Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 19:58:02 Player: Nicky Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (13) 65 Value Destroyed (235) 235 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1700) 1700 TOTAL SCORE: 7920 Bonus ------- Entered Garrisons 400 Used RIF Installer 500 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 57/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Compact Wheel Advanced Targeting Computer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit VTOL Module VTOL Module VTOL Module Improved Flight Unit > --- UTILITY ---------- Medium Storage Unit Compact Battery Improved Propulsion Shielding System Shield > --- WEAPON ----------- Precision Shock Rifle > --- INVENTORY -------- Micro Nuclear Core Compact Wheel Structural Scanner Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Improved Shield Generator Precision Shock Rifle Scythe [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Hackware System Shield Protection Improved Propulsion Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon Guided Plasma Cannon Ballistic Gun High-powered Shotgun Special Weapon Improved Plasma Cutter Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac DSF Fac Gar Slots Evolved 12 | . . . . . 4 2 . . 2 . 2 . 2 . Power 1 | . . . . . . . . . . . . . 1 . Propulsion 5 | . . . . . 2 1 . . 1 . 1 . . . Utility 5 | . . . . . 2 1 . . 1 . 1 . . . Weapon 1 | . . . . . . . . . . . . . 1 . Parts Attached 56 | 6 2 . 5 2 14 16 3 1 . . . . 1 6 Power 6 | 1 . . . . 1 1 2 . . . . . . 1 Engine 2 | 1 . . . . 1 . . . . . . . . . Core 4 | . . . . . . 1 2 . . . . . . 1 Reactor . | . . . . . . . . . . . . . . . Propulsion 19 | 2 . . . . 7 4 1 1 . . . . 1 3 Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 4 | 2 . . . . 1 1 . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 15 | . . . . . 6 3 1 1 . . . . 1 3 Utility 14 | 1 2 . 3 2 2 4 . . . . . . . . Device 9 | . 1 . 3 2 1 2 . . . . . . . . Storage 3 | 1 1 . . . . 1 . . . . . . . . Processor . | . . . . . . . . . . . . . . . Hackware 1 | . . . . . 1 . . . . . . . . . Protection 1 | . . . . . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 17 | 2 . . 2 . 4 7 . . . . . . . 2 Energy Gun 6 | 2 . . 1 . 1 1 . . . . . . . 1 Energy Cannon 1 | . . . 1 . . . . . . . . . . . Ballistic Gun 1 | . . . . . 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . 2 6 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 3 . 2 . 1 . . . . . . . Parts Lost 14 | . . . . . . 1 2 2 . 2 . . . 7 Power 2 | . . . . . . . 1 . . . . . . 1 Propulsion 7 | . . . . . . . 1 1 . 1 . . . 4 Utility 3 | . . . . . . 1 . 1 . 1 . . . . Weapon 2 | . . . . . . . . . . . . . . 2 Highest Loss Streak 7 | . . . . . . 1 2 2 . 2 . . . 7 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 70 | . 98 100 98 100 73 78 64 43 13 5 . . 4 5 Engine 8 | . 14 14 14 14 9 5 . . . . . . . . Wheel 12 | . 28 28 28 28 . . . . . . . . . . Flight 12 | . . . . . 35 31 29 23 6 2 . . 4 4 Device 9 | . 1 14 14 14 17 11 7 7 . . . . . . Storage 10 | . 24 14 14 14 9 13 7 4 . . . . . . Hackware 2 | . . . . . 1 7 7 7 6 2 . . . . Energy Gun 12 | . 28 28 27 28 . . . . . . . . . . Naked Turns 115 | . . . . . . . . . . 34 13 17 14 37 Heaviest Build 22 | 12 22 18 18 18 18 21 21 11 . . . . . 9 Greatest Support 21 | 20 20 20 20 20 17 21 21 19 4 4 3 3 7 15 Greatest Overweight (x) 1 | 1 1 . . . 1 . 1 . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 5 5 5 5 5 5 Average Capacity 8 | 7 9 10 10 10 10 10 10 7 5 5 5 5 5 5 Most Carried 10 | 6 9 10 10 9 10 10 10 10 5 5 5 5 4 4 Average Carried 7 | 2 7 9 9 8 9 9 9 7 5 5 4 5 3 2 Final Capacity 10 | 8 10 10 10 10 10 10 10 5 5 5 5 5 5 5 Final Carried 10 | 6 9 10 8 9 10 9 10 5 5 5 5 5 4 2 Class Distribution -------------------- 73% | Mutant 18% | Scavenger-Sprinter 8% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Garrison Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Mutant | -4/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac DSF Fac Gar Matter Collected 468 | 249 31 . . 