Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.30 @ 10:27:35 Player: Hilbert Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (492) 492 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2197 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 170/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Compact Wheel Advanced Sensor Array Advanced Terrain Scanner Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Advanced Weight Redist. System > --- WEAPON ----------- Flak Gun Flak Gun > --- INVENTORY -------- Compact Wheel Advanced Sensor Array Advanced Terrain Scanner [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Aerolev Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Terrain Scan Processor Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 1 1 Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 26 | 6 1 4 15 Power 5 | 1 . 1 3 Engine 4 | 1 . 1 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 9 | 2 . 1 6 Treads 2 | 1 . 1 . Leg 4 | . . . 4 Wheel 2 | 1 . . 1 Hover 1 | . . . 1 Flight . | . . . . Utility 6 | 1 1 1 3 Device 3 | . 1 . 2 Storage 1 | 1 . . . Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 6 | 2 . 1 3 Energy Gun 1 | . . 1 . Energy Cannon . | . . . . Ballistic Gun 4 | 2 . . 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 10 | . . 8 2 Power 3 | . . 2 1 Propulsion 3 | . . 3 . Utility . | . . . . Weapon 4 | . . 3 1 Highest Loss Streak 6 | . . 6 2 Average Slot Usage (%) 71 | . 86 83 28 Engine 9 | . 14 9 2 Treads 13 | . 14 19 . Leg 2 | . . . 10 Wheel 9 | . 14 9 1 Device 6 | . 1 10 4 Storage 8 | . 14 10 . Processor 3 | . . 6 . Energy Gun 1 | . . 2 . Ballistic Gun 15 | . 28 13 3 Naked Turns 93 | . . 24 69 Heaviest Build 15 | 12 13 13 15 Greatest Support 89 | 20 20 40 89 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 6 4 Average Capacity 5 | 5 6 5 4 Most Carried 6 | 4 4 6 4 Average Carried 3 | 2 4 3 3 Final Capacity 6 | 6 6 4 4 Final Carried 4 | 4 4 4 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 492 | 251 93 148 . Remotely . | . . . . Salvage Created 587 | . 253 334 . Parts 32 | . 14 18 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 15 | . 8 7 . Guns 13 | . 8 5 . AOE 2 | . . 2 . Classes Destroyed 6 | . 2 4 . Worker 1 | . . 1 . Operator 1 | . . 1 . Swarmer 3 | . 3 . . Grunt 10 | . 5 5 . Duelist 1 | . . 1 . Sentry 1 | . . 1 . Best Kill Streak 4 | . 3 4 . Combat Bots Only 3 | . 3 3 . Max Kills in Single Turn 3 | . 1 3 . Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2263 | . 256 677 1330 Core 784 | . 42 183 559 Absorbed by Shields . | . . . . Core Remaining (%) 79 | 100 83 54 . Volleys Fired 58 | . 21 37 . Largest 2 | . 2 2 . Hottest 60 | . 40 60 . Shots Fired 98 | . 42 56 . Gun 98 | . 42 56 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 86 | . 42 44 . Thermal . | . . . . Explosive . | . . . . Electromagnetic 12 | . . 12 . Robot Hit Streak 15 | . 15 9 . Robot Miss Streak 3 | . 3 2 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 75 | . 31 44 . Core Hits 35 | . 14 21 . Critical Hits 1 | . . 1 . Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Melee Attacks 1 | . . . 1 Impact . | . . . . Slashing 1 | . . . 1 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 874 | . 320 542 12 Guns 718 | . 320 398 . Cannons . | . . . . Explosions 139 | . . 139 . Melee . | . . . . Ramming 17 | . . 5 12 Kinetic 614 | . 320 294 . Thermal 139 | . . 139 . Explosive . | . . . . Electromagnetic 104 | . . 104 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 48 | . . 48 . Shots 1 | . . 1 . Rammed 2 | . . 2 . Targets Rammed 5 | . . 2 3 Kicked 3 | . . . 3 Crushed . | . . . . Highest Temperature 18 | . 18 . 12 Average Temperature 8 | . 8 . 12 Received Heat Transfer 768 | . 105 159 504 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 150 | . . 150 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 279 | . 201 279 118 Average Influence 128 | . 131 159 105 Maximum Alert Level 1 | . 1 1 . Low Security (%) 82 | 100 81 71 100 Level 1 17 | . 18 28 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 1 3 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 4 | . . 