Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.05 @ 00:56:17 Player: gorton17 Result: Destroyed self via exploding Nuclear Reactor Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (49) 245 Value Destroyed (1097) 1097 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2502 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 232/300 Energy 391/400 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Battery > --- WEAPON (3) ------- Small Laser > --- INVENTORY (4) ---- Wheel Flight Unit Light Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Large Battery Light Armor Plating > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Armored Wheel Light Armor Plating [Rating: 16] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Flight Unit Flight Unit Utility Light Armor Plating Storage Large Battery Processor Visual Processing Unit Protection Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . . 1 Parts Attached 52 | 7 29 7 9 Power 15 | 1 7 4 3 Engine 12 | 1 7 1 3 Core 3 | . . 3 . Reactor . | . . . . Propulsion 13 | 2 8 1 2 Treads . | . . . . Leg 3 | . 3 . . Wheel 9 | 2 5 1 1 Hover . | . . . . Flight 1 | . . . 1 Utility 7 | 1 5 1 . Device . | . . . . Storage 1 | . 1 . . Processor 3 | 1 2 . . Hackware . | . . . . Protection 3 | . 2 1 . Artifact . | . . . . Weapon 17 | 3 9 1 4 Energy Gun 4 | 1 . 1 2 Energy Cannon 5 | . 5 . . Ballistic Gun 6 | 2 2 . 2 Ballistic Cannon 1 | . 1 . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 12 | . 1 . 11 Power 2 | . . . 2 Propulsion 4 | . 1 . 3 Utility 1 | . . . 1 Weapon 5 | . . . 5 Highest Loss Streak 9 | . 1 . 9 Average Slot Usage (%) 96 | . 98 100 68 Engine 11 | . 14 8 7 Core 2 | . . 5 7 Leg 8 | . 14 . . Wheel 18 | . 13 28 17 Storage 10 | . 7 14 11 Processor 5 | . 10 . . Protection 10 | . 9 14 3 Energy Gun 1 | . . 3 4 Energy Cannon 13 | . 16 10 . Ballistic Gun 7 | . 2 14 17 Ballistic Cannon 3 | . 5 . . Launcher 1 | . 3 . . Naked Turns . | . . . . Heaviest Build 23 | 7 21 20 23 Greatest Support 32 | 20 32 24 24 Greatest Overweight (x) 4 | . 1 . 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 4 | 4 4 4 4 Average Capacity 4 | 4 4 4 4 Most Carried 4 | 4 4 4 4 Average Carried 3 | 2 3 3 2 Final Capacity 4 | 4 4 4 4 Final Carried 4 | 4 4 4 3 Class Distribution -------------------- 96% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 979 | 255 410 239 75 Remotely . | . . . . Salvage Created 1339 | 79 395 499 366 Parts 105 | 5 29 44 27 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 41 | 1 11 18 11 Guns 19 | . . 9 10 Cannons 14 | . 5 9 . AOE 8 | 1 6 . 1 Classes Destroyed 5 | 2 3 . . Worker 3 | . 1 1 1 Tunneler 2 | 2 . . . Watcher 3 | . 3 . . Swarmer 20 | . 3 12 5 Grunt 21 | 1 8 6 6 Best Kill Streak 4 | 3 3 4 4 Combat Bots Only 4 | 1 3 3 4 Max Kills in Single Turn 2 | 2 2 2 2 Gunslinging 1 | . . 1 1 Exploded 2 | 1 2 . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 2211 | 112 471 358 1270 Core 581 | 10 74 74 423 Absorbed by Shields . | . . . . Core Remaining (%) 66 | 96 . 36 . Volleys Fired 97 | 6 30 35 26 Largest 3 | 2 2 2 3 Hottest 112 | 60 112 79 102 Shots Fired 193 | 12 56 70 55 Gun 125 | 12 12 46 55 Cannon 54 | . 30 24 . Launcher 14 | . 14 . . Special . | . . . . Kinetic 100 | 6 13 35 46 Thermal 20 | . . 11 9 Explosive 14 | . 14 . . Electromagnetic 59 | 6 29 24 . Robot Hit Streak 9 | 6 9 8 9 Robot Miss Streak 3 | 2 3 3 3 Penetration Max . | . . . . Secondary Targets 7 | . . 2 5 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 118 | 8 34 39 37 Core Hits 66 | 4 21 23 18 Critical Hits 1 | . 1 . . Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2616 | 206 1020 741 649 Guns 1031 | 121 58 344 508 Cannons 801 | . 438 363 . Explosions 784 | 85 524 34 141 Melee . | . . . . Ramming . | . . . . Kinetic 762 | 55 58 228 421 Thermal 415 | 85 93 150 87 Explosive 572 | . 431 . 141 Electromagnetic 867 | 66 438 363 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 56 | 1 55 . . Projectiles 26 | . 26 . . Explosions 30 | 1 29 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 213 | 34 70 10 99 Shots 8 | 1 5 1 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 327 | 54 327 228 231 Average Temperature 85 | 28 93 73 105 Received Heat Transfer 828 | 42 114 81 591 Effects 3 | . . 1 2 Interference 3 | . . 1 2 Siege Activations . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles . | . . . . Parts Fried 5 | 2 2 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 845 | 150 150 346 199 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 5 | 1 3 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 343 | 30 272 343 313 Initial 63 | . 