Cogmind - Beta 11 X1 @@@ ROGUE MODE // 2021.02.02 @ 18:29:52 Player: Luigi Panache Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (76) 380 Value Destroyed (2477) 2477 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (1227) 1227 TOTAL SCORE: 8504 Bonus ------- High Alert Combat Kills 227 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 248/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Core (1350) Ox26 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Huge Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (24) --- Improved Ion Engine High-capacity Matter Pod (200) Relay Coupler [NC] (29) Relay Coupler [NC] (24) Shotgun Enhanced Autogun Enhanced Autogun Rocket Launcher Field Lobotomy Kit Shock Trap Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Heat Sink Improved Heat Sink Huge Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Light Armor Plating Improved Light Armor Plating Relay Coupler [NC] > --- WEAPON ----------- Enhanced Autogun Flak Gun > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Light Treads Improved VTOL Module High-capacity Matter Pod Relay Coupler [NC] Relay Coupler [NC] EM Pulse Cannon Shotgun Enhanced Autogun Enhanced Autogun Rocket Launcher Field Lobotomy Kit Shock Trap [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Light Armor Plating Device Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Relay Coupler [NC] Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Slots Evolved 8 | . . . . . 4 . . . 4 Power . | . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . 1 Utility 6 | . . . . . 3 . . . 3 Weapon . | . . . . . . . . . . Parts Attached 94 | . 15 2 3 2 11 38 4 3 16 Power 10 | . 4 1 1 . 1 3 . . . Engine 9 | . 4 . 1 . 1 3 . . . Core 1 | . . 1 . . . . . . . Reactor . | . . . . . . . . . . Propulsion 33 | . 4 . . 2 3 13 1 2 8 Treads 28 | . 4 . . . 3 12 1 1 7 Leg . | . . . . . . . . . . Wheel 2 | . . . . 2 . . . . . Hover . | . . . . . . . . . . Flight 3 | . . . . . . 1 . 1 1 Utility 27 | . 4 . 1 . 4 8 3 1 6 Device 5 | . . . . . 2 2 . . 1 Storage 5 | . 2 . . . . 2 . . 1 Processor 2 | . . . . . . . . 1 1 Hackware 1 | . . . . . . . 1 . . Protection 14 | . 2 . 1 . 2 4 2 . 3 Artifact . | . . . . . . . . . . Weapon 24 | . 3 1 1 . 3 14 . . 2 Energy Gun 3 | . . 1 . . . 2 . . . Energy Cannon 3 | . . . 1 . . 1 . . 1 Ballistic Gun 18 | . 3 . . . 3 11 . . 1 Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 3 . 1 . Parts Lost 39 | . 1 3 . . 3 12 . . 20 Power 4 | . . 1 . . . 2 . . 1 Propulsion 11 | . . . . . 1 1 . . 9 Utility 16 | . . 1 . . 1 7 . . 7 Weapon 8 | . 1 1 . . 1 2 . . 3 Highest Loss Streak 16 | . 1 1 . . 2 4 . . 16 Average Slot Usage (%) 90 | . 94 84 83 100 68 86 95 99 80 Engine 9 | . 14 . 6 14 9 8 9 9 5 Treads 25 | . 26 28 28 20 2 25 27 27 24 Wheel 1 | . . . . 7 12 . . . . Device 4 | . . . . . 5 11 9 9 5 Storage 11 | . 15 14 14 14 9 9 9 9 6 Processor 1 | . . . . . . . . 8 9 Hackware 1 | . . . . . . . 4 9 4 Protection 10 | . 8 11 6 14 12 13 18 9 8 Energy Gun 1 | . . 3 9 . . 1 . . . Energy Cannon 2 | . . . 4 14 6 . . . . Ballistic Gun 18 | . 28 16 14 14 11 16 18 18 12 Naked Turns . | . . . . . . . . . . Heaviest Build 103 | 10 31 31 33 33 39 40 40 40 103 Greatest Support 80 | 20 40 40 40 40 60 60 60 60 80 Greatest Overweight (x) 15 | . . . . . 3 1 . . 15 Average Overweight (x) . | . . . . . 1 . . . 1 Largest Inventory Capacity 34 | . 14 14 14 14 14 34 14 14 24 Average Capacity 13 | . 8 14 14 14 14 14 14 14 23 Most Carried 16 | . 9 12 14 14 14 14 14 14 16 Average Carried 12 | . 