Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.07 @ 18:41:36 Player: SpaceWalrus Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (6) 1200 Robots Destroyed (27) 135 Value Destroyed (666) 666 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (39) 39 TOTAL SCORE: 5080 Bonus ------- Follower Combat Kills 39 Cogmind --------- Core Integrity 0/1150 Matter 131/300 Energy 99/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Experimental Optical Array > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Light Antimatter Reactor Improved Weapon Cycler Layered Medium Armor Plating Tesla Rifle Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Structural Scanner Experimental Optical Array Experimental Sensor Array Utility Shielding Improved Weapon Shielding Layered Medium Armor Plating Improved Thermal Shield > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon Heavy Flak Cannon > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Improved Weapon Cycler Layered Medium Armor Plating Improved Thermal Shield Heavy Flak Cannon Heavy Flak Cannon [Rating: 79] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gyrokinetic Inverter Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Experimental Optical Array Protection Utility Shielding Weapon Improved Light Cannon Energy Gun Small Laser Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Build | -11 -10 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Min Sub Scr Fac Fac Slots Evolved 12 | . . . . . 10 2 Power 1 | . . . . . 1 . Propulsion 3 | . . . . . 2 1 Utility 7 | . . . . . 6 1 Weapon 1 | . . . . . 1 . Parts Attached 39 | 7 5 8 . . 6 13 Power 6 | 1 . 1 . . 1 3 Engine 1 | 1 . . . . . . Core 2 | . . 1 . . 1 . Reactor 3 | . . . . . . 3 Propulsion 12 | 2 2 3 . . 2 3 Treads . | . . . . . . . Leg 9 | 2 2 3 . . 2 . Wheel . | . . . . . . . Hover 2 | . . . . . . 2 Flight 1 | . . . . . . 1 Utility 12 | 2 . 2 . . 2 6 Device 6 | 1 . 2 . . 1 2 Storage 1 | 1 . . . . . . Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 4 | . . . . . 1 3 Artifact . | . . . . . . . Weapon 9 | 2 3 2 . . 1 1 Energy Gun 2 | 2 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon 5 | . 3 1 . . . 1 Launcher 1 | . . 1 . . . . Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 . . . 1 Parts Lost 12 | . . . . . . 12 Power 1 | . . . . . . 1 Propulsion 3 | . . . . . . 3 Utility 4 | . . . . . . 4 Weapon 4 | . . . . . . 4 Highest Loss Streak 10 | . . . . . . 10 To Critical Strikes . | . . . . . . . Average Backups 7 | 2 6 8 8 8 6 7 Power 1 | . 1 1 2 2 1 2 Propulsion 1 | . 1 1 2 2 . . Utility 2 | . 1 2 3 3 . 2 Weapon 1 | 1 2 1 1 1 4 2 Tool/Special . | . . . . . . . Unused Backups 15 | . 3 3 . . . 9 Power 6 | . 1 1 . . . 4 Propulsion . | . . . . . . . Utility 4 | . 1 2 . . . 1 Weapon 5 | . 1 . . . . 4 Tool/Special . | . . . . . . . Average Slot Usage (%) 94 | . 99 100 100 100 81 79 Engine 5 | . 14 10 . . . . Core 6 | . . 3 14 14 11 . Reactor 1 | . . . . . . 7 Leg 25 | . 28 28 28 28 22 14 Device 15 | . 14 14 14 14 16 19 Storage 11 | . 14 14 14 14 5 4 Protection 2 | . . . . . 4 11 Ballistic Cannon 22 | . 24 27 28 28 8 11 Peak Build Rating 79 | 9 12 18 13 20 36 79 Average Rating 22 | 4 11 10 13 16 33 58 On Entrance 14 | . 9 12 13 13 20 33 Naked Turns . | . . . . . . . Heaviest Build 64 | 13 19 19 19 19 30 64 Greatest Support 40 | 20 20 20 20 20 40 40 Greatest Overweight (x) 15 | 1 . . . . . 15 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 7 Most Carried 8 | 5 8 8 8 8 7 8 Average Carried 7 | 2 6 7 8 8 5 7 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 2 8 8 8 8 7 5 Class Distribution -------------------- 74% | Mutant 13% | Scavenger-Skirmisher 10% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Scraptown Scavenger-Skirmisher | -5/Factory Scavenger-Tank | -4/Factory Resources | -11 -10 -10 -10 -7 -5 -4 ----------- Run | Yrd Mat Min Sub Scr Fac Fac Matter Collected 885 | 190 275 250 . . . 170 Remotely . | . . . . . . . Salvage Created 720 | 148 370 142 . . . 