80 . 52 . . . . . . . 56 Remotely . | . . . . . . . . . . . . . . . Salvage Created 352 | . 97 44 . . 17 75 . . . . . . . 119 Parts 35 | . 10 7 . . 2 9 . . . . . . . 7 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac DSF Fac Gar Combat Hostiles Destroyed 11 | . 3 3 . . . 3 . . . . . . . 2 Melee 3 | . . . . . . 3 . . . . . . . . Guns 7 | . 3 3 . . . . . . . . . . . 1 Classes Destroyed 4 | . 2 . . . 1 . . . . . . . . 1 Worker 1 | . . . . . 1 . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . . Swarmer 10 | . 3 3 . . . 3 . . . . . . . 1 Sentry 1 | . . . . . . . . . . . . . . 1 Best Kill Streak 3 | . 3 3 . . 1 3 . . . . . . . 2 Combat Bots Only 3 | . 3 3 . . . 3 . . . . . . . 2 Max Kills in Single Turn 2 | . 2 1 . . 1 1 . . . . . . . 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac DSF Fac Gar Hostile Shots Fired 307 | . 6 9 . 5 11 33 1 29 . 51 . 1 . 161 Missed 144 | . 2 5 . 2 7 15 . 19 . 22 . . . 72 Damage Taken 2604 | . 34 29 . 85 59 266 55 119 . 400 . 79 . 1478 Core 1768 | . . . . 5 30 68 5 78 . 347 . 79 . 1156 Absorbed by Shields 86 | . . . . . . . . . . . . . . 86 Redirected to Shielding 40 | . . . . . . 40 . . . . . . . . Core Remaining (%) 86 | 100 . . . 98 94 . . 78 . 59 . 92 . . Volleys Fired 24 | . 11 4 . . 2 . . . . . . . . 7 Largest 2 | . 2 2 . . 1 . . . . . . . . 1 Hottest 80 | . 80 80 . . 25 . . . . . . . . 55 Shots Fired 39 | . 22 8 . . 2 . . . . . . . . 7 Gun 38 | . 22 8 . . 2 . . . . . . . . 6 Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special 1 | . . . . . . . . . . . . . . 1 Kinetic 2 | . . . . . 2 . . . . . . . . . Thermal 31 | . 22 8 . . . . . . . . . . . 1 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 6 | . . . . . . . . . . . . . . 6 Robot Hit Streak 8 | . 7 8 . . 3 . . . . . . . . 5 Robot Miss Streak 2 | . 2 2 . . 2 . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . Shots Hit Robots 30 | . 15 5 . . 1 4 . . . . . . . 5 Core Hits 15 | . 5 3 . . 2 3 . . . . . . . 2 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . Melee Attacks 12 | . . . . . 3 9 . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 12 | . . . . . 3 9 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 526 | . 165 54 . . 39 125 . . . . . . . 143 Guns 345 | . 165 54 . . 39 . . . . . . . . 87 Cannons . | . . . . . . . . . . . . . . . Explosions 28 | . . . . . . . . . . . . . . 28 Melee 125 | . . . . . . 125 . . . . . . . . Ramming 10 | . . . . . . . . . . . . . . 10 Kinetic 39 | . . . . . 39 . . . . . . . . . Thermal 237 | . 165 54 . . . . . . . . . . . 18 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 115 | . . . . . . . . . . . . . . 115 Impact . | . . . . . . . . . . . . . . . Slashing 125 | . . . . . . 125 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . 8 8 . . . . . . Average Corruption 8 | . . . . . . . 8 8 . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 5 | . . . . . . . 3 2 . . . . . . Matter Fused 2 | . . . . . . . 1 1 . . . . . . Heat Flow Errors 1 | . . . . . . . 1 . . . . . . . Energy Discharges 1 | . . . . . . . . 1 . . . . . . Data Loss (minor) 1 | . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 7 | . . . . . . 7 . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 7 | . . . . . . 7 . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 4 | . . . . . . . . . . . . . . 4 Shots . | . . . . . . . . . . . . . . . Rammed 4 | . . . . . . . . 1 . . . . . 3 Targets Rammed 4 | . . . . . . . . 1 . . . . . 3 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 296 | . 54 72 . . 8 4 240 . . 296 . . . 9 Average Temperature 52 | . 24 37 . . 8 3 75 . . 170 . . . 9 Received Heat Transfer 561 | . . . . 24 27 24 . 