Cogmind - Beta 14 *** ADVENTURER MODE // 2025.02.02 @ 07:26:27 Player: Willow Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (585) 2925 Value Destroyed (32024) 32024 Prototype IDs (57) 1140 Alien Tech Used (1) 200 Bonus (14621) 14621 TOTAL SCORE: 61610 Bonus ------- High Alert Combat Kills 3550 Follower Combat Kills 792 Entered Garrisons 600 Entered DSFs 500 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 528 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Win 3000 Friendly Fire -749 Cogmind --------- Core Integrity 1486/1600 Matter 300/300 Energy 900/1040 System Corruption 33% Temperature Cool (-193) Movement Treading (220) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION (4) --- Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY (15) ----- Advanced Cryofiber Web Experimental Cooling System Experimental Cooling System High-capacity Storage Unit Experimental Energy Well Structural Scanner Advanced Sensor Array Advanced Signal Interpreter Heavy Armor Plating Centrium Heavy Armor Plating Medium Reflective Plating Graphene Brace AEGIS Remote Shield > --- WEAPON (4) ------- Enhanced Quantum Rifle Enhanced Quantum Rifle Nova Cannon Enhanced Nova Cannon (fused) > --- INVENTORY (20) --- Quantum Reactor Biometal Heavy Treads Experimental Biometal Heavy Treads Advanced Heavy Siege Treads Matter Compressor (250) Layered Medium Armor Plating Layered Heavy Armor Plating Experimental Thermal Shield Hacking Suite Enhanced Quantum Rifle Nova Cannon Vortex Driver (30) Vortex Driver (23) Peak State ------------ > --- POWER ------------ Light Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- Experimental Power Amplifier Advanced Cryofiber Web Experimental Cooling System 2N-1CE's Frost Array High-capacity Storage Unit Structural Scanner Advanced Signal Interpreter Advanced Targeting Computer Core Analyzer Advanced Phase Shifter Centrium Heavy Armor Plating Graphene Brace Experimental Thermal Shield AEGIS Remote Shield > --- WEAPON ----------- Enhanced Quantum Rifle Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Quantum Reactor Experimental Biometal Heavy Treads Advanced Heavy Siege Treads Experimental Cooling System Experimental Energy Well Matter Compressor Heavy Armor Plating Layered Heavy Armor Plating Medium Reflective Plating Point Defense System Hacking Drone Bay Enhanced Quantum Rifle Enhanced Quantum Rifle Vortex Driver Vortex Driver [Rating: 206] Favorites ----------- Power Light Antimatter Reactor Engine Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Heavy Armor Plating Weapon Enhanced Gauss Cannon Energy Gun Advanced Beam Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Improved Grenade Launcher Special Weapon Molecular Deconstructor Slashing Weapon Ripper Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res DSF Res Tes Acc Slots Evolved 18 | . . . . 4 . . 2 . . . . . . . . 2 . . . . 2 . . . . 2 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Utility 13 | . . . . 2 . . 1 . . . . . . . . 1 . . . . 2 . . . . 2 2 . 2 . 1 Weapon 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 544 | 7 5 1 12 35 23 32 26 23 . 14 13 8 17 . 16 22 7 12 . 7 27 6 3 9 1 94 6 9 33 52 24 Power 43 | 1 1 . 1 1 2 3 4 3 . 2 1 1 2 . 1 2 . 2 . . 1 . . 1 . 7 . 3 . 3 1 Engine 18 | 1 1 . 1 1 2 3 3 1 . . 1 . 2 . . 1 . 1 . . . . . . . . . . . . . Core 4 | . . . . . . . 1 . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . Reactor 21 | . . . . . . . . 2 . 2 . . . . 1 . . 1 . . . . . 1 . 7 . 3 . 3 1 Propulsion 88 | 2 2 . 1 5 9 10 9 4 . 9 3 . 3 . 4 1 1 . . 1 3 . . . . 9 . 1 8 3 . Treads 83 | . 2 . 1 5 9 10 9 4 . 9 3 . 3 . 4 1 1 . . 1 3 . . . . 7 . 1 7 3 . Leg 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 312 | 2 2 1 2 8 4 11 8 9 . 1 7 5 11 . 11 17 4 10 . 4 20 6 3 6 1 69 6 4 21 41 18 Device 223 | 1 . . . 3 1 6 4 6 . . 1 2 7 . 7 10 3 9 . 4 14 4 3 5 1 57 5 3 17 37 13 Storage 12 | 1 1 . . . . 1 . . . . 1 1 . . . 1 . . . . 1 . . 1 . 1 . . 1 1 1 Processor 14 | . 1 . . . . . 1 . . . 1 1 1 . . 1 1 . . . . . . . . 5 1 . . . 1 Hackware 6 | . . . . . . 1 2 . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Protection 57 | . . 1 2 5 3 3 1 3 . 1 3 1 3 . 4 4 . 1 . . 4 2 . . . 6 . 1 3 3 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 101 | 2 . . 8 21 8 8 5 7 . 2 2 2 1 . . 2 2 . . 2 3 . . 2 . 9 . 1 4 5 5 Energy Gun 27 | . . . 1 7 3 3 1 2 . . 2 . . . . 1 . . . 1 . . . . . 2 . . 2 . 2 Energy Cannon 19 | . . . 1 . . . . . . 1 . 1 1 . . . . . . . . . . 1 . 4 . 1 2 4 3 Ballistic Gun 21 | 2 . . 3 2 1 3 4 3 . 1 . 1 . . . 1 . . . . . . . . . . . . . . . Ballistic Cannon 23 | . . . 2 8 3 1 . . . . . . . . . . 2 . . . 3 . . 1 . 3 . . . . . Launcher 7 | . . . 1 2 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . 1 . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . . . 4 . 2 1 . . . . . 1 . . . 1 . . 1 . . . 4 . 1 . . 3 7 2 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . System Corruption 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . 7 . Parts Lost 86 | . 1 . 4 3 4 5 . 2 . 3 . 1 2 . 5 1 2 4 . . 3 . 1 . . 20 . 3 5 6 11 Power 15 | . . . 1 . 2 . . . . 1 . . 1 . 1 . . 2 . . . . . . . 6 . . . . 1 Propulsion 12 | . . . 1 1 1 . . . . 1 . . . . 2 . 1 . . . . . . . . 3 . 1 1 . . Utility 40 | . 1 . 2 1 1 3 . 1 . . . . 1 . 2 . . 2 . . 3 . 1 . . 6 . 1 2 5 8 Weapon 19 | . . . . 1 . 2 . 1 . 1 . 1 . . . 1 1 . . . . . . . . 5 . 1 2 1 2 Highest Loss Streak 7 | . 1 . 2 1 3 2 . 2 . 1 . 1 2 . 5 1 2 2 . . 1 . 1 . . 7 . 2 5 1 7 To Critical Strikes 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 100 97 96 100 99 98 99 92 92 91 91 84 76 84 90 85 85 86 85 82 82 79 81 82 86 95 92 89 85 86 Engine 4 | . 13 14 13 9 9 9 7 6 . . 6 1 . 7 2 2 6 7 6 6 . . . . . . . . . . . Core 1 | . . . . . . . . . . . . 5 6 . . 3 . . . . 4 5 5 4 . . . . . . . Reactor 3 | . . . . . . . . . 7 7 . . . . 4 6 6 4 6 6 5 5 5 6 11 9 9 9 8 8 8 Treads 18 | . 5 28 28 26 27 26 29 29 23 23 23 23 23 23 23 19 19 20 20 20 11 11 11 11 11 9 14 14 11 8 8 Device 13 | . 1 . . 7 11 10 13 9 15 10 . 7 7 7 16 15 5 5 6 6 14 16 14 12 11 17 25 21 27 29 30 Storage 7 | . 14 14 14 9 9 9 7 7 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 9 11 8 4 4 4 4 5 Processor 8 | . 12 . . . . . 4 7 7 7 7 12 10 . . 4 13 13 13 13 11 11 11 11 11 15 21 23 19 17 11 Hackware 1 | . . . . . . 4 10 8 7 7 14 1 . . . 2 . . . . . . . . . . . . . . . Protection 7 | . . 14 14 17 15 11 1 3 . 3 7 7 4 7 6 6 6 6 6 6 7 5 5 5 5 8 4 3 3 4 6 Energy Gun 6 | . . . 7 9 17 10 7 11 7 7 9 15 12 7 7 6 3 . . 4 5 5 5 5 5 1 4 4 5 . 5 Energy Cannon 3 | . . . 4 . . . . . . 3 5 . 2 7 7 6 3 . . . . . . . . 6 4 4 4 12 10 Ballistic Gun 5 | . 28 28 7 6 3 9 14 9 15 10 7 6 7 7 7 5 6 6 6 5 . . . . . . . . . . . Ballistic Cannon 3 | . . . 6 7 5 6 . . . . . . . . . . 4 13 13 7 10 11 11 11 11 6 4 4 2 . . Peak Build Rating 206 | 7 8 9 12 29 42 42 50 69 69 69 59 65 80 77 80 88 82 79 78 87 98 95 95 106 105 124 120 126 173 194 206 Average Rating 83 | 5 7 9 11 22 31 39 46 52 69 61 56 63 70 76 71 83 79 77 78 77 95 93 92 100 105 114 117 116 149 179 198 On Entrance 73 | . 