Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.19 @ 01:52:45 Player: lyrabold Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (1193) 5965 Value Destroyed (63012) 63012 Prototype IDs (314) 6280 Alien Tech Used (14) 2800 Bonus (89874) 89874 TOTAL SCORE: 179431 Bonus ------- Triggered High Security 2000 High Alert Combat Kills 35196 Follower Combat Kills 1847 Entered Garrisons 200 Network Hubs Disabled 400 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Zhirov 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Decrypted A0 Command 3000 Scanned by Researcher 500 Pursued by Intercept 3000 Recovered Sigix Corpse 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed Architect 15000 Win 3000 Friendly Fire -5469 Cogmind --------- Core Integrity 535/1600 Matter 96/300 Energy 967/990 System Corruption 19% Temperature Cool (12) Movement Treading (143) Location 0b11 Command Parts ------- > --- POWER (3) -------- Reinforced Quantum Reactor Improved Quantum Reactor Zero-point Reactor (fused) > --- PROPULSION (6) --- Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads High-density Centrium Heavy Treads > --- UTILITY (12) ----- Advanced Power Amplifier Coolant Network Huge Storage Unit Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Energy Filter Heavy Regenerative Plating AEGIS Remote Shield (fused) > --- WEAPON (4) ------- Drained L-Cannon > --- INVENTORY (25) --- Enhanced Armored Heavy Treads Advanced Energy Well (500) Experimental Energy Well (600) Experimental Energy Well (600) Experimental Matter Compressor (472) Experimental Weapon Cycler Long-range Tractor Beam Gamma Rifle Enhanced Gamma Rifle Precision Phase Gun HERF Cannon Compact HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Improved Potential Cannon Multirail Hardcell Cannon Hellfire Missile Launcher Advanced Remote Datajack Sigix Broadsword Sigix Corpse Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor Improved Quantum Reactor Zero-point Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Advanced Power Amplifier Experimental Cooling System Experimental Cooling System Huge Storage Unit Experimental Targeting Computer Experimental Core Analyzer Experimental Weapon Cycler Improved Phase Shifter Heavy Regenerative Plating AEGIS Remote Shield Antimissile System > --- WEAPON ----------- Improved Potential Cannon Sigix Broadsword > --- INVENTORY -------- Enhanced Armored Heavy Treads Advanced Energy Well Experimental Energy Well Experimental Energy Well Experimental Matter Compressor Energy Filter Advanced Weapon Cycler Long-range Tractor Beam High-powered Transdimensional Reconstructor Gamma Rifle Enhanced Gamma Rifle Precision Phase Gun HERF Cannon Compact HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon L-Cannon Multirail Hardcell Cannon Hellfire Missile Launcher Advanced Remote Datajack [Rating: 258] Favorites ----------- Power Quantum Reactor Engine F-cell Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Huge Storage Unit Device Experimental Cooling System Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Centrium Medium Armor Plating Artifact LC Capacitor Weapon Enhanced Autogun Energy Gun Gamma Rifle Energy Cannon Neutron Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Antimatter Cannon Launcher Hellfire Missile Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Sigix Broadsword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . . 2 . 2 . . Power 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Utility 10 | . . . 1 . . . 1 . . 1 . . . . 2 . . . . 2 . . . . 2 . . . . . 1 . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Parts Attached 1393 | 7 29 18 28 4 27 6 41 23 8 122 62 24 15 19 73 42 19 21 24 49 15 9 1 24 72 39 18 24 19 99 73 90 108 106 35 Power 58 | 1 2 1 1 . 2 . . 1 1 9 4 1 1 1 3 3 . 1 2 1 . . . . 2 2 . . . 3 5 3 . 7 1 Engine 15 | 1 2 1 . . 1 . . . . 1 2 . 1 1 2 . . . 1 . . . . . 1 1 . . . . . . . . . Core 20 | . . . 1 . 1 . . 1 1 8 2 1 . . 1 3 . 1 . . . . . . . . . . . . . . . . . Reactor 23 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 1 . . . 3 5 3 . 7 1 Propulsion 118 | 2 4 . 5 . 7 1 12 8 . 19 14 2 1 4 9 9 2 . . 2 . . . . 2 1 1 . 1 1 4 . 3 4 . Treads 101 | 2 2 . 5 . 7 1 12 8 . 18 7 2 1 4 8 3 2 . . 2 . . . . 2 1 1 . 1 1 4 . 3 4 . Leg 4 | . 2 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Wheel 12 | . . . . . . . . . . 1 6 . . . 1 4 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Utility 729 | 2 13 8 10 2 4 1 11 5 5 49 32 15 5 6 40 15 8 13 16 29 13 5 1 15 60 31 10 21 16 68 37 56 58 41 8 Device 555 | 1 6 4 7 2 2 . 3 2 3 21 21 12 2 4 26 12 4 8 13 24 13 5 1 15 57 29 6 21 14 58 33 39 49 31 7 Storage 23 | 1 3 . 2 . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . 5 2 7 . Processor 23 | . . . . . . . 2 . . 2 1 1 1 . 1 2 . . 1 1 . . . . 1 . 1 . . 4 1 1 . 2 1 Hackware 13 | . . . . . . . 1 . . 1 . . . . 3 . . 2 1 1 . . . . 1 . 1 . . . 1 . 1 . . Protection 113 | . 4 4 1 . 2 1 5 3 1 25 10 2 2 1 10 1 4 3 1 2 . . . . 1 2 1 . 2 5 2 11 6 1 . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Weapon 488 | 2 10 9 12 2 14 4 18 9 2 45 12 6 8 8 21 15 9 7 6 17 2 4 . 9 8 5 7 3 2 27 27 31 47 54 26 Energy Gun 90 | 2 6 5 6 . 2 . 2 . . . . . . . 1 5 2 3 3 6 1 1 . . . . 3 2 . 7 6 8 8 8 3 Energy Cannon 159 | . . . 2 1 3 . . . . 1 4 3 4 3 7 1 1 . 2 5 1 1 . . 3 3 3 1 1 10 14 21 20 32 12 Ballistic Gun 81 | . . . . . 7 2 10 5 2 25 1 . 1 1 8 5 5 4 . 3 . . . . . . . . . . . . . 2 . Ballistic Cannon 20 | . . . . . . . . . . . 1 . . . . 2 . . 1 3 . 1 . 4 2 1 . . 1 1 . . . 2 1 Launcher 100 | . 2 1 3 1 1 2 4 2 . 14 2 3 . 3 3 2 1 . . . . 1 . 5 3 1 . . . 9 7 2 19 8 1 Special Weapon 11 | . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 Impact Weapon 17 | . . . 1 . . . 2 2 . 4 3 . 1 1 2 . . . . . . . . . . . 1 . . . . . . . . Slashing Weapon 7 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 5 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . . . 1 . . 1 . . 1 . . . . . . 1 . . 1 . . 1 . . . 7 . . 4 3 6 . 2 2 Corrupted Parts 25 | . . . . . . . . . . 1 2 1 . 7 . . . 2 . . . . . . . . . . . 3 3 3 1 2 . System Corruption 136 | . . . . . . . . . . 6 8 1 . 41 . . . 6 . . . . . . . . . . . 15 28 13 2 16 . Parts Lost 124 | . . 1 . . 13 1 1 7 1 17 16 2 3 . 17 8 . . . . . . . . . . . . . 7 13 3 2 9 3 Power 15 | . . . . . 2 . . 1 . 2 3 1 1 . 1 . . . . . . . . . . . . . . . 3 . . 1 . Propulsion 39 | . . . . . 6 1 . 3 . 9 4 . 1 . 5 6 . . . . . . . . . . . . . 1 2 . . 1 . Utility 46 | . . 1 . . 4 . 1 1 1 3 6 1 . . 9 2 . . . . . . . . . . . . . 3 3 2 2 4 3 Weapon 24 | . . . . . 1 . . 2 . 3 3 . 1 . 2 . . . . . . . . . . . . . . 3 5 1 . 3 . Highest Loss Streak 12 | . . 1 . . 5 1 1 2 1 7 12 1 3 . 9 5 . . . . . . . . . . . . . 3 3 1 1 6 2 To Critical Strikes 5 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 89 | . 99 99 96 99 93 94 95 99 98 92 91 97 81 97 94 96 91 78 85 86 87 88 87 88 87 88 85 79 79 82 82 90 84 78 71 Engine 4 | . 14 14 2 . 1 11 9 6 . 3 6 10 4 12 12 4 . . . 5 5 5 5 5 4 4 5 4 4 . . . . . . Core 3 | . . . 8 11 8 . . 2 9 11 7 2 . . . 7 13 13 10 . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . 5 5 5 5 5 4 5 5 4 4 8 10 13 11 11 12 Treads 20 | . 19 28 30 33 32 32 35 35 36 28 26 30 30 30 24 18 15 13 13 10 11 11 11 11 9 10 10 9 9 9 9 13 12 12 12 Device 12 | . 4 3 10 10 9 11 2 . 6 . 6 6 6 6 7 18 12 12 6 15 17 17 16 17 20 20 15 8 8 14 15 25 24 24 21 Storage 6 | . 14 14 11 11 11 11 9 9 9 7 7 7 7 7 6 6 6 6 6 4 5 5 5 5 5 5 5 4 4 4 4 4 4 6 4 Processor 8 | . . . . . . . 7 18 18 16 4 7 11 2 . 5 6 6 6 11 11 11 11 11 15 15 15 14 14 14 10 5 7 7 10 Hackware 3 | . . . . . . . 3 . . . . . . . 8 6 6 10 13 11 11 11 11 11 9 10 10 4 4 4 7 4 4 . . Protection 7 | . 9 9 11 11 8 6 9 8 1 7 13 14 9 20 19 5 13 4 12 5 5 5 5 5 4 5 5 4 4 4 7 5 4 3 4 Energy Gun 4 | . 27 26 17 11 4 . 2 . . . . . . . . 5 2 4 12 4 . . . . . . . 8 9 7 10 13 6 2 . Energy Cannon 4 | . . . 4 10 . . . . . . 11 14 5 13 4 . 1 . . 3 4 5 5 5 4 4 4 4 4 5 3 3 8 6 3 Ballistic Gun 3 | . . . . . 11 21 15 17 18 14 1 . . . 5 5 7 4 . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . 1 5 4 5 3 4 4 5 4 3 3 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 265 | 13 58 58 108 108 108 103 115 105 98 131 142 128 118 140 150 128 132 129 138 143 155 141 141 154 157 173 161 170 181 192 209 229 238 265 257 Greatest Support 260 | 40 40 40 69 69 69 66 83 80 80 80 80 88 80 93 104 104 160 160 160 160 160 160 160 160 160 160 160 160 170 170 170 136 215 260 260 Greatest Overweight (x) 12 | . 1 1 1 1 2 1 1 1 1 4 12 1 1 1 2 11 11 . . . . . . . 1 1 1 1 1 1 1 1 1 1 . Average Overweight (x) . | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 4 2 . . . . . . . . . . 1 . . 1 1 1 . . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 16 20 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 5 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 2 11 19 23 24 23 24 24 24 24 24 24 24 22 24 23 24 24 24 24 23 25 25 24 25 23 24 24 24 24 24 24 24 24 23 24 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 5 20 20 25 25 25 24 25 23 25 25 25 25 25 24 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 24 Class Distribution -------------------- 66% | Scavenger-Mutant 16% | Mutant 6% | Scavenger-Gunner 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Derelict-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Extension Scavenger-Mutant | -6/Cetus Scavenger-Mutant | -6/Archives Scavenger-Mutant | -6/Hub_04(d) Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Armory Scavenger-Mutant | -4/Lab Scavenger-Gunner | -3/Research Scavenger-Mutant | -3/Quarantine Scavenger-Gunner | -3/Section 7 Scavenger-Gunner | -2/Research Scavenger-Tank | -2/Testing Scavenger-Mutant | -1/Access Scavenger-Mutant | -1/Command Scavenger-Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 28119 | 270 482 265 333 47 894 242 1334 829 301 3305 1182 550 241 243 1529 1003 387 565 343 568 161 168 20 268 1554 657 74 540 344 2149 1063 842 1907 2705 754 Remotely 11833 | . . . . . . . 103 266 80 1658 192 . . . 1184 143 107 . 83 417 . . . . 1369 331 . 414 65 1393 282 249 1434 2007 56 Salvage Created 64170 | 98 727 389 637 256 377 261 1877 1341 480 5938 1213 526 365 227 1800 1079 171 320 435 754 51 217 40 291 2622 946 66 1101 1155 3427 5689 4999 8861 13838 1596 Parts 2829 | 4 48 16 48 20 51 20 115 66 30 295 42 27 8 15 108 42 15 33 20 47 1 8 . 