Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.12 @ 17:41:09 Player: ZLD1 Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (93) 465 Value Destroyed (2793) 2793 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (393) 393 TOTAL SCORE: 8711 Bonus ------- Follower Combat Kills 93 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 160/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Advanced Signal Interpreter Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Angular Momentum Engine Improved Sensor Array Signal Interpreter Hacking Suite Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Fission Core Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Antigrav System > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Advanced Signal Interpreter Targeting Computer Targeting Computer Improved Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Variable Charge Gun Gauss Rifle Mass Driver > --- INVENTORY -------- Angular Momentum Engine Structural Scanner Improved Sensor Array Signal Interpreter Improved Terrain Scanner Advanced Targeting Computer Improved Reaction Control System Hacking Suite Heavy Flak Cannon Improved Remote Datajack [Rating: 61] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Medium Storage Unit Device Transmission Jammer Storage Medium Storage Unit Processor Visual Processing Unit Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Arc Projector Energy Cannon Ion Burst Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . . 2 . . . 2 2 2 2 Power 1 | . . . . . . . . 1 . . Propulsion 3 | . . . . . . . 1 . 1 1 Utility 5 | . . . 2 . . . 1 . 1 1 Weapon 1 | . . . . . . . . 1 . . Parts Attached 107 | 6 2 5 16 . . 1 23 16 19 19 Power 22 | 1 . 2 2 . . . 5 3 3 6 Engine 14 | 1 . 1 2 . . . 2 2 2 4 Core 8 | . . 1 . . . . 3 1 1 2 Reactor . | . . . . . . . . . . . Propulsion 28 | 2 . 1 7 . . . 6 5 4 3 Treads 2 | . . . 2 . . . . . . . Leg 16 | 2 . 1 5 . . . 4 . 2 2 Wheel . | . . . . . . . . . . . Hover 10 | . . . . . . . 2 5 2 1 Flight . | . . . . . . . . . . . Utility 22 | 1 2 . 3 . . . 4 1 7 4 Device 9 | . . . . . . . 3 1 4 1 Storage 4 | 1 1 . . . . . 1 . 1 . Processor 8 | . 1 . 2 . . . . . 2 3 Hackware . | . . . . . . . . . . . Protection 1 | . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . Weapon 35 | 2 . 2 4 . . 1 8 7 5 6 Energy Gun 2 | . . . . . . . . 1 . 1 Energy Cannon 1 | . . . . . . . . . . 1 Ballistic Gun 15 | 2 . 2 4 . . 1 3 1 1 1 Ballistic Cannon 14 | . . . . . . . 5 5 2 2 Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . 2 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . . . 1 1 1 1 Parts Lost 51 | . . . 3 . . . 11 3 12 22 Power 9 | . . . 1 . . . 1 1 2 4 Propulsion 14 | . . . . . . . 4 1 5 4 Utility 14 | . . . 1 . . . 3 1 1 8 Weapon 14 | . . . 1 . . . 3 . 4 6 Highest Loss Streak 12 | . . . 3 . . . 9 3 4 12 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 87 | . 95 100 97 100 100 100 84 90 82 71 Engine 7 | . 14 9 8 11 11 11 7 7 5 2 Core 2 | . . 4 . . . . 1 . 5 2 Leg 11 | . 28 28 17 22 22 22 15 . 1 10 Hover 5 | . . . . . . . . 22 12 . Device 6 | . . . . . . . 7 6 12 5 Storage 8 | . 14 14 11 11 11 11 8 7 6 5 Processor 23 | . 9 14 24 33 33 33 27 23 20 25 Energy Gun 1 | . . . . . . . . 1 2 2 Ballistic Gun 9 | . 28 28 21 22 22 22 2 9 . 3 Ballistic Cannon 7 | . . . . . . . 13 9 11 2 Piercing Weapon 1 | . . . . . . . . . . 6 Naked Turns . | . . . . . . . . . . . Heaviest Build 49 | 13 18 19 24 20 20 20 27 37 49 44 Greatest Support 40 | 20 20 20 40 20 20 20 30 30 36 40 Greatest Overweight (x) 8 | . . . 2 . . . 4 1 4 8 Average Overweight (x) . | . . . . . . . . . 1 . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 10 10 15 10 Average Capacity 9 | 6 8 10 10 10 10 10 9 10 10 9 Most Carried 10 | 2 7 10 10 10 10 10 10 10 10 10 Average Carried 9 | . 