Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.29 @ 10:54:31 Player: BoomBlip Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (74) 370 Value Destroyed (3333) 3333 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (319) 319 TOTAL SCORE: 10542 Bonus ------- High Alert Combat Kills 19 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 98/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Particle Reactor Large Storage Unit Field Recycling Unit (0) Dispersion Rifle Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Improved Treads Improved Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Improved Coolant Injector Large Storage Unit High-capacity Storage Unit Enhanced Optical Array Improved Targeting Computer Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Advanced Variable Charge Gun Advanced Variable Charge Gun Nova Cannon KE Penetrator > --- INVENTORY -------- Micro Fission Core Micro Fission Core Light Antimatter Reactor Large Storage Unit Large Matter Pod Enhanced Optical Array Improved Core Shielding Field Recycling Unit Tesla Rifle Improved Heavy Laser Improved Heavy Laser Advanced Variable Charge Gun Coil Gun Coil Gun Hypervelocity Gauss Cannon Improved Proton Missile Launcher Heavy Missile Launcher Heavy Missile Launcher [Rating: 99] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Impulse Thruster Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Flak Cannon Energy Gun Improved Arc Projector Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Slots Evolved 16 | . . 2 . . . 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . . . 1 . Propulsion 3 | . . 1 . . . . 1 . . . . 1 Utility 10 | . . 1 . . . 1 1 2 2 1 1 1 Weapon 2 | . . . . . . 1 . . . 1 . . Parts Attached 102 | 8 7 4 2 1 . 8 11 18 15 15 8 5 Power 11 | 2 1 2 . . . . 1 1 2 . 1 1 Engine 7 | 2 . 2 . . . . 1 1 1 . . . Core 2 | . 1 . . . . . . . 1 . . . Reactor 2 | . . . . . . . . . . . 1 1 Propulsion 24 | 2 . 1 . . . 2 5 4 5 2 1 2 Treads 4 | . . . . . . . . . 2 2 . . Leg 15 | 2 . 1 . . . 2 5 3 . . 1 1 Wheel 1 | . . . . . . . . 1 . . . . Hover 3 | . . . . . . . . . 3 . . . Flight 1 | . . . . . . . . . . . . 1 Utility 34 | 2 2 1 . 1 . 3 3 7 5 7 1 2 Device 11 | . . . . 1 . 1 1 1 1 5 1 . Storage 5 | 2 2 . . . . . . 1 . . . . Processor 7 | . . . . . . . 1 2 2 . . 2 Hackware . | . . . . . . . . . . . . . Protection 11 | . . 1 . . . 2 1 3 2 2 . . Artifact . | . . . . . . . . . . . . . Weapon 33 | 2 4 . 2 . . 3 2 6 3 6 5 . Energy Gun 13 | 2 2 . . . . . . 3 1 4 1 . Energy Cannon 5 | . . . . . . 2 1 . 1 . 1 . Ballistic Gun 9 | . 1 . 2 . . . 1 1 . 2 2 . Ballistic Cannon 5 | . 1 . . . . 1 . 2 1 . . . Launcher 1 | . . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . 1 . . . 1 2 1 . . Parts Lost 23 | . 1 . . . . 1 1 5 1 . 10 4 Power 3 | . . . . . . . . 1 . . 2 . Propulsion 9 | . . . . . . 1 1 1 1 . 3 2 Utility 6 | . . . . . . . . 1 . . 3 2 Weapon 5 | . 1 . . . . . . 2 . . 2 . Highest Loss Streak 4 | . 1 . . . . 1 1 3 1 . 4 4 Average Slot Usage (%) 93 | . 99 100 100 100 100 98 99 97 95 91 75 6 Engine 5 | . 8 3 11 11 11 9 7 6 3 . . . Core 1 | . 5 7 . . . . . . 1 5 3 . Treads 2 | . . . . . . . . . 3 13 10 . Leg 19 | . 28 33 33 33 33 25 29 24 5 . . 2 Device 7 | . . . . 6 11 9 9 10 4 9 13 . Storage 14 | . 28 22 22 22 22 18 15 13 11 10 8 . Processor 10 | . . . . . . . 4 15 23 20 13 2 Protection 6 | . . 11 11 4 . 8 7 6 11 10 2 . Energy Gun 3 | . 12 . . . . . . 1 5 8 9 . Energy Cannon 3 | . . . . . . 9 7 3 2 5 1 . Ballistic Gun 5 | . 3 11 11 11 11 9 7 3 5 5 4 . Ballistic Cannon 6 | . 11 11 11 11 11 9 7 9 2 . . . Naked Turns 88 | . . . . . . . . . . . 27 61 Heaviest Build 112 | 17 43 50 50 50 46 60 64 97 95 104 112 18 Greatest Support 116 | 20 20 30 30 30 30 30 40 45 93 116 116 30 Greatest Overweight (x) 5 | 2 2 1 1 1 1 2 2 5 5 1 3 1 Average Overweight (x) 1 | . 