60 Parts 52 | 14 21 13 1 . . 3 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Min Sub Scr Fac Fac Combat Hostiles Destroyed 17 | . 8 6 1 . . 2 Cannons 14 | . 8 3 1 . . 2 AOE 3 | . . 3 . . . . Classes Destroyed 11 | 2 3 3 1 . . 2 Builder 1 | . . 1 . . . . Tunneler 5 | 5 . . . . . . Hauler 1 | . 1 . . . . . Recycler 3 | 1 1 1 . . . . Watcher 1 | . 1 . . . . . Swarmer 3 | . . 3 . . . . Grunt 10 | . 8 2 . . . . Sentry 1 | . . . . . . 1 Programmer 1 | . . . . . . 1 Subdweller 1 | . . . 1 . . . Assembled 1 | . . 1 . . . . Best Kill Streak 6 | 6 5 3 1 . . 1 Combat Bots Only 4 | . 4 3 1 . . 1 Max Kills in Single Turn 2 | 1 1 2 1 . . 1 Gunslinging . | . . . . . . . Exploded 2 | . . 2 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -7 -5 -4 -------- Run | Yrd Mat Min Sub Scr Fac Fac Hostile Shots Fired 249 | . 29 17 6 . 4 193 Missed 83 | . 7 6 1 . 1 68 Hits 166 | . 22 11 5 . 3 125 Projectile 166 | . 22 11 5 . 3 125 AOE 3 | . . . . . . 3 Critical Strikes 7 | . 1 . . . . 6 Damage Taken 3264 | . 265 161 105 . 78 2655 Core 1210 | . 45 . . . . 1165 Absorbed by Shields . | . . . . . . . Redirected to Shielding 131 | . . . . . . 131 Ignored by Resistances 74 | . . . . . . 74 Regen/Repaired (Parts) 268 | . . . . 268 . . Core Remaining (%) 94 | 100 . . . 82 100 . Volleys Fired 76 | 7 28 13 6 . 13 9 Largest 3 | 2 2 2 2 . 1 3 Hottest 110 | 80 66 66 66 . 20 110 Shots Fired 139 | 14 55 24 12 . 13 21 Gun 14 | 14 . . . . . . Cannon 110 | . 55 22 12 . . 21 Launcher 2 | . . 2 . . . . Special 13 | . . . . . 13 . Kinetic 110 | . 55 22 12 . . 21 Thermal 27 | 14 . . . . 13 . Explosive 2 | . . 2 . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 9 | 7 4 5 5 . . 9 Robot Miss Streak 4 | 1 3 2 2 . . 4 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 74 | 10 26 13 7 . . 18 Core Hits 43 | 7 11 10 2 . . 13 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . 2 . . . . . Blast 2 | . 2 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1766 | 110 574 430 139 . . 513 Guns 110 | 110 . . . . . . Cannons 1452 | . 574 245 139 . . 494 Explosions 185 | . . 185 . . . . Melee . | . . . . . . . Ramming 19 | . . . . . . 19 Kinetic 1452 | . 574 245 139 . . 494 Thermal 110 | 110 . . . . . . Explosive 185 | . . 185 . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 16 | . . . . . . 16 Average Corruption 10 | . . . . . . 10 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 6 | . . . . . . 6 Message Errors 2 | . . . . . . 2 Energy Discharges 1 | . . . . . . 1 Parts Rejected 2 | . . . . . . 2 Misdirections 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 8 | . 8 . . . . . Projectiles 8 | . 8 . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 18 | . 5 6 2 . . 5 Impact . | . . . . . . . Kinetic 17 | . 5 5 2 . . 5 Secondary 1 | . . 1 . . . . Self-Inflicted Damage 33 | . . 26 . . . 7 Shots 2 | . . 2 . . . . Rammed 11 | . . . . . . 11 Targets Rammed 12 | . . . . . . 12 Kicked 1 | . . . . . . 1 Crushed . | . . . . . . . Highest Temperature 123 | 36 114 123 . . . 109 Average Temperature 36 | 19 37 38 . . . 49 Received Heat Transfer 408 | . 162 60 30 . 9 147 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 250 | 250 . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Min Sub Scr Fac Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . . 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 157 | 20 157 70 . . 15 35 Initial 39 | . 6 39 . . . . Average 24 | 4 87 15 . . . 3 Influence Increases 559 | 30 275 174 . . 15 65 Destroy 0b10 Robot/C 320 | . 160 120 . . . 40 Destroy 0b10 Robot/NC 55 | 30 15 10 . . . . Destroy Leader 74 | . 34 30 . . . 10 Allied During Kill 5 | . . 5 . . . . Disable Machine 30 | . . . . . 15 15 Destroy Structure 15 | . 6 9 . . . . Partial Spotted 15 | . 15 . . . . . Lose Combat Pursuer 45 | . 45 . . . . . Influence Decreases 559 | 20 182 273 4 . 15 65 Entered New Map 71 | . 4 64 3 . . . Time Decay 456 | 20 178 189 1 . 15 53 Lost Part 12 | . . . . . . 12 Lost Ally 20 | . . 20 . . . . Squads Dispatched 5 | . 