Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.18 @ 12:21:15 Player: omewwes Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (27) 5400 Robots Destroyed (173) 865 Value Destroyed (6526) 6526 Prototype IDs (63) 1260 Alien Tech Used (6) 1200 Bonus (9696) 9696 TOTAL SCORE: 28947 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1065 Follower Combat Kills 2397 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Used Core Reset Matrix 3000 Met Sigix 2000 Friendly Fire -166 Cogmind --------- Core Integrity 0/1450 Matter 285/300 Energy 99/100 System Corruption 30% Temperature Cool (9) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (13) ----- Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Weapon Mount Heavy Disruptor Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Antigrav Array Antigrav Array Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Quantum Shading Machine Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Melee Analysis Suite Weapon Mount Improved Transmission Jammer Improved Cloaking Device Centrium Heavy Armor Plating > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Micro Antimatter Reactor Antimissile System Advanced Hacking Suite Dimensional Node Initializer Transdimensional Reconstructor High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Omega Cannon Hellfire Missile Launcher Core Stripper Sigix Containment Pod [Rating: 199] Favorites ----------- Power Enhanced Nuclear Core Engine Light Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Antigrav System Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Flight Unit Impulse Thruster Utility Enhanced Optical Array Device Weapon Mount Storage Small Storage Unit Processor Enhanced Optical Array Protection Improved Medium Armor Plating Weapon Gauss Cannon Energy Gun Zionite Laser-S Energy Cannon Null Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Core Stripper Slashing Weapon Sigix Broadsword Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Slots Evolved 16 | . . . . . 4 2 . . . . 2 . . . . 2 . 2 . . . . 2 . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . . . 1 . . . . . 1 . . . . 2 . . . . . . 1 . . . . Utility 11 | . . . . . 3 2 . . . . 1 . . . . . . 2 . . . . 1 . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 296 | . 4 . . 6 23 29 1 1 . 2 18 2 . . 3 22 20 52 2 . 6 1 32 26 10 35 1 Power 34 | . . . . 1 3 3 . . . . 4 . . . . . 2 4 . . . . 3 . 4 10 . Engine 4 | . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . 1 . Core 12 | . . . . . 3 1 . . . . 4 . . . . . 1 2 . . . . . . . 1 . Reactor 18 | . . . . . . . . . . . . . . . . . 1 2 . . . . 3 . 4 8 . Propulsion 50 | . . . . 1 3 7 . . . . 4 . . . . 2 . 13 . . . . 9 5 1 5 . Treads 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hover 44 | . . . . . . 7 . . . . 4 . . . . 2 . 11 . . . . 9 5 1 5 . Flight 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Utility 150 | . 1 . . 1 8 15 1 1 . . 8 1 . . 3 15 12 29 2 . 6 1 17 12 5 12 . Device 99 | . 1 . . 1 3 7 . . . . 3 . . . 2 11 7 20 2 . 5 1 13 10 4 9 . Storage 4 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 1 . Processor 16 | . . . . . 3 4 . . . . 1 . . . . 1 . 5 . . . . . 1 . 1 . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 31 | . . . . . 2 3 1 1 . . 4 1 . . 1 3 5 3 . . 1 . 4 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 62 | . 3 . . 3 9 4 . . . 2 2 1 . . . 5 6 6 . . . . 3 9 . 8 1 Energy Gun 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 2 . Energy Cannon 14 | . . . . 2 6 1 . . . . . . . . . . . . . . . . . 3 . 2 . Ballistic Gun 3 | . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . Ballistic Cannon 25 | . 1 . . . 2 3 . . . 1 . 1 . . . 3 4 4 . . . . 2 4 . . . Launcher 9 | . 1 . . 1 1 . . . . 1 . . . . . 2 2 . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Slashing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Piercing Weapon 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . . . . 1 2 . 1 . . . . . . . 2 . 3 . . 2 . 6 9 . 1 . Parts Lost 39 | . . . . 1 4 1 . . . . . . . . . . 5 1 . . . 1 4 2 . 12 8 Power 6 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 4 . Propulsion 11 | . . . . . . . . . . . . . . . . . 1 1 . . . . 1 1 . 3 4 Utility 19 | . . . . . 2 1 . . . . . . . . . . 3 . . . . 1 3 1 . 5 3 Weapon 3 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 Highest Loss Streak 7 | . . . . 1 3 1 . . . . . . . . . . 2 1 . . . 1 2 1 . 4 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 95 100 100 100 88 90 92 88 85 85 87 81 81 81 81 76 74 84 95 95 92 90 90 86 80 77 37 Engine 1 | . 14 14 14 14 2 4 . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . 6 2 7 7 7 7 8 12 12 12 12 11 9 4 5 5 5 5 1 . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 3 5 5 5 5 7 9 7 7 . Leg 2 | . 28 28 28 28 19 . . . . . . . . . . . . . . . . . . . . . . Hover 18 | . . . . . . 21 23 21 21 21 19 12 12 12 12 16 14 23 30 30 30 30 29 26 20 19 9 Device 19 | . 9 14 14 14 17 20 23 21 21 21 23 18 18 18 23 15 15 22 25 25 20 15 19 21 26 23 11 Storage 6 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 4 4 4 4 1 Processor 13 | . . . . . 12 16 15 14 14 14 12 12 12 12 12 11 16 16 20 20 20 20 14 13 12 12 12 Protection 5 | . . . . . 4 6 7 7 7 7 7 11 12 12 7 10 5 2 . . 2 5 5 4 4 3 . Energy Cannon 1 | . . . . 6 10 1 . . . . . . . . . . . . . . . . . 2 4 1 . Ballistic Cannon 4 | . 12 14 14 11 4 5 7 7 7 7 6 6 6 6 6 4 4 5 5 5 5 5 4 2 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 103 | 11 14 14 14 18 24 36 31 31 31 31 47 49 49 49 49 53 62 69 51 51 67 67 81 90 95 103 36 Greatest Support 114 | 20 20 20 20 20 42 42 33 33 33 45 49 49 49 49 49 60 60 72 68 68 68 68 98 106 110 114 42 Greatest Overweight (x) 1 | . . . . . 