19 3 63 Average 144 | 5 120 180 200 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 73 | 100 76 73 41 Level 1 26 | . 23 26 58 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 . 4 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 4 | . 1 . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 69 | 1 23 22 23 Peak Tracking Total 12 | 1 6 3 12 Tactical Retreats 9 | . 6 2 1 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 3 | . 1 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 1 | . 1 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 4 | . 2 1 1 Max in Single Turn 2 | . 2 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 7 | . 7 . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 30 | . 30 . . Successful 22 | . 22 . . Failed 8 | . 8 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 26 | . 26 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 18 | . 18 . . Record 6 | . 6 . . Prototype ID Bank 2 | . 2 . . Branch Access Points 1 | . 1 . . Emergency Access Points 2 | . 2 . . Alert Level 2 | . 2 . . Locate Traps 1 | . 1 . . Disarm Traps 1 | . 1 . . Dispatch Records 2 | . 2 . . Investigation Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 2 | . 2 . . Process 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 6 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter 28 | . 28 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 2694 | 91 1443 943 217 Spaces Moved 2206 | 77 1129 828 172 Core 73 | 19 . . 54 Treads . | . . . . Legs 522 | . 522 . . Wheels 1597 | 58 607 828 104 Hover . | . . . . Flight 14 | . . . 14 Fastest Speed 45 | 50 80 90 45 Average Speed 97 | 72 108 90 75 Slowest Speed 250 | 80 150 90 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 55 | 5 99 99 20 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 108 | . 104 4 . Melee . | . . . . Projectile . | . . . . AOE 108 | . 104 4 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 2558 | 99 1290 955 214 Wait 123 | . 49 74 . Move 2203 | 76 1128 827 172 Hop . | . . . . Pick Up 52 | 10 30 5 7 Fast Attach 2 | . . 2 . Attach 21 | 6 7 . 8 Detach . | . . . . Swap 29 | 1 22 5 1 Drop 31 | . 24 7 . Fire 97 | 6 30 35 26 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -9/Materials (discovered 2 exits: Mat / [*Min]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 54 | -11/Scrapyard | Discovered new exit (range 8) 92 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 11) 315 | -10/Materials | Build established: Mutant 562 | -10/Materials | Discovered new exit (range 5) 604 | -10/Materials | Discovered new exit (range 9) 1197 | -10/Materials | Identified exit to Mines 1323 | -10/Materials | Discovered new exit (range 15) 1483 | -10/Materials | Discovered new exit (range 4) 1535 | -10/Materials | Entered Mines 1601 | -10/Mines | Learned 2 Materials zone layouts 1607 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1778 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1778 | -10/Mines | Discovered new exit (range 5) 1911 | -10/Mines | Learned location of Storage (-9) 1961 | -10/Mines | Discovered new exit (range 12) 2070 | -10/Mines | Core integrity fell below 50% 2309 | -10/Mines | Discovered new exit (range 10) 2382 | -10/Mines | Learned location of Zion (-7) 2478 | -10/Mines | Entered Materials 2478 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 2478 | -9/Materials | Discovered new exit (range 14) 2479 | -9/Materials | Identified exit to Materials 2634 | -9/Materials | Core integrity fell below 50% 2689 | -9/Materials | Lost 9 parts (2p3n4w) 2695 | -9/Materials | Core integrity fell below 20% 2695 | -9/Materials | Destroyed self via exploding Nuclear Reactor Last Messages --------------- Acquired Ion Engine. Acquired Wheel. Acquired Sml. Laser. Acquired Ion Engine. G-34 Mercenary destroyed. Arm. Wheel destroyed. Sml. Laser destroyed. Arm. Wheel destroyed. Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. Ion Engine severed. R-06 Scavenger collects Ion Engine. Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. Acquired Sml. Laser. S-10 Pest destroyed. Nuclear Reactor explodes. S-10 Pest destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ????????????????????????????????????? ???????????? | | ???????????????????????????????????? +??????????? | | ??????????????????????????????????? #??????????? | | ??????????????????????????????????? #??????????? | | ??????????????????????????????????? #??????????? | | ??????????????????????????????##+## #??????????? | | ????????????????????????????? #??????????? | | ????????????????????????????? #??????????? | | ?????????????????????????????# ! 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