7 8 9 10 29 42 42 50 69 69 59 58 65 76 77 75 81 78 78 78 87 93 93 90 106 105 108 116 126 163 191 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 189 | 15 29 36 43 49 49 53 47 66 66 66 61 98 90 90 110 120 107 109 98 98 126 108 108 118 117 124 101 147 162 187 189 Greatest Support 165 | 26 40 40 40 60 67 69 89 123 118 125 117 112 112 112 126 126 126 126 126 128 140 140 140 140 140 145 123 135 165 165 160 Greatest Overweight (x) 2 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 14 15 15 15 15 15 15 15 15 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 3 10 11 15 15 15 15 15 15 15 15 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 2 5 10 14 14 14 14 14 13 15 14 14 16 19 18 18 19 19 19 20 19 19 20 19 19 20 19 19 19 18 19 18 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 3 10 11 15 15 15 14 15 15 15 15 15 17 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 20 20 17 Class Distribution -------------------- 27% | Tank 12% | Scavenger-Tank 12% | Mutant 11% | Gunner 10% | Hacker-Tank 7% | Skirmisher 4% | Scavenger-Gunner 3% | Hacker-Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Hacker-Tank | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Tank | -7/Garrison Hacker-Tank | -7/Factory Hacker-Tank | -7/Garrison Hacker-Tank | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Tank | -7/Zion Derelict-Tank | -6/Proximity Caves Derelict-Tank | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Data Miner Skirmisher | -5/Proximity Caves Tank | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Tank | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/DSF Gunner | -2/Research Tank | -2/Testing Tank | -1/Access Resources | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res DSF Res Tes Acc Matter Collected 16221 | 342 234 85 377 913 443 1137 769 635 . 640 274 218 1630 229 798 615 131 559 . 385 925 212 440 146 38 2287 60 199 506 645 349 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 29007 | 157 426 144 587 1938 724 1664 1149 1563 . 1711 400 397 933 . 585 727 233 603 . 431 1112 . 417 212 5 3118 128 471 749 4646 3777 Parts 1374 | 10 31 12 48 97 36 79 73 66 . 80 22 21 35 . 25 37 10 21 . 21 53 . 19 9 2 119 13 11 26 216 182 Haulers Intercepted 9 | . 1 . . 4 . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 . Recyclers Shooed 4 | . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 183 | . . . 13 . . . . . . . . 27 40 . 42 . . 19 . 21 . . 19 . 2 . . . . . . Prevented 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res DSF Res Tes Acc Combat Hostiles Destroyed 518 | . 12 5 18 39 20 33 22 31 . 36 7 10 19 . 9 12 4 15 . 12 19 1 9 4 1 56 2 9 11 56 46 Melee 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Guns 242 | . 12 5 9 23 17 22 22 26 . 28 4 10 15 . 6 8 3 4 . 6 4 . . 1 1 3 . 1 1 5 6 Cannons 236 | . . . 9 11 3 6 . . . 8 3 . 4 . 2 4 1 11 . 6 15 1 8 3 . 47 2 8 8 43 33 AOE 12 | . . . . 3 . 5 . 4 . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 30 | 2 5 . 2 5 2 1 . 1 . . . . 1 . . . 1 1 . 1 . . . . . . . 1 2 3 2 Worker 16 | . 1 . . . . 3 1 . . . . . . . . 2 . . . . 1 . . . . 4 . . . 1 3 Builder 14 | . . . . 3 . . 2 . . . . . . . . 1 . . . . 1 . . . . 4 . . . 1 2 Tunneler 6 | 4 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 9 | . 1 . . 4 . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycler 6 | 1 . . . . . . 1 . . . 1 . . . . . . . . . 2 . . . . 1 . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operator 5 | . . . . 3 . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Drone 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . Watcher 11 | . 1 . . . . 2 1 . . . 2 . . . . . . . . . 1 . . . . 1 . . . 1 2 Swarmer 68 | . 6 3 3 . 6 . 5 5 . 7 3 5 6 . . 1 . 2 . 4 4 . . . . . . 4 . 4 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 200 | . 6 2 1 26 5 21 6 9 . 17 2 4 8 . 5 8 . 7 . 4 4 . 6 2 . 21 . . 1 22 13 Brawler 9 | . . . . 1 . 2 . 1 . . . . 2 . . . . . . 1 . . . . . 1 . . 1 . . Duelist 22 | . . . . 1 . 4 2 2 . 4 . . 2 . 1 . . 3 . . 1 . 1 . . . . . . . 1 Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Sentry 53 | . . . 1 8 5 5 4 4 . 3 1 1 1 . 1 1 . 2 . 1 3 . 1 . . 7 . . . . 4 Specialist 14 | . . . . . . . . 8 . 2 . . . . . . . . . . . . . . . . . 4 . . . Hunter 38 | . . . . 3 . 1 . 2 . 3 . . . . . . . . . . . . 1 1 . 10 . . 5 10 2 Programmer 70 | . . . . . 3 . 5 . . . 1 . . . 1 2 . . . . 7 . . 1 . 16 2 . . 13 19 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Q-Series 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 Behemoth 5 | . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . 1 . . . . 1 Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Subdweller 13 | . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Thief 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Guerrilla 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Fireman 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Knight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 12 | 5 4 3 3 6 4 12 4 7 . 9 2 10 7 . 5 4 4 7 . 4 6 1 4 4 1 9 1 7 6 8 11 Combat Bots Only 11 | . 3 3 3 4 4 10 3 7 . 9 2 10 7 . 5 3 4 7 . 4 6 1 4 4 1 9 1 7 6 7 11 Max Kills in Single Turn 6 | 2 2 2 1 4 1 6 2 4 . 2 2 2 2 . 1 2 2 1 . 1 2 1 1 2 1 3 1 2 1 2 2 Gunslinging 1 | . 1 1 . 1 . . . 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . 2 . 5 . 4 . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res DSF Res Tes Acc Hostile Shots Fired 3423 | . 53 21 61 141 125 163 168 257 . 201 28 100 70 . 97 90 6 123 . 52 102 42 31 . . 568 2 129 128 411 254 Missed 843 | . 12 8 18 33 28 38 38 80 . 58 6 26 9 . 22 24 . 18 . 12 24 9 5 . . 119 . 31 27 101 97 Damage Taken 32710 | . 269 128 784 1341 1457 1840 1066 1449 . 1269 348 743 687 . 1041 429 68 1339 . 510 958 411 292 33 . 6108 38 1469 1804 4205 2624 Core 2141 | . 61 . 73 78 134 102 69 155 . 63 95 70 92 . 83 47 17 39 . 14 52 19 24 . . 320 . 102 147 171 114 Absorbed by Shields 4551 | . . . . . . . 112 371 . 318 . . . . 44 313 . . . . 250 153 106 9 . 543 . . 141 1301 890 Reduced by Siege Mode 1716 | . . . . . . . . . . . . . 28 . 37 10 3 52 . 21 75 38 21 . . 566 . 246 28 451 140 Ignored by Resistances 11422 | . 87 37 206 389 417 510 383 591 . 467 99 441 353 . 363 213 21 379 . 147 331 232 109 11 . 2138 10 420 528 1503 1037 Regen/Repaired (Parts) 3576 | . 37 . . 91 . 252 927 . . . 332 . . . . 450 . . . . 248 . . 73 . 426 . . . 740 . Core Remaining (%) 70 | 100 . . 46 . . 42 . . . . . . . . 10 . . . . 86 . . . . 90 72 . 92 . 78 92 Volleys Fired 1271 | 12 30 12 74 81 63 89 59 76 . 67 12 13 38 . 21 30 6 27 . 24 54 13 14 4 2 165 7 24 25 135 94 Largest 4 | 2 2 2 2 3 3 3 3 3 . 3 3 3 3 . 3 3 3 3 . 3 3 3 3 3 3 3 3 3 3 3 4 Hottest 418 | 40 40 40 119 160 170 170 114 177 . 206 206 211 213 . 213 213 211 121 . 156 189 189 189 189 189 267 236 259 274 353 418 Shots Fired 3325 | 24 60 25 121 219 136 256 178 178 . 184 35 38 88 . 63 83 13 81 . 68 135 34 42 12 6 397 11 66 69 374 329 Gun 1747 | 24 60 25 77 140 114 201 178 173 . 163 30 38 71 . 41 53 6 27 . 33 47 12 14 4 2 40 2 23 23 39 87 Cannon 1565 | . . . 42 76 22 52 . . . 21 5 . 17 . 22 30 7 54 . 35 88 22 28 8 4 357 9 43 46 335 242 Launcher 13 | . . . 2 3 . 3 . 5 . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1415 | 24 60 25 61 135 46 180 118 74 . 101 12 13 26 . 20 28 11 81 . 56 88 22 28 8 4 154 2 20 18 . . Thermal 1888 | . . . 58 81 90 73 60 99 . 83 23 25 62 . 43 55 2 . . 12 47 12 14 4 2 237 9 46 48 374 329 Explosive 13 | . . . 2 3 . 3 . 5 . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Entropic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Robot Hit Streak 76 | 11 15 14 25 27 22 76 42 31 . 43 25 34 57 . 28 26 36 47 . 