Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.14 @ 16:55:48 Player: J1ang-5h1 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (210) 1050 Value Destroyed (6963) 6963 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (877) 877 TOTAL SCORE: 14510 Bonus ------- High Alert Combat Kills 414 Follower Combat Kills 184 Met Data Miner 300 Friendly Fire -21 Cogmind --------- Core Integrity 0/1000 Matter 252/300 Energy 548/570 System Corruption 11% Temperature Cool (33) Movement Hovering (450) Ox6 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- Micro Fission Core Light Antimatter Reactor > --- PROPULSION (4) --- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Antigrav System > --- UTILITY (9) ------ Advanced Heat Sink High-capacity Storage Unit Energy Well Machine Analyzer Enhanced Optical Array Improved Signal Interpreter Core Analyzer Core Analyzer > --- WEAPON (2) ------- Gauss Rifle > --- INVENTORY (20) --- Light Angular Momentum Engine Neutrino Core Power Amplifier Advanced Heat Sink Advanced Heat Sink High-capacity Matter Pod (200) Advanced Terrain Scanner Matter Filter Kinecellerator Transmission Jammer Improved Focal Shield Point Defense System Improved Hacking Suite Gauss Rifle Improved Plasma Cutter Great Axe Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Antigrav System > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Machine Analyzer Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Core Analyzer Core Analyzer > --- WEAPON ----------- Heavy Gatling Laser KE Penetrator > --- INVENTORY -------- Flexi-carbon Leg Flexi-carbon Leg Energy Well High-capacity Matter Pod Advanced Terrain Scanner Matter Filter Kinecellerator Transmission Jammer Improved Focal Shield Advanced System Restoration Module Tesla Rifle High-powered Field Laser Variable Charge Gun Variable Charge Gun Gauss Rifle Gauss Rifle Great Axe [Rating: 93] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Compact Wheel Treads Armored Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Antigrav System Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Protection Heavy Armor Plating Weapon Improved Assault Rifle Energy Gun High-powered Field Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Precision Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp Slots Evolved 10 | . . 2 . 2 2 2 . . . . 2 . . Power 1 | . . . . . . 1 . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . . . . Utility 7 | . . 1 . 1 2 1 . . . . 2 . . Weapon . | . . . . . . . . . . . . . . Parts Attached 214 | . 6 25 20 23 20 4 2 20 3 9 54 7 21 Power 18 | . 1 3 2 . 1 1 . . . . 8 . 2 Engine 9 | . 1 3 2 . 1 1 . . . . 1 . . Core 6 | . . . . . . . . . . . 5 . 1 Reactor 3 | . . . . . . . . . . . 2 . 1 Propulsion 56 | . 2 9 4 6 7 1 . 2 . 3 12 1 9 Treads 11 | . . . 1 . 1 . . 1 . . 4 1 3 Leg 10 | . . . . . . . . . . 3 2 . 5 Wheel 30 | . 2 9 3 6 6 1 . 1 . . 2 . . Hover 5 | . . . . . . . . . . . 4 . 1 Flight . | . . . . . . . . . . . . . . Utility 64 | . 2 4 2 9 7 2 . 4 1 2 22 4 5 Device 39 | . . 1 1 4 5 . . 3 . . 17 4 4 Storage 2 | . 1 . . . . . . . . . . . 1 Processor 7 | . . 1 . . . 2 . . . . 4 . . Hackware . | . . . . . . . . . . . . . . Protection 16 | . 1 2 1 5 2 . . 1 1 2 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 76 | . 1 9 12 8 5 . 2 14 2 4 12 2 5 Energy Gun 26 | . . 1 . 1 4 . . 6 2 2 6 2 2 Energy Cannon 2 | . . . 2 . . . . . . . . . . Ballistic Gun 25 | . 1 7 6 4 1 . 1 . . 1 2 . 2 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 13 | . . 1 1 2 . . 1 4 . 1 3 . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 10 | . . . 3 1 . . . 4 . . 1 . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 1 . 2 . . . . . 2 . . Corrupted Parts 7 | . . . . . . . . . . 4 1 . 2 System Corruption 46 | . . . . . . . . . . 31 4 . 11 Parts Lost 78 | . . 11 6 2 4 . . 5 . 7 25 3 15 Power 6 | . . 2 . . . . . . . . 3 . 1 Propulsion 30 | . . 4 3 1 3 . . 3 . 3 8 . 5 Utility 26 | . . 2 2 1 1 . . 2 . 2 10 1 5 Weapon 16 | . . 3 1 . . . . . . 2 4 2 4 Highest Loss Streak 9 | . . 3 3 1 1 . . 2 . 7 7 2 9 To Critical Strikes 1 | . . . . . . . . . . . 1 . . Average Slot Usage (%) 91 | . 97 97 83 89 90 93 93 92 79 79 88 99 94 Engine 7 | . 14 10 10 9 7 13 13 13 13 13 3 . . Core 2 | . . . . . . . . . . . 3 11 7 Treads 4 | . . . 7 1 1 . . 1 6 3 1 19 11 Leg 2 | . 6 . . . . . . . . 2 6 . 6 Wheel 16 | . 19 32 19 34 27 26 26 19 13 6 1 . . Hover 1 | . . . . . . . . . . . 6 3 1 Device 12 | . . . . 8 17 20 20 24 26 20 16 17 12 Storage 7 | . 14 11 11 9 7 6 6 6 6 6 5 5 8 Processor 11 | . . 9 3 . . 6 6 6 6 6 22 29 29 Protection 7 | . 13 11 9 8 12 6 6 5 4 6 5 . . Energy Gun 6 | . 12 . . . 6 6 6 7 1 9 6 10 8 Ballistic Gun 7 | . 15 21 11 17 6 6 5 1 . . 3 . 1 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 93 | 13 49 62 70 75 79 82 85 82 77 81 93 65 77 Greatest Support 109 | 20 32 48 48 46 52 48 48 48 28 45 81 109 109 Greatest Overweight (x) 24 | . 2 3 23 2 3 1 1 2 2 21 18 . 24 Average Overweight (x) 1 | . . . 2 1 1 1 1 1 2 2 1 . 1 Largest Inventory Capacity 20 | . 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | . 17 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | . 20 20 20 20 20 19 20 20 20 20 20 19 20 Average Carried 18 | . 14 18 19 19 19 17 18 19 18 19 18 17 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 20 19 20 19 20 18 20 19 18 18 19 19 16 Class Distribution -------------------- 38% | Mutant 29% | Scavenger-Skirmisher 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp Matter Collected 4773 | 200 296 812 367 806 296 59 67 585 . 95 838 173 179 Remotely . | . . . . . . . . . . . . . . Salvage Created 8806 | . 492 1597 980 989 905 121 150 366 . 553 1642 322 689 Parts 448 | . 30 97 76 53 40 6 9 14 . 15 66 16 26 Haulers Intercepted 14 | . 2 5 . 4 2 . . . . . 1 . . Recyclers Shooed 7 | . 1 1 2 . . . . . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 57 | . . . . . . . 12 8 . 2 . 16 19 Prevented 20 | . . . . . . . . 3 . 12 . . 5 Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp Combat Hostiles Destroyed 158 | . 10 32 24 17 10 . 6 11 . 9 21 6 12 Guns 105 | . 10 29 8 14 7 . 2 2 . 2 15 6 10 Cannons 7 | . . . 7 . . . . . . . . . . AOE 36 | . . 3 7 3 2 . 4 9 . 3 5 . . Classes Destroyed 16 | . 5 4 2 2 1 . . 1 . . 1 . . Worker 7 | . . . 1 3 3 . . . . . . . . Builder 4 | . . . 1 1 . . . . . . 2 . . Hauler 14 | . 2 5 . 4 2 . . . . . 1 . . Recycler 14 | . 1 1 2 . 4 1 . . . . 5 . . Minesweeper 1 | . . . . . . . . 1 . . . . . Operator 1 | . . . . 1 . . . . . . . . . Watcher 11 | . 1 4 1 3 2 . . . . . . . . Swarmer 42 | . 6 8 6 1 3 . 4 7 . 2 4 . 1 Grunt 63 | . 4 15 11 9 3 . 1 3 . 4 3 3 7 Brawler 2 | . . 1 . . . . . . . 1 . . . Duelist 7 | . . 1 . 1 . . 1 1 . . . 1 2 Protector 2 | . . 1 1 . . . . . . . . . . Sentry 22 | . . 6 6 5 1 . . . . 1 2 . 1 Hunter 9 | . . . . 1 1 . . . . 1 3 2 1 Programmer 10 | . . . . . 2 . . . . . 8 . . Heavy 1 | . . . . . . . . . . . 1 . . Packrat 2 | . . . . . . . . 2 . . . . . Best Kill Streak 16 | . 4 16 8 11 5 1 6 7 . 6 4 3 4 Combat Bots Only 8 | . 3 7 8 5 3 . 6 7 . 6 4 3 4 Max Kills in Single Turn 3 | . 