1 1 . . . . . . . . . . 1 . . . 1 . 1 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 15 15 15 Average Capacity 9 | . 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 9 10 10 10 10 10 10 10 15 9 Most Carried 15 | . 5 5 6 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 15 14 Average Carried 8 | . 3 5 5 7 7 7 8 8 8 8 7 8 8 8 7 7 7 9 10 10 9 9 9 9 9 13 6 Final Capacity 15 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 15 15 5 Final Carried 14 | 6 5 5 6 8 6 8 8 8 8 8 8 8 8 8 8 8 7 10 10 10 10 9 7 10 10 14 3 Class Distribution -------------------- 35% | Scout 21% | Scavenger-Scout 13% | Mutant 5% | Alien-Ninja 4% | Commander-Scout 4% | Scavenger-Mutant 3% | Infiltrator-Scout 3% | Alien-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Zion Scout | -6/Proximity Caves Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scavenger-Scout | -5/Proximity Caves Scavenger-Scout | -5/Factory Commander-Mutant | -5/Extension Scout | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Scout | -4/Zhirov Scout | -3/Proximity Caves Scavenger-Scout | -3/Research Scavenger-Scout | -3/Testing Infiltrator-Mutant | -2/Research Alien-Ninja | -2/Quarantine Alien-Mutant | -2/Section 7 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Matter Collected 8340 | 200 128 . 75 82 350 705 67 . 37 171 430 259 . . 645 778 1159 735 46 18 161 208 838 503 363 382 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6431 | . 180 . . 147 455 565 . . . 33 203 54 . . 345 810 942 334 43 . . 67 291 516 266 1180 . Parts 293 | . 16 . . 9 27 29 . . . 3 10 1 . . 14 43 20 15 6 . . . 17 27 12 44 . Haulers Intercepted 11 | . 1 . . . 2 2 . . . . 1 . . . . 1 2 1 . . . . . . . 1 . Recyclers Shooed 10 | . 1 . . . 2 1 . . . . 1 . . . . 1 1 1 . . . . 1 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . . . . 12 . 10 . . 13 . . . 6 . . . . . . . . Prevented 8 | . . . . . . . . . . 4 . 4 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Combat Hostiles Destroyed 98 | . 5 . . 5 10 5 . . . 3 3 1 . . 7 9 13 3 1 . . 2 3 8 4 15 1 Melee 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Guns 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 73 | . 1 . . 3 7 5 . . . . 3 1 . . 7 4 11 3 1 . . 2 3 8 4 10 . AOE 19 | . 3 . . 2 3 . . . . 3 . . . . . 5 2 . . . . . . . . . 1 Classes Destroyed 20 | . 6 . . 1 1 3 . . . . . . . . 4 1 2 . . . . . . . . 2 . Worker 21 | . 2 . . . . . . . . . 1 . . . . 5 3 . . . . . 1 3 4 2 . Builder 7 | . . . . . 1 . . . . . . . . . . 3 1 . . . . . . 1 1 . . Tunneler 5 | . 1 . . . . 1 . . . . . . . . . 2 . . . . . . . . 1 . . Hauler 11 | . 1 . . . 2 2 . . . . 1 . . . . 1 2 1 . . . . . . . 1 . Recycler 14 | . . . . . . 4 . . . . . . . . . 3 3 1 . . . . 1 1 . 1 . Operator 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . Drone 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Watcher 12 | . 1 . . . . 2 . . . . 2 . . . . . . 2 . . . . . 2 . 3 . Swarmer 15 | . 3 . . . 3 . . . . 3 . . . . . 5 . 1 . . . . . . . . . Grunt 41 | . 2 . . 3 3 3 . . . . 2 1 . . 2 2 8 . . . . 2 . 4 3 6 . Brawler 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Duelist 4 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 1 Protector 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 10 | . . . . 2 4 . . . . . . . . . 1 1 . . . . . . 1 . 1 . . Demolisher 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . Programmer 17 | . . . . . . 1 . . . . 1 . . . . 1 . 2 1 . . . 2 4 . 5 . Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 7 | . 5 . . 3 4 3 . . . 3 2 1 . . 3 7 7 2 1 . . 2 2 5 4 5 1 Combat Bots Only 6 | . 4 . . 3 3 2 . . . 3 1 1 . . 3 6 4 2 1 . . 2 2 4 3 2 1 Max Kills in Single Turn 4 | . 2 . . 1 3 1 . . . 3 1 1 . . 1 4 3 1 1 . . 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . . 1 3 . . . . 3 . . . . . 4 1 . . . . . . . . . 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Damage Taken 11925 | . 171 . . 213 661 314 . . . 14 39 67 . . 217 1105 1107 326 62 . . 229 1323 548 52 4069 1408 Core 2124 | . 39 . . 22 102 60 . . . . . 10 . . 46 81 61 32 . . . . 146 61 . 445 1019 Absorbed by Shields 119 | . . . . . . . . . . . . . . . . . 119 . . . . . . . . . . Redirected to Shielding 96 | . . . . . . . . . . . . . . . . . . . . . . . 96 . . . . Regen/Repaired (Parts) 253 | . . . . . . . . . . . . . . . . . . . . . . . . . . 209 44 Core Remaining (%) 88 | 100 . . . 75 81 . . . . 91 . . . . 93 . 85 . . . . 97 . 84 . . . Volleys Fired 734 | . 22 . . 11 55 83 . 2 . 12 42 10 . . 53 77 106 48 4 . . 11 72 59 16 51 . Largest 2 | . 2 . . 2 2 1 . 1 . 1 1 1 . . 1 1 1 1 1 . . 1 2 2 1 1 . Hottest 191 | . 55 . . 56 124 65 . 48 . 48 48 57 . . 57 57 40 65 65 . . 65 121 191 130 130 . Shots Fired 785 | . 41 . . 13 71 83 . 2 . 12 42 10 . . 53 78 105 48 4 . . 11 84 61 16 51 . Gun 39 | . 19 . . 2 . . . . . . . . . . . . . . . . . . 13 . . 5 . Cannon 727 | . 19 . . 6 70 83 . 2 . 11 42 10 . . 53 74 100 48 4 . . 11 71 61 16 46 . Launcher 19 | . 3 . . 5 1 . . . . 1 . . . . . 4 5 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 605 | . 38 . . 4 23 70 . 2 . 11 42 10 . . 53 74 100 48 4 . . 11 71 44 . . . Thermal 136 | . . . . . 31 13 . . . . . . . . . . . . . . . . 13 17 16 46 . Explosive 19 | . 3 . . 5 1 . . . . 1 . . . . . 4 5 . . . . . . . . . . Electromagnetic 25 | . . . . 4 16 . . . . . . . . . . . . . . . . . . . . 5 . Robot Hit Streak 20 | . 8 . . 5 13 8 . . . 3 11 8 . . 8 10 16 17 1 . . 