Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.14 @ 15:47:58 Player: EuleBlut Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (25) 125 Value Destroyed (395) 395 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1420 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 190/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (1350) Ox26 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Ion Engine Light Ion Engine Light Treads Light Treads Small Storage Unit Small Laser Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Huge Storage Unit > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Light Treads Light Treads Armored Wheel Heat Sink Small Storage Unit Small Laser [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 14 | 4 3 7 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads . | . . . Leg . | . . . Wheel 3 | 2 . 1 Hover . | . . . Flight . | . . . Utility 4 | 1 1 2 Device 1 | . . 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 5 | . 2 3 Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 2 | . 1 1 Ballistic Cannon 2 | . . 2 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 12 | . . 12 Power 2 | . . 2 Propulsion 3 | . . 3 Utility 2 | . . 2 Weapon 5 | . . 5 Highest Loss Streak 6 | . . 6 To Critical Strikes . | . . . Average Backups 7 | 3 5 8 Power 2 | . 1 2 Propulsion 2 | 1 2 2 Utility 1 | . . 1 Weapon 1 | 1 1 1 Tool/Special . | . . . Unused Backups 6 | . . 6 Power 2 | . . 2 Propulsion 2 | . . 2 Utility . | . . . Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 68 | . 84 63 Engine 11 | . 14 10 Wheel 22 | . 28 20 Storage 11 | . 14 11 Energy Gun 8 | . 13 6 Ballistic Gun 8 | . 14 7 Ballistic Cannon 5 | . . 6 Peak Build Rating 9 | 4 7 9 Average Rating 6 | 2 6 7 On Entrance 3 | . 4 6 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 93 | 10 89 93 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 28 | 1 4 28 Average Overweight (x) 3 | . 3 4 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 23 | 6 23 25 Most Carried 11 | 6 7 11 Average Carried 7 | 4 5 8 Final Capacity 25 | 8 25 25 Final Carried 7 | 6 7 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 376 | 185 36 155 Remotely . | . . . Salvage Created 370 | . 46 324 Parts 44 | . 5 39 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 17 | . 3 14 Guns 7 | . 3 4 Cannons 7 | . . 7 AOE 3 | . . 3 Classes Destroyed 5 | . 1 4 Worker 2 | . . 2 Builder 3 | . . 3 Watcher 3 | . . 3 Swarmer 13 | . 3 10 Sentry 4 | . . 4 Best Kill Streak 13 | . 3 13 Combat Bots Only 6 | . 3 6 Max Kills in Single Turn 7 | . 2 7 Gunslinging 1 | . 1 . Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 184 | . 14 170 Missed 45 | . 5 40 Hits 139 | . 9 130 Projectile 139 | . 9 130 Critical Strikes 1 | . . 1 Damage Taken 1439 | . 74 1365 Core 440 | . 30 410 Absorbed by Shields . | . . . Core Remaining (%) 94 | 100 88 . Volleys Fired 51 | . 2 49 Largest 2 | . 2 2 Hottest 70 | . 70 70 Shots Fired 85 | . 4 81 Gun 52 | . 4 48 Cannon 33 | . . 33 Launcher . | . . . Special . | . . . Kinetic 68 | . 2 66 Thermal 17 | . 2 15 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | . 4 8 Robot Miss Streak 5 | . . 5 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 52 | . 4 48 Core Hits 24 | . 3 21 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 4 | . 1 3 Burn 2 | . 1 1 Blast 2 | . . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1543 | . 51 1492 Guns 354 | . 51 303 Cannons 480 | . . 480 Explosions 709 | . . 709 Melee . | . . . Ramming . | . . . Kinetic 722 | . 26 696 Thermal 821 | . 25 796 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 336 | . . 336 Projectiles 4 | . . 4 Explosions 332 | . . 332 Melee . | . . . Knockbacks 2 | . . 2 Impact . | . . . Kinetic 2 | . . 2 Secondary . | . . . Self-Inflicted Damage 93 | . . 93 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 22 | . 18 22 Average Temperature 9 | . 10 9 Received Heat Transfer 267 | . 6 261 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . . 2 Heat Transferred 881 | . 148 733 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . . 1 Low Security (%) 92 | 100 100 89 Level 1 7 | . . 10 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 242 | . 70 242 Initial 20 | . . 20 Average 43 | . 11 57 Influence Increases 550 | . 70 480 Destroy 0b10 Robot/C 340 | . 60 280 Destroy 0b10 Robot/NC 40 | . . 40 Destroy Leader 86 | . 10 76 Disable Machine 30 | . . 30 Destroy Structure 24 | . . 24 Lose Combat Pursuer 30 | . . 30 Influence Decreases 364 | . 20 344 Entered New Map 30 | . . 30 Time Decay 234 | . 20 214 Lost Part 100 | . . 100 Squads Dispatched 3 | . 1 2 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . . 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 6 28 Peak Tracking Total 6 | . 3 6 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 2 | . . 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 1 | . . 1 Terminals 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . . 2 Successful . | . . . Failed 2 | . . 2 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual 2 | . . 2 Terminals 2 | . . 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . . 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 894 | 66 190 638 Spaces Moved 545 | 71 135 339 Core 28 | 27 . 1 Treads . | . . . Legs . | . . . Wheels 517 | 44 135 338 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 140 Average Speed 132 | 72 132 144 Slowest Speed 1450 | 100 140 1450 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 17 | 3 31 18 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 26 | . . 26 Melee . | . . . Projectile 3 | . . 3 AOE 23 | . . 23 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 641 | 86 143 412 Wait 10 | . . 10 Move 543 | 70 134 339 Hop . | . . . Pick Up 21 | 11 3 7 Fast Attach . | . . . Attach 14 | 4 3 7 Detach 1 | . 1 . Swap . | . . . Drop 1 | 1 . . Fire 51 | . 2 49 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 13 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 3) 257 | -10/Materials | Entered another Materials area 257 | -9/Materials | Evolved 2 slots: Utility x2 315 | -9/Materials | Build established: Mutant 823 | -9/Materials | Core integrity fell below 50% 846 | -9/Materials | Lost 4 parts (1p2n1w) 882 | -9/Materials | Core integrity fell below 20% 895 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- U-05 Engineer lays Concrete. R-06 Scavenger collects Lgt. Ion Engine. K-01 Serf collects debris. R-06 Scavenger collects Flight Unit. U-05 Engineer lays Concrete. Arm. Wheel destroyed. U-05 Engineer builds a Wall. K-01 Serf collects debris. R-06 Scavenger collects Terrain Scanner. R-06 Scavenger collects Lgt. Assault Rifle. K-01 Serf collects debris. U-05 Engineer lays Concrete. Lgt. Assault Rifle destroyed. R-06 Scavenger collects Lgt. Assault Rifle. U-05 Engineer lays Concrete. Ion Engine destroyed. R-06 Scavenger collects Lgt. Ion Engine. U-05 Engineer builds a Wall. K-01 Serf collects debris. Heat Sink destroyed. 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