Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.30 @ 01:09:01 Player: luckinvolved Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (119) 595 Value Destroyed (4949) 4949 Prototype IDs (23) 460 Alien Tech Used (2) 400 Bonus (2150) 2150 TOTAL SCORE: 16454 Bonus ------- High Alert Combat Kills 250 Aligned with FarCom 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1300 Matter 132/300 Energy 5/600 System Corruption 12% Temperature Cool (0) Movement Hovering (150) Ox2 Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Gyrokinetic Inverter > --- UTILITY (11) ----- Advanced Energy Well Enhanced Optical Array 0b10 Decoder Chip [Looter] Advanced Hacking Suite Makeshift System Shield Phasing AFG > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Makeshift ECM Suite Hacking Drone Bay (1/1) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Gyrokinetic Inverter Gyrokinetic Inverter Cooled Gravmag System Cooled Gravmag System Improved Antigrav System Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Power Amplifier Medium Storage Unit Advanced Energy Well Triangulator Enhanced Optical Array 0b10 Decoder Chip [Looter] Transmission Jammer Improved Utility Shielding Makeshift Hacking Suite Advanced Hacking Suite Makeshift System Shield > --- WEAPON ----------- Molecular Deconstructor Lance > --- INVENTORY -------- Advanced Weight Redist. System Makeshift ECM Suite Hacking Drone Bay Phasing AFG Gamma Rifle Vortex Shotgun Vortex Shotgun Thermoblaster [Rating: 130] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Cooled Gravmag System Flight Unit VTOL Module Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Improved Melee Analysis Suite Hackware Makeshift System Shield Protection Hardened Light Armor Plating Weapon Axe Energy Gun Small Laser Energy Cannon YOLO Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Linear Accelerator Launcher Thermoblaster Special Weapon Molecular Deconstructor Slashing Weapon Axe Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Slots Evolved 14 | . . . 2 . . . 2 2 . . . 4 . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . 1 1 . . . 1 . . . . 1 . . . . . Utility 9 | . . . 2 . . . 1 1 . . . 2 . . . . 1 . . . . 2 Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Parts Attached 209 | 7 1 2 12 9 2 . 24 7 1 7 17 20 6 10 8 1 20 4 2 8 11 30 Power 20 | 2 . . 2 2 . . 2 1 . . 3 1 . 1 1 . 2 . . . 1 2 Engine 8 | 2 . . 2 1 . . 1 . . . . 1 . 1 . . . . . . . . Core 6 | . . . . 1 . . 1 1 . . 3 . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . 1 . 2 . . . 1 2 Propulsion 36 | 2 . . 2 3 . . 5 1 . . 2 5 . 2 3 . 3 . . . 1 7 Treads 9 | 2 . . 2 3 . . 2 . . . . . . . . . . . . . . . Leg 11 | . . . . . . . 3 1 . . 2 5 . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 14 | . . . . . . . . . . . . . . . 3 . 3 . . . 1 7 Flight 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Utility 80 | 1 1 . 3 . 1 . 9 2 . 5 4 11 1 4 3 . 10 4 2 . 3 16 Device 45 | . . . 1 . . . 4 1 . 4 4 8 . 1 . . 5 3 1 . 2 11 Storage 9 | 1 . . . . 1 . 2 . . . . 1 . . 3 . 1 . . . . . Processor 7 | . . . . . . . . 1 . . . 1 1 1 . . 2 1 . . . . Hackware 6 | . . . . . . . . . . . . 1 . 2 . . 1 . 1 . . 1 Protection 13 | . 1 . 2 . . . 3 . . 1 . . . . . . 1 . . . 1 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 73 | 2 . 2 5 4 1 . 8 3 1 2 8 3 5 3 1 1 5 . . 8 6 5 Energy Gun 18 | . . . 3 1 . . 2 . . . . . . . . . 2 . . 3 4 3 Energy Cannon 14 | . . . . . 1 . 2 1 1 . 2 . 1 2 1 . 1 . . 1 1 . Ballistic Gun 14 | 2 . 2 2 3 . . 2 . . . . 2 1 . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 16 | . . . . . . . 2 2 . 2 6 1 3 . . . . . . . . . Piercing Weapon 7 | . . . . . . . . . . . . . . 1 . 1 2 . . 3 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . 1 . . . . 2 . 1 . . 5 . 1 . . 2 1 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . System Corruption 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Parts Lost 83 | . . . 8 13 . . 10 . . . 6 8 1 6 . . . . . . 6 25 Power 14 | . . . 2 2 . . 2 . . . 2 1 . 2 . . . . . . 1 2 Propulsion 28 | . . . 2 4 . . 2 . . . 2 3 1 3 . . . . . . 3 8 Utility 22 | . . . 1 4 . . 3 . . . 2 2 . 1 . . . . . . 1 8 Weapon 19 | . . . 3 3 . . 3 . . . . 2 . . . . . . . . 1 7 Highest Loss Streak 11 | . . . 4 11 . . 5 . . . 3 5 1 6 . . . . . . 