35 118 39 9 44 61 115 224 171 329 542 63 Haulers Intercepted 19 | . 2 . 1 . . . 3 . 3 3 . . . . 1 . . . . 1 . . . . . . . 1 . 2 . 1 1 . . Recyclers Shooed 31 | . 1 . . . . 3 4 . . 4 . . . . 7 3 . . . 1 . . . . 3 . . . . 1 2 . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 81 | . . . . . . . . . . . 26 14 . 6 . . . . . . 1 7 . 27 . . . . . . . . . . . Prevented 22 | . . . . . . . . . . . 8 5 . 8 . . . . . . 1 . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 967 | . 17 11 20 5 5 8 39 34 5 117 22 12 4 9 29 16 1 . 5 11 1 8 . 22 45 19 1 8 11 59 72 53 101 160 37 Melee 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 2 . . Guns 246 | . 11 9 8 3 5 . 28 21 5 57 11 . 1 . 8 5 . . 5 7 . . . . . . . 3 3 13 13 21 6 3 . Cannons 195 | . . . . . . . . . . . 5 2 . . 9 1 . . . 4 1 3 . 1 34 15 1 3 6 22 21 10 23 19 15 AOE 374 | . 5 2 12 2 . 8 11 13 . 60 4 7 . 8 12 7 1 . . . . 5 . 21 11 4 . . . 21 15 4 28 98 15 Classes Destroyed 33 | 2 6 1 2 1 2 . 1 3 . 3 2 . . 2 . . . . . . . . . . . 1 . . 1 2 2 . 2 . . Worker 61 | . . . 3 . . 1 2 . . 10 . . . . 5 . . . 1 . . . . . . . . . 1 4 2 5 6 21 . Builder 53 | . 2 . . 1 . . 3 . . 6 . . . . 9 2 . . . 2 . . . . 7 . . 2 3 4 5 1 6 . . Tunneler 11 | 1 1 . . 1 . 1 1 . . 1 . . . . 2 1 . . . . . . . . . . . . . . 1 . 1 . . Hauler 19 | . 2 . 1 . . . 3 . 3 3 . . . . 1 . . . . 1 . . . . . . . 1 . 2 . 1 1 . . Recycler 53 | 1 2 1 1 1 . 2 5 . 1 12 . . . . 3 4 . . . . . . . . 6 . . 3 . . 4 . 3 4 . Carrier 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Minesweeper 4 | . . . . . . . . . . . 2 1 . . . . . . . . 1 . . . . . . . . . . . . . . Mechanic 33 | . . . . . . . . . . 5 . . . . . . . . . . . . . . 1 . . . . 1 . 1 4 21 . Operator 16 | . 2 . 1 . . . 2 . . 1 . . . . . . . 8 . . . . . . . . . . 2 . . . . . . Drone 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 53 | . 3 . 1 . . . 4 1 4 4 . . . . 3 1 . . 2 2 . . . . 2 3 . 2 1 5 4 3 5 3 . Swarmer 125 | . 9 3 11 2 . 8 15 4 3 6 3 5 . 3 3 2 . . 1 . . 5 . 19 8 4 . . . 4 5 . . 2 . Saboteur 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 5 8 . Grunt 337 | . 8 6 5 1 . . 16 21 1 63 10 1 . 3 14 6 . . . 4 1 . . . 19 2 . . . 25 22 24 39 46 . Brawler 43 | . . . . 1 . . . . 1 8 4 . . . . 1 . . . . . 1 . . . 2 . . . . 5 2 9 9 . Duelist 35 | . . . . . . . . 1 . 7 4 . . . . . . . . . . 1 . . 1 2 . . . 3 4 1 4 7 . Protector 19 | . . . . . . . . . . 7 . . . . . . . . 1 . . . . . . . . . . 1 . 1 2 7 . Researcher 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . . Sentry 58 | . . . 4 1 . . 6 5 . 10 2 1 . . 1 5 . . . 1 . 1 . 1 3 1 . 1 . 3 8 1 . 3 . Demolisher 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Specialist 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 66 | . . . . . . . . 1 . 7 . 1 . . 5 . 1 . . . . . . . 2 . . 2 2 2 6 9 14 14 . Programmer 117 | . . . . . . . . 1 . 8 . . . . 6 . . . . 6 . . . . 10 5 . 5 6 10 13 4 14 29 . Heavy 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . Q-Series 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 6 2 . . Behemoth 7 | . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . 2 . . 1 1 . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 27 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 23 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Enhanced Programmer 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Lightning 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Tracker 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 3 2 2 2 . . Combat Programmer 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 3 2 2 2 2 . Investigator 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . Striker 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 12 . Executioner 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 4 16 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Zionite 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Assembled 6 | . . 2 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 5 | . . . . . . . . 1 . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . Butcher 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 47 | 2 4 2 7 2 3 5 9 17 6 16 13 4 2 6 11 11 1 3 3 7 2 5 . 5 14 6 1 4 4 13 17 10 32 47 5 Combat Bots Only 38 | . 3 2 6 2 3 4 5 17 3 15 13 4 2 6 6 7 1 . 3 5 1 5 . 5 13 6 1 2 3 11 15 8 26 38 5 Max Kills in Single Turn 13 | 1 3 1 4 2 1 2 4 2 1 13 3 4 1 3 6 3 1 1 1 2 1 5 . 5 3 2 1 2 2 3 4 3 4 7 2 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploded 11 | . 2 1 4 2 . 2 4 2 . 11 3 4 . 3 4 2 1 . . . . 5 . 5 3 2 . . . 3 3 3 3 6 2 Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . . Uniques/NPCs Destroyed 11 | . . . . . 4 . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 2 3 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) A7 (-6/Cetus) A5 (-4/Lab) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) Architect (-1/Access_0) A6 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Damage Taken 52219 | . 594 344 261 54 2537 53 1532 1498 290 4769 2239 467 365 635 3936 1458 198 165 1090 474 . 88 . 47 968 161 143 282 1058 5409 4817 3158 2625 7566 2938 Core 3469 | . 68 35 53 10 264 6 202 255 35 338 157 19 48 67 272 116 24 22 12 78 . . . 2 57 11 9 5 38 185 155 73 82 688 83 Absorbed by Shields 20817 | . . . 36 8 244 . . . . . . . . . . . 71 . . . . 77 . 49 927 173 69 28 443 3469 2103 2410 2564 5295 2851 Reduced by Siege Mode 2562 | . . . . . . . . . . . . . . . . . 7 6 45 41 . 13 . 8 112 27 20 51 196 446 216 112 287 806 169 Redirected to Shielding 45 | . . . . . . . . . . . 18 . . . . . . . . . . . . . . . . . . . . . 27 . . Regen/Repaired (Parts) 14763 | . . . 16 . . . . . . . . . . . 161 . . . . 1694 . . . . 942 11 . . . 985 1516 3386 608 4467 977 Core Remaining (%) 54 | 100 . 58 . . . 16 . . 10 . . . . 10 . . . . 47 . . . . 92 . . 100 . . 75 . 53 . . 33 Volleys Fired 2844 | 5 79 43 36 6 114 21 124 73 33 250 66 30 5 20 140 56 37 89 34 50 29 26 2 79 176 80 36 29 81 178 182 141 170 238 86 Largest 4 | 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 1 2 2 2 2 4 4 4 4 4 4 4 3 Hottest 900 | 100 130 128 143 143 112 43 150 50 50 90 150 150 150 150 159 149 160 160 480 170 130 130 90 130 130 160 240 334 334 344 364 388 900 900 900 Shots Fired 5145 | 10 148 66 63 11 209 24 236 129 66 467 122 45 9 27 206 91 55 94 65 79 30 34 2 81 273 113 38 84 144 433 322 404 423 447 95 Gun 2752 | 10 138 45 53 5 185 18 224 116 66 440 74 . 1 . 88 56 50 94 62 43 . . . . . . 1 37 43 185 180 293 129 116 . Cannon 1992 | . . . 4 5 13 . . . . 1 45 39 8 16 105 26 1 . 3 36 30 33 2 69 268 109 37 47 101 221 122 106 220 239 86 Launcher 365 | . 3 2 6 1 11 6 12 13 . 26 3 6 . 11 13 9 4 . . . . 1 . 12 5 4 . . . 27 20 5 74 91 . Special 36 | . 7 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 9 Kinetic 1628 | . . . . . 180 18 205 116 66 440 82 . 1 . 74 36 16 88 1 15 1 8 . 2 100 32 1 20 21 87 . . . 18 . Thermal 2261 | 10 145 64 57 10 5 . 19 . . . . . . . 107 34 35 6 64 64 29 25 2 67 168 77 37 64 123 298 154 136 234 141 86 Explosive 257 | . 3 2 6 1 11 6 12 13 . 26 3 6 . 11 13 9 4 . . . . 1 . 12 5 4 . . . 27 15 5 26 36 . Electromagnetic 989 | . . . . . 13 . . . . 1 37 39 8 16 12 12 . . . . . . . . . . . . . 21 153 263 163 251 . Robot Hit Streak 68 | 7 8 7 9 5 17 4 22 23 17 27 18 10 4 9 19 19 9 17 11 15 6 8 10 15 30 36 17 33 35 32 68 48 28 36 20 Robot Miss Streak 6 | 1 6 2 3 1 4 2 4 2 4 5 3 3 1 4 3 2 2 4 2 4 . 2 . 1 2 3 1 1 2 3 3 2 3 3 3 Penetration Max 2 | . . . . . . . . . . . . . . . 1 . 1 1 . . . . . . . . . . . . . . 2 1 . Secondary Targets 26 | . . . 1 . . . 4 2 1 9 . . . . 1 . . . . 3 . . . . . . . . . 1 2 2 . . . Max Gunslinging Chain 1 | . . . 1 . . . 1 1 1 1 . . . . 1 . . . . 1 . . . . . . . . . 1 1 1 . . . Shots Hit Robots 3394 | 8 79 29 34 8 143 11 155 102 39 343 97 31 11 13 118 81 41 67 43 43 3 10 2 6 170 56 27 48 69 318 234 299 265 323 68 Core Hits 3009 | 3 38 16 32 8 43 14 93 73 18 479 58 25 2 12 105 72 21 26 20 24 3 15 1 33 110 42 9 18 30 223 219 112 375 580 57 Critical Kills 30 | . . . . . . . 1 1 . . . . 1 . 2 . 1 5 . 2 . . . . . . . 2 2 1 4 . 4 3 1 Critical Parts Destroyed 20 | . . . . . . . . . . . 1 . 1 . 1 1 . 15 . 1 . . . . . . . . . . . . . . . Critical Strikes 135 | . 7 . 5 . . . 3 1 . . 2 2 2 . 3 3 4 20 . 3 . . . . 5 . . 7 3 16 21 12 7 8 1 Burn 35 | . 7 . 5 . . . 2 . . . . . . . . . . . . . . . . . . . . . . 6 8 5 2 . . Meltdown 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 1 4 . 4 3 1 Destroy 35 | . . . . . . . 1 1 . . 1 . 1 . 3 1 4 20 . 3 . . . . . . . . . . . . . . . Blast 21 | . . . . . . . . . . . . . . . . 2 . . . . . . . . 5 . . 5 1 8 . . . . . Corrupt 26 | . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . 1 9 7 1 5 . Smash 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 68 | . . . 1 . 4 . 3 5 . 5 13 . 24 1 3 . . . . . . . . . . . 2 . . . . . . . 7 Impact 31 | . . . 1 . . . 3 5 . 5 7 . 4 1 3 . . . . . . . . . . . 2 . . . . . . . . Slashing 27 | . . . . . . . . . . . . . 20 . . . . . . . . . . . . . . . . . . . . . 7 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . 4 . . . . . 6 . 1 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 188602 | 98 1514 627 1348 399 2150 785 3866 2755 694 14468 2702 1879 355 1162 6013 3660 1241 818 1710 1706 151 634 60 1505 8209 2923 859 2046 2473 16300 13954 13066 25095 41388 9989 Guns 44844 | 98 1140 475 638 105 1809 151 2743 1572 694 5747 998 . 7 . 1576 1292 891 806 1679 1032 . . . . . . . 572 616 4105 4075 6979 2830 2214 . Cannons 57148 | . . . 20 61 120 . . . . . 870 818 76 213 2025 814 38 . . 546 118 401 60 116 6823 2473 859 1470 1856 6858 5003 4011 7030 9019 5450 Explosions 85531 | . 346 114 637 161 221 574 1072 1183 . 8621 690 1048 . 937 2394 1527 312 . . 46 33 233 . 1389 1353 450 . . . 5320 4865 2076 15235 30155 4539 Melee 386 | . . . . . . . . . . . 114 . 272 . . . . . . . . . . . . . . . . . . . . . . Ramming 693 | . 28 38 53 72 . 60 51 . . 100 30 13 . 12 18 27 . 12 31 82 . . . . 33 . . 4 1 17 11 . . . . Kinetic 25197 | . . . . . 1728 151 2446 1572 694 5747 1080 . 7 . 1374 854 110 614 . 409 . 197 . 77 2822 945 32 527 527 2695 . . . 589 . Thermal 75241 | 98 1140 475 658 166 81 . 370 . . 42 110 . . . 2063 966 819 192 1679 1215 151 204 60 39 4383 1528 827 1515 1945 7855 5866 4459 8574 17772 9989 Explosive 50140 | . 346 114 637 161 221 574 999 1183 . 