2 3 3 2 3 1 3 2 . 2 3 1 2 Gunslinging 1 | . 1 1 . . . . . . . . . . 1 Exploded 3 | . . 3 3 2 1 . 3 2 . 2 2 . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp Hostile Shots Fired 1073 | . 50 155 110 104 79 . 17 55 . 57 213 87 146 Missed 317 | . 12 47 33 30 27 . 6 16 . 26 60 17 43 Damage Taken 12629 | . 335 1480 1098 1143 837 . 287 575 . 511 3190 1256 1917 Core 1680 | . 58 256 106 103 30 . 61 40 . 16 514 146 350 Absorbed by Shields 583 | . . . . . . . . 112 . 112 359 . . Redirected to Shielding 189 | . 11 33 . . . . . . . 24 121 . . Ignored by Resistances 85 | . . . . . . . . 2 . . 83 . . Regen/Repaired (Parts) 984 | . 13 . 207 429 335 . . . . . . . . Core Remaining (%) 74 | 100 76 . 9 81 95 . . . . 86 . . . Volleys Fired 555 | . 49 116 55 83 40 4 9 21 . 19 86 29 44 Largest 2 | . 2 2 2 2 2 2 2 2 . 2 2 2 2 Hottest 200 | . 60 76 91 84 93 93 93 130 . 130 200 150 150 Shots Fired 1035 | . 95 229 95 156 80 8 14 29 . 31 152 59 87 Gun 955 | . 95 228 51 146 80 8 12 14 . 26 149 59 87 Cannon 40 | . . . 40 . . . . . . . . . . Launcher 40 | . . 1 4 10 . . 2 15 . 5 3 . . Special . | . . . . . . . . . . . . . . Kinetic 622 | . 53 223 51 145 40 4 7 5 . . 63 19 12 Thermal 342 | . 42 5 40 1 30 4 5 6 . 14 86 40 69 Explosive 35 | . . 1 4 10 . . 2 15 . . 3 . . Electromagnetic 36 | . . . . . 10 . . 3 . 17 . . 6 Robot Hit Streak 27 | . 10 23 27 16 9 2 7 12 . 9 14 9 11 Robot Miss Streak 7 | . 7 3 4 3 3 1 3 4 . 3 5 4 2 Penetration Max 1 | . . . . 1 . . . . . . 1 . 1 Secondary Targets 18 | . 2 6 . 1 1 . . 1 . . 4 1 2 Max Gunslinging Chain 1 | . 1 1 . 1 1 . . 1 . . 1 1 1 Shots Hit Robots 722 | . 50 170 66 111 50 4 8 25 . 20 116 35 67 Core Hits 382 | . 21 74 40 55 30 2 10 19 . 14 75 16 26 Critical Kills 6 | . 1 . 4 . . . . . . . . 1 . Critical Parts Destroyed 5 | . . . 1 1 . . . . . . 3 . . Critical Strikes 22 | . 1 1 5 1 2 . 1 1 . 4 3 1 2 Burn 10 | . . 1 . . 2 . 1 1 . 4 . . 1 Meltdown 2 | . . . 2 . . . . . . . . . . Destroy 9 | . 1 . 3 1 . . . . . . 3 1 . Corrupt 1 | . . . . . . . . . . . . . 1 Melee Attacks 30 | . . . 5 4 . . . 14 . . 4 . 3 Impact . | . . . . . . . . . . . . . . Slashing 30 | . . . 5 4 . . . 14 . . 4 . 3 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . 5 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 18500 | . 605 2404 1832 2614 1506 72 381 1688 . 1234 3678 875 1611 Guns 12384 | . 605 2165 568 1687 969 72 146 164 . 322 3200 875 1611 Cannons 667 | . . . 667 . . . . . . . . . . Explosions 4948 | . . 239 597 893 537 . 235 1057 . 912 478 . . Melee 501 | . . . . 34 . . . 467 . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 6767 | . 370 2094 568 1667 362 26 79 44 . . 1055 306 196 Thermal 6021 | . 235 71 667 20 466 46 67 93 . 355 2145 569 1287 Explosive 3976 | . . 239 597 893 477 . 235 1057 . . 478 . . Electromagnetic 1235 | . . . . . 201 . . 27 . 879 . . 128 Impact . | . . . . . . . . . . . . . . Slashing 501 | . . . . 34 . . . 467 . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 33 | . . . 1 . 1 . . 2 2 33 9 4 11 Average Corruption 4 | . . . 1 . 1 . . 2 2 5 5 3 10 Corruption Purged 13 | . . . . . . . . . . . 9 4 . Corruption Blocked . | . . . . . . . . . . . . . . Effects 86 | . . . 3 . . . . . 2 11 39 17 14 Message Errors 18 | . . . 1 . . . . . . . 11 2 4 Matter Fused 19 | . . . . . . . . . . . 9 6 4 Heat Flow Errors 11 | . . . . . . . . . . 2 7 2 . Energy Discharges 11 | . . . . . . . . . 1 5 1 2 2 Parts Rejected 2 | . . . . . . . . . . . 2 . . Parts Fused 2 | . . . 1 . . . . . . . . 1 . Data Loss (minor) 11 | . . . . . . . . . 