Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.02 @ 09:08:54 Player: lepire Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (57) 285 Value Destroyed (1948) 1948 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6933 Bonus ------- None Cogmind --------- Core Integrity 1150/1150 Matter 289/450 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -4/Factory Parts ------- > --- POWER (2) -------- Cold Fusion Reactor Micro Fission Core > --- PROPULSION (4) --- Medium Treads Improved Medium Treads Improved Medium Treads Compact Wheel > --- UTILITY (9) ------ Advanced Heat Sink Large Storage Unit Compact Matter Pod Target Analyzer Backup Plating III Improved Medium Armor Plating Improved Focal Shield Advanced Thermal Shield Dynamic Insulation System > --- WEAPON (4) ------- Autogun Minigun Heavy Machine Gun Heavy Machine Gun > --- INVENTORY (15) --- Micro Fission Core Improved Heat Sink Improved Terrain Scanner Terrain Scan Processor Utility Shielding Thermal Shield Hardlight Generator Shield Generator Advanced System Shield Dynamic Insulation System Mass Driver Enhanced Gauss Cannon Enhanced Gauss Cannon Hardcell Cannon Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Micro Fission Core > --- PROPULSION ------- Medium Treads Improved Medium Treads Improved Medium Treads Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Compact Matter Pod Target Analyzer Backup Plating III Improved Medium Armor Plating Improved Focal Shield Advanced Thermal Shield Dynamic Insulation System > --- WEAPON ----------- Autogun Minigun Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Micro Fission Core Improved Heat Sink Improved Terrain Scanner Terrain Scan Processor Utility Shielding Thermal Shield Hardlight Generator Shield Generator Advanced System Shield Dynamic Insulation System Mass Driver Enhanced Gauss Cannon Enhanced Gauss Cannon Hardcell Cannon [Rating: 84] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Armored Wheel Treads Medium Treads Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Target Analyzer Protection Light Armor Plating Weapon Minigun Energy Gun EM Pulse Gun Ballistic Gun Minigun Ballistic Cannon Assault Cannon Build | -11 -10 -10 -10 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Slots Evolved 12 | . . . . 4 2 2 2 2 Power 1 | . . . . 1 . . . . Propulsion 2 | . . . . 1 . . 1 . Utility 7 | . . . . 2 2 . 1 2 Weapon 2 | . . . . . . 2 . . Parts Attached 51 | 4 4 1 . 12 10 9 9 2 Power 7 | . 1 . . 1 2 1 2 . Engine 3 | . 1 . . . 2 . . . Core 3 | . . . . 1 . 1 1 . Reactor 1 | . . . . . . . 1 . Propulsion 12 | 3 1 . . 2 3 2 1 . Treads 6 | 1 . . . 1 2 1 1 . Leg . | . . . . . . . . . Wheel 6 | 2 1 . . 1 1 1 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 21 | . 2 1 . 6 2 3 5 2 Device 9 | . . . . 3 1 1 3 1 Storage 2 | . 1 . . . . . . 1 Processor 2 | . . . . . 1 1 . . Hackware . | . . . . . . . . . Protection 8 | . 1 1 . 3 . 1 2 . Artifact . | . . . . . . . . . Weapon 11 | 1 . . . 3 3 3 1 . Energy Gun 1 | 1 . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 7 | . . . . 1 2 3 1 . Ballistic Cannon 3 | . . . . 2 1 . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . 1 1 Parts Lost 19 | . . . . 5 10 2 1 1 Power 2 | . . . . . 2 . . . Propulsion 4 | . . . . . 4 . . . Utility 6 | . . . . 2 2 1 . 1 Weapon 7 | . . . . 3 2 1 1 . Highest Loss Streak 7 | . . . . 2 7 1 1 1 To Critical Strikes . | . . . . . . . . . Average Backups 13 | 6 10 14 15 13 12 12 14 14 Power 1 | 1 1 2 3 2 . 1 1 1 Propulsion 1 | 4 2 2 2 1 . . . . Utility 8 | . 