Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.19 @ 20:13:01 Player: thingamajigger Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (339) 339 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 849 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 195/300 Energy 60/100 System Corruption 0% Temperature Cool (30) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Disposable Heat Sink Small Storage Unit > --- WEAPON (2) ------- Heavy EM Pulse Gun > --- INVENTORY (6) ---- Light Nuclear Core Light Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Disposable Heat Sink Small Storage Unit > --- WEAPON ----------- Heavy EM Pulse Gun Heavy EM Pulse Gun > --- INVENTORY -------- Ion Engine Light Nuclear Core Aluminum Leg Heavy EM Pulse Gun Heavy EM Pulse Gun Grenade Launcher [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Disposable Heat Sink Storage Small Storage Unit Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 18 | 6 7 5 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 1 1 Treads . | . . . Leg 4 | 2 1 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 1 1 . Device 1 | . 1 . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | 2 4 4 Energy Gun 6 | 1 2 3 Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 2 7 Power 1 | . . 1 Propulsion 3 | . 1 2 Utility . | . . . Weapon 5 | . 1 4 Highest Loss Streak 7 | . 1 7 Average Slot Usage (%) 91 | . 91 85 Engine 13 | . 14 10 Leg 27 | . 27 17 Device 7 | . 6 14 Storage 14 | . 14 14 Energy Gun 16 | . 16 17 Ballistic Gun 10 | . 11 . Launcher 1 | . . 10 Naked Turns . | . . . Heaviest Build 16 | 13 16 16 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | 1 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 6 Most Carried 6 | 3 6 6 Average Carried 4 | 1 4 5 Final Capacity 6 | 6 6 6 Final Carried 6 | 3 6 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 414 | 201 213 . Remotely . | . . . Salvage Created 515 | . 453 62 Parts 32 | . 32 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 28 | . 9 19 Guns 6 | . 6 . AOE 22 | . 3 19 Classes Destroyed 7 | . 6 1 Worker 2 | . 2 . Builder 1 | . 1 . Recycler 1 | . 1 . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 6 | . 6 . Assembled 19 | . . 19 Best Kill Streak 19 | . 4 19 Combat Bots Only 19 | . 4 19 Max Kills in Single Turn 5 | . 2 5 Gunslinging . | . . . Exploded 5 | . 2 5 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1205 | . 525 680 Core 260 | . 81 179 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 40 | . 28 12 Largest 2 | . 2 2 Hottest 90 | . 90 90 Shots Fired 70 | . 55 15 Gun 60 | . 54 6 Cannon . | . . . Launcher 10 | . 1 9 Special . | . . . Kinetic 37 | . 37 . Thermal . | . . . Explosive 10 | . 1 9 Electromagnetic 23 | . 17 6 Robot Hit Streak 20 | . 20 9 Robot Miss Streak 3 | . 3 1 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 56 | . 43 13 Core Hits 62 | . 24 38 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1914 | . 798 1116 Guns 633 | . 568 65 Cannons . | . . . Explosions 1281 | . 230 1051 Melee . | . . . Ramming . | . . . Kinetic 335 | . 335 . Thermal 152 | . 152 . Explosive 1129 | . 78 1051 Electromagnetic 298 | . 233 65 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 21 | . 8 13 Projectiles . | . . . Explosions 21 | . 8 13 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 267 | . 87 180 Shots 8 | . 2 6 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 90 | . 90 40 Average Temperature 30 | . 32 22 Received Heat Transfer 227 | . 207 20 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . 2 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 200 | . 200 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 2 . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 351 | . 351 81 Initial 81 | . . 81 Average 154 | . 179 64 Maximum Alert Level 1 | . 1 . Low Security (%) 76 | 100 71 100 Level 1 23 | . 28 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 43 | . 20 23 Peak Tracking Total 20 | . 6 20 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 5 | . 5 . Max in Single Turn 4 | . 4 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 4 . Successful 2 | . 2 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 671 | 70 562 39 Spaces Moved 401 | 52 344 5 Core 8 | 8 . . Treads . | . . . Legs 393 | 44 344 5 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 119 | 112 120 126 Slowest Speed 150 | 120 120 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 23 | 3 61 6 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 52 | . 11 41 Melee . | . . . Projectile . | . . . AOE 52 | . 11 41 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 525 | 60 443 22 Wait 50 | . 50 . Move 399 | 51 343 5 Hop . | . . . Pick Up 11 | 3 8 . Fast Attach 9 | 6 3 . Attach 7 | . 3 4 Detach 2 | . 2 . Swap 2 | . 1 1 Drop 5 | . 5 . Fire 40 | . 28 12 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 633 | -10/Materials | Entered Mines 634 | -10/Mines | Met a Derelict testing a Signal Generator 634 | -10/Mines | Assembled infested the area 651 | -10/Mines | Core integrity fell below 50% 671 | -10/Mines | Core integrity fell below 20% 672 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 00652_ Aluminum Leg destroyed. 00652_ Destroyed Aluminum Leg. 00655_ The unstable cave ceiling collapses. 00656_ as-22945 destroyed. 00657_ The unstable cave ceiling collapses. 00659_ C-30 ARC bursts open, deploying its payload. 00659_ D-53 Grenadier unfolds itself. 00660_ The unstable cave ceiling collapses. 00660_ Grenade Launcher destroyed. 00662_ The unstable cave ceiling collapses. 00664_ Hvy. EM Pulse Gun destroyed. 00664_ U-05 Engineer lays Concrete. 00665_ Destroyed Shock Absorption System. 00665_ U-05 Engineer lays Concrete. 00668_ Ion Engine destroyed. 00668_ Hvy. EM Pulse Gun destroyed. 00669_ D-53 Grenadier IFF system glitched. 00669_ U-05 Engineer destroyed. 00669_ U-05 Engineer lays Concrete. 00672_ Hvy. EM Pulse Gun destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????? | | ???????????????????????????????????? | | ??????????????###########??????????? | | ?????????????# #??????????? | | ????????##### ??????????? | | ???????## ?????????? | | ??????## d%% #?????????? | | ????### < u #??????????? | | ???## #??????????? | | ???# @ #??????????? | | ???# #???????????? | | ???## d ##???????????? | | ????## # #####????????????? | | ?????## #??????????????????? | | ??????#### # ##??????????????????? | | ?????????#######???????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Coolant Potential 50 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointyDisruptionSuite Manual? 0 Play Time 00:05:09 Cumulative 41.7 hours Start 2021.04.19 @ 20:08:42 End 2021.04.19 @ 20:13:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 76 Adventurer 4 Explorer 7 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 61 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 36caa7f9-ff19-4047-9f27-7b7059e6ff88