6 11 To Critical Strikes 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 98 97 93 84 34 39 83 94 91 91 82 80 85 55 74 77 88 92 89 90 83 76 Engine 2 | . 14 14 7 3 11 11 6 4 . . . 2 5 1 . . . . . . . . Core 2 | . . . . 6 . . . 2 7 7 6 1 . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 3 5 5 5 5 5 5 3 Treads 4 | . 28 28 21 19 11 11 12 . . . . . . . . . . . . . . . Leg 10 | . . . . . . . 3 25 30 30 23 18 20 7 . . . . . . . . Hover 7 | . . . . . . . . . . . . . . . 12 17 27 31 31 31 21 18 Device 11 | . . . 10 8 . . 16 15 15 15 16 18 12 5 1 . 9 12 5 5 8 11 Storage 8 | . 14 14 11 9 1 6 14 7 7 7 7 5 5 2 2 5 6 10 10 10 10 8 Processor 7 | . . . . . . . . 6 7 7 7 8 15 17 23 23 12 6 10 10 10 9 Hackware 5 | . . . . . . . . . . . . 4 5 8 17 17 13 15 15 15 15 12 Protection 5 | . 12 14 19 16 . . 10 15 15 7 5 . . . . . 1 . . . . 2 Energy Gun 1 | . . . 5 8 . . 6 . . . . . . . . . 1 . . 2 . . Energy Cannon 1 | . . . . . 7 11 . . 6 1 . . . . 3 5 5 5 5 3 . . Ballistic Gun 3 | . 28 25 16 11 3 . 6 . . . . 4 8 2 . . . . . . . . Slashing Weapon 5 | . . . . . . . 4 14 . 12 13 11 7 3 . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 5 . 3 5 5 4 5 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 65 | 12 13 13 19 21 31 31 38 34 46 63 65 41 40 51 35 35 56 56 55 62 56 47 Greatest Support 82 | 40 40 40 40 40 20 20 43 57 57 57 62 82 70 55 33 48 76 82 82 82 82 71 Greatest Overweight (x) 17 | . . . . . 1 1 10 . . 1 1 1 . . 3 1 1 17 . . . 4 Average Overweight (x) . | . . . . . . 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 5 5 10 10 10 10 10 10 Average Capacity 9 | 6 8 8 8 7 5 7 10 10 10 10 10 10 10 7 5 5 6 10 10 10 10 9 Most Carried 10 | 2 8 8 8 8 4 5 10 10 10 10 10 9 10 10 5 5 10 10 10 10 10 10 Average Carried 7 | 1 4 8 7 6 3 4 5 9 9 9 9 8 9 7 4 4 6 9 9 9 9 7 Final Capacity 10 | 8 8 8 8 5 10 5 10 10 10 10 10 10 10 5 5 5 10 10 10 10 10 5 Final Carried 10 | 2 8 8 8 3 4 5 10 9 10 10 9 9 10 5 4 4 10 10 10 10 10 2 Class Distribution -------------------- 22% | Hacker-Mutant 21% | Scavenger-Gladiator 20% | Scavenger-Mutant 16% | Mutant 9% | Gladiator 5% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Gladiator | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Gladiator | -6/Zion Scavenger-Gladiator | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Mutant | -5/Upper Caves Derelict-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Derelict-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Matter Collected 2252 | 184 150 24 139 62 . . 249 60 . 60 195 100 128 106 . . 328 62 20 93 105 187 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4843 | . 299 34 256 157 . 115 619 67 162 . 837 384 138 178 . 129 873 72 . . 278 245 Parts 206 | . 17 7 19 8 . 3 20 4 3 . 18 14 6 9 . 8 28 1 . . 22 19 Haulers Intercepted 3 | . 1 . . . . . . . . . . . . . . . 2 . . . . . Recyclers Shooed 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 63 | . . . . . . . . . 2 . 13 . 4 11 . 6 . 1 . . 26 . Prevented 6 | . . . . . . . . . . . . . . 5 . . . . . . 1 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Combat Hostiles Destroyed 106 | . 6 3 7 7 . 3 11 4 4 . 16 4 4 5 . 6 7 1 . . 9 9 Melee 18 | . . . . . . . 5 . . . 3 4 . 2 . 1 . . . . 2 1 Guns 33 | . 6 3 7 7 . . 4 . . . . . 1 . . . . . . . 2 3 Cannons 10 | . . . . . . 1 1 . . . 3 . 1 . . 1 . . . . 1 2 AOE 37 | . . . . . . 1 1 3 3 . 9 . 2 3 . 3 7 . . . 3 2 Classes Destroyed 16 | . 3 1 1 1 . 1 1 1 . . 3 1 1 . . 1 1 . . . . . Worker 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 Hauler 3 | . 1 . . . . . . . . . . . . . . . 2 . . . . . Recycler 3 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . . Carrier 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Mechanic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Drone 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . Watcher 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . Swarmer 35 | . . 3 3 4 . . . 4 . . . . 3 3 . 5 . . . . 5 5 Grunt 39 | . 6 . 1 2 . 2 10 . 4 . 8 3 1 . . . 2 . . . . . Brawler 6 | . . . . . . 1 . . . . 3 . . 1 . . 1 . . . . . Duelist 3 | . . . . . . . . . . . 2 . . 1 . . . . . . . . Sentry 7 | . . . 3 . . . 1 . . . 2 . . . . . . 1 . . . . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Hunter 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . Programmer 11 | . . . . . . . . . . . . . . . . 