1 1 1 1 1 1 1 1 4 . . . Largest Inventory Capacity 24 | 8 16 16 16 16 16 16 16 24 18 18 18 4 Average Capacity 16 | 5 15 16 16 16 16 16 16 18 18 18 17 4 Most Carried 18 | 3 16 16 16 16 16 16 16 18 18 18 18 4 Average Carried 16 | 1 14 15 16 15 16 15 15 17 17 17 17 3 Final Capacity 18 | 8 16 16 16 16 16 16 16 18 18 18 4 4 Final Carried 18 | 3 16 16 16 16 16 16 16 18 18 18 4 4 Class Distribution -------------------- 31% | Scavenger-Skirmisher 25% | Mutant 18% | Scavenger-Gunner 12% | Gunner 7% | Scavenger-Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Gunner | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Gunner | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Matter Collected 2409 | 268 121 50 73 54 . 90 289 571 398 231 207 57 Remotely . | . . . . . . . . . . . . . Salvage Created 3339 | 65 116 38 73 . . 85 408 800 404 717 633 . Parts 191 | 4 11 2 10 . . 3 20 36 34 43 28 . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . . . . 2 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Combat Hostiles Destroyed 64 | . 5 1 7 . . 2 8 13 9 9 10 . Guns 32 | . 2 . 4 . . . 3 1 4 9 9 . Cannons 30 | . 3 1 3 . . 2 5 11 5 . . . AOE 1 | . . . . . . . . 1 . . . . Classes Destroyed 11 | 1 2 . . . . . 3 3 . 2 . . Builder 2 | . . . . . . . . 1 1 . . . Tunneler 1 | . . . . . . . . . . 1 . . Recycler 4 | 1 . . . . . . . 3 . . . . Mechanic 1 | . . . . . . . 1 . . . . . Operator 2 | . . . . . . . . . . 1 1 . Swarmer 17 | . 2 . 7 . . . . 1 4 . 3 . Grunt 17 | . 3 1 . . . 2 5 5 . . 1 . Brawler 2 | . . . . . . . . 2 . . . . Sentry 5 | . . . . . . . 1 1 1 2 . . Hunter 12 | . . . . . . . . 1 . 5 6 . Programmer 11 | . . . . . . . 2 3 4 2 . . Best Kill Streak 4 | 1 2 1 4 . . 1 3 4 3 3 3 . Combat Bots Only 4 | . 2 1 4 . . 1 3 3 3 2 3 . Max Kills in Single Turn 2 | 1 1 1 1 . . 1 1 2 2 2 1 . Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Damage Taken 7550 | . 182 35 250 . . 138 420 1140 756 649 1979 2001 Core 2189 | . 37 . 52 . . . 41 134 160 26 287 1452 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 89 | 100 85 . . . 87 100 94 84 84 97 77 . Volleys Fired 169 | 2 11 2 14 . . 9 18 38 26 19 30 . Largest 4 | 2 2 2 2 . . 3 3 3 3 4 4 . Hottest 291 | 90 89 59 59 . . 134 147 203 196 277 291 . Shots Fired 514 | 4 21 4 28 . . 27 54 113 78 74 111 . Gun 299 | 4 10 2 14 . . 9 18 28 52 55 107 . Cannon 215 | . 11 2 14 . . 18 36 85 26 19 4 . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 274 | . 11 4 28 . . 18 36 73 44 19 41 . Thermal 197 | 2 10 . . . . 9 18 40 26 33 59 . Explosive . | . . . . . . . . . . . . . Electromagnetic 43 | 2 . . . . . . . . 8 22 11 . Robot Hit Streak 27 | 1 5 1 4 . . 7 8 26 22 14 27 . Robot Miss Streak 6 | 2 4 3 4 . . 3 6 3 3 2 2 . Penetration Max 2 | . . . . . . . . 1 1 2 1 . Secondary Targets 1 | . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . . . . . 1 . Shots Hit Robots 365 | 2 10 1 11 . . 15 37 88 58 58 85 . Core Hits 207 | 2 8 2 9 . . 4 25 61 35 28 30 3 Critical Hits 19 | . . . . . . . . 6 7 5 1 . Critical Kills 9 | . . . . . . . . 1 4 4 . . Critical Parts Destroyed 8 | . . . . . . . . 4 2 1 1 . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 8211 | 25 230 29 178 . . 190 669 2268 1050 1385 2176 11 Guns 4039 | 25 75 8 75 . . 30 141 373 489 816 2007 . Cannons 3866 | . 155 21 103 . . 160 528 1746 539 545 69 . Explosions 262 | . . . . . . . . 149 . 24 89 . Melee . | . . . . . . . . . . . . . Ramming 44 | . . . . . . . . . 22 . 11 11 Kinetic 3244 | . 155 29 178 . . 74 251 1322 444 286 505 . Thermal 4418 | 13 75 . . . . 116 418 946 559 848 1443 . Explosive . | . . . . . . . . . . . . . Electromagnetic 505 | 12 . . . . . . . . 25 251 217 . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . 1 6 1 . . 2 Average Corruption 1 | . . . . . . . 1 2 1 . . 2 Corruption Purged . | . . . . . . . . . . . . . Effects 19 | . . . . . . . 