Cogmind - Beta 15 *** ADVENTURER MODE // 2025.08.19 @ 00:42:54 Player: Dreadbot Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (43) 215 Value Destroyed (1284) 1284 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4899 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Medium Storage Unit Seismic Detector Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Small Storage Unit Medium Matter Pod Target Analyzer Recoil Stabilizer Light Armor Plating > --- WEAPON ----------- Gatling Laser Heavy Assault Rifle Assault Cannon Assault Cannon > --- INVENTORY -------- Light Nuclear Core Fission Core Medium Storage Unit Seismic Detector Datajack [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Processor Target Analyzer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Gatling Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Slots Evolved 8 | . . 2 2 2 2 . Power 1 | . . . 1 . . . Propulsion 2 | . . 1 . . 1 . Utility 3 | . . 1 1 1 . . Weapon 2 | . . . . 1 1 . Parts Attached 38 | 6 1 10 12 6 1 2 Power 7 | 1 . 2 1 2 . 1 Engine 1 | 1 . . . . . . Core 6 | . . 2 1 2 . 1 Reactor . | . . . . . . . Propulsion 9 | 2 . 2 4 1 . . Treads 5 | 2 . 2 1 . . . Leg 4 | . . . 3 1 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | 1 1 4 4 1 . . Device 4 | . 1 1 1 1 . . Storage 3 | 1 . 1 1 . . . Processor 1 | . . 1 . . . . Hackware . | . . . . . . . Protection 3 | . . 1 2 . . . Artifact . | . . . . . . . Weapon 11 | 2 . 2 3 2 1 1 Energy Gun 1 | . . . . . 1 . Energy Cannon . | . . . . . . . Ballistic Gun 6 | 2 . 2 2 . . . Ballistic Cannon 3 | . . . . 2 . 1 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . 1 . . . Unidentified Prototypes . | . . . . . . . Parts Lost 22 | . . 1 11 . . 10 Power 4 | . . . 2 . . 2 Propulsion 4 | . . . 2 . . 2 Utility 7 | . . 1 4 . . 2 Weapon 7 | . . . 3 . . 4 Highest Loss Streak 9 | . . 1 9 . . 6 To Critical Strikes 1 | . . . . . . 1 Average Backups 4 | . 2 6 4 3 5 4 Power 2 | . . 3 2 . 1 1 Propulsion . | . . . . . . . Utility . | . . . . 1 2 2 Weapon . | . . 1 1 . . . Tool/Special . | . . . . . . . Unused Backups 4 | . . 1 1 . . 2 Power 1 | . . . 1 . . . Propulsion . | . . . . . . . Utility 2 | . . . . . . 2 Weapon 1 | . . 1 . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 89 | . 88 95 88 92 87 52 Engine 3 | . 13 4 . . . . Core 9 | . . 6 16 15 13 7 Treads 17 | . 26 29 19 . . . Leg 7 | . . . 4 23 20 13 Device 8 | . 5 16 4 4 6 4 Storage 11 | . 14 11 9 15 13 9 Processor 5 | . . 3 9 7 6 4 Protection 3 | . . 1 8 7 6 1 Ballistic Gun 15 | . 27 22 14 7 6 1 Ballistic Cannon 3 | . . . . 10 13 4 Peak Build Rating 37 | 6 7 16 23 31 37 37 Average Rating 17 | 4 6 12 18 26 32 19 On Entrance 16 | . 6 7 15 16 31 37 Naked Turns 46 | . . . . . . 46 Heaviest Build 39 | 10 11 17 27 35 39 39 Greatest Support 60 | 40 40 60 60 42 52 52 Greatest Overweight (x) 6 | . 3 . 1 . . 6 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 7 Most Carried 8 | . 4 8 7 5 6 6 Average Carried 4 | . 2 6 4 3 5 4 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | . 3 8 2 5 6 3 Class Distribution -------------------- 60% | Mutant 24% | Scavenger-Gunner 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Mutant | -6/Waste Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Matter Collected 1078 | 206 49 343 316 157 . 7 Remotely . | . . . . . . . Salvage Created 1434 | . . 703 490 192 49 . Parts 87 | . . 52 24 8 3 . Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Combat Hostiles Destroyed 38 | . . 20 12 5 1 . Guns 33 | . . 20 12 1 . . Cannons 5 | . . . . 4 1 . Classes Destroyed 6 | . . 6 . . . . Worker 2 | . . 1 1 . . . Watcher 3 | . . 2 . 1 . . Swarmer 13 | . . 9 4 . . . Grunt 16 | . . 6 5 5 . . Duelist 2 | . . 1 1 . . . Sentry 7 | . . 4 2 . 1 . Best Kill Streak 8 | . . 8 4 6 1 . Combat Bots Only 7 | . . 7 4 5 1 . Max Kills in Single Turn 2 | . . 1 2 1 1 . Gunslinging 1 | . . . 1 . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Hostile Shots Fired 301 | . . 105 115 30 21 30 Missed 67 | . . 27 28 5 6 1 Hits 234 | . . 78 87 25 15 29 Melee 37 | . . 4 4 . . 29 Projectile 197 | . . 74 83 25 15 . Critical Strikes 23 | . . 4 5 1 . 13 Damage Taken 2972 | . . 539 991 308 68 1066 Core 1125 | . . 104 132 38 . 851 Absorbed by Shields 205 | . . 204 1 . . . Ignored by Resistances 900 | . . 225 293 87 25 270 Core Remaining (%) 88 | 100 100 74 76 94 . . Volleys Fired 124 | . . 69 37 14 2 2 Largest 4 | . . 2 2 3 3 4 Hottest 177 | . . 43 46 97 97 177 Shots Fired 254 | . . 138 60 42 6 8 Gun 218 | . . 138 60 14 2 4 Cannon 36 | . . . . 28 4 4 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 252 | . . 138 60 42 6 6 Thermal 2 | . . . . . . 2 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 26 | . . 17 26 23 18 9 Robot Miss Streak 2 | . . 