Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.14 @ 14:15:27 Player: furiousskeleton Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (125) 625 Value Destroyed (3384) 3384 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (70) 70 TOTAL SCORE: 8519 Bonus ------- Follower Combat Kills 70 Cogmind --------- Core Integrity 876/1000 Matter 239/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Faulty F-cell Engine Faulty Cold Fusion Reactor Improved Heat Sink Advanced Sensor Array Transmission Jammer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Medium Treads > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Improved Heat Sink Medium Storage Unit Improved Signal Interpreter Reactive Plating > --- WEAPON ----------- Heavy Particle Cannon Minigun Gauss Cannon > --- INVENTORY -------- Cooled Ion Engine Improved Deuterium Engine Light Treads Improved Heat Sink Compact Matter Pod Advanced Visual Processing Unit Advanced Targeting Computer Improved Light Armor Plating Hardlight Generator Improved Grenade Launcher [Rating: 38] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Flight Unit Xenon Bombardment Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Fac Fac Slots Evolved 10 | . . 2 2 2 . 2 2 Power 1 | . . . . . . 1 . Propulsion 2 | . . . . 1 . . 1 Utility 6 | . . 2 1 1 . 1 1 Weapon 1 | . . . 1 . . . . Parts Attached 70 | 6 2 16 20 22 1 3 . Power 12 | 1 . 2 3 4 . 2 . Engine 9 | 1 . 2 2 3 . 1 . Core 2 | . . . 1 1 . . . Reactor 1 | . . . . . . 1 . Propulsion 17 | 2 . 4 4 5 1 1 . Treads 12 | 2 . 4 4 2 . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 5 | . . . . 3 1 1 . Utility 20 | 1 2 5 5 7 . . . Device 8 | . . 2 2 4 . . . Storage 2 | 1 1 . . . . . . Processor 5 | . 1 1 1 2 . . . Hackware . | . . . . . . . . Protection 5 | . . 2 2 1 . . . Artifact . | . . . . . . . . Weapon 21 | 2 . 5 8 6 . . . Energy Gun 1 | . . . 1 . . . . Energy Cannon 5 | . . 1 4 . . . . Ballistic Gun 9 | 2 . 2 2 3 . . . Ballistic Cannon 3 | . . 1 1 1 . . . Launcher 2 | . . 1 . 1 . . . Special Weapon 1 | . . . . 1 . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . . 2 . 3 . Parts Lost 35 | . . 9 1 19 . 6 . Power 5 | . . 2 . 2 . 1 . Propulsion 11 | . . 3 . 5 . 3 . Utility 10 | . . 3 . 6 . 1 . Weapon 9 | . . 1 1 6 . 1 . Highest Loss Streak 14 | . . 2 1 14 . 2 . To Critical Strikes . | . . . . . . . . Average Backups 7 | . 4 8 9 8 4 4 4 Power . | . . . 1 1 1 1 1 Propulsion 1 | . . 1 2 . . . . Utility 3 | . 4 3 4 4 1 2 3 Weapon 1 | . . 3 2 . 2 . . Tool/Special . | . . . . . . . . Unused Backups 24 | . 1 7 10 3 . 1 2 Power 2 | . . . 2 . . . . Propulsion 1 | . . . . 1 . . . Utility 13 | . . 5 3 2 . 1 2 Weapon 8 | . 1 2 5 . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 89 | . 98 98 98 84 27 21 3 Engine 8 | . 14 10 7 6 . . . Treads 18 | . 28 21 17 17 . . . Flight 1 | . . . . 3 12 7 . Device 10 | . . 7 17 18 7 2 . Storage 9 | . 14 10 9 5 . . . Processor 10 | . 12 13 9 6 7 6 3 Protection 6 | . . 11 8 5 . . . Energy Cannon 8 | . . 7 16 9 . . . Ballistic Gun 12 | . 28 13 9 6 . 1 . Peak Build Rating 38 | 6 8 16 30 38 16 26 10 Average Rating 19 | 4 7 13 26 32 15 14 3 On Entrance 11 | . 6 8 16 30 12 16 5 Naked Turns 46 | . . . . 9 . . 37 Heaviest Build 49 | 13 18 30 47 49 3 12 . Greatest Support 68 | 40 40 40 40 68 6 14 3 Greatest Overweight (x) 2 | 2 . 1 1 2 . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 5 5 5 Average Capacity 9 | 7 9 9 10 8 5 5 5 Most Carried 10 | 1 10 10 10 10 4 5 5 Average Carried 7 | . 4 8 9 8 4 4 4 Final Capacity 10 | 8 10 10 10 5 5 5 5 Final Carried 10 | . 9 9 10 4 4 5 5 Class Distribution -------------------- 50% | Mutant 29% | Tank 10% | Scavenger-Tank 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Scavenger-Tank | -7/Factory Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Fac Fac Matter Collected 2653 | 168 366 765 915 420 17 2 . Remotely . | . . . . . . . . Salvage Created 4403 | . 337 2119 1495 423 . 29 . Parts 241 | . 18 127 75 18 . 3 . Haulers Intercepted 9 | . 1 3 5 . . . . Recyclers Shooed 3 | . . 2 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 7 | . . . . . 7 . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Fac Fac Combat Hostiles Destroyed 89 | . 8 46 26 9 . . . Guns 34 | . 7 16 8 3 . . . Cannons 42 | . . 22 17 3 . . . AOE 11 | . . 8 . 3 . . . Classes Destroyed 12 | . 6 4 1 1 . . . Worker 5 | . 1 3 1 . . . . Builder 3 | . 1 . . 2 . . . Hauler 9 | . 1 3 5 . . . . Recycler 5 | . . 3 1 1 . . . Operator 3 | . . 1 1 . . 1 . Watcher 11 | . 1 5 5 . . . . Swarmer 27 | . 3 14 10 . . . . Grunt 36 | . 5 21 8 2 . . . Duelist 1 | . . 1 . . . . . Sentry 19 | . . 10 7 2 . . . Hunter 4 | . . . 1 3 . . . Programmer 2 | . . . . 2 . . . Best Kill Streak 7 | . 4 7 5 5 . 1 . Combat Bots Only 5 | . 4 5 5 3 . . . Max Kills in Single Turn 6 | . 1 6 2 2 . 1 . Gunslinging . | . . . . . . . . Exploded 4 | . . 4 . 1 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Fac Fac Hostile Shots Fired 899 | . 68 177 94 379 6 153 22 Missed 292 | . 15 39 25 120 4 78 11 Hits 607 | . 53 138 69 259 2 75 11 Melee 5 | . . 1 . 4 . . . Projectile 602 | . 53 137 69 255 2 75 11 AOE 4 | . . . . 4 . . . Critical Strikes 14 | . 2 1 2 6 . 3 . Damage Taken 6220 | . 453 1232 603 2780 24 992 136 Core 1822 | . 81 163 57 609 24 764 124 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 2240 | . 138 383 200 1198 6 274 41 Regen/Repaired (Parts) 278 | . . 148 130 . . . . Core Remaining (%) 55 | 100 67 59 89 . 9 10 . Volleys Fired 304 | . 41 138 89 32 . 4 . Largest 3 | . 2 2 3 3 . 1 . Hottest 223 | . 40 98 223 175 . 28 . Shots Fired 673 | . 83 260 251 75 . 4 . Gun 391 | . 83 167 112 25 . 4 . Cannon 270 | . . 88 137 45 . . . Launcher 11 | . . 5 2 4 . . . Special 1 | . . . . 1 . . . Kinetic 412 | . 83 176 112 37 . 4 . Thermal 249 | . . 79 137 33 . . . Explosive 11 | . . 5 2 4 . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 34 | . 25 34 32 21 . 8 . Robot Miss Streak 7 | . 2 7 4 2 . 1 . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 477 | . 63 194 166 51 . 3 . Core Hits 194 | . 21 89 57 24 . 3 . Critical Kills 2 | . . 1 1 . . . . Critical Parts Destroyed 2 | . 1 . 1 . . . . Critical Strikes 6 | . 1 1 2 2 . . . Meltdown 2 | . . 1 1 . . . . Destroy 2 | . 1 . 1 . . . . Blast 2 | . . . . 2 . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9434 | . 673 3458 3387 1806 . 110 . Guns 3290 | . 668 1274 1086 205 . 57 . Cannons 4559 | . . 1523 2260 776 . . . Explosions 1438 | . . 620 . 818 . . . Melee . | . . . . . . . . Ramming 147 | . 5 41 41 7 . 53 . Kinetic 3568 | . 668 1423 1045 375 . 57 . Thermal 4281 | . . 1374 2301 606 . . . Explosive 1438 | . . 620 . 818 . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 10 | . 1 . . 