12 20 14 12 13 . Robot Miss Streak 5 | . 3 . . 2 2 5 . . . 2 4 1 . . 3 3 5 1 1 . . . 3 3 1 2 . Penetration Max 2 | . . . . . . 1 . . . . 1 . . . 1 2 . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 465 | . 22 . . 8 49 29 . . . 5 26 7 . . 31 47 82 26 1 . . 11 18 32 14 56 1 Core Hits 250 | . 12 . . 11 16 16 . . . 4 10 1 . . 13 36 49 14 1 . . 4 7 25 9 22 . Critical Kills 15 | . . . . . . . . . . . . 1 . . 5 8 . . . . . . . . . 1 . Critical Parts Destroyed 26 | . . . . . . . . . . . . 2 . . 6 18 . . . . . . . . . . . Critical Strikes 66 | . . . . 1 . 5 . . . 1 4 3 . . 14 26 7 1 . . . 2 . . . 2 . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Destroy 43 | . . . . . . . . . . . . 3 . . 14 26 . . . . . . . . . . . Blast 20 | . . . . 1 . 5 . . . 1 3 . . . . . 7 1 . . . 2 . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impale 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Melee Attacks 38 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . 33 2 Kinetic 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . 26 2 Piercing 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 4 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 21883 | . 491 . . 419 1154 824 . . . 298 838 53 . . 555 2474 4163 988 46 . . 386 814 2300 1231 4779 70 Guns 158 | . 115 . . 23 . . . . . . . . . . . . . . . . . . . . . 20 . Cannons 16848 | . 209 . . 75 1007 815 . . . 113 745 53 . . 555 1477 3041 987 46 . . 386 770 2300 1231 3038 . Explosions 2929 | . 167 . . 321 137 . . . . 185 . . . . . 997 1122 . . . . . . . . . . Melee 1883 | . . . . . . . . . . . 93 . . . . . . . . . . . . . . 1720 70 Ramming 65 | . . . . . 10 9 . . . . . . . . . . . 1 . . . . 44 . . 1 . Kinetic 11878 | . 324 . . 53 246 679 . . . 113 745 53 . . 555 1477 3041 987 46 . . 386 770 2112 . 291 . Thermal 5161 | . . . . . 490 136 . . . . . . . . . 78 . . . . . . . 188 1231 3038 . Explosive 2760 | . 167 . . 321 137 . . . . 185 . . . . . 828 1122 . . . . . . . . . . Electromagnetic 427 | . . . . 45 271 . . . . . . . . . . 91 . . . . . . . . . 20 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1499 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1429 70 Piercing 93 | . . . . . . . . . . . 93 . . . . . . . . . . . . . . . . Highest Corruption 30 | . . . . . . 2 . . . . . . . . . 4 8 . 1 1 1 . 6 7 . 30 30 Average Corruption 6 | . . . . . . 1 . . . . . . . . . 3 6 . 1 1 1 . 2 6 . 8 30 Corruption Purged 4 | . . . . . . 2 . . . . . . . . . . . . 1 . 1 . . . . . . Corruption Blocked 53 | . . . . . . . . . . . . . . . . . . . . . . . 30 . 3 20 . Effects 116 | . . . . . . 3 . . . . . . . . . 12 26 . . 1 . . 7 18 . 37 12 Message Errors 22 | . . . . . . . . . . . . . . . . . 7 . . 1 . . 1 3 . 7 3 Matter Fused 28 | . . . . . . 1 . . . . . . . . . 5 7 . . . . . 2 3 . 8 2 Heat Flow Errors 14 | . . . . . . . . . . . . . . . . 2 4 . . . . . . 5 . 3 . Energy Discharges 12 | . . . . . . 1 . . . . . . . . . 3 3 . . . . . 1 . . 4 . Parts Rejected 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 2 . Parts Fused 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Data Loss (minor) 8 | . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 1 . 2 2 Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Misfires 4 | . . . . . . . . . . . . . . . . 1 1 . . . . . 1 1 . . . Alerts 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . 3 . . . Misdirections 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 4 Weapon Failures 3 | . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1585 | . . . . 13 17 5 . . . 6 150 . . . . 43 64 32 . . . . 61 207 156 831 . Projectiles 945 | . . . . . 17 5 . . . 6 4 . . . . 5 45 32 . . . . 61 207 156 407 . Explosions 70 | . . . . 13 . . . . . . . . . . . 38 19 . . . . . . . . . . Melee 570 | . . . . . . . . . . . 146 . . . . . . . . . . . . . . 424 . Knockbacks 80 | . 3 . . . 3 4 . . . . 4 . . . . 9 12 9 . . . 6 7 23 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 76 | . 3 . . . 3 4 . . . . 4 . . . . 8 11 9 . . . 4 7 23 . . . Secondary 4 | . . . . . . . . . . . . . . . . 1 1 . . . . 2 . . . . . Self-Inflicted Damage 113 | . 39 . . 39 . 4 . . . . . . . . . 10 . . . . . . 21 . . . . Shots 3 | . 1 . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Rammed 6 | . . . . . . 1 . . . . . . . . . . . 1 . . . . 3 . . 1 . Targets Rammed 8 | . . . . . 2 1 . . . . . . . . . . . 1 . . . . 3 . . 1 . Kicked 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 364 | . 8 . . 7 317 42 . . . . 129 192 . . 304 364 259 335 248 100 222 288 309 363 92 136 . Average Temperature 92 | . 3 . . 4 145 13 . . . . 56 75 . . 99 112 66 108 75 44 103 66 107 96 33 50 . Received Heat Transfer 1680 | . 54 . . 42 324 75 . . . . 18 18 . . . 171 341 36 . . . 42 132 157 9 126 135 Effects 15 | . . . . . 2 . . . . . . . . . . 5 . 4 . . . . 4 . . . . Shutdowns 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Energy Bleed 4 | . . . . . 2 . . . . . . . . . . . . 1 . . . . 1 . . . . Interference 9 | . . . . . . . . . . . . . . . . 3 . 3 . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . 4 . . . . . . . . . . . . . . . . . . . 1 . . Heat Transferred 3473 | . . . . . 888 185 . . . . . . . . . 50 . . . . . . . 100 700 1550 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Peak Influence 1763 | . 283 109 . 161 406 299 . . . . 345 . . . . 1160 1763 1537 . . . . 643 540 563 756 445 Initial 1100 | . . 109 . . 62 98 . . . . 252 . . . . 650 568 1100 . . . . 20 239 263 316 425 Average 537 | . 80 109 . 44 190 179 . . . . 257 . . . . 796 1105 1168 . . . . 209 362 381 523 427 Maximum Alert Level 5 | . 