5 7 8 7 8 8 10 9 Weapon 2 | 1 1 2 2 2 2 1 3 4 Tool/Special . | . . . . . . . . . Unused Backups 28 | . 7 3 . 3 . 1 5 9 Power 4 | . 2 . . . . . 1 1 Propulsion 3 | . 2 1 . . . . . . Utility 11 | . 2 . . 1 . 1 2 5 Weapon 9 | . 1 2 . 2 . . 1 3 Tool/Special 1 | . . . . . . . 1 . Average Slot Usage (%) 91 | . 99 100 100 92 77 74 98 97 Engine 9 | . 14 14 14 9 11 7 3 . Core 2 | . . . . 6 2 4 2 5 Treads 11 | . 14 14 14 9 5 7 16 15 Wheel 9 | . 14 14 14 17 5 3 5 5 Device 9 | . . . . 14 18 11 12 19 Storage 9 | . 14 14 14 9 7 6 5 9 Processor 4 | . . . . . 7 10 9 5 Protection 9 | . 12 14 14 11 2 . 11 10 Energy Gun 10 | . 28 28 28 3 . . . . Ballistic Gun 9 | . . . . 2 8 19 21 21 Ballistic Cannon 2 | . . . . 9 5 . . . Peak Build Rating 84 | 6 11 12 12 30 34 49 74 84 Average Rating 31 | 6 9 11 12 24 28 34 62 82 On Entrance 25 | 6 6 11 12 12 29 27 49 74 Avg Prop Armor Cover (%) 9 | . 9 9 9 7 8 7 11 13 Naked Turns . | . . . . . . . . . Heaviest Build 71 | 12 37 37 37 54 54 54 67 71 Greatest Support 60 | 16 16 12 12 24 28 30 60 16 Greatest Overweight (x) 17 | . 3 3 3 3 17 3 4 4 Average Overweight (x) 2 | . 1 3 3 1 2 1 2 4 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 14 15 15 15 15 15 15 15 Most Carried 15 | 6 14 15 15 15 15 15 15 15 Average Carried 13 | 6 11 14 15 13 11 12 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 6 14 15 15 15 12 15 15 14 Class Distribution -------------------- 64% | Mutant 11% | Tank 10% | Scavenger-Tank 9% | Gunner 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Gunner | -6/Factory Scavenger-Tank | -5/Factory Tank | -4/Factory Resources | -11 -10 -10 -10 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Matter Collected 1905 | 223 55 18 16 418 249 445 469 12 Remotely . | . . . . . . . . . Salvage Created 2251 | . 185 224 . 561 381 557 331 12 Parts 126 | . 17 22 . 25 18 26 16 2 Haulers Intercepted 3 | . 1 . . 1 . . 1 . Recyclers Shooed 2 | . . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Combat Hostiles Destroyed 45 | . 4 8 . 12 9 8 4 . Guns 30 | . 3 8 . 2 5 8 4 . Cannons 10 | . . . . 8 2 . . . AOE 3 | . 1 . . . 2 . . . Classes Destroyed 13 | . 4 2 . 2 2 2 . 1 Worker 1 | . . . . . . 1 . . Tunneler 1 | . . 1 . . . . . . Hauler 3 | . 1 . . 1 . . 1 . Recycler 1 | . . . . . . 1 . . Mechanic 1 | . 1 . . . . . . . Operator 1 | . . . . . . . . 1 Watcher 4 | . 2 . . . . 2 . . Swarmer 14 | . 4 6 . . . 4 . . Grunt 21 | . . 2 . 7 7 2 3 . Duelist 1 | . . . . 1 . . . . Sentry 6 | . . . . 4 . 1 1 . Hunter 1 | . . . . . 1 . . . Programmer 2 | . . . . . 1 1 . . Best Kill Streak 4 | . 3 3 . 2 4 4 3 1 Combat Bots Only 4 | . 3 3 . 2 4 4 3 . Max Kills in Single Turn 2 | . 1 2 . 1 2 2 1 1 Gunslinging 1 | . . 1 . . . 1 . . Exploded 2 | . 1 . . . 2 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Hostile Shots Fired 281 | . 9 31 . 100 43 68 16 14 Missed 69 | . 4 4 . 24 9 17 7 4 Hits 212 | . 5 27 . 76 34 51 9 10 Melee 1 | . . . . . . . . 1 Projectile 211 | . 5 27 . 76 34 51 9 9 Critical Strikes 7 | . 1 1 . 3 1 1 . . Damage Taken 3447 | . 97 256 . 962 978 806 176 172 Core 409 | . 30 62 . 121 103 50 43 . Absorbed by Shields 324 | . . . . 204 120 . . . Redirected to Shielding 10 | . . . . 10 . . . . Ignored by Resistances 56 | . . . . . . . . 56 Core Remaining (%) 85 | 100 . . 63 78 85 94 95 . Volleys Fired 198 | . 20 17 . 83 26 27 19 6 Largest 4 | . 2 2 . 2 2 4 4 4 Hottest 108 | . 80 80 . 80 74 103 108 108 Shots Fired 407 | . 36 36 . 111 50 84 66 24 Gun 342 | . 36 36 . 64 32 84 66 24 Cannon 65 | . . . . 