Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.23 @ 21:31:37 Player: GiggleBox Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (88) 440 Value Destroyed (1869) 1869 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5429 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 461/550 Matter 230/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (4) ------ Cooling System Large Storage Unit > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (15) --- Light Nuclear Core Light Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit Cesium-ion Thruster Medium Storage Unit Compact Battery (200) Large Matter Pod (150) Seismic Detector PSU Rigger Improved Assault Rifle Improved Assault Rifle Mini Grenade Launcher Hammer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Cooling System Large Storage Unit Improved Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit Medium Storage Unit Large Matter Pod Seismic Detector PSU Rigger Improved Assault Rifle Improved Assault Rifle Mini Grenade Launcher Hammer [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion 2 | . . 1 . . . 1 Utility 2 | . . 1 . . . 1 Weapon . | . . . . . . . Parts Attached 50 | 7 3 25 10 1 . 4 Power 5 | 1 . 2 1 . . 1 Engine 5 | 1 . 2 1 . . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 17 | 2 1 10 2 1 . 1 Treads 17 | 2 1 10 2 1 . 1 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | 2 2 7 5 . . 1 Device 4 | 1 . 3 . . . . Storage 4 | 1 2 . . . . 1 Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 8 | . . 4 4 . . . Artifact . | . . . . . . . Weapon 11 | 2 . 6 2 . . 1 Energy Gun 1 | . . 1 . . . . Energy Cannon . | . . . . . . . Ballistic Gun 8 | 2 . 4 2 . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . 1 . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 15 | . 1 5 3 . . 6 Power 3 | . . . 1 . . 2 Propulsion 4 | . 1 1 . . . 2 Utility 4 | . . 2 . . . 2 Weapon 4 | . . 2 2 . . . Highest Loss Streak 5 | . 1 2 2 . . 5 To Critical Strikes 2 | . . 1 . . . 1 Average Backups 12 | 3 8 14 14 14 15 14 Power 1 | . 1 1 1 1 1 1 Propulsion 4 | 1 1 4 6 5 5 4 Utility 3 | . 3 4 3 4 5 4 Weapon 3 | . 2 3 4 4 4 4 Tool/Special . | . . . . . . . Unused Backups 25 | 1 4 7 . . . 13 Power 3 | . . 1 . . . 2 Propulsion 9 | . 2 2 . . . 5 Utility 10 | 1 2 3 . . . 4 Weapon 3 | . . 1 . . . 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 99 | . 100 99 99 100 100 98 Engine 11 | . 14 11 10 11 11 8 Treads 31 | . 28 32 32 33 33 35 Device 9 | . 14 12 3 . . 8 Storage 11 | . 14 11 11 11 11 9 Processor 2 | . . . 1 11 11 9 Protection 8 | . . 8 16 11 11 8 Ballistic Gun 22 | . 28 21 22 22 22 17 Peak Build Rating 25 | 7 8 21 24 22 22 25 Average Rating 16 | 5 7 16 21 21 22 23 On Entrance 14 | . 7 8 21 21 22 22 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 47 | 15 30 40 47 40 40 42 Greatest Support 80 | 40 40 60 60 60 60 80 Greatest Overweight (x) 4 | 4 . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 13 | 7 11 15 15 15 15 15 Most Carried 15 | 6 10 15 15 15 15 15 Average Carried 12 | 4 8 14 14 14 15 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 5 9 15 15 15 15 15 Class Distribution -------------------- 56% | Scavenger-Mutant 43% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Matter Collected 2207 | 357 289 987 290 . 40 244 Remotely . | . . . . . . . Salvage Created 2706 | 155 506 1337 248 . 