1 . . . 2 1 . . . . 1 . . . . 4 5 4 . . . . 2 2 2 3 2 Low Security (%) 23 | . 86 100 . 100 52 59 . . . . 16 . . . . . . . . . . . 64 . . . . Level 1 21 | . 13 . . . 45 40 . . . . 83 . . . . . . . . . . . 14 50 63 14 . Level 2 24 | . . . . . 1 . . . . . . . . . . 29 18 . . . . . 20 49 36 74 99 Level 3 14 | . . . . . . . . . . . . . . . . 63 30 34 . . . . . . . 11 . Level 4 14 | . . . . . . . . . . . . . . . . 7 45 65 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 52 | . 1 . . . 1 4 . . . . 3 . . . 1 6 4 14 . . . . 5 3 2 7 1 Investigation 12 | . 1 . . . 1 1 . . . . 1 . . . . 1 . 4 . . . . . 1 . 2 . Extermination 11 | . . . . . . 1 . . . . 1 . . . . . . 2 . . . . 2 1 1 3 . Reinforcement 16 | . . . . . . 2 . . . . 1 . . . . 5 1 1 . . . . 3 1 . 1 1 Assault 13 | . . . . . . . . . . . . . . . 1 . 3 7 . . . . . . 1 1 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Data Miner Redirects 14 | . . . . . . . . . . . . . . . . 1 2 8 . . . . . . . 3 . Construction Impeded 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . . Haulers Reinforced 4 | . . . . . . . . . . . 1 . . . . 2 . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Distress Signals 21 | . . . . . 1 2 . . . . . . . . 3 5 2 3 . . . . 1 2 . 1 1 Communications Jammed 25 | . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 21 . Distress Signals 25 | . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 21 . Times Spotted 367 | . 8 . . 6 15 35 . . . 7 8 2 . . 19 31 44 46 2 . . 7 42 21 3 52 19 Peak Tracking Total 14 | . 3 . . 3 4 8 . . . 3 2 1 . . 13 9 7 6 1 . . 5 9 6 2 7 14 Tactical Retreats 56 | . 1 . . . . 11 . . . 1 1 1 . . 3 4 2 9 . . . . 7 2 . 13 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Traps Triggered 11 | . . . . . . 2 . . . . . . . . . 1 3 . . . . . 2 . 1 2 . Indirectly 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Machines Disabled 33 | . 2 . . 1 1 3 . . . . 1 . . . . 9 2 2 . . . . 1 5 . 5 1 Max in Single Turn 6 | . 1 . . 1 1 1 . . . . 1 . . . . 6 . 1 . . . . 1 1 . 1 1 Garrison Access 5 | . . . . . . 1 . . . . 1 . . . . . . 3 . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Machines Accessed 41 | . 4 . 1 . 2 10 . 2 . . 3 . . 3 . 1 . 5 . . 5 . 1 . . 4 . Terminals 14 | . 3 . . . 1 7 . . . . . . . . . . . . . . . . . . . 3 . Fabricators 5 | . . . . . . . . . . . 2 . . . . 1 . 1 . . . . 1 . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 2 . . . . 1 . . . . . . 3 . . . . . . . 1 . Total Hacks 103 | . 5 . 1 . 4 20 . 8 . . 5 . . 23 . 3 . 8 . . 17 . 3 . . 6 . Successful 68 | . 3 . 1 . 2 6 . 8 . . 2 . . 23 . . . 3 . . 17 . 1 . . 2 . Failed 35 | . 2 . . . 2 14 . . . . 3 . . . . 3 . 5 . . . . 2 . . 4 . Catastrophic 9 | . 1 . . . 1 5 . . . . 1 . . . . . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 136 | . 3 . . . 1 3 . . 1 . 6 . . . . 21 5 32 . . . . 15 22 2 25 . Terminals 27 | . 4 . . . 3 16 . . . . . . . . . . . . . . . . . . . 4 . Fabricators 11 | . . . . . . . . . . . 4 . . . . 3 . 1 . . . . 3 . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . 1 . . . . . . . . . . . . 3 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . 3 . . . . 1 . . . . . . 4 . . . . . . . 2 . Terminal Hacks 59 | . 2 . 1 . 1 5 . 8 . . . . . 23 . . . . . . 17 . . . . 2 . Record 22 | . . . 1 . . . . 7 . . . . . 6 . . . . . . 6 . . . . 2 . Part Schematic 14 | . . . . . . . . . . . . . . 11 . . . . . . 3 . . . . . . Robot Schematic 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . 3 . . . . . . 4 . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Load Schematic 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . Seal Access 3 | . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . Unauthorized Hacks 4 | . 1 . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Jam 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . 1 . . . 1 9 . . . . 2 . . . . 1 . 2 . . . . 1 . . 2 . Full Trace Events 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . 3 . . . . 3 . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 77 | . . . . . . . . . 14 . . . . 11 . . . 14 . . 3 . . 19 . 16 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . . . . . . . . . . 12 1 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Total Allies 54 | . . . . . . . . . 10 . . . . . 1 5 17 7 . . . . 10 . 3 1 . Largest Group 13 | . . . . . . . . . 10 10 . . . . 1 4 13 9 . . . . 6 . 3 2 . Highest-Rated Group 544 | . . . . . . . . . 328 328 . . . . 96 295 544 326 . . . . 538 . 243 162 . Highest-Rated Ally 103 | . . . . . . . . . 40 40 . . . . 96 85 85 50 . . . . 103 . 81 81 . Zionite Dispatches 13 | . . . . . . . . . . . . . . . . 2 2 3 . . . . 5 . 1 . . Heavy 4 | . . . . . . . . . . . . . . . . 1 2 . . . . . 1 . . . . Light 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Fire 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacker 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Demo 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Total Orders 12 | . . . . . . . . . . . . . . . . . 1 3 . . . . 8 . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . AID 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . DROP 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . EXPLORE 7 | . . . . . . . . . . . . . . . . . . 2 . . . . 5 . . . . Ally Attacks 351 | . . . . . . . . . . 36 . . . . 8 25 156 51 . . . . 55 . 11 9 . Total Damage 11616 | . . . . . . . . . . 1210 . . . . 250 987 4247 1261 . . . . 2587 . 746 328 . Kills 76 | . . . . . . . . . . 7 . . . . . 11 31 10 . . . . 12 . 3 2 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 10 | . . . . 