Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.16 @ 12:12:13 Player: Love Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (58) 290 Value Destroyed (1564) 1564 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (308) 308 TOTAL SCORE: 4742 Bonus ------- High Alert Combat Kills 17 Follower Combat Kills 308 Friendly Fire -17 Cogmind --------- Core Integrity 0/700 Matter 258/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (400) Ox7 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (4) ------- Powered Hammer > --- INVENTORY (15) --- Improved Heat Sink High-capacity Matter Pod (200) Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Heavy Laser Gatling Laser Minigun Minigun > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Light Treads Light Treads Improved Heat Sink High-capacity Matter Pod Heavy EM Pulse Gun Improved EM Shotgun EM Pulse Cannon Beam Cannon Heavy Assault Rifle Powered Hammer [Rating: 36] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Beam Cannon Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . 1 . Propulsion 1 | . . . . 1 . Utility 2 | . . . . . 2 Weapon 2 | . . 2 . . . Parts Attached 71 | 6 11 9 13 12 20 Power 7 | 1 2 . 1 1 2 Engine 7 | 1 2 . 1 1 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 19 | 2 4 4 5 1 3 Treads 10 | . . 1 5 1 3 Leg 2 | . 2 . . . . Wheel 4 | 2 . 2 . . . Hover . | . . . . . . Flight 3 | . 2 1 . . . Utility 10 | 1 1 . 2 2 4 Device 4 | . . . . 1 3 Storage 5 | 1 1 . 2 1 . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 35 | 2 4 5 5 8 11 Energy Gun 7 | . . 1 1 . 5 Energy Cannon 10 | . 2 2 3 1 2 Ballistic Gun 11 | 2 1 . . 5 3 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 2 | . 1 1 . . . Impact Weapon 3 | . . . . 2 1 Slashing Weapon 2 | . . 1 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 24 | . 3 . . . 21 Power 5 | . 1 . . . 4 Propulsion 6 | . 2 . . . 4 Utility 4 | . . . . . 4 Weapon 9 | . . . . . 9 Highest Loss Streak 20 | . 2 . . . 20 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 92 100 99 100 92 Engine 13 | . 14 11 11 18 14 Treads 17 | . . . 21 27 20 Wheel 4 | . 18 13 . . . Flight 1 | . 2 8 . . . Device 4 | . . . . 7 16 Storage 17 | . 23 22 22 10 7 Energy Gun 2 | . . 3 1 . 8 Energy Cannon 20 | . 4 33 32 11 1 Ballistic Gun 9 | . 19 . . 22 18 Slashing Weapon 4 | . . 3 9 1 . Naked Turns . | . . . . . . Heaviest Build 57 | 10 18 23 29 52 57 Greatest Support 60 | 20 20 32 40 60 60 Greatest Overweight (x) 8 | . 2 2 1 . 8 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 8 8 25 15 15 Average Capacity 9 | 7 8 8 8 9 15 Most Carried 12 | 7 8 8 8 8 12 Average Carried 7 | 5 5 5 7 7 10 Final Capacity 15 | 8 8 8 8 15 15 Final Carried 8 | 7 5 8 8 8 2 Class Distribution -------------------- 30% | Scavenger-Gunner 21% | Mutant 16% | Commander-Gunner 15% | Gunner 8% | Scavenger-Mutant 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Commander-Gunner | -9/Storage Scavenger-Gunner | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Jun Mat Mat Sto Mat Fac Matter Collected 1378 | 226 155 319 130 224 324 Remotely . | . . . . . . Salvage Created 2064 | 40 171 370 797 328 358 Parts 146 | 6 17 28 46 31 18 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Sto Mat Fac Combat Hostiles Destroyed 45 | . 7 7 10 11 10 Guns 24 | . 7 . 1 6 10 Cannons 21 | . . 7 9 5 . Classes Destroyed 10 | 1 3 3 1 . 2 Builder 2 | . . . 2 . . Tunneler 2 | 2 . . . . . Recycler 5 | . . 2 3 . . Watcher 4 | . 1 1 1 1 . Swarmer 18 | . 5 . . 7 6 Grunt 15 | . 2 4 4 3 2 Brawler 1 | . . . . . 1 Duelist 1 | . . 1 . . . Sentry 9 | . . 2 6 1 . Programmer 1 | . . . . . 1 Best Kill Streak 4 | 2 3 2 3 4 4 Combat Bots Only 4 | . 3 2 3 4 4 Max Kills in Single Turn 2 | 1 1 1 2 1 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Jun Mat Mat Sto Mat Fac Damage Taken 4532 | . 652 131 287 301 3161 Core 949 | . 217 24 . . 708 Absorbed by Shields . | . . . . . . Core Remaining (%) 76 | 100 13 . 