1 4 . . . 2 4 Best Kill Streak 9 | . 4 3 3 4 . 3 5 4 4 . 9 4 3 3 . 6 4 1 . . 5 3 Combat Bots Only 8 | . 2 3 3 4 . 3 5 4 4 . 8 3 3 3 . 6 3 1 . . 5 3 Max Kills in Single Turn 4 | . 1 1 1 1 . 2 2 4 2 . 3 1 3 2 . 4 4 1 . . 3 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 1 1 3 2 . 2 . 2 2 . 3 3 . . . 3 1 Melee 1 | . . . . . . . 1 . . . 1 1 . 1 . 1 . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Hostile Shots Fired 809 | . 24 18 76 83 . 3 97 8 6 . 90 49 22 99 . 21 12 4 4 . 58 135 Missed 227 | . 4 3 15 16 . 2 13 5 3 . 36 7 7 43 . 10 8 1 3 . 18 33 Damage Taken 11150 | . 297 116 783 1111 . 18 1306 52 33 . 1032 784 255 992 . 175 78 63 25 . 934 3096 Core 2632 | . 41 . 60 241 . . 194 . . . 47 139 . 413 . 36 38 . . . 112 1311 Absorbed by Shields 223 | . . . . . . . 68 . 13 . 142 . . . . . . . . . . . Redirected to Shielding 205 | . 10 . 64 29 . . . . . . . . . . . . . . . . 29 73 Regen/Repaired (Parts) 33 | . . . . . . . . . . . . . . . . . 33 . . . . . Core Remaining (%) 69 | 100 . 83 . . . 24 64 . . . 93 . . . . 37 . . . . 86 . Volleys Fired 214 | . 28 8 28 27 . 2 31 1 2 . 8 . 9 2 . 5 26 1 . 1 13 22 Largest 2 | . 2 2 2 2 . 1 2 1 1 . 1 . 2 1 . 1 1 1 . 2 2 1 Hottest 260 | . 40 40 130 79 . 100 100 100 100 . 100 . 133 100 . 100 100 100 . 120 135 260 Shots Fired 336 | . 56 16 50 54 . 2 56 1 2 . 8 . 16 2 . 5 26 1 1 2 16 22 Gun 287 | . 56 16 50 54 . . 55 . . . . . 15 . . . 22 . . 2 11 6 Cannon 36 | . . . . . . 2 1 1 2 . 8 . 1 2 . 5 4 1 1 . 3 5 Launcher 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Special 8 | . . . . . . . . . . . . . . . . . . . . . 2 6 Kinetic 178 | . 56 16 27 29 . . 30 . . . . . 15 . . . . . . . . 5 Thermal 109 | . . . 23 25 . 2 26 1 2 . 8 . 1 2 . 5 4 1 1 . 3 5 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 28 | . . . . . . . . . . . . . . . . . 22 . . . 6 . Entropic 13 | . . . . . . . . . . . . . . . . . . . . 2 5 6 Robot Hit Streak 20 | . 14 3 10 13 . 4 20 . 1 . 4 . 7 . . 1 9 2 . . 4 6 Robot Miss Streak 9 | . 2 3 2 4 . . 2 1 1 . 5 . 1 2 . 3 3 . . . 9 8 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . . 2 1 3 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 295 | . 41 8 36 32 . 2 63 2 1 . 13 22 16 2 . 3 23 1 . . 16 14 Core Hits 167 | . 22 3 13 13 . 2 26 3 4 . 19 7 5 6 . 4 16 . . . 9 15 Critical Kills 7 | . . . . . . 1 . 1 1 . 1 . . . . 1 1 1 . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Critical Strikes 15 | . . . 1 . . 1 3 1 1 . 2 1 . . . 1 1 1 . . 1 1 Burn 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Meltdown 7 | . . . . . . 1 . 1 1 . 1 . . . . 1 1 1 . . . . Destroy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Sever 4 | . . . . . . . 2 . . . 1 1 . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 126 | . . . . . . . 22 2 . 1 12 31 6 6 . 1 19 . . . 18 8 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 74 | . . . . . . . 22 2 . 1 12 31 6 . . . . . . . . . Piercing 52 | . . . . . . . . . . . . . . 6 . 1 19 . . . 18 8 Sneak Attacks 11 | . . . . . . . 2 2 . . . 4 2 . . . 1 . . . . . Combat Hostiles 3 | . . . . . . . . . . . . 3 . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . 4 1 . . . . . . . . . Damage Inflicted 12489 | . 346 68 387 387 . 399 1356 475 430 . 2264 880 734 351 . 649 1547 146 . . 1149 921 Guns 2718 | . 346 68 387 387 . . 523 . . . . . 255 . . . 289 . . . 219 244 Cannons 2736 | . . . . . . 188 127 92 104 . 785 . 141 . . 286 423 146 . . 266 178 Explosions 4183 | . . . . . . 211 112 223 326 . 1119 . 132 286 . 320 691 . . . 367 396 Melee 2852 | . . . . . . . 594 160 . . 360 880 206 65 . 43 144 . . . 297 103 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1351 | . 346 68 160 141 . . 203 . . . . . 255 . . . . . . . . 178 Thermal 7350 | . . . 227 246 . 399 559 315 430 . 1904 . 273 286 . 606 1051 146 . . 633 275 Explosive 184 | . . . . . . . . . . . . . . . . . 63 . . . . 121 Electromagnetic 337 | . . . . . . . . . . . . . . . . . 289 . . . 48 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 2200 | . . . . . . . 594 160 . . 360 880 206 . . . . . . . . . Piercing 652 | . . . . . . . . . . . . . . 65 . 43 144 . . . 297 103 Entropic 415 | . . . . . . . . . . . . . . . . . . . . . 171 244 Highest Corruption 12 | . . . . . . . . . . . . . . . . . 