7 11 12 13 13 13 13 13 13 Final Capacity 24 | 7 14 14 14 14 14 14 14 14 24 Final Carried 14 | 6 9 12 13 14 13 14 14 14 10 Class Distribution -------------------- 55% | Mutant 36% | Scavenger-Mutant 7% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Commander-Mutant | -8/Recycling Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ----------- Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Matter Collected 2199 | 200 382 193 . 23 160 744 216 42 239 Remotely 85 | . . . . . . 85 . . . Salvage Created 3119 | . 596 327 . . 160 1101 324 102 509 Parts 195 | . 43 20 . . 8 72 23 3 26 Haulers Intercepted 5 | . 1 . . . . 4 . . . Recyclers Shooed 3 | . 2 . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Combat Hostiles Destroyed 59 | . 12 9 . . 3 18 9 . 8 Guns 56 | . 12 9 . . 2 16 9 . 8 Cannons 1 | . . . . . 1 . . . . AOE 2 | . . . . . . 2 . . . Classes Destroyed 11 | . 7 . . . 2 1 . . 1 Worker 3 | . 1 . . . . 2 . . . Hauler 5 | . 1 . . . . 4 . . . Recycler 3 | . 1 . . . . 1 . 1 . Operator 2 | . 1 . . . . 1 . . . Watcher 4 | . 3 . . . . 1 . . . Swarmer 15 | . 5 3 . . . 3 4 . . Grunt 27 | . 7 6 . . . 6 4 . 4 Brawler 1 | . . . . . . . . . 1 Duelist 1 | . . . . . . 1 . . . Sentry 14 | . . . . . 2 8 1 . 3 Hunter 1 | . . . . . 1 . . . . Best Kill Streak 5 | . 3 3 . . 1 4 4 1 5 Combat Bots Only 5 | . 3 3 . . 1 3 4 . 5 Max Kills in Single Turn 2 | . 1 1 . . 1 2 2 1 1 Gunslinging 1 | . . . . . . . 1 . . Exploded 2 | . . . . . . 2 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Damage Taken 6398 | . 698 526 . 30 417 1351 458 . 2918 Core 1292 | . 138 77 . . 80 92 47 . 858 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 58 | 100 . . . 14 . . . 60 . Volleys Fired 271 | . 81 37 . 1 18 78 24 2 30 Largest 2 | . 2 2 . 1 2 2 2 2 2 Hottest 88 | . 40 60 . 60 83 68 50 50 88 Shots Fired 510 | . 160 49 . 1 34 154 48 4 60 Gun 494 | . 160 49 . . 22 154 48 4 57 Cannon 16 | . . . . 1 12 . . . 3 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 478 | . 160 45 . . 22 142 48 4 57 Thermal 17 | . . 4 . 1 12 . . . . Explosive . | . . . . . . . . . . Electromagnetic 15 | . . . . . . 12 . . 3 Robot Hit Streak 27 | . 10 13 . . 22 27 27 7 16 Robot Miss Streak 4 | . 4 2 . . 2 2 2 1 3 Penetration Max . | . . . . . . . . . . Secondary Targets 7 | . 1 1 . . . 1 3 . 1 Max Gunslinging Chain 1 | . 1 1 . . . 1 1 . 1 Shots Hit Robots 397 | . 112 36 . . 28 129 36 3 53 Core Hits 172 | . 37 16 . 1 6 54 15 2 41 Critical Hits 2 | . 2 . . . . . . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . 2 . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5416 | . 891 445 . 16 411 1905 645 64 1039 Guns 4985 | . 865 440 . . 195 1804 645 50 986 Cannons 263 | . . . . . 210 . . . 53 Explosions 70 | . . . . . . 70 . . . Melee . | . . . . . . . . . . Ramming 98 | . 26 5 . 16 6 31 . 14 . Kinetic 4828 | . 865 430 . . 195 1657 645 50 986 Thermal 290 | . . 10 . . 210 70 . . . Explosive . | . . . . . . . . . . Electromagnetic 200 | . . . . . . 147 . . 53 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . 1 1 1 . . . . 4 Average Corruption 1 | . . 1 1 1 . . . . 4 Corruption Purged . | . . . . . . . . . . Effects 9 | . . . 4 2 . . . . 3 Message Errors 5 | . . . 2 2 . . . . 1 Matter Fused 2 | . . . . . . . . . 2 Energy Discharges 2 | . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 34 | . . . . 1 3 30 . . . Shots 1 | . . . . . . 1 . . . Rammed 23 | . 5 1 . 6 1 7 . 3 . Targets Rammed 29 | . 7 1 . 6 1 10 . 4 . Kicked 1 | . 1 . . . . . . . . Crushed 5 | . 1 . . . . 3 . 