2 . . . 1 2 Investigation 1 | . 1 . . . . . Extermination 2 | . . . . . 1 1 Reinforcement 2 | . 1 . . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Min Sub Scr Fac Fac Distress Signals 3 | . 2 . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 43 | . 15 11 1 . 2 14 Peak Tracking Total 13 | . 5 3 1 . 2 13 Tactical Retreats 4 | . 1 3 . . . . Traps | -11 -10 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Min Sub Scr Fac Fac Traps Triggered 2 | . 2 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -7 -5 -4 ---------- Run | Yrd Mat Min Sub Scr Fac Fac Machines Disabled 2 | . . . . . 1 1 Max in Single Turn 1 | . . . . . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Min Sub Scr Fac Fac Machines Accessed 5 | . 2 1 . 2 . . Terminals 3 | . 2 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 23 | . 2 2 . 19 . . Successful 20 | . . 1 . 19 . . Failed 3 | . 2 1 . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 4 | . 2 2 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 20 | . . 1 . 19 . . Record 19 | . . . . 19 . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 1 1 . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 -4 ------------ Run | Yrd Mat Min Sub Scr Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -7 -5 -4 -------- Run | Yrd Mat Min Sub Scr Fac Fac Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 . . . . Highest-Rated Group 40 | . . 40 . . . . Highest-Rated Ally 16 | . . 16 . . . . Total Orders . | . . . . . . . Ally Attacks 7 | . . 7 . . . . Total Damage 47 | . . 47 . . . . Kills 2 | . . 2 . . . . Allies Corrupted 1 | . . 1 . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Min Sub Scr Fac Fac Active Infowar (turns) 3131 | 5 464 897 154 729 377 505 Optics 297 | . . . . . . 297 Sensors 1213 | . . 1 . 399 377 436 Terrain 487 | 5 464 18 . . . . Structural 2171 | . . 878 154 330 373 436 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -7 -5 -4 ------------- Run | Yrd Mat Min Sub Scr Fac Fac Turns Passed 3210 | 84 464 897 154 729 377 505 Spaces Moved 2226 | 49 262 681 114 607 242 271 Core 144 | 17 . . . . . 127 Treads . | . . . . . . . Legs 2031 | 32 262 681 114 607 242 93 Wheels . | . . . . . . . Hover 51 | . . . . . . 51 Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 50 Average Speed 122 | 97 120 120 120 120 120 146 Slowest Speed 800 | 120 120 120 120 120 120 800 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 4 39 99 9 53 3 9 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 14 | . 3 11 . . . . Melee . | . . . . . . . Projectile 4 | . 3 1 . . . . AOE 10 | . . 10 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Min Sub Scr Fac Fac Total 2512 | 70 358 739 119 607 285 334 Wait 56 | . 41 14 . . . 1 Move 2220 | 48 261 680 113 606 241 271 Hop . | . . . . . . . Pick Up 46 | 8 13 10 . . 6 9 Fast Attach 12 | 1 4 . . . . 7 Attach 19 | 6 3 . . . 7 3 Detach . | . . . . . . . Swap 16 | . . 10 . 1 2 3 Drop 39 | . 8 12 . . . 19 Fire 76 | 7 28 13 6 . 13 9 Melee . | . . . . . . . Ram 11 | . . . . . . 11 Kick 1 | . . . . . . 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 16 | . . . . . 16 . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -7/Scraptown -5/Factory (discovered 2 exits: [*Fac] / [*Upp]) -4/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 85 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 482 | -10/Materials | Discovered new exit (range 16) 549 | -10/Materials | Entered Mines 564 | -10/Mines | Discovered new exit (range 7) 763 | -10/Mines | Assembled infested the area 795 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 887 | -10/Mines | Lost 3 allies 948 | -10/Mines | Learned Materials machine intel 1210 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1213 | -10/Mines | Found Prototype Device 1220 | -10/Mines | Identified Exp. Sensor Array 1344 | -10/Mines | Discovered new exit (range 7) 1421 | -10/Mines | Discovered new exit (range 10) 1446 | -10/Mines | Entered Subcaves 1447 | -10/Subcaves | Approached by a straggling Scientist 1506 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1595 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1600 | -10/Subcaves | Entered Scraptown 1809 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1864 | -7/Scraptown | Discovered new exit (range 5) 1922 | -7/Scraptown | Visited CR-KLE's Repair Center 1932 | -7/Scraptown | CR-KLE repaired 6 parts 1969 | -7/Scraptown | Visited Awakened 2141 | -7/Scraptown | Visited TADAMA 2164 | -7/Scraptown | Visited UFD Registry 2182 | -7/Scraptown | Visited Cyclists 2222 | -7/Scraptown | Visited CPS Storage 2329 | -7/Scraptown | Entered Factory 2329 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x6, Weapon x1 2405 | -5/Factory | Discovered new exit (range 11) 2612 | -5/Factory | Build established: Scavenger-Skirmisher 2682 | -5/Factory | Discovered new exit (range 15) 2706 | -5/Factory | Entered another Factory area 2706 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3046 | -4/Factory | Build established: Scavenger-Tank 3140 | -4/Factory | System corruption reached 10% 3153 | -4/Factory | Core integrity fell below 50% 3173 | -4/Factory | Lost 10 parts (1p3n3u3w) 3189 | -4/Factory | Spotted B-86 Titan 3191 | -4/Factory | Core integrity fell below 20% 3211 | -4/Factory | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- cleaned. System corrupted: Energy discharge (-23). Slammed into G-67 Veteran. Imp. Heat Sink destroyed. K-01 Serf destroyed. O-24 Administrator sends out distress signal. O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Slug penetrates Wall. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F022. B2ER:EFIYXXFAZJVVTBNNG Terminal disabled. Slammed into K-01 Serf. Slammed into W-44 Eye. Slug penetrates Wall. Slammed into W-44 Eye. Slug penetrates Wall. K-01 Serf collects debris. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????""??????????????????????????????????????????? | | ????#""??????????????????????????????????????????? | | ???? ??????????????????????????????????????????? | | ???# ??????????????????????????????????????????? | | ???+ "??????????#???????????????????????????????? | | ???# ""??????? ????????????????????????????????? | | ???# ""?????? #???????###??????????????????????? | | ???# ?? #??????? ??????????????????????? | | ???# """ """ #??????? ??????????????????????? | | ???# """ """ #??????? ??????????????????????? | | ???#= """ """ #??????? ??????????????????????? | | ?### #??????##;########???????????????? | | ?# """ #??????# ????????????????? | | ## """ #??????# """""""????????????????? | | #""" """ #??????# """"""" ? ?????????????? | | #"#" !!! ######## """"""" #????????????? | | !!! + @""""""" #????????????? | | !!! # #????????????? | | + """"""" #????????????? | | "" " # """""" #????????????? | | """"" # h""""""" #????????????? | | ###"##""############ # """"""" ???????????????? | | % # ! !#????????# # ???????????????? | | * # ! #????????# # ??????????????? | | # #????????# ##########+???????????????? | | # """ """ #????????# #?????????????????????????? | | # """ """ #??????### ###???????????###?????????? | | # """ """ #??????# ##### ????????? | | ### ########%T" ???????? | | ??# / + H ???????? | | #################### ??????? | | #??????????????# ##### ] ??????? | | #??????????????#######????? #####???????? | | #???????????????????????????? ##???????????? | | #????????????????????????????? #????????????? | | #???????????????????????????????#????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #####????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 37 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 25 Utility Shielding 33 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FissionDrainedClaws Manual? 0 Play Time 00:36:08 Cumulative 48.1 hours Start 2025.09.06 @ 11:50:23 End 2025.09.07 @ 18:41:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 40 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7e1b7aba-1f15-465b-9460-b016a9a482ef