4 12 3 . . . Message Errors 8 | . . . . . . . 3 3 2 . . . Matter Fused 1 | . . . . . . . . 1 . . . . Heat Flow Errors 3 | . . . . . . . . 3 . . . . Energy Discharges 3 | . . . . . . . 1 2 . . . . Parts Rejected 1 | . . . . . . . . 1 . . . . Data Loss (minor) 2 | . . . . . . . . 1 1 . . . Targeting Errors 1 | . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 85 | . 4 . . . . 2 . 13 30 36 . . Projectiles 85 | . 4 . . . . 2 . 13 30 36 . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 32 | . 2 . 1 . . 1 4 18 6 . . . Impact . | . . . . . . . . . . . . . Kinetic 32 | . 2 . 1 . . 1 4 18 6 . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 20 | . . . . . . . . . 11 . 5 4 Shots . | . . . . . . . . . . . . . Rammed 7 | . . . . . . . . . 1 . 1 5 Targets Rammed 7 | . . . . . . . . . 1 . 1 5 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 232 | 60 166 22 36 . . 9 60 232 198 198 184 . Average Temperature 71 | 31 70 11 18 . . 5 17 61 101 105 55 . Received Heat Transfer 669 | . 57 18 . . . 63 171 189 18 18 54 81 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . 1 . Parts Fried 2 | . . . . . . . . . . 1 1 . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 9 | . . . . . . . 1 1 . 3 4 . Heat Transferred 6353 | 37 222 . . . . 185 592 1451 744 1257 1865 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . 1 1 . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Peak Influence 433 | 5 143 32 172 . . 59 120 191 181 199 433 187 Initial 133 | . 3 2 12 . . . 26 28 51 . 104 133 Average 82 | 1 35 5 112 . . 25 39 101 83 68 269 142 Maximum Alert Level 2 | . . . . . . . . . . . 2 . Low Security (%) 95 | 100 100 100 100 . 100 100 100 100 100 100 40 100 Level 1 3 | . . . . . . . . . . . 47 . Level 2 . | . . . . . . . . . . . 12 . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 31 | . 1 1 . . . 1 4 10 3 4 5 2 Investigation 5 | . 1 . . . . . . 1 . 1 . 2 Extermination 9 | . . . . . . . 3 3 2 1 . . Reinforcement 13 | . . 1 . . . 1 1 3 1 2 4 . Assault . | . . . . . . . . . . . . . Garrison 4 | . . . . . . . . 3 . . 1 . Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . 1 . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Distress Signals 6 | . 1 . . . . . . 2 . 1 2 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 128 | . 8 2 7 . . 6 12 21 11 16 23 22 Peak Tracking Total 16 | . 4 2 4 . . 2 4 5 4 3 6 16 Tactical Retreats 7 | . . . . . . 1 . 2 1 . 1 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Traps Triggered 10 | . 3 . . . . . 1 2 1 1 . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Machines Disabled 4 | . . . . . . . . 2 . . 2 . Max in Single Turn 2 | . . . . . . . . 2 . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Machines Accessed 13 | . 5 . . . . . 2 4 1 . . 1 Terminals 12 | . 5 . . . . . 2 3 1 . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Total Hacks 24 | . 11 . . . . . 3 6 2 . . 2 Successful 3 | . 1 . . . . . 1 . . . . 1 Failed 21 | . 10 . . . . . 2 6 2 . . 1 Catastrophic 6 | . 3 . . . . . . 3 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 24 | . 11 . . 1 . . 3 5 2 . . 2 Terminals 23 | . 11 . . . . . 3 5 2 . . 2 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Terminal Hacks 3 | . 1 . . . . . 1 . . . . 1 Level Access Points 2 | . . . . . . . 1 . . . . 1 Unreport Threat 1 | . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 13 | . 5 . . . . . 2 4 1 . . 1 Full Trace Events 1 | . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders 5 | . . . . . 2 2 1 . . . . . EXPLORE 3 | . . . . . 1 1 1 . . . . . RETURN 2 | . . . . . 1 1 . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches 3 | . . . . . 1 1 1 . . . . . Drone Recoveries 2 | . . . . . 1 1 . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Turns Passed 6356 | 92 497 94 197 462 110 283 1122 1361 877 671 422 168 Spaces Moved 3573 | 62 252 53 104 305 74 160 669 664 432 328 201 269 Core 256 | 9 . . . . . . . . . . 