Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.29 @ 23:55:27 Player: Sgt. SmokeWeed Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (135) 675 Value Destroyed (3855) 3855 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (718) 718 TOTAL SCORE: 10468 Bonus ------- High Alert Combat Kills 258 Follower Combat Kills 160 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 245/300 Energy 96/100 System Corruption 18% Temperature Cool (0) Movement Treading (160) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Treads > --- UTILITY (12) ----- Modified TNC Melee Analysis Suite Improved Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Medium Treads Armored Medium Treads > --- UTILITY ---------- Modified TNC Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Microactuators Microactuators Hardened Heavy Armor Plating Improved Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Force Field > --- WEAPON ----------- Improved Grenade Launcher Great Maul > --- INVENTORY -------- Improved Treads Medium Treads Improved Grenade Launcher Great Maul [Rating: 75] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Armored Leg Utility Medium Armor Plating Device Microactuators Processor Modified TNC Hackware Hacking Suite Protection Medium Armor Plating Weapon Great Maul Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Slots Evolved 10 | . . . 2 . . . 2 2 2 2 . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 10 | . . . 2 . . . 2 2 2 2 . Weapon . | . . . . . . . . . . . . Parts Attached 71 | 5 2 . 20 4 1 . 10 8 5 15 1 Power 6 | 1 . . 2 . . . 1 1 . 1 . Engine 3 | 1 . . 2 . . . . . . . . Core 3 | . . . . . . . 1 1 . 1 . Reactor . | . . . . . . . . . . . . Propulsion 19 | 2 . . 5 1 . . 1 2 2 5 1 Treads 16 | 2 . . 5 1 . . 1 2 2 2 1 Leg 3 | . . . . . . . . . . 3 . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 27 | . . . 5 1 1 . 6 5 3 6 . Device 5 | . . . 1 . . . . 2 1 1 . Storage . | . . . . . . . . . . . . Processor 4 | . . . . . 1 . . 1 . 2 . Hackware 1 | . . . 1 . . . . . . . . Protection 17 | . . . 3 1 . . 6 2 2 3 . Artifact . | . . . . . . . . . . . . Weapon 19 | 2 2 . 8 2 . . 2 . . 3 . Energy Gun 5 | 1 . . 4 . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 2 | 1 . . 1 . . . . . . . . Ballistic Cannon 2 | . 1 . 1 . . . . . . . . Launcher 5 | . 1 . . 1 . . 1 . . 2 . Special Weapon . | . . . . . . . . . . . . Impact Weapon 5 | . . . 2 1 . . 1 . . 1 . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . . . 1 . . . Parts Lost 38 | . 1 1 6 1 . 1 2 2 1 21 2 Power 4 | . . . 1 . . . 1 . . 2 . Propulsion 8 | . 1 . 1 . . . 1 . . 4 1 Utility 17 | . . . 1 1 . 1 . 2 1 11 . Weapon 9 | . . 1 3 . . . . . . 4 1 Highest Loss Streak 12 | . 1 1 4 1 . 1 1 2 1 12 2 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 83 | . 68 49 73 98 100 96 98 94 84 73 29 Engine 5 | . 14 14 10 11 11 11 2 . . . . Core 3 | . . . . . . . 5 7 6 3 . Treads 16 | . 25 14 19 22 22 22 17 14 13 9 . Device 6 | . . . 3 . . . . 8 14 13 . Processor 8 | . . . . . 5 11 9 10 13 18 17 Hackware 6 | . . . 10 11 11 11 9 7 6 2 . Protection 18 | . . . 9 31 27 18 35 28 16 11 . Energy Gun 1 | . . . 10 . . . . . . . . Ballistic Cannon 2 | . 7 14 6 . . . . . . . . Launcher 5 | . 13 7 . 4 11 11 9 7 6 3 . Impact Weapon 6 | . . . . 17 11 11 9 7 6 5 5 Naked Turns . | . . . . . . . . . . . . Heaviest Build 69 | 7 9 9 35 35 35 28 46 56 63 69 4 Greatest Support 56 | 40 40 20 46 46 46 46 46 51 56 56 23 Greatest Overweight (x) 4 | . . . . . . . 1 1 1 4 . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . 5 5 5 5 5 5 5 5 1 Average Carried 3 | . . . 2 4 4 5 3 5 3 4 . Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . 5 4 5 5 5 5 5 1 . Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Matter Collected 2187 | 250 93 198 505 109 . 34 90 122 177 609 . Remotely . | . . . . . . . . . . . . Salvage Created 3356 | . 175 159 860 201 . 175 198 407 220 936 25 Parts 158 | . 17 11 58 4 . 4 2 18 4 39 1 Haulers Intercepted 9 | . 1 . 4 . . . 1 3 . . . Recyclers Shooed 3 | . . . . . . . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Combat Hostiles Destroyed 90 | . 12 7 21 9 . 4 3 4 5 24 1 Melee 16 | . . . . 5 . 2 1 1 3 4 . Guns 16 | . 1 . 15 . . . . . . . . Cannons 13 | . 1 6 6 . . . . . . . . AOE 29 | . 10 1 . . . . . 1 2 15 . Classes Destroyed 13 | . 4 . 2 3 . 2 . 1 . 1 . Worker 10 | . . . . . . 1 1 2 1 5 . Builder 13 | . . . . 1 . . 1 1 . 10 . Tunneler 2 | . . . . 1 . . . . . 1 . Hauler 9 | . 1 . 4 . . . 1 3 . . . Recycler 1 | . . . . . . . . . . 1 . Operator 4 | . 1 . 2 . . . 1 . . . . Watcher 6 | . . . 2 . . . . 2 . 2 . Swarmer 26 | . 6 3 8 7 . . . . . 1 1 Grunt 40 | . 6 4 6 1 . 2 2 1 3 15 . Duelist 3 | . . . . 1 . 1 1 . . . . Sentry 11 | . . . 7 . . . . 2 1 1 . Hunter 4 | . . . . . . 1 . . . 3 . Programmer 6 | . . . . . . . . 1 1 4 . Best Kill Streak 13 | . 5 7 6 4 . 3 4 3 3 13 1 Combat Bots Only 7 | . 5 7 5 4 . 3 3 2 3 4 1 Max Kills in Single Turn 4 | . 2 1 1 1 . 1 1 1 1 4 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . 2 1 . . . . . 1 1 2 . Melee 1 | . . . . 1 . 1 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Hostile Shots Fired 762 | . 35 20 115 60 . 11 30 84 45 323 39 Missed 216 | . 11 5 37 18 . 3 10 28 13 88 3 Damage Taken 7861 | . 258 166 1006 429 . 177 369 570 425 3923 538 Core 1413 | . 58 43 107 6 . 18 47 40 82 778 234 Absorbed by Shields 656 | . . . . . . . . . 77 579 . Regen/Repaired (Parts) 152 | . . . . . . . . 152 . . . Core Remaining (%) 83 | 100 . 59 . . . 67 91 94 90 . . Volleys Fired 201 | . 20 32 92 . . . . 5 7 45 . Largest 2 | . 2 2 2 . . . . 1 1 1 . Hottest 121 | . 65 65 121 . . . . 36 36 36 . Shots Fired 285 | . 39 33 157 . . . . 5 7 44 . Gun 126 | . 10 . 116 . . . . . . . . Cannon 83 | . 10 32 41 . . . . . . . . Launcher 76 | . 19 1 . . . . . 5 7 44 . Special . | . . . . . . . . . . . . Kinetic 113 | . 20 32 61 . . . . . . . . Thermal 96 | . . . 96 . . . . . . . . Explosive 76 | . 19 1 . . . . . 5 7 44 . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 10 | . 10 8 9 . . . . . . 10 . Robot Miss Streak 4 | . 2 3 4 . . . . . . 2 . Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . Shots Hit Robots 275 | . 16 9 106 28 . 9 11 12 11 68 5 Core Hits 196 | . 29 6 63 2 . 3 1 6 10 76 . Critical Kills 3 | . . . . . . 1 . . 1 1 . Critical Parts Destroyed 37 | . . . 1 5 . 4 5 6 2 14 . Critical Strikes 45 | . . 1 4 5 . 5 5 6 3 16 . Burn 3 | . . . 3 . . . . . . . . Blast 1 | . . 1 . . . . . . . . . Smash 41 | . . . 1 5 . 5 5 6 3 16 . Melee Attacks 174 | . . . 1 48 . 12 14 15 14 64 6 Impact 174 | . . . 1 48 . 12 14 15 14 64 6 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 19 | . . . . 3 . 2 4 4 1 4 1 Combat Hostiles 2 | . . . . . . 1 . . . . 1 Follow-up Attacks 5 | . . . . 5 . . . . . . . Damage Inflicted 13752 | . 1009 269 1687 1074 . 405 664 882 1041 6450 271 Guns 1298 | . 23 . 1275 . . . . . . . . Cannons 661 | . 138 168 355 . . . . . . . . Explosions 5538 | . 848 93 . . . . . 219 506 3872 . Melee 6236 | . . . 46 1074 . 405 664 663 535 2578 271 Ramming 19 | . . 8 11 . . . . . . . . Kinetic 792 | . 161 168 463 . . . . . . . . Thermal 1167 | . . . 1167 . . . . . . . . Explosive 5538 | . 848 93 . . . . . 219 506 3872 . Electromagnetic . | . . . . . . . . . . . . Impact 6236 | . . . 46 1074 . 