43 27 23 19 7 1 39 41 47 26 68 50 Robot Miss Streak 5 | 1 2 1 2 2 1 2 5 2 . 2 1 . 2 . 1 1 . 1 . 2 2 1 1 2 1 3 . 1 1 2 4 Penetration Max 1 | . . . . 1 . 1 1 1 . 1 . . 1 . . 1 1 1 . 1 . . 1 1 . 1 . 1 . . . Secondary Targets 34 | . 3 1 . 2 3 3 2 4 . 10 . 4 2 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 2 | . 1 1 . 1 1 1 1 2 . 1 . 1 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 2466 | 18 45 21 69 180 97 211 135 129 . 146 22 32 71 . 53 59 10 69 . 48 93 31 34 8 2 273 5 47 52 269 237 Core Hits 1061 | 6 22 8 26 85 32 86 52 71 . 63 12 15 34 . 16 26 5 32 . 21 41 4 19 7 1 117 4 19 18 114 105 Critical Kills 37 | . . . 1 1 . 2 . . . . . . 2 . 1 3 3 2 . 3 . . . . . 5 . . . 8 6 Critical Parts Destroyed 24 | . . . 1 . 1 . . 3 . 1 . 2 1 . 1 4 1 5 . 4 . . . . . . . . . . . Critical Strikes 170 | . . . 4 9 5 10 3 9 . 5 . 3 5 . 2 7 4 12 . 13 15 2 3 1 . 29 1 6 8 8 6 Burn 49 | . . . . 5 4 4 3 6 . 4 . 1 2 . . . . . . 1 5 . 1 . . 6 1 3 3 . . Meltdown 20 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 5 . . . 8 6 Destroy 42 | . . . 2 1 1 2 . 3 . 1 . 2 3 . 1 7 4 8 . 7 . . . . . . . . . . . Blast 57 | . . . 2 3 . 4 . . . . . . . . . . . 4 . 5 10 2 2 1 . 17 . 3 4 . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Sunder 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 13 | . . . . 10 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 10 | . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 72228 | 250 589 272 1482 4348 2216 5406 2919 3246 . 3601 627 874 1985 . 1613 1743 194 1554 . 986 2932 930 950 303 60 9676 169 1553 1849 10718 9183 Guns 30296 | 250 589 254 870 2464 1674 3534 2824 3002 . 3090 440 874 1558 . 947 971 43 188 . 306 852 276 255 81 22 671 44 324 360 1122 2411 Cannons 39452 | . . . 612 1223 538 1159 . . . 511 187 . 427 . 666 739 151 1366 . 680 2003 654 695 222 38 8451 120 1229 1489 9531 6761 Explosions 1788 | . . . . 264 . 703 . 244 . . . . . . . . . . . . 77 . . . . 500 . . . . . Melee 353 | . . . . 353 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 339 | . . 18 . 44 4 10 95 . . . . . . . . 33 . . . . . . . . . 54 5 . . 65 11 Kinetic 25397 | 250 589 254 831 2185 968 3327 1717 1259 . 1647 116 266 574 . 403 355 194 1554 . 799 2003 654 695 222 38 3328 37 607 525 . . Thermal 44078 | . . . 651 1502 1244 1366 1107 1743 . 1954 511 608 1411 . 1210 1355 . . . 187 929 276 255 81 22 5697 127 946 1071 10653 9172 Explosive 1700 | . . . . 264 . 703 . 244 . . . . . . . . . . . . . . . . . 489 . . . . . Electromagnetic 108 | . . . . . . . . . . . . . . . . . . . . . . . . . . 108 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 353 | . . . . 353 . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 253 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 253 . . Highest Corruption 33 | . 1 1 1 . 2 2 7 7 7 7 7 7 10 10 1 . . . . . 1 1 . . . 13 . . 4 14 33 Average Corruption 4 | . 1 1 1 . 1 1 4 7 7 7 7 7 7 10 1 . . . . . 1 1 . . . 3 . . 3 5 16 Corruption Purged 8 | . . . . . . 3 . . . . . . . . . . . . . . . 1 . . . . . . 4 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 586 | . 1 4 23 . 17 . 44 37 2 43 46 21 72 3 6 . . . . . 11 . . . . 72 . . 9 95 80 Message Errors 144 | . . 1 8 . 4 . 13 6 . 9 17 6 19 . 1 . . . . . 1 . . . . 18 . . 4 21 16 Matter Fused 136 | . 1 . 6 . 1 . 12 4 . 13 14 2 14 1 2 . . . . . 3 . . . . 22 . . 2 22 17 Heat Flow Errors 72 | . . 1 5 . 1 . 1 6 1 5 4 5 10 . 2 . . . . . 1 . . . . 7 . . 1 13 9 Energy Discharges 68 | . . . 1 . 2 . 6 4 . 5 5 1 16 . . . . . . . . . . . . 7 . . 1 12 8 Parts Rejected 7 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . 3 . . . 2 . Parts Fused 6 | . . . . . . . 1 . . . . . 1 . . . . . . . 1 . . . . 1 . . . 1 1 Data Loss (minor) 60 | . . . 1 . 1 . 5 9 . 5 1 3 5 1 . . . . . . 2 . . . . 8 . . 1 7 11 Data Loss (major) 27 | . . 1 1 . 3 . . 4 1 3 2 1 2 1 . . . . . . 1 . . . . 1 . . . 4 2 Misfires 18 | . . 1 1 . . . 2 1 . . 1 1 . . 1 . . . . . 2 . . . . 2 . . . 4 2 Alerts 14 | . . . . . 1 . 2 . . 2 1 2 1 . . . . . . . . . . . . 1 . . . 2 2 Weapon Failures 34 | . . . . . 4 . 1 3 . 1 1 . 3 . . . . . . . . . . . . 2 . . . 7 12 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 712 | . . . . 27 . 30 10 . . 27 . . 2 . . . . 23 . 16 93 1 . . 8 45 . 19 . 294 117 Projectiles 624 | . . . . 7 . . . . . 27 . . 2 . . . . 23 . 16 93 1 . . 8 45 . 19 . 266 117 Explosions 30 | . . . . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . Melee 58 | . . . . 20 . . 10 . . . . . . . . . . . . . . . . . . . . . . 28 . Knockbacks 104 | . . . 4 11 1 15 . . . . . . . . . . 1 15 . 8 12 . 8 1 1 25 . 2 . . . Impact 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 93 | . . . 3 10 1 13 . . . . . . . . . . 1 13 . 7 12 . 6 1 1 23 . 2 . . . Secondary 9 | . . . 1 . . 1 . . . . . . . . . . . 2 . 1 . . 2 . . 2 . . . . . Self-Inflicted Damage 152 | . . . . . . 108 . 44 . . . . . . . . . . . . . . . . . . . . . . . Shots 4 | . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . Rammed 24 | . . . . 5 1 3 6 . . . . . . . . . . . . . . . . . . 3 1 . . 2 3 Targets Rammed 30 | . . 1 . 5 1 3 10 . . . . . . . . 1 . . . . . . . . . 3 1 . . 2 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 6 | . . 1 . . . . 4 . . . . . . . . 1 . . . . . . . . . . . . . . . Highest Temperature 454 | . 2 233 245 413 363 367 304 314 225 247 438 391 351 . 224 435 204 177 . 416 341 234 162 184 259 444 51 45 193 454 115 Average Temperature 99 | . 2 51 52 97 133 103 81 66 128 64 126 173 96 . 60 116 116 72 . 142 124 64 55 82 126 109 29 17 40 153 57 Received Heat Transfer 8502 | . 48 78 138 891 495 1071 279 393 . 478 42 234 180 . 351 188 138 504 . 99 252 271 143 . . 1026 . 396 26 542 239 Effects 43 | . . . 1 1 3 3 . 4 . 1 1 2 2 . . 2 . . . 3 6 2 . . . 12 . . . . . Shutdowns 6 | . . . . . . . . . . . 1 1 . . . 1 . . . . 1 . . . . 2 . . . . . Energy Bleed 15 | . . . 1 1 1 . . 1 . 1 . . . . . 1 . . . 1 3 . . . . 5 . . . . . Interference 19 | . . . . . 2 3 . 3 . . . . 2 . . . . . . 1 2 2 . . . 4 . . . . . Matter Decay 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations 91 | . . . . . . . . . . . 2 . 4 . 2 2 1 3 . 3 9 1 4 1 2 15 . 3 4 21 14 Total Turns 2037 | . . . . . . . . . . . 7 . 73 . 56 51 21 93 . 75 349 53 61 11 6 335 . 63 30 438 315 Longest Duration 184 | . . . . . . . . . . . 4 . 37 . 43 30 21 42 . 33 184 53 21 11 5 61 . 43 19 78 80 Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Impact Corruptions 3 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 . Robots Melted 24 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 5 . . 2 8 7 Combat Hostiles 24 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 5 . . 2 8 7 Parts Melted 139 | . . . . 4 3 3 2 8 . 2 . 1 4 . 1 . . 1 . 1 2 . . . . 18 4 1 2 32 50 Heat Transferred 57011 | . . . 808 2758 2331 2701 2146 3936 . 2812 629 888 1961 . 1415 1591 . . . 407 1826 444 518 138 37 7022 274 1829 1817 10212 8511 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res DSF Res Tes Acc Peak Influence 1482 | 25 380 141 . 705 1237 1011 465 1419 645 1482 800 . . . . 612 . . . . 481 . . . . 467 230 351 219 565 715 Initial 674 | . 13 16 . 6 401 519 298 49 645 405 674 . . . . 102 . . . . 333 . . . . 150 153 152 166 23 115 Average 375 | 10 177 86 . 388 871 730 185 758 645 1042 604 . . . . 227 . . . . 231 . . . . 192 163 268 91 280 415 Maximum Alert Level 4 | . 1 . . 3 4 3 2 4 2 4 3 . . . . 2 . . . . 2 . . . . 2 1 1 1 2 3 Low Security (%) 35 | 100 69 100 . 