3 3 3 3 2 12 Average Corruption 2 | . . . . . . . . . . . . . . . . . 3 3 3 3 1 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 31 | . . . . . . . . . . . . . . . . . 5 6 3 3 4 10 Message Errors 8 | . . . . . . . . . . . . . . . . . 1 3 1 . . 3 Matter Fused 8 | . . . . . . . . . . . . . . . . . 2 2 1 1 . 2 Heat Flow Errors 5 | . . . . . . . . . . . . . . . . . 1 . . 1 1 2 Energy Discharges 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . . . . . . . . . 1 . . 1 . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Misfires 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1128 | . . . . . . . . 72 29 . 260 8 102 . . 159 255 . . . 226 17 Projectiles 618 | . . . . . . . . . 14 . 210 . . . . 134 178 . . . 82 . Explosions 265 | . . . . . . . . 23 15 . 50 . 8 . . 25 77 . . . 67 . Melee 245 | . . . . . . . . 49 . . . 8 94 . . . . . . . 77 17 Knockbacks 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 103 | . . . . . . . . . . . . . . . . . . . . . 38 65 Shots 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 804 | . 18 . 321 108 . 16 71 . . . 1 . . 2 . . 178 6 8 111 177 804 Average Temperature 96 | . 9 . 120 40 . 9 24 . . . 1 . . 2 . . 92 6 6 42 99 381 Received Heat Transfer 1925 | . 156 . 234 30 . 9 729 . 18 . 359 72 81 198 . . . 21 9 . 9 . Effects 18 | . . . 3 . . . . . . . . . . . . . . . . . . 15 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Interference 5 | . . . 3 . . . . . . . . . . . . . . . . . . 2 Matter Decay 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Damage (major) 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Damage (core) 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . . . . . . . . . 6 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 7 | . . . . . . 1 . 1 1 . 1 . . . . 1 1 1 . . . . Combat Hostiles 6 | . . . . . . 1 . 1 1 . 1 . . . . 1 . 1 . . . . Parts Melted 26 | . . . 1 4 . 1 3 . 1 . 5 . . . . 1 5 2 . . 1 2 Heat Transferred 7876 | . . . 607 584 . 320 925 320 480 . 1920 . 240 400 . 320 720 80 . . 480 480 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Peak Influence 970 | . 154 130 198 127 . 85 142 164 . . . 970 . . . . 566 . . . . 664 Initial 900 | . . 60 50 17 . . 33 64 . . . 900 . . . . 88 . . . . 623 Average 264 | . 59 113 104 66 . 28 42 143 . . . 694 . . . . 398 . . . . 543 Maximum Alert Level 3 | . . . . . . . . . . . . 3 . . . . 2 . . . . 2 Low Security (%) 59 | 100 100 100 100 100 . 100 100 100 . . . . . . . . 9 . . . . . Level 1 9 | . . . . . . . . . . . . 25 . . . . 29 . . . . 10 Level 2 22 | . . . . . . . . . . . . 15 . . . . 60 . . . . 89 Level 3 8 | . . . . . . . . . . . . 59 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 12 | . . . 2 1 . . 2 . . . 1 1 . 1 . . 2 . . . . 2 Investigation 3 | . . . 1 1 . . 1 . . . . . . . . . . . . . . . Extermination 4 | . . . . . . . . . . . . . . . . . 2 . . . . 2 Reinforcement 3 | . . . 1 . . . 1 . . . . 1 . . . . . . . . . . Assault 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Distress Signals 10 | . 1 . . . . . . 1 . . 2 . . . . . 2 . . 1 2 1 Communications Jammed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Times Spotted 188 | . 8 3 9 11 . 3 11 5 4 . 27 8 10 26 . 6 5 4 3 11 16 18 Peak Tracking Total 18 | . 4 3 4 4 . 3 5 5 4 . 9 3 5 18 . 6 5 3 3 10 5 7 Tactical Retreats 16 | . . . . . . . . . . . . 3 1 5 . . 2 . 1 1 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Traps Triggered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . . . . . 2 . . . 1 . 11 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Disabled 8 | . . . 1 . . . . . . . 1 . . . . . 4 . . . . 2 Max in Single Turn 2 | . . . 1 . . . . . . . 1 . . . . . 2 . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Accessed 31 | . . . 2 1 1 . 3 1 . . . . . . 8 1 3 . . 9 . 2 Terminals 7 | . . . 2 1 . . 2 1 . . . . . . . 1 . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Units 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Total Hacks 72 | . . . 6 3 1 . 4 2 . . . . . . 30 1 5 . . 16 . 4 Successful 57 | . . . 1 . 1 . 2 . . . . . . . 30 1 5 . . 16 . 1 Failed 15 | . . . 5 3 . . 2 2 . . . . . . . . . . . . . 3 Catastrophic 5 | . . . 1 . . . . 2 . . . . . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 17 | . . . 6 . 1 . 4 2 . . . . . . . 1 . . . . 1 2 Terminals 15 | . . . 6 3 . . 