1 2 2 3 3 Data Loss (major) 4 | . . . . . . . . . . 1 2 . 1 Misfires 4 | . . . . . . . . . . . 3 1 . Alerts 3 | . . . 1 . . . . . . 1 1 . . Weapon Failures 1 | . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 303 | . . 20 . 25 . . 2 223 . 14 19 . . Projectiles . | . . . . . . . . . . . . . . Explosions 153 | . . 20 . 12 . . 2 86 . 14 19 . . Melee 150 | . . . . 13 . . . 137 . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 290 | . . . 89 . 93 . 44 . . 64 . . . Shots 8 | . . . 4 . 2 . 1 . . 1 . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 275 | . 30 178 235 64 15 . 1 10 . 140 275 223 141 Average Temperature 55 | . 18 28 86 21 5 . 1 3 . 35 72 82 55 Received Heat Transfer 3093 | . 54 534 345 396 132 . 33 106 . 136 232 378 747 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . 1 . . . . 3 . . 1 Combat Hostiles 5 | . . . . . 1 . . . . 3 . . 1 Parts Fried 9 | . . . . . 2 . . . . 7 . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 5 | . . . 2 . . . . . . 1 1 . 1 Combat Hostiles 5 | . . . 2 . . . . . . 1 1 . 1 Parts Melted 33 | . . 3 7 . 1 . . . . . 10 . 12 Heat Transferred 10410 | . 525 222 1092 37 864 74 185 222 . 829 3322 892 2146 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 1 . . . . 2 . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp Peak Influence 767 | . 207 632 767 562 387 288 . . . . 164 . . Initial 323 | . . 23 254 323 132 189 . . . . . . . Average 232 | . 92 379 453 390 204 245 . . . . 55 . . Maximum Alert Level 3 | . 1 2 3 2 1 1 . . . . . . . Low Security (%) 48 | . 98 11 . . 47 7 . . . . 100 . . Level 1 29 | . 1 39 36 50 52 92 . . . . . . . Level 2 21 | . . 48 58 49 . . . . . . . . . Level 3 . | . . . 4 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 32 | . 3 5 6 4 3 2 . . . . 9 . . Investigation 10 | . 1 2 2 3 . 1 . . . . 1 . . Extermination 5 | . . . . . 1 1 . . . . 3 . . Reinforcement 13 | . 2 2 2 . 2 . . . . . 5 . . Assault 3 | . . 1 2 . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . 1 . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp Distress Signals 10 | . . 4 3 2 . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 228 | . 22 44 35 28 14 2 7 15 . 11 30 6 14 Peak Tracking Total 10 | . 3 7 10 5 3 1 4 4 . 9 4 4 5 Tactical Retreats 8 | . 1 . 3 . . . . 1 . 1 2 . . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp Traps Triggered 5 | . . . 2 1 1 . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 1 | . . . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 1 | . . . . . . . . 1 . . . . . Triggered 3 | . . . . . 1 . . 2 . . . . . Most Traps Carried 1 | . . . . . . . . 1 . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp Machines Disabled 16 | . . . 2 . 11 . . . . . 3 . . Max in Single Turn 6 | . . . 1 . 6 . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp Machines Accessed 56 | . 7 10 9 12 6 2 . . 4 . 6 . . Terminals 33 | . 5 7 6 9 1 1 . . . . 4 . . Fabricators 1 | . . . . . . 1 . . . . . . . Repair Stations 8 | . 1 . 2 2 2 . . . . . 1 . . Recycling Units 6 | . 1 2 . . 2 . . . . . 1 . . Scanalyzers 3 | . . 1 . 1 1 . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . Total Hacks 201 | . 26 32 23 43 17 6 . . 31 . 23 . . Successful 123 | . 13 20 10 28 9 3 . . 31 . 9 . . Failed 78 | . 13 12 13 15 8 3 . . . . 14 . . Catastrophic 14 | . 3 3 1 2 2 1 . . . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . Manual 68 | . 16 15 5 19 5 . . . . . 8 . . Terminals 98 | . 18 18 13 30 2 3 . . . . 14 . . Fabricators 3 | . . . . . . 3 . . . . . . . Repair Stations 35 | . 