94 100 . Volleys Fired 137 | 7 30 15 38 20 27 Largest 4 | 2 2 4 4 4 4 Hottest 280 | 40 100 280 225 180 199 Shots Fired 368 | 14 55 39 92 74 94 Gun 204 | 14 50 . 6 42 92 Cannon 150 | . . 30 86 32 2 Launcher . | . . . . . . Special 14 | . 5 9 . . . Kinetic 158 | 14 50 . . 42 52 Thermal 196 | . 5 39 86 27 39 Explosive . | . . . . . . Electromagnetic 14 | . . . 6 5 3 Robot Hit Streak 14 | 5 10 7 7 8 14 Robot Miss Streak 7 | 1 6 2 5 5 7 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 197 | 10 29 20 46 37 55 Core Hits 108 | 4 13 13 24 17 37 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . . 1 1 Burn 1 | . . . . . 1 Sever 1 | . . . . 1 . Melee Attacks 4 | . . 1 1 2 . Impact . | . . . . . . Slashing 4 | . . 1 1 2 . Piercing . | . . . . . . Sneak Attacks 2 | . . 1 1 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3689 | 71 267 442 964 673 1272 Guns 1711 | 71 267 . 93 232 1048 Cannons 1477 | . . 263 810 378 26 Explosions 198 | . . . . . 198 Melee 196 | . . 72 61 63 . Ramming 9 | . . 9 . . . Kinetic 1015 | 71 267 . . 232 445 Thermal 2246 | . . 361 810 261 814 Explosive . | . . . . . . Electromagnetic 223 | . . . 93 117 13 Impact . | . . . . . . Slashing 196 | . . 72 61 63 . Piercing . | . . . . . . Highest Corruption 13 | . . . . . 13 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . . . . . 8 Message Errors 3 | . . . . . 3 Matter Fused 5 | . . . . . 5 Overload Shots . | . . . . . . Overflow Damage 120 | . . . 41 . 79 Projectiles 10 | . . . 10 . . Explosions 79 | . . . . . 79 Melee 31 | . . . 31 . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 67 | . . 4 . . 63 Shots 1 | . . . . . 1 Rammed 3 | . . 3 . . . Targets Rammed 3 | . . 3 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 411 | . 24 343 411 406 270 Average Temperature 104 | . 11 124 107 137 77 Received Heat Transfer 645 | . 168 60 117 108 192 Effects 4 | . . . 2 1 1 Shutdowns 1 | . . . . 1 . Energy Bleed 1 | . . . . . 1 Interference 2 | . . . 2 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . . . 4 . 3 Heat Transferred 4444 | . . 755 1702 555 1432 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Sto Mat Fac Peak Influence 487 | 10 217 245 487 460 294 Initial 176 | . 6 91 59 176 139 Average 204 | . 94 140 307 288 150 Maximum Alert Level 2 | . 1 1 2 2 1 Low Security (%) 53 | 100 78 78 27 9 93 Level 1 38 | . 21 21 55 83 6 Level 2 7 | . . . 17 7 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 1 1 3 1 1 Investigation 2 | . 1 . 1 . . Extermination . | . . . . . . Reinforcement 5 | . . 1 2 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Jun Mat Mat Sto Mat Fac Distress Signals 3 | . . . 2 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 90 | . 12 8 22 15 33 Peak Tracking Total 12 | . 7 2 5 4 12 Tactical Retreats 3 | . . . 1 2 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Sto Mat Fac Traps Triggered 4 | . 1 . 2 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Jun Mat Mat Sto Mat Fac Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Jun Mat Mat Sto Mat Fac Machines Accessed 15 | . 1 3 8 2 1 Terminals 11 | . 1 . 7 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . 2 1 . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 44 | . 2 8 23 8 3 Successful 24 | . 1 6 9 6 2 Failed 19 | . 1 2 14 1 1 Catastrophic 4 | . 1 1 2 . . Database Lockouts 1 | . . . . 1 . Manual . | . . . . . . Terminals 33 | . 2 . 20 8 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 7 | . . 4 3 . . Scanalyzers 4 | . . 4 . . . Garrison Access . | . . . . . . Terminal Hacks 17 | . 1 . 8 6 2 Record 10 | . . . 5 5 . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 1 | . . . . . 1 Open Door 1 | . . . 1 . . Emergency Access Points 1 | . . . 1 . . Alert Level 1 | . . . 1 . . Hauler Manifests 1 | . . . . . 1 Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . . 2 1 . . Report Inventory 3 | . . 2 1 . . Scanalyzer 4 | . . 