27 . . 52 16 . . . . . . . 54 . . . . 37 . . . . 52 89 34 97 13 24 Level 1 31 | . 30 . . 17 . . 44 5 . . 5 . . . . 40 . . . . 54 . . . . 46 10 65 2 72 20 Level 2 19 | . . . . 51 31 40 2 16 100 10 80 . . . . 5 . . . . 7 . . . . 1 . . . 13 48 Level 3 10 | . . . . 3 45 59 . 39 . 42 13 . . . . . . . . . . . . . . . . . . . 6 Level 4 4 | . . . . . 22 . . 21 . 46 . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Squads Dispatched 99 | . 3 . . 9 . 7 8 . . . 4 . 1 . . 10 . . . . 5 . . . . 17 1 2 2 14 16 Investigation 24 | . 3 . . 5 . 3 2 . . . 2 . . . . 3 . . . . . . . . . 1 . . . 3 2 Extermination 35 | . . . . . . . 5 . . . 2 . . . . 2 . . . . 4 . . . . 9 1 . . 6 6 Reinforcement 21 | . . . . 3 . . 1 . . . . . . . . 2 . . . . 1 . . . . 4 . 2 2 5 1 Assault 7 | . . . . 1 . 4 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Garrison 12 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . 3 . . . . 6 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 1 Haulers Reinforced 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res DSF Res Tes Acc Distress Signals 35 | . . . . 5 3 . 2 . . . . . . . . 2 . . . 1 1 . . . . 5 . . 6 2 8 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 731 | . 18 5 23 62 26 59 25 36 . 36 18 13 25 . 19 19 4 16 . 13 32 1 9 19 1 76 2 12 30 75 57 Peak Tracking Total 13 | . 4 3 3 5 5 7 4 6 . 6 4 13 11 . 5 5 4 7 . 5 4 1 4 12 1 10 2 6 8 9 5 Tactical Retreats 41 | . 2 . 3 2 4 7 . 2 . . . . 2 . 2 2 . . . 1 4 . . 1 . 3 . . 1 3 2 Traps | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res DSF Res Tes Acc Traps Triggered 25 | . 2 . 3 2 2 2 3 2 . 3 . . . . . . . . . . 2 . . . . 1 . . . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . . . . . . . . 1 1 . . . . . 8 . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res DSF Res Tes Acc Machines Disabled 66 | . 1 . 1 1 8 1 4 7 . 5 . 2 2 . . . 1 1 . 1 5 . . . . 14 . 1 . 8 3 Max in Single Turn 3 | . 1 . 1 1 1 1 1 1 . 2 . 1 1 . . . 1 1 . 1 3 . . . . 3 . 1 . 1 1 Garrison Access 5 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . 1 1 . Garrison Relay 8 | . . . . . 2 . . 4 . 2 . . . . . . . . . . . . . . . . . . . . . Phase Generator 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res DSF Res Tes Acc Machines Accessed 103 | . 11 1 2 12 2 7 11 4 1 2 12 1 1 . . 10 1 2 4 . 3 1 1 2 . 6 1 . . 4 1 Terminals 45 | . 8 1 . 7 2 3 4 4 . 2 6 1 . . . 3 . 1 . . . 1 1 . . . 1 . . . . Fabricators 5 | . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . 1 . . . 1 . Repair Stations 15 | . 1 . . 1 . 2 3 . . . 2 . . . . 1 . . . . 1 . . . . 2 . . . 2 . Recycling Units 11 | . 2 . . 2 . 1 . . . . 2 . . . . 2 . . . . 1 . . . . 1 . . . . . Scanalyzers 7 | . . . . 1 . 1 1 . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . Garrison Access 9 | . . . . 1 . . 1 . 1 . 1 . . . . 2 . . . . . . . . . 1 . . . 1 1 Total Hacks 308 | . 36 2 12 35 2 22 34 9 1 4 35 8 1 . . 32 1 6 28 . 7 1 1 3 . 12 1 . . 13 2 Successful 207 | . 20 1 12 24 1 15 20 4 1 2 24 8 1 . . 16 1 6 28 . 5 1 1 3 . 7 1 . . 5 . Failed 100 | . 15 1 . 11 1 7 14 5 . 2 11 . . . . 16 . . . . 2 . . . . 5 . . . 8 2 Catastrophic 9 | . . . . 1 1 . 1 . . . 2 . . . . 2 . . . . 1 . . . . . . . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 83 | . 20 4 . 19 . 4 11 . . . 7 . . . . 14 . . . 1 2 . . 1 . . . . . . . Terminals 145 | . 30 2 . 20 2 8 13 9 . 4 20 8 . . . 18 . 5 . . 2 1 1 . . 1 1 . . . . Fabricators 11 | . . . . . . . 6 . . . . . . . . 1 . . . . . . . . . 2 . . . 2 . Repair Stations 49 | . 2 . . 3 . 9 13 . . . 5 . . . . 3 . . . . 2 . . . . 4 . . . 8 . Recycling Units 14 | . 4 . . 2 . 1 . . . . 2 . . . . 2 . . . . 1 . . . . 2 . . . . . Scanalyzers 27 | . . . . 8 . 4 1 . . . 7 . . . . 3 . . . . 2 . . . . 2 . . . . . Garrison Access 16 | . . . . 2 . . 1 . 1 . 1 . . . . 5 . . . . . . . . . 1 . . . 3 2 Terminal Hacks 101 | . 11 . 12 3 1 5 2 4 . 2 6 8 1 . . 5 1 6 28 . . 1 1 3 . . 1 . . . . Record 40 | . . . 11 . . . . . . . . 8 . . . . 1 5 11 . . 1 1 2 . . . . . . . Part Schematic 10 | . . . . . . . . . . . . . . . . 2 . . 8 . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . 1 . . . . . . . 6 . . . . . . . . . . . . Robot Analysis 8 | . 5 . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . 2 . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Open Door 4 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . 1 . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Emergency Access Points 3 | . . . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Alert Level 4 | . . . . . . 1 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Investigation Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 3 | . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . 1 . Network Status 3 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . 1 . Repair Station Hacks 35 | . 2 . . 2 . 5 12 . . . 4 . . . . 2 . . . . 2 . . . . 3 . . . 3 . Scan Component 19 | . 1 . . 1 . 3 6 . . . 2 . . . . 1 . . . . 1 . . . . 2 . . . 2 . Repair 16 | . 1 . . 1 . 2 6 . . . 2 . . . . 1 . . . . 1 . . . . 1 . . . 1 . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzer 26 | . . . . 8 . 4 1 . . . 7 . . . . 2 . . . . 2 . . . . 2 . . . . . Insert Component 14 | . . . . 4 . 2 1 . . . 3 . . . . 2 . . . . 1 . . . . 1 . . . . . Analyze 12 | . . . . 4 . 2 . . . . 4 . . . . . . . . . 1 . . . . 1 . . . . . Garrison Access Hacks 7 | . . . . 1 . . 1 . 1 . 1 . . . . 1 . . . . . . . . . 1 . . . 1 . Unlock Access 3 | . . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Seal Access 4 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . 1 . Unauthorized Hacks 34 | . 7 1 . 10 . 1 3 . . . 6 . . . . 5 . . . . 1 . . . . . . . . . . Terminals 23 | . 5 1 . 8 . . 1 . . . 4 . . . . 3 . . . . 1 . . . . . . . . . . Assimilate 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 16 | . 4 1 . 5 . . . . . . 3 . . . . 2 . . . . 1 . . . . . . . . . . Operators 5 | . 1 . . 2 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Fabnet 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 2 . . 2 . 1 . . . . 2 . . . . 2 . . . . . . . . . . . . . . . Tunnel 9 | . 2 . . 2 . 1 . . . . 2 . . . . 2 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 62 | . 7 . . 7 2 6 8 3 . 2 6 1 . . . 7 . . . . 4 . . . . 5 . . . 3 1 Full Trace Events 10 | . 1 . . 1 . 2 1 . . . . . . . . 1 . . . . . . . . . 1 . . . 2 1 Feedback Events 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . 1 . . . . . . . 6 . . . . . . . . . . 2 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . 4 . 1 . . . . 3 . . . . 2 . . 8 . 1 . . . . 1 . . . 3 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 16 | . 1 . . 1 . 2 6 . . . 2 . . . . 1 . . . . 1 . . . . 1 . . . 1 . Time 586 | . 26 . . 32 . 63 235 . . . 118 . . . . 28 . . . . 16 . . . . 50 . . . 18 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 11 | . . . . 4 . 2 . . . . 3 . . . . . . . . . 1 . . . . 1 . . . . . Part Schematics Acquired 10 | . . . . 4 . 1 . . . . 3 . . . . . . . . . 1 . . . . 1 . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res DSF Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . 1 . . . . . . . . . 2 1 . 1 . . . . . 2 . . . . . . . Non-combat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 6 | . . . . . . . . . . . . . . . 2 1 . 1 . . . . . 2 . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . parse_system 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 38 | . . . . . 