78 382 Parts 220 | 17 37 114 15 . 10 27 Haulers Intercepted 5 | . 2 3 . . . . Recyclers Shooed 5 | 1 2 2 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 71 | . 12 33 11 . 4 11 Guns 67 | . 12 33 11 . 4 7 AOE 4 | . . . . . . 4 Classes Destroyed 11 | 2 6 2 1 . . . Worker 4 | . 2 2 . . . . Builder 1 | . 1 . . . . . Tunneler 8 | 5 . . 2 . 1 . Hauler 5 | . 2 3 . . . . Recycler 1 | 1 . . . . . . Operator 2 | . . 2 . . . . Watcher 5 | . 1 4 . . . . Swarmer 28 | . 6 14 . . 4 4 Grunt 19 | . 6 10 . . . 3 Sentry 15 | . . 9 2 . . 4 Assembled 9 | . . . 9 . . . Best Kill Streak 6 | 3 5 4 6 . 5 4 Combat Bots Only 6 | . 5 4 6 . 4 4 Max Kills in Single Turn 2 | 1 1 1 1 . 2 2 Gunslinging 1 | . . . . . 1 . Exploded 2 | . . . . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Hostile Shots Fired 362 | . 66 128 77 . 16 75 Missed 101 | . 13 42 22 . 5 19 Hits 261 | . 53 86 55 . 11 56 Melee 10 | . . . 5 . . 5 Projectile 251 | . 53 86 50 . 11 51 Critical Strikes 10 | . . 4 1 . . 5 Damage Taken 3387 | . 565 967 857 . 91 907 Core 397 | . 171 67 52 . 18 89 Absorbed by Shields . | . . . . . . . Core Remaining (%) 65 | 100 31 . . . 65 . Volleys Fired 249 | 19 44 105 34 . 5 42 Largest 2 | 2 2 2 2 . 2 2 Hottest 73 | 40 40 73 46 . 46 46 Shots Fired 491 | 38 88 207 67 . 10 81 Gun 488 | 38 88 207 67 . 10 78 Cannon . | . . . . . . . Launcher 3 | . . . . . . 3 Special . | . . . . . . . Kinetic 476 | 38 88 195 67 . 10 78 Thermal 12 | . . 12 . . . . Explosive 3 | . . . . . . 3 Electromagnetic . | . . . . . . . Robot Hit Streak 28 | 7 12 14 12 . 4 28 Robot Miss Streak 7 | 3 7 5 4 . 1 1 Penetration Max . | . . . . . . . Secondary Targets 9 | . 4 2 2 . 1 . Max Gunslinging Chain 1 | . 1 1 1 . 1 . Shots Hit Robots 329 | 23 58 131 43 . 7 67 Core Hits 147 | 8 25 61 25 . 5 23 Critical Kills 3 | . . 1 2 . . . Critical Parts Destroyed 1 | . . 1 . . . . Critical Strikes 5 | . . 3 2 . . . Burn 1 | . . 1 . . . . Destroy 4 | . . 2 2 . . . Melee Attacks 6 | . . 3 . . . 3 Impact 6 | . . 3 . . . 3 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5199 | 310 772 1978 712 . 141 1286 Guns 4805 | 289 761 1947 647 . 123 1038 Cannons . | . . . . . . . Explosions 248 | . . . . . . 248 Melee . | . . . . . . . Ramming 146 | 21 11 31 65 . 18 . Kinetic 4679 | 289 761 1821 647 . 123 1038 Thermal 126 | . . 126 . . . . Explosive 248 | . . . . . . 248 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 8 | . . . . . . 8 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 10 | . . . 4 . . 6 Projectiles . | . . . . . . . Explosions 6 | . . . . . . 6 Melee 4 | . . . 4 . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 14 | . . . . . . 14 Shots 1 | . . . . . . 1 Rammed 27 | 8 3 7 8 . 1 . Targets Rammed 28 | 8 4 7 8 . 1 . Kicked . | . . . . . . . Crushed 1 | . 1 . . . . . Highest Temperature 21 | . 9 21 12 . . 3 Average Temperature 6 | . 3 8 5 . . 1 Received Heat Transfer 917 | . 192 246 92 . . 387 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . 1 . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . 1 . . . . Heat Transferred 444 | . . 444 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Maximum Alert Level 2 | . . 2 . . . . Low Security (%) 83 | 100 100 53 100 . 100 100 Level 1 15 | . . 45 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 400 | 10 94 400 148 . 