8299 580 1048 . 937 2329 1527 312 . . . . 233 . 1389 971 450 . . . 5178 3992 1402 6427 10831 . Electromagnetic 36945 | . . . . . 120 . . . . 280 788 818 76 213 229 286 . . . . . . . . . . . . . 555 4085 7205 10094 12196 . Impact 311 | . . . . . . . . . . . 114 . 197 . . . . . . . . . . . . . . . . . . . . . . Slashing 75 | . . . . . . . . . . . . . 75 . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 71 | . . 4 . . 1 . . 1 1 7 29 30 30 71 14 14 9 9 11 2 . . . . 2 5 6 1 3 35 45 62 14 55 19 Average Corruption 17 | . . 4 . . 1 . . 1 1 3 21 29 30 34 5 13 9 6 10 1 . . . . 1 3 5 1 2 20 17 49 6 25 14 Corruption Purged 79 | . . . . . 1 . . . . 1 . . . . . 5 . 15 . 2 . . . . . . . . . . . . . 55 . Corruption Blocked 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . . Effects 1246 | . . 7 . . 2 . . 6 3 9 104 128 39 54 36 77 18 6 9 7 . . . . 15 23 17 1 15 140 63 138 37 220 72 Message Errors 263 | . . 3 . . . . . 2 . 3 28 31 8 11 7 16 4 1 3 2 . . . . 4 5 3 . 3 27 11 22 3 50 16 Matter Fused 269 | . . 1 . . 1 . . 1 . 2 19 30 13 10 11 25 6 . 2 2 . . . . 2 2 7 . 3 25 8 22 12 46 19 Heat Flow Errors 112 | . . . . . . . . 1 . . 10 18 7 5 5 5 1 . . 2 . . . . 2 4 1 . 1 12 3 8 3 21 3 Energy Discharges 148 | . . 2 . . . . . . 2 3 13 12 7 10 6 7 2 3 1 1 . . . . 3 4 . . 1 14 10 15 4 20 8 Parts Rejected 6 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . 1 . 2 . 1 . Parts Fused 16 | . . . . . . . . . . . 1 2 . 4 1 1 . . . . . . . . 1 . . . 1 3 . . . 1 1 Data Loss (minor) 158 | . . . . . 1 . . 2 1 . 16 22 2 8 1 13 1 . 1 . . . . . 2 1 4 . 5 16 7 9 6 33 7 Data Loss (major) 48 | . . . . . . . . . . . 4 4 . 2 1 4 2 1 1 . . . . . . 2 1 . . 3 5 3 1 7 7 Misfires 52 | . . 1 . . . . . . . 1 2 1 2 1 3 2 1 . . . . . . . . 3 1 . . 8 4 5 . 9 8 Alerts 28 | . . . . . . . . . . . 5 5 . . . 1 . . . . . . . . 1 1 . . 1 4 2 . 2 6 . Misdirections 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 Weapon Failures 142 | . . . . . . . . . . . 4 3 . 2 1 3 1 1 1 . . . . . . 1 . 1 . 26 13 51 6 26 2 Overload Shots 10 | . . . . . . . . . . . . . . . . . . . 9 . . . . . . . 1 . . . . . . . . Effects 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Overflow Damage 5743 | . . . 43 1 . 36 46 . . 7 90 24 128 74 172 26 . . . 21 . 26 11 . 399 162 15 126 56 300 335 157 608 2469 411 Projectiles 3139 | . . . . . . . . . . . 65 7 . . 152 26 . . . 6 . 26 11 . 356 110 15 126 56 146 291 119 425 945 257 Explosions 2449 | . . . 43 . . 36 46 . . 7 18 16 . 71 20 . . . . . . . . . 43 52 . . . 154 44 38 183 1524 154 Melee 155 | . . . . 1 . . . . . . 7 1 128 3 . . . . . 15 . . . . . . . . . . . . . . . Knockbacks 68 | . . . . . . . . . . 1 2 . 2 . . . . . . . . 1 . . 27 9 1 7 4 12 . . . 2 . Impact 3 | . . . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . Kinetic 59 | . . . . . . . . . . . 2 . . . . . . . . . . 1 . . 23 9 1 5 4 12 . . . 2 . Secondary 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 2 . . . . . . . Self-Inflicted Damage 2569 | . 14 21 . . 22 16 15 110 . 527 285 . . 86 225 . . . . 49 . 16 . 33 133 . . . . 182 416 . 179 240 . Shots 105 | . 1 1 . . 1 1 1 4 . 16 10 . . 2 7 . . . . 1 . 1 . 2 3 . . . . 5 14 . 23 12 . Rammed 74 | . 3 4 7 5 . 9 5 . . 11 3 1 . 2 3 5 . 1 2 5 . . . . 3 . . 1 1 2 1 . . . . Targets Rammed 85 | . 6 4 7 7 . 10 7 . . 12 5 1 . 2 3 5 . 1 2 5 . . . . 3 . . 1 1 2 1 . . . . Kicked 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 9 | . 1 . . 2 . 1 2 . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 408 | 120 307 243 308 279 249 . 198 162 142 270 251 318 244 377 319 259 262 62 357 331 . 86 . . 145 127 140 269 114 316 367 335 319 408 52 Average Temperature 76 | 60 78 79 107 106 102 . 45 24 32 48 87 97 88 97 101 46 89 24 84 60 . 50 . . 35 47 57 95 47 85 62 73 91 70 15 Received Heat Transfer 6400 | . 138 54 76 24 . . 693 549 90 1173 366 113 . 105 897 237 . 9 12 90 . 8 . . 105 26 . 4 33 542 296 354 206 168 32 Effects 12 | . . . . . 2 . . . . . 1 . . . . . 1 . . 4 . . . . . . . . . 1 1 1 . 1 . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Bleed 3 | . . . . . . . . . . . 1 . . . . . 1 . . 1 . . . . . . . . . . . . . . . Interference 6 | . . . . . 2 . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations 173 | . . . . . . . . . . . . . . . . . 2 3 3 5 1 2 . 6 17 10 1 6 6 24 16 20 22 12 17 Total Turns 4773 | . . . . . . . . . . . . . . . . . 23 109 62 100 39 42 . 33 366 184 84 111 116 474 295 297 413 1806 219 Longest Duration 861 | . . . . . . . . . . . . . . . . . 18 92 53 44 39 25 . 12 45 57 84 31 37 73 75 56 88 861 59 Robots Corrupted 129 | . . . . . 1 . . . . . 3 4 1 1 . 2 . . . . . . . . . . . . . 2 17 19 41 38 . Combat Hostiles 115 | . . . . . . . . . . . 1 3 1 1 . 2 . . . . . . . . . . . . . 1 17 17 37 35 . Parts Fried 413 | . . . . . . . . . . . 3 9 6 2 2 . . . 5 . . . . . . . . . . 3 45 73 116 149 . Impact Corruptions 13 | . . . . 1 . . . . . . 2 2 3 2 . . . . . 2 . . . . . . . 1 . . . . . . . Robots Melted 24 | . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 2 2 5 1 5 3 1 Combat Hostiles 23 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 2 2 5 1 5 3 1 Parts Melted 103 | . 7 1 2 1 . . 1 1 . . . . . . 1 1 . . 2 . . . . . 1 . . 6 4 13 17 8 22 12 3 Heat Transferred 62333 | 296 3441 1073 1776 296 36 . 716 . . 100 100 . . . 383 1937 539 222 1682 1086 50 . . . 300 444 854 1258 1751 7223 6015 4378 6643 12732 7002 Parts Sabotaged 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 2 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 54 | . . . . . . . . . . 1 2 . . . 1 . . . . 1 1 . . . 3 . . . . 2 2 2 14 25 . Missiles Intercepted 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . 16 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Peak Influence 7641 | 10 210 110 413 139 . 117 839 1390 886 3076 . . . . 608 419 573 463 610 233 . . . . 943 602 . 144 212 1389 2085 2126 4653 7641 . Initial 2977 | . 6 81 42 84 . . . 523 677 318 . . . . 450 242 88 216 58 138 . . . . 52 462 . . 65 56 780 1172 1238 2977 . Average 944 | 5 132 55 176 57 . 39 383 886 755 796 . . . . 270 171 375 337 352 103 . . . . 494 363 . 45 102 583 1155 1312 2281 6083 . Maximum Alert Level 5 | . 1 . 2 . . . 3 4 3 5 . . . . 2 2 2 2 2 1 . . . . 3 2 . . 1 4 5 5 5 5 . Low Security (%) 36 | 100 88 100 57 100 . 100 41 . . 1 . . . . 46 62 6 9 17 93 . . . . 23 15 . 100 94 8 . . . . . Level 1 14 | . 11 . 41 . . . 1 . . 34 . . . . 15 29 58 53 49 6 . . . . 13 34 . . 5 20 . . . . . Level 2 16 | . . . . . . . 45 40 26 20 . . . . 37 7 35 36 32 . . . . . 40 50 . . . 40 18 . . . . Level 3 10 | . . . . . . . 11 24 73 22 . . . . . . . . . . . . . . 22 . . . . 16 35 49 . . . Level 4 6 | . . . . . . . . 35 . 14 . . . . . . . . . . . . . . . . . . . 14 18 23 34 . . Level 5 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 27 30 24 . High Security 9 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . 8 . 35 75 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 233 | . 6 . 1 . . . 8 . 2 40 . . . . 13 2 1 . 3 6 . . . . 11 3 . 1 5 20 19 18 37 37 . Investigation 25 | . 4 . . . . . 4 . . 5 . . . . 4 . 1 . 1 2 . . . . 1 . . . . . . 2 1 . . Extermination 39 | . . . . . . . . . . 7 . . . . 3 . . . 1 3 . . . . 3 3 . . 3 5 4 5 2 . . Reinforcement 39 | . 2 . 1 . . . 3 . . 6 . . . . 6 2 . . . 1 . . . . 1 . . 1 . 6 3 3 3 1 . Assault 101 | . . . . . . . . . 2 18 . . . . . . . . 1 . . . . . 1 . . . . 3 9 3 28 36 . Garrison 11 | . . . . . . . 1 . . 4 . . . . . . . . . . . . . . 3 . . . . 1 . 2 . . . Intercept 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 5 3 3 3 . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Construction Impeded 11 | . . . . . . . . . . . . . . . 2 2 . . . . . . . . 1 . . . . 1 2 1 2 . . Haulers Reinforced 4 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 51 | . 3 . 7 . . . 3 . . 3 . . . 1 4 1 2 . 1 . . . . 1 2 1 . 2 . 2 1 2 1 14 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 1384 | . 35 12 32 9 83 6 58 39 16 149 25 16 3 10 39 25 10 40 17 14 1 3 . 6 59 21 1 12 13 86 86 66 140 208 44 Peak Tracking Total 18 | . 6 3 7 3 9 4 6 10 6 18 9 4 2 3 8 6 4 1 5 4 1 3 . 5 7 6 1 3 3 10 9 9 16 17 4 Tactical Retreats 54 | . 4 2 . . 17 . 1 1 . 2 3 3 . . 2 3 . . . . 1 . . . 3 . . . . 1 . 2 8 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 25 | . 1 . . . . . 2 3 . 5 . . . . 1 1 . . . 3 . . . . . 1 . . . . . 1 1 6 . Indirectly 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Trap Hack Attempts 68 | . . . . . . . . . . 68 . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 7 | . . . . . . . 2 . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 7 | . . . . . . . . . . 4 . . . . . . . . . . 3 . . . . . . . . . . . . . . Installed 8 | . . . . 4 . . . . . . . . 2 . . . . . . . 2 . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Most Traps Carried 8 | . . . . . . . . . . 4 4 8 8 6 6 6 6 6 6 6 8 8 8 8 8 8 8 8 8 8 8 . . . . Exploded 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 133 | . 2 2 1 . 10 . 3 3 2 17 . 1 . . 3 1 . 3 2 1 . . . . 8 7 3 . 2 16 2 10 5 11 18 Max in Single Turn 6 | . 1 1 1 . 1 . 1 1 1 6 . 1 . . 2 . . 1 1 1 . . . . 1 1 1 . 1 1 1 1 2 3 4 Garrison Access 9 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 2 . . 1 . 1 1 1 1 . . Garrison Relay 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Network Hub 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 154 | . 7 1 10 . 4 . 12 2 1 19 . . 3 1 8 16 1 . 3 10 1 . 3 . 11 4 1 4 5 8 7 7 3 1 1 Terminals 90 | . 5 . 7 . . . 9 2 1 8 . . . 1 4 16 1 . 3 4 . . . . 5 2 . 3 3 7 4 3 1 1 . Fabricators 8 | . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . 1 1 . . . . . 1 1 . . Repair Stations 10 | . . . 1 . . . 1 . . 2 . . . . 2 . . . . 1 . . . . 2 1 . . . . . . . . . Recycling Units 10 | . 2 . 1 . . . 1 . . 3 . . . . . . . . . 2 . . . . . . . . . . 1 . . . . Scanalyzers 10 | . . . 1 . . . . . . 3 . . . . . . . . . . . . . . 1 . . . 2 . 1 2 . . . Garrison Access 12 | . . . . . . . 1 . . 2 . . . . 1 . . . . 1 . . . . 2 . . 1 . 1 1 1 1 . . Total Hacks 573 | . 21 1 45 . 20 . 33 4 1 55 . . 22 1 26 48 2 . 6 58 1 . 12 . 64 19 4 11 19 16 34 31 10 6 3 Successful 331 | . 10 1 27 . 20 . 18 1 . 23 . . 22 1 16 23 . . 3 45 1 . 12 . 44 13 4 6 7 7 11 7 5 1 3 Failed 242 | . 11 . 18 . . . 15 3 1 32 . . . . 10 25 2 . 3 13 . . . . 20 6 . 5 12 9 23 24 5 5 . Catastrophic 53 | . 1 . 2 . . . . 1 . 11 . . . . . 