54 193 Treads 548 | . . . . . . . . . 74 328 146 . Legs 2318 | 53 252 53 104 305 74 160 669 635 . . 1 12 Wheels 387 | . . . . . . . . 29 358 . . . Hover . | . . . . . . . . . . . . . Flight 64 | . . . . . . . . . . . . 64 Fastest Speed 50 | 50 120 150 150 150 150 150 150 150 150 160 50 50 Average Speed 148 | 116 173 150 150 150 150 152 150 168 155 166 133 56 Slowest Speed 210 | 150 180 150 150 150 150 180 180 180 180 180 210 130 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 23 | 4 37 7 15 62 57 29 24 23 13 12 7 10 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 . 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 77 | . 1 1 . . . 3 . 49 2 10 11 . Melee . | . . . . . . . . . . . . . Projectile 25 | . 1 1 . . . 3 . 9 2 6 3 . AOE 52 | . . . . . . . . 40 . 4 8 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Total 4271 | 74 288 64 121 312 73 184 749 835 593 417 281 280 Wait 283 | . 4 . . . . . 38 76 92 33 40 . Move 3554 | 61 251 52 103 304 73 159 668 663 431 327 201 261 Hop 4 | . . . . . . . . . . . . 4 Pick Up 65 | 3 13 2 . 3 . 3 6 18 9 5 1 2 Fast Attach 45 | 7 4 3 . 1 . 1 . 7 10 6 2 4 Attach 17 | . 1 1 . . . 2 3 5 2 . 2 1 Detach 5 | . . 1 . . . . . 1 2 . . 1 Swap 40 | 1 2 . 2 . . 5 8 6 3 9 4 . Drop 83 | . 2 3 2 4 . 5 8 21 17 18 1 2 Fire 169 | 2 11 2 14 . . 9 18 38 26 19 30 . Melee . | . . . . . . . . . . . . . Ram 6 | . . . . . . . . . 1 . . 5 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory -4/Factory -3/Research -2/Research (discovered 3 exits: Acc x3) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 530 | -10/Materials | Discovered new exit (range 9) 590 | -10/Materials | Entered another Materials area 590 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 591 | -9/Materials | Discovered new exit (range 15) 684 | -9/Materials | Entered Mines 874 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 875 | -9/Mines | Discovered new exit (range 5) 881 | -9/Mines | Entered Exiles 917 | -9/Exiles | Met 8R-AWN 946 | -9/Exiles | Met EX-HEX 1013 | -9/Exiles | Met EX-BIN 1030 | -9/Exiles | Aligned with FarCom system 1031 | -9/Exiles | Given EX-Vault access code 1072 | -9/Exiles | Opened EX-Vault 1079 | -9/Exiles | Found Prototype Device 1079 | -9/Exiles | Identified Supersonic Drone Bay 1123 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1174 | -9/Exiles | Met EX-DEC 1329 | -9/Exiles | Discovered new exit (range 10) 1343 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 1343 | -9/Exiles | Entered Mines 1349 | -8/Mines | Discovered new exit (range 63) 1453 | -8/Mines | Entered Materials 1453 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1461 | -8/Materials | Discovered new exit (range 74) 1736 | -8/Materials | Entered Factory 1736 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1967 | -7/Factory | Build established: Scavenger-Skirmisher 2792 | -7/Factory | Identified exit to Factory 2858 | -7/Factory | Entered another Factory area 2858 | -6/Factory | Evolved 2 slots: Utility x2 3121 | -6/Factory | Garrison activated, responded to threat 3793 | -6/Factory | Lost 3 parts (1n1u1w) 4055 | -6/Factory | Build established: Scavenger-Gunner 4102 | -6/Factory | Discovered new exit (range 22) 4219 | -6/Factory | Entered another Factory area 4219 | -5/Factory | Evolved 2 slots: Utility x2 4244 | -5/Factory | Found Prototype Processor 4244 | -5/Factory | Identified Exp. Terrain Scan Processor 4502 | -5/Factory | Build established: Gunner 4994 | -5/Factory | Discovered new exit (range 20) 5096 | -5/Factory | Entered another Factory area 5096 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 5629 | -4/Factory | Build established: Scavenger-Tank 5755 | -4/Factory | Discovered new exit (range 5) 5767 | -4/Factory | Entered Research 5767 | -3/Research | Evolved 