47 18 . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 307 | . . . . 83 50 84 66 24 Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic 100 | . 36 36 . 28 . . . . Robot Hit Streak 12 | . 5 5 . 9 12 10 12 11 Robot Miss Streak 5 | . 2 3 . 4 3 5 3 4 Penetration Max . | . . . . . . . . . Secondary Targets 7 | . . 2 . . 1 2 2 . Max Gunslinging Chain 1 | . . 1 . . 1 1 1 . Shots Hit Robots 247 | . 18 21 . 71 32 43 47 15 Core Hits 108 | . 10 12 . 24 17 24 17 4 Critical Kills 4 | . . . . . 1 1 1 1 Critical Parts Destroyed 6 | . . . . 1 . . 3 2 Critical Strikes 16 | . 1 2 . 2 3 1 4 3 Destroy 10 | . . . . 1 1 1 4 3 Blast 3 | . . . . 1 2 . . . Corrupt 3 | . 1 2 . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4535 | . 338 284 . 1192 817 789 850 265 Guns 3299 | . 235 277 . 562 321 789 850 265 Cannons 862 | . . . . 630 232 . . . Explosions 359 | . 95 . . . 264 . . . Melee . | . . . . . . . . . Ramming 15 | . 8 7 . . . . . . Kinetic 3398 | . . . . 941 553 789 850 265 Thermal 95 | . 95 . . . . . . . Explosive 264 | . . . . . 264 . . . Electromagnetic 763 | . 235 277 . 251 . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . 2 2 . . . . . Average Corruption 2 | . . 2 2 . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 13 | . . 12 1 . . . . . Message Errors 6 | . . 5 1 . . . . . Matter Fused 3 | . . 3 . . . . . . Heat Flow Errors 2 | . . 2 . . . . . . Misfires 2 | . . 2 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 301 | . 37 . . . 264 . . . Projectiles . | . . . . . . . . . Explosions 301 | . 37 . . . 264 . . . Melee . | . . . . . . . . . Knockbacks 7 | . . . . 2 5 . . . Impact . | . . . . . . . . . Kinetic 7 | . . . . 2 5 . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 706 | . 59 3 . . 562 82 . . Shots 9 | . 2 . . . 6 1 . . Rammed 3 | . 2 1 . . . . . . Targets Rammed 3 | . 2 1 . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 348 | . 156 237 . 348 3 16 32 31 Average Temperature 104 | . 53 83 . 190 1 5 17 11 Received Heat Transfer 1009 | . . 42 . 548 191 114 81 33 Effects 7 | . . . . 7 . . . . Shutdowns 1 | . . . . 1 . . . . Energy Bleed 2 | . . . . 2 . . . . Interference 4 | . . . . 4 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 2 | . . . . 2 . . . . Combat Hostiles 2 | . . . . 2 . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . Heat Transferred 150 | . 150 . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . 3 . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 156 | . 84 70 . 106 156 80 60 9 Initial 50 | . . 8 . . 23 50 32 6 Average 28 | . 23 13 . 52 89 21 10 1 Influence Increases 1549 | . 220 195 . 360 371 278 109 16 Destroy 0b10 Robot/C 900 | . 80 160 . 240 180 160 80 . Destroy 0b10 Robot/NC 60 | . 20 5 . 5 . 20 5 5 Destroy Leader 224 | . 16 30 . 72 40 44 22 . Successful Hack 40 | . 12 . . 5 14 . . 9 Disable Machine 120 | . . . . . 90 30 . . Destroy Structure 100 | . 17 . . 8 47 24 2 2 Partial Spotted 15 | . 15 . . . . . . . Lose Combat Pursuer 90 | . 60 . . 30 . . . . Influence Decreases 1549 | . 197 218 . 309 319 315 161 30 Entered New Map 138 | . . 15 . . 28 53 34 8 Time Decay 1251 | . 197 203 . 269 191 242 127 22 Lost Part 160 | . . . . 40 100 20 . . Squads Dispatched 14 | . 2 1 . 2 2 2 3 2 Investigation 2 | . 1 . . . . . 1 . Extermination 4 | . . . . . 1 1 1 1 Reinforcement 6 | . 1 . . 2 1 1 1 . Assault 1 | . . 1 . . . . . . Garrison 1 | . . . . . . . . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Distress Signals 1 | . . . . . . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 67 | . 10 8 . 14 10 13 5 7 Peak Tracking Total 5 | . 4 3 . 3 4 4 3 5 Tactical Retreats 4 | . 3 . . 1 . . . . Traps | -11 -10 -10 -10 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Traps Triggered 2 | . 1 . . . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Machines Disabled 8 | . . . . . 6 2 . . Max in Single Turn 4 | . . . . . 4 2 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Machines Accessed 13 | . 3 . . 3 1 1 3 2 Terminals 10 | . 3 . . 3 . . 2 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 33 | . 4 . . 9 2 2 11 5 Successful 15 | . 3 . . 3 1 2 3 3 Failed 18 | . 1 . . 6 1 . 8 2 Catastrophic 3 | . . . . 2 . . 1 . Database Lockouts . | . . . . . . . . . Manual 19 | . 2 . . 6 2 . 6 3 Terminals 26 | . 4 . . 9 . . 8 5 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . Scanalyzers . | . . . . . . . . . Garrison Access 5 | . . . . . 2 . 3 . Terminal Hacks 8 | . 3 . . 1 . . 2 2 Prototype ID Bank 1 | . . . . . . . 1 . Branch Access Points 2 | . 1 . . . . . . 1 Locate Traps 4 | . 1 . . 1 . . 1 1 Hauler Manifests 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . . Report Inventory 1 | . . . . . . 1 . . Retrieve Components 1 | . . . . . . 1 . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 5 | . . . . 2 1 . 1 1 Terminals 4 | . . . . 2 . . 1 1 Botnet 4 | . . . . 2 . . 1 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Watchers 1 | . . . . . 1 . . . Data Cores Recovered 1 | . . . . . . . . 1 Used 1 | . . . . . . . . 1 Hacking Detections 11 | . 3 . . 3 1 1 2 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 9 | . . . . . . 9 . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Total Allies 3 | . . 3 . . . . . . Largest Group 2 | . . 2 2 2 . . . . Highest-Rated Group 38 | . . 38 38 38 . . . . Highest-Rated Ally 31 | . . 31 31 31 . . . . Total Orders . | . . . . . . . . . Ally Attacks 9 | . . 4 . 5 . . . . Total Damage 108 | . . 22 . 86 . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Active Infowar (turns) 1032 | . . . . . . 524 508 . Optics 1032 | . . . . . . 524 508 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Turns Passed 4634 | 8 577 981 57 747 454 808 693 309 Spaces Moved 2680 | 3 405 673 43 409 169 400 401 177 Core 7 | . . . . . 7 . . . Treads 360 | . . . . . 90 170 100 . Legs . | . . . . . . . . . Wheels 2313 | 3 405 673 43 409 72 230 301 177 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 100 | 100 100 135 135 105 105 130 145 160 Average Speed 145 | 100 122 135 135 114 217 178 152 160 Slowest Speed 900 | 100 135 135 135 135 900 240 240 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 1 | . . . . 1 . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 26 | 2 69 95 6 29 6 10 12 6 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 7 | . . . . 7 . . . . Terrain Destroyed 102 | . 15 . . 10 53 24 . . Melee . | . . . . . . . . . Projectile 10 | . . . . 10 . . . . AOE 92 | . 15 . . . 53 24 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Total 3088 | 6 452 712 42 575 210 448 452 191 Wait 91 | . 2 12 . 60 2 5 7 3 Move 2672 | 2 404 672 42 408 168 399 400 177 Hop . | . . . . . . . . . Pick Up 46 | . 13 5 . 9 3 6 9 1 Fast Attach 15 | . 1 . . 3 2 6 1 2 Attach 17 | . . . . 6 6 2 2 1 Detach . | . . . . . . . . . Swap 20 | 4 3 1 . 3 2 1 6 . Drop 26 | . 7 4 . 3 1 2 8 1 Fire 198 | . 20 17 . 83 26 27 19 6 Melee . | . . . . . . . . . Ram 3 | . 2 1 . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory (discovered 3 exits: Upp x2 / Arm) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 2) 9 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Identified exit to Mines 308 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 11) 493 | -10/Materials | Discovered new exit (range 8) 586 | -10/Materials | Entered Mines 624 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 674 | -10/Mines | Met a Derelict testing a Signal Generator 901 | -10/Mines | Learned Materials terminal intel 1090 | -10/Mines | Discovered new exit (range 10) 1289 | -10/Mines | Discovered new exit (range 14) 1557 | -10/Mines | Discovered new exit (range 6) 1567 | -10/Mines | Entered Subcaves 1567 | -10/Subcaves | Accompanied by 2 allies 1572 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 1612 | -10/Subcaves | Discovered new exit (range 8) 1624 | -10/Subcaves | Entered Materials 1624 | -8/Materials | Accompanied by 2 allies 1624 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1625 | -8/Materials | Loaded intel: 12 terminal locations 2333 | -8/Materials | Discovered new exit (range 5) 2371 | -8/Materials | Entered Factory 2371 | -7/Factory | Evolved 2 slots: Utility x2 2551 | -7/Factory | Lost 7 parts (2p2n1u2w) 2742 | -7/Factory | Discovered new exit (range 10) 2825 | -7/Factory | Entered another Factory area 2825 | -6/Factory | Evolved 2 slots: Weapon x2 3286 | -6/Factory | Spotted B-75 Beast 3292 | -6/Factory | Build established: Gunner 3514 | -6/Factory | Discovered new exit (range 5) 3633 | -6/Factory | Entered another Factory area 3633 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3928 | -5/Factory | Build established: Scavenger-Tank 4316 | -5/Factory | Discovered new exit (range 6) 4326 | -5/Factory | Entered another Factory area 4326 | -4/Factory | Evolved 2 slots: Utility x2 4415 | -4/Factory | Build established: Tank 4548 | -4/Factory | Identified exit to Upper Caves 4548 | -4/Factory | Identified exit to Armory 4623 | -4/Factory | Garrison activated, responded to threat 4635 | -4/Factory | Self-destructed Last Messages --------------- detected, Programmers report to Factory Zone 9E. 04590_ K-01 Serf cleans the Nuclear Reactor. 04602_ ALERT: Security rotation in progress. 04603_ K-01 Serf cleans the Nuclear Reactor. 04623_ G-67 Veteran suffers critical hit (Destroy). 04623_ Destroyed Lgt. Antimatter Reactor. 04623_ G-67 Veteran calls for garrison reinforcements. 04623_ ALERT: Activating Garrison Access F003. 04623_ G-67 Veteran suffers critical hit (Destroy). 04623_ Destroyed Adv. Heat Sink. 04623_ K-01 Serf cleans the Nuclear Reactor. 04624_ G-67 Veteran emerges from the garrison. 04626_ K-01 Serf cleans the Nuclear Reactor. 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""????????????????? | | ?????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ???????????????????????##????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 27 Energy Capacity 430 Matter Stores 373 Matter Capacity 450 Sight Range 18 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 305 Resistance: KI 25 Resistance: TH 30 Utility Shielding 33 Evasion (%) 40 Target Analysis 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlightGravmagMicroactuators Manual? 0 Play Time 00:41:31 Cumulative 122.6 hours Start 2026.07.19 @ 08:42:59 End 2026.08.02 @ 09:08:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 138 Rogue 108 Adventurer 30 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 45 Achievement% 35 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5bc36313-51f4-4973-8fc7-06ebd6281ad4