Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.18 @ 17:12:59 Player: x1123581321345589144233 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (41) 205 Value Destroyed (1255) 1255 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (68) 68 TOTAL SCORE: 3168 Bonus ------- High Alert Combat Kills 68 Cogmind --------- Core Integrity 70/550 Matter 161/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Small Storage Unit Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Compact Matter Pod Trap Scanner Light Armor Plating > --- WEAPON ----------- Enhanced Autogun Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Light Treads Small Storage Unit Light Armor Plating Light Assault Rifle Heavy Assault Rifle [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Precision Beam Rifle Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 40 | 6 4 20 10 Power 6 | 1 1 3 1 Engine 5 | 1 1 2 1 Core 1 | . . 1 . Reactor . | . . . . Propulsion 10 | 2 . 7 1 Treads 3 | 2 . . 1 Leg . | . . . . Wheel 7 | . . 7 . Hover . | . . . . Flight . | . . . . Utility 9 | 1 2 4 2 Device 2 | . 1 . 1 Storage 5 | 1 1 3 . Processor . | . . . . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 15 | 2 1 6 6 Energy Gun 1 | . . 1 . Energy Cannon . | . . . . Ballistic Gun 11 | 2 . 3 6 Ballistic Cannon . | . . . . Launcher 3 | . 1 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 23 | . 4 4 15 Power 4 | . 1 1 2 Propulsion 5 | . 1 1 3 Utility 5 | . . 1 4 Weapon 9 | . 2 1 6 Highest Loss Streak 8 | . 3 2 8 To Critical Strikes 2 | . . 1 1 Average Slot Usage (%) 77 | . 81 85 55 Engine 7 | . 10 6 4 Core 1 | . . 4 . Treads 11 | . 22 2 3 Wheel 9 | . . 22 6 Device 5 | . 4 6 7 Storage 18 | . 18 20 12 Protection 2 | . . 2 6 Ballistic Gun 12 | . 21 4 10 Launcher 7 | . 3 15 3 Peak Build Rating 17 | 6 7 14 17 Average Rating 8 | 4 5 11 10 On Entrance 5 | . 6 5 12 Naked Turns . | . . . . Heaviest Build 25 | 10 13 23 25 Greatest Support 48 | 40 40 48 32 Greatest Overweight (x) 5 | . . . 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 7 | 6 7 7 10 Most Carried 6 | 1 3 6 6 Average Carried 2 | . 2 3 3 Final Capacity 10 | 8 5 10 10 Final Carried 5 | 1 1 5 1 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 898 | 213 299 258 128 Remotely . | . . . . Salvage Created 994 | . 373 477 144 Parts 69 | . 21 40 8 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 31 | . 9 17 5 Guns 10 | . 7 . 3 AOE 21 | . 2 17 2 Classes Destroyed 8 | . 2 5 1 Worker 3 | . . 3 . Builder 3 | . . 3 . Recycler 2 | . . 2 . Watcher 2 | . 1 1 . Swarmer 3 | . . 3 . Grunt 24 | . 9 11 4 Sentry 3 | . . 3 . Hunter 1 | . . . 1 Best Kill Streak 13 | . 3 13 2 Combat Bots Only 6 | . 2 6 2 Max Kills in Single Turn 3 | . 2 3 1 Gunslinging . | . . . . Exploded 2 | . 2 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 238 | . 60 65 113 Missed 61 | . 15 20 26 Damage Taken 2625 | . 601 643 1381 Core 783 | . 131 172 480 Absorbed by Shields . | . . . . Core Remaining (%) 68 | 100 47 57 . Volleys Fired 93 | . 42 29 22 Largest 2 | . 2 2 2 Hottest 60 | . 40 60 55 Shots Fired 156 | . 75 41 40 Gun 112 | . 72 5 35 Cannon . | . . . . Launcher 44 | . 3 36 5 Special . | . . . . Kinetic 112 | . 72 5 35 Thermal . | . . . . Explosive 44 | . 3 36 5 Electromagnetic . | . . . . Robot Hit Streak 11 | . 11 5 10 Robot Miss Streak 3 | . 3 2 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 96 | . 54 15 27 Core Hits 109 | . 29 56 24 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3481 | . 565 2039 877 Guns 834 | . 428 52 354 Cannons . | . . . . Explosions 2626 | . 137 1987 502 Melee . | . . . . Ramming 21 | . . . 21 Kinetic 834 | . 428 52 354 Thermal . | . . . . Explosive 2626 | . 137 1987 502 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . . 4 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 15 | . . 15 . Projectiles . | . . . . Explosions 15 | . . 15 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 113 | . 24 84 5 Shots 5 | . 1 4 . Rammed 18 | . . . 18 Targets Rammed 18 | . . . 18 Kicked . | . . . . Crushed . | . . . . Highest Temperature 52 | . 37 42 52 Average Temperature 13 | . 11 12 24 Received Heat Transfer 1245 | . 363 270 612 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 676 | . 281 676 309 Initial 207 | . . 33 207 Average 222 | . 118 349 250 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 47 | 100 77 34 . Level 1 36 | . 22 22 100 Level 2 15 | . . 43 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 3 1 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 1 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 53 | . 14 26 13 Peak Tracking Total 7 | . 4 5 7 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . 1 3 1 Max in Single Turn 2 | . 1 2 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 3 | . 2 1 . Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 8 2 . Successful 6 | . 5 1 . Failed 4 | . 3 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 10 | . 8 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 5 1 . Record 4 | . 4 . . Alert Level 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 1 . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1192 | 66 457 435 234 Spaces Moved 646 | 40 208 304 94 Core 11 | 6 . . 5 Treads 305 | 34 208 49 14 Legs . | . . . . Wheels 330 | . . 255 75 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 93 100 Average Speed 128 | 143 160 107 123 Slowest Speed 300 | 160 160 160 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 4 34 31 11 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 179 | . 16 133 30 Melee . | . . . . Projectile 1 | . . . 1 AOE 178 | . 16 133 29 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 845 | 46 271 373 155 Wait 26 | . 16 . 10 Move 643 | 39 207 303 94 Hop . | . . . . Pick Up 8 | 1 1 6 . Fast Attach 18 | 6 2 7 3 Attach 14 | . 2 6 6 Detach 8 | . 1 6 1 Swap 8 | . . 7 1 Drop 9 | . . 9 . Fire 93 | . 42 29 22 Melee . | . . . . Ram 18 | . . . 18 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 12 | -11/Scrapyard | Discovered new exit (range 14) 67 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 427 | -10/Materials | Core integrity fell below 50% 452 | -10/Materials | Lost 3 parts (1p2w) 468 | -10/Materials | Discovered new exit (range 15) 524 | -10/Materials | Entered another Materials area 524 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 851 | -9/Materials | Discovered new exit (range 16) 924 | -9/Materials | First assault squad dispatched 959 | -9/Materials | Entered another Materials area 959 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1090 | -8/Materials | Lost 7 parts (1p2n2u2w) 1174 | -8/Materials | Core integrity fell below 50% 1191 | -8/Materials | Core integrity fell below 20% 1193 | -8/Materials | Self-destructed Last Messages --------------- U-05 Engineer lays Concrete. M-13 Machinist repairs G-47 Trooper. K-01 Serf collects debris. Slammed into G-47 Trooper. U-05 Engineer lays Concrete. Slammed into G-47 Trooper. K-01 Serf collects debris. Slammed into G-47 Trooper. K-01 Serf collects debris. Slammed into G-47 Trooper. K-01 Serf collects debris. Critical hit (Burn: +37). R-06 Scavenger collects Imp. Heat Sink. Slammed into G-47 Trooper. K-01 Serf collects debris. M-13 Machinist repairs G-47 Trooper. Slammed into G-47 Trooper. Destabilizing: System corrupted (+2). K-01 Serf collects debris. M-13 Machinist repairs G-47 Trooper. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????#######? | | ??????????????????????????????????????????# #? | | ??????????????????????????????????????????# #? | | ??????????????????????????????????????????# #? | | ??????????????????????????????????????????# #? | | ??????????????????????????????????????????# #? | | ??????????????????????????????????????????# ## | | ??????????????????????????????????????????# ## | | ?????????????????# ??????????????????????# ## | | ?????????????????# ########################+#### | | ?????????????????#^ "" g # | | ?????????????????#^ " " rw k + | | ?????????????????# ^^ m@ # | | ????????????????## g ############+######### # | | ??????????????# # #????????# #??# # | | ??????????????# ## #????????# ^ """ #??# # | | ??????????????#### % #????????#^ """ #??# # | | ????????????? ur #????????# ^ """ #??# # | | ???????????? #????????# #??#+# | | ???????????? u ######????????# """ #??# | | ???????????? ######## ????????????# """ #??# | | ?????????????### #????????????# """ #??# | | ??????????????#### ##?????????????# #??# | | ?????????????????###???????????????##########??# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ????????????????????????????????????????####???# | | ????????????????????????????????????????# ###+ | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# #### | | ????????????????????????????????????????## #???? | | ?????????????????????????????????????????# ????? | | ?????????????????????????????????????????# ?????? | | ???????????????????????????????????????? ??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 440 Matter Capacity 600 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 41 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Significant Disruption Challenges ------------ None Game ------ Seed SpacefoldReinforcedSpecial Manual? 0 Play Time 00:20:34 Cumulative 2.1 hours Start 2024.09.18 @ 16:43:38 End 2024.09.18 @ 17:12:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 5 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4350ca8a-9181-4ac6-8069-78fbd0d74a8b