5 . 8 7 10 . . . . . 5 . . Recycling Units 19 | . 3 8 . . 4 . . . . . 4 . . Scanalyzers 13 | . . 6 . 6 1 . . . . . . . . Garrison Access 2 | . . . 2 . . . . . . . . . . Terminal Hacks 62 | . 6 6 2 11 . 2 . . 31 . 4 . . Record 11 | . . . . . . . . . 11 . . . . Part Schematic 11 | . . . . . . . . . 11 . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . Robot Analysis 8 | . 2 2 . 1 . 2 . . . . 1 . . Prototype ID Bank 9 | . 2 1 . 3 . . . . 3 . . . . Open Door 2 | . . . 2 . . . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . Alert Level 3 | . . . . 2 . . . . . . 1 . . Unreport Threat 2 | . . . . 2 . . . . . . . . . Locate Traps 5 | . 1 2 . 1 . . . . . . 1 . . Recall Investigation 1 | . . . . . . . . . . . 1 . . Recall Reinforcements 1 | . . 1 . . . . . . . . . . . Zone Layout 2 | . 1 . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . Build 1 | . . . . . . 1 . . . . . . . Repair Station Hacks 23 | . 3 . 6 6 7 . . . . . 1 . . Scan Component 13 | . 2 . 3 3 4 . . . . . 1 . . Repair 10 | . 1 . 3 3 3 . . . . . . . . Recycling Unit Hacks 2 | . 1 1 . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . . Scanalyzer 12 | . . 6 . 6 . . . . . . . . . Insert Component 6 | . . 3 . 3 . . . . . . . . . Analyze 6 | . . 3 . 3 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 23 | . 3 7 2 5 2 . . . . . 4 . . Terminals 16 | . 3 3 2 5 1 . . . . . 2 . . Botnet 14 | . 3 3 1 4 1 . . . . . 2 . . Disrupt 2 | . . . 1 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 7 | . . 4 . . 1 . . . . . 2 . . Reject 3 | . . 2 . . . . . . . . 1 . . Mask 4 | . . 2 . . 1 . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 47 | . 6 9 7 12 5 2 . . . . 6 . . Full Trace Events 9 | . 1 3 1 2 . 1 . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . Robots Built 2 | . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 67 | . . . . . . 67 . . . . . . . Total Robot Build Rating 8 | . . . . . . 8 . . . . . . . Part Schematics Acquired 16 | . . 3 . 2 . . . . 11 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 10 | . 1 . 3 3 3 . . . . . . . . Time 408 | . 26 . 128 114 140 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 9 | . . 9 . . . . . . . . . . . Parts Scanalyzed 6 | . . 3 . 3 . . . . . . . . . Part Schematics Acquired 5 | . . 3 . 2 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp Total Allies 5 | . . . 2 . . 2 . . . 1 . . . Largest Group 2 | . . . 2 . . 2 2 1 . 1 1 . . Highest-Rated Group 96 | . . . 62 . . 64 64 32 . 96 96 . . Highest-Rated Ally 96 | . . . 31 . . 32 32 32 . 96 96 . . Total Orders 3 | . . . . . . . . . . . . . 3 EXPLORE 2 | . . . . . . . . . . . . . 2 RETURN 1 | . . . . . . . . . . . . . 1 Ally Attacks 39 | . . . 6 . . 4 11 1 . 2 15 . . Total Damage 1052 | . . . 105 . . 131 333 40 . 43 400 . . Kills 8 | . . . 1 . . 2 2 . . . 3 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp Robot Analysis Total 8 | . 2 2 . 1 . 2 . . . . 1 . . Derelict Logs Recovered 4 | . . . . . . . 1 1 . 1 . 1 . Drone Launches 3 | . . . . . . . . . . . . . 3 Drone Recoveries 2 | . . . . . . . . . . . . . 2 Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp Turns Passed 12204 | . 964 988 757 1508 1196 269 426 945 105 618 2190 1034 1204 Spaces Moved 6548 | 1 630 468 310 950 791 183 385 616 80 290 875 554 415 Core 31 | . . . 1 . . . . . . 15 10 . 5 Treads 1018 | . . . 3 . 1 . . . . 5 135 554 320 Legs 461 | 1 134 . . . . . . . . 40 281 . 5 Wheels 4574 | . 496 468 306 950 790 183 385 616 80 230 70 . . Hover 464 | . . . . . . . . . . . 379 . 