1 . . 1 2 1 . . 1 1 . 1 . . . 2 . . . . . . . . Drone Launches 12 | . . . . . . . . . . . . . . . . . . 3 . . . . 9 . . . . Drone Recoveries 8 | . . . . . . . . . . . . . . . . . . 1 . . . . 7 . . . . Zionite Intel Received 19 | . . . . . . . . . . . 1 . . . . 2 . 4 . . . . . 6 . 6 . Branch Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Guard Positions 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Component Schematics 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unaware Analyses 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . 3 . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Active Terminals 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Turns Passed 12842 | . 300 30 225 321 533 1036 138 189 451 388 581 382 188 54 751 684 745 1469 233 125 104 394 941 599 279 1519 183 Spaces Moved 16746 | 1 180 26 187 233 293 1750 261 433 723 685 947 588 336 97 834 900 658 2096 377 229 139 460 1219 771 495 1647 181 Core 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Treads 72 | . . . . . 23 49 . . . . . . . . . . . . . . . . . . . . . Legs 897 | 1 180 26 187 233 270 . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 15771 | . . . . . . 1701 261 433 723 685 947 588 336 97 834 900 658 2096 377 229 139 460 1219 771 495 1647 175 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 120 120 120 120 120 120 30 42 42 42 30 38 56 56 56 56 52 52 36 36 36 36 36 30 41 44 42 50 Average Speed 50 | 120 120 120 120 120 123 44 42 42 42 41 43 56 56 56 56 52 55 48 36 36 48 36 39 43 44 46 58 Slowest Speed 190 | 120 120 120 120 120 190 152 42 42 42 42 56 56 56 56 56 52 102 66 36 36 100 36 100 96 46 126 100 Overloaded Moves 124 | . . . . . . 106 . . . 18 . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 1 38 7 52 53 32 46 40 48 84 63 25 81 52 74 77 29 55 57 55 37 61 60 44 83 16 86 16 Regions Visited 27 Branch Regions 19 Pre-discovered Areas 16 | . 1 . 1 . 1 . . 1 2 . . . . 1 . . . 4 2 . 3 . . . . . . Known Exits Taken 22 | . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 15 | . . . . 1 . . 1 . 2 2 . 2 2 . 1 . . . . 1 . 3 . . . . . Spaces Dug 151 | . . . . . 12 25 . 1 . . 3 . . . 4 24 . 17 1 . . . 38 12 1 13 . Terrain Destroyed 407 | . 14 . . 21 12 30 . 1 . 22 7 2 . . 26 83 64 20 3 . . . 56 23 2 21 . Melee 10 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . 8 . Projectile 213 | . . . . . . 30 . 1 . 7 5 2 . . 25 18 8 20 3 . . . 56 23 2 13 . AOE 183 | . 14 . . 21 12 . . . . 15 . . . . . 65 56 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Total 20307 | . 224 25 187 262 396 1937 288 437 869 776 1067 629 335 96 1065 1031 932 2504 468 270 174 677 1603 977 538 2285 255 Wait 2026 | . 8 . . 5 3 22 27 . 147 76 31 29 . . 167 21 41 247 86 42 20 204 228 83 7 468 64 Move 16719 | . 179 25 186 232 292 1749 260 432 722 684 946 587 335 96 833 899 657 2095 376 228 138 459 1218 770 494 1646 181 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 114 | . 4 . 1 4 7 17 . . . 1 8 . . . 4 5 3 16 . . 3 1 14 10 2 12 2 Fast Attach 124 | . 2 . . 1 7 14 . 2 . . 7 1 . . 1 4 6 20 . . 4 . 18 13 7 17 . Attach 71 | . . . . 1 10 4 . . . . 4 . . . . 1 6 11 . . 1 1 11 6 . 13 2 Detach 67 | . 1 . . . 4 7 . . . . 3 . . . . . 4 10 . . . . 12 9 . 16 1 Swap 105 | . 2 . . 4 6 11 1 . . 2 7 1 . . 2 17 8 21 2 . 2 . 3 7 3 6 . Drop 198 | . 6 . . 4 10 29 . 1 . 1 16 1 . . 5 7 8 28 . . 6 1 24 20 9 19 3 Fire 734 | . 22 . . 11 55 83 . 2 . 12 42 10 . . 53 77 106 48 4 . . 11 72 59 16 51 . Melee 38 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . 33 2 Ram 6 | . . . . . . 1 . . . . . . . . . . . 1 . . . . 3 . . 1 . Kick 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 103 | . . . . . . . . . . . . . . . . . 93 7 . . . . . . . 3 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp / *Ext) -5/Extension -4/Factory (discovered 5 exits: *Res x4 / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 226 | -10/Materials | Identified exit to Mines 301 | -10/Materials | Entered Mines 305 | -10/Mines | Build established: Mutant 324 | -10/Mines | Met a Derelict bent on vengeance 325 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 327 | -10/Mines | Discovered new exit (range 5) 331 | -10/Mines | Entered Exiles 361 | -10/Exiles | Met 8R-AWN 382 | -10/Exiles | Met EX-HEX 413 | -10/Exiles | Met EX-BIN 429 | -10/Exiles | Met EX-DEC 459 | -10/Exiles | Learned location of Zion (-7) 539 | -10/Exiles | Discovered new exit (range 14) 556 | -10/Exiles | Entered Mines 616 | -9/Mines | Learned Materials stockpile data 629 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 868 | -9/Mines | Discovered new exit (range 5) 877 | -9/Mines | Entered Materials 877 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1290 | -8/Materials | Lost 3 parts (1p1u1w) 1306 | -8/Materials | Discovered new exit (range 16) 1410 | -8/Materials | Entered Factory 1410 | -7/Factory | Evolved 2 slots: Utility x2 1444 | -7/Factory | Build established: Scavenger-Mutant 1839 | -7/Factory | Discovered new exit (range 5) 2195 | -7/Factory | Build established: Mutant 2287 | -7/Factory | Identified exit to Lower Caves 2446 | -7/Factory | Entered Lower Caves 2466 | -7/Lower Caves | Learned Factory trap positions 2580 | -7/Lower Caves | Discovered new exit (range 11) 2584 | -7/Lower Caves | Identified exit to Lower Caves 2584 | -7/Lower Caves | Entered another Lower Caves area 2644 | -7/Lower Caves | Identified exit to Factory 2661 | -7/Lower Caves | Discovered new exit (range 5) 2671 | -7/Lower Caves | Found Alien Artifact 2671 | -7/Lower Caves | Identified Core Expander 2671 | -7/Lower Caves | Installed Core Expander, added new Power slot 2691 | -7/Lower Caves | Learned Factory trap positions 2700 | -7/Lower Caves | Learned location of Extension (-5) 2700 | -7/Lower Caves | Learned location of 1 exit from Factory 2700 | -7/Lower Caves | Learned Extension security intel 2713 | -7/Lower Caves | Build established: Scout 2773 | -7/Lower Caves | Identified exit to Zion 2773 | -7/Lower Caves | Entered Zion 2804 | -7/Zion | Learned Factory emergency access door positions 2811 | -7/Zion | Discovered new exit (range 8) 2938 | -7/Zion | Imprinted 2940 | -7/Zion | Declared Zion's savior 2973 | -7/Zion | Received a visual enhancement algorithm 3040 | -7/Zion | Gained Derelict followers 3056 | -7/Zion | Learned location of Data Miner (-6) 3113 | -7/Zion | Identified exit to Proximity Caves 3224 | -7/Zion | Entered Proximity Caves 3224 | -6/Proximity Caves | Accompanied by 10 allies 3576 | -6/Proximity Caves | Spotted B-75 Beast 3582 | -6/Proximity Caves | Allies destroyed B-75 Beast 3593 | -6/Proximity Caves | Discovered exit to Factory (range 9) 3612 | -6/Proximity Caves | Entered Factory 3612 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3613 | -6/Factory | Identified exit to Factory 3614 | -6/Factory | Loaded intel: 101 trap records 3678 | -6/Factory | Discovered new exit (range 4) 3679 | -6/Factory | Identified exit to Lower Caves 3820 | -6/Factory | Retrieved Zion intel report: Active Terminals 4193 | -6/Factory | Entered Lower Caves 4244 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4408 | -6/Lower Caves | Learned location of 1 exit from Factory 4414 | -6/Lower Caves | Encountered a Warlord checkpoint 4420 | -6/Lower Caves | Spotted B-75 Beast 4516 | -6/Lower Caves | Discovered new exit (range 13) 4574 | -6/Lower Caves | Identified exit to Lower Caves 4575 | -6/Lower Caves | Entered another Lower Caves area 4596 | -6/Lower Caves | Learned 4 Factory zone layouts 4722 | -6/Lower Caves | Discovered new exit (range 9) 4725 | -6/Lower Caves | Identified exit to Data Miner 4763 | -6/Lower Caves | Entered Data Miner 4763 | -6/Data Miner | Discovered new exit (range 6) 4771 | -6/Data Miner | Met Data Miner 4785 | -6/Data Miner | Learned location of Section 7 (-2) 4785 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4793 | -6/Data Miner | Received God Mode back door access code from Data Miner 4817 | -6/Data Miner | Identified exit to Proximity Caves 4817 | -6/Data Miner | Entered Proximity Caves 4887 | -5/Proximity Caves | Spotted B-75 Beast 4889 | -5/Proximity Caves | Escorted by Enhanced Grunt 4989 | -5/Proximity Caves | Destroyed B-75 Beast 5032 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5048 | -5/Proximity Caves | Spotter reported a threat 5080 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 5104 | -5/Proximity Caves | Spotter reported a threat 5182 | -5/Proximity Caves | Spotter reported a threat 5198 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 5226 | -5/Proximity Caves | Spotter reported a threat 5302 | -5/Proximity Caves | Build established: Scavenger-Scout 5560 | -5/Proximity Caves | Discovered exit to Factory (range 16) 5568 | -5/Proximity Caves | Entered Factory 5568 | -5/Factory | Evolved 2 slots: Propulsion x2 5569 | -5/Factory | Identified exit to Extension 5570 | -5/Factory | Identified exit to Factory 5571 | -5/Factory | Loaded intel: 110 trap records 5633 | -5/Factory | Retrieved Zion intel report: Active Garrisons 5650 | -5/Factory | Discovered new exit (range 20) 5661 | -5/Factory | Identified exit to Upper Caves 5742 | -5/Factory | Discovered exit to Factory (range 8) 5832 | -5/Factory | Retrieved Zion intel report: Guard Positions 5833 | -5/Factory | Zion Heavy squad teleported in 5868 | -5/Factory | Search patrols dispatched 5903 | -5/Factory | Zion Light squad teleported in 6073 | -5/Factory | Spotted B-75 Beast 6126 | -5/Factory | Incoming investigation squad redirected 6252 | -5/Factory | Entered Extension 6426 | -5/Extension | Rescued a captive Derelict 6465 | -5/Extension | Energy Cycler disabled 6465 | -5/Extension | Rescued a captive Derelict 6465 | -5/Extension | Rescued a captive Derelict 6465 | -5/Extension | Rescued a captive Derelict 6471 | -5/Extension | Rescued a captive Derelict 6474 | -5/Extension | Zion Heavy squad teleported in 6499 | -5/Extension | Zion Heavy squad teleported in 6552 | -5/Extension | First assault squad dispatched 6579 | -5/Extension | Incoming assault squad redirected 6777 | -5/Extension | Disrupted transfer network 6797 | -5/Extension | Spotted B-75 Beast 6826 | -5/Extension | Allies destroyed B-75 Beast 6847 | -5/Extension | Spotted B-75 Beast 6873 | -5/Extension | Incoming assault squad redirected 6876 | -5/Extension | Allies destroyed B-75 Beast 6878 | -5/Extension | Discovered exit to Factory (range 15) 6885 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 6988 | -5/Extension | High security lockdown imminent 6997 | -5/Extension | Entered Factory 6997 | -4/Factory | Accompanied by 6 allies 6997 | -4/Factory | Evolved 2 slots: Utility x2 7163 | -4/Factory | Incoming investigation squad redirected 7214 | -4/Factory | Build established: Commander-Scout 7342 | -4/Factory | Discovered new exit (range 6) 7346 | -4/Factory | Identified exit to Research 7446 | -4/Factory | Zion Kinetic Resupply teleported in 7497 | -4/Factory | First assault squad dispatched 7511 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 7512 | -4/Factory | Zion Fire squad teleported in 