4 4 10 . Average Corruption 3 | . 1 . . 2 4 7 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 28 | . 5 . . 3 2 18 . Message Errors 5 | . 1 . . . 1 3 . Matter Fused 7 | . . . . 1 . 6 . Heat Flow Errors 7 | . 2 . . 1 . 4 . Energy Discharges 3 | . . . . . 1 2 . Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 4 | . 1 . . 1 . 2 . Misfires 1 | . 1 . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 140 | . . 10 36 94 . . . Projectiles 46 | . . 10 36 . . . . Explosions 94 | . . . . 94 . . . Melee . | . . . . . . . . Knockbacks 10 | . . 6 2 2 . . . Impact . | . . . . . . . . Kinetic 10 | . . 6 2 2 . . . Secondary . | . . . . . . . . Self-Inflicted Damage 162 | . . 33 . 105 . 24 . Shots 5 | . . 2 . 3 . . . Rammed 30 | . 3 10 5 1 . 11 . Targets Rammed 34 | . 4 11 6 2 . 11 . Kicked . | . . . . . . . . Crushed 4 | . 1 1 1 1 . . . Highest Temperature 282 | . 179 192 282 76 . 207 245 Average Temperature 46 | . 38 38 52 50 . 84 125 Received Heat Transfer 1696 | . 231 504 306 574 . 81 . Effects 1 | . . . 1 . . . . Energy Bleed 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 3 | . . 1 2 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Melted 17 | . . 5 10 2 . . . Heat Transferred 7249 | . . 2479 3900 870 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Fac Fac Maximum Alert Level 1 | . . 1 . . . . . Low Security (%) 96 | 100 100 87 100 100 . 100 100 Level 1 3 | . . 12 . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 247 | . 95 247 193 70 . 130 118 Initial 35 | . . . 29 . . 35 23 Average 55 | . 13 105 48 15 . 55 45 Influence Increases 3578 | . 269 1341 980 455 107 291 135 Destroy 0b10 Robot/C 1860 | . 160 920 520 180 80 . . Destroy 0b10 Robot/NC 180 | . 20 75 65 15 . 5 . Destroy Leader 490 | . 34 226 150 70 10 . . Allied During Kill 2 | . . . . . 2 . . Successful Hack 85 | . 24 11 34 . . 16 . Disable Machine 90 | . . 18 54 18 . . . Destroy Structure 106 | . 1 46 37 22 . . . Partial Spotted 45 | . . . . . . 30 15 Lose Combat Pursuer 720 | . 30 45 120 150 15 240 120 Influence Decreases 3460 | . 269 1258 1063 420 77 300 73 Entered New Map 134 | . . . 54 . 17 30 33 Time Decay 2968 | . 269 1188 868 318 60 225 40 Lost Part 217 | . . 70 . 102 . 45 . Purge Threat 141 | . . . 141 . . . . Squads Dispatched 22 | . 1 5 2 8 . 5 1 Investigation 4 | . 1 2 1 . . . . Extermination 5 | . . . . 3 . 1 1 Reinforcement 10 | . . 3 1 2 . 4 . Assault . | . . . . . . . . Garrison 3 | . . . . 3 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . 1 . 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Fac Fac Distress Signals 11 | . 2 4 2 1 . 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 203 | . 15 69 42 37 5 26 9 Peak Tracking Total 11 | . 5 5 5 11 4 11 5 Tactical Retreats 27 | . 2 2 7 6 1 6 3 Traps | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Fac Fac Traps Triggered 11 | . 1 4 2 2 . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 4 | . 4 . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Fac Fac Machines Disabled 10 | . . 2 6 2 . . . Max in Single Turn 2 | . . 1 2 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Fac Fac Machines Accessed 46 | . 10 15 12 5 . 4 . Terminals 37 | . 8 12 10 4 . 3 . Fabricators 1 | . . . . . . 1 . Repair Stations 3 | . . 1 1 1 . . . Recycling Units 3 | . 2 1 . . . . . Scanalyzers 2 | . . 1 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 123 | . 