3 2 . . . . . . . 1 . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Recycling Units 3 | . . . . . . . 1 . . . . . . . . . . . . . . 2 Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Terminal Hacks 50 | . . . 1 . 1 . 1 . . . . . . . 30 1 . . . 16 . . Record 35 | . . . . . 1 . . . . . . . . . 18 1 . . . 15 . . Part Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . 4 . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Tunnel 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 9 | . . . 2 1 . . 1 1 . . . . . . . 1 1 . . . . 2 Full Trace Events 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . . . . 14 . . . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Time 187 | . . . . . . . . . . . . . . . . . 187 . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Time 44 | . . . . . . . . . . . . . . . . . 44 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total Allies 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Largest Group 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Highest-Rated Group 48 | . . . . 48 . . . . . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . . . . . . . . . . . . Total Orders 10 | . . . . . . . . . . . . 3 . . . . . 2 2 2 . 1 EXPLORE 4 | . . . . . . . . . . . . . . . . . . 1 2 1 . . RETURN 6 | . . . . . . . . . . . . 3 . . . . . 1 . 1 . 1 Ally Attacks 4 | . . . . 4 . . . . . . . . . . . . . . . . . . Total Damage 47 | . . . . 47 . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 10 | . . . . . . . . . . . 2 . 2 2 . . . 2 2 . . . Drone Launches 16 | . . . . . . . . . . . . 3 . . . . . 6 4 2 . 1 Drone Recoveries 13 | . . . . . . . . . . . . 3 . . . . . 3 4 2 . 1 Decoded 0b10 Intel 98 | . . . . . . . . . . . . 18 . . . . 45 . . . . 35 Items 98 | . . . . . . . . . . . . 18 . . . . 45 . . . . 35 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Turns Passed 11234 | 65 259 51 467 190 502 270 1170 331 124 1687 1309 676 444 205 236 103 764 427 276 628 476 574 Spaces Moved 9088 | 38 89 17 221 64 246 109 291 254 88 1148 919 290 327 283 361 180 966 546 358 1190 582 521 Core 68 | 6 . . . . . . 3 . . . . . . 50 . . . 2 . . . 7 Treads 955 | 32 89 17 221 64 246 109 177 . . . . . . . . . . . . . . . Legs 3200 | . . . . . . . 111 254 88 1148 919 290 327 63 . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 4528 | . . . . . . . . . . . . . . . 194 180 966 544 358 1190 582 514 Flight 337 | . . . . . . . . . . . . . . 170 167 . . . . . . . Fastest Speed 22 | 50 160 160 160 160 160 240 120 120 122 122 122 120 120 35 35 30 36 22 22 22 22 35 Average Speed 87 | 142 160 160 160 160 203 240 172 120 122 131 125 137 120 56 60 43 40 38 35 35 43 54 Slowest Speed 900 | 160 160 160 160 160 240 240 550 122 122 192 193 200 120 120 275 92 92 900 36 36 45 230 Overloaded Moves 155 | . . . . . . . . . . . . . . . . 13 . 43 17 16 63 3 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 40 | 4 24 5 26 16 61 24 19 9 14 87 92 7 55 38 62 36 16 86 85 93 67 14 Regions Visited 22 Branch Regions 15 Pre-discovered Areas 8 | . . . . . . . 1 . . 2 . . 2 . 3 . . . . . . . Known Exits Taken 6 | . . . 1 . . . 1 . . . . . . . . 1 1 . 1 . 1 . Unknown Exits Taken 16 | 1 1 1 . 1 1 1 . 1 1 1 1 1 1 1 1 . . 1 . 1 . . Scrap Searched 15 | . . . . . . . . . . 4 3 . . 3 . . . 3 2 . . . Spaces Dug 32 | . . . . . . . 2 . . . . 5 2 . . . 14 . . 5 1 3 Terrain Destroyed 398 | . . . . . . 20 9 6 19 . 57 5 23 34 . 59 60 8 13 5 55 25 Melee 27 | . . . . . . . 2 . . . . 5 2 . . . 14 . . . 1 3 Projectile 23 | . . . . . . . . . 1 . 1 . 1 2 . 3 1 . 1 5 8 . AOE 348 | . . . . . . 20 7 6 18 . 56 . 20 32 . 56 45 8 12 . 46 22 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total 11795 | 45 161 28 289 101 248 113 872 272 99 1327 1032 518 353 313 377 188 1282 761 507 1391 749 769 Wait 1988 | . 36 . 14 . . 2 491 . 4 154 60 174 2 2 2 1 219 206 143 181 120 177 Move 9066 | 37 88 16 220 63 245 108 290 253 87 1147 918 289 326 282 360 179 965 545 357 1189 581 521 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 83 | 1 7 . 11 2 . . 13 2 3 8 5 2 1 . 1 . 17 2 2 2 1 3 Fast Attach 99 | 6 1 2 3 . 2 . 10 5 . 1 9 12 2 6 9 . 8 1 1 6 5 10 Attach 86 | . . . 7 7 . . 13 1 1 5 5 7 2 4 1 1 8 2 1 2 5 14 Detach 29 | . . . . . 1 1 4 1 . . . 4 2 3 . 1 2 . . 2 4 4 Swap 26 | 1 . . 2 2 . . 1 1 . 1 3 1 2 . . . 