3 1 . 2 . . . . . 3 1 . 1 2 3 6 11 2 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 205 | . 14 . 22 . 1 . 13 . 1 25 . . . . 10 15 1 . 5 23 . . . . 17 3 . 2 10 9 8 17 4 5 . Terminals 312 | . 18 . 31 . . . 27 4 1 22 . . . 1 10 48 2 . 6 23 . . . . 24 12 . 10 14 14 22 14 3 6 . Fabricators 37 | . . . . . . . . . . 2 . . . . 5 . . . . 11 . . . . 5 3 . . . . . 6 5 . . Repair Stations 56 | . . . 2 . . . 2 . . 4 . . . . 9 . . . . 15 . . . . 20 4 . . . . . . . . . Recycling Units 31 | . 3 . 1 . . . 2 . . 14 . . . . . . . . . 7 . . . . . . . . . . 4 . . . . Scanalyzers 53 | . . . 11 . . . . . . 10 . . . . . . . . . . . . . . 13 . . . 5 . 5 9 . . . Garrison Access 21 | . . . . . . . 2 . . 3 . . . . 2 . . . . 2 . . . . 2 . . 1 . 2 3 2 2 . . Terminal Hacks 177 | . 8 1 8 . 20 . 11 1 . 5 . . 22 1 6 19 . . 1 12 1 . 12 . 10 7 4 5 4 5 5 5 . 1 3 Record 34 | . . . . . 19 . . . . . . . 2 1 . . . . . . 1 . 4 . . . 3 . . . . 1 . . 3 Part Schematic 23 | . 1 . 1 . . . . . . 1 . . 11 . . 1 . . . 2 . . 4 . 2 . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 3 | . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Prototype ID Bank 11 | . 1 . 2 . . . 1 . . . . . 3 . . . . . . . . . 4 . . . . . . . . . . . . Open Door 16 | . . 1 . . . . . 1 . . . . . . 1 8 . . . . . . . . . . . 1 . 4 . . . . . Level Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 5 | . . . . . . . 1 . . 1 . . . . . . . . . 1 . . . . . . . 1 . . 1 . . . . Emergency Access Points 3 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 11 | . . . 1 . . . . . . . . . . . 1 1 . . . 2 . . . . . 2 . . 1 1 . 1 . 1 . Unreport Threat 17 | . . . . . . . . . . . . . . . 3 1 . . . . . . . . 2 3 . 1 1 . 3 3 . . . Locate Traps 10 | . 2 . 1 . . . 1 . . . . . . . . 4 . . . . . . . . 2 . . . . . . . . . . Reprogram Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Patrol Status 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . 1 . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 6 | . 1 . 1 . . . 1 . . . . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . Zone Layout 19 | . 2 . 2 . . . 2 . . 1 . . . . . 3 . . 1 2 . . . . 1 2 . 1 1 . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Release Object 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Fabricator Hacks 13 | . . . . . . . . . . . . . . . 2 . . . . 5 . . . . 2 1 . . . . . 1 2 . . Network Status 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . Load Schematic 6 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . 1 1 . . Build 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . 1 . . Repair Station Hacks 40 | . . . 2 . . . 1 . . 2 . . . . 6 . . . . 14 . . . . 13 2 . . . . . . . . . Scan Component 23 | . . . 1 . . . 1 . . 2 . . . . 4 . . . . 7 . . . . 7 1 . . . . . . . . . Repair 17 | . . . 1 . . . . . . . . . . . 2 . . . . 7 . . . . 6 1 . . . . . . . . . Recycling Unit Hacks 8 | . . . 1 . . . 1 . . 2 . . . . . . . . . 3 . . . . . . . . . . 1 . . . . Retrieve Components 8 | . . . 1 . . . 1 . . 2 . . . . . . . . . 3 . . . . . . . . . . 1 . . . . Scanalyzer 31 | . . . 11 . . . . . . 7 . . . . . . . . . . . . . . 9 . . . 1 . 3 . . . . Insert Component 16 | . . . 5 . . . . . . 4 . . . . . . . . . . . . . . 3 . . . 1 . 3 . . . . Analyze 15 | . . . 6 . . . . . . 3 . . . . . . . . . . . . . . 6 . . . . . . . . . . Garrison Access Hacks 9 | . . . . . . . 1 . . 1 . . . . . . . . . 1 . . . . 2 . . 1 . 1 1 . 1 . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 8 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 2 . . 1 . 1 1 . 1 . . Unauthorized Hacks 53 | . 2 . 5 . . . 4 . . 6 . . . . 2 4 . . 2 10 . . . . 8 3 . . 2 1 1 1 2 . . Terminals 31 | . . . 5 . . . 2 . . 1 . . . . . 4 . . 2 3 . . . . 6 3 . . 1 1 1 1 1 . . Track 5 | . . . . . . . . . . . . . . . . 1 . . 1 1 . . . . 2 . . . . . . . . . . Assimilate 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Botnet 14 | . . . 2 . . . 1 . . 1 . . . . . 2 . . . 1 . . . . 3 2 . . . . 1 . 1 . . Disrupt 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Operators 7 | . . . 1 . . . 1 . . . . . . . . . . . 1 1 . . . . . 1 . . 1 . . 1 . . . Fabricators 10 | . . . . . . . . . . 2 . . . . 1 . . . . 4 . . . . 2 . . . . . . . 1 . . Prioritize 5 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . 1 . . Liberate 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Haulers 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 2 . . . . . 1 . . 3 . . . . . . . . . 3 . . . . . . . . . . . . . . . Reject 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Recyclers 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Mask 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Tunnel 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watchers 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . 1 . . . 1 . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . Used 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacking Detections 105 | . 5 . 8 . . . 11 1 1 18 . . . 1 7 10 1 . 3 5 . . . . 8 3 . 2 3 3 6 6 2 1 . Full Trace Events 16 | . 1 . . . . . 1 1 . 5 . . . . 3 . 1 . 1 . . . . . 1 . . . . . . 2 . . . Feedback Events 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 35 | . 1 . 6 . . . . . . 2 . . 11 . . 1 . . . 2 . . 4 . 4 . . . . 4 . . . . . Parts Built 6 | . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 . . . . . . . 1 . . Authchips 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Time 328 | . . . . . . . . . . . . . . . . . . . . 192 . . . . 102 . . . . . . . 34 . . Total Part Build Rating 48 | . . . . . . . . . . . . . . . . . . . . 32 . . . . 8 . . . . . . . 8 . . Parts Repaired 17 | . . . 1 . . . . . . . . . . . 2 . . . . 7 . . . . 6 1 . . . . . . . . . Time 1138 | . . . 38 . . . . . . . . . . . 144 . . . . 599 . . . . 321 36 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 28 | . . . 9 . . . 6 . . 6 . . . . . . . . . 6 . . . . . . . . . . 1 . . . . Parts Scanalyzed 9 | . . . 5 . . . . . . 2 . . . . . . . . . . . . . . 2 . . . . . . . . . . Part Schematics Acquired 8 | . . . 5 . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . Parts Damaged 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 8 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Non-combat 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Robot Hacks Applied 6 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 parse_system 6 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Manual 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Relay Couplers Released 20 | . . . . . . . . 11 . . . . . . . . . . . . . . . . 4 . . . . . . 5 . . . Machine Destruction 9 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Programmers 11 | . . . . . . . . 3 . . . . . . . . . . . . . . . . 4 . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . . . . 2 4 . . . 4 . . . . . . . . . 3 . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Total Allies 38 | . . . 1 3 . . 1 2 . . 2 4 . . . 15 5 . . . . . . . 1 3 . . . . . . . 1 . Largest Group 11 | . . . 1 3 2 . 1 2 . . 2 4 2 . . 8 11 5 5 . . . . . 1 3 . . . . . . . 1 . Highest-Rated Group 674 | . . . 10 77 46 . 15 62 . . 46 106 56 . . 386 674 423 423 . . . . . 7 144 . . . . . . . 178 . Highest-Rated Ally 178 | . . . 10 31 31 . 15 31 . . 30 31 31 . . 159 159 96 96 . . . . . 7 48 . . . . . . . 178 . Total Orders 35 | . . . . . . . . . . . . 7 3 . . 5 8 4 6 . . . . . . . . 2 . . . . . . . STAY 20 | . . . . . . . . . . . . 6 2 . . . 5 2 5 . . . . . . . . . . . . . . . . FOLLOW 8 | . . . . . . . . . . . . 1 1 . . . 3 2 1 . . . . . . . . . . . . . . . . EXPLORE 5 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 2 . . . . . . . RETURN 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Ally Attacks 282 | . . . . 16 . . . 20 . . 3 . 3 . . 77 83 36 37 . . . . . . . . . . . . . . 7 . Total Damage 6951 | . . . . 251 . . . 325 . . 56 . 64 . . 1306 1663 1308 1614 . . . . . . . . . . . . . . 364 . Kills 53 | . . . . 7 . . . 1 . . . . . . . 11 18 4 12 . . . . . . . . . . . . . . . . Allies Corrupted 5 | . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . 1 . Allies Melted 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Robot Analysis Total 133 | . . . . . . . 2 . . . . . 131 . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . 1 . . . . . . . 1 . 1 . . . . . . 1 1 . 2 . . . . . . . . . . . Drone Launches 7 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . 3 . . . . . . . Drone Recoveries 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 62241 | 115 2346 1528 1632 2119 2504 1282 2514 1104 473 5868 2308 2593 741 1032 1745 2114 532 882 827 1961 2335 1870 228 1724 2197 1002 629 724 1299 2676 1843 1658 1579 4220 2037 Spaces Moved 21839 | 54 928 549 578 853 864 501 868 355 159 2074 797 955 216 366 475 766 182 305 337 620 1107 1070 137 916 724 354 267 207 403 735 499 418 344 798 1058 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 20943 | 52 619 549 578 853 864 501 868 355 159 1934 725 955 216 366 475 433 142 305 337 620 1107 1070 137 916 724 354 267 207 403 735 499 418 344 798 1058 Legs 310 | . 309 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Wheels 584 | . . . . . . . . . . 140 72 . . . . 332 40 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 240 240 240 240 240 240 240 242 145 145 252 255 250 240 150 160 160 160 160 160 160 160 160 160 160 160 245 160 160 240 240 238 143 143 Average Speed 210 | 155 209 240 240 240 240 240 240 240 242 235 243 252 255 256 245 230 186 160 160 160 160 160 160 160 164 160 173 245 229 228 240 240 240 181 143 Slowest Speed 560 | 160 240 240 240 240 320 240 240 242 242 243 325 255 257 257 325 560 320 160 160 160 160 160 160 160 240 245 245 245 245 240 240 240 245 241 143 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Teleports 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . 1 2 Exploration Rate (%) 60 | 4 97 98 61 98 91 96 83 47 18 67 82 95 82 61 14 87 57 88 39 18 92 98 60 93 22 29 99 9 43 51 17 62 14 28 79 Regions Visited 35 Branch Regions 23 Pre-discovered Areas 30 | . 2 1 . . . . 1 . . . 1 1 20 . . . . . . . . . 3 1 . . . . . . . . . . . Known Exits Taken 23 | . . . . 1 . 1 1 . . 1 . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 11 | 1 1 1 1 . 1 . . . 1 . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 17 | . . 2 . 1 . 1 . . . . 2 2 . 2 . . . . . . 4 2 . 