1 . Highest Temperature 359 | . 18 44 . 26 63 5 18 359 12 Average Temperature 24 | . 6 21 . 16 28 2 10 190 4 Received Heat Transfer 1926 | . 246 207 . 12 81 603 180 . 597 Effects 1 | . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . . 2 . . . . Heat Transferred 569 | . . 25 . . 444 100 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Peak Influence 1096 | . 298 228 . . 84 267 435 337 1096 Initial 1021 | . . 8 . . . 35 150 195 1021 Average 206 | . 107 108 . . 44 118 277 240 1009 Maximum Alert Level 3 | . 1 1 . . . 1 2 1 3 Low Security (%) 67 | . 84 83 . 100 100 85 29 21 . Level 1 21 | . 15 16 . . . 14 55 78 . Level 2 1 | . . . . . . . 15 . . Level 3 9 | . . . . . . . . . 100 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 9 | . 2 . . . 1 1 . . 5 Investigation 2 | . 1 . . . 1 . . . . Extermination . | . . . . . . . . . . Reinforcement 3 | . 1 . . . . 1 . . 1 Assault 2 | . . . . . . . . . 2 Garrison 2 | . . . . . . . . . 2 Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Distress Signals 7 | . 2 . . . 1 4 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 131 | . 33 12 . 5 3 33 13 15 17 Peak Tracking Total 8 | . 7 3 . 8 2 5 4 4 8 Tactical Retreats 9 | . 7 . . . . . 2 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Traps Triggered . | . . . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ---------- Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Machines Disabled 3 | . . . . . . 2 1 . . Max in Single Turn 2 | . . . . . . 2 1 . . Garrison Relay 1 | . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Machines Accessed 22 | . 8 . 2 . 1 3 . 7 1 Terminals 11 | . 5 . . . 1 . . 4 1 Fabricators . | . . . . . . . . . . Repair Stations 2 | . 1 . . . . 1 . . . Recycling Units 6 | . 2 . . . . 1 . 3 . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 70 | . 32 . 2 . 5 8 . 21 2 Successful 39 | . 19 . 2 . 3 5 . 9 1 Failed 31 | . 13 . . . 2 3 . 12 1 Catastrophic 5 | . 1 . . . . 1 . 3 . Database Lockouts . | . . . . . . . . . . Manual 38 | . 13 . 1 . 5 3 . 15 1 Terminals 48 | . 23 . . . 5 . . 18 2 Fabricators . | . . . . . . . . . . Repair Stations 10 | . 5 . . . . 5 . . . Recycling Units 8 | . 4 . . . . 1 . 3 . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . Terminal Hacks 17 | . 10 . 2 . 1 . . 3 1 Record 1 | . . . 1 . . . . . . Part Schematic 2 | . 2 . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 2 | . 1 . . . . . . 1 . Branch Access Points 3 | . 1 . . . 1 . . . 1 Terminal Index 1 | . 1 . . . . . . . . Alert Level 2 | . 1 . . . . . . 1 . Unreport Threat 1 | . 1 . . . . . . . . Zone Layout 3 | . 2 . . . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 8 | . 4 . . . . 4 . . . Scan Component 4 | . 2 . . . . 2 . . . Repair 4 | . 2 . . . . 2 . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . Unlock Access 1 | . . . . . . 1 . . . Unauthorized Hacks 13 | . 5 . . . 2 . . 6 . Terminals 9 | . 4 . . . 2 . . 3 . Track 3 | . 2 . . . 1 . . . . Botnet 5 | . 1 . . . 1 . . 3 . Operators 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . 1 . . . . . . 3 . Mask 1 | . 1 . . . . . . . . Tunnel 3 | . . . . . . . . 3 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 16 | . 7 . . . 1 3 . 4 1 Full Trace Events 5 | . 2 . . . 1 . . 2 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . 2 . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 4 | . 2 . . . . 2 . . . Time 104 | . 52 . . . . 52 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------------ Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Used RIF Installer 1 | . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . 3 . . Attached 1 | . . . . . . . 1 . . Robots Rewired 8 | . . . . . . . . 8 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Total Allies 8 | . . . . . . . . 8 . Largest Group 8 | . . . . . . . . 8 8 Highest-Rated Group 79 | . . . . . . . . 79 79 Highest-Rated Ally 16 | . . . . . . . . 16 16 Total Orders . | . . . . . . . . . . Ally Attacks 117 | . . . . . . . . 117 . Total Damage 497 | . . . . . . . . 497 . Kills 18 | . . . . . . . . 18 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------------- Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Turns Passed 5665 | . 1490 304 524 651 181 1062 357 612 484 Spaces Moved 2395 | 1 694 132 325 240 87 366 180 226 144 Core . | . . . . . . . . . . Treads 2271 | . 654 132 325 240 5 366 180 226 143 Legs 41 | 1 40 . . . . . . . . Wheels 82 | . . . . . 82 . . . . Hover . | . . . . . . . . . . Flight 1 | . . . . . . . . . 1 Fastest Speed 90 | 120 120 160 160 160 90 160 160 160 160 Average Speed 163 | 120 157 160 160 160 108 161 160 160 256 Slowest Speed 1085 | 120 160 160 160 160 260 260 160 160 1085 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 41 | 2 94 17 70 63 8 57 37 61 4 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 4 | . . . 1 . . . . 3 . Known Exits Taken 3 | . 1 . . . 1 1 . . . Unknown Exits Taken 5 | 1 . 1 1 1 . . . 1 . Scrap Searched 1 | . . . . 1 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 2 | . . . . . . 2 . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 2 | . . . . . . 2 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Total 3708 | . 960 176 329 504 140 692 223 473 211 Wait 684 | . 140 1 . 249 19 160 10 86 19 Move 2387 | . 693 131 324 240 86 366 178 225 144 Hop . | . . . . . . . . . . Pick Up 38 | . 10 3 2 4 2 12 2 3 . Fast Attach 31 | . 4 2 . . 4 13 1 1 6 Attach 18 | . 1 . 2 . 3 4 . 1 7 Detach . | . . . . . . . . . . Swap 45 | . 10 . 1 2 4 21 3 1 3 Drop 60 | . 14 1 . 3 3 28 5 4 2 Fire 271 | . 81 37 . 1 18 78 24 2 30 Melee . | . . . . . . . . . . Ram 3 | . . . . 2 1 . . . . Kick 1 | . 1 . . . . . . . . Crush 24 | . 6 1 . 3 . 10 . 4 . Escape Stasis . | . . . . . . . . . . Rewire 146 | . . . . . . . . 146 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Garrison -8/Recycling -6/Factory (discovered 2 exits: *Low x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Mutant 415 | -10/Materials | Core integrity fell below 50% 494 | -10/Materials | Discovered new exit (range 10) 809 | -10/Materials | Repaired Lgt. Treads 836 | -10/Materials | Repaired Lgt. Treads 942 | -10/Materials | Discovered new exit (range 10) 1335 | -10/Materials | Discovered new exit (range 11) 1491 | -10/Materials | Entered Mines 1512 | -10/Mines | Met a Derelict bent on vengeance 1586 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1588 | -10/Mines | Discovered new exit (range 5) 1655 | -10/Mines | Discovered new exit (range 8) 1733 | -10/Mines | Core integrity fell below 20% 1795 | -10/Mines | Entered Exiles 1839 | -10/Exiles | Met 8R-AWN 1861 | -10/Exiles | Met EX-HEX 1942 | -10/Exiles | Met EX-DEC 1974 | -10/Exiles | Learned location of Zion (-7) 2086 | -10/Exiles | Met EX-BIN 2110 | -10/Exiles | Aligned with FarCom system 2112 | -10/Exiles | Given EX-Vault access code 2150 | -10/Exiles | Opened EX-Vault 2163 | -10/Exiles | Found Field Lobotomy Kit 2199 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2300 | -10/Exiles | Discovered new exit (range 14) 2319 