85 Flight . | . . . . . . . . . . . . . . Fastest Speed 95 | 120 100 100 115 100 95 102 102 102 125 125 120 167 166 Average Speed 136 | 120 117 112 130 101 105 102 102 115 125 189 183 168 243 Slowest Speed 1250 | 120 130 145 1200 110 400 102 102 125 125 1100 950 170 1250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 48 | 2 91 46 45 54 22 6 53 72 69 62 21 74 66 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . Known Exits Taken 7 | . . . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . Scrap Searched 8 | . . . . . . . 3 1 . 1 . 1 2 Spaces Dug 39 | . . . 1 14 . . . 17 . . 4 . 3 Terrain Destroyed 288 | . . 8 4 62 50 . 27 85 . 14 29 5 4 Melee 16 | . . . 1 3 . . . 5 . . 4 . 3 Projectile 13 | . . . . 1 . . . . . 1 5 5 1 AOE 259 | . . 8 3 58 50 . 27 80 . 13 20 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp Total 8718 | . 764 724 558 1332 1072 257 404 789 86 323 1298 593 518 Wait 1086 | . 44 73 144 245 190 64 3 108 . 3 194 . 18 Move 6535 | . 629 467 309 949 790 182 384 615 79 289 874 553 415 Hop . | . . . . . . . . . . . . . . Pick Up 169 | . 25 24 14 14 15 2 4 5 2 3 45 3 13 Fast Attach 36 | . . 1 5 4 6 . . 2 . 4 11 . 3 Attach 95 | . 2 15 5 7 3 4 . 3 3 3 30 4 16 Detach 4 | . . . . . . . . . . . 2 1 1 Swap 83 | . 4 9 10 12 11 . 2 15 . 2 13 3 2 Drop 111 | . 11 19 11 14 17 1 2 5 2 . 26 . 3 Fire 555 | . 49 116 55 83 40 4 9 21 . 19 86 29 44 Melee 30 | . . . 5 4 . . . 14 . . 4 . 3 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . 13 . . Rewire . | . . . . . . . . . . . . . . Trap 1 | . . . . . . . . 1 . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 102 | -10/Materials | Discovered new exit (range 13) 285 | -10/Materials | Discovered new exit (range 14) 305 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 13) 655 | -10/Materials | Discovered new exit (range 15) 705 | -10/Materials | Discovered new exit (range 15) 871 | -10/Materials | Repaired Com. Wheel 965 | -10/Materials | Entered another Materials area 965 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1128 | -9/Materials | Lost 3 parts (1p1n1u) 1168 | -9/Materials | Destroyed 7 combat bots 1338 | -9/Materials | Discovered new exit (range 16) 1430 | -9/Materials | Lost 3 parts (2n1u) 1663 | -9/Materials | Discovered new exit (range 9) 1765 | -9/Materials | First assault squad dispatched 1890 | -9/Materials | Core integrity fell below 50% 1953 | -9/Materials | Entered Storage 2125 | -9/Storage | Lost 3 parts (2n1u) 2139 | -9/Storage | Core integrity fell below 20% 2177 | -9/Storage | Lost 3 parts (1n1u1w) 2389 | -9/Storage | Repaired Adv. Beam Cannon 2441 | -9/Storage | Repaired Cld. Ion Engine 2507 | -9/Storage | Repaired Com. Wheel 2634 | -9/Storage | Discovered new exit (range 9) 2641 | -9/Storage | Met a pair of Derelict thieves 2697 | -9/Storage | Destroyed 8 combat bots 2710 | -9/Storage | Entered Materials 2710 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3345 | -8/Materials | Repaired Hvy. Armor Plating 3384 | -8/Materials | Repaired Imp. Sensor Array 3823 | -8/Materials | Garrison activated, responded to threat 4010 | -8/Materials | Repaired Hvy. Armor Plating 4125 | -8/Materials | Discovered new exit (range 14) 4218 | -8/Materials | Entered Factory 4218 | -7/Factory | Evolved 2 slots: Utility x2 5121 | -7/Factory | Build established: Scavenger-Mutant 5212 | -7/Factory | Discovered new exit (range 12) 5270 | -7/Factory | Repaired Hvy. Armor Plating 5323 | -7/Factory | Repaired Cld. Ion Engine 5366 | -7/Factory | Cargo convoy interrupted 5375 | -7/Factory | Repaired