2 slots: Power x1, Utility x1 6089 | -3/Research | Lost 3 parts (1p1u1w) 6155 | -3/Research | Garrison activated, responded to threat 6162 | -3/Research | Released all parts (12) 6167 | -3/Research | Spotted B-86 Titan 6174 | -3/Research | Spotted B-86 Titan 6183 | -3/Research | Discovered new exit (range 12) 6189 | -3/Research | Lost 4 parts (1p2n1w) 6189 | -3/Research | Entered another Research area 6189 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 6312 | -2/Research | Identified exit to Access 6346 | -2/Research | Core integrity fell below 50% 6353 | -2/Research | Core integrity fell below 20% 6357 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 06312_ K-01 Serf cleans the Terminal. 06312_ Connecting with Terminal... 06312_ Current location identified: Research >>Access(Main) Found 3 level access points to Access: (71,189) (46,49) (42,146) Map updated. 06313_ Slammed into S-43 Plague. 06313_ Imp. Targeting Computer destroyed. 06329_ S-43 Plague destroyed. 06331_ Imp. Targeting Computer destroyed. 06341_ Slammed into S-43 Plague. 06341_ Destabilizing: Core damaged (-43). 06342_ Slammed into S-43 Plague. 06343_ Centrium Leg destroyed. 06343_ Slammed into S-43 Plague. 06344_ Destabilizing: System corrupted (+2). 06348_ S-43 Plague destroyed. Map ----- +----------------------------------------------------+ | ??????????? ????# #????????# ? | | ????????????? ??# #????????? ? | | ?????????????" """ # +????????? ?? | | ?????????????" """ + #????????? ?? | | ?????????????" """ # #????????? ??? | | ????????????? ??# #????????? ??? | | ??????????? ????#### #?????????####### ???? | | ?????????? ?????????# #???????????????? ????? | | ????????? ???????????# #??????????????????????? | | ????????? ?????????????# #??????????????????????? | | ????????????????????????#A#??????????????????????? | | ????????????????????????#k#??????????????????????? | | ????????????????????????#u#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ?????????###########????# #??????????????????????? | | ?????????# #??### ###????????????????????? | | ????????# [ #??# #????????????????????? | | ?????????? #??# #????????????????????? | | ???????????? ????# u #????????????????????? | | ???????????###+####### +????????????????????? | | #######+#### % ^ @ #????????????????????? | | u #????????????????????? | | #????????????????????? | | #????????????????????? | | #????????????????????? | | #????????????????????? | | #????????????????????? | | ! #???#####????????????? | | = #??? """ =#??????????? | | =% """ ##? """ #??????????? | | ####/##### g """ #? """ #??????????? | | # ### #?# g """ # #??????????? | | # #?# #?# g # #??????????? | | # #?# * #?# gsss + #??????????? | | # #?# #?# s # #??????????? | | # #?# #?# gg # ] #??????????? | | # #?# #?# #? #??????????? | | # #?#/##/###?########### s############??????????? | | # #?# #?????# # # #??????????????? | | # ### #?????# + + | #??????????????? | | ## #?????# # # #??????????????? | | #?????######??# #?? #??????????????? | | #######?????????????# %=#???? #??????????????? | | #/##?????????########### #??????#??????????????? | | ?????????# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Coolant Potential 80 Energy Generation 35 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 1010 Armor Coverage 450 Phase Shifting 10 Evasion (%) 60 Targeting Accuracy 14 Launcher Accuracy 30 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurgeCoreElectrolaser Manual? 0 Play Time 00:53:02 Cumulative 81.1 hours Start 2021.08.29 @ 09:53:48 End 2021.08.29 @ 10:54:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 107 Adventurer 10 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 56 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/CogNarrow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98f52f0c-6b2e-462d-84f9-0e60e39295cb