405 664 663 535 2578 271 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 18 | . . . 1 1 1 1 . 1 2 18 18 Average Corruption 2 | . . . 1 1 1 1 . 1 1 12 18 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 50 | . . . 12 2 6 2 . 6 2 19 1 Message Errors 11 | . . . 5 . . . . 2 . 4 . Matter Fused 12 | . . . 3 . 2 . . . 1 5 1 Heat Flow Errors 9 | . . . 1 . 2 . . 1 1 4 . Energy Discharges 3 | . . . 1 . 1 . . 1 . . . Parts Rejected 2 | . . . . . . . . . . 2 . Data Loss (minor) 5 | . . . . . 1 1 . 1 . 2 . Data Loss (major) 2 | . . . . . . . . 1 . 1 . Alerts 4 | . . . 1 2 . 1 . . . . . Weapon Failures 2 | . . . 1 . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 3063 | . 7 . 46 413 . 198 491 440 185 1254 29 Projectiles 21 | . . . . . . . . . . 21 . Explosions 153 | . 7 . . . . . . . 9 137 . Melee 2889 | . . . 46 413 . 198 491 440 176 1096 29 Knockbacks 31 | . 1 . 3 1 . . 2 2 2 19 1 Impact 25 | . . . . 1 . . 2 2 2 17 1 Kinetic 3 | . 1 . 2 . . . . . . . . Secondary 3 | . . . 1 . . . . . . 2 . Self-Inflicted Damage 160 | . 11 36 83 . . . . 30 . . . Shots 4 | . 1 1 1 . . . . 1 . . . Rammed 13 | . . 9 4 . . . . . . . . Targets Rammed 13 | . . 9 4 . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 415 | . 54 3 415 . 285 . 6 269 257 192 . Average Temperature 70 | . 16 2 81 . 127 . 6 73 97 26 . Received Heat Transfer 1125 | . 90 18 294 30 . 45 126 129 60 333 . Effects 4 | . . . 3 . 1 . . . . . . Interference 2 | . . . 1 . 1 . . . . . . Matter Decay 2 | . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 39 | . . . . 7 . 3 4 6 3 15 1 Impact Corruptions 99 | . . . 2 18 . 4 14 12 7 40 2 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 4 | . . . 4 . . . . . . . . Heat Transferred 2475 | . . . 2475 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Peak Influence 739 | . 416 285 739 407 . 95 137 141 122 512 . Initial 242 | . . 122 111 242 . . 37 2 28 29 . Average 223 | . 233 210 569 308 . 40 50 44 37 291 . Maximum Alert Level 3 | . 2 1 3 2 . . . . . 2 . Low Security (%) 54 | 100 26 45 3 . . 100 100 100 100 32 . Level 1 25 | . 73 54 11 76 . . . . . 44 . Level 2 17 | . . . 64 23 . . . . . 22 . Level 3 3 | . . . 20 . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 23 | . 2 . 3 . . . 2 2 2 12 . Investigation 2 | . 1 . . . . . . . . 1 . Extermination 4 | . . . . . . . . 1 1 2 . Reinforcement 15 | . 1 . 2 . . . 2 1 1 8 . Assault 1 | . . . 1 . . . . . . . . Garrison 1 | . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . 1 . . 5 . Haulers Reinforced 1 | . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Distress Signals 16 | . 2 1 3 . . . 3 1 1 5 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 178 | . 20 8 44 10 . 4 10 14 15 49 4 Peak Tracking Total 7 | . 7 3 5 4 . 3 3 6 7 6 4 Tactical Retreats 6 | . . . 2 1 . . 1 . . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Traps Triggered 3 | . 1 . 2 . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Machines Disabled 17 | . 6 . 8 . . . . . 1 2 . Max in Single Turn 2 | . 2 . 2 . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Machines Accessed 14 | . 4 . 3 1 1 . . 3 . 2 . Terminals 10 | . 4 . 3 1 . . . 1 . 1 . Fabricators 1 | . . . . . . . . 1 . . . Repair Stations 1 | . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . Total Hacks 25 | . 7 . 7 1 1 . . 4 . 5 . Successful 5 | . . . 1 . 1 . . 3 . . . Failed 20 | . 7 . 6 1 . . . 1 . 5 . Catastrophic 7 | . 3 . 2 1 . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . Manual 18 | . 7 . 5 1 1 . . 1 . 3 . Terminals 19 | . 7 . 7 1 . . . 1 . 3 . Fabricators 1 | . . . . . . . . 1 . . . Repair Stations 2 | . . . . . . . . 2 . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 . Terminal Hacks 2 | . . . 