2 2 2 . 1 Penetration Max . | . . . . . . . Secondary Targets 6 | . . 2 4 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 221 | . . 112 58 36 5 10 Core Hits 107 | . . 46 24 13 4 20 Critical Kills 6 | . . 3 2 1 . . Critical Parts Destroyed 5 | . . 3 2 . . . Critical Strikes 14 | . . 7 4 2 1 . Destroy 12 | . . 7 4 1 . . Blast 2 | . . . . 1 1 . Melee Attacks 6 | . . . 4 . . 2 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 4 | . . . 4 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2865 | 2 . 987 692 766 110 308 Guns 1980 | . . 985 692 181 28 94 Cannons 756 | . . . . 577 74 105 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 129 | 2 . 2 . 8 8 109 Kinetic 2672 | . . 985 692 758 102 135 Thermal 64 | . . . . . . 64 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 13 | . . . . . . 13 Average Corruption 7 | . . . . . . 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . . . . . . 4 Matter Fused 1 | . . . . . . 1 Heat Flow Errors 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 12 | . . . . 12 . . Impact . | . . . . . . . Kinetic 12 | . . . . 12 . . Secondary . | . . . . . . . Self-Inflicted Damage 45 | . . . . . . 45 Shots . | . . . . . . . Rammed 42 | 1 . 1 . . . 40 Targets Rammed 44 | 1 . 1 . 1 1 40 Kicked 2 | . . . . 1 1 . Crushed . | . . . . . . . Highest Temperature 420 | . . 21 214 420 72 213 Average Temperature 113 | . . 5 76 216 36 103 Received Heat Transfer 1082 | . . 179 648 243 12 . Effects 6 | . . . . 6 . . Shutdowns 3 | . . . . 3 . . Energy Bleed 1 | . . . . 1 . . Matter Decay 1 | . . . . 1 . . Damage (minor) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 150 | . . . . . . 150 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Maximum Alert Level 1 | . . 1 . . . . Low Security (%) 98 | 100 100 95 100 100 100 100 Level 1 1 | . . 4 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 215 | . . 215 173 100 37 . Initial 63 | . . . 63 9 37 . Average 37 | . . 59 85 12 6 . Influence Increases 957 | . . 509 290 127 31 . Destroy 0b10 Robot/C 760 | . . 400 240 100 20 . Destroy 0b10 Robot/NC 25 | . . 15 5 5 . . Destroy Leader 166 | . . 94 40 22 10 . Successful Hack 5 | . . . 5 . . . Destroy Structure 1 | . . . . . 1 . Influence Decreases 957 | . . 334 440 62 121 . Entered New Map 181 | . . . 112 16 53 . Time Decay 678 | . . 334 230 46 68 . Lost Part 98 | . . . 98 . . . Squads Dispatched 5 | . . 2 . 2 1 . Investigation . | . . . . . . . Extermination 2 | . . . . 1 1 . Reinforcement 3 | . . 2 . 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Distress Signals 5 | . 1 1 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 60 | . 3 26 18 8 1 4 Peak Tracking Total 7 | . 2 5 7 4 1 4 Tactical Retreats . | . . . . . . . Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Traps Triggered 6 | . 3 2 . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Machines Accessed 6 | . . 1 2 3 . . Terminals 3 | . . . 1 2 . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units 1 | . . . 1 . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 9 | . . 2 3 4 . . Successful 5 | . . 2 2 1 . . Failed 4 | . . . 1 3 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 5 | . . . 2 3 . . Terminals 4 | . . . 1 3 . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units 2 | . . . 2 . . . Scanalyzers 2 | . . 2 . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . . . 1 . . Open DSF 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . Report Inventory 1 | . . . 1 . . . Scanalyzer 2 | . . 2 . . . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Mask 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . . . 2 1 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Used RIF Installer . | . . . . . . . Robots Hacked 2 | . . . 1 . . 1 Non-combat 1 | . . . 1 . . . Combat 1 | . . . . . . 1 Robot Hacks Applied 2 | . . . 1 . . 1 parse_system 1 | . . . . . . 1 no_distress 1 | . . . 1 . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Active Infowar (turns) 918 | . 141 595 182 . . . Sensors 736 | . 141 595 . . . . Terrain 182 | . . . 182 . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Turns Passed 2801 | 86 360 964 476 398 357 160 Spaces Moved 1489 | 49 172 419 219 267 281 82 Core 9 | 2 2 . . . . 5 Treads 826 | 47 170 419 190 . . . Legs 654 | . . . 29 267 281 77 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 123 123 122 50 Average Speed 143 | 155 160 160 155 123 122 123 Slowest Speed 350 | 160 200 160 190 123 123 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 19 | 4 33 36 18 10 5 27 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Total 1926 | 55 252 600 295 302 288 134 Wait 187 | . 68 90 11 13 . 5 Move 1484 | 48 171 418 218 266 281 82 Hop . | . . . . . . . Pick Up 15 | . 