3 9 9 10 9 9 9 8 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 1 7 10 10 10 10 10 10 10 10 5 Class Distribution -------------------- 35% | Mutant 32% | Scavenger-Mutant 24% | Skirmisher 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Matter Collected 2890 | 241 18 312 505 . . 101 435 691 196 391 Remotely . | . . . . . . . . . . . Salvage Created 3001 | 87 95 260 937 . . 57 318 526 255 466 Parts 198 | 5 7 17 54 . . 9 21 30 15 40 Haulers Intercepted 2 | . . . . . . . 2 . . . Recyclers Shooed 9 | 1 . . . . . . 2 3 2 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 66 | . . 9 18 . . 3 12 8 8 8 Melee 1 | . . . . . . . . . 1 . Guns 37 | . . 9 18 . . 3 . 3 1 3 Cannons 28 | . . . . . . . 12 5 6 5 Classes Destroyed 14 | 2 1 4 1 . . . 3 1 1 1 Worker 2 | . . 1 . . . 1 . . . . Builder 6 | . . . . . . . . 2 . 4 Tunneler 4 | 1 . . . . . . . 2 . 1 Hauler 2 | . . . . . . . 2 . . . Recycler 6 | 1 1 . 1 . . . . 2 . 1 Operator 2 | . . . . . . . 1 . 1 . Watcher 5 | . 2 . 1 . . . 1 1 . . Swarmer 21 | . . 6 . . . 3 3 2 3 4 Grunt 27 | . . 1 11 . . . 5 6 3 1 Brawler 1 | . . . 1 . . . . . . . Sentry 10 | . . 2 6 . . . 2 . . . Specialist 2 | . . . . . . . 2 . . . Hunter 1 | . . . . . . . . . . 1 Programmer 4 | . . . . . . . . . 2 2 Best Kill Streak 5 | 2 1 4 5 . . 4 4 3 3 4 Combat Bots Only 5 | . . 3 5 . . 3 3 3 3 4 Max Kills in Single Turn 2 | 1 1 2 1 . . 1 1 1 2 1 Gunslinging 1 | . . 1 . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Damage Taken 8341 | . . 433 871 . . 70 1431 892 2047 2597 Core 2407 | . . 92 135 . . 15 459 145 502 1059 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 50 | . . . 50 . . . . . . . Core Remaining (%) 60 | 100 . 63 . . . 62 16 79 40 . Volleys Fired 244 | 6 15 20 61 . . 6 49 34 37 16 Largest 3 | 2 2 2 2 . . 2 2 3 3 3 Hottest 160 | 40 40 40 43 . . 43 83 147 156 160 Shots Fired 508 | 12 30 40 121 . . 12 93 96 65 39 Gun 317 | 12 30 40 121 . . 12 2 58 18 24 Cannon 191 | . . . . . . . 91 38 47 15 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 482 | 12 30 40 121 . . 12 93 88 60 26 Thermal 13 | . . . . . . . . . . 13 Explosive . | . . . . . . . . . . . Electromagnetic 13 | . . . . . . . . 8 5 . Robot Hit Streak 15 | 5 3 13 10 . . 3 15 12 8 10 Robot Miss Streak 8 | 1 5 4 4 . . 4 8 5 5 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . . 2 2 . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . Shots Hit Robots 353 | 10 12 28 89 . . 6 69 58 43 38 Core Hits 178 | 4 6 13 35 . . 4 46 26 24 20 Critical Kills 3 | . . . 1 . . . . 2 . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 5 | . . . 1 . . . . 3 1 . Destroy 3 | . . . 1 . . . . 2 . . Blast 2 | . . . . . . . . 1 1 . Melee Attacks 16 | . . . . . . . . . . 16 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 16 | . . . . . . . . . . 16 Sneak Attacks 5 | . . . . . . . . . . 5 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6932 | 105 126 356 1238 . . 97 1423 1121 1173 1293 Guns 3132 | 105 126 347 1236 . . 86 17 470 321 424 Cannons 3234 | . . . . . . . 1379 629 808 418 Explosions 37 | . . . . . . . . . . 37 Melee 406 | . . . . . . . . . . 406 Ramming 123 | . . 9 2 . . 11 27 22 44 8 Kinetic 6001 | 105 126 347 1236 . . 86 1396 1041 1089 575 Thermal 304 | . . . . . . . . . . 304 Explosive . | . . . . . . . . . . . Electromagnetic 98 | . . . . . . . . 58 40 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 406 | . . . . . . . . . . 406 Highest Corruption 14 | . 2 2 . . . . 3 . 14 7 Average Corruption 3 | . 2 2 . . . . 2 . 4 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 58 | . . 8 . . . . 10 . 36 4 Message Errors 19 | . . 4 . . . . 4 . 11 . Matter Fused 11 | . . 1 . . . . 1 . 8 1 Heat Flow Errors 6 | . . 2 . . . . . . 4 . Energy Discharges 7 | . . 1 . . . . 2 . 3 1 Parts Rejected 1 | . . . . . . . . . 1 . Data Loss (minor) 8 | . . . . . . . 1 . 6 1 Data Loss (major) 2 | . . . . . . . 1 . 1 . Misfires 2 | . . . . . . . 