . . . . . . . . . . . . . Slashing 645 | . . . . . . . . . . 321 155 . . 169 . Piercing 1597 | . . . . . . . . . . . . . . 157 1440 Highest Corruption 21 | . . 4 4 . . . . . . . . . . 2 21 Average Corruption 5 | . . 4 4 . . . . . . . . . . 1 6 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 16 | . . . . . . . . . . . . . . . 16 Message Errors 2 | . . . . . . . . . . . . . . . 2 Matter Fused 1 | . . . . . . . . . . . . . . . 1 Heat Flow Errors 3 | . . . . . . . . . . . . . . . 3 Energy Discharges 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . . . . . 2 Misdirections 1 | . . . . . . . . . . . . . . . 1 Targeting Errors 6 | . . . . . . . . . . . . . . . 6 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 145 | . . 4 . . . . . . 1 88 17 . . . 35 Projectiles . | . . . . . . . . . . . . . . . . Explosions 24 | . . 4 . . . . . . 1 19 . . . . . Melee 121 | . . . . . . . . . . 69 17 . . . 35 Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 262 | 2 . 92 . . 61 . . . 74 . . . . 33 . Shots 13 | . . 6 . . 2 . . . 3 . . . . 2 . Rammed 3 | 2 . . . . . . . . . . . . . . 1 Targets Rammed 3 | 2 . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 174 | . 18 102 . 21 . 65 16 . . . . . . 3 174 Average Temperature 29 | . 7 29 . 9 . 29 10 . . . . . . 3 84 Received Heat Transfer 792 | . 102 300 9 117 63 . 6 . . . . . . . 195 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 975 | . . 975 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Res Peak Influence 339 | . 141 339 62 170 228 . . . . 295 33 . . 311 280 Average Influence 111 | . 82 172 62 116 123 . . . . 124 17 . . 110 107 Maximum Alert Level 1 | . . 1 . . 1 . . . . 1 . . . 1 1 Low Security (%) 85 | 100 100 61 100 100 77 . . . . 96 100 . . 72 89 Level 1 14 | . . 38 . . 22 . . . . 3 . . . 27 10 Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 11 | . 2 . . 1 2 . . . . 2 . . . 1 3 Investigation 3 | . . . . . 1 . . . . . . . . . 2 Extermination 2 | . . . . . . . . . . . . . . 1 1 Reinforcement 6 | . 2 . . 1 1 . . . . 2 . . . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . 1 . . . . 1 . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Res Distress Signals 3 | . . 1 . . . . . . . 1 . . . . 1 Communications Jammed 28 | . . . . . . . . . . . . . . . 28 Distress Signals 23 | . . . . . . . . . . . . . . . 23 Times Spotted 141 | . 9 19 3 12 10 6 7 . 5 9 1 6 . 11 43 Peak Tracking Total 9 | . 4 5 2 9 4 5 4 . 3 5 1 9 . 6 9 Tactical Retreats 22 | . . 2 1 2 . 2 2 . . . . 2 . . 11 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Res Traps Triggered 1 | . . . . . . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Res Machines Disabled 5 | . . . . 1 . . . . . . . . . 3 1 Max in Single Turn 1 | . . . . 1 . . . . . . . . . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Res Machines Accessed 36 | . 1 . . 2 1 . . 4 . 9 4 . 1 5 9 Terminals 22 | . . . . 2 . . . . . 6 2 . . 5 7 Fabricators 3 | . . . . . . . . . . 2 1 . . . . Repair Stations 2 | . . . . . . . . . . 1 . . . . 1 Recycling Units 4 | . 1 . . . 1 . . . . . 1 . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 107 | . 2 . . 3 2 . . 28 . 20 7 . 1 14 30 Successful 57 | . 2 . . 1 . . . 28 . 10 1 . 1 6 8 Failed 50 | . . . . 2 2 . . . . 10 6 . . 8 22 Catastrophic 10 | . . . . 1 . . . . . 2 1 . . 2 4 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 34 | . . . . 2 . . . . . 6 4 . . 5 17 Terminals 63 | . . . . 3 . . . . . 17 3 . . 14 26 Fabricators 3 | . . . . . . . . . . 