1 . . . . . . . . . . . Spaces Dug 1031 | . 6 21 13 4 . 38 27 4 . 50 3 16 . 77 31 12 . . 2 15 10 41 . 120 37 70 1 6 19 16 12 12 173 143 52 Terrain Destroyed 9566 | . 19 23 53 4 16 68 103 36 . 327 96 83 . 125 177 79 77 1 6 32 20 48 . 243 187 106 2 20 45 105 215 83 465 1041 5661 Melee 18 | . . . 1 . . . 3 2 . 5 3 . . 1 3 . . . . . . . . . . . . . . . . . . . . Projectile 6815 | . 7 2 . . . . . . . . 4 . . . 45 1 6 1 6 28 19 22 . 66 84 38 2 20 45 16 27 30 267 814 5265 AOE 2732 | . 12 21 52 4 16 68 100 34 . 322 89 83 . 124 129 78 70 . . 4 1 26 . 177 103 68 . . . 89 188 53 198 227 396 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Total 33734 | 72 1160 646 756 914 1094 544 1131 502 221 2707 1039 1084 361 417 822 1019 343 632 553 1493 1629 1190 144 1070 1442 664 398 357 660 1413 936 866 839 3249 1367 Wait 6313 | . 75 24 63 19 45 2 44 24 2 95 53 41 80 . 82 94 65 193 138 730 475 84 . 52 442 150 45 91 146 337 140 162 174 2017 129 Move 21803 | 53 927 548 577 852 863 500 867 354 158 2073 796 954 215 365 474 765 181 304 336 619 1106 1069 136 915 723 353 266 206 402 734 498 417 343 797 1057 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 434 | 7 25 4 22 10 21 2 18 9 9 27 20 8 11 4 25 8 15 4 5 32 . . 1 . 11 9 8 2 4 24 17 20 14 25 13 Fast Attach 251 | 5 . 1 2 2 4 1 8 . 1 31 11 3 2 3 5 20 4 12 5 3 2 2 2 . 5 5 12 4 2 19 17 9 8 23 18 Attach 286 | 2 5 2 4 . 15 2 8 7 2 26 25 3 5 1 26 8 4 6 3 10 . . . . 8 2 3 2 2 22 19 10 8 29 17 Detach 154 | . 3 . . . 7 . 2 . 2 15 11 1 2 2 10 5 5 6 4 3 . . . . 7 1 6 . 1 12 8 6 4 22 9 Swap 878 | . 24 15 22 2 8 3 25 16 5 65 26 18 8 15 42 14 11 3 16 36 13 7 . 24 59 33 5 18 15 63 41 73 92 57 4 Drop 447 | . 16 5 22 12 13 2 25 10 9 38 9 9 7 4 12 15 21 14 9 5 2 2 2 . 8 13 15 4 6 22 13 27 20 29 27 Fire 2844 | 5 79 43 36 6 114 21 124 73 33 250 66 30 5 20 140 56 37 89 34 50 29 26 2 79 176 80 36 29 81 178 182 141 170 238 86 Melee 68 | . . . 1 . 4 . 3 5 . 5 13 . 24 1 3 . . . . . . . . . . . 2 . . . . . . . 7 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 83 | . 4 4 7 7 . 10 7 . . 12 5 1 . 2 3 5 . 1 2 5 . . . . 3 . . 1 1 2 1 . . . . Escape Stasis 27 | . . . . . . . . 4 . 2 . . . . . 2 . . . . . . . . . . . . . . . 1 6 12 . Rewire 68 | . . . . . . 1 . . . . 4 16 . . . 27 . . 1 . . . 1 . . 18 . . . . . . . . . Trap 76 | . . . . 4 . . . . . 68 . . 2 . . . . . . . 2 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto / Gar) -8/Garrison -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / [*Upp] / *Arm) -4/Armory -4/Lab -3/Research (discovered 3 exits: Res / *Qua x2) -3/Quarantine -3/Section 7 -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 0b11 Command History --------- Turn | Location | Event 26 | -11/Junkyard | Discovered new exit (range 16) 116 | -11/Junkyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 9) 312 | -10/Materials | Build established: Mutant 823 | -10/Materials | Discovered new exit (range 9) 1156 | -10/Materials | Discovered new exit (range 16) 1967 | -10/Materials | Discovered new exit (range 11) 2462 | -10/Materials | Entered Mines 2495 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2570 | -10/Mines | Discovered new exit (range 15) 2608 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2880 | -10/Mines | Learned location of 1 exit from Materials 3129 | -10/Mines | Learned location of Zion (-6) 3305 | -10/Mines | Excavation squad dispatched 3305 | -10/Mines | A large section of the Mines collapsed 3978 | -10/Mines | Discovered new exit (range 5) 3990 | -10/Mines | Entered Materials 3990 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3991 | -9/Materials | Identified exit to Materials 4450 | -9/Materials | Discovered exit to Materials (range 14) 4726 | -9/Materials | Discovered new exit (range 12) 5413 | -9/Materials | Repaired Hardlight Generator 5424 | -9/Materials | Discovered new exit (range 10) 5622 | -9/Materials | Entered Mines 5673 | -9/Mines | Met a Derelict bent on vengeance 5689 | -9/Mines | Found a hidden stash of uninstalled traps 5866 | -9/Mines | Identified exit to Exiles 5887 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 6091 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6096 | -9/Mines | Found Prototype Device 6096 | -9/Mines | Identified Exp. Sensor Array 6376 | -9/Mines | Discovered exit to Materials (range 8) 7031 | -9/Mines | Discovered exit to Materials (range 11) 7118 | -9/Mines | Received a Mining Laser from a helpful Derelict 7731 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7741 | -9/Mines | Entered Exiles 7741 | -9/Exiles | Accompanied by 2 allies 7771 | -9/Exiles | Led the pair of lost Derelicts to a safe place 7773 | -9/Exiles | Discovered new exit (range 15) 7801 | -9/Exiles | Met 8R-AWN 7845 | -9/Exiles | Met EX-HEX 7933 | -9/Exiles | Met EX-DEC 8426 | -9/Exiles | Met EX-BIN 8461 | -9/Exiles | Aligned with FarCom system 8463 | -9/Exiles | Given EX-Vault access code 8522 | -9/Exiles | Opened EX-Vault 8537 | -9/Exiles | Found AWS/Thermal 8631 | -9/Exiles | Warned to stay clear of 0b10 Research branches 9053 | -9/Exiles | Attacked by the Exiles 9250 | -9/Exiles | Lost 5 parts (2n2u1w) 9280 | -9/Exiles | Core integrity fell below 50% 9291 | -9/Exiles | Destroyed 8R-AWN 9303 | -9/Exiles | Found Exp. Targeting Computer 9494 | -9/Exiles | Lost 5 parts (3n2u) 9713 | -9/Exiles | Destroyed EX-HEX 9744 | -9/Exiles | Core integrity fell below 20% 9811 | -9/Exiles | Destroyed EX-DEC 9880 | -9/Exiles | Destroyed EX-BIN 9923 | -9/Exiles | Found System Purifier 9976 | -9/Exiles | Found Exp. Core Analyzer 10139 | -9/Exiles | Build established: Scavenger-Mutant 10216 | -9/Exiles | Discovered new exit (range 14) 10245 | -9/Exiles | Entered Mines 10578 | -8/Mines | Discovered exit to Materials (range 12) 10960 | -8/Mines | Discovered exit to Materials (range 6) 11527 | -8/Mines | Entered Materials 11527 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 12516 | -8/Materials | Discovered new exit (range 5) 12651 | -8/Materials | Discovered new exit (range 15) 13687 | -8/Materials | Identified exit to Storage 13966 | -8/Materials | Discovered new exit (range 5) 14024 | -8/Materials | Identified exit to Garrison 14041 | -8/Materials | Entered Garrison 14041 | -8/Garrison | Accompanied by 1 ally 14436 | -8/Garrison | Triggered checkpoint 14483 | -8/Garrison | Garrison Relay disabled 14549 | -8/Garrison | Rescued a captive Derelict 14550 | -8/Garrison | Rescued a captive Derelict 14594 | -8/Garrison | Triggered checkpoint 14696 | -8/Garrison | Triggered checkpoint 14706 | -8/Garrison | Triggered checkpoint 14716 | -8/Garrison | Core integrity fell below 50% 14762 | -8/Garrison | Core integrity fell below 20% 14786 | -8/Garrison | Destroyed 17 combat bots 14908 | -8/Garrison | Triggered checkpoint 14964 | -8/Garrison | Garrison Relay disabled 15118 | -8/Garrison | Discovered new exit (range 12) 15145 | -8/Garrison | Entered Materials 15545 | -8/Materials | First assault squad dispatched 15580 | -8/Materials | Discovered new exit (range 16) 15618 | -8/Materials | Entered Factory 15618 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 16305 | -7/Factory | Lost 3 parts (1p2n) 17458 | -7/Factory | Discovered new exit (range 7) 18111 | -7/Factory | Found Prototype Launcher 18111 | -7/Factory | Identified Rocket Array 18117 | -7/Factory | Found Rocket Array 18818 | -7/Factory | First assault squad dispatched 19097 | -7/Factory | Identified exit to Factory 20179 | -7/Factory | Identified exit to Lower Caves 20960 | -7/Factory | Garrison activated, responded to threat 21069 | -7/Factory | High security lockdown imminent 21092 | -7/Factory | Garrison activated, responded to threat 21149 | -7/Factory | High security lockdown engaged 21234 | -7/Factory | Destroyed 13 combat bots 21262 | -7/Factory | Lost 7 parts (1p2n2u2w) 21273 | -7/Factory | Destroyed 15 combat bots 21402 | -7/Factory | Destroyed 12 combat bots 21486 | -7/Factory | Entered Lower Caves 21565 | -7/Lower Caves | Core integrity fell below 50% 21604 | -7/Lower Caves | Met a Warlord Commander 21605 | -7/Lower Caves | Learned location of Warlord (-4) 21623 | -7/Lower Caves | Found Encrypted Comm Array 21713 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 21734 | -7/Lower Caves | System corruption reached 10% 21804 | -7/Lower Caves | Lost 12 parts (2p2n5u3w) 21845 | -7/Lower Caves | Destroyed 13 combat bots 22917 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 23450 | -7/Lower Caves | Discovered new exit (range 15) 23451 | -7/Lower Caves | Encountered a Warlord checkpoint 23580 | -7/Lower Caves | Spotted B-75 Beast 23794 | -7/Lower Caves | Entered another Lower Caves area 23796 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 23929 | -7/Lower Caves | Discovered exit to Factory (range 7) 25522 | -7/Lower Caves | Discovered new exit (range 7) 25787 | -7/Lower Caves | Ambushed by wild Derelicts 26098 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 26124 | -7/Lower Caves | Build established: Trapper-Mutant 26134 | -7/Lower Caves | System corruption reached 30% 26387 | -7/Lower Caves | Entered Data Miner 26387 | -7/Data Miner | Accompanied by 2 allies 26388 | -7/Data Miner | Discovered new exit (range 6) 26427 | -7/Data Miner | Met Data Miner 26485 | -7/Data Miner | Learned location of Section 7 (-3) 26485 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 26524 | -7/Data Miner | Received God Mode back door access code from Data Miner 26711 | -7/Data Miner | Interfaced with the Data Conduit 26859 | -7/Data Miner | Core integrity fell below 20% 26877 | -7/Data Miner | Lost 3 parts (1p1n1w) 27128 | -7/Data Miner | Entered Proximity Caves 27208 | -6/Proximity Caves | Learned Factory stockpile data 27278 | -6/Proximity Caves | Spotted B-75 Beast 27390 | -6/Proximity Caves | Spotter reported a threat 27415 | -6/Proximity Caves | Destroyed B-75 Beast 27580 | -6/Proximity Caves | Spotter reported a threat 27633 | -6/Proximity Caves | Spotter reported a threat 27760 | -6/Proximity Caves | Build established: Scavenger-Mutant 28128 | -6/Proximity Caves | Discovered exit to Factory (range 9) 28160 | -6/Proximity Caves | Entered Factory 28160 | -6/Factory | Evolved 2 slots: Utility x2 28162 | -6/Factory | Loaded intel: 257 machine locations 28510 | -6/Factory | Search patrols dispatched 28550 | -6/Factory | Mak. Hacking Suite fried by hacking feedback 28970 | -6/Factory | Repaired Broken Rocket Array? 