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 2319 | -10/Exiles | Entered Mines 2420 | -9/Mines | Learned 4 Materials zone layouts 2476 | -9/Mines | Found a hidden stash of uninstalled traps 2676 | -9/Mines | Discovered new exit (range 11) 2713 | -9/Mines | Excavation squad dispatched 2713 | -9/Mines | A large section of the Mines collapsed 2963 | -9/Mines | Excavation squad dispatched 2970 | -9/Mines | Entered Materials 2970 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2971 | -8/Materials | Identified exit to Storage 3151 | -8/Materials | Entered Storage 3422 | -8/Storage | Lost 4 parts (1p1n1u1w) 3442 | -8/Storage | Build established: Scavenger-Mutant 3464 | -8/Storage | Repaired Lgt. Treads 3491 | -8/Storage | Repaired Lgt. Treads 3766 | -8/Storage | Lost 3 parts (1p2u) 4213 | -8/Storage | Identified exit to Garrison 4213 | -8/Storage | Entered Garrison 4221 | -8/Garrison | Installed Relay Interface Framework 4309 | -8/Garrison | Triggered checkpoint 4392 | -8/Garrison | Garrison Relay disabled 4468 | -8/Garrison | Triggered checkpoint 4496 | -8/Garrison | Triggered checkpoint 4504 | -8/Garrison | Discovered new exit (range 10) 4570 | -8/Garrison | Entered Recycling 4659 | -8/Recycling | Spotter reported a threat 4684 | -8/Recycling | Spotter reported a threat 4699 | -8/Recycling | Spotter reported a threat 4705 | -8/Recycling | Spotter reported a threat 4734 | -8/Recycling | Spotter reported a threat 4737 | -8/Recycling | Spotter reported a threat 4744 | -8/Recycling | Spotter reported a threat 4755 | -8/Recycling | Spotter reported a threat 4755 | -8/Recycling | Spotter reported a threat 4774 | -8/Recycling | Spotter reported a threat 4797 | -8/Recycling | Spotter reported a threat 4809 | -8/Recycling | Spotter reported a threat 4810 | -8/Recycling | Spotter reported a threat 4842 | -8/Recycling | Spotter reported a threat 4850 | -8/Recycling | Spotter reported a threat 4863 | -8/Recycling | Spotter reported a threat 4884 | -8/Recycling | Spotter reported a threat 4916 | -8/Recycling | Spotter reported a threat 4924 | -8/Recycling | Spotter reported a threat 4927 | -8/Recycling | Spotter reported a threat 4976 | -8/Recycling | Spotter reported a threat 4976 | -8/Recycling | Spotter reported a threat 4999 | -8/Recycling | Spotter reported a threat 5019 | -8/Recycling | Spotter reported a threat 5044 | -8/Recycling | Spotter reported a threat 5054 | -8/Recycling | Spotter reported a threat 5054 | -8/Recycling | Spotter reported a threat 5054 | -8/Recycling | Spotter reported a threat 5089 | -8/Recycling | Discovered new exit (range 8) 5101 | -8/Recycling | Spotter reported a threat 5101 | -8/Recycling | Spotter reported a threat 5101 | -8/Recycling | Spotter reported a threat 5107 | -8/Recycling | Spotter reported a threat 5142 | -8/Recycling | Build established: Commander-Mutant 5182 | -8/Recycling | Entered Factory 5182 | -6/Factory | Accompanied by 8 allies 5182 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 5498 | -6/Factory | Garrison activated, responded to threat 5532 | -6/Factory | First assault squad dispatched 5546 | -6/Factory | Lost 3 parts (3u) 5583 | -6/Factory | Identified exit to Lower Caves 5591 | -6/Factory | Build established: Scavenger-Mutant 5659 | -6/Factory | Core integrity fell below 50% 5664 | -6/Factory | Core integrity fell below 20% 5666 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 05641_ Enh. Autogun destroyed. 05641_ Imp. Ion Engine destroyed. 05641_ K-01 Serf collects debris. 