2 1 . . . . Repair Stations 3 | . . . . . . . . . . 1 . . . . 2 Recycling Units 9 | . 2 . . . 2 . . . . . 3 . . . 2 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 47 | . . . . . . . . 28 . 8 1 . 1 5 4 Record 12 | . . . . . . . . 11 . . . . . . 1 Part Schematic 6 | . . . . . . . . 6 . . . . . . . Robot Schematic 8 | . . . . . . . . 8 . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . . Open Door 2 | . . . . . . . . . . . . . 1 1 . Level Access Points 2 | . . . . . . . . . . 1 . . . 1 . Branch Access Points 1 | . . . . . . . . . . 1 . . . . . Terminal Index 2 | . . . . . . . . . . 1 . . . 1 . Recycling Unit Index 1 | . . . . . . . . . . . . . . 1 . Alert Level 2 | . . . . . . . . . . . 1 . . . 1 Unreport Threat 2 | . . . . . . . . . . 1 . . . . 1 Locate Traps 5 | . . . . . . . . . . 3 . . . 1 1 Zone Layout 1 | . . . . . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 4 | . 2 . . . . . . . . . . . . . 2 Report Inventory 2 | . 1 . . . . . . . . . . . . . 1 Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 13 | . . . . 2 . . . . . 4 4 . . 3 . Terminals 4 | . . . . 1 . . . . . 2 . . . 1 . Botnet 4 | . . . . 1 . . . . . 2 . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 26 | . 1 . . 2 1 . . . . 8 4 . . 3 7 Full Trace Events 3 | . . . . . 1 . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . 8 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . 6 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . 1 Time 51 | . . . . . . . . . . . . . . . 51 Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . . . . 1 Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 2 | . . 1 1 . . . . . . . . . . . . Non-combat 1 | . . 1 . . . . . . . . . . . . . Combat 1 | . . . 1 . . . . . . . . . . . . Robot Hacks Applied 2 | . . 1 1 . . . . . . . . . . . . parse_system 2 | . . 1 1 . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Res Total Allies 2 | . . . 1 . . . . . 1 . . . . . . Largest Group 1 | . . . 1 . . . . . 1 . . . . . . Highest-Rated Group 94 | . . . 31 . . . . . 94 . . . . . . Highest-Rated Ally 94 | . . . 31 . . . . . 94 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 30 | . . . 5 . . . . . 25 . . . . . . Total Damage 868 | . . . 40 . . . . . 828 . . . . . . Kills 6 | . . . . . . . . . 6 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Res Turns Passed 3919 | 51 230 448 59 84 120 234 391 28 210 495 166 61 87 390 865 Spaces Moved 7185 | 38 145 231 144 140 264 553 832 80 528 986 435 203 303 950 1353 Core 151 | 1 . 115 . . . . . . . . . . . . 35 Treads . | . . . . . . . . . . . . . . . . Legs 31 | . . 31 . . . . . . . . . . . . . Wheels 194 | 37 145 12 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 6809 | . . 73 144 140 264 553 832 80 528 986 435 203 303 950 1318 Fastest Speed 27 | 50 100 34 32 32 32 35 35 35 35 29 27 27 27 27 28 Average Speed 35 | 98 100 78 32 32 34 35 35 35 35 31 27 27 27 28 36 Slowest Speed 200 | 100 100 200 34 35 35 35 35 35 35 35 29 27 27 99 200 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 30 | . . . 1 3 4 1 . . . 6 . . . 10 5 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 Exploration Rate (%) 35 | 4 25 22 39 18 5 66 80 69 57 30 14 41 35 27 33 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 3 | . . . 1 . . . 1 1 . . . . . . . Known Exits Taken 14 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . Scrap Searched 8 | . . . . . . 1 3 . 1 . . 2 1 . . Spaces Dug 51 | . . 12 . . . . . . 5 5 3 . . 10 16 Terrain Destroyed 245 | . . 60 . 26 33 . . . 49 11 3 . . 