29176 | -6/Factory | Repaired Imp. Coolant Injector? 29395 | -6/Factory | Crushed by falling debris 29443 | -6/Factory | Discovered new exit (range 12) 29652 | -6/Factory | System corruption reached 10% 29653 | -6/Factory | Lost 9 parts (1p4n2u2w) 29905 | -6/Factory | Entered Extension 29906 | -6/Extension | Loaded intel: 38 machine locations 30261 | -6/Extension | Found Launcher Loader 30356 | -6/Extension | Rescued a captive Derelict 30358 | -6/Extension | Rescued a captive Derelict 30456 | -6/Extension | Rescued a captive Derelict 30456 | -6/Extension | Rescued a captive Derelict 30605 | -6/Extension | Disrupted transfer network 30703 | -6/Extension | Rescued a captive Derelict 30978 | -6/Extension | Spotted B-75 Beast 30996 | -6/Extension | Destroyed B-75 Beast 31049 | -6/Extension | Spotted B-75 Beast 31080 | -6/Extension | Destroyed B-75 Beast 31101 | -6/Extension | Destroyed 7 combat bots 31108 | -6/Extension | Lost 5 parts (3n2u) 31174 | -6/Extension | Rescued a captive Derelict 31175 | -6/Extension | Rescued a captive Derelict 31421 | -6/Extension | Rescued a captive Derelict 31605 | -6/Extension | Rescued a captive Derelict 31689 | -6/Extension | Rescued a captive Derelict 31738 | -6/Extension | Rescued A7 31919 | -6/Extension | Discovered new exit (range 10) 31921 | -6/Extension | Discovered new exit (range 6) 31958 | -6/Extension | Identified exit to Cetus 32019 | -6/Extension | Entered Cetus 32019 | -6/Cetus | Accompanied by 8 allies (A7) 32020 | -6/Cetus | Loaded intel: 24 machine locations 32024 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 32051 | -6/Cetus | Spotted Cetus Guard 32052 | -6/Cetus | Spotted Cetus Guard 32052 | -6/Cetus | Allies destroyed Cetus Guard 32052 | -6/Cetus | Allies destroyed Cetus Guard 32185 | -6/Cetus | Started Cetus Manufacturing Module 32210 | -6/Cetus | Manufactured an Enhanced Grunt 32223 | -6/Cetus | Discovered new exit (range 15) 32235 | -6/Cetus | Manufactured an Enhanced Grunt 32260 | -6/Cetus | Manufactured an Enhanced Grunt 32265 | -6/Cetus | Spotted Cetus Guard 32273 | -6/Cetus | Allies destroyed Cetus Guard 32283 | -6/Cetus | Spotted Cetus Guard 32285 | -6/Cetus | Manufactured an Enhanced Grunt 32287 | -6/Cetus | Allies destroyed Cetus Guard 32304 | -6/Cetus | Discovered new exit (range 15) 32310 | -6/Cetus | Manufactured an Enhanced Grunt 32324 | -6/Cetus | Met Revision 17 32475 | -6/Cetus | Identified exit to Archives 32535 | -6/Cetus | Destroyed A7 32536 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 32551 | -6/Cetus | Entered Archives 32551 | -6/Archives | Accompanied by 5 allies 32552 | -6/Archives | Loaded intel: 8 machine locations 32613 | -6/Archives | Core integrity fell below 50% 32737 | -6/Archives | Discovered new exit (range 16) 32748 | -6/Archives | Discovered new exit (range 14) 32809 | -6/Archives | Discovered new exit (range 13) 33431 | -6/Archives | Identified exit to Hub_04(d) 33433 | -6/Archives | Entered Hub_04(d) 33433 | -6/Hub_04(d) | Accompanied by 5 allies 33434 | -6/Hub_04(d) | Loaded intel: 83 machine locations 33545 | -6/Hub_04(d) | Discovered new exit (range 12) 33783 | -6/Hub_04(d) | First assault squad dispatched 33855 | -6/Hub_04(d) | Network Hub disabled 33916 | -6/Hub_04(d) | Network Hub disabled 33940 | -6/Hub_04(d) | Identified exit to Factory 34055 | -6/Hub_04(d) | Spotted Lightning 34055 | -6/Hub_04(d) | Spotted Lightning 34055 | -6/Hub_04(d) | Spotted Lightning 34077 | -6/Hub_04(d) | Destroyed Lightning 34086 | -6/Hub_04(d) | Destroyed Lightning 34112 | -6/Hub_04(d) | Destroyed Lightning 34139 | -6/Hub_04(d) | Found Exp. EM Disruption Field 34146 | -6/Hub_04(d) | Found Exp. Phase Shifter 34154 | -6/Hub_04(d) | Found Prototype Energy Cannon 34159 | -6/Hub_04(d) | Found Exp. Targeting Computer 34260 | -6/Hub_04(d) | Entered Factory 34260 | -5/Factory | Evolved 2 slots: Utility x2 34261 | -5/Factory | Loaded intel: 243 machine locations 34287 | -5/Factory | Identified exit to Upper Caves 34797 | -5/Factory | Repaired Centrium Medium Armor Plating 34906 | -5/Factory | Repaired Centrium Heavy Treads 34909 | -5/Factory | Identified EMDS 35014 | -5/Factory | Repaired Centrium Heavy Treads 35087 | -5/Factory | Repaired Rocket Array 35114 | -5/Factory | Repaired Huge Storage Unit 35240 | -5/Factory | Repaired Adv. Variable Charge Gun 35321 | -5/Factory | Repaired Antimatter Cannon? 35775 | -5/Factory | Fabricated Lgt. Particle Reactor (x2) 36016 | -5/Factory | Fabricated Adv. Force Field? 36221 | -5/Factory | Entered Upper Caves 36590 | -5/Upper Caves | Identified exit to Upper Caves 38556 | -5/Upper Caves | Entered another Upper Caves area 38563 | -5/Upper Caves | Learned 8 Factory zone layouts 38638 | -5/Upper Caves | Discovered new exit (range 11) 38719 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 40317 | -5/Upper Caves | Discovered new exit (range 6) 40323 | -5/Upper Caves | Identified exit to Zhirov 40426 | -5/Upper Caves | Entered Zhirov 40426 | -5/Zhirov | Discovered new exit (range 3) 40433 | -5/Zhirov | Identified exit to Proximity Caves 40458 | -5/Zhirov | Met Zhirov 40502 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 40528 | -5/Zhirov | Found Alien Artifact 40528 | -5/Zhirov | Identified Integrated Dissipator 40528 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 40588 | -5/Zhirov | Found Alien Artifact 40654 | -5/Zhirov | Entered Proximity Caves 40692 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 40715 | -4/Proximity Caves | Learned 12 Research zone layouts 41852 | -4/Proximity Caves | Discovered new exit (range 14) 41922 | -4/Proximity Caves | Identified exit to Factory 42378 | -4/Proximity Caves | Entered Factory 42378 | -4/Factory | Evolved 2 slots: Utility x2 42380 | -4/Factory | Loaded intel: 273 machine locations 42567 | -4/Factory | Repaired Broken Centrium Heavy Treads? 42801 | -4/Factory | Garrison activated, responded to threat 42850 | -4/Factory | Discovered new exit (range 14) 42862 | -4/Factory | Identified Transdimensional Reconstructor 42927 | -4/Factory | Discovered new exit (range 6) 42935 | -4/Factory | Identified exit to Research 43128 | -4/Factory | First assault squad dispatched 43225 | -4/Factory | Destroyed 13 combat bots 43403 | -4/Factory | Intercept squad dispatched 43423 | -4/Factory | Spotted Tracker 43425 | -4/Factory | Destroyed Tracker 43441 | -4/Factory | Spotted Combat Programmer 43491 | -4/Factory | Destroyed Combat Programmer 43621 | -4/Factory | Repaired Centrium Medium Armor Plating 43692 | -4/Factory | Repaired Broken Centrium Heavy Treads? 43830 | -4/Factory | Repaired Exp. EM Disruption Field 43872 | -4/Factory | Repaired F-cell Engine 43911 | -4/Factory | Repaired Quantum Reactor 44172 | -4/Factory | Fabricated Centrium Heavy Treads (x1) 44474 | -4/Factory | Discovered new exit (range 13) 44570 | -4/Factory | Identified exit to Armory 44575 | -4/Factory | Entered Armory 44576 | -4/Armory | Loaded intel: 72 machine locations 44966 | -4/Armory | Repaired Exp. Sensor Array 45155 | -4/Armory | Found Antimissile System 45489 | -4/Armory | Found Exp. Terrain Scan Processor 45527 | -4/Armory | Warped through subspace to slip node 45527 | -4/Armory | Discovered new exit (range 1) 45527 | -4/Armory | Identified exit to Lab 45529 | -4/Armory | Found Exp. Targeting Computer 45577 | -4/Armory | Entered Lab 45579 | -4/Lab | Discovered exit to Research (range 9) 45606 | -4/Lab | Hidden lab's door opened automatically 45606 | -4/Lab | Sensor layout match revealed 45607 | -4/Lab | Gained access to the hidden lab's interior 45608 | -4/Lab | Decrypted terminal 45648 | -4/Lab | Detected by scanners 45654 | -4/Lab | Confronted by A5 45725 | -4/Lab | Destroyed A5 45792 | -4/Lab | Found Alien Artifact 45792 | -4/Lab | Identified Integrated Reactor 45792 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+10) 45802 | -4/Lab | Found Alien Artifact 45802 | -4/Lab | Identified Core Regenerator 45802 | -4/Lab | Used Core Regenerator, restored core integrity (+173) 45837 | -4/Lab | Found Prototype Device 45837 | -4/Lab | Identified AEGIS Remote Shield 45843 | -4/Lab | Found Prototype Energy Gun 45843 | -4/Lab | Identified Hyp. EM Gauss Rifle 45852 | -4/Lab | Found Prototype Energy Cannon 45852 | -4/Lab | Identified Warp Cannon 45873 | -4/Lab | Decrypted terminal 45930 | -4/Lab | Found Prototype Hackware 45930 | -4/Lab | Identified Quantum Router 46099 | -4/Lab | Decrypted terminal 46101 | -4/Lab | Found Alien Artifact 46101 | -4/Lab | Identified LC Capacitor 46151 | -4/Lab | Found Alien Artifact 46164 | -4/Lab | Found Transdimensional Reconstructor 46206 | -4/Lab | Entered Research 46206 | -3/Research | Evolved 2 slots: Weapon x2 46207 | -3/Research | Identified exit to Quarantine 46207 | -3/Research | Identified exit to Research 46208 | -3/Research | Loaded intel: 114 machine locations 46509 | -3/Research | Build established: Scavenger-Gunner 46930 | -3/Research | Entered Quarantine 46931 | -3/Quarantine | Loaded intel: 77 machine locations 47031 | -3/Quarantine | Identified Core Reset Matrix 47511 | -3/Quarantine | Found Alien Artifact 47811 | -3/Quarantine | Build established: Scavenger-Mutant 47915 | -3/Quarantine | Cryocooling Duct disabled 47930 | -3/Quarantine | Ambient heat levels rising (+20) 47930 | -3/Quarantine | Non-combat units ordered to evacuate 47957 | -3/Quarantine | Intercept squad dispatched 47965 | -3/Quarantine | Spotted Tracker 47971 | -3/Quarantine | Destroyed Tracker 47977 | -3/Quarantine | Spotted Combat Programmer 47979 | -3/Quarantine | Destroyed Combat Programmer 48058 | -3/Quarantine | Spotted Fortress 48059 | -3/Quarantine | Destroyed Fortress 48112 | -3/Quarantine | Found Exp. Force Field 48116 | -3/Quarantine | Found Centrium Heavy Armor Plating 48222 | -3/Quarantine | Discovered new exit (range 5) 48227 | -3/Quarantine | Identified exit to Section 7 48229 | -3/Quarantine | Entered Section 7 48230 | -3/Section 7 | Loaded intel: 142 machine locations 48291 | -3/Section 7 | Found Integrated Reactor 48291 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 48404 | -3/Section 7 | Spotted B-86 Titan 48418 | -3/Section 7 | Destroyed B-86 Titan 