4 1 . . 1 6 Drop 87 | . 1 2 4 . . . 1 6 2 10 12 2 2 8 4 . 14 3 3 8 1 4 Fire 214 | . 28 8 28 27 . 2 31 1 2 . 8 . 9 2 . 5 26 1 . 1 13 22 Melee 117 | . . . . . . . 18 2 . 1 12 27 5 6 . 1 19 . . . 18 8 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -7/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / [*Upp]) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Discovered new exit (range 9) 325 | -10/Materials | Build established: Mutant 325 | -10/Materials | Entered Mines 348 | -10/Mines | Discovered new exit (range 9) 376 | -10/Mines | Entered Materials 376 | -9/Materials | Evolved 2 slots: Utility x2 595 | -9/Materials | Lost 4 parts (1p1n2w) 606 | -9/Materials | Identified exit to Mines 715 | -9/Materials | Lost 4 parts (1p1n1u1w) 843 | -9/Materials | Entered Mines 896 | -9/Mines | Discovered new exit (range 6) 963 | -9/Mines | Assembled infested the area 996 | -9/Mines | Core integrity fell below 50% 1026 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1033 | -9/Mines | Entered Exiles 1044 | -9/Exiles | Lost 11 parts (1p3n4u3w) 1072 | -9/Exiles | Met 8R-AWN 1099 | -9/Exiles | Met EX-HEX 1145 | -9/Exiles | Met EX-BIN 1163 | -9/Exiles | Aligned with FarCom system 1165 | -9/Exiles | Given EX-Vault access code 1201 | -9/Exiles | Opened EX-Vault 1213 | -9/Exiles | Found Prototype Energy Cannon 1213 | -9/Exiles | Identified YOLO Cannon 1313 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1380 | -9/Exiles | Met EX-DEC 1516 | -9/Exiles | Discovered new exit (range 10) 1535 | -9/Exiles | Left Exiles lab with YOLO Cannon 1535 | -9/Exiles | Entered Mines 1798 | -8/Mines | Discovered new exit (range 4) 1805 | -8/Mines | Entered Materials 1805 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1975 | -8/Materials | Identified exit to Factory 2093 | -8/Materials | Build established: Scavenger-Mutant 2792 | -8/Materials | Lost 5 parts (1p1n2u1w) 2975 | -8/Materials | Entered Factory 2975 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3260 | -7/Factory | Discovered new exit (range 10) 3300 | -7/Factory | Discovered new exit (range 9) 3305 | -7/Factory | Build established: Scavenger-Gladiator 3306 | -7/Factory | Entered Lower Caves 3425 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 3430 | -7/Lower Caves | Entered Zion 3454 | -6/Zion | Given the Hacking Drone Bay 3455 | -6/Zion | Found Prototype Device 3490 | -6/Zion | Received a visual enhancement algorithm 3586 | -6/Zion | Discovered new exit (range 14) 3610 | -6/Zion | Build established: Scavenger-Mutant 3938 | -6/Zion | Learned location of Warlord (-4) 3960 | -6/Zion | Found Prototype Device 4036 | -6/Zion | Build established: Scavenger-Gladiator 4406 | -6/Zion | Rebuked by Imprinter 4662 | -6/Zion | Identified Hacking Drone Bay 4663 | -6/Zion | Identified Phasing AFG 4958 | -6/Zion | Build established: Gladiator 5117 | -6/Zion | Entered Proximity Caves 5179 | -5/Proximity Caves | Learned location of 1 exit from Factory 5191 | -5/Proximity Caves | Spotter reported a threat 5298 | -5/Proximity Caves | Spotter reported a threat 5414 | -5/Proximity Caves | Build established: Scavenger-Gladiator 5419 | -5/Proximity Caves | Spotter reported a threat 5472 | -5/Proximity Caves | Spotter reported a threat 5605 | -5/Proximity Caves | Spotter reported a threat 5614 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 5641 | -5/Proximity Caves | Spotter reported a threat 5703 | -5/Proximity Caves | Spotter reported a threat 5711 | -5/Proximity Caves | Spotter reported a threat 5714 | -5/Proximity Caves | Destroyed 8 combat bots 5756 | -5/Proximity Caves | Spotter reported a threat 5817 | -5/Proximity Caves | Spotter reported a threat 5883 | -5/Proximity Caves | Spotted B-75 Beast 5984 | -5/Proximity Caves | Spotter reported a threat 6036 | -5/Proximity Caves | Spotter reported a threat 6051 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6087 | -5/Proximity Caves | Lost 3 parts (1p1n1u) 6204 | -5/Proximity Caves | Spotter reported a threat 6353 | -5/Proximity Caves | Build established: Gladiator 6392 | -5/Proximity Caves | Discovered new exit (range 13) 6426 | -5/Proximity Caves | Entered Factory 6426 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 6427 | -5/Factory | Identified exit to Factory 6726 | -5/Factory | Search patrols dispatched 6867 | -5/Factory | Lost 5 parts (2n1u2w) 7045 | -5/Factory | Discovered new exit (range 10) 7102 | -5/Factory | Entered Upper Caves 7128 | -5/Upper Caves | Build established: Scavenger-Mutant 7522 | -5/Upper Caves | Discovered new exit (range 12) 7546 | -5/Upper Caves | Entered another Upper Caves area 7607 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7656 | -5/Upper Caves | Learned Factory non-interactive machine intel 7679 | -5/Upper Caves | Lost 6 parts (2p3n1u) 7705 | -5/Upper Caves | Core integrity fell below 50% 7749 | -5/Upper Caves | Discovered new exit (range 5) 7751 | -5/Upper Caves | Entered Zhirov 7751 | -5/Zhirov | Discovered new exit (range 3) 7760 | -5/Zhirov | Met Zhirov 7788 | -5/Zhirov | Learned location of Quarantine (-2) 7788 | -5/Zhirov | Learned location of Command (-1) 7788 | -5/Zhirov | Learned location of Testing (-3) 7790 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7840 | -5/Zhirov | Found Alien Artifact 7840 | -5/Zhirov | Identified Integrated Dissipator 7840 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7857 | -5/Zhirov | Found Alien Artifact 7857 | -5/Zhirov | Identified Transdimensional Reconstructor 7857 | -5/Zhirov | Warped through subspace 7987 | -5/Zhirov | Entered Proximity Caves 7993 | -4/Proximity Caves | Spotted B-86 Titan 8078 | -4/Proximity Caves | Discovered exit to Factory (range 15) 8090 | -4/Proximity Caves | Entered Factory 8090 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8091 | -4/Factory | Loaded intel: 247 non-interactive machine locations 8434 | -4/Factory | Repaired Spear 8583 | -4/Factory | Found Prototype Launcher 8643 | -4/Factory | Discovered new exit (range 8) 8649 | -4/Factory | Discovered new exit (range 8) 8656 | -4/Factory | Identified exit to Research 8846 | -4/Factory | Discovered new exit (range 11) 8853 | -4/Factory | Identified exit to Upper Caves 8854 | -4/Factory | Entered Upper Caves 8901 | -4/Upper Caves | Spotted B-86 Titan 8942 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9041 | -4/Upper Caves | Build established: Hacker-Mutant 9113 | -4/Upper Caves | Discovered new exit (range 111) 9261 | -4/Upper Caves | Learned 4 Research zone layouts 9268 | -4/Upper Caves | Learned Research trap positions 9281 | -4/Upper Caves | Entered another Upper Caves area 9282 | -4/Upper Caves | Identified exit to Warlord 9557 | -4/Upper Caves | Entered Warlord 9582 | -4/Warlord | Discovered new exit (range 9) 9630 | -4/Warlord | System corruption cleaned by Quarantine Array 9780 | -4/Warlord | Visited the Vortex Lab 9798 | -4/Warlord | Warlord's base attacked by MAIN.C 9822 | -4/Warlord | Found Prototype Energy Gun 9822 | -4/Warlord | Identified Vortex Shotgun 9824 | -4/Warlord | Found Vortex Shotgun 9830 | -4/Warlord | Identified Mni. Smartbomb Launcher 9867 | -4/Warlord | Met Warlord 10059 | -4/Warlord | Warlord forces counterattacked 10136 | -4/Warlord | Spotted B-90 Cyclops 10136 | -4/Warlord | Spotted B-86 Titan 10185 | -4/Warlord | Entered Proximity Caves 10279 | -3/Proximity Caves | Lost 6 parts (1p3n1u1w) 10290 | -3/Proximity Caves | Spotter reported a threat 10306 | -3/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 10311 | -3/Proximity Caves | Found Prototype Special Weapon 10311 | -3/Proximity Caves | Identified Molecular Deconstructor 10355 | -3/Proximity Caves | Encountered a Derelict sapper outpost 10419 | -3/Proximity Caves | Spotter reported a threat 10453 | -3/Proximity Caves | Spotter reported a threat 10472 | -3/Proximity Caves | Spotter reported a threat 10631 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10656 | -3/Proximity Caves | Discovered exit to Research (range 11) 10661 | -3/Proximity Caves | Entered Research 10661 | -3/Research | Evolved 2 slots: Utility x2 10662 | -3/Research | Identified exit to Research 10663 | -3/Research | Loaded intel: 66 trap records 10955 | -3/Research | Search patrols dispatched 10990 | -3/Research | Lost 3 parts (2n1w) 11065 | -3/Research | Core integrity fell below 50% 11112 | -3/Research | Lost 11 parts (1p3n4u3w) 11197 | -3/Research | Core integrity fell below 20% 11228 | -3/Research | System corruption reached 10% 11235 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 11214_ Critical hit (Blast). 