24 . 368 . . . 94 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . Heat Transferred 537 | . 375 125 . . . . . . . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac DSF Fac Gar Peak Influence 324 | . 112 128 . 10 95 324 148 132 54 117 65 45 28 164 Initial 118 | . . 43 . . 3 42 118 75 54 47 60 45 23 19 Average 64 | . 64 120 . 7 38 86 121 102 54 62 64 45 25 68 Maximum Alert Level 1 | . . . . . . 1 . . . . . . . . Low Security (%) 98 | 100 100 100 . 100 100 93 100 100 100 100 100 100 100 100 Level 1 1 | . . . . . . 6 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 7 | . 1 . . . 3 . . 2 . . . . 1 . Investigation 4 | . . . . . 2 . . 1 . . . . 1 . Extermination . | . . . . . . . . . . . . . . . Reinforcement 3 | . 1 . . . 1 . . 1 . . . . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac DSF Fac Gar Distress Signals 2 | . . . . . 1 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 94 | . 5 3 . 3 10 13 6 8 . 12 . . . 34 Peak Tracking Total 24 | . 3 3 . 3 9 11 6 9 . 10 . 1 . 24 Tactical Retreats 8 | . . . . . 2 2 . . . 1 . . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac DSF Fac Gar Traps Triggered 5 | . . . . . . 1 . 1 . . . . . 3 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac DSF Fac Gar Machines Disabled . | . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac DSF Fac Gar Machines Accessed 23 | . 3 . . . 8 3 . 2 1 . 1 . 3 2 Terminals 19 | . 3 . . . 7 3 . 1 . . 1 . 2 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . 1 . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . . 1 . Total Hacks 55 | . 9 . . . 18 3 . 11 3 . 2 . 6 3 Successful 25 | . 5 . . . 11 2 . 1 1 . 1 . 3 1 Failed 30 | . 4 . . . 7 1 . 10 2 . 1 . 3 2 Catastrophic 7 | . . . . . 1 1 . 2 1 . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . Manual 32 | . 9 . 1 . 14 3 . 3 . . . . . 2 Terminals 42 | . 9 . . . 17 3 . 3 . . 2 . 5 3 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 9 | . . . . . 1 . . 8 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . 3 . . . 1 . Terminal Hacks 13 | . 3 . . . 5 1 . . . . 1 . 2 1 Record 1 | . . . . . . . . . . . . . 1 . Open DSF 3 | . . . . . . 1 . . . . 1 . 1 . Emergency Access Points 2 | . . . . . 1 . . . . . . . . 1 Terminal Index 2 | . 1 . . . 1 . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . 2 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . 1 . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 1 . . . 1 . Unlock Access 2 | . . . . . . . . . 1 . . . 1 . Unauthorized Hacks 9 | . 2 . . . 6 1 . . . . . . . . Terminals 9 | . 2 . . . 6 1 . . . . . . . . Botnet 9 | . 2 . . . 6 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 16 | . 3 . . . 6 1 . 2 . . 1 . 1 2 Full Trace Events 5 | . . . . . 2 . . 1 . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac DSF Fac Gar Used RIF Installer 1 | . . . . . . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac DSF Fac Gar Total Allies 5 | . . 3 . . . 1 1 . . . . . . . Largest Group 3 | . . 3 3 . . 1 1 . . . . . . . Highest-Rated Group 40 | . . 40 40 . . 12 31 . . . . . . . Highest-Rated Ally 31 | . . 16 16 . . 12 31 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 22 | . . . . . . 13 9 . . . . . . . Total Damage 285 | . . . . . . 120 165 . . . . . . . Kills 2 | . . . . . . 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac DSF Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac DSF Fac Gar Turns Passed 1689 | 57 146 64 424 89 197 217 57 144 10 67 13 17 71 116 Spaces Moved 2727 | 47 112 64 514 100 409 429 112 373 28 142 23 33 163 178 Core 201 | 6 . . . . . . . . . 75 23 33 24 40 Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 833 | 41 112 64 514 100 2 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 1693 | . . . . . 407 429 112 373 28 67 . . 