Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.22 @ 01:21:29 Player: ThatBishHoly Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (28) 140 Value Destroyed (711) 711 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2851 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Compact Battery Compact Battery > --- WEAPON ----------- Field Laser Field Laser Field Laser > --- INVENTORY -------- Deuterium Engine Deuterium Engine Field Laser [Rating: 24] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power 1 | . . 1 . . Propulsion 2 | . . 1 1 . Utility . | . . . . . Weapon 1 | . . . 1 . Parts Attached 38 | 6 10 18 2 2 Power 6 | 1 1 2 . 2 Engine 6 | 1 1 2 . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 2 2 8 . . Treads 8 | 2 2 4 . . Leg 4 | . . 4 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 2 3 . . Device 3 | 1 1 1 . . Storage 3 | . 1 2 . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 14 | 2 5 5 2 . Energy Gun 13 | 1 5 5 2 . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 17 | . 2 3 . 12 Power 6 | . 1 1 . 4 Propulsion 4 | . . 1 . 3 Utility 4 | . 1 1 . 2 Weapon 3 | . . . . 3 Highest Loss Streak 10 | . 1 2 . 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 86 | . 94 87 90 63 Engine 13 | . 13 14 18 12 Treads 20 | . 28 22 . . Leg 6 | . . 8 27 17 Device 7 | . 12 5 . . Storage 14 | . 13 14 18 16 Energy Gun 22 | . 24 22 27 18 Naked Turns 31 | . . . . 31 Heaviest Build 93 | 6 93 93 29 29 Greatest Support 60 | 40 40 60 30 30 Greatest Overweight (x) 8 | . 2 2 . 8 Average Overweight (x) . | . 1 . . . Largest Inventory Capacity 25 | 5 25 25 5 5 Average Capacity 17 | 5 24 17 5 5 Most Carried 9 | 4 9 7 3 2 Average Carried 4 | 1 6 4 2 1 Final Capacity 25 | 5 25 5 5 5 Final Carried 7 | 2 7 4 2 . Class Distribution -------------------- 88% | Mutant 11% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 520 | 265 71 109 . 75 Remotely . | . . . . . Salvage Created 828 | 52 237 443 . 96 Parts 53 | 7 13 28 . 5 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 24 | . 8 11 . 5 Guns 24 | . 8 11 . 5 Classes Destroyed 6 | 1 2 2 . 1 Tunneler 2 | 2 . . . . Watcher 2 | . . 2 . . Swarmer 10 | . 3 3 . 4 Grunt 9 | . 5 4 . . Sentry 4 | . . 4 . . Demolisher 1 | . . . . 1 Best Kill Streak 5 | 2 3 5 . 5 Combat Bots Only 5 | . 3 5 . 5 Max Kills in Single Turn 2 | 1 2 1 . 2 Gunslinging 1 | . 1 . . 1 Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 338 | . 96 126 2 114 Missed 96 | . 30 38 1 27 Damage Taken 2997 | . 708 1031 15 1243 Core 789 | . 157 77 . 555 Absorbed by Shields 232 | . 33 101 . 98 Core Remaining (%) 72 | 100 37 80 . . Volleys Fired 65 | 5 17 33 . 10 Largest 3 | 2 2 2 . 3 Hottest 189 | 60 130 130 . 189 Shots Fired 123 | 10 32 62 . 19 Gun 123 | 10 32 62 . 19 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 5 | 5 . . . . Thermal 113 | 5 32 57 . 19 Explosive . | . . . . . Electromagnetic 5 | . . 5 . . Robot Hit Streak 8 | 3 6 6 . 8 Robot Miss Streak 6 | 2 3 6 . 4 Penetration Max . | . . . . . Secondary Targets 6 | . 1 2 . 3 Max Gunslinging Chain 2 | . 1 1 . 2 Shots Hit Robots 78 | 5 20 42 . 11 Core Hits 61 | 3 11 40 . 7 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 1 1 . . Burn 2 | . 1 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1269 | 62 334 670 . 203 Guns 1254 | 62 325 670 . 197 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 15 | . 9 . . 6 Kinetic 16 | 16 . . . . Thermal 1186 | 46 325 618 . 197 Explosive . | . . . . . Electromagnetic 52 | . . 52 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 3 | . . . . 3 Shots . | . . . . . Rammed 4 | . 1 . . 3 Targets Rammed 4 | . 1 . . 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 497 | 20 444 494 . 497 Average Temperature 178 | 13 154 157 . 331 Received Heat Transfer 1073 | . 389 356 9 319 Effects 22 | . 8 8 . 6 Shutdowns 9 | . 2 3 . 4 Energy Bleed 4 | . 3 . . 1 Interference 3 | . 2 1 . . Short Circuit 2 | . 1 . . 1 Damage (major) 4 | . . 4 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . 2 3 . 1 Heat Transferred 2549 | 100 851 1257 . 