Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.13 @ 03:01:57 Player: Ty Piggbottom Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (64) 320 Value Destroyed (1602) 1602 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3802 Bonus ------- None Cogmind --------- Core Integrity 377/550 Matter 127/300 Energy 94/315 System Corruption 6% Temperature Cool (9) Movement Hovering (102) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (3) --- Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY (5) ------ Medium Storage Unit Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter System Shield > --- WEAPON (2) ------- Katana > --- INVENTORY (10) --- Force Booster Battle Cannon Bore Cannon Grenade Launcher Improved Datajack Multitool Katana Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Myomer Leg > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Armor Integrity Analyzer Reaction Control System Phase Shifter > --- WEAPON ----------- Battle Cannon Bore Cannon > --- INVENTORY -------- Light Angular Momentum Engine Grenade Launcher Mining Laser Multitool Mining Claw [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Utility Sensor Array Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Hackware System Shield Protection Scrap Shield Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . . . 3 Weapon . | . . . . . Parts Attached 70 | 10 20 1 15 24 Power 8 | 1 3 . 2 2 Engine 7 | 1 3 . 1 2 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 23 | 3 6 . 7 7 Treads . | . . . . . Leg 5 | . 2 . 2 1 Wheel 12 | 3 4 . 5 . Hover 6 | . . . . 6 Flight . | . . . . . Utility 21 | 4 5 . 3 9 Device 7 | 3 1 . 1 2 Storage 5 | 1 2 . . 2 Processor 7 | . 2 . 1 4 Hackware 1 | . . . . 1 Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 18 | 2 6 1 3 6 Energy Gun 1 | . 1 . . . Energy Cannon 1 | . . . 1 . Ballistic Gun 5 | 2 2 . . 1 Ballistic Cannon 3 | . 1 . 2 . Launcher 2 | . 1 1 . . Special Weapon 2 | . 1 . . 1 Impact Weapon . | . . . . . Slashing Weapon 3 | . . . . 3 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 1 | . . . . 1 Parts Lost 8 | . 1 . . 7 Power 3 | . 1 . . 2 Propulsion 1 | . . . . 1 Utility 2 | . . . . 2 Weapon 2 | . . . . 2 Highest Loss Streak 2 | . 1 . . 2 To Critical Strikes . | . . . . . Average Backups 6 | 3 7 5 4 7 Power . | . . . . 2 Propulsion 1 | 2 2 . . 1 Utility . | . . . . . Weapon 3 | . 3 3 2 3 Tool/Special . | . . . . . Unused Backups 18 | 1 4 . 4 9 Power 3 | . 1 . . 2 Propulsion 5 | 1 1 . . 3 Utility 3 | . 1 . . 2 Weapon 6 | . 1 . 3 2 Tool/Special 1 | . . . 1 . Average Slot Usage (%) 97 | . 98 100 93 96 Engine 9 | . 12 14 6 5 Core 2 | . . . 7 3 Leg 14 | . 4 28 15 16 Wheel 10 | . 23 . 12 . Hover 2 | . . . . 9 Device 10 | . 6 14 8 15 Storage 5 | . 10 . . 7 Processor 12 | . 10 14 8 18 Protection 1 | . . . 5 . Ballistic Gun 9 | . 17 15 1 . Ballistic Cannon 8 | . 4 . 23 9 Launcher 3 | . 1 12 . 1 Special Weapon 1 | . 2 . . . Peak Build Rating 45 | 11 9 8 33 45 Average Rating 17 | 6 8 7 23 38 On Entrance 11 | . 9 7 7 33 Naked Turns . | . . . . . Heaviest Build 88 | 10 88 12 44 38 Greatest Support 55 | 26 32 20 40 55 Greatest Overweight (x) 4 | 2 3 . 1 4 Average Overweight (x) . | . 1 . . . Largest Inventory Capacity 25 | 8 25 5 5 10 Average Capacity 9 | 6 16 5 5 8 Most Carried 12 | 6 12 5 5 10 Average Carried 6 | 3 7 4 4 7 Final Capacity 10 | 5 5 5 5 10 Final Carried 7 | 5 5 5 5 7 Class Distribution -------------------- 58% | Mutant 17% | Scavenger-Mutant 8% | Subdweller-Mutant 7% | Scavenger-Skirmisher 5% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 2223 | 313 492 98 488 832 Remotely . | . . . . . Salvage Created 1916 | 107 700 93 200 816 Parts 102 | 8 37 6 10 41 Haulers Intercepted 4 | . 2 . . 2 Recyclers Shooed 2 | . 1 . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 20 | . . . 20 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 39 | . 13 9 5 12 Melee 4 | . . . . 4 Guns 9 | . 