Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.13 @ 17:25:44 Player: Ether Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (69) 345 Value Destroyed (1742) 1742 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (70) 70 TOTAL SCORE: 3137 Bonus ------- High Alert Combat Kills 70 Cogmind --------- Core Integrity 0/400 Matter 280/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (16) --- Ion Engine Ion Engine Aluminum Leg Heat Sink Large Storage Unit Advanced Weight Redist. System Recoil Stabilizer Light Armor Plating Heavy Particle Cannon Heavy Particle Cannon Light Assault Rifle High-powered Shotgun Grenade Launcher Datajack Heavy Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Small Storage Unit Large Storage Unit Weight Redist. System Core Shielding Assault Rifle High-powered Shotgun High-powered Shotgun Mini Grenade Launcher Hammer [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Seismic Analyzer Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Impact Weapon Mace Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 72 | 9 16 47 Power 11 | 1 3 7 Engine 11 | 1 3 7 Core . | . . . Reactor . | . . . Propulsion 32 | 2 4 26 Treads . | . . . Leg 32 | 2 4 26 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 3 2 2 Device 1 | 1 . . Storage 5 | 1 2 2 Processor 1 | 1 . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 22 | 3 7 12 Energy Gun 3 | 2 1 . Energy Cannon 2 | . . 2 Ballistic Gun 14 | 1 6 7 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 3 | . . 3 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 20 | . 6 14 Power 2 | . 1 1 Propulsion 12 | . 2 10 Utility . | . . . Weapon 6 | . 3 3 Highest Loss Streak 5 | . 4 5 Average Slot Usage (%) 97 | . 98 96 Engine 12 | . 13 10 Leg 35 | . 27 42 Device 3 | . 6 . Storage 21 | . 21 22 Energy Gun 1 | . 4 . Energy Cannon 1 | . . 2 Ballistic Gun 18 | . 23 14 Impact Weapon 1 | . . 3 Naked Turns . | . . . Heaviest Build 57 | 11 41 57 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 4 | . 4 4 Average Overweight (x) 1 | . 1 1 Largest Inventory Capacity 18 | 6 16 18 Average Capacity 14 | 5 12 16 Most Carried 17 | 6 16 17 Average Carried 13 | 4 11 15 Final Capacity 16 | 6 16 16 Final Carried 16 | 6 16 15 Class Distribution -------------------- 65% | Scavenger-Mutant 34% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 1776 | 290 478 1008 Remotely . | . . . Salvage Created 2049 | 78 636 1335 Parts 138 | 7 49 82 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 60 | . 22 38 Melee 5 | . . 5 Guns 47 | . 22 25 Cannons 6 | . . 6 Classes Destroyed 8 | 2 3 3 Tunneler 2 | 2 . . Recycler 2 | 1 . 1 Watcher 5 | . 2 3 Swarmer 23 | . 12 11 Grunt 28 | . 10 18 Brawler 1 | . . 1 Duelist 1 | . . 1 Sentry 7 | . . 7 Best Kill Streak 6 | 3 5 6 Combat Bots Only 6 | . 5 6 Max Kills in Single Turn 2 | 1 1 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 3699 | . 977 2722 Core 591 | . 189 402 Absorbed by Shields . | . . . Core Remaining (%) 62 | 100 24 . Volleys Fired 206 | 14 93 99 Largest 2 | 2 2 2 Hottest 150 | 90 90 150 Shots Fired 384 | 28 175 181 Gun 359 | 28 175 156 Cannon 25 | . . 25 Launcher . | . . . Special . | . . . Kinetic 296 | . 140 156 Thermal 88 | 28 35 25 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 12 | 5 12 12 Robot Miss Streak 11 | 3 11 6 Penetration Max . | . . . Secondary Targets 4 | . . 4 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 282 | 16 101 165 Core Hits 98 | 4 36 58 Critical Hits 1 | . 1 . Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Melee Attacks 53 | . . 53 Impact 53 | . . 53 Slashing . | . . . Piercing . | . . . Sneak Attacks 4 | . . 4 Combat Hostiles . | . . . Follow-up Attacks 1 | . . 1 Damage Inflicted 4008 | 182 1171 2655 Guns 2855 | 182 1171 1502 Cannons 350 | . . 350 Explosions . | . . . Melee 798 | . . 798 Ramming 5 | . . 5 Kinetic 2415 | . 913 1502 Thermal 790 | 182 258 350 Explosive . | . . . Electromagnetic . | . . . Impact 798 | . . 798 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 68 | . . 68 Projectiles 11 | . . 11 Explosions . | . . . Melee 57 | . . 57 Knockbacks 3 | . . 3 Impact 3 | . . 3 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 1 | . . 1 Kicked 1 | . . 1 Crushed . | . . . Highest Temperature 384 | 208 220 384 Average Temperature 114 | 100 86 148 Received Heat Transfer 996 | . 228 768 Effects 3 | . . 3 Energy Bleed 1 | . . 1 Interference 2 | . . 2 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 3 | . . 3 Impact Corruptions 5 | . . 5 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | 1 . . Heat Transferred 1708 | 496 694 518 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 540 | 15 268 540 Average Influence 179 | 4 82 273 Maximum Alert Level 2 | . 1 2 Low Security (%) 69 | 100 94 45 Level 1 14 | . 5 23 Level 2 16 | . . 31 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 9 | . 3 6 Investigation 4 | . 2 2 Extermination . | . . . Reinforcement 4 | . 