9 . . 17 . 10 . . . . . . . . . . . . . . . . . . 2 . . Machine Destruction 38 | . . . . . 9 . . 17 . 10 . . . . . . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % 6 | . . . . . . . . . . . . . . . 6 6 6 6 6 2 2 2 2 2 . . . . . . . Autooverrided 6 | . . . . . . . . . . . . . . . 2 1 . 1 . . . . . 2 . . . . . . . Robots Rewired 7 | . . . . . . . . 2 . 3 . . 2 . . . . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res DSF Res Tes Acc Total Allies 20 | . . . . . . . 1 2 . 3 . . 2 4 3 1 . 1 . . . . . 2 . 1 . . . . . Largest Group 6 | . . . . . . . 1 2 . 2 3 1 2 5 6 2 . 1 . . . . . . . 1 . . . . . Highest-Rated Group 193 | . . . . . . . 26 64 . 86 129 38 62 168 193 131 . 12 . . . . . . . 10 . . . . . Highest-Rated Ally 99 | . . . . . . . 26 39 . 43 43 38 32 51 99 99 . 12 . . . . . . . 10 . . . . . Total Orders 33 | . . . . . . . . . . . . . . . . 6 . . . . 6 . . . . 8 2 . 2 7 2 EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . RETURN 31 | . . . . . . . . . . . . . . . . 6 . . . . 6 . . . . 7 2 . 1 7 2 Ally Attacks 107 | . . . . . . . . 10 . . 28 5 10 . 27 23 . 3 . . . . . 1 . . . . . . . Total Damage 4011 | . . . . . . . . 130 . . 774 143 268 . 1000 1683 . 13 . . . . . . . . . . . . . Kills 40 | . . . . . . . . 2 . . 9 1 3 . 9 16 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res DSF Res Tes Acc Robot Analysis Total 8 | . 5 . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 1 3 . . . . . . . . 1 1 . 3 . . 1 . 1 . 1 1 . 2 . . . . . . Drone Launches 44 | . . . . . . . . . . . . . . . . 6 . . . . 6 . . . . 7 2 . 13 8 2 Drone Recoveries 32 | . . . . . . . . . . . . . . . . 6 . . . . 6 . . . . 7 2 . 1 8 2 Exploration | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res DSF Res Tes Acc Turns Passed 41968 | 120 957 582 3432 1842 1363 1362 2386 1344 33 1315 1400 617 2064 1286 1040 1843 520 1030 130 622 2195 779 788 671 440 3941 396 247 1304 3592 2327 Spaces Moved 19578 | 79 561 221 1731 846 624 557 1126 608 20 642 827 361 1201 829 573 915 298 559 82 306 727 425 407 320 260 1731 206 71 583 1214 668 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 19028 | . 90 221 1731 846 624 557 1126 608 20 642 827 361 1201 829 573 915 298 559 82 306 727 425 407 320 260 1731 206 71 583 1214 668 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 549 | 78 471 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 160 160 160 160 158 161 163 163 160 155 155 155 155 155 160 160 160 160 160 160 160 160 160 160 160 166 166 146 140 220 Average Speed 166 | 90 111 160 180 160 160 161 164 166 163 160 157 155 155 155 158 160 160 160 160 160 160 160 160 160 160 164 166 193 194 206 220 Slowest Speed 312 | 100 160 160 240 240 163 165 167 167 163 163 160 155 155 155 160 160 160 160 160 160 163 160 160 160 160 270 166 249 312 232 220 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 4 94 53 84 68 49 52 35 95 2 74 30 68 92 84 74 24 52 52 68 57 27 57 54 43 57 50 7 54 49 88 25 Regions Visited 31 Branch Regions 15 Pre-discovered Areas 18 | . 2 . 2 2 . 1 . . . . 2 2 1 1 . 2 . 1 1 . . . . . 1 . . . . . . Known Exits Taken 23 | . 1 . . 1 . 1 1 . 1 . 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken 4 | 1 . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Scrap Searched 47 | . . 2 8 . . . . . . . . 3 6 4 4 . 4 7 . 2 . 2 2 . 3 . . . . . . Spaces Dug 88 | . . . . 2 . . . . . . . . 2 . . 2 . . . . 7 1 . . . 39 5 . 3 20 7 Terrain Destroyed 680 | . . . 11 42 1 27 2 99 . 53 1 5 11 . 12 11 2 10 . 10 50 2 6 . 3 159 6 5 12 69 71 Melee 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 374 | . . . . 10 1 7 2 7 . 3 1 5 11 . 12 11 2 10 . 10 35 2 6 . 3 102 6 5 12 69 42 AOE 304 | . . . 11 30 . 20 . 92 . 50 . . . . . . . . . . 15 . . . . 57 . . . . 29 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res DSF Res Tes Acc Total 26376 | 100 830 424 1911 1149 872 839 1548 800 20 805 900 389 1331 830 660 1230 328 630 81 386 1652 495 511 475 279 2478 249 129 710 2032 1303 Wait 4317 | . 224 188 69 127 137 128 295 36 . 22 35 3 58 . 33 238 12 26 . 44 810 50 86 120 17 444 24 21 22 558 490 Move 19546 | 78 560 220 1730 845 621 556 1125 607 20 641 826 360 1200 828 572 914 297 558 81 305 726 424 406 319 259 1730 206 70 582 1213 667 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 239 | 3 9 2 16 20 9 11 13 9 . 5 6 3 1 2 12 11 3 5 . 1 15 . 1 8 . 19 2 1 16 24 12 Fast Attach 139 | 7 1 . 1 5 2 11 13 5 . 4 1 1 4 . . 3 2 1 . 1 9 3 . 5 . 25 1 2 12 14 6 Attach 145 | . 1 . 5 13 5 6 5 4 . 4 4 1 5 . 13 6 2 3 . 1 6 . . 1 . 16 2 3 12 15 12 Detach 53 | . . . . 5 . . 2 2 . 2 1 1 7 . 3 1 . . . 2 2 . . 2 . 3 1 1 8 7 3 Swap 261 | . 3 1 6 17 16 15 8 14 . 6 8 6 8 . 3 13 4 8 . 5 12 3 3 3 1 53 3 4 9 23 6 Drop 259 | . 2 . 10 21 15 20 18 13 . 8 6 1 4 . 3 13 2 2 . 3 18 2 1 13 . 20 2 3 19 30 10 Fire 1271 | 12 30 12 74 81 63 89 59 76 . 67 12 13 38 . 21 30 6 27 . 24 54 13 14 4 2 165 7 24 25 135 94 Melee 13 | . . . . 10 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 30 | . . 1 . 5 1 3 10 . . . . . . . . 1 . . . . . . . . . 3 1 . . 2 3 Escape Stasis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Rewire 94 | . . . . . . . . 34 . 46 1 . 6 . . . . . . . . . . . . . . . . 7 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x2 / *Mat) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / Sto / Gar) -7/Garrison (discovered 4 exits: *Fac x4) -7/Factory -7/Garrison (discovered 4 exits: *Fac x3 / *Fac) -7/Factory (discovered 6 exits: *Fac x3 / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x4 / [*Upp]) -3/Research (discovered 2 exits: Qua / DSF) -3/DSF -2/Research (discovered 4 exits: *Acc x2 / *Tes x2) -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Discovered new exit (range 11) 191 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 329 | -10/Materials | Central database locked down 344 | -10/Materials | Discovered new exit (range 8) 852 | -10/Materials | Discovered new exit (range 5) 894 | -10/Materials | Repaired Ion Engine 1076 | -10/Materials | Identified exit to Mines 1078 | -10/Materials | Entered Mines 1360 | -10/Mines | Discovered new exit (range 3) 1653 | -10/Mines | Discovered new exit (range 3) 1660 | -10/Mines | Entered Subcaves 1752 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1755 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1830 | -10/Subcaves | Discovered new exit (range 12) 3097 | -10/Subcaves | Visited 4L-MR0's lab 3347 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3567 | -10/Subcaves | Learned 8 Materials zone layouts 3604 | -10/Subcaves | Learned location of Storage (-7) 3720 | -10/Subcaves | Shifting Twisted Machinery released Ripper 3731 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3963 | -10/Subcaves | Discovered new exit (range 10) 4004 | -10/Subcaves | Disturbed a concealed Subdweller 4179 | -10/Subcaves | Core integrity fell below 50% 4378 | -10/Subcaves | Visited Clippyterm 4382 | -10/Subcaves | Learned Factory emergency access door positions 4483 | -10/Subcaves | Visited triangular shrine 4493 | -10/Subcaves | Found Prototype Device 5092 | -10/Subcaves | Entered Materials 5092 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5093 | -8/Materials | Identified exit to Factory 5146 | -8/Materials | Identified V3-11A's Pendant 5311 | -8/Materials | Discovered exit to Factory (range 3) 5651 | -8/Materials | Repaired Med. Armor Plating? 