Imp. Assault Rifle 5414 | -7/Factory | Entered another Factory area 5414 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5524 | -6/Factory | Fabricated Y-54 Guardian (x2) 5652 | -6/Factory | Discovered new exit (range 9) 5678 | -6/Factory | Identified exit to Lower Caves 5683 | -6/Factory | Entered Lower Caves 5683 | -6/Lower Caves | Accompanied by 2 allies 5709 | -6/Lower Caves | Build established: Scavenger-Skirmisher 5734 | -6/Lower Caves | Learned Factory trap positions 6067 | -6/Lower Caves | Discovered new exit (range 7) 6072 | -6/Lower Caves | Identified exit to Lower Caves 6109 | -6/Lower Caves | Entered another Lower Caves area 6109 | -6/Lower Caves | Accompanied by 1 ally 6127 | -6/Lower Caves | Discovered new exit (range 11) 6267 | -6/Lower Caves | Identified exit to Factory 6511 | -6/Lower Caves | Destroyed 7 combat bots 6708 | -6/Lower Caves | Learned Factory interactive machine intel 7004 | -6/Lower Caves | Discovered new exit (range 7) 7053 | -6/Lower Caves | Identified exit to Data Miner 7054 | -6/Lower Caves | Entered Data Miner 7054 | -6/Data Miner | Discovered new exit (range 6) 7079 | -6/Data Miner | Met Data Miner 7103 | -6/Data Miner | Learned location of Section 7 (-2) 7103 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7125 | -6/Data Miner | Received God Mode back door access code from Data Miner 7155 | -6/Data Miner | Identified exit to Proximity Caves 7159 | -6/Data Miner | Entered Proximity Caves 7187 | -5/Proximity Caves | Learned Factory terminal intel 7468 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7518 | -5/Proximity Caves | Escorted by Enhanced Grunt 7552 | -5/Proximity Caves | Lost 7 parts (3n2u2w) 7690 | -5/Proximity Caves | System corruption reached 10% 7710 | -5/Proximity Caves | System corruption reached 30% 7754 | -5/Proximity Caves | Discovered exit to Factory (range 10) 7777 | -5/Proximity Caves | Entered Factory 7777 | -5/Factory | Accompanied by 1 ally 7777 | -5/Factory | Evolved 2 slots: Utility x2 7778 | -5/Factory | Loaded intel: 134 trap records 7779 | -5/Factory | Loaded intel: 52 interactive machine locations 7780 | -5/Factory | Loaded intel: 26 terminal locations 8347 | -5/Factory | Lost 6 parts (2n3u1w) 8600 | -5/Factory | Build established: Scavenger-Mutant 8613 | -5/Factory | Discovered new exit (range 15) 8659 | -5/Factory | Lost 7 parts (2n4u1w) 8870 | -5/Factory | Lost 5 parts (2p2n1u) 9747 | -5/Factory | Core integrity fell below 50% 9781 | -5/Factory | Lost 3 parts (2n1u) 9908 | -5/Factory | Discovered new exit (range 22) 9958 | -5/Factory | Identified exit to Upper Caves 9967 | -5/Factory | Entered Upper Caves 10078 | -5/Upper Caves | Learned Factory trap positions 10352 | -5/Upper Caves | Build established: Scavenger-Skirmisher 10998 | -5/Upper Caves | Discovered new exit (range 2) 11000 | -5/Upper Caves | Identified exit to Upper Caves 11001 | -5/Upper Caves | Entered another Upper Caves area 11445 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11554 | -5/Upper Caves | Core integrity fell below 20% 11717 | -5/Upper Caves | Lost 9 parts (4n2u3w) 11780 | -5/Upper Caves | System corruption reached 10% 11890 | -5/Upper Caves | Build established: Scavenger-Mutant 12205 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 12168_ Slug penetrates Wall. 12168_ B-60 Warrior springs to life. 12169_ G-50 Soldier springs to life. 12169_ L-41 Fighter springs to life. 12170_ System corrupted: Energy discharge (-153). 12182_ Drone retrieved by Drone Bay. 12186_ T6KKK&P0TXT/RH2/S&JVO 12194_ Slug penetrates S-27 Virus. 