341 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Peak Influence 336 | 10 130 336 100 165 Initial 85 | . 6 54 85 65 Average 95 | 3 66 154 88 90 Maximum Alert Level 1 | . . 1 . . Low Security (%) 91 | 100 100 74 100 100 Level 1 8 | . . 25 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 1 . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 1 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 2 | . 1 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 55 | . 15 16 1 23 Peak Tracking Total 12 | . 4 5 1 12 Tactical Retreats 3 | . 2 . . 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 3 | . . . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 3 | . 1 . 1 1 Terminals 2 | . 1 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 10 | . 7 . 1 2 Successful 3 | . 2 . 1 . Failed 7 | . 5 . . 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 9 | . 7 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 2 | . 2 . . . Locate Traps 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . . 1 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 1797 | 118 782 577 24 296 Spaces Moved 756 | 67 219 229 17 224 Core 150 | 16 . . . 134 Treads 406 | 51 219 136 . . Legs 200 | . . 93 17 90 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 120 120 50 Average Speed 185 | 133 310 185 120 82 Slowest Speed 450 | 160 320 320 120 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 4 40 26 4 36 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 1038 | 87 291 322 20 318 Wait 92 | . 20 9 . 63 Move 751 | 66 218 228 17 222 Hop . | . . . . . Pick Up 42 | 9 16 17 . . Fast Attach 1 | . . 1 . . Attach 21 | 6 5 7 1 2 Detach 1 | . 1 . . . Swap 16 | . 5 10 1 . Drop 27 | 1 8 17 1 . Fire 65 | 5 17 33 . 10 Melee . | . . . . . Ram 3 | . . . . 3 Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis 18 | . . . . 18 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 773 | -10/Materials | Core integrity fell below 50% 855 | -10/Materials | Discovered new exit (range 14) 901 | -10/Materials | Entered another Materials area 901 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1458 | -9/Materials | Discovered new exit (range 16) 1478 | -9/Materials | Entered another Materials area 1478 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1502 | -8/Materials | Identified exit to Garrison 1502 | -8/Materials | Entered Garrison 1672 | -8/Garrison | Triggered checkpoint 1730 | -8/Garrison | Discovered new exit (range 13) 1742 | -8/Garrison | Lost 10 parts (4p3n3w) 1770 | -8/Garrison | Core integrity fell below 50% 1773 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1782 | -8/Garrison | Triggered checkpoint 1796 | -8/Garrison | Core integrity fell below 20% 1798 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01765_ Com. Battery destroyed. 01766_ Slammed into G-47 Trooper. 01767_ Com. Battery destroyed. 01767_ Slammed into G-47 Trooper. 01773_ Attempting to access garrison exit controls... 01773_ Remote lockdown engaged. 01781_ Triggered Stasis Trap. 01781_ A bubble of rippling energy engulfs the area. 01781_ Field strength at 94. 01781_ Field strength at 88. 01782_ Beams of light sweep through the air. An alarm sounds. 01782_ Field strength at 73. 01783_ Field strength at 67. 01784_ Field strength at 55. 01785_ Field strength at 49. 01786_ Field strength at 38. 01787_ Field strength at 32. 01788_ Field strength at 20. 01789_ Field strength at 9. 01790_ Stasis field depleted. 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"??" #??????? | | ?????????????????# #?# """" """" #??????? | | ################## #?# #??????? | | #?##############??????? | | #?????????????????????? | | #####################?????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MasterGreatTube Manual? 0 Play Time 00:18:04 Cumulative 12.7 hours Start 2024.04.22 @ 01:06:12 End 2024.04.22 @ 01:21:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 24 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 130x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ca04ba4-ea99-43f0-8f56-e2d0cd2e91fb