1 . 1 . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . 1 . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . 1 . . . Repair 1 | . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 11 | . 4 . 2 1 . . . 3 . 1 . Full Trace Events 1 | . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . Time 16 | . . . . . . . . 16 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Total Allies 8 | . . 2 . . . . . 3 . 3 . Largest Group 3 | . . 2 2 . . . . 3 . 3 . Highest-Rated Group 93 | . . 45 45 . . . . 93 . 93 . Highest-Rated Ally 31 | . . 31 31 . . . . 31 . 31 . Total Orders . | . . . . . . . . . . . . Ally Attacks 90 | . . 6 25 . . . . 38 . 21 . Total Damage 1056 | . . 42 285 . . . . 459 . 270 . Kills 11 | . . 1 6 . . . . 3 . 1 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Turns Passed 7725 | 80 596 297 1212 677 383 265 523 1666 646 1355 25 Spaces Moved 3745 | 48 334 130 566 346 239 108 247 844 356 523 4 Core 79 | 3 . . . . . . . . . 76 . Treads 3613 | 45 334 130 566 346 239 108 247 844 356 396 2 Legs 53 | . . . . . . . . . . 51 2 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 100 120 Average Speed 172 | 153 160 160 160 160 160 160 187 187 161 193 140 Slowest Speed 250 | 160 160 160 160 160 160 160 240 240 240 250 160 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 31 | 5 57 31 57 63 61 23 24 26 14 17 2 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . . . . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . Spaces Dug 9 | . . . . . . . 3 . . 6 . Terrain Destroyed 339 | . 72 8 22 . . . 3 33 8 193 . Melee 9 | . . . . . . . 3 . . 6 . Projectile . | . . . . . . . . . . . . AOE 330 | . 72 8 22 . . . . 33 8 187 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Total 4440 | 52 357 181 709 399 240 176 280 899 410 726 11 Wait 217 | . . 11 14 2 . 57 3 25 26 79 . Move 3734 | 47 333 129 565 345 238 107 246 843 355 522 4 Hop . | . . . . . . . . . . . . Pick Up 11 | . . . 6 1 . . 4 . . . . Fast Attach 48 | 5 2 . 17 2 1 . 1 7 3 10 . Attach 12 | . . . 1 1 . . 5 . . 4 1 Detach 1 | . . . . . 1 . . . . . . Swap 11 | . . . 2 1 . . 4 1 2 1 . Drop 23 | . 2 . 7 4 . . 3 3 3 1 . Fire 201 | . 20 32 92 . . . . 5 7 45 . Melee 169 | . . . 1 43 . 12 14 15 14 64 6 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 13 | . . 9 4 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 5 exits: [*Mat x2] / *Min / *Sto x2) -9/Mines (discovered 2 exits: *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 13) 314 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 16) 532 | -10/Materials | Discovered new exit (range 16) 666 | -10/Materials | Discovered new exit (range 8) 677 | -10/Materials | Entered Mines 692 | -10/Mines | Learned Materials stockpile data 751 | -10/Mines | Excavation squad dispatched 751 | -10/Mines | A large section of the Mines collapsed 859 | -10/Mines | Destroyed 7 combat bots 954 | -10/Mines | Discovered new exit (range 6) 974 | -10/Mines | Entered Materials 974 | -9/Materials | Accompanied by 2 allies 974 | -9/Materials | Evolved 2 slots: Utility x2 979 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1304 | -9/Materials | Discovered new exit (range 15) 1641 | -9/Materials | Lost 4 parts (1n1u2w) 1784 | -9/Materials | Discovered new exit (range 15) 2053 | -9/Materials | Identified exit to Mines 2053 | -9/Materials | Identified exit to Storage 2077 | -9/Materials | Discovered new exit (range 9) 2174 | -9/Materials | First assault squad dispatched 2186 | -9/Materials | Entered Mines 2498 | -9/Mines | Learned location of Zion (-7) 2514 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2567 