12196_ Slug penetrates L-41 Fighter. 12199_ L-41 Fighter destroyed. 12199_ Drone Bay destroyed. 12199_ Critical hit (Burn: +37). 12202_ VTOL Module melted. 12202_ S-27 Virus destroyed. 12202_ Switching to secondary target: G-50 Soldier. 12204_ Axe fries itself beyond repair. 12205_ System corrupted: Matter fused (-5). 12205_ Hpw. Field Laser destroyed. Map ----- +----------------------------------------------------+ | ????????????????######## | | ????????????????# ############ | | ????????????????## ##??????#### | | ?????????????????# #???#### ## | | ????????????????## #??## ## | | ????????????????# #### ## | | ????????????????# ## | | ????????????????## ## ### | | ?????????????????## ?# #?#### ## ###### | | ??????????????????###?# #???## ## #???# | | ??????????????????????# ##?### #### ##????# | | ??????????????????###?# ##?## ##??## ##?????? | | ??????????#???????? ####??# ###????########### | | ???????? ## ??????? ##???## ##????????# | | ???????? ??????? #???####?????????# | | ????????? ?????? ????????????????# ###### | | ?????????? ?????? ????????????????# #????? | | ???????????? ?????# ????????????????#% #????? | | ?????????????# ????# ##?????????????##[]###??# | | ??????????????# ???# ##????????????# #### | | ??????????????# ??# #?????#####??# ## | | ???????????????# ## ####### #??# ## % | | ????????????????# ## #?### | | ?????????????????# #?## ## %# | | ??????????????###### %!= #?##"#### # | | ???????# @% g ### ##??## # | | ?????# # # #### g ## ##??## ## | | ??????????????####### ????# #???####? | | ????????????????????##?????# ##???????? | | ???????????????????????????####### #????????? | | ??????????????????????????????##### #????????? | | ??????????????????##???######## ## #????????? | | ??????????????????# ##?# ##???????? | | ?????????????????## ## ######## ##?###??? | | ?????????????????# # #"" ""# ### ##?? | | ????????????????## # #" "# ## ##? | | ???????????????## #" "# ### ## | | ??????? #### #" "# ##?# | | ?????? ### ### ### | | ?????? # # ## | | ?????? ## | | ??????? ## # ### | | ??????? ???## ##### %#?## #### | | ??????????????## ### #???# #?####??? | | ???????????????# ??# ####??# #??????? | | ???????????????## #??# #???? ##??????? | | ????????????????# #???# ##???#### ##???????? | | ????????????????# #????#####???????######????????? | | ????????????????##???????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 65 Energy Generation 31 Energy Capacity 715 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 750 Resistance: KI 25 Resistance: TH 10 Core Shielding 30 Power Shielding 66 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 5 Core Analysis 9 Recoil Reduction 4 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Hpw. Tractor Beam | -9/Materials | Scanalyzed Hvy. Armor Plating | -9/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Trap Scanner | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Adv. Field Recycling Unit | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Gamma Bomb Array | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Y-54 Guardian | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StealthCloakDatajack Manual? 0 Play Time 02:25:58 Cumulative 187.0 hours Start 2024.03.14 @ 14:25:44 End 2024.03.14 @ 16:55:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 140 Rogue 130 Adventurer 0 Explorer 10 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 69 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 914acea5-f8eb-42ba-9863-d4d5dd987ec8