6247 | -8/Materials | Identified exit to Garrison 6674 | -8/Materials | Build established: Scavenger-Tank 6692 | -8/Materials | First assault squad dispatched 6934 | -8/Materials | Entered Garrison 7175 | -8/Garrison | Discovered exit to Factory (range 12) 7226 | -8/Garrison | Triggered checkpoint 7252 | -8/Garrison | Garrison Relay disabled 7350 | -8/Garrison | Triggered checkpoint 7350 | -8/Garrison | Triggered checkpoint 7468 | -8/Garrison | Discovered exit to Factory (range 12) 7472 | -8/Garrison | Triggered checkpoint 7526 | -8/Garrison | Garrison Relay disabled 7611 | -8/Garrison | Spotted B-75 Beast 7634 | -8/Garrison | Triggered checkpoint 7846 | -8/Garrison | Discovered new exit (range 3) 7906 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8026 | -8/Garrison | Destroyed B-75 Beast 8048 | -8/Garrison | Lost 3 parts (1p1n1u) 8258 | -8/Garrison | Build established: Tank 8297 | -8/Garrison | Entered Materials 8495 | -8/Materials | Repaired Arm. Treads 8596 | -8/Materials | Discovered exit to Factory (range 4) 8697 | -8/Materials | First assault squad dispatched 8782 | -8/Materials | Destroyed 8 combat bots 8854 | -8/Materials | Build established: Scavenger-Tank 8998 | -8/Materials | Repaired Gauss Rifle 9248 | -8/Materials | Destroyed 10 combat bots 9542 | -8/Materials | Core integrity fell below 50% 9659 | -8/Materials | Entered Factory 9659 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9660 | -7/Factory | Identified exit to Storage 9723 | -7/Factory | Repaired Gauss Rifle 9782 | -7/Factory | Repaired Arm. Medium Treads 9844 | -7/Factory | Repaired Enh. Autogun 10151 | -7/Factory | Build established: Hacker-Skirmisher 10331 | -7/Factory | Discovered new exit (range 11) 10487 | -7/Factory | Build established: Hacker-Tank 10630 | -7/Factory | Identified exit to Factory 11153 | -7/Factory | Discovered exit to Factory (range 7) 11288 | -7/Factory | Build established: Hacker-Skirmisher 11602 | -7/Factory | Repaired Arm. Treads 11633 | -7/Factory | Repaired Enh. Autogun 11990 | -7/Factory | Repaired Lgt. Treads 12044 | -7/Factory | Identified exit to Garrison 12045 | -7/Factory | Entered Garrison 12165 | -7/Garrison | Triggered checkpoint 12199 | -7/Garrison | Garrison Relay disabled 12259 | -7/Garrison | Triggered checkpoint 12261 | -7/Garrison | Triggered checkpoint 12293 | -7/Garrison | Triggered checkpoint 12370 | -7/Garrison | Build established: Hacker-Tank 12373 | -7/Garrison | Destroyed 7 combat bots 12441 | -7/Garrison | Discovered new exit (range 13) 12460 | -7/Garrison | Identified exit to Factory 12501 | -7/Garrison | Triggered checkpoint 12564 | -7/Garrison | Garrison Relay disabled 12644 | -7/Garrison | Phase Generator disabled 12807 | -7/Garrison | Discovered exit to Factory (range 8) 12835 | -7/Garrison | Triggered checkpoint 12949 | -7/Garrison | Triggered checkpoint 13021 | -7/Garrison | Triggered checkpoint 13153 | -7/Garrison | Garrison Relay disabled 13168 | -7/Garrison | Discovered exit to Factory (range 45) 13168 | -7/Garrison | Discovered exit to Factory (range 66) 13168 | -7/Garrison | Discovered exit to Factory (range 13) 13168 | -7/Garrison | Discovered exit to Factory (range 20) 13357 | -7/Garrison | Triggered checkpoint 13389 | -7/Garrison | Entered Factory 13422 | -7/Factory | Identified exit to Garrison 13422 | -7/Factory | Entered Garrison 13454 | -7/Garrison | Triggered checkpoint 13505 | -7/Garrison | Destroyed 7 combat bots 13590 | -7/Garrison | Destroyed 9 combat bots 13628 | -7/Garrison | Triggered checkpoint 13653 | -7/Garrison | Discovered exit to Factory (range 10) 13686 | -7/Garrison | Triggered checkpoint 13722 | -7/Garrison | Garrison Relay disabled 13794 | -7/Garrison | Discovered new exit (range 5) 13878 | -7/Garrison | Triggered checkpoint 14002 | -7/Garrison | Learned Factory security intel 14148 | -7/Garrison | Triggered checkpoint 14177 | -7/Garrison | Garrison Relay disabled 14264 | -7/Garrison | Discovered exit to Factory (range 3) 14276 | -7/Garrison | Phase Generator disabled 14376 | -7/Garrison | Triggered checkpoint 14420 | -7/Garrison | Triggered checkpoint 14460 | -7/Garrison | Discovered exit to Factory (range 10) 14625 | -7/Garrison | Build established: Scavenger-Tank 14685 | -7/Garrison | Identified exit to Factory 14737 | -7/Garrison | Entered Factory 14737 | -7/Factory | Accompanied by 3 allies 15159 | -7/Factory | Build established: Hacker-Tank 15510 | -7/Factory | Identified exit to Lower Caves 15563 | -7/Factory | Discovered exit to Factory (range 16) 15693 | -7/Factory | Repaired Hvy. Treads 15734 | -7/Factory | Repaired Phase Gun 15755 | -7/Factory | Core integrity fell below 50% 15778 | -7/Factory | Discovered exit to Factory (range 7) 15778 | -7/Factory | Discovered exit to Factory (range 10) 16137 | -7/Factory | Entered Lower Caves 16137 | -7/Lower Caves | Accompanied by 1 ally 16143 | -7/Lower Caves | Met a Warlord Commander 16144 | -7/Lower Caves | Learned location of Warlord (-5) 16145 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 16149 | -7/Lower Caves | Found Encrypted Comm Array 16270 | -7/Lower Caves | Attracted the attention of an 0b10 base 16343 | -7/Lower Caves | Learned 4 Factory zone layouts 16349 | -7/Lower Caves | Destroyed 10 combat bots 16350 | -7/Lower Caves | Learned location of 1 exit from Research 16350 | -7/Lower Caves | Learned 6 Upper Caves zone layouts 16350 | -7/Lower Caves | Learned Factory trap positions 16350 | -7/Lower Caves | Learned Extension emergency access door positions 16350 | -7/Lower Caves | Learned Extension security intel 16350 | -7/Lower Caves | Learned Extension garrison access intel 16646 | -7/Lower Caves | Build established: Gunner 16683 | -7/Lower Caves | Discovered new exit (range 15) 16702 | -7/Lower Caves | Identified exit to Lower Caves 16754 | -7/Lower Caves | Entered another Lower Caves area 17230 | -7/Lower Caves | Learned location of Zion (-7) 17842 | -7/Lower Caves | Discovered new exit (range 12) 17866 | -7/Lower Caves | Identified exit to Zion 17939 | -7/Lower Caves | Found Prototype Device 17939 | -7/Lower Caves | Identified Heart of Steel 17952 | -7/Lower Caves | Murdered Warlord Statue 18547 | -7/Lower Caves | System corruption reached 10% 18549 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 18605 | -7/Lower Caves | Destroyed 7 combat bots 18818 | -7/Lower Caves | Entered Zion 18818 | -7/Zion | Accompanied by 1 ally 18835 | -7/Zion | Build established: Tank 18876 | -7/Zion | System corruption cleaned by Quarantine Array 18924 | -7/Zion | Gained Derelict followers 18942 | -7/Zion | Discovered new exit (range 14) 19382 | -7/Zion | Learned location of Armory (-4) 19483 | -7/Zion | Met Imprinter 19669 | -7/Zion | Given the Hacking Drone Bay 19672 | -7/Zion | Found Prototype Device 20104 | -7/Zion | Entered Proximity Caves 20104 | -6/Proximity Caves | Accompanied by 5 allies 20344 | -6/Proximity Caves | Spotted B-75 Beast 20414 | -6/Proximity Caves | Lost 4 allies 20417 | -6/Proximity Caves | Core integrity fell below 20% 20441 | -6/Proximity Caves | Destroyed B-75 Beast 20454 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20468 | -6/Proximity Caves | Lost 5 parts (1p2n2u) 20511 | -6/Proximity Caves | Learned 4 Factory zone layouts 20553 | -6/Proximity Caves | Heart of Steel transformed