11215_ System corrupted: Heat flow error (+127). 11216_ Acquired Imp. Antigrav System. 11216_ Imp. Antigrav System destroyed. 11216_ Lgt. Antimatter Reactor destroyed. 11218_ Acquired 10 matter. 11219_ >> DECODED: Adv. Shield Generator location. 11220_ Acquired Antigrav Array. 11222_ U-05 Engineer builds a Wall. 11222_ Acquired Prototype Device. 11222_ Identified Exp. Power Amplifier. 11226_ P-80 Master resets P-80 Master, system corruption cleaned. 11227_ P-80 Master knocked back. 11228_ Imp. Antigrav System destroyed. 11229_ >> DECODED: Adv. Coolant Injector location. 11230_ P-80 Master knocked back. 11232_ Acquired 6 matter. 11234_ System corrupted: Antigrav Array rejected. 11234_ Linear Accelerator destroyed. 11235_ Exp. Power Amplifier destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ?????????????????????????????????????????######## | | ????????????????????????????????????????? ] ] # | | ????????????????????????????????????????? ] ] # | | ????????????????????????????????????????? # | | ????????????????????????################??[[ # | | ????????????????????????# + #??[[ # | | ????????????????????????# # #??[[ # | | ????????????????????????# # #??[ # | | ????????????????????????# """"" + #??[ # | | ????????????????????????# """"" # #?? ! ??# | | ????????????????????????# """ " # ######+### | | ????????????????????????# # w | | ????????????????????????# % + | | ????????????????????????# !% # | | ????????????????????????# %"" # | | ????????????????????????# p"" #+###### ### | | ????????????????????????# !"Y # ???# #?# | | ????????????????????????# !"" # ?# #?# | | ????????????????????????# ""H # / #?# | | ????????????????????????# # ! # #?# | | ????????????????????????# # # #?# | | ?????????????w??????????#p######### # #?# | | ????????????????????????# #???????# # #?## | | ????????????????????????#@#???????# ]# #??? | | ??????????!??????????w??#p#????!??# ! # T??? | | ????????????????????????+ ???????# # ??? | | ????????????????????????# ???????# # #??? | | ????????????????????????# ????!?? # #??? | | ????????????????????????# ??????? # #??? | | ????????!???????????????# #??????####### #??? | | ????????????????????????# #????????????# #??? | | ????????!??????????????? #????????????# #### | | ???????????????????????? #????????????# | | ???????????????????????? +????????????# | | ??????????????????!????? #??!?????????# | | ???????????????^^??????? #????????????+ | | ????????????????^??????? #????????????######### | | ???????????????????????? p#?????????????# | | ???????????????????????? ?????????????# | | ???????????????????????? ?????????????# | | ???????????????????????? ?????????????# | | ????????????????????????##+##?????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# """ | | ???????????????????????????!??????????????# """" | | ??????????????????????????????????????????# """" | | ??????????????????????????????????????????# """ | | ??????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 23 Energy Capacity 795 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 210 ECM Strength 2 Jamming Range 12 Power Amplification 40 Additional Mass Support 9 Armor Coverage 600 Core Shielding 20 Propulsion Shielding 33 Utility Shielding 66 Phase Shifting 5 Evasion (%) 63 Melee Accuracy 6 Recoil Reduction 2 Salvage Targeting 4 Offensive Hacking 25 Defensive Hacking 11 Authchip Count 1 Item Schematics ----------------- Adv. Melee Analysis Suite | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Wave Gun | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Assault Drone Bay | -5/Zhirov | Free Robot Schematics ------------------ A-15 Conveyor | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive H-77 Assassin | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- A Powerful Ally? Armchair Analyst Charge!!! Decoder Ring Deconstruction Preemptive Strike The Science Guy Challenges ------------ None Game ------ Seed CarbideEncryptedWings Manual? 0 Play Time 02:35:01 Cumulative 64.4 hours Start 2024.04.29 @ 21:35:27 End 2024.04.30 @ 01:09:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 93 Adventurer 5 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 36 Gallery% 57 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd872d1c-0d4b-48d2-8571-0ba58a604c2a