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2855 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2857 | -9/Mines | Discovered new exit (range 5) 2863 | -9/Mines | Entered Exiles 2900 | -9/Exiles | Met 8R-AWN 2931 | -9/Exiles | Met EX-HEX 2977 | -9/Exiles | Met EX-BIN 2995 | -9/Exiles | Aligned with FarCom system 2996 | -9/Exiles | Given EX-Vault access code 3033 | -9/Exiles | Opened EX-Vault 3046 | -9/Exiles | Found Modified TNC 3081 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3100 | -9/Exiles | Exiles lab attacked by MAIN.C 3222 | -9/Exiles | Discovered new exit (range 14) 3246 | -9/Exiles | Left Exiles lab with Modified TNC 3246 | -9/Exiles | Entered Mines 3496 | -8/Mines | Discovered new exit (range 5) 3511 | -8/Mines | Entered Materials 3511 | -8/Materials | Evolved 2 slots: Utility x2 3588 | -8/Materials | Met 7R-MNS 3999 | -8/Materials | Discovered new exit (range 8) 4034 | -8/Materials | Entered Factory 4034 | -7/Factory | Evolved 2 slots: Utility x2 4035 | -7/Factory | Caught up to 7R-MNS 5355 | -7/Factory | Repaired Imp. Treads 5676 | -7/Factory | Discovered new exit (range 15) 5700 | -7/Factory | Entered another Factory area 5700 | -6/Factory | Evolved 2 slots: Utility x2 5701 | -6/Factory | Caught up to 7R-MNS 6336 | -6/Factory | Discovered new exit (range 4) 6343 | -6/Factory | Discovered new exit (range 15) 6346 | -6/Factory | Entered another Factory area 6346 | -5/Factory | Evolved 2 slots: Utility x2 6347 | -5/Factory | Caught up to 7R-MNS 6797 | -5/Factory | Garrison activated, responded to threat 7440 | -5/Factory | System corruption reached 10% 7518 | -5/Factory | Lost 12 parts (1p2n7u2w) 7589 | -5/Factory | Core integrity fell below 50% 7680 | -5/Factory | Discovered new exit (range 16) 7701 | -5/Factory | Entered Upper Caves 7703 | -5/Upper Caves | Core integrity fell below 20% 7726 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Y-64 Sentinel suffers critical hit (Smash). Penetrated by Slug. LOCATION=UNKNOWN GOAL=ESCAPE Sneak attack on S-27 Virus. S-27 Virus knocked back. MQ-TND(k) breaks down the debris. DM-LPR(k) breaks down the debris. Destroyed Autogun. S-27 Virus system corrupted by crushing effect. Destroyed VTOL Module. S-27 Virus system corrupted by crushing effect. S-27 Virus system terminally corrupted. VTOL Module fried. MQ-TND(k) breaks down the debris. 8K-WWL(k) breaks down the debris. DM-LPR(k) breaks down the debris. System corrupted: Matter fused (-7). Great Maul destroyed. Arm. Leg destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????##???????????????????????? | | ????????????????????## ###????????????????????? | | ????????????????????# ######???????????????? | | ?????????????????????# ##??????????????? | | ?????????????????????# k #??????????????? | | ?????????????# #### [ #??????????????? | | ????????????# k k @ ##??????????????? | | ???????????# ###s s## ##???????????????? | | ??????????# #????# #??#????????????????? | | ??????????# ????????### #???????????????????? | | ????????????????????????# #???????????????????? | | ???????????????????????? #???????????????????? | | ????????????????????????###???????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1275 Melee Speed Boost 40 Evasion (%) 55 Melee Accuracy 17 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CooledGrenadeReplicator Manual? 0 Play Time 00:51:04 Cumulative 59.2 hours Start 2024.07.29 @ 23:04:13 End 2024.07.29 @ 23:55:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 135 Rogue 60 Adventurer 75 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 41 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 61a1dd56-d33b-4b60-b13d-21a7462fe0a6