into Warbot 20579 | -6/Proximity Caves | Learned 4 Factory zone layouts 20975 | -6/Proximity Caves | Build established: Derelict-Tank 21055 | -6/Proximity Caves | Discovered exit to Factory (range 14) 21144 | -6/Proximity Caves | Entered Factory 21144 | -6/Factory | Accompanied by 1 ally (Warbot) 21144 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 21146 | -6/Factory | Loaded intel: 76 trap records 21265 | -6/Factory | Identified exit to Lower Caves 21514 | -6/Factory | Garrison activated, responded to threat 21569 | -6/Factory | Identified Hacking Drone Bay 21952 | -6/Factory | Build established: Derelict-Gunner 21990 | -6/Factory | Discovered new exit (range 8) 22157 | -6/Factory | Identified exit to Factory 22314 | -6/Factory | Repaired Hvy. Treads 22601 | -6/Factory | Build established: Gunner 22987 | -6/Factory | Entered Lower Caves 23276 | -6/Lower Caves | Build established: Skirmisher 23298 | -6/Lower Caves | Ambushed by wild Derelicts 23437 | -6/Lower Caves | Found Alien Artifact 23437 | -6/Lower Caves | Identified Dimensional Node Initializer 23437 | -6/Lower Caves | Initialized slip node 23494 | -6/Lower Caves | Discovered new exit (range 8) 23506 | -6/Lower Caves | Identified exit to Lower Caves 23507 | -6/Lower Caves | Entered another Lower Caves area 23640 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 23978 | -6/Lower Caves | Attracted the attention of an 0b10 base 24035 | -6/Lower Caves | Destroyed 7 combat bots 24037 | -6/Lower Caves | Identified exit to Data Miner 24037 | -6/Lower Caves | Learned Research trap positions 24537 | -6/Lower Caves | Entered Data Miner 24537 | -6/Data Miner | Discovered new exit (range 6) 24547 | -6/Data Miner | Identified exit to Proximity Caves 24569 | -6/Data Miner | Met Data Miner 24597 | -6/Data Miner | Learned location of Section 7 (-2) 24597 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 24624 | -6/Data Miner | Received God Mode back door access code from Data Miner 24667 | -6/Data Miner | Entered Proximity Caves 24730 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24768 | -5/Proximity Caves | Spotter reported a threat 24802 | -5/Proximity Caves | Spotter reported a threat 24863 | -5/Proximity Caves | Learned Factory emergency access door positions 25228 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 25240 | -5/Proximity Caves | Found Prototype Special Weapon 25240 | -5/Proximity Caves | Identified Molecular Deconstructor 25270 | -5/Proximity Caves | Discovered exit to Factory (range 5) 25289 | -5/Proximity Caves | Entered Factory 25289 | -5/Factory | Evolved 2 slots: Utility x2 25290 | -5/Factory | Identified exit to Upper Caves 25588 | -5/Factory | Build established: Tank 25756 | -5/Factory | Identified exit to Factory 26053 | -5/Factory | Build established: Skirmisher 26060 | -5/Factory | Spotted B-75 Beast 26773 | -5/Factory | Repaired Imp. Heavy Armor Plating 27075 | -5/Factory | Build established: Tank 27484 | -5/Factory | Entered Upper Caves 28003 | -5/Upper Caves | Spotted B-75 Beast 28063 | -5/Upper Caves | Destroyed B-75 Beast 28193 | -5/Upper Caves | Discovered new exit (range 4) 28262 | -5/Upper Caves | Identified exit to Upper Caves 28263 | -5/Upper Caves | Entered another Upper Caves area 28264 | -5/Upper Caves | Identified exit to Warlord 28678 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 29051 | -5/Upper Caves | Entered Warlord 29052 | -5/Warlord | Identified exit to Proximity Caves 29184 | -5/Warlord | Met Warlord 29200 | -5/Warlord | Opened Warlord's prototype stash 29207 | -5/Warlord | Found Prototype Device 29207 | -5/Warlord | Identified Thermal Barrier 29209 | -5/Warlord | Warlord's base attacked by MAIN.C 29220 | -5/Warlord | Found Prototype Reactor 29325 | -5/Warlord | Found Prototype Energy Cannon 29325 | -5/Warlord | Identified Vortex Driver 29336 | -5/Warlord | Found Vortex Driver 29559 | -5/Warlord | Warlord forces counterattacked 29619 | -5/Warlord | Spotted Executioner 29685 | -5/Warlord | Lost 5 allies 29710 | -5/Warlord | Spotted Executioner 29722 | -5/Warlord | Entered Proximity Caves 29751 | -4/Proximity Caves | Lost 4 allies 29886 | -4/Proximity Caves | Spotter reported a threat 30009 | -4/Proximity Caves | Build established: Scavenger-Tank 30010 | -4/Proximity Caves | Discovered exit to Factory (range 9) 30064 | -4/Proximity Caves | Learned 4 Research zone layouts 30162 | -4/Proximity Caves | Entered Factory 30162 | -4/Factory | Evolved 2 slots: Utility x2 30211 | -4/Factory | Identified exit to Research 30379 | -4/Factory | Discovered new exit (range 13) 30485 | -4/Factory | Build established: Scavenger-Gunner 30943 | -4/Factory | Build established: Scavenger-Skirmisher 31197 | -4/Factory | Destroyed 9 combat bots 31199 | -4/Factory | Identified Vortex Chain Reactor 31233 | -4/Factory | Lost 7 parts (2p4u1w) 31554 | -4/Factory | Garrison activated, responded to threat 31622 | -4/Factory | Repaired Imp. Heavy Armor Plating 31780 | -4/Factory | Build established: Tank 32226 | -4/Factory | Build established: Scavenger-Tank 32889 | -4/Factory | Build established: Tank 33380 | -4/Factory | Spotted B-86 Titan 33406 | -4/Factory | Destroyed B-86 Titan 33735 | -4/Factory | System corruption reached 10% 33811 | -4/Factory | Destroyed 9 combat bots 33824 | -4/Factory | Lost 3 parts (2n1w) 33937 | -4/Factory | Lost 3 parts (1p2u) 34103 | -4/Factory | Entered Research 34103 | -3/Research | Evolved 2 slots: Utility x2 34104 | -3/Research | Identified exit to Quarantine 34106 | -3/Research | Loaded intel: 87 trap records 34163 | -3/Research | Build established: Scavenger-Gunner 34499 | -3/Research | Identified exit to DSF 34499 | -3/Research | Entered DSF 34523 | -3/DSF | Additional patrols routed to DSF 34642 | -3/DSF | Discovered new exit (range 22) 34643 | -3/DSF | Destroyed 7 combat bots 34661 | -3/DSF | Sterilization system engaged 34681 | -3/DSF | Ambient heat levels rising (+10) 34696 | -3/DSF | Ambient heat levels rising (+10) 34711 | -3/DSF | Ambient heat levels rising (+10) 34726 | -3/DSF | Ambient heat levels rising (+10) 34741 | -3/DSF | Ambient heat levels rising (+10) 34743 | -3/DSF | Identified exit to Research 34746 | -3/DSF | Entered Research 34746 | -2/Research | Warlord forces began assault on 0b10 34746 | -2/Research | Evolved 2 slots: Utility x2 34770 | -2/Research | Identified exit to Testing 34771 | -2/Research | Distinguished unit "Metalheads" dispatched to help 34771 | -2/Research | Distinguished unit "Railsplitters" dispatched to help 34856 | -2/Research | Research machine network offline 34894 | -2/Research | Lost 4 allies 35032 | -2/Research | Met up with Warlord 35094 | -2/Research | Discovered new exit (range 7) 35108 | -2/Research | Identified exit to Access 35153 | -2/Research | Spotted Striker 35153 | -2/Research | Spotted Executioner 35197 | -2/Research | Spotted Executioner 35200 | -2/Research | Spotted Striker 35206 | -2/Research | Destroyed Executioner 35229 | -2/Research | Lost 8 allies 35309 | -2/Research | Borebot progress halted 35358 | -2/Research | Borebot progress halted 35380 | -2/Research | Discovered exit to Access (range 18) 35407 | -2/Research | Borebot progress halted 35446 | -2/Research | Spotted Striker 35446 | -2/Research | Spotted Striker 35446 | -2/Research | Spotted Striker 35446 | -2/Research | Spotted Striker 35459 | -2/Research | Destroyed Striker 35465 | -2/Research | Destroyed Striker 35504 | -2/Research | Lost 5 parts (1n2u2w) 35825 | -2/Research | Met DD-05H 35826 | -2/Research | Warlord invited to help at Command 35839 | -2/Research | Build established: Gunner 35931 | -2/Research | Found Prototype Protection 35931 | -2/Research | Identified Centrium Heavy Armor Plating 35942 | -2/Research | Spotted Striker 35950 | -2/Research | Spotted Executioner 35964 | -2/Research | Destroyed Executioner 35985 | -2/Research | Spotted Executioner 35988 | -2/Research | Spotted Executioner 36045 | -2/Research | Lost 7 allies 36050 | -2/Research | Entered Testing 36178 | -2/Testing | Lost 4 allies 36389 | -2/Testing | Spotted Striker 36389 | -2/Testing | Spotted Striker 36459 | -2/Testing | Found Prototype Device 36459 | -2/Testing | Identified 2N-1CE's Frost Array 36491 | -2/Testing | Destroyed Striker 36493 | -2/Testing | Destroyed Striker 36494 | -2/Testing | Spotted Alpha 7 36510 | -2/Testing | Destroyed Alpha 7 36596 | -2/Testing | Discovered exit to Access (range 18) 36640 | -2/Testing | Found Prototype Device 36640 | -2/Testing | Identified AEGIS Remote Shield 36762 | -2/Testing | Build established: Skirmisher 37174 | -2/Testing | Scanned by Researcher 37279 | -2/Testing | Destroyed 7 combat bots 38295 | -2/Testing | Build established: Tank 38402 | -2/Testing | Found Prototype Device 38411 | -2/Testing | Identified Adv. Kinecellerator 39104 | -2/Testing | Repaired Lyr. Heavy Armor Plating 39190 | -2/Testing | Spotted PD-HY7QA0A9WM 39266 | -2/Testing | Found Prototype Launcher 39266 | -2/Testing | Identified Adv. Micro-nuke Launcher 39637 | -2/Testing | System corruption reached 10% 39642 | -2/Testing | Entered Access 39642 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 39839 | -1/Access | Garrison activated, responded to threat 39930 | -1/Access | Build established: Scavenger-Skirmisher 40091 | -1/Access | Spotted W6-WZE(K) 40204 | -1/Access | Destroyed W6-WZE(K) 40210 | -1/Access | Spotted B-99 Colossus 40236 | -1/Access | Destroyed B-99 Colossus 40498 | -1/Access | Build established: Tank 40631 | -1/Access | Energy Cycler disabled 40733 | -1/Access | System corruption reached 10% 40774 | -1/Access | Found Prototype Device 40774 | -1/Access | Identified Exp. Thermal Shield 40780 | -1/Access | Destroyed 11 combat bots 40892 | -1/Access | First assault squad dispatched 40972 | -1/Access | Destroyed 7 combat bots 41206 | -1/Access | Spotted B-99 Colossus 41305 | -1/Access | Lost 7 parts (6u1w) 41911 | -1/Access | System corruption reached 30% 41958 | -1/Access | Discovered new exit (range 8) 41967 | -1/Access | Identified exit to Surface 41969 | *** | Escaped! Last Messages --------------- 41919_ P-80 Master destroyed. 41919_ Destroyed Welding Torch. 41919_ U-05 Engineer destroyed. 41920_ K-01 Serf collects debris. 41921_ U-05 Engineer builds a Wall. 41923_ Destroyed Gamma Rifle. 41923_ Mic. Antimatter Reactor melted. 41923_ P-80 Master destroyed. 41924_ K-01 Serf collects debris. 41931_ Ended siege mode. 41931_ K-01 Serf collects debris. 41931_ Acquired 8 matter. 41958_ The Access Shell folds into the floor. 41958_ EXIT=FOUND 41967_ EXIT=IDENTIFIED: SURFACE [Achievement: 40k Club] [Achievement: 50k Club] [Achievement: Torch] [Achievement: Victory By Combat] [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | + ???????????????????????????????????????????????? | | # ???????????????????????????????????????????????? | | # ???????????????????????????????????????????????? | | # ???????????????????????????????????????????????? | | # ???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ##???????????????####?###????????????????????????? | | ##################################???????????????? | | ##################################???????????????? | | ^ %k% ???????????????? | | A % ????????????????? | | #+#############+##### "##????????????????? | | ####### k ### "##????????????????? | | ##???## ### ""##????????????????? | | ##???## u### ##????????????????? | | ##???## ### ""##????????????????? | | ##???## =u k ### ""###???????????????? | | [####### %!= ### ""###???????????????? | | = ####### =!= ## ##???????????????? | | + + %=!= #"# ###???????????????? | | ##########%[%= ### ##????????????????? | | ##########+########## ##????????????????? | | ##########%########## ##????????????????? | | |! ####????## @" ##????????????????? | | =! #####???## "" ##????????????????? | | ![ #####???## ##????????????????? | | | ##???## ##????????????????? | | ######### ##???## ##????????????????? | | # ##???##""""""""""##????????????????? | | + % ##???##"????????"##????????????????? | | ## ##?????????????????????????????????? | | ]## ##?????????????????????????????????? | | ## ##?????????????????????????????????? | | ## ##??????BB? BB???????????????????? | | ## ##??????BB BB???????????????????? | | ########## ##????? ?????????????????????? | | ##### ###???? ?????????????????????? | | ##?## ###???? ?????????????????????? | | ##?## ^^ ###????? ?????????????????????? | | ##### ########## ##???????????????????? | | #####+##+########## #########????????????? | | # # ##########???????????? | | # # ###???????????? | | # # ###???????????? | | # # ###???????????? | | # [ # ########??????? | | ###### # ####+###########?????? | | ### # # % ###?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 263 Energy Generation 61 Energy Capacity 1300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Power Amplification 40 Base Temperature (-) 200 Armor Coverage 2850 Resistance: KI 50 Resistance: TH 50 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 16 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 24 Defensive Hacking 11 Authchip Count 1 Item Schematics ----------------- Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Gauss Rifle | -8/Materials | Scanalyzed Prc. Beam Rifle | -8/Materials | Scanalyzed Adv. Beam Rifle | -8/Materials | Scanalyzed Hvy. Treads | -8/Materials | Scanalyzed Imp. Heavy Treads | -7/Factory | Scanalyzed Adv. Targeting Computer | -7/Factory | Scanalyzed Antimatter Reactor | -7/Factory | Scanalyzed Adv. Signal Interpreter | -6/Factory | Hacked Hcp. Storage Unit | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Railgun | -6/Data Miner | Free Imp. Force Field | -5/Factory | Scanalyzed Vortex Chain Reactor | -4/Factory | Scanalyzed Adv. Quantum Shading Machine | -2/Testing | Archive Stealth Drone Bay | -2/Testing | Archive Cld. Impulse Thruster | -2/Testing | Archive Robot Schematics ------------------ S-27 Virus | -7/Factory | Hacked G-50 Soldier | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free C-55 Analyst | -2/Testing | Archive M-30 Cleanser | -2/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- 40k Club 50k Club All-out Warlord Equal Opportunity Bot Giant Slayer Infiltrator No Signal Overachiever Pyromaniac Torch Turtlemind Ultimate Loadout Victory By Combat Challenges ------------ None Game ------ Seed BoreFireBrace Manual? 0 Play Time 07:25:08 Cumulative 131.4 hours Start 2025.02.01 @ 10:45:57 End 2025.02.02 @ 07:26:27 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 79 Rogue 51 Adventurer 28 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 51 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 23dbde4b-c4b5-45ab-bd7d-64b29e6524b7