1 3 Assault 1 | . . 1 Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 6 | . 2 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 109 | . 36 73 Peak Tracking Total 7 | . 6 7 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 1 | . 1 . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 3 | . 2 1 Max in Single Turn 1 | . 1 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 20 | . 10 10 Terminals 14 | . 7 7 Fabricators . | . . . Repair Stations 3 | . 1 2 Recycling Units 2 | . 2 . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 68 | . 31 37 Successful 39 | . 16 23 Failed 29 | . 15 14 Catastrophic 4 | . 1 3 Database Lockouts . | . . . Manual 16 | . 8 8 Terminals 44 | . 20 24 Fabricators . | . . . Repair Stations 13 | . 5 8 Recycling Units 6 | . 6 . Scanalyzers 5 | . . 5 Garrison Access . | . . . Terminal Hacks 19 | . 8 11 Record 4 | . . 4 Prototype ID Bank 2 | . 1 1 Level Access Points 1 | . 1 . Branch Access Points 1 | . . 1 Scanalyzer Index 1 | . 1 . Alert Level 2 | . 1 1 Locate Traps 1 | . 1 . Reprogram Traps 1 | . 1 . Dispatch Records 1 | . . 1 Maintenance Status 1 | . . 1 Hauler Manifests 2 | . 1 1 Registered Components 1 | . . 1 Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 12 | . 4 8 Scan Component 6 | . 2 4 Repair 6 | . 2 4 Recycling Unit Hacks 4 | . 4 . Process 1 | . 1 . Report Inventory 2 | . 2 . Retrieve Matter 1 | . 1 . Scanalyzer 4 | . . 4 Insert Component 2 | . . 2 Analyze 2 | . . 2 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 20 | . 10 10 Full Trace Events 3 | . 2 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 2 | . . 2 Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 6 | . 2 4 Time 174 | . 52 122 Parts Recycled . | . . . Recycled Matter 46 | . 46 . Retrieved Matter 46 | . 46 . Retrieved Components . | . . . Parts Scanalyzed 2 | . . 2 Part Schematics Acquired 2 | . . 2 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 4516 | 127 2028 2361 Spaces Moved 2150 | 57 1023 1070 Core 12 | 5 7 . Treads . | . . . Legs 2138 | 52 1016 1070 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 153 | 113 158 150 Slowest Speed 240 | 120 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 59 | 5 99 74 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 10 | . . 10 Melee . | . . . Projectile 10 | . . 10 AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 2923 | 88 1265 1570 Wait 347 | . 97 250 Move 2148 | 56 1022 1070 Hop . | . . . Pick Up 48 | 8 20 20 Fast Attach 22 | 6 9 7 Attach 14 | 2 1 11 Detach . | . . . Swap 36 | 1 6 29 Drop 49 | 1 17 31 Fire 206 | 14 93 99 Melee 52 | . . 52 Ram . | . . . Kick 1 | . . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: [*Mat x2] / *Min) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 128 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Identified exit to Materials 302 | -10/Materials | Build established: Mutant 440 | -10/Materials | Core integrity fell below 50% 489 | -10/Materials | Lost 4 parts (1p2n1w) 570 | -10/Materials | Repaired Ion Engine 601 | -10/Materials | Repaired Assault Rifle 759 | -10/Materials | Build established: Scavenger-Mutant 1259 | -10/Materials | Discovered new exit (range 19) 1401 | -10/Materials | Build established: Mutant 2156 | -10/Materials | Entered another Materials area 2156 | -9/Materials | Evolved 2 slots: Propulsion x2 2340 | -9/Materials | Identified exit to Mines 2448 | -9/Materials | Discovered new exit (range 16) 2457 | -9/Materials | Build established: Scavenger-Mutant 2959 | -9/Materials | Repaired Hpw. Shotgun 3063 | -9/Materials | Discovered new exit (range 13) 3690 | -9/Materials | Lost 5 parts (3n2w) 3780 | -9/Materials | Core integrity fell below 50% 4156 | -9/Materials | First assault squad dispatched 4245 | -9/Materials | Core integrity fell below 20% 4254 | -9/Materials | Lost 3 parts (3n) 4456 | -9/Materials | Repaired Aluminum Leg 4484 | -9/Materials | Repaired Aluminum Leg 4517 | -9/Materials | Repaired Mace 4517 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Aluminum Leg Rating: 1 Time: 26 >>Repair Repairing Aluminum Leg... ETC: 26 04484_ Repair station completes Aluminum Leg repairs. 04485_ Connecting with Repair Station... >>Scan(Mace) Scanning Mace... Ready to Repair: Mace Rating: 2 Time: 32 >>Repair Repairing Mace... ETC: 32 04513_ C-30 ARC bursts open, deploying its payload. 04513_ S-10 Pest unfolds itself. 04517_ Repair station completes Mace repairs. 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Armor Plating | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Significant Disruption Challenges ------------ None Game ------ Seed ThermalAnalysisShielding Manual? 0 Play Time 00:47:12 Cumulative 13.3 hours Start 2020.06.10 @ 15:25:47 End 2020.06.13 @ 17:25:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 17 Gallery% 22 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6a4c2305-772e-4d5c-aaf4-815a20eb5b1b