95 159 Initial 148 | . . . 148 . . 25 Average 91 | 1 22 207 17 . 71 90 Influence Increases 1834 | 30 346 993 50 . 95 320 Destroy 0b10 Robot/C 1240 | . 240 660 40 . 80 220 Destroy 0b10 Robot/NC 130 | 30 30 55 10 . 5 . Destroy Leader 290 | . 36 184 . . 10 60 Successful Hack 96 | . 40 56 . . . . Disable Machine 15 | . . . . . . 15 Destroy Structure 33 | . . 8 . . . 25 Lose Combat Pursuer 30 | . . 30 . . . . Influence Decreases 1773 | 30 346 611 432 . 30 324 Entered New Map 274 | . . . 234 . . 40 Time Decay 1358 | 30 317 571 186 . 30 224 Lost Part 122 | . 10 40 12 . . 60 Purge Threat 19 | . 19 . . . . . Squads Dispatched 6 | . . 5 . . . 1 Investigation 3 | . . 2 . . . 1 Extermination . | . . . . . . . Reinforcement 3 | . . 3 . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Distress Signals 7 | . . 5 . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 101 | . 15 44 20 . 4 18 Peak Tracking Total 12 | . 4 5 12 . 4 5 Tactical Retreats 5 | . . 2 3 . . . Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Traps Triggered 3 | . . 2 . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Machines Disabled 1 | . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Machines Accessed 25 | . 9 11 . 1 . 4 Terminals 20 | . 8 9 . . . 3 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units 1 | . 1 . . . . . Scanalyzers 2 | . . 2 . . . . Garrison Access . | . . . . . . . Total Hacks 75 | . 30 34 . 1 . 10 Successful 45 | . 17 21 . 1 . 6 Failed 29 | . 12 13 . . . 4 Catastrophic 5 | . 2 3 . . . . Database Lockouts 1 | . 1 . . . . . Manual 55 | . 26 21 . 1 . 7 Terminals 65 | . 29 28 . . . 8 Fabricators . | . . . . . . . Repair Stations 2 | . . . . . . 2 Recycling Units 1 | . 1 . . . . . Scanalyzers 6 | . . 6 . . . . Garrison Access . | . . . . . . . Terminal Hacks 14 | . 8 5 . 1 . . Robot Analysis 1 | . . 1 . . . . Prototype ID Bank 7 | . 5 2 . . . . Terminal Index 1 | . 1 . . . . . Unreport Threat 1 | . 1 . . . . . Locate Traps 2 | . 1 1 . . . . Zone Layout 1 | . . 1 . . . . Proto ID Catalog 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . . . 1 Scan Component 1 | . . . . . . 1 Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 5 | . . 5 . . . . Insert Component 2 | . . 2 . . . . Analyze 2 | . . 2 . . . . Retrieve Study 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 24 | . 8 11 . . . 5 Terminals 24 | . 8 11 . . . 5 Botnet 7 | . 3 3 . . . 1 Disrupt 3 | . . 2 . . . 1 Operators 1 | . . 1 . . . . Skim 13 | . 5 5 . . . 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . 1 1 . . . . Used . | . . . . . . . Hacking Detections 23 | . 8 11 . . . 4 Full Trace Events 1 | . . 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . 1 . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 8 | . 8 . . . . . Parts Scanalyzed 2 | . . 2 . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Total Allies 3 | . . . 3 . . . Largest Group 3 | . . . 3 . . . Highest-Rated Group 72 | . . . 72 . . . Highest-Rated Ally 31 | . . . 31 . . . Total Orders . | . . . . . . . Ally Attacks 8 | . . . 8 . . . Total Damage 106 | . . . 106 . . . Kills 1 | . . . 1 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Active Infowar (turns) 3405 | 43 1500 1862 . . . . Structural 159 | . . 159 . . . . Seismic 3405 | 43 1500 1862 . . . . Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Turns Passed 6280 | 256 1500 2054 1457 334 73 606 Spaces Moved 3106 | 105 705 972 816 208 36 264 Core 12 | 12 . . . . . . Treads 3094 | 93 705 972 816 208 36 264 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 Average Speed 159 | 158 160 160 160 160 160 160 Slowest Speed 250 | 250 160 160 160 160 160 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 54 | 8 94 87 100 62 8 25 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 4 | . 1 2 1 . . . Known Exits Taken 3 | . 1 1 . . 1 . Unknown Exits Taken 3 | 1 . . 1 1 . . Scrap Searched 2 | . . . 2 . . . Spaces Dug 5 | . . 3 . . . 2 Terrain Destroyed 26 | . . 3 . . . 23 Melee 5 | . . 3 . . . 2 Projectile . | . . . . . . . AOE 21 | . . . . . . 21 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Total 3911 | 149 991 1261 898 210 41 361 Wait 374 | 4 219 96 20 . . 35 Move 3100 | 104 704 971 815 207 35 264 Hop . | . . . . . . . Pick Up 52 | 6 10 25 5 1 . 5 Fast Attach 9 | 7 . . 1 . . 1 Attach 16 | . 1 8 4 1 . 2 Detach . | . . . . . . . Swap 35 | . 2 23 5 . . 5 Drop 42 | 1 7 23 6 1 . 4 Fire 249 | 19 44 105 34 . 5 42 Melee 6 | . . 3 . . . 3 Ram . | . . . . . . . Kick . | . . . . . . . Crush 28 | 8 4 7 8 . 1 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 257 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Met a group of wandering Federalists 315 | -10/Materials | Build established: Mutant 554 | -10/Materials | Discovered new exit (range 11) 976 | -10/Materials | Discovered new exit (range 15) 986 | -10/Materials | Learned location of Mines (-10) 1048 | -10/Materials | Discovered new exit (range 7) 1054 | -10/Materials | Identified exit to Subcaves 1070 | -10/Materials | Discovered new exit (range 11) 1111 | -10/Materials | Identified exit to Mines 1111 | -10/Materials | Identified exit to Materials 1120 | -10/Materials | Central database locked down 1160 | -10/Materials | Learned Storage terminal intel 1385 | -10/Materials | Core integrity fell below 50% 1757 | -10/Materials | Entered another Materials area 1757 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2211 | -9/Materials | Build established: Scavenger-Mutant 2242 | -9/Materials | Discovered new exit (range 5) 2511 | -9/Materials | Identified exit to Materials 2511 | -9/Materials | Identified exit to Mines 2607 | -9/Materials | Learned Storage emergency access door positions 2668 | -9/Materials | Learned 2 Storage zone layouts 2701 | -9/Materials | Loaded intel: 2 recycling unit locations 2733 | -9/Materials | Learned location of Zion (-6) 3811 | -9/Materials | Entered Mines 3920 | -9/Mines | Build established: Mutant 3978 | -9/Mines | Discovered exit to Materials (range 12) 4179 | -9/Mines | Received a Mining Laser from a helpful Derelict 4197 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4197 | -9/Mines | Discovered new exit (range 5) 4281 | -9/Mines | Assembled infested the area 4331 | -9/Mines | Lost 3 allies 4455 | -9/Mines | Learned location of Storage (-7) 4689 | -9/Mines | Discovered exit to Materials (range 6) 4741 | -9/Mines | Build established: Scavenger-Mutant 5268 | -9/Mines | Entered Exiles 5307 | -9/Exiles | Met 8R-AWN 5336 | -9/Exiles | Met EX-HEX 5377 | -9/Exiles | Met EX-BIN 5396 | -9/Exiles | Aligned with FarCom system 5398 | -9/Exiles | Given EX-Vault access code 5435 | -9/Exiles | Opened EX-Vault 5446 | -9/Exiles | Found PSU Rigger 5479 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5527 | -9/Exiles | Met EX-DEC 5585 | -9/Exiles | Discovered new exit (range 12) 5602 | -9/Exiles | Left Exiles lab with PSU Rigger 5602 | -9/Exiles | Entered Mines 5661 | -8/Mines | Discovered exit to Materials (range 3) 5675 | -8/Mines | Entered Materials 5675 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6281 | -8/Materials | Self-destructed Last Messages --------------- 06148_ Y-45 Defender destroyed. 06166_ Critical hit (Burn: +37). 06178_ Y-45 Defender destroyed. 06190_ Acquired 57 matter. 06218_ Dropped Med. Storage Unit. 06220_ Dropped Lrg. Storage Unit. 06220_ Acquired Med. Storage Unit. 06245_ W-25 Informer sends out distress signal. 06269_ Critical hit (Smash). 06269_ Lgt. Treads+ destroyed. 06269_ System corrupted by crushing effect (+1). 06277_ Imp. Ion Engine destroyed. 06277_ Critical hit (Burn: +37). 06278_ Lgt. Treads+ destroyed. 06278_ Hrd. Light Armor Plating destroyed. 06278_ System corrupted by crushing effect (+2). 06278_ System corrupted by crushing effect (+4). 06280_ System corrupted: Component data lost. 06280_ Imp. Targeting Computer destroyed. 06280_ System corrupted by crushing effect (+1). Map ----- +----------------------------------------------------+ | ?????????# ???# #?# #?? | | ?????????# "" ???# #?# #?? | | ?????????# "" ??# #?# #?? | | ?????????# """ ### #?# """T""" #?? | | ?????????# + #?###########?? | | ?????????###+#### #?# #??? | | ?????????# ## ###= """""#??? | | ?????????# = #%! """""#??? | | ???? + """""???? | | ???????### # """""???? | | ?????????# ###### # """""???? | | ?????????######?????# # """"????? | | ????????????????????# # """"????? | | ????????????????????# # ????? | | ???????????????######+#########???? | | ???????????????# #?????????? | | ???????????????# #?????????? | | ???????????????# #?????????? | | ???????????????# w #?????????? | | ???????????????# #?????????? | | ???????????????# #?????????? | | ???????????????# #?????????? | | ???????????????# #?????????? | | ???????????????# #??####???? | | ?????????????#######u####### !##??? | | ?????????????# t @ !#??? | | ?????????????+ bg ! #??? | | ?????????????# g !#??? | | ?????????????# ### ## !#??? | | ?????????????# #?# ## !##??? | | ?????????????# ! #?# #####???? | | ?????????????###### !###+#####???? | | ??????????????????# ## #? | | ??????????????????# ## ! #? | | ??????????????????# ## #? | | ?????????????????? # #? | | ????????????????? #w #? | | ????????????????? + """ """ #? | | ???????????????? ! # """ """ #? | | ???????????????### !%[# """ """ #? | | ?????????????????## =#########???? | | ??????????????????# #???????????? | | ??????????????????+ +???????????? | | ??????????????????# #???????????? | | ??????????????????# ????????????? | | ??????????????????? ????????????? | | ??????????????????? ????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CombatLinkedSystem Manual? 0 Play Time 00:44:50 Cumulative 246.5 hours Start 2025.12.23 @ 20:51:33 End 2025.12.23 @ 21:31:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 186 Rogue 186 Adventurer 0 Explorer 0 Win Type - Total 6 Types 4/0/0/2/0/0/0/0/0/0 Lore% 76 Gallery% 70 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 92a9bfac-52a3-4594-a172-3552d134bee5