4 7 . 2 2 . Fast Attach 30 | 6 8 3 9 3 1 . Attach 12 | . 1 1 5 1 1 3 Detach 1 | . . . 1 . . . Swap 14 | . . 7 5 2 . . Drop 9 | . . 4 5 . . . Fire 124 | . . 69 37 14 2 2 Melee 6 | . . . 4 . . 2 Ram 40 | . . . . . . 40 Kick 2 | . . . . 1 1 . Crush 2 | 1 . 1 . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory -6/Waste History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 13) 87 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Met a group of wandering Federalists 317 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 16) 447 | -10/Materials | Entered another Materials area 447 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1228 | -9/Materials | Destroyed 7 combat bots 1357 | -9/Materials | Discovered new exit (range 16) 1411 | -9/Materials | Entered another Materials area 1411 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1441 | -8/Materials | Discovered new exit (range 13) 1838 | -8/Materials | Lost 9 parts (2p1n3u3w) 1874 | -8/Materials | Discovered new exit (range 10) 1887 | -8/Materials | Entered Factory 1887 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1963 | -7/Factory | Identified exit to DSF 2241 | -7/Factory | Discovered new exit (range 13) 2285 | -7/Factory | Entered another Factory area 2285 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2288 | -6/Factory | Build established: Scavenger-Gunner 2642 | -6/Factory | Sucked down chute 2642 | -6/Factory | Entered Waste 2652 | -6/Waste | Spotted C-40 Crusher 2654 | -6/Waste | Spotted C-40 Crusher 2657 | -6/Waste | EMP discharged 2674 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2677 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2695 | -6/Waste | Spotted C-40 Crusher 2708 | -6/Waste | Lost 3 parts (1n2w) 2708 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2714 | -6/Waste | Spotted C-40 Crusher 2718 | -6/Waste | Spotted C-40 Crusher 2719 | -6/Waste | Spotted C-40 Crusher 2748 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2751 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2754 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2756 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2757 | -6/Waste | EMP discharged 2757 | -6/Waste | System corruption reached 10% 2773 | -6/Waste | Core integrity fell below 50% 2787 | -6/Waste | Lost 6 parts (2p2u2w) 2791 | -6/Waste | Core integrity fell below 20% 2802 | -6/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 02756_ Med. Matter Pod crushed. 02756_ Slammed into C-40 Crusher. 02757_ System corrupted (+4). 02757_ Slammed into C-40 Crusher. 02760_ Destabilizing: System corrupted (+1). 02761_ Slammed into C-40 Crusher. 02782_ System corrupted: Heat flow error (+136). 02782_ Slammed into C-40 Crusher. 02790_ 2 Matter crushed. 02790_ Slammed into C-40 Crusher. 02791_ Destabilizing: System corrupted (+2). 02792_ Slammed into C-40 Crusher. 02793_ 4 Matter crushed. 02793_ Slammed into C-40 Crusher. 02796_ 3 Matter crushed. 02796_ Slammed into C-40 Crusher. 02799_ 3 Matter crushed. 02799_ Slammed into C-40 Crusher. 02802_ 7 Matter crushed. 02802_ 2 Matter crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????######?????????????????????? | | ??????????????????????# %%%#?????????????????????? | | ??????????????????????# %@=#?????????????????????? | | ??????????????????????# CC!#?????????????????????? | | ??????????????????????# CC!#?????????????????????? | | ????????????????????###CCCC#?????????????????????? | | ????????????????????# CCCC#?????????????????????? | | ????????????????????# CC#?????????????????????? | | ????????????????????# CC#?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????### #?????????????????????? | | ????????############??# #?????????????????????? | | ????????# #??# #?????????????????????? | | ????????# #??# #?????????????????????? | | ????????# #### ######## ??????????? | | ????????# ??????????? | | ????????# ] ??????????? | | ????????# ??????????? | | ????????# ??????????? | | ????????# #### ######## ??????????? | | ????????#! #??# #?????????????????????? | | ????????# #??# #?????????????????????? | | ????????############??# #?????????????????????? | | ????????????????????### #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 27 Energy Capacity 370 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Datajack | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FortressRefineryManipulator Manual? 0 Play Time 00:35:18 Cumulative 17.4 hours Start 2025.08.19 @ 00:02:23 End 2025.08.19 @ 00:42:54 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 11 Rogue 0 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 17 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3f76bb6a-fa31-436c-91ad-356f491a3244