7519 | -4/Factory | Incoming assault squad redirected 7527 | -4/Factory | Retrieved Zion intel report: Trap Installations 7631 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 7696 | -4/Factory | Discovered exit to Research (range 32) 7774 | -4/Factory | Incoming assault squad redirected 7886 | -4/Factory | Build established: Scout 7983 | -4/Factory | Discovered exit to Research (range 22) 8012 | -4/Factory | Incoming assault squad redirected 8014 | -4/Factory | Incoming assault squad redirected 8127 | -4/Factory | Incoming assault squad redirected 8264 | -4/Factory | Incoming investigation squad redirected 8268 | -4/Factory | Retrieved Zion intel report: Component Schematics 8269 | -4/Factory | Zion Demo squad teleported in 8326 | -4/Factory | Incoming assault squad redirected 8381 | -4/Factory | Discovered exit to Research (range 20) 8454 | -4/Factory | Discovered new exit (range 6) 8457 | -4/Factory | Identified exit to Upper Caves 8466 | -4/Factory | Entered Upper Caves 8467 | -4/Upper Caves | Identified exit to Upper Caves 8699 | -4/Upper Caves | Entered another Upper Caves area 8822 | -4/Upper Caves | Discovered new exit (range 4) 8823 | -4/Upper Caves | Identified exit to Zhirov 8824 | -4/Upper Caves | Entered Zhirov 8835 | -4/Zhirov | Discovered new exit (range 3) 8849 | -4/Zhirov | Learned location of Quarantine (-2) 8866 | -4/Zhirov | Found Alien Artifact 8866 | -4/Zhirov | Identified Integrated Dissipator 8866 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8889 | -4/Zhirov | Found Alien Artifact 8927 | -4/Zhirov | Identified exit to Proximity Caves 8928 | -4/Zhirov | Entered Proximity Caves 9310 | -3/Proximity Caves | Discovered exit to Research (range 18) 9322 | -3/Proximity Caves | Entered Research 9322 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9340 | -3/Research | Found Quantum Capacitor 9350 | -3/Research | Zion Offense Resupply teleported in 9712 | -3/Research | Zion Heavy squad teleported in 9723 | -3/Research | Zion Light squad teleported in 9755 | -3/Research | Found Prototype Protection 9755 | -3/Research | Identified Zio. Weapon Casing 9892 | -3/Research | Found Gamma Bomb Array 9900 | -3/Research | Zion Infowar Resupply teleported in 9962 | -3/Research | Discovered new exit (range 38) 9967 | -3/Research | Zion Hacker squad teleported in 9998 | -3/Research | Identified exit to Testing 10021 | -3/Research | Build established: Scavenger-Scout 10118 | -3/Research | Discovered exit to Testing (range 33) 10263 | -3/Research | Entered Testing 10281 | -3/Testing | Found Prototype Energy Cannon 10283 | -3/Testing | Identified Null Cannon 10300 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 10317 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 10329 | -3/Testing | Retrieved Zion intel report: Branch Access 10333 | -3/Testing | Found Antimissile System 10343 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 10354 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 10356 | -3/Testing | Spotted Striker 10356 | -3/Testing | Spotted Striker 10402 | -3/Testing | Found Prototype Device 10402 | -3/Testing | Identified Exp. Shield Generator 10649 | -3/Testing | Discovered new exit (range 22) 10669 | -3/Testing | Found Prototype Ballistic Cannon 10669 | -3/Testing | Identified Omega Cannon 10719 | -3/Testing | Found Prototype Energy Gun 10719 | -3/Testing | Identified Hyp. EM Gauss Rifle 10733 | -3/Testing | Found Prototype Protection 10733 | -3/Testing | Identified Centrium Heavy Armor Plating 10763 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 10815 | -3/Testing | Found Prototype Launcher 10815 | -3/Testing | Identified Hellfire Missile Launcher 10850 | -3/Testing | Identified exit to Research 10862 | -3/Testing | Entered Research 10862 | -2/Research | Evolved 2 slots: Utility x2 10862 | -2/Research | Discovered new exit (range 20) 10890 | -2/Research | Zion Hacker squad teleported in 10963 | -2/Research | Spotted B-90 Cyclops 11008 | -2/Research | Identified exit to Quarantine 11086 | -2/Research | Discovered new exit (range 4) 11093 | -2/Research | Identified exit to Access 11141 | -2/Research | First assault squad dispatched 11141 | -2/Research | Entered Quarantine 11141 | -2/Quarantine | Accompanied by 2 allies 11171 | -2/Quarantine | Incoming investigation squad redirected 11171 | -2/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 11233 | -2/Quarantine | Found Alien Artifact 11321 | -2/Quarantine | Retrieved Zion intel report: Guard Positions 11348 | -2/Quarantine | Retrieved Zion intel report: Component Stockpiles 11456 | -2/Quarantine | Found Alien Artifact 11456 | -2/Quarantine | Identified Core Reset Matrix 11456 | -2/Quarantine | Identified Subatomic Replicator 11456 | -2/Quarantine | Identified Transdimensional Reconstructor 11456 | -2/Quarantine | Used Core Reset Matrix 11460 | -2/Quarantine | Detected hypermatrix surge 11460 | -2/Quarantine | Sensed 11 artifacts in vicinity 11468 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 11502 | -2/Quarantine | Retrieved Zion intel report: Component Schematics 11615 | -2/Quarantine | Found Antimissile System 11754 | -2/Quarantine | Build established: Alien-Mutant 11784 | -2/Quarantine | Found Core Stripper 11947 | -2/Quarantine | Found Sigix Broadsword 11979 | -2/Quarantine | Discovered exit to Access (range 14) 12040 | -2/Quarantine | Retrieved Zion intel report: Branch Access 12117 | -2/Quarantine | Build established: Alien-Ninja 12158 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 12166 