1 . 1 . Alerts 1 | . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 123 | . . . . . . . 8 26 18 71 Projectiles 92 | . . . . . . . 8 26 18 40 Explosions . | . . . . . . . . . . . Melee 31 | . . . . . . . . . . 31 Knockbacks 65 | . . . . . . . 29 11 19 6 Impact 1 | . . . . . . . . . 1 . Kinetic 61 | . . . . . . . 28 9 18 6 Secondary 3 | . . . . . . . 1 2 . . Self-Inflicted Damage 14 | . . . . . . . 5 9 . . Shots . | . . . . . . . . . . . Rammed 18 | . . . . . . . 10 6 2 . Targets Rammed 44 | . . 2 2 . . 1 11 6 21 1 Kicked 26 | . . 2 2 . . 1 1 . 19 1 Crushed . | . . . . . . . . . . . Highest Temperature 618 | . . 235 1 . . . 119 286 618 384 Average Temperature 117 | . . 89 1 . . . 25 110 206 167 Received Heat Transfer 1974 | . . 81 375 . . . 513 495 249 261 Effects 16 | . . . . . . . . . 14 2 Shutdowns 7 | . . . . . . . . . 6 1 Energy Bleed 2 | . . . . . . . . . 2 . Interference 1 | . . . . . . . . . 1 . Matter Decay 2 | . . . . . . . . . 2 . Short Circuit 1 | . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . 1 . Damage (core) 2 | . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . 1 Heat Transferred 457 | . . . . . . . . . . 457 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Peak Influence 356 | 10 85 171 307 86 . 90 175 217 85 356 Initial 86 | . 6 33 29 86 . . 35 74 30 16 Average 66 | 3 48 65 151 86 . 29 73 83 26 62 Maximum Alert Level 1 | . . . 1 . . . . 1 . 1 Low Security (%) 93 | 100 100 100 67 100 . 100 100 92 100 90 Level 1 6 | . . . 32 . . . . 7 . 9 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 12 | . . . 1 . . . 3 3 3 2 Investigation . | . . . . . . . . . . . Extermination 5 | . . . . . . . . 1 2 2 Reinforcement 7 | . . . 1 . . . 3 2 1 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Distress Signals 6 | . . . 1 . . . 4 . . 1 Communications Jammed 10 | . . . . . . . . 7 3 . Distress Signals 10 | . . . . . . . . 7 3 . Times Spotted 114 | . 4 10 24 2 . 3 33 15 9 14 Peak Tracking Total 6 | . 1 4 4 2 . 3 6 4 4 5 Tactical Retreats 7 | . . 1 . . . 1 4 . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 8 | . 1 . . . . . 2 2 2 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 9 | . . . . . . . 1 1 1 6 Max in Single Turn 5 | . . . . . . . 1 1 1 5 Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 5 | . . . 1 . 1 . . 2 1 . Terminals . | . . . . . . . . . . . Fabricators 2 | . . . . . . . . 1 1 . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 8 | . . . 2 . 1 . . 3 2 . Successful 6 | . . . 2 . 1 . . 1 2 . Failed 2 | . . . . . . . . 2 . . Catastrophic 1 | . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . Manual 1 | . . . . . 1 . . . . . Terminals . | . . . . . . . . . . . Fabricators 3 | . . . . . . . . 1 2 . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 . . Scanalyzers 2 | . . . 2 . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 1 | . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . Network Status 2 | . . . . . . . . . 2 . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . Process 1 | . . . . . . . . 1 . . Scanalyzer 2 | . . . 2 . . . . . . . Insert Component 1 | . . . 1 . . . . . . . Analyze 1 | . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 3 | . . . 1 . . . . 2 . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 17 | . . . . . . . . 17 . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Total Allies 3 | . . 3 . . . . . . . . Largest Group 3 | . . 3 . . . . . . . . Highest-Rated Group 40 | . . 40 . . . . . . . . Highest-Rated Ally 16 | . . 16 . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 12 | . . 7 . . . . 5 . . . Total Damage 329 | . . 78 . . . . 251 . . . Kills 5 | . . 1 . . . . 4 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Turrets Deployed 1 | . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Turns Passed 8076 | 73 266 581 941 39 265 285 1598 966 1974 1088 Spaces Moved 4418 | 44 178 408 448 33 220 220 779 697 716 675 Core 150 | 13 . . . . . . 127 . . 10 Treads 98 | . . . 98 . . . . . . . Legs 2874 | 31 178 408 350 33 220 220 547 . 222 665 Wheels . | . . . . . . . . . . . Hover 1296 | . . . . . . . 105 697 494 . Flight . | . . . . . . . . . . . Fastest Speed 48 | 50 120 120 120 120 120 120 50 48 112 100 Average Speed 135 | 99 120 120 152 120 120 120 158 99 168 128 Slowest Speed 450 | 120 120 120 260 120 120 120 260 116 300 450 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 2 | . . . . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 35 | 4 35 92 40 8 63 47 47 27 15 16 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 7 | . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched 2 | . . 1 . . . 1 . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 65 | . . . . . . . 4 1 4 56 Melee . | . . . . . . . . . . . Projectile 13 | . . . . . . . 4 1 4 4 AOE 52 | . . . . . . . . . . 52 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Total 5992 | 62 203 460 587 32 221 230 1039 903 1416 839 Wait 1056 | . . 18 46 . . . 155 131 606 100 Move 4404 | 43 177 407 447 32 219 219 774 696 715 675 Hop 2 | . . . . . . . 2 . . . Pick Up 75 | 7 8 4 5 . 1 1 17 12 10 10 Fast Attach 33 | . . 1 4 . . . 8 3 9 8 Attach 49 | 6 1 . 5 . . . 11 8 9 9 Detach . | . . . . . . . . . . . Swap 25 | . 1 4 7 . . 1 4 5 1 2 Drop 47 | . 1 4 10 . 1 2 8 8 8 5 Fire 244 | 6 15 20 61 . . 6 49 34 37 16 Melee 13 | . . . . . . . . . . 13 Ram 18 | . . . . . . . 10 6 2 . Kick 26 | . . 2 2 . . 1 1 . 19 1 Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 15) 74 | -11/Junkyard | Entered Materials 302 | -10/Materials | Build established: Mutant 305 | -10/Materials | Discovered new exit (range 13) 340 | -10/Materials | Entered Mines 473 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 622 | -10/Mines | Discovered new exit (range 5) 881 | -10/Mines | Discovered new exit (range 10) 902 | -10/Mines | Learned Materials trap positions 921 | -10/Mines | Entered Materials 921 | -9/Materials | Evolved 2 slots: Utility x2 922 | -9/Materials | Loaded intel: 11 trap records 1419 | -9/Materials | Build established: Scavenger-Mutant 1627 | -9/Materials | Lost 3 parts (1p1u1w) 1763 | -9/Materials | Discovered new exit (range 4) 1840 | -9/Materials | Discovered new exit (range 18) 1860 | -9/Materials | Identified exit to Mines 1862 | -9/Materials | Entered Mines 1885 | -9/Mines | Discovered new exit (range 9) 1896 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1896 | -9/Mines | Discovered new exit (range 5) 1900 | -9/Mines | Identified exit to Exiles 1901 | -9/Mines | Entered Exiles 1930 | -9/Exiles | Met 8R-AWN 1951 | -9/Exiles | Met EX-HEX 1984 | -9/Exiles | Met EX-BIN 1999 | -9/Exiles | Aligned with FarCom system 2000 | -9/Exiles | Given EX-Vault access code 2043 | -9/Exiles | Opened EX-Vault 2051 | -9/Exiles | Found Deploy-a-Sentry 2078 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2109 | -9/Exiles | Met EX-DEC 2155 | -9/Exiles | Discovered new exit (range 10) 2165 | -9/Exiles | Identified exit to Mines 2166 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 2166 | -9/Exiles | Entered Mines 2443 | -8/Mines | Discovered new exit (range 7) 2450 | -8/Mines | Identified exit to Materials 2451 | -8/Mines | Entered Materials 2451 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3689 | -8/Materials | Core integrity fell below 50% 3728 | -8/Materials | Core integrity fell below 20% 3730 | -8/Materials | DAS Turret deployed 3760 | -8/Materials | Lost 9 parts (1p3n2u3w) 4042 | -8/Materials | Discovered new exit (range 11) 4047 | -8/Materials | Identified exit to Factory 4049 | -8/Materials | Entered Factory 4049 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4246 | -7/Factory | Lost 3 parts (1p1n1u) 4524 | -7/Factory | Build established: Skirmisher 4983 | -7/Factory | Discovered new exit (range 12) 4995 | -7/Factory | Identified exit to Factory 5015 | -7/Factory | Entered another Factory area 5015 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5978 | -6/Factory | Lost 4 parts (3n1w) 6433 | -6/Factory | Lost 4 parts (2n2w) 6659 | -6/Factory | Build established: Mutant 6746 | -6/Factory | System corruption reached 10% 6768 | -6/Factory | Core integrity fell below 50% 6893 | -6/Factory | Discovered new exit (range 17) 6988 | -6/Factory | Identified exit to Factory 6989 | -6/Factory | Entered another Factory area 6989 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7560 | -5/Factory | Core integrity fell below 50% 7589 | -5/Factory | Lost 9 parts (2p2n2u3w) 7871 | -5/Factory | Cargo convoy interrupted 7915 | -5/Factory | Build established: Scavenger-Gunner 8068 | -5/Factory | Core integrity fell below 20% 8077 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 08062_ U-05 Engineer builds a Wall. 08063_ K-01 Serf collects debris. 08065_ Targeting Computer destroyed. 08065_ Variable Charge Gun destroyed. 08065_ Knocked back. 08067_ Identified Imp. Terrain Scanner. 08067_ Broken Adv. Targeting Computer destroyed. 08067_ Visual Processing Unit destroyed. 08067_ Critical hit (Blast). 08067_ Knocked back. 08068_ U-05 Engineer lays Concrete. 08068_ K-01 Serf collects debris. 08071_ Med. Storage Unit destroyed. 08071_ Imp. Terrain Scanner destroyed. 08071_ Penetrated by Slug. 08071_ Targeting Computer destroyed. 08072_ K-01 Serf collects debris. 08072_ Acquired 5 matter. 08074_ Mic. Fission Core destroyed. 08076_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????????????????# ?" !! ?# ^ #? # ??? | | ??????????????????# " !! # # # ""?? | | ??????????????????# "F # # # ""?? | | ??????????????????# "" + * + # """? | | ??????????????????# # % # # ? | | ??????????????????# ????# # # """ | | ??????????????????# ????????# #? # """ | | ????????????????????????????# #?######### "??? | | ???????????????# ""G"???????# #?????????? ??? | | ???????????????# "" ""??????# #?????????? "??? | | ???????????????# """?# #?????????? ???? | | ???????????????# = """?# #?????????? ???? | | ???????????????# """?# #?????????? ???? | | ???????????????# "" # #??????????#???? | | ???????????????# "" # #??????????????? | | ???????????????# # #??????????????? | | ???????????????# # #??????????????? | | ???????????????# / #??????????????? | | ???????????????# #% #??????????????? | | ???????????????# #u ##?????????????? | | ??????????????##############;H^ ########???????? | | ??????????????# A + ""????? | | ??????????????# %pp # ""????? | | ??????????????# k m% +???????? | | ??????????????+ R ! #???????? | | ??????????????# @]!! % #???????? | | ??????????????# #######;############ #???????? | | ??????????????# ???????###????????????#???????? | | ??????????????# ????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????p????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????w?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????w??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 31 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Cloak Strength 2 Additional Mass Support 6 Propulsion Shielding 33 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 24 Recoil Reduction 2 Item Schematics ----------------- Signal Interpreter | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- No Signal Total Silence Challenges ------------ None Game ------ Seed ScanChromaticLoader Manual? 0 Play Time 01:02:36 Cumulative 33.1 hours Start 2023.04.12 @ 16:09:34 End 2023.04.12 @ 17:41:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 35 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 64x52 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 97c3692c-3851-443b-89e8-269da0637498