1 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 10 15 20 Peak Tracking Total 13 | . 3 5 13 Tactical Retreats 6 | . 2 2 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 3 | . 1 1 1 Terminals 3 | . 1 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 3 3 2 Successful 6 | . 3 3 . Failed 2 | . . . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 6 | . 3 2 1 Terminals 8 | . 3 3 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 2 2 . Locate Traps 2 | . 1 1 . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 1 1 . Terminals 2 | . 1 1 . Botnet 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 1 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 865 | 58 240 373 194 Spaces Moved 629 | 47 142 229 211 Core 217 | 5 . 44 168 Treads 51 | 2 11 38 . Legs 17 | . . . 17 Wheels 344 | 40 131 147 26 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 50 50 Average Speed 89 | 97 104 100 67 Slowest Speed 160 | 160 160 160 130 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 4 28 18 28 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 1 | . . . 1 Terrain Destroyed 6 | . . 5 1 Melee 1 | . . . 1 Projectile . | . . . . AOE 5 | . . 5 . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 829 | 56 195 320 258 Wait 93 | . 32 39 22 Move 626 | 46 141 228 211 Hop . | . . . . Pick Up 10 | 4 . 5 1 Fast Attach 18 | 6 1 1 10 Attach 8 | . . 3 5 Detach 4 | . . 1 3 Swap . | . . . . Drop 6 | . . 4 2 Fire 58 | . 21 37 . Melee 1 | . . . 1 Ram 2 | . . 2 . Kick 3 | . . . 3 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 5) 299 | -10/Materials | Entered another Materials area 299 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 320 | -9/Materials | Build established: Mutant 660 | -9/Materials | Discovered new exit (range 15) 664 | -9/Materials | Discovered new exit (range 16) 672 | -9/Materials | Entered another Materials area 672 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 676 | -8/Materials | Lost 6 parts (1p3n2w) 763 | -8/Materials | Core integrity fell below 50% 858 | -8/Materials | Core integrity fell below 20% 862 | -8/Materials | Released all parts (8) 866 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00759_ Dropped Imp. Light Armor Plating. 00762_ Penetrated by Slug. 00765_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. 00765_ Penetrated by Slug. 00775_ K-01 Serf collects debris. 00783_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 00796_ Acquired Adv. Weight Redist. System. 00807_ Acquired Imp. Titanium Leg. 00822_ Acquired Flak Gun. 00831_ Slug penetrates Wall. 00857_ Kicked Y-45 Defender out of the way. 00860_ Kicked G-50 Soldier out of the way. 00862_ Released Flak Gun. 00862_ Released Imp. Titanium Leg. 00862_ Released Adv. Weight Redist. System. 00862_ Released Nuclear Core. 00862_ Released Imp. Titanium Leg. 00862_ Released Flak Gun. 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[#??????????????? | | ######## # #??????????????? | | + =!! #??????????????? | | ##/#############+########### =! #??????????????? | | ? #?????? ?????????! =! #??????????????? | | #?????# """ ????????######??????????????? | | ??????# """ #??????????????????????????? | | """ ???????# """ #??????????????????????????? | | """""????????# !#??????????????????????????? | | """""????????# """ ! #??????????????????????????? | | """"?????????# """ #??????????????????????????? | | ??""?????????# ??? / ??????????????????????????? | | ??????????????????? ##?????????????????????????? | | #####????????????????##??????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | ?? #????????????????????????????????????????????? | | ??? #????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 85 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BeamAdvancedSource Manual? 0 Play Time 00:14:23 Cumulative 24.2 hours Start 2020.08.30 @ 10:14:06 End 2020.08.30 @ 10:27:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 26 Gallery% 33 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c65020fe-eefe-480f-bdb3-16cbc72d08a3