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 12173 | -2/Quarantine | Found Dimensional Node Initializer 12178 | -2/Quarantine | First assault squad dispatched 12242 | -2/Quarantine | Incoming assault squad redirected 12282 | -2/Quarantine | Met incapacitated Sigix Warrior 12282 | -2/Quarantine | Lockdown squad dispatched 12283 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 12284 | -2/Quarantine | Unlocked Sigix quarantine chamber 12312 | -2/Quarantine | Spotted Lightning 12314 | -2/Quarantine | Spotted Lightning 12315 | -2/Quarantine | Spotted Lightning 12344 | -2/Quarantine | System corruption reached 10% 12473 | -2/Quarantine | Incoming investigation squad redirected 12485 | -2/Quarantine | Lost 3 parts (1n2u) 12603 | -2/Quarantine | Spotted Fortress 12608 | -2/Quarantine | System corruption reached 30% 12638 | -2/Quarantine | Lost 4 parts (2p2n) 12655 | -2/Quarantine | Discovered new exit (range 5) 12659 | -2/Quarantine | Identified exit to Section 7 12660 | -2/Quarantine | Entered Section 7 12661 | -2/Section 7 | Sensed 24 artifacts in vicinity 12701 | -2/Section 7 | Found Spacefold Activator 12749 | -2/Section 7 | Initialized slip node 12751 | -2/Section 7 | Core integrity fell below 50% 12781 | -2/Section 7 | Lost 7 parts (3n3u1w) 12824 | -2/Section 7 | Spotted S7 Guard 12829 | -2/Section 7 | Core integrity fell below 20% 12843 | -2/Section 7 | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 12750_ G-73 Enforcer destroyed. 12750_ Quantum Generator explodes. 12750_ G-73 Enforcer destroyed. 12750_ Exp. Heat Sink destroyed. 12751_ The unstable cave ceiling collapses. 12756_ Critical hit (Burn: +37). 12769_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 12777_ O-16 Technician uses terminal to summon reinforcements. 12777_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal 7009. 12777_ O-16 Technician locks terminal. 12784_ Detecting system override signal. 12799_ System corrupted: Matter fused (-7). 12814_ Detecting system override signal. 12815_ YET3%C4HAWT1XNZR>B8OORF|T 12816_ Acquired Unknown Energy Cannon. 12831_ System corrupted: Matter fused (-9). 12837_ W-44 Eye sends out distress signal. 12840_ Cmb. Linear Gravjet destroyed. 12840_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????? ????????????????????? | | ???????????????????????? ???????????????????? | | ???????????????????????? !! "???????????????????? | | ???????????????????????# !! "???????????????????? | | ###????????????????????" ! "????+??????????????? | | ""#????????????????????" ?? #??????????????? | | ""#???????????????????? """ #??????????????? | | ""#?????????????!??????" !! """ #??????????????? | | ""#????????????????????" !! """ ???????????????? | | ""#????????????????????# h ????????????????? | | ?????????????????????# ?????????????????? | | #############+########?# #?????????????????? | | #?# h #?????????????????? | | #?# h ??????????????????? | | #?# ???????????????????? | | #?# #????????????????????? | | T## ######+### #?# gb #????????????????????? | | "## #???? ?# #?#R gg#????????????????????? | | ### #???? ?# ### g #????????????????????? | | ??# #???" "" # w #????????????????????? | | ? #???"S"" # g #????????????????????? | | ### #??"""" # #????????????????????? | | ??# #?? *# +????????????????????? | | ??# #?###########+### #????????????????????? | | ?? #???????????????# #????????????????????? | | ?## #???????????????# @ #????????????????????? | | ??# ???????????????# ???????????????? | | ??# #???????????????# #??????????? | | ??# #???????????????# #??????????? | | ?? #???????????????# #??????????? | | ??##+###???????????????################??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Coolant Potential 100 Energy Generation 45 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Cloak Strength 3 Power Amplification 30 Additional Mass Support 20 Armor Coverage 600 Weapon Shielding 100 Weapon Cycling 15 Evasion (%) 64 Targeting Accuracy 20 Melee Accuracy 8 Target Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 2 Energy Filtering 30 Particle Charging 25 Item Schematics ----------------- HERF Cannon | -2/Quarantine | Z-intel Hcp. Storage Unit | -2/Quarantine | Z-intel Triangulator | -2/Quarantine | Z-intel Centrium Leg | -2/Quarantine | Z-intel Adv. Remote Datajack | -2/Quarantine | Z-intel Imp. Arc Projector | -2/Quarantine | Z-intel Imp. Remote Force Field | -2/Quarantine | Z-intel Imp. Signal Interpreter | -2/Quarantine | Z-intel Core Analyzer | -2/Quarantine | Z-intel Adv. System Restoration Module | -2/Quarantine | Z-intel Adv. Hardlight Generator | -2/Quarantine | Z-intel Force Field | -2/Quarantine | Z-intel Imp. Fusion Compressor | -2/Quarantine | Z-intel Exp. Flexi-carbon Leg | -2/Quarantine | Archive Exp. Core Analyzer | -2/Quarantine | Archive Particle Accelerator | -2/Quarantine | Archive Robot Schematics ------------------ W-44 Eye | -2/Quarantine | Z-intel K-01 Serf | -2/Quarantine | Z-intel T-07 Excavator | -2/Quarantine | Z-intel S-43 Plague | -2/Quarantine | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Integrated Dissipator Core Reset Matrix Core Stripper Sigix Broadsword Dimensional Node Initializer Achievements -------------- Sniper Sunderer Challenges ------------ None Game ------ Seed LargeMasterAutocannon Manual? 0 Play Time 04:54:55 Cumulative 99.7 hours Start 2023.04.17 @ 16:39:26 End 2023.04.18 @ 12:21:15 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 71 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 792164bd-59cc-466e-90a4-6fc933dee703