30 50 29 8 . 6 . Successful 82 | . 20 34 21 3 . 4 . Failed 41 | . 10 16 8 5 . 2 . Catastrophic 3 | . 1 . 1 1 . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 105 | . 27 41 25 7 . 5 . Fabricators 1 | . . . . . . 1 . Repair Stations 7 | . . 4 2 1 . . . Recycling Units 5 | . 3 2 . . . . . Scanalyzers 5 | . . 3 2 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 67 | . 18 26 17 3 . 3 . Record 12 | . 1 5 5 1 . . . Robot Analysis 1 | . . . . . . 1 . Prototype ID Bank 12 | . 2 3 6 . . 1 . Open DSF 3 | . . . . 2 . 1 . Branch Access Points 1 | . . 1 . . . . . Emergency Access Points 1 | . . 1 . . . . . Machine Index 1 | . . 1 . . . . . Terminal Index 1 | . . 1 . . . . . Recycling Unit Index 1 | . 1 . . . . . . Alert Level 6 | . 1 4 1 . . . . Unreport Threat 1 | . . . 1 . . . . Locate Traps 4 | . 3 . 1 . . . . Disarm Traps 1 | . 1 . . . . . . Dispatch Records 4 | . 1 3 . . . . . Maintenance Status 4 | . 2 2 . . . . . Security Status 1 | . . . 1 . . . . Patrol Status 2 | . 2 . . . . . . Reinforcement Status 1 | . 1 . . . . . . Recall Investigation 1 | . . 1 . . . . . Recall Reinforcements 1 | . . . 1 . . . . Hauler Manifests 4 | . 1 2 1 . . . . Registered Components 1 | . . 1 . . . . . Registered Prototypes 1 | . 1 . . . . . . Zone Layout 2 | . 1 1 . . . . . Fabricator Hacks 1 | . . . . . . 1 . Network Status 1 | . . . . . . 1 . Repair Station Hacks 6 | . . 4 2 . . . . Scan Component 3 | . . 2 1 . . . . Repair 3 | . . 2 1 . . . . Recycling Unit Hacks 3 | . 2 1 . . . . . Report Inventory 3 | . 2 1 . . . . . Scanalyzer 5 | . . 3 2 . . . . Insert Component 3 | . . 2 1 . . . . Analyze 2 | . . 1 1 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . 1 . . 1 . Used 1 | . . . 1 . . . . Hacking Detections 35 | . 9 11 10 3 . 2 . Full Trace Events 3 | . 1 2 . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . 1 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . 2 1 . . . . Time 90 | . . 52 38 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . 1 1 . . . . Part Schematics Acquired 2 | . . 1 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . 1 . . . Non-combat . | . . . . . . . . Combat 1 | . . . . 1 . . . Robot Hacks Applied 1 | . . . . 1 . . . parse_system 1 | . . . . 1 . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Fac Fac Total Allies 1 | . . . . . 1 . . Largest Group 1 | . . . . . 1 . . Highest-Rated Group 180 | . . . . . 180 . . Highest-Rated Ally 180 | . . . . . 180 . . Total Orders . | . . . . . . . . Ally Attacks 13 | . . . . . 13 . . Total Damage 577 | . . . . . 577 . . Kills 4 | . . . . . 4 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Fac Fac Active Infowar (turns) 481 | . . . . 210 136 135 . Optics 481 | . . . . 210 136 135 . ECM 25 | . . . . 16 . 9 . Robot Analysis Total 1 | . . . . . . 1 . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Fac Fac Turns Passed 8929 | 40 1391 2765 2640 1321 136 539 97 Spaces Moved 5717 | 27 762 1274 1095 1069 336 965 189 Core 945 | 12 . . . 68 . 676 189 Treads 3670 | 15 762 1274 1095 524 . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 1102 | . . . . 477 336 289 . Fastest Speed 34 | 50 160 160 160 34 40 40 50 Average Speed 127 | 118 160 160 197 104 40 47 50 Slowest Speed 240 | 160 160 240 240 240 40 50 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 7 | . . . . 3 1 3 . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 47 | 3 89 99 88 17 37 35 10 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . 1 1 1 1 . . . Unknown Exits Taken 3 | 1 . . . . 1 1 . Scrap Searched 5 | . . . . . 5 . . Spaces Dug 10 | . . 8 . 2 . . . Terrain Destroyed 94 | . . 43 31 20 . . . Melee . | . . . . . . . . Projectile 24 | . . . 19 5 . . . AOE 70 | . . 43 12 15 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Fac Fac Total 6800 | 33 859 1747 1394 1206 335 1035 191 Wait 536 | . 36 261 126 68 . 45 . Move 5696 | 26 761 1273 1094 1062 333 958 189 Hop 7 | . . . . 3 1 3 . Pick Up 63 | 1 10 24 21 4 . 3 . Fast Attach 33 | 5 2 3 8 11 1 3 . Attach 31 | 1 1 12 3 10 . 3 1 Detach 9 | . 2 . . 3 . 3 1 Swap 37 | . . 16 16 5 . . . Drop 47 | . 2 9 28 6 . 2 . Fire 304 | . 41 138 89 32 . 4 . Melee . | . . . . . . . . Ram 11 | . . . . . . 11 . Kick . | . . . . . . . . Crush 23 | . 4 11 6 2 . . . Escape Stasis . | . . . . . . . . Rewire 3 | . . . 3 . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -6/Factory (discovered 3 exits: [*Fac x2] / [*Low]) -5/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 41 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 14) 861 | -10/Materials | Discovered new exit (range 11) 877 | -10/Materials | Identified exit to Materials 1093 | -10/Materials | Discovered new exit (range 7) 1134 | -10/Materials | Discovered exit to Materials (range 10) 1183 | -10/Materials | Discovered new exit (range 5) 1432 | -10/Materials | Entered another Materials area 1432 | -9/Materials | Evolved 2 slots: Utility x2 1948 | -9/Materials | Repaired Lgt. Treads 2128 | -9/Materials | Repaired Med. Storage Unit 2259 | -9/Materials | Discovered new exit (range 11) 2474 | -9/Materials | Build established: Scavenger-Mutant 2560 | -9/Materials | Discovered new exit (range 3) 2885 | -9/Materials | Discovered new exit (range 3) 3321 | -9/Materials | Build established: Mutant 3460 | -9/Materials | Identified exit to Mines 3805 | -9/Materials | Discovered new exit (range 11) 4195 | -9/Materials | Identified exit to Materials 4197 | -9/Materials | Entered another Materials area 4197 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4501 | -8/Materials | Build established: Tank 4550 | -8/Materials | Discovered new exit (range 8) 4566 | -8/Materials | Identified exit to Factory 5067 | -8/Materials | Discovered exit to Factory (range 8) 6651 | -8/Materials | Repaired Reactive Plating 6746 | -8/Materials | Discovered exit to Factory (range 7) 6837 | -8/Materials | Entered Factory 6837 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6935 | -7/Factory | Discovered new exit (range 14) 7095 | -7/Factory | Identified exit to Lower Caves 7141 | -7/Factory | Build established: Scavenger-Tank 7796 | -7/Factory | Cargo convoy interrupted 7811 | -7/Factory | Garrison activated, responded to threat 7857 | -7/Factory | Released all parts (4) 7859 | -7/Factory | Core integrity fell below 50% 7887 | -7/Factory | Lost 14 parts (1p3n6u4w) 7912 | -7/Factory | Assembled infested ambush trap array 8102 | -7/Factory | Build established: Mutant 8130 | -7/Factory | Core integrity fell below 20% 8158 | -7/Factory | Entered Lower Caves 8159 | -7/Lower Caves | 7V-RTL showed up to help 8161 | -7/Lower Caves | 7V-RTL revealed a hidden path 8169 | -7/Lower Caves | Lost 4 parts (1p1n2w) 