47 16 Melee 39 | . . . . . . . . . 5 5 3 . . 10 16 Projectile . | . . . . . . . . . . . . . . . . AOE 206 | . . 60 . 26 33 . . . 44 6 . . . 37 . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Res Total 8118 | 48 195 394 152 159 282 574 911 79 541 1148 474 207 307 1029 1618 Wait 445 | . 19 43 6 3 6 11 51 . 1 129 22 2 2 22 128 Move 7113 | 38 144 230 141 133 255 550 831 79 527 973 434 202 302 931 1343 Hop 27 | . . . 1 3 4 1 . . . 6 . . . 8 4 Pick Up 63 | 3 3 7 1 1 4 2 2 . . 8 4 . 1 10 17 Fast Attach 69 | 6 3 18 . 4 1 . 4 . 1 3 2 1 . 7 19 Attach 28 | . . 5 . 2 2 1 . . 1 5 2 . . 3 7 Detach 16 | . 2 5 . 1 1 . . . 2 3 . . . 1 1 Swap 35 | . . 8 1 3 2 . . . . 4 1 1 1 10 4 Drop 80 | . 4 14 1 . 2 1 5 . 1 7 4 1 1 13 26 Fire 125 | . 20 60 . 6 5 8 18 . 3 2 . . . 3 . Melee 114 | . . 4 1 3 . . . . 5 8 5 . . 21 67 Ram 2 | 1 . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . 1 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 6 exits: *Res x4 / *Ext x2) -3/Research History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 52 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 10) 279 | -10/Materials | Identified exit to Materials 282 | -10/Materials | Entered another Materials area 282 | -9/Materials | Evolved 2 slots: Utility x2 336 | -9/Materials | Build established: Mutant 366 | -9/Materials | Core integrity fell below 50% 385 | -9/Materials | Lost 6 parts (1p2n3w) 503 | -9/Materials | Lost 3 parts (1p1u1w) 567 | -9/Materials | Core integrity fell below 20% 686 | -9/Materials | Lost 3 parts (1u2w) 705 | -9/Materials | Discovered new exit (range 16) 730 | -9/Materials | Identified exit to Mines 730 | -9/Materials | Entered Mines 756 | -9/Mines | Received a Mining Laser from a helpful Derelict 785 | -9/Mines | Discovered new exit (range 6) 788 | -9/Mines | Identified exit to Materials 789 | -9/Mines | Entered Materials 789 | -8/Materials | Evolved 2 slots: Utility x2 870 | -8/Materials | Discovered new exit (range 6) 872 | -8/Materials | Identified exit to Factory 873 | -8/Materials | Entered Factory 873 | -7/Factory | Evolved 2 slots: Utility x2 983 | -7/Factory | Discovered new exit (range 8) 993 | -7/Factory | Identified exit to Lower Caves 993 | -7/Factory | Entered Lower Caves 1121 | -7/Lower Caves | Ambushed by wild Derelicts 1221 | -7/Lower Caves | Discovered new exit (range 8) 1223 | -7/Lower Caves | Identified exit to Lower Caves 1227 | -7/Lower Caves | Entered another Lower Caves area 1231 | -7/Lower Caves | Learned 4 Factory zone layouts 1351 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1353 | -7/Lower Caves | Encountered a Warlord checkpoint 1383 | -7/Lower Caves | Spotted B-75 Beast 1449 | -7/Lower Caves | Learned location of Zion (-6) 1551 | -7/Lower Caves | Discovered new exit (range 13) 1618 | -7/Lower Caves | Identified exit to Data Miner 1618 | -7/Lower Caves | Entered Data Miner 1618 | -7/Data Miner | Discovered new exit (range 6) 1625 | -7/Data Miner | Met Data Miner 1632 | -7/Data Miner | Learned location of Section 7 (-2) 1632 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1637 | -7/Data Miner | Received God Mode back door access code from Data Miner 1646 | -7/Data Miner | Identified exit to Proximity Caves 1646 | -7/Data Miner | Entered Proximity Caves 1659 | -6/Proximity Caves | Spotted B-75 Beast 1661 | -6/Proximity Caves | Escorted by Enhanced Grunt 1840 | -6/Proximity Caves | Discovered new exit (range 6) 1855 | -6/Proximity Caves | Identified exit to Factory 1856 | -6/Proximity Caves | Entered Factory 1856 | -6/Factory | Evolved 2 slots: Propulsion x2 1956 | -6/Factory | Found Exp. Terrain Scan Processor 2205 | -6/Factory | Identified exit to Lower Caves 2286 | -6/Factory | Identified exit to Factory 2351 | -6/Factory | Entered another Factory area 2351 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2462 | -5/Factory | Spotted B-75 Beast 2475 | -5/Factory | Discovered new exit (range 8) 2479 | -5/Factory | Identified exit to Upper Caves 2517 | -5/Factory | Entered Upper Caves 2542 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 2573 | -5/Upper Caves | Discovered new exit (range 14) 2577 | -5/Upper Caves | Identified exit to Upper Caves 2578 | -5/Upper Caves | Entered another Upper Caves area 2660 | -5/Upper Caves | Discovered new exit (range 15) 2663 | -5/Upper Caves | Identified exit to Factory 2665 | -5/Upper Caves | Entered Factory 2665 | -4/Factory | Evolved 2 slots: Utility x2 2750 | -4/Factory | Identified exit to Research 2757 | -4/Factory | Found Prototype Hackware 2757 | -4/Factory | Identified Exp. System Shield 2766 | -4/Factory | Discovered new exit (range 19) 2786 | -4/Factory | Identified exit to Extension 2982 | -4/Factory | Build established: Hacker-Ninja 3044 | -4/Factory | Discovered exit to Extension (range 16) 3055 | -4/Factory | Entered Research 3055 | -3/Research | Evolved 2 slots: Utility x2 3116 | -3/Research | Repaired Imp. Flight Unit 3496 | -3/Research | Crushed by falling debris 3620 | -3/Research | Lost 4 parts (2n1u1w) 3668 | -3/Research | Lost 3 parts (1p2u) 3791 | -3/Research | Incoming investigation squad redirected 3815 | -3/Research | Spotted B-86 Titan 3817 | -3/Research | Found Enh. Force Lance 3848 | -3/Research | System corruption reached 10% 3898 | -3/Research | Core integrity fell below 50% 3915 | -3/Research | Core integrity fell below 20% 3920 | -3/Research | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 03897_ Dropped Prototype Ballistic Cannon. 03897_ Acquired Lgt. Particle Reactor. 03899_ Penetrated by Slug. 03900_ Inertial Stasis Machine destroyed. 03900_ Acquired Mic. Fission Core. 03900_ Penetrated by Slug. 03901_ Dropped Mic. Fission Core. 03903_ Penetrated by Slug. 03903_ Dropped Enh. Force Lance. 03904_ Dropped Hvy. Machine Gun. 03908_ Slug penetrates Vacuum Chamber. 03911_ Adv. Transmission Jammer destroyed. 03911_ Slug penetrates Wall. 03913_ Connecting with Terminal... 03913_ ALERT: Suspicious activity at Terminal R012. Dispatching Investigation squad. 03914_ Z|PKQ,STGUGFG/Z&7 Y TGHC20FBHWW2B%=2# 03914_ Penetrated by Slug. 03914_ Slug penetrates Door. 03916_ Slammed into P-80 Master. Map ----- +----------------------------------------------------+ | ???????????????# # ## """ | | ???????????????+ # |## Y" | | ???????????????# ###+######+########### """ | | ???????????????# # = #???? #### | | ????????######## " / # ?? #### | | ???# #### # #? ? ####+####### | | ???+ # # ? ## | | ???# #==! #??? ?? ? ?## | | ????? ### #== #?#?#?####### | | ????????# #=! 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Regenerative Plating | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Watch This! Challenges ------------ None Game ------ Seed FieldSmartbombAxe Manual? 0 Play Time 01:58:12 Cumulative 45.2 hours Start 2020.03.07 @ 19:17:58 End 2020.03.07 @ 21:18:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 27 Gallery% 45 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 60251de5-56ff-4e38-a887-3f2a1cf58729