Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.04.04 @ 19:13:21 Player: Vetulus Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (7) 35 Value Destroyed (131) 131 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 1326 Bonus ------- Follower Combat Kills 60 Cogmind --------- Core Integrity 400/400 Matter 300/300 Energy 650/650 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit High-capacity Battery > --- WEAPON (2) ------- Beam Rifle Beam Rifle > --- INVENTORY (10) --- Ion Engine Improved Heat Sink Small Storage Unit Large Storage Unit Small Laser Beam Rifle Beam Rifle Spread Laser Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit High-capacity Battery > --- WEAPON ----------- Beam Rifle Beam Rifle > --- INVENTORY -------- Ion Engine Small Storage Unit Small Laser Beam Rifle Beam Rifle Spread Laser Grenade Launcher [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Battery Storage High-capacity Battery Weapon Beam Rifle Energy Gun Beam Rifle Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 11 | 7 3 1 . Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 1 1 . Device . | . . . . Storage 3 | 1 1 1 . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 3 2 . . Energy Gun 5 | 3 2 . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . Average Slot Usage (%) 97 | . 96 100 77 Engine 13 | . 14 14 11 Treads 27 | . 28 28 22 Storage 26 | . 24 28 22 Energy Gun 27 | . 28 28 22 Naked Turns . | . . . . Heaviest Build 31 | 12 19 31 31 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 6 10 10 Average Capacity 8 | 5 6 9 10 Most Carried 9 | 4 6 8 9 Average Carried 6 | 2 4 7 8 Final Capacity 10 | 6 6 10 10 Final Carried 9 | 2 6 8 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 307 | 191 31 85 . Remotely . | . . . . Salvage Created 158 | . 31 127 . Parts 11 | . 2 9 . Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 7 | . 2 5 . Guns 7 | . 2 5 . Classes Destroyed 2 | . 1 1 . Swarmer 5 | . 2 3 . Grunt 2 | . . 2 . Best Kill Streak 2 | . 2 2 . Combat Bots Only 2 | . 2 2 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 155 | . 18 125 12 Core 23 | . . 23 . Absorbed by Shields . | . . . . Core Remaining (%) 95 | 100 . 90 . Volleys Fired 13 | . 2 11 . Largest 2 | . 2 2 . Hottest 112 | . 112 112 . Shots Fired 26 | . 4 22 . Gun 26 | . 4 22 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 26 | . 4 22 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 7 | . 2 7 . Robot Miss Streak 1 | . . 1 . Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 17 | . 2 15 . Core Hits 8 | . 2 6 . Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 219 | . 29 190 . Guns 219 | . 29 190 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 219 | . 29 190 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 306 | . 102 306 . Average Temperature 145 | . 53 161 . Received Heat Transfer 39 | . . 30 9 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 555 | . 74 481 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 171 | . 110 171 15 Initial 36 | . . 36 . Average 29 | . 24 35 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . . 1 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 12 | . 5 6 1 Peak Tracking Total 3 | . 3 2 . Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 3 | . 1 1 1 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 3 1 2 Successful 4 | . 3 1 . Failed 2 | . . . 2 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 5 | . 3 . 2 Terminals 5 | . 3 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 3 1 . Open Door 1 | . . 1 . Level Access Points 1 | . 1 . . Branch Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 3 | . . 3 . Largest Group 3 | . . 3 3 Highest-Rated Group 40 | . . 40 40 Highest-Rated Ally 16 | . . 16 16 Total Orders . | . . . . Ally Attacks 9 | . . 9 . Total Damage 115 | . . 115 . Kills 2 | . . 2 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1754 | 69 323 1218 144 Spaces Moved 1037 | 41 183 724 89 Core 10 | 10 . . . Treads 1027 | 31 183 724 89 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 158 | 133 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 38 | 3 39 100 13 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1115 | 55 209 761 90 Wait 34 | . 13 21 . Move 1034 | 40 182 723 89 Hop . | . . . . Pick Up 19 | 8 7 3 1 Fast Attach . | . . . . Attach 7 | 6 1 . . Detach . | . . . . Swap 4 | 1 2 1 . Drop 3 | . 2 1 . Fire 13 | . 2 11 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 1 exit: Mat) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Identified exit to Mines 111 | -10/Materials | Identified exit to Materials 318 | -10/Materials | Build established: Mutant 393 | -10/Materials | Entered Mines 475 | -10/Mines | Found a hidden stash of uninstalled traps 578 | -10/Mines | Discovered exit to Materials (range 6) 770 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 903 | -10/Mines | Discovered exit to Materials (range 8) 904 | -10/Mines | Learned 2 Materials zone layouts 1340 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1611 | -10/Mines | Entered Materials 1611 | -9/Materials | Accompanied by 3 allies 1611 | -9/Materials | Evolved 2 slots: Propulsion x2 1612 | -9/Materials | Identified exit to Materials 1755 | -9/Materials | Self-destructed Last Messages --------------- >>Open Door Sealed Doors opened. 01340_ UX-DYR(g): "So I found this thing but I have no idea how to use it. And who the hell trapped this place to begin with?!" 01340_ UX-DYR(g): "I give up! Here you try, I'm outta here before something nasty happens..." 01340_ Tosses Imp. Trap Extractor to the ground. 01340_ UX-DYR(g) triggered Blade Trap. 01340_ Massive razor-sharp blades shoot up from within the floor. 01340_ Carbon-fiber Leg severed. PARAMETERS=PROPULSION_2 LOCATION=MATERIALS GOAL=ESCAPE Loading 2 Materials zones... 01613_ UX-DYR(g): "What?! This place again? I'm sticking with you." 01655_ Acquired Lrg. Storage Unit. 01702_ K-01 Serf cleans the Neutrino Reactor. 01752_ Connecting with Terminal... 01752_ ALERT: Suspicious activity at Terminal M011. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | ????????? # "Y" #??????? | | ?????????????# ## ### # """ #??????? | | ??????????????????#! !#?###/#####+############# | | ??????????????????#! !#?# ## | | ??????????????????##! !!##?# """ + | | ???????????????????######??# """ ## | | ???????????????????????????# """ ########+######## | | ???????????????????????????# #???#! #?# | | ???????????????????????????# #???# """ #?# | | ???????????????????????????# ! #???# """ #?# | | ???????????????????????????# #???# """ #?# | | ???????????????????????????#########?# #?# | | ???????????????????????????????# ### """ #?# | | ?????????????????????##????????# / """ #?# | | ????????????????????##Y#######?# ### """ #?# | | ????????????????????# #?# #?# [ #?# | | ????????????????????? #?# #?##########?## | | ????????????????????? #?# #?????????????? | | ?????????????????????? ]| #?# #?????????????? | | ?????????????????????? ]! #?# #?????????????? | | ??????????????????????? ] #?# #?????????????? | | ??????????????????????? #?# #?????????????? | | ???????????????????????? #?# #?????????????? | | ???????????????????????? #?# #?????????????? | | ??????????????????????###/####?# #?????????????? | | ??????????????# ####### @ #### #?????????????? | | ?????????? g #?????????????? | | ?????????? Tgg #?????????????? | | ?????????? u #?????????????? | | ???????????########+### g ###############??????? | | ??????????????????????#######????# #??????? | | ?????????????????????????????????# """ #??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MolecularMediumField Manual? 0 Play Time 00:08:45 Cumulative 23.2 hours Start 2021.02.25 @ 21:08:22 End 2021.04.04 @ 19:13:21 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 45 Rogue 23 Adventurer 22 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 30 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a3ce4820-f7c4-4846-a1c8-5247a0271c56