139 138 Fastest Speed 25 | 50 80 80 80 80 31 25 25 28 35 35 50 50 40 30 Average Speed 49 | 81 89 80 80 80 31 29 46 34 35 42 50 50 41 41 Slowest Speed 120 | 100 95 80 80 80 115 36 106 40 35 50 50 50 50 120 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . 1 . . 4 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Time Travels 1 | . . . 1 . . . . . . . . . . . Exploration Rate (%) 30 | 4 27 13 89 33 50 19 84 12 2 37 1 41 6 33 Regions Visited 14 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . . . 1 . 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . . . . . . Scrap Searched 1 | . . . . 1 . . . . . . . . . . Spaces Dug 7 | . . . . . 3 4 . . . . . . . . Terrain Destroyed 7 | . . . . . 3 4 . . . . . . . . Melee 7 | . . . . . 3 4 . . . . . . . . Projectile . | . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac DSF Fac Gar Total 2991 | 62 135 68 527 107 471 512 118 384 27 147 24 32 166 211 Wait 83 | 4 3 . . 5 26 26 . 11 . 7 . . . 1 Move 2704 | 46 111 63 513 99 406 429 111 365 27 140 22 32 162 178 Hop 5 | . . . . . 1 . . 4 . . . . . . Pick Up 31 | 6 5 1 3 1 7 5 1 . . . 1 . 1 . Fast Attach 18 | 6 2 . . . 3 1 . 1 . . . . 1 4 Attach 21 | . . . 2 . 6 9 2 . . . . . . 2 Detach 15 | . . . . . 5 7 2 1 . . . . . . Swap 17 | . . . 3 2 5 6 1 . . . . . . . Drop 28 | . 3 . 4 . 7 8 1 2 . . 1 . 2 . Fire 24 | . 11 4 . . 2 . . . . . . . . 7 Melee 12 | . . . . . 3 9 . . . . . . . . Ram 3 | . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . . . . 16 Rewire 14 | . . . 2 . . 12 . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/Garrison -5/Factory -5/DSF -4/Factory -4/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 21 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 9) 204 | -10/Materials | Entered Mines 250 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 263 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 263 | -10/Mines | Discovered new exit (range 6) 268 | -10/Mines | Entered Exiles 268 | -10/Exiles | Accompanied by 3 allies 290 | -10/Exiles | Met 8R-AWN 303 | -10/Exiles | Met EX-HEX 305 | -10/Exiles | Build established: Mutant 334 | -10/Exiles | Met EX-DEC 388 | -10/Exiles | Visited The Gauntlet 556 | -10/Exiles | Met EX-BIN 567 | -10/Exiles | Aligned with FarCom system 568 | -10/Exiles | Given EX-Vault access code 587 | -10/Exiles | Opened EX-Vault 594 | -10/Exiles | Found Prototype Device 597 | -10/Exiles | Found Prototype Device 601 | -10/Exiles | Found Prototype Energy Cannon 602 | -10/Exiles | Identified Gui. Plasma Cannon 604 | -10/Exiles | Identified Trap Reconfigurator 606 | -10/Exiles | Identified Chronowheel 606 | -10/Exiles | Activated Chronowheel 606 | -10/Exiles | Spacetime reconverged on an earlier point 626 | -10/Exiles | Warned to stay clear of 0b10 Research branches 682 | -10/Exiles | Discovered new exit (range 14) 692 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 692 | -10/Exiles | Entered Mines 768 | -9/Mines | Discovered new exit (range 15) 781 | -9/Mines | Entered Materials 781 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 974 | -8/Materials | Discovered new exit (range 16) 978 | -8/Materials | Entered Factory 978 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1195 | -7/Factory | Sucked down chute 1195 | -7/Factory | Entered Waste 1196 | -7/Waste | Met a frightened Derelict 1201 | -7/Waste | Spotted C-40 Crusher 1208 | -7/Waste | Spotted C-40 Crusher 1209 | -7/Waste | Spotted C-40 Crusher 1210 | -7/Waste | EMP discharged 1211 | -7/Waste | Spotted C-40 Crusher 1214 | -7/Waste | Spotted C-40 Crusher 1214 | -7/Waste | Spotted C-40 Crusher 1217 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1237 | -7/Waste | Discovered new exit (range 14) 1252 | -7/Waste | Entered Factory 1393 | -7/Factory | Discovered new exit (range 5) 1396 | -7/Factory | Entered another Factory area 1396 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1406 | -6/Factory | Identified exit to Garrison 1406 | -6/Factory | Entered Garrison 1432 | -6/Garrison | Triggered checkpoint 1433 | -6/Garrison | Spotted B-75 Beast 1439 | -6/Garrison | Triggered checkpoint 1461 | -6/Garrison | Discovered new exit (range 10) 1466 | -6/Garrison | Installed Relay Interface Framework 1473 | -6/Garrison | Entered Factory 1473 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1475 | -5/Factory | Identified exit to DSF 1486 | -5/Factory | Entered DSF 1495 | -5/DSF | Discovered new exit (range 11) 1503 | -5/DSF | Entered Factory 1503 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 1574 | -4/Factory | Identified exit to Garrison 1574 | -4/Factory | Entered Garrison 1595 | -4/Garrison | Spotted B-86 Titan 1643 | -4/Garrison | Triggered checkpoint 1645 | -4/Garrison | Triggered checkpoint 1653 | -4/Garrison | Core integrity fell below 50% 1657 | -4/Garrison | Heavy support dispatched to Factory 1668 | -4/Garrison | Core integrity fell below 20% 1684 | -4/Garrison | Lost 7 parts (1p4n2w) 1690 | -4/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01662_ S-27 Virus destroyed. Garrison Door activated. 01675_ Triggered Stasis Trap. 01675_ A bubble of rippling energy engulfs the area. 01675_ Field strength at 94. 01676_ Field strength at 88. 01677_ Field strength at 82. 01678_ Field strength at 67. 01679_ Field strength at 61. 01680_ Field strength at 55. 01681_ Field strength at 38. 01682_ Field strength at 32. 01683_ Field strength at 26. 01684_ Field strength at 6. 01685_ Stasis field depleted. 01686_ Connecting with Garrison Terminal... 01686_ ALERT: Suspicious activity at Terminal G001. Transmitting hostile system tracking data. 01688_ Slammed into C-35 Carver. 01689_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ????????????????????????g #??????????????????????? | | ????????????????????????g #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????#######?# #??????????????????????? | | ????????????????#"""""#?# #####??????????????????? | | ????????????#+#### ####s#"T"#??????????????????? | | ????????????# c@ c "#??????????????????? | | ????????????# ###########c#####??????????????????? | | ????????????# #?????????#g#??????????????????????? | | ????????????# ###???????#g#??????????????????????? | | ????????????# #??????? #??????????????????????? | | ????????????# g+g???sgcs #??????????????????????? | | ????????????# #???????s #??????????????????????? | | ????????????#g###??s????# #??????????????????????? | | ????????????# #????h????# #??????????????????????? | | ????????????# #?????????? ???????????????????????? | | ????????????# #????h?????g???????????????????????? | | ######??????# #?????????? ???????????????????????? | | #??????# #?????????? ???????????????????????? | | #??????# #?????????? ???????????????????????? | | #??????# #?????????? ???????????????????????? | | ## #?????## ##???s????? ???????????????????????? | | ?# #?????# # ##+##### ##?????????????????????? | | ?# #?????## ????+?????????????? | | ## #?????# ????+?????????????? | | #?????## # ##+#### #??????+???????????????? | | ## ##?????# ###???????????????????????????????? | | ?# T#?????# +?????????????????????????????????? | | ?# ##?????# #?????????????????????????????????? | | ?# ######## #?????????????????????????????????? | | ?# ## ## #?????????????????+???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 15 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 66 Evasion (%) 71 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Hunted Streaker Challenges ------------ None Game ------ Seed GreatControlRailgun Manual? 0 Play Time 01:08:57 Cumulative 12.3 hours Start 2024.04.18 @ 17:57:33 End 2024.04.18 @ 19:58:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 21 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3caf639f-3058-4c00-a4dd-0aeac6e879d9