8 . . 1 Cannons 10 | . 1 . 5 4 AOE 16 | . 4 9 . 3 Classes Destroyed 14 | 2 5 . 1 6 Worker 4 | . 3 . . 1 Builder 2 | . . . . 2 Tunneler 2 | 2 . . . . Hauler 4 | . 2 . . 2 Recycler 6 | 1 2 . . 3 Mechanic 1 | . . . . 1 Operator 1 | . . . . 1 Watcher 5 | . 3 . . 2 Swarmer 9 | . 6 3 . . Grunt 23 | . 7 6 2 8 Duelist 1 | . . . . 1 Sentry 1 | . . . . 1 Hunter 2 | . . . . 2 Subdweller 3 | . . . 3 . Best Kill Streak 10 | 2 10 3 2 8 Combat Bots Only 6 | . 5 3 2 6 Max Kills in Single Turn 2 | 1 2 2 1 2 Gunslinging . | . . . . . Exploded 2 | . 2 2 . 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 197 | . 50 23 31 93 Missed 52 | . 14 5 4 29 Hits 145 | . 36 18 27 64 Melee 6 | . . . . 6 Projectile 139 | . 36 18 27 58 Critical Strikes 3 | . . . . 3 Damage Taken 1932 | . 282 129 471 1050 Core 376 | . 74 37 92 173 Absorbed by Shields . | . . . . . Ignored by Resistances 507 | . 90 46 132 239 Core Remaining (%) 59 | 100 . . 18 . Volleys Fired 163 | 8 59 22 22 52 Largest 2 | 2 2 2 2 2 Hottest 110 | 40 100 50 110 100 Shots Fired 275 | 16 108 29 43 79 Gun 129 | 16 93 9 7 4 Cannon 98 | . 5 . 35 58 Launcher 39 | . 5 20 1 13 Special 9 | . 5 . . 4 Kinetic 204 | 16 79 9 38 62 Thermal 13 | . 5 . 4 4 Explosive 39 | . 5 20 1 13 Electromagnetic 19 | . 19 . . . Robot Hit Streak 27 | 9 24 27 16 7 Robot Miss Streak 7 | 1 3 3 1 7 Penetration Max 1 | . . . . 1 Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 182 | 12 71 15 31 53 Core Hits 117 | 5 45 15 13 39 Critical Kills 5 | . 1 . . 4 Critical Parts Destroyed 4 | . . . . 4 Critical Strikes 13 | . 3 . 1 9 Destroy 9 | . 1 . . 8 Blast 1 | . . . 1 . Corrupt 2 | . 2 . . . Sever 1 | . . . . 1 Melee Attacks 28 | . . . . 28 Impact . | . . . . . Slashing 26 | . . . . 26 Piercing . | . . . . . Sneak Attacks 4 | . . . . 4 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4757 | 101 1081 928 644 2003 Guns 961 | 101 711 56 73 20 Cannons 1271 | . 53 . 519 699 Explosions 1989 | . 317 872 52 748 Melee 531 | . . . . 531 Ramming . | . . . . . Kinetic 1935 | 101 576 56 483 719 Thermal 114 | . . . 109 5 Explosive 1865 | . 317 872 52 624 Electromagnetic 312 | . 188 . . 124 Impact . | . . . . . Slashing 531 | . . . . 531 Piercing . | . . . . . Highest Corruption 6 | . . . . 6 Average Corruption 6 | . . . . 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 16 | . . . . 16 Message Errors 4 | . . . . 4 Matter Fused 3 | . . . . 3 Energy Discharges 3 | . . . . 3 Parts Rejected 1 | . . . . 1 Data Loss (minor) 3 | . . . . 3 Alerts 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 40 | . 2 10 . 28 Projectiles . | . . . . . Explosions 18 | . 2 10 . 6 Melee 22 | . . . . 22 Knockbacks 4 | . . . 2 2 Impact . | . . . . . Kinetic 4 | . . . 2 2 Secondary . | . . . . . Self-Inflicted Damage 8 | . . 8 . . Shots 4 | . . 4 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 109 | . 109 6 20 108 Average Temperature 31 | . 37 3 7 29 Received Heat Transfer 798 | . 141 42 192 423 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . 3 . Heat Transferred 173 | . . . 148 25 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Maximum Alert Level 1 | . . . . 1 Low Security (%) 96 | 100 100 100 . 88 Level 1 3 | . . . . 11 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 335 | 5 190 96 . 335 Initial . | . . . . . Average 41 | 1 44 28 . 53 Influence Increases 1508 | 15 436 314 50 693 Destroy 0b10 Robot/C 720 | . 260 180 40 240 Destroy 0b10 Robot/NC 125 | 15 50 . . 60 Destroy Leader 178 | . 50 40 10 78 Successful Hack 24 | . 12 . . 12 Disable Machine 36 | . 9 . . 27 Destroy Structure 200 | . 40 94 . 66 Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 210 | . 15 . . 195 Influence Decreases 1193 | 15 436 314 50 378 Time Decay 1120 | 15 426 314 50 315 Lost Part 73 | . 10 . . 63 Squads Dispatched 5 | . 2 . . 3 Investigation 3 | . 2 . . 1 Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 3 | . 1 . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 78 | . 21 8 16 33 Peak Tracking Total 11 | . 4 3 4 11 Tactical Retreats 7 | . 1 . . 6 Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 3 | . 2 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 1 | . . . 1 . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 4 | . 1 . . 3 Max in Single Turn 2 | . 1 . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 16 | . 10 . 1 5 Terminals 12 | . 8 . . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 2 . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 50 | . 30 . 5 15 Successful 29 | . 18 . 5 6 Failed 21 | . 12 . . 9 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 31 | . 18 . . 13 Terminals 36 | . 24 . . 12 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 9 | . 6 . . 3 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 13 | . 8 . 5 . Record 5 | . . . 5 . Prototype ID Bank 2 | . 2 . . . Terminal Index 1 | . 1 . . . Alert Level 1 | . 1 . . . Locate Traps 1 | . 1 . . . Recall Investigation 1 | . 1 . . . Hauler Manifests 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 5 | . 4 . . 1 Report Inventory 3 | . 2 . . 1 Retrieve Components 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 11 | . 6 . . 5 Terminals 9 | . 5 . . 4 Assimilate 1 | . . . . 1 Botnet 7 | . 5 . . 2 Operators 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . . 1 Reject 2 | . 1 . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 9 . . 4 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 13 | . 13 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat 1 | . . . . 1 Combat . | . . . . . Robot Hacks Applied 2 | . . . . 2 no_distress 1 | . . . . 1 find_recycling 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Active Infowar (turns) 3196 | 35 1389 854 51 867 Optics 1629 | . 832 . . 797 Sensors 2021 | . 249 854 51 867 Terrain 157 | 35 122 . . . Seismic 326 | 18 308 . . . T.N.C. 74 | . . . . 74 Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 3 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 4147 | 116 1393 854 870 914 Spaces Moved 3050 | 89 980 643 596 742 Core 25 | 25 . . . . Treads . | . . . . . Legs 1503 | . 186 643 364 310 Wheels 1090 | 64 794 . 232 . Hover 432 | . . . . 432 Flight . | . . . . . Fastest Speed 42 | 50 90 120 110 42 Average Speed 108 | 80 117 120 125 75 Slowest Speed 290 | 150 135 120 190 290 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 56 | 4 98 99 30 50 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 49 | . 3 35 . 11 Terrain Destroyed 285 | . 36 148 8 93 Melee 8 | . . . . 8 Projectile 18 | . 3 . 1 14 AOE 259 | . 33 148 7 71 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 3579 | 117 1117 695 685 965 Wait 93 | . 10 24 9 50 Move 3046 | 88 979 642 595 742 Hop . | . . . . . Pick Up 59 | 6 14 1 15 23 Fast Attach 31 | 9 5 . 5 12 Attach 11 | . . . 1 10 Detach 10 | 1 3 . 1 5 Swap 69 | 2 26 5 11 25 Drop 67 | 3 21 1 24 18 Fire 163 | 8 59 22 22 52 Melee 28 | . . . . 28 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 2 | . . . 2 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat / Rec) -8/Materials History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 332 | -10/Materials | Build established: Mutant 479 | -10/Materials | Discovered new exit (range 13) 576 | -10/Materials | Discovered new exit (range 17) 884 | -10/Materials | Discovered new exit (range 6) 1205 | -10/Materials | Discovered new exit (range 6) 1311 | -10/Materials | Identified exit to Materials 1350 | -10/Materials | Identified exit to Mines 1510 | -10/Materials | Entered Mines 1685 | -10/Mines | Discovered exit to Materials (range 15) 1755 | -10/Mines | Learned Materials terminal intel 1773 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1804 | -10/Mines | Discovered exit to Materials (range 8) 1817 | -10/Mines | Learned location of Recycling (-8) 2325 | -10/Mines | Discovered new exit (range 13) 2363 | -10/Mines | Identified exit to Subcaves 2364 | -10/Mines | Entered Subcaves 2365 | -10/Subcaves | Approached by a straggling Scientist 2365 | -10/Subcaves | Identified exit to Recycling 2385 | -10/Subcaves | Core integrity fell below 50% 2479 | -10/Subcaves | Visited Clippyterm 2483 | -10/Subcaves | Learned location of Deep Caves (-6) 2483 | -10/Subcaves | Learned Research machine intel 2514 | -10/Subcaves | Ambushed by swarm of Subdwellers 2602 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2637 | -10/Subcaves | Core integrity fell below 20% 2702 | -10/Subcaves | Build established: Subdweller-Mutant 2717 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 3055 | -10/Subcaves | Build established: Scavenger-Mutant 3218 | -10/Subcaves | Discovered new exit (range 11) 3234 | -10/Subcaves | Entered Materials 3234 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3235 | -8/Materials | Loaded intel: 12 terminal locations 3392 | -8/Materials | Garrison activated, responded to threat 3447 | -8/Materials | Crushed by falling debris 3794 | -8/Materials | Build established: Scavenger-Skirmisher 4148 | -8/Materials | Self-destructed Last Messages --------------- 04095_ Destroyed Lgt. Nuclear Core. 04095_ M-13 Machinist destroyed. 04097_ System corrupted: Aerolev Unit rejected. 04101_ The unstable cave ceiling collapses. 04102_ Critical hit (Burn: +37). 04103_ The unstable cave ceiling collapses. 04104_ L-31 Rogue destroyed. 04105_ The unstable cave ceiling collapses. 04109_ Acquired 46 matter. 04112_ G-47 Trooper destroyed. 04114_ Aerolev Unit destroyed. 04116_ Acquired 26 matter. 04119_ G-47 Trooper destroyed. 04125_ Sneak attack on U-05 Engineer. 04125_ U-05 Engineer destroyed. 04127_ G-47 Trooper Particle Gun severed. 04130_ G-47 Trooper destroyed. 04133_ Acquired 40 matter. 04145_ Knocked back. 04147_ Lgt. Angular Momentum Engine destroyed. Map ----- +----------------------------------------------------+ | "" #??????# # #??????????? | | ????????# # #??????????? | | ########### # #########??? | | + + #??? | | # = ####### #??? | | # #?????# #??? | | ########### # #?????# #??? | | #???????# ###########?????# #??? | | = ###?????# #???????????????# #??? | | ""#?????# #?????########??# #??? | | ""#?????# #????## # #??# #??? | | T"#?????# ###### ## #??# #??? | | ""#?????# ## #??# #??? | | ""#????##== ##% ##???# #??? | | ###????#= [ ##### #??? | | #??????#!/ # # #??? | | ###??????# # ###??? | | ?????????# % ! # #????? | | ?????????# !## #####? | | ?????????##### # !!## !!#? | | ?????????????# ## ###/## !!#? | | ?????????????## ##u###?#Y= !!#? | | ???????????????### #???#[ !!#? | | ???###########???# #???#=[ !!#? | | ???#[ #???# #???#g !#? | | ???# #???#g#?? # @ #####? | | ???# ! #####Y##### #????? | | #### + g =b #????? | | # ]]] ##### ###### #????? | | # ]]] #???# # ####????? | | " # ]]] #???#g# # ###???????? | | " #???# ######??????????? | | ####+######??? ???##??????????? | | ##????????????? ???????????????? | | #?????????????? ???????????????? | | !!????????????? ???????????????? | | !!! ??????????? ???????????????? | | !! ?"????????###???????????????? | | T??????????????????????????? | | "??????????????????????????? | | ??????????????????????????? | | [ o?????????????????????????? | | / ??????????????????????????? | | ##+######??????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 800 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 5 Evasion (%) 64 Armor Integrity Analysis 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpacefoldSalvagingDrive Manual? 0 Play Time 02:32:09 Cumulative 257.9 hours Start 2025.05.07 @ 06:12:49 End 2025.06.13 @ 03:01:57 Sessions 4 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 94 Rogue 80 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 37 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 9% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a4092468-73f3-4e48-a181-32fbaaedb6a1