4 . . . Insert Component 2 | . . 2 . . . Analyze 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 1 2 6 1 1 Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 2 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . 2 . . . Part Schematics Acquired 2 | . . 2 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Jun Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . . 4 Programmers 4 | . . . . . 4 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Jun Mat Mat Sto Mat Fac Total Allies 10 | . . . 10 . . Largest Group 10 | . . . 10 . . Highest-Rated Group 88 | . . . 88 . . Highest-Rated Ally 16 | . . . 16 . . Total Orders . | . . . . . . Ally Attacks 88 | . . . 88 . . Total Damage 829 | . . . 829 . . Kills 17 | . . . 17 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Sto Mat Fac Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Jun Mat Mat Sto Mat Fac Turns Passed 4171 | 508 388 495 1470 695 615 Spaces Moved 1926 | 182 188 263 703 335 255 Core 12 | 11 . . . . 1 Treads 1246 | . . . 657 335 254 Legs 24 | . 24 . . . . Wheels 552 | 171 148 187 46 . . Hover . | . . . . . . Flight 92 | . 16 76 . . . Fastest Speed 50 | 50 80 100 100 160 160 Average Speed 142 | 78 101 128 156 160 174 Slowest Speed 450 | 80 197 197 240 160 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 16 27 23 82 27 8 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 8 | . 5 3 . . . Terrain Destroyed 11 | . 5 3 . . 3 Melee . | . . . . . . Projectile 8 | . 5 3 . . . AOE 3 | . . . . . 3 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Jun Mat Mat Sto Mat Fac Total 3062 | 536 330 370 1013 446 367 Wait 806 | 329 88 62 223 56 48 Move 1921 | 181 187 262 702 334 255 Hop . | . . . . . . Pick Up 77 | 13 8 11 20 12 13 Fast Attach . | . . . . . . Attach 34 | 6 4 3 4 2 15 Detach 1 | . . 1 . . . Swap 37 | . 7 6 9 10 5 Drop 42 | . 6 6 16 10 4 Fire 137 | 7 30 15 38 20 27 Melee 4 | . . 1 1 2 . Ram 3 | . . 3 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 14) 509 | -11/Junkyard | Entered Materials 510 | -10/Materials | Build established: Mutant 666 | -10/Materials | Discovered new exit (range 6) 771 | -10/Materials | Core integrity fell below 50% 809 | -10/Materials | Core integrity fell below 20% 897 | -10/Materials | Entered another Materials area 897 | -9/Materials | Evolved 2 slots: Weapon x2 998 | -9/Materials | Discovered new exit (range 12) 1392 | -9/Materials | Entered Storage 1654 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1948 | -9/Storage | Build established: Commander-Gunner 2668 | -9/Storage | Build established: Gunner 2800 | -9/Storage | Discovered new exit (range 14) 2862 | -9/Storage | Entered Materials 2862 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 3098 | -8/Materials | Central database locked down 3199 | -8/Materials | Build established: Scavenger-Gunner 3542 | -8/Materials | Discovered new exit (range 4) 3557 | -8/Materials | Entered Factory 3557 | -7/Factory | Evolved 2 slots: Utility x2 4107 | -7/Factory | Cargo convoy interrupted 4155 | -7/Factory | Core integrity fell below 50% 4155 | -7/Factory | System corruption reached 10% 4166 | -7/Factory | Core integrity fell below 20% 4172 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- Beam Cannon destroyed. K-01 Serf collects debris. Penetrated by Slug. P-60 Hacker resets P-60 Hacker, system corruption cleaned. Penetrated by Slug. Critical hit (Burn: +37). Penetrated by Slug. Hvy. Ion Engine destroyed. Penetrated by Slug. Hvy. Ion Engine destroyed. M-28 Smith repairs Gravmag System. R-06 Scavenger collects Hvy. Assault Rifle. Imp. EM Shotgun destroyed. K-01 Serf collects debris. Penetrated by Slug. P-60 Hacker resets P-60 Hacker, system corruption cleaned. Penetrated by Slug. P-60 Hacker resets H-55 Commando, system corruption cleaned. R-06 Scavenger collects Lgt. Treads. Penetrated by Slug. 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