05643_ Imp. Light Armor Plating destroyed. 05644_ Slug penetrates Wall. 05645_ K-01 Serf collects debris. 05645_ Lgt. Treads destroyed. 05646_ EM Pulse Cannon destroyed. 05649_ Penetrated by Slug. 05649_ Slug penetrates L-41 Fighter. 05650_ Lgt. Treads destroyed. 05652_ Penetrated by Slug. 05652_ Lgt. Treads destroyed. 05652_ K-01 Serf collects debris. 05652_ Imp. Heat Sink destroyed. 05655_ System corrupted: Matter fused (-5). 05655_ Penetrated by Slug. 05655_ Slug penetrates Wall. 05656_ Penetrated by Slug. 05666_ Imp. VTOL Module destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????# ???" #???? | | ?????????????????????????????????# ??? +???? | | ?????????????????????????????????# ! """ #???? | | ?????????????????????????????????+ """ #???? | | ???????????????????????????? ????# """ #???? | | ????????????????????????????? ??# #???? | | ??????????????????????????????#+## ! #???? | | ??????????????????????????????# #???? | | ??????????????????????????????? ##??? | | ????????????????????????????????? #### | | ??????????????????????????????????? ] | | ????????????????????????????????????? | | ??????????????????????????????????????? ?? | | ????????????????????????????????????????? ???? | | ??????????????????????????????????????????# ###### | | ??????????????????????????????????????????#%## | | ?????????????????????????????????????????## ## == | | ??????????????????????????????????????#### %#= == | | ??????????????????????????????????????# % + | | ??????????????????????????????????????# ## #[ | | ???????????????????######+##??????????# ### ##! | | ???????????????????# #????????### ### ##%% | | ???????????????????# %########## # ##+### | | ???????????????????# h T" #% =[#?? | | ???????????????????# >% ggg h R " # #?? | | ???????????????????# @li % # #?? | | ???????????????????# #######+## #### #?? | | ?????????????? #????? [!#######??# #?? | | ???????????? ############????? ""#????????# #?? | | ??????????? ????????????????????? ""#????????# #?? | | ????????????????????????????????? ""#?????#### #?? | | ????????????????????????????????? G#?????# #?? | | ????????????????????????????????? "???????# #?? | | ????????????????????????????????" ????????# ### | | ????????????????????????????????" ????????# | | ???????????????????????????????? ????????# ###### | | ???????????????????????????????? ?????????# #????? | | ???????????????????????????????? ?????????# #????? | | ????????????????????????????????#?????????# #????? | | ?????????????????????????????????????????##+###### | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# """ | | ?????????????????????????????????????????# """ | | ?????????????????????????????????????????# """ | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# !!! *! | | ?????????????????????????????????????????# !!! | | ?????????????????????????????????????????# !! | | ?????????????????????????????????????????# | | ?????????????????????????????????????????####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Relay Coupler Types 31 Relay Coupler Value 1 Item Schematics ----------------- Grenade Launcher | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointMiniBroadsword Manual? 0 Play Time 00:46:59 Cumulative 257.8 hours Start 2021.02.02 @ 17:31:38 End 2021.02.02 @ 18:29:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 259 Rogue 122 Adventurer 68 Explorer 69 Win Type - Total 17 Types 14/0/2/1/0/0/0/0/0 Lore% 74 Gallery% 83 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0cd54297-59d8-48a1-88a8-9844c4a24636