48467 | -3/Section 7 | Garrison activated, responded to threat 48481 | -3/Section 7 | Spotted S7 Guard 48520 | -3/Section 7 | Destroyed S7 Guard 48541 | -3/Section 7 | Destroyed 11 combat bots 48596 | -3/Section 7 | Found Corrupted Prototype Protection 48618 | -3/Section 7 | Found Core Regenerator 48803 | -3/Section 7 | System corruption reached 10% 48823 | -3/Section 7 | Spotted Executioner 48823 | -3/Section 7 | Spotted Executioner 48833 | -3/Section 7 | Destroyed Executioner 48865 | -3/Section 7 | Destroyed Executioner 48887 | -3/Section 7 | Found Exp. Core Analyzer 48891 | -3/Section 7 | Found Exp. Targeting Computer 48991 | -3/Section 7 | Found Alien Energy Cannon 48991 | -3/Section 7 | Identified Drained L-Cannon 48999 | -3/Section 7 | Installed L-Cannon capacitor 49158 | -3/Section 7 | Intercept squad dispatched 49174 | -3/Section 7 | Spotted Tracker 49179 | -3/Section 7 | Destroyed Tracker 49209 | -3/Section 7 | Spotted Combat Programmer 49221 | -3/Section 7 | Destroyed Combat Programmer 49255 | -3/Section 7 | Scanned by Researcher 49310 | -3/Section 7 | Spotted B-99 Colossus 49367 | -3/Section 7 | Destroyed B-99 Colossus 49477 | -3/Section 7 | Found Integrated Dissipator 49477 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 49481 | -3/Section 7 | Found Integrated Dissipator 49481 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 49565 | -3/Section 7 | Identified Hvy. Regenerative Plating 49568 | -3/Section 7 | Found Alien Artifact 49729 | -3/Section 7 | First assault squad dispatched 49966 | -3/Section 7 | Spotted Alpha 7 49966 | -3/Section 7 | Spotted Alpha 7 49984 | -3/Section 7 | Warped through subspace 50012 | -3/Section 7 | Build established: Scavenger-Gunner 50066 | -3/Section 7 | Found Alien Artifact 50088 | -3/Section 7 | Identified Terrabomb 50088 | -3/Section 7 | Used Terrabomb 50108 | -3/Section 7 | Found Alien Artifact 50114 | -3/Section 7 | Found Transdimensional Reconstructor 50141 | -3/Section 7 | Found Terrabomb 50386 | -3/Section 7 | Intercept squad dispatched 50392 | -3/Section 7 | Spotted Tracker 50392 | -3/Section 7 | Spotted Tracker 50403 | -3/Section 7 | Destroyed Tracker 50409 | -3/Section 7 | Spotted Combat Programmer 50409 | -3/Section 7 | Spotted Combat Programmer 50411 | -3/Section 7 | System corruption reached 30% 50417 | -3/Section 7 | Destroyed Tracker 50442 | -3/Section 7 | Destroyed Combat Programmer 50443 | -3/Section 7 | Lost 3 parts (1n2w) 50461 | -3/Section 7 | Destroyed Combat Programmer 50537 | -3/Section 7 | Destroyed 8 combat bots 50570 | -3/Section 7 | Found Alien Artifact 50752 | -3/Section 7 | Discovered exit to Research (range 14) 50774 | -3/Section 7 | Found Alien Artifact 50905 | -3/Section 7 | Entered Research 50905 | -2/Research | Evolved 2 slots: Power x1, Utility x1 50906 | -2/Research | Loaded intel: 118 machine locations 51059 | -2/Research | Identified exit to Testing 51367 | -2/Research | Identified Hpw. Transdimensional Reconstructor 51367 | -2/Research | Warped through subspace 51451 | -2/Research | First assault squad dispatched 51866 | -2/Research | Intercept squad dispatched 51884 | -2/Research | Spotted Tracker 51884 | -2/Research | Spotted Tracker 51885 | -2/Research | Destroyed Tracker 51893 | -2/Research | System corruption reached 10% 51903 | -2/Research | Destroyed Tracker 51908 | -2/Research | Spotted Combat Programmer 51914 | -2/Research | Spotted Combat Programmer 51921 | -2/Research | Destroyed Combat Programmer 51925 | -2/Research | Destroyed Combat Programmer 51926 | -2/Research | Lost 3 parts (1p1u1w) 51975 | -2/Research | Destroyed 15 combat bots 52099 | -2/Research | Found Prototype Device 52100 | -2/Research | Identified Exp. Thermal Shield 52286 | -2/Research | Destroyed 11 combat bots 52293 | -2/Research | Identified LRC Energy Well 52293 | -2/Research | Identified Integrity Redistributor 52293 | -2/Research | Identified Integrated Mediator 52293 | -2/Research | Installed Integrated Mediator, increased core attachment efficiency. 52294 | -2/Research | Installed LRC Energy Well, increased energy storage capacity (+250) 52363 | -2/Research | System corruption reached 30% 52528 | -2/Research | Found Gamma Bomb Array 52539 | -2/Research | Found Prototype Launcher 52539 | -2/Research | Identified Tesla Bomb Launcher 52559 | -2/Research | Found Gamma Bomb Array 52593 | -2/Research | High security lockdown imminent 52638 | -2/Research | Found Gamma Bomb Array 52642 | -2/Research | Destroyed 7 combat bots 52673 | -2/Research | High security lockdown engaged 52748 | -2/Research | Entered Testing 52749 | -2/Testing | Loaded intel: 62 machine locations 53004 | -2/Testing | Build established: Scavenger-Tank 53013 | -2/Testing | Identified Subatomic Replicator 53013 | -2/Testing | Used Subatomic Replicator to replicate Integrity Redistributor 53015 | -2/Testing | Used Integrity Redistributor, redistributed integrity from core (-375) 53166 | -2/Testing | Discovered new exit (range 12) 53306 | -2/Testing | Found Prototype Energy Gun 53306 | -2/Testing | Identified Tachyon Dispersion Ray 53465 | -2/Testing | Found Prototype Energy Cannon 53583 | -2/Testing | Found Corrupted Prototype Energy Gun 53713 | -2/Testing | Garrison activated, responded to threat 53786 | -2/Testing | First assault squad dispatched 53830 | -2/Testing | Destroyed 8 combat bots 53854 | -2/Testing | Intercept squad dispatched 53856 | -2/Testing | Spotted Tracker 53856 | -2/Testing | Spotted Combat Programmer 53856 | -2/Testing | Spotted Combat Programmer 53856 | -2/Testing | Spotted Tracker 53865 | -2/Testing | Destroyed Tracker 53871 | -2/Testing | Destroyed Tracker 53887 | -2/Testing | Destroyed Combat Programmer 53907 | -2/Testing | Destroyed Combat Programmer 53928 | -2/Testing | Destroyed 8 combat bots 53931 | -2/Testing | Found Prototype Processor 53931 | -2/Testing | Identified Spectral Analyzer 53970 | -2/Testing | Identified Enh. Gamma Rifle 54145 | -2/Testing | Found Corrupted Unknown Device 54152 | -2/Testing | Found Corrupted Prototype Launcher 54162 | -2/Testing | Found Corrupted Enh. Gamma Bomb Array 54183 | -2/Testing | Build established: Scavenger-Skirmisher 54258 | -2/Testing | Identified Launcher Loader 54259 | -2/Testing | Identified Hellfire Missile Launcher 54373 | -2/Testing | Identified exit to Access 54399 | -2/Testing | Found Exp. Armor Integrity Analyzer 54406 | -2/Testing | Entered Access 54406 | -1/Access | Evolved 2 slots: Propulsion x2 54407 | -1/Access | Loaded intel: 113 machine locations 54868 | -1/Access | Found Corrupted Enh. Gamma Rifle 54906 | -1/Access | First assault squad dispatched 55167 | -1/Access | Destroyed 8 combat bots 55250 | -1/Access | Spotted B-99 Colossus 55406 | -1/Access | Destroyed B-99 Colossus 55427 | -1/Access | High security lockdown imminent 55474 | -1/Access | Fabricated Centrium Heavy Treads? 55507 | -1/Access | High security lockdown engaged 55545 | -1/Access | Intercept squad dispatched 55571 | -1/Access | Spotted Tracker 55572 | -1/Access | Spotted Tracker 55573 | -1/Access | Destroyed Tracker 55576 | -1/Access | Destroyed Tracker 55589 | -1/Access | Spotted Combat Programmer 55610 | -1/Access | Destroyed Combat Programmer 55616 | -1/Access | Spotted Combat Programmer 55626 | -1/Access | Destroyed Combat Programmer 55647 | -1/Access | Destroyed 8 combat bots 55760 | -1/Access | Destroyed 16 combat bots 55769 | -1/Access | Fired L-Cannon 55769 | -1/Access | Spotted B-99 Colossus 55779 | -1/Access | Fired L-Cannon 55779 | -1/Access | Spotted Investigator 55853 | -1/Access | Spotted Executioner 55853 | -1/Access | Spotted Investigator 55853 | -1/Access | Spotted Striker 55857 | -1/Access | Destroyed Investigator 55860 | -1/Access | Destroyed Striker 55863 | -1/Access | Destroyed Executioner 55866 | -1/Access | System corruption reached 10% 55898 | -1/Access | Spotted Executioner 55900 | -1/Access | Destroyed Executioner 55926 | -1/Access | Spotted Striker 55926 | -1/Access | Spotted Executioner 55926 | -1/Access | Spotted Executioner 55928 | -1/Access | Destroyed Executioner 55928 | -1/Access | Destroyed Executioner 55930 | -1/Access | Destroyed Striker 55960 | -1/Access | Destroyed 26 combat bots 55975 | -1/Access | Discovered new exit (range 5) 55983 | -1/Access | Identified exit to Command 55985 | -1/Access | Entered Command 55986 | -1/Command | Loaded intel: 61 machine locations 56140 | -1/Command | High security lockdown imminent 56220 | -1/Command | High security lockdown engaged 56266 | -1/Command | Destroyed 17 combat bots 56439 | -1/Command | Spotted Investigator 56439 | -1/Command | Destroyed Investigator 56489 | -1/Command | Destroyed 14 combat bots 56520 | -1/Command | Build established: Scavenger-Mutant 56571 | -1/Command | Spotted Executioner 56576 | -1/Command | Destroyed Executioner 56578 | -1/Command | Spotted Executioner 56579 | -1/Command | Destroyed Executioner 56587 | -1/Command | Spotted Investigator 56588 | -1/Command | Destroyed Investigator 56588 | -1/Command | Spotted Striker 56591 | -1/Command | Spotted Executioner 56596 | -1/Command | Destroyed Striker 56599 | -1/Command | Destroyed Executioner 56601 | -1/Command | Destroyed Striker 56601 | -1/Command | Destroyed Striker 56607 | -1/Command | Destroyed Executioner 56628 | -1/Command | Destroyed 24 combat bots 56765 | -1/Command | Spotted Striker 56766 | -1/Command | Spotted Executioner 56767 | -1/Command | Spotted Executioner 56767 | -1/Command | Spotted Striker 56768 | -1/Command | Destroyed Striker 56769 | -1/Command | Spotted Executioner 56770 | -1/Command | Destroyed Executioner 56772 | -1/Command | Destroyed Striker 56773 | -1/Command | Destroyed Executioner 56776 | -1/Command | Spotted Executioner 56776 | -1/Command | Spotted Striker 56779 | -1/Command | Destroyed Executioner 56781 | -1/Command | Spotted Striker 56782 | -1/Command | Destroyed Striker 56792 | -1/Command | Spotted Executioner 56797 | -1/Command | Spotted Executioner 56802 | -1/Command | Destroyed Striker 56802 | -1/Command | Destroyed Executioner 56813 | -1/Command | Destroyed Executioner 56818 | -1/Command | Destroyed Executioner 56845 | -1/Command | Found Exp. Core Analyzer 56853 | -1/Command | Destroyed 29 combat bots 56857 | -1/Command | Lost 6 parts (1n2u3w) 56950 | -1/Command | Identified Imp. Potential Cannon 56994 | -1/Command | Spotted Executioner 56994 | -1/Command | Destroyed Executioner 56995 | -1/Command | Spotted Striker 56996 | -1/Command | Destroyed Striker 57027 | -1/Command | Spotted Striker 57027 | -1/Command | Spotted Investigator 57028 | -1/Command | Destroyed Investigator 57029 | -1/Command | Destroyed Executioner 57030 | -1/Command | Spotted Striker 57031 | -1/Command | Destroyed Striker 57032 | -1/Command | Spotted Executioner 57036 | -1/Command | Destroyed Executioner 57039 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-474) 57040 | -1/Command | Core integrity fell below 50% 57041 | -1/Command | Used Core Regenerator, restored core integrity (+400) 57052 | -1/Command | Destroyed Executioner 57063 | -1/Command | Destroyed Striker 57084 | -1/Command | Destroyed 38 combat bots 57320 | -1/Command | Spotted Executioner 57320 | -1/Command | Spotted Executioner 57320 | -1/Command | Destroyed Executioner 57323 | -1/Command | Destroyed Executioner 57341 | -1/Command | Destroyed Striker 57341 | -1/Command | Spotted Striker 57352 | -1/Command | Destroyed Striker 57373 | -1/Command | Destroyed 15 combat bots 57993 | -1/Command | Build established: Scavenger-Tank 58174 | -1/Command | Found Antimissile System 58607 | -1/Command | Spotted B-99 Colossus 58656 | -1/Command | Destroyed B-99 Colossus 58675 | -1/Command | Found Corrupted Prototype Ballistic Gun 59071 | -1/Command | Identified Multirail 59085 | -1/Command | Spotted M Guard 59085 | -1/Command | Spotted M Guard 59086 | -1/Command | Spotted Combat Programmer 59087 | -1/Command | Spotted Combat Programmer 59088 | -1/Command | System corruption reached 30% 59095 | -1/Command | Destroyed Combat Programmer 59124 | -1/Command | Destroyed Combat Programmer 59140 | -1/Command | Destroyed M Guard 59154 | -1/Command | Destroyed M Guard 59154 | -1/Command | All MAIN.C guards destroyed 59299 | -1/Command | Met MAIN.C 59306 | -1/Command | Fired L-Cannon 59306 | -1/Command | Destroyed MAIN.C Shell 59306 | -1/Command | 0b10 Conduit disabled 59309 | -1/Command | MAIN.C activated Command garrisons 59326 | -1/Command | Fired L-Cannon 59326 | -1/Command | Destroyed MAIN.C 59361 | -1/Command | Found Zero-point Reactor 59364 | -1/Command | Found Exp. Targeting Computer 59367 | -1/Command | Discovered new exit (range 45) 59367 | -1/Command | Discovered new exit (range 96) 59367 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 59463 | -1/Command | Fired L-Cannon 59489 | -1/Command | Found Exp. System Purifier 59795 | -1/Command | Build established: Scavenger-Mutant 60189 | -1/Command | Fired L-Cannon 60199 | -1/Command | Warped through subspace to slip node 60199 | -1/Command | Discovered new exit (range 5) 60205 | -1/Command | Entered Access_0 60206 | -1/Access_0 | Loaded intel: 60 machine locations 60206 | -1/Access_0 | Met Architect 60206 | -1/Access_0 | Fired L-Cannon 60206 | -1/Access_0 | Architect warped through subspace 60206 | -1/Access_0 | Subspace Access Node disabled 60206 | -1/Access_0 | Singularity Gate disabled 60206 | -1/Access_0 | Singularity Gate disabled 60216 | -1/Access_0 | Fired L-Cannon 60226 | -1/Access_0 | Fired L-Cannon 60226 | -1/Access_0 | Destroyed A8 60236 | -1/Access_0 | Fired L-Cannon 60236 | -1/Access_0 | Subspace Access Node disabled 60246 | -1/Access_0 | Fired L-Cannon 60246 | -1/Access_0 | Subspace Access Node disabled 60258 | -1/Access_0 | Fired L-Cannon 60275 | -1/Access_0 | Fired L-Cannon 60285 | -1/Access_0 | Fired L-Cannon 60285 | -1/Access_0 | Architect warped through subspace 60295 | -1/Access_0 | Fired L-Cannon 60302 | -1/Access_0 | Fired L-Cannon 60305 | -1/Access_0 | Fired L-Cannon 60305 | -1/Access_0 | Subspace Access Node disabled 60333 | -1/Access_0 | Fired L-Cannon 60333 | -1/Access_0 | Destroyed Architect 60367 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 60369 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 60420 | -1/Access_0 | Found Sigix Broadsword 60609 | -1/Access_0 | Spotted Enhanced Programmer 60625 | -1/Access_0 | Destroyed Enhanced Programmer 60708 | -1/Access_0 | Found Exp. Weapon Cycler 60717 | -1/Access_0 | Spotted Enhanced Programmer 60728 | -1/Access_0 | Spotted Enhanced Programmer 60731 | -1/Access_0 | Spotted Enhanced Programmer 60734 | -1/Access_0 | Destroyed Enhanced Programmer 60735 | -1/Access_0 | Spotted Enhanced Programmer 60740 | -1/Access_0 | Fired L-Cannon 60740 | -1/Access_0 | Destroyed Enhanced Programmer 60741 | -1/Access_0 | Spotted Enhanced Programmer 60750 | -1/Access_0 | Fired L-Cannon 60750 | -1/Access_0 | Destroyed Enhanced Programmer 60753 | -1/Access_0 | Fired L-Cannon 60753 | -1/Access_0 | Destroyed Enhanced Programmer 60795 | -1/Access_0 | Found Exp. Targeting Computer 60816 | -1/Access_0 | A6 warped into view 60828 | -1/Access_0 | Fired L-Cannon 60828 | -1/Access_0 | Destroyed A6 60876 | -1/Access_0 | Spotted Enhanced Programmer 60879 | -1/Access_0 | Destroyed Enhanced Programmer 60932 | -1/Access_0 | Spotted Enhanced Programmer 60943 | -1/Access_0 | Destroyed Enhanced Programmer 60973 | -1/Access_0 | Found Integrated Reactor 60973 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+10) 61322 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 61537 | -1/Access_0 | Found Integrated Mediator 61537 | -1/Access_0 | Installed Integrated Mediator, increased core attachment efficiency. 61606 | -1/Access_0 | A4 warped into view 61613 | -1/Access_0 | Destroyed A4 with code downloaded from Data Conduit 61814 | -1/Access_0 | Found Prototype Launcher 61814 | -1/Access_0 | Identified Gui. Micro-nuke Launcher 61913 | -1/Access_0 | Destroyed A2 with code downloaded from Data Conduit 61963 | -1/Access_0 | Found Sigix Corpse 62029 | -1/Access_0 | A3 warped into view 62032 | -1/Access_0 | Destroyed A3 with code downloaded from Data Conduit 62190 | -1/Access_0 | Warped through subspace to slip node 62190 | -1/Access_0 | Discovered new exit (range 8) 62191 | -1/Access_0 | Warped through subspace to slip node 62212 | -1/Access_0 | Fired L-Cannon 62222 | -1/Access_0 | Fired L-Cannon 62232 | -1/Access_0 | Fired L-Cannon 62233 | -1/Access_0 | L-Cannon capacitor drained. 62242 | *** | Establishing 0b11! Last Messages --------------- 62209_ Acquired Imp. Potential Cannon. 62211_ Acquired Sigix Broadsword. 62212_ Beam penetrates Wall. 62212_ Beam penetrates Dimensional Slip Node. 62212_ Dimensional Slip Node implodes. 62212_ Beam penetrates Wall. 62212_ Beam penetrates Earth. 62213_ The unstable cave ceiling collapses. 62218_ System corrupted: Heat flow error (+120). 62219_ The unstable cave ceiling collapses. 62222_ Beam penetrates Earth. 62222_ Beam penetrates Wall. 62222_ Beam penetrates Earth. 62225_ The unstable cave ceiling collapses. 62232_ Beam penetrates Earth. L-Cannon capacitor depleted. 62234_ AVYTFRD3/=F#CQC84SVAV9|=EJSI 62236_ The unstable cave ceiling collapses. [Achievement: Magneto] [Achievement: Commander 0b11] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ?????????????????????? #?????????????????????? | | ?????????????????????# ?????????????????????? | | ???????????????????? # ????????????????????? | | ??????????????????? #???????????????????? | | ??????????????????# # ???????????????????? | | ??????????????????# # #??????????????????? | | ??????????????????# ###??????????????????? | | ??????????????????## # #??????????????????? | | ??????????????????## ###??????????????????? | | ???????????????????# # #???????????????????? | | ???????????????????### # ###???????????????????? | | ?????????????????????# ;??????????????????????? | | ?????????????????????#? ;" ??????????????????????? | | ???????????????????????; ? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 202 Coolant Potential 80 Energy Generation 128 Energy Capacity 1800 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 1650 Resistance: KI 30 Resistance: TH 30 Resistance: EM 75 Core Shielding 20 Propulsion Shielding 33 Weapon Shielding 66 Point Defense Rating 240 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 24 Melee Accuracy 10 Target Analysis 8 Core Analysis 8 Recoil Reduction 6 Energy Filtering 30 Particle Charging 30 Offensive Hacking 26 Defensive Hacking 25 Authchip Count 1 Trap Extractor Capacity 8 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Cargo Storage Unit | -9/Materials | Hacked Adv. Beam Cannon | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Disposable Heat Sink | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Exp. Sensor Array | -7/Factory | Scanalyzed Adv. Signal Interpreter | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Focal Shield | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Adv. Hardlight Generator | -7/Data Miner | Free Hrd. Heavy Armor Plating | -6/Extension | Hacked Imp. Heavy Siege Treads | -5/Factory | Hacked Adv. Force Field | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Enh. Nova Cannon | -4/Factory | Hacked Centrium Heavy Treads | -4/Factory | Scanalyzed Centrium Medium Armor Plating | -4/Factory | Scanalyzed Com. HERF Cannon | -4/Factory | Hacked Stealth Drone Bay | -3/Section 7 | Archive Graviton Reactor | -3/Section 7 | Archive Adv. KE Penetrator | -3/Section 7 | Archive Hvy. Tesla Rifle | -3/Section 7 | Archive Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free Fabricated ------------ Lgt. Particle Reactor | x2 | -5/Factory | Preloaded Adv. Force Field | x2 | -5/Factory | Authchip Centrium Heavy Treads | x1 | -4/Factory Centrium Heavy Treads | x1 | -1/Access | Authchip Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Integrated Reactor Core Regenerator LC Capacitor Drained L-Cannon Terrabomb High-powered Transdimensional Reconstructor Integrated Mediator LRC Energy Well Subatomic Replicator Integrity Redistributor L-Cannon Sigix Broadsword Achievements -------------- Commander 0b11 Magneto Challenges ------------ None Game ------ Seed BladeSwarmDoomcannon Manual? 0 Play Time 12:31:51 Cumulative 458.8 hours Start 2024.01.15 @ 01:03:45 End 2024.01.19 @ 01:52:45 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 176 Rogue 176 Adventurer 0 Explorer 0 Win Type 1 Total 22 Types 8/1/5/3/0/0/4/1/0 Lore% 92 Gallery% 94 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5022f094-5eef-4686-a1de-98d0026283d8