8294 | -7/Lower Caves | Entered Factory 8294 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8408 | -6/Factory | Spotted B-75 Beast 8601 | -6/Factory | Discovered new exit (range 5) 8721 | -6/Factory | Discovered new exit (range 16) 8816 | -6/Factory | Core integrity fell below 50% 8826 | -6/Factory | Discovered new exit (range 15) 8827 | -6/Factory | System corruption reached 10% 8830 | -6/Factory | Core integrity fell below 20% 8833 | -6/Factory | Entered another Factory area 8833 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8930 | -5/Factory | Self-destructed Last Messages --------------- Penetrated by Slug. Slug penetrates Wall. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE Faulty integration triggers heat surge (+285). Triggered Ambush Trap. S-27 Virus emerges from a hatch in the floor. ALERT: All DSF locations entering lockdown mode. Triggered Segregator Trap. Arcs of energy rise from the floor. Adv. Visual Processing Unit blown off. U-05 Engineer lays Concrete. K-01 Serf pushes Y-64 Sentinel. K-01 Serf pushes D-63 Destroyer. K-01 Serf pushes Y-64 Sentinel. K-01 Serf pushes D-63 Destroyer. K-01 Serf collects debris. ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 3M. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???? ??????????##########????????????????????????? | | ?? # #?????????# #????????????????????????? | | ? # # """"""" #! ! #????????????????????????? | | # # """"""" # #????????????????????????? | | # # """"""" # ###??????????????????????? | | !# # """"""" # / ???????????????????????? | | # # # #???????##########???????? | | # # # ! ??????? !#???????? | | ?# # ! # ! ????????? #???????? | | ???# #?? ??# ?????????? #???????? | | #### #####+######+#####+#####? #???????? | | # #???????? | | # #???????? | | + #???????? | | # #???????? | | # #???????? | | ##########+######+######### #? #???????? | | ???????? ????? ??????# #? #???????? | | ?????? """""" ???"""""???# #?? #???????? | | ?????# """""" #??"""""???# #??###########???????? | | ?????# """""" # """""""??# #????????????????????? | | ?????# """""" # """""""??# #????????????????????? | | ?????# # ?# #????????????????????? | | ?????# ?? ???# ##k########?????????????? | | ?????#?????????#! ! @ " ????????? | | ?????????????????##+#######+########?????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ????????????????????? | | ????????????????????????? !!!#???????????????????? | | ????????????????????????? !!=#???????????????????? | | ???????????????????????? !!=#???????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????#######???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 2 Base Temperature (-) 100 Armor Coverage 225 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Prc. Beam Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 5% | -9/Materials Med. Storage Unit | 93% | -9/Materials Reactive Plating | 27% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoreGravityChargecaster Manual? 0 Play Time 01:47:27 Cumulative 20.2 hours Start 2025.05.14 @ 01:33:25 End 2025.05.14